warscript 0.0.1-dev.3bc4ba4 → 0.0.1-dev.3dad3ec
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/types/frame.lua +25 -12
- package/core/types/player.lua +4 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +76 -2
- package/core/types/timer.d.ts +2 -1
- package/core/types/timer.lua +7 -2
- package/decl/native.d.ts +4 -2
- package/engine/behavior.d.ts +2 -0
- package/engine/behavior.lua +53 -27
- package/engine/behaviour/ability/apply-buff.lua +1 -1
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +2 -1
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.lua +7 -16
- package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
- package/engine/behaviour/unit/stun-immunity.lua +43 -27
- package/engine/behaviour/unit.d.ts +12 -1
- package/engine/behaviour/unit.lua +56 -7
- package/engine/buff.d.ts +2 -1
- package/engine/buff.lua +9 -3
- package/engine/internal/ability.lua +8 -2
- package/engine/internal/item/ability.lua +51 -1
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/unit/ability.d.ts +30 -0
- package/engine/internal/unit/ability.lua +48 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit-missile-launch.lua +8 -1
- package/engine/internal/unit.d.ts +3 -3
- package/engine/internal/unit.lua +70 -57
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/entry/ability-type.lua +1 -3
- package/engine/object-data/entry/unit-type.d.ts +11 -2
- package/engine/object-data/entry/unit-type.lua +59 -1
- package/engine/object-field/unit.d.ts +11 -0
- package/engine/object-field/unit.lua +34 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +26 -3
- package/engine/text-tag.lua +215 -11
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/package.json +2 -2
- package/utility/functions.d.ts +7 -0
- package/utility/functions.lua +12 -0
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/core/types/order.d.ts +0 -26
- package/core/types/order.lua +0 -65
package/engine/internal/unit.lua
CHANGED
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@@ -60,6 +60,8 @@ local ____damage_2Dmetadata_2Dby_2Dtarget = require("engine.internal.misc.damage
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60
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local damageMetadataByTarget = ____damage_2Dmetadata_2Dby_2Dtarget.damageMetadataByTarget
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local ____attributes = require("attributes")
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local isAttribute = ____attributes.isAttribute
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63
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+
local ____ability = require("engine.internal.item.ability")
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64
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local doUnitAbilityAction = ____ability.doUnitAbilityAction
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63
65
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local match = string.match
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64
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local ____tostring = _G.tostring
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65
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local setUnitAnimation = SetUnitAnimation
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@@ -123,10 +125,6 @@ local getOrderedUnit = GetOrderedUnit
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local getIssuedOrderId = GetIssuedOrderId
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local isUnitInvulnerable = BlzIsUnitInvulnerable
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local unitAlive = UnitAlive
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126
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-
local unitAddType = UnitAddType
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127
