warscript 0.0.1-dev.3d15d22 → 0.0.1-dev.3dad3ec
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +25 -12
- package/core/types/player.lua +4 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +76 -2
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/timer.d.ts +8 -8
- package/core/types/timer.lua +25 -23
- package/core/util.lua +6 -1
- package/decl/native.d.ts +844 -788
- package/engine/behavior.d.ts +2 -0
- package/engine/behavior.lua +53 -27
- package/engine/behaviour/ability/apply-buff.lua +1 -1
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +5 -1
- package/engine/behaviour/ability.lua +26 -21
- package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
- package/engine/behaviour/unit/stun-immunity.lua +43 -27
- package/engine/behaviour/unit.d.ts +28 -0
- package/engine/behaviour/unit.lua +163 -4
- package/engine/buff.d.ts +15 -9
- package/engine/buff.lua +92 -53
- package/engine/internal/ability.d.ts +4 -0
- package/engine/internal/ability.lua +23 -0
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item.d.ts +5 -2
- package/engine/internal/item.lua +75 -3
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +62 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +9 -2
- package/engine/internal/unit.d.ts +29 -7
- package/engine/internal/unit.lua +239 -94
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +82 -24
- package/engine/object-data/entry/buff-type/applicable.lua +9 -4
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +1 -1
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +15 -4
- package/engine/object-field.lua +184 -90
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +248 -10
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +3 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +4 -0
- package/utility/lua-maps.lua +20 -0
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -1,6 +1,7 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____behavior = require("engine.behavior")
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@@ -9,6 +10,17 @@ local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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require("engine.internal.unit+ability")
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require("engine.internal.unit-missile-launch")
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local ____lua_2Dmaps = require("utility.lua-maps")
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local getOrPut = ____lua_2Dmaps.getOrPut
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local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
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local ____lua_2Dsets = require("utility.lua-sets")
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local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
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local behaviorsByEvent = {}
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local rangeByBehaviorByEvent = {}
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local listenerByBehaviorByEvent = {}
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local eventsByBehavior = {}
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____exports.UnitBehavior = __TS__Class()
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local UnitBehavior = ____exports.UnitBehavior
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UnitBehavior.name = "UnitBehavior"
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function UnitBehavior.prototype.____constructor(self, unit)
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Behavior.prototype.____constructor(self, unit)
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end
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function UnitBehavior.prototype.onDestroy(self)
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local events = eventsByBehavior[self]
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if events ~= nil then
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for event in pairs(events) do
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local ____opt_0 = behaviorsByEvent[event]
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if ____opt_0 ~= nil then
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____opt_0:remove(self)
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end
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local ____opt_2 = rangeByBehaviorByEvent[event]
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if ____opt_2 ~= nil then
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____opt_2[self] = nil
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end
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local ____opt_4 = listenerByBehaviorByEvent[event]
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if ____opt_4 ~= nil then
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____opt_4[self] = nil
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end
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end
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eventsByBehavior[self] = nil
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end
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return Behavior.prototype.onDestroy(self)
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end
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function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
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local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
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rangeByBehavior[self] = range
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local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
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listenerByBehavior[self] = listener
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getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
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local behaviors = behaviorsByEvent[event]
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event:addListener(function(...)
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local behaviors = behaviorsByEvent[event]
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if behaviors ~= nil then
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local unit = extractUnit(...)
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if unit ~= nil then
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for behavior in pairs(behaviors) do
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local range = rangeByBehavior[behavior]
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if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
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local ____self_6 = behavior
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end
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end
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end
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end
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end)
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behaviors = __TS__New(LinkedSet)
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behaviorsByEvent[event] = behaviors
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end
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behaviors:add(self)
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end
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function UnitBehavior.prototype.onImmediateOrder(self, orderId)
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end
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function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
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end
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function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
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end
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function UnitBehavior.prototype.onAutoAttackStart(self, target)
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end
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function UnitBehavior.prototype.onAutoAttackFinish(self, target)
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end
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function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
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end
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function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
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end
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function UnitBehavior.prototype.onDamageDealing(self, target, event)
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end
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function UnitBehavior.prototype.onDamageDealt(self, target, event)
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function UnitBehavior.prototype.onAbilityLost(self, ability)
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end
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function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
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end
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function UnitBehavior.prototype.onAbilityImpact(self, ability)
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end
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function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
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end
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function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
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end
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function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
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end
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function UnitBehavior.prototype.onAbilityStop(self, ability)
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end
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function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
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end
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function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
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end
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function UnitBehavior.prototype.onBuffGained(self, buff)
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end
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function UnitBehavior.prototype.onItemDropped(self, item)
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end
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function UnitBehavior.prototype.onItemPickedUp(self, item)
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function UnitBehavior.prototype.onItemStacked(self, item)
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end
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function UnitBehavior.prototype.onItemChargesChanged(self, item)
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end
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function UnitBehavior.prototype.onKill(self, target)
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end
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function UnitBehavior.prototype.onDeath(self, source)
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Unit.onImmediateOrder:addListener(function(source, orderId)
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end)
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Unit.onTargetOrder:addListener(function(source, orderId, target)
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end)
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Unit.onPointOrder:addListener(function(source, orderId, x, y)
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____exports.UnitBehavior:forAll(
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Unit.autoAttackStartEvent:addListener(function(source, target)
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Unit.autoAttackFinishEvent:addListener(function(source, target)
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Unit.onDamaging:addListener(function(source, target, event)
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Unit.abilityGainedEvent:addListener(function(source,
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Unit.abilityGainedEvent:addListener(function(source, ability)
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end)
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Unit.abilityLostEvent:addListener(function(source, ability)
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end)
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Unit.abilityChannelingStartEvent:addListener(function(source, ability)
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end)
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Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
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Unit.
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-
____exports.UnitBehavior:forAll(source, "
|
|
202
|
+
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
203
|
+
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
204
|
+
end)
|
|
205
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
206
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
207
|
+
end)
|
|
208
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
209
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
210
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
211
|
+
end)
|
|
212
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
213
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
214
|
+
end)
|
|
215
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
216
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
217
|
+
end)
|
|
218
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
|
219
|
+
____exports.UnitBehavior:forAll(
|
|
220
|
+
source,
|
|
221
|
+
"onAbilityPointTargetImpact",
|
|
222
|
+
ability,
|
|
223
|
+
x,
|
|
224
|
+
y
|
|
225
|
+
)
|
|
226
|
+
end)
|
|
227
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
228
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
229
|
+
end)
|
|
230
|
+
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
231
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
232
|
+
end)
|
|
233
|
+
Unit.abilityStopEvent:addListener(function(source, ability)
|
|
234
|
+
____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
|
|
79
235
|
end)
|
|
80
236
|
Unit.deathEvent:addListener(function(target, source)
|
|
81
237
|
if source ~= nil then
|
|
@@ -95,6 +251,9 @@ __TS__SetDescriptor(
|
|
|
95
251
|
Unit.itemStackedEvent:addListener(function(unit, item)
|
|
96
252
|
____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
|
|
97
253
|
end)
|
|
254
|
+
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
255
|
+
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
256
|
+
end)
|
|
98
257
|
end)(UnitBehavior)
|
|
99
258
|
Unit.destroyEvent:addListener(function(unit)
|
|
100
259
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
package/engine/buff.d.ts
CHANGED
|
@@ -64,6 +64,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
64
64
|
durationIncreaseOnAutoAttack?: NumberParameterValueType;
|
|
65
65
|
maximumRemainingDuration?: NumberParameterValueType;
|
|
66
66
|
maximumDuration?: NumberParameterValueType;
|
|
67
|
+
turnsIntoGhost?: BooleanParameterValueType;
|
|
67
68
|
stuns?: BooleanParameterValueType;
|
|
68
69
|
ignoresStunImmunity?: BooleanParameterValueType;
|
|
69
70
|
providesStunImmunity?: BooleanParameterValueType;
|
|
@@ -116,13 +117,14 @@ declare const enum BuffPropertyKey {
|
|
|
116
117
|
MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
|
|
117
118
|
DAMAGE_RECEIVED_EVENT_COUNT = 133,
|
|
118
119
|
MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
122
|
-
|
|
123
|
-
|
|
124
|
-
|
|
125
|
-
|
|
120
|
+
TURNS_INTO_GHOST = 135,
|
|
121
|
+
STUNS = 136,
|
|
122
|
+
IGNORES_STUN_IMMUNITY = 137,
|
|
123
|
+
DISABLES_AUTO_ATTACK = 138,
|
|
124
|
+
PROVIDES_INVULNERABILITY = 139,
|
|
125
|
+
KILLS_ON_EXPIRATION = 140,
|
|
126
|
+
EXPLODES_ON_EXPIRATION = 141,
|
|
127
|
+
MISS_PROBABILITY = 142
|
|
126
128
|
}
|
|
127
129
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
128
130
|
LEAST_DURATION = 0
|
|
@@ -136,7 +138,7 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
|
|
|
136
138
|
polarity: BuffPolarityParameterType,
|
|
137
139
|
resistanceType: BuffResistanceTypeParameterType,
|
|
138
140
|
...abilityOrParameters: [
|
|
139
|
-
ability
|
|
141
|
+
ability?: Ability,
|
|
140
142
|
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
141
143
|
] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
|
|
142
144
|
];
|
|
@@ -178,6 +180,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
178
180
|
private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
|
|
179
181
|
private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
180
182
|
private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
183
|
+
private [BuffPropertyKey.TURNS_INTO_GHOST]?;
|
|
181
184
|
private [BuffPropertyKey.STUNS]?;
|
|
182
185
|
private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
|
|
183
186
|
private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
|
|
@@ -231,6 +234,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
231
234
|
set receivedDamageFactor(receivedDamageFactor: number);
|
|
232
235
|
get armorIncrease(): number;
|
|
233
236
|
set armorIncrease(armorIncrease: number);
|
|
237
|
+
get turnsIntoGhost(): boolean;
|
|
238
|
+
set turnsIntoGhost(turnsIntoGhost: boolean);
|
|
234
239
|
get stuns(): boolean;
|
|
235
240
|
set stuns(stuns: boolean);
|
|
236
241
|
get ignoresStunImmunity(): boolean;
|
|
@@ -273,6 +278,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
273
278
|
onDeath(source: Unit | undefined): void;
|
|
274
279
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
275
280
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
276
|
-
static readonly
|
|
281
|
+
static readonly createdEvent: Event<[Buff<object>]>;
|
|
282
|
+
static readonly beingDestroyedEvent: Event<[Buff<object>]>;
|
|
277
283
|
}
|
|
278
284
|
export {};
|
package/engine/buff.lua
CHANGED
|
@@ -109,6 +109,7 @@ local buffParametersKeys = {
|
|
|
109
109
|
durationIncreaseOnAutoAttack = true,
|
|
110
110
|
maximumDuration = true,
|
|
111
111
|
maximumRemainingDuration = true,
|
|
112
|
+
turnsIntoGhost = true,
|
|
112
113
|
stuns = true,
|
|
113
114
|
ignoresStunImmunity = true,
|
|
114
115
|
providesStunImmunity = true,
|
|
@@ -174,6 +175,7 @@ local function resolveAndSetNumberValue(buff, property, ability, level, value, d
|
|
|
174
175
|
end
|
|
175
176
|
end
|
|
176
177
|
local buffBooleanParameters = {
|
|
178
|
+
"turnsIntoGhost",
|
|
177
179
|
"stuns",
|
|
178
180
|
"ignoresStunImmunity",
|
|
179
181
|
"disablesAutoAttack",
|
|
@@ -302,7 +304,8 @@ buffHealingIntervalTimerCallback = function(buff)
|
|
|
302
304
|
source:healTarget(buff[101], healingPerInterval)
|
|
303
305
|
end
|
|
304
306
|
end
|
|
305
|
-
local
|
|
307
|
+
local buffCreatedEvent = __TS__New(Event)
|
|
308
|
+
local buffBeingDestroyedEvent = __TS__New(Event)
|
|
306
309
|
____exports.Buff = __TS__Class()
|
|
307
310
|
local Buff = ____exports.Buff
|
|
308
311
|
Buff.name = "Buff"
|
|
@@ -321,7 +324,7 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
|
|
|
321
324
|
typeId = selectBuffTypeIdWithLeastDuration(typeIdOrTypeIds, _unit)
|
|
322
325
|
polarity = resistanceTypeOrPolarity
|
|
323
326
|
resistanceType = abilityOrParametersOrResistanceType
|
|
324
|
-
if __TS__InstanceOf(parametersOrAbility, Ability) then
|
|
327
|
+
if __TS__InstanceOf(parametersOrAbility, Ability) or parametersOrAbility == nil then
|
|
325
328
|
ability = parametersOrAbility
|
|
326
329
|
else
|
|
327
330
|
ability = nil
|
|
@@ -331,7 +334,7 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
|
|
|
331
334
|
typeId = typeIdOrTypeIds
|
|
332
335
|
polarity = polarityOrTypeIdSelectionPolicy
|
|
333
336
|
resistanceType = resistanceTypeOrPolarity
|
|
334
|
-
if __TS__InstanceOf(abilityOrParametersOrResistanceType, Ability) then
|
|
337
|
+
if __TS__InstanceOf(abilityOrParametersOrResistanceType, Ability) or abilityOrParametersOrResistanceType == nil then
|
|
335
338
|
ability = abilityOrParametersOrResistanceType
|
|
336
339
|
parameters = parametersOrAbility
|
|
337
340
|
else
|
|
@@ -340,7 +343,7 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
|
|
|
340
343
|
end
|
|
341
344
|
end
|
|
342
345
|
self.typeId = typeId
|
|
343
|
-
if not __TS__InstanceOf(ability, Ability) then
|
|
346
|
+
if not (__TS__InstanceOf(ability, Ability) or ability == nil) then
|
|
344
347
|
parameters = ability
|
|
345
348
|
ability = nil
|
|
346
349
|
end
|
|
@@ -371,7 +374,7 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
|
|
|
371
374
|
local missProbability = parameters and parameters.missProbability or defaultParameters.missProbability
|
|
372
375
|
if missProbability ~= nil then
|
|
373
376
|
missProbability = resolveNumberValue(ability, level, missProbability)
|
|
374
|
-
self[
|
|
377
|
+
self[142] = missProbability
|
|
375
378
|
end
|
|
376
379
|
local buffByTypeId = buffByTypeIdByUnit[_unit]
|
|
377
380
|
if buffByTypeId == nil then
|
|
@@ -397,11 +400,13 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
|
|
|
397
400
|
learnLevelMinimum,
|
|
398
401
|
missProbability
|
|
399
402
|
) then
|
|
403
|
+
self[100] = 1
|
|
400
404
|
UnitBehavior.prototype.destroy(self)
|
|
401
405
|
error(unsuccessfulApplicationMarker, 0)
|
|
402
406
|
end
|
|
403
407
|
local handle = BlzGetUnitAbility(_unit.handle, typeId)
|
|
404
408
|
if handle == nil then
|
|
409
|
+
self[100] = 1
|
|
405
410
|
UnitBehavior.prototype.destroy(self)
|
|
406
411
|
error(unsuccessfulApplicationMarker, 0)
|
|
407
412
|
end
|
|
@@ -502,6 +507,7 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
|
|
|
502
507
|
end
|
|
503
508
|
self:onCreate()
|
|
504
509
|
self[100] = 1
|
|
510
|
+
Event.invoke(buffCreatedEvent, self)
|
|
505
511
|
end
|
|
506
512
|
function Buff.prototype.getUnitBonus(self, bonusType)
|
|
507
513
|
local ____opt_38 = self._bonusIdByBonusType
|
|
@@ -590,15 +596,21 @@ function Buff.prototype.onDestroy(self)
|
|
|
590
596
|
behavior:destroy()
|
|
591
597
|
end
|
|
592
598
|
end
|
|
593
|
-
if self[
|
|
599
|
+
if self[139] then
|
|
600
|
+
unit:decrementInvulnerabilityCounter()
|
|
601
|
+
end
|
|
602
|
+
if self[138] then
|
|
594
603
|
unit:decrementDisableAutoAttackCounter()
|
|
595
604
|
end
|
|
596
|
-
if self[
|
|
597
|
-
if self[
|
|
605
|
+
if self[136] then
|
|
606
|
+
if self[137] then
|
|
598
607
|
unit:decrementStunCounter()
|
|
599
608
|
end
|
|
600
609
|
unit:decrementStunCounter()
|
|
601
610
|
end
|
|
611
|
+
if self[135] then
|
|
612
|
+
unit:decrementGhostCounter()
|
|
613
|
+
end
|
|
602
614
|
if self._abilityTypeIds ~= nil then
|
|
603
615
|
for abilityTypeId in pairs(self._abilityTypeIds) do
|
|
604
616
|
unit:removeAbility(abilityTypeId)
|
|
@@ -609,7 +621,7 @@ function Buff.prototype.onDestroy(self)
|
|
|
609
621
|
removeUnitBonus(unit, bonusType, bonusId)
|
|
610
622
|
end
|
|
611
623
|
end
|
|
612
|
-
Event.invoke(
|
|
624
|
+
Event.invoke(buffBeingDestroyedEvent, self)
|
|
613
625
|
self[100] = 3
|
|
614
626
|
return UnitBehavior.prototype.onDestroy(self)
|
|
615
627
|
end
|
|
@@ -653,9 +665,9 @@ function Buff.prototype.onExpiration(self)
|
|
|
653
665
|
if self[121] ~= nil then
|
|
654
666
|
(self[102] or unit):healTarget(unit, self[120] or 0)
|
|
655
667
|
end
|
|
656
|
-
if self[
|
|
668
|
+
if self[141] then
|
|
657
669
|
unit:explode()
|
|
658
|
-
elseif self[
|
|
670
|
+
elseif self[140] then
|
|
659
671
|
unit:kill()
|
|
660
672
|
end
|
|
661
673
|
end
|
|
@@ -961,7 +973,7 @@ __TS__SetDescriptor(
|
|
|
961
973
|
)
|
|
962
974
|
__TS__SetDescriptor(
|
|
963
975
|
Buff.prototype,
|
|
964
|
-
"
|
|
976
|
+
"turnsIntoGhost",
|
|
965
977
|
{
|
|
966
978
|
get = function(self)
|
|
967
979
|
local ____self__135_54 = self[135]
|
|
@@ -970,18 +982,12 @@ __TS__SetDescriptor(
|
|
|
970
982
|
end
|
|
971
983
|
return ____self__135_54
|
|
972
984
|
end,
|
|
973
|
-
set = function(self,
|
|
974
|
-
if not
|
|
975
|
-
|
|
976
|
-
self.object:decrementStunCounter()
|
|
977
|
-
end
|
|
978
|
-
self.object:decrementStunCounter()
|
|
985
|
+
set = function(self, turnsIntoGhost)
|
|
986
|
+
if not turnsIntoGhost and self[135] then
|
|
987
|
+
self.object:decrementGhostCounter()
|
|
979
988
|
self[135] = nil
|
|
980
|
-
elseif
|
|
981
|
-
|
|
982
|
-
self.object:incrementStunCounter()
|
|
983
|
-
end
|
|
984
|
-
self.object:incrementStunCounter()
|
|
989
|
+
elseif turnsIntoGhost and not self[135] then
|
|
990
|
+
self.object:incrementGhostCounter()
|
|
985
991
|
self[135] = true
|
|
986
992
|
end
|
|
987
993
|
end
|
|
@@ -990,7 +996,7 @@ __TS__SetDescriptor(
|
|
|
990
996
|
)
|
|
991
997
|
__TS__SetDescriptor(
|
|
992
998
|
Buff.prototype,
|
|
993
|
-
"
|
|
999
|
+
"stuns",
|
|
994
1000
|
{
|
|
995
1001
|
get = function(self)
|
|
996
1002
|
local ____self__136_55 = self[136]
|
|
@@ -999,16 +1005,18 @@ __TS__SetDescriptor(
|
|
|
999
1005
|
end
|
|
1000
1006
|
return ____self__136_55
|
|
1001
1007
|
end,
|
|
1002
|
-
set = function(self,
|
|
1003
|
-
if not
|
|
1004
|
-
if self[
|
|
1008
|
+
set = function(self, stuns)
|
|
1009
|
+
if not stuns and self[136] then
|
|
1010
|
+
if self[137] then
|
|
1005
1011
|
self.object:decrementStunCounter()
|
|
1006
1012
|
end
|
|
1013
|
+
self.object:decrementStunCounter()
|
|
1007
1014
|
self[136] = nil
|
|
1008
|
-
elseif
|
|
1009
|
-
if self[
|
|
1015
|
+
elseif stuns and not self[136] then
|
|
1016
|
+
if self[137] then
|
|
1010
1017
|
self.object:incrementStunCounter()
|
|
1011
1018
|
end
|
|
1019
|
+
self.object:incrementStunCounter()
|
|
1012
1020
|
self[136] = true
|
|
1013
1021
|
end
|
|
1014
1022
|
end
|
|
@@ -1017,7 +1025,7 @@ __TS__SetDescriptor(
|
|
|
1017
1025
|
)
|
|
1018
1026
|
__TS__SetDescriptor(
|
|
1019
1027
|
Buff.prototype,
|
|
1020
|
-
"
|
|
1028
|
+
"ignoresStunImmunity",
|
|
1021
1029
|
{
|
|
1022
1030
|
get = function(self)
|
|
1023
1031
|
local ____self__137_56 = self[137]
|
|
@@ -1026,12 +1034,16 @@ __TS__SetDescriptor(
|
|
|
1026
1034
|
end
|
|
1027
1035
|
return ____self__137_56
|
|
1028
1036
|
end,
|
|
1029
|
-
set = function(self,
|
|
1030
|
-
if not
|
|
1031
|
-
self
|
|
1037
|
+
set = function(self, ignoresStunImmunity)
|
|
1038
|
+
if not ignoresStunImmunity and self[137] then
|
|
1039
|
+
if self[136] then
|
|
1040
|
+
self.object:decrementStunCounter()
|
|
1041
|
+
end
|
|
1032
1042
|
self[137] = nil
|
|
1033
|
-
elseif
|
|
1034
|
-
self
|
|
1043
|
+
elseif ignoresStunImmunity and not self[137] then
|
|
1044
|
+
if self[136] then
|
|
1045
|
+
self.object:incrementStunCounter()
|
|
1046
|
+
end
|
|
1035
1047
|
self[137] = true
|
|
1036
1048
|
end
|
|
1037
1049
|
end
|
|
@@ -1040,7 +1052,7 @@ __TS__SetDescriptor(
|
|
|
1040
1052
|
)
|
|
1041
1053
|
__TS__SetDescriptor(
|
|
1042
1054
|
Buff.prototype,
|
|
1043
|
-
"
|
|
1055
|
+
"disablesAutoAttack",
|
|
1044
1056
|
{
|
|
1045
1057
|
get = function(self)
|
|
1046
1058
|
local ____self__138_57 = self[138]
|
|
@@ -1049,12 +1061,12 @@ __TS__SetDescriptor(
|
|
|
1049
1061
|
end
|
|
1050
1062
|
return ____self__138_57
|
|
1051
1063
|
end,
|
|
1052
|
-
set = function(self,
|
|
1053
|
-
if not
|
|
1054
|
-
self.object:
|
|
1064
|
+
set = function(self, disablesAutoAttack)
|
|
1065
|
+
if not disablesAutoAttack and self[138] then
|
|
1066
|
+
self.object:decrementDisableAutoAttackCounter()
|
|
1055
1067
|
self[138] = nil
|
|
1056
|
-
elseif
|
|
1057
|
-
self.object:
|
|
1068
|
+
elseif disablesAutoAttack and not self[138] then
|
|
1069
|
+
self.object:incrementDisableAutoAttackCounter()
|
|
1058
1070
|
self[138] = true
|
|
1059
1071
|
end
|
|
1060
1072
|
end
|
|
@@ -1063,7 +1075,7 @@ __TS__SetDescriptor(
|
|
|
1063
1075
|
)
|
|
1064
1076
|
__TS__SetDescriptor(
|
|
1065
1077
|
Buff.prototype,
|
|
1066
|
-
"
|
|
1078
|
+
"providesInvulnerability",
|
|
1067
1079
|
{
|
|
1068
1080
|
get = function(self)
|
|
1069
1081
|
local ____self__139_58 = self[139]
|
|
@@ -1072,10 +1084,12 @@ __TS__SetDescriptor(
|
|
|
1072
1084
|
end
|
|
1073
1085
|
return ____self__139_58
|
|
1074
1086
|
end,
|
|
1075
|
-
set = function(self,
|
|
1076
|
-
if not
|
|
1087
|
+
set = function(self, providesInvulnerability)
|
|
1088
|
+
if not providesInvulnerability and self[139] then
|
|
1089
|
+
self.object:decrementInvulnerabilityCounter()
|
|
1077
1090
|
self[139] = nil
|
|
1078
|
-
elseif
|
|
1091
|
+
elseif providesInvulnerability and not self[139] then
|
|
1092
|
+
self.object:incrementInvulnerabilityCounter()
|
|
1079
1093
|
self[139] = true
|
|
1080
1094
|
end
|
|
1081
1095
|
end
|
|
@@ -1084,7 +1098,7 @@ __TS__SetDescriptor(
|
|
|
1084
1098
|
)
|
|
1085
1099
|
__TS__SetDescriptor(
|
|
1086
1100
|
Buff.prototype,
|
|
1087
|
-
"
|
|
1101
|
+
"killsOnExpiration",
|
|
1088
1102
|
{
|
|
1089
1103
|
get = function(self)
|
|
1090
1104
|
local ____self__140_59 = self[140]
|
|
@@ -1103,6 +1117,27 @@ __TS__SetDescriptor(
|
|
|
1103
1117
|
},
|
|
1104
1118
|
true
|
|
1105
1119
|
)
|
|
1120
|
+
__TS__SetDescriptor(
|
|
1121
|
+
Buff.prototype,
|
|
1122
|
+
"explodesOnExpiration",
|
|
1123
|
+
{
|
|
1124
|
+
get = function(self)
|
|
1125
|
+
local ____self__141_60 = self[141]
|
|
1126
|
+
if ____self__141_60 == nil then
|
|
1127
|
+
____self__141_60 = false
|
|
1128
|
+
end
|
|
1129
|
+
return ____self__141_60
|
|
1130
|
+
end,
|
|
1131
|
+
set = function(self, killsOnExpiration)
|
|
1132
|
+
if not killsOnExpiration and self[141] then
|
|
1133
|
+
self[141] = nil
|
|
1134
|
+
elseif killsOnExpiration and not self[141] then
|
|
1135
|
+
self[141] = true
|
|
1136
|
+
end
|
|
1137
|
+
end
|
|
1138
|
+
},
|
|
1139
|
+
true
|
|
1140
|
+
)
|
|
1106
1141
|
__TS__SetDescriptor(
|
|
1107
1142
|
Buff.prototype,
|
|
1108
1143
|
"maximumDamageDealtEventCount",
|
|
@@ -1219,13 +1254,13 @@ __TS__SetDescriptor(
|
|
|
1219
1254
|
"remainingDuration",
|
|
1220
1255
|
{
|
|
1221
1256
|
get = function(self)
|
|
1222
|
-
local
|
|
1223
|
-
return
|
|
1257
|
+
local ____opt_61 = self._timer
|
|
1258
|
+
return ____opt_61 and ____opt_61.remaining or 0
|
|
1224
1259
|
end,
|
|
1225
1260
|
set = function(self, remainingDuration)
|
|
1226
|
-
local
|
|
1227
|
-
local
|
|
1228
|
-
local remainingDurationDelta =
|
|
1261
|
+
local ____remainingDuration_65 = remainingDuration
|
|
1262
|
+
local ____opt_63 = self._timer
|
|
1263
|
+
local remainingDurationDelta = ____remainingDuration_65 - (____opt_63 and ____opt_63.remaining or 0)
|
|
1229
1264
|
if remainingDurationDelta ~= 0 then
|
|
1230
1265
|
self[103] = self[103] + remainingDurationDelta
|
|
1231
1266
|
if remainingDuration <= 0 then
|
|
@@ -1240,7 +1275,7 @@ __TS__SetDescriptor(
|
|
|
1240
1275
|
remainingDuration,
|
|
1241
1276
|
self._spellStealPriority,
|
|
1242
1277
|
self._learnLevelMinimum,
|
|
1243
|
-
self[
|
|
1278
|
+
self[142]
|
|
1244
1279
|
) then
|
|
1245
1280
|
local timer = self._timer
|
|
1246
1281
|
if timer == nil then
|
|
@@ -1255,7 +1290,8 @@ __TS__SetDescriptor(
|
|
|
1255
1290
|
},
|
|
1256
1291
|
true
|
|
1257
1292
|
)
|
|
1258
|
-
Buff.
|
|
1293
|
+
Buff.createdEvent = buffCreatedEvent
|
|
1294
|
+
Buff.beingDestroyedEvent = buffBeingDestroyedEvent;
|
|
1259
1295
|
(function(self)
|
|
1260
1296
|
local function destroyBuffIfNeeded(buff)
|
|
1261
1297
|
if getUnitAbility(buff[101].handle, buff.typeId) ~= buff.handle and buff[100] == 1 then
|
|
@@ -1309,5 +1345,8 @@ Buff.destroyEvent = buffDestroyEvent;
|
|
|
1309
1345
|
____exports.checkBuffs(target)
|
|
1310
1346
|
end
|
|
1311
1347
|
)
|
|
1348
|
+
buffCreatedEvent:addListener(function(buff)
|
|
1349
|
+
UnitBehavior:forAll(buff.unit, "onBuffGained", buff)
|
|
1350
|
+
end)
|
|
1312
1351
|
end)(Buff)
|
|
1313
1352
|
return ____exports
|
|
@@ -55,9 +55,13 @@ export declare class UnrecognizedAbility extends Ability {
|
|
|
55
55
|
export declare class UnitAbility extends Ability {
|
|
56
56
|
readonly owner: Unit;
|
|
57
57
|
private readonly u;
|
|
58
|
+
private d?;
|
|
58
59
|
constructor(handle: jability, typeId: number, owner: Unit);
|
|
59
60
|
incrementHideCounter(): void;
|
|
60
61
|
decrementHideCounter(): void;
|
|
62
|
+
incrementDisableCounter(): void;
|
|
63
|
+
decrementDisableCounter(): void;
|
|
64
|
+
get isDisabled(): boolean;
|
|
61
65
|
get level(): number;
|
|
62
66
|
set level(v: number);
|
|
63
67
|
get cooldownRemaining(): number;
|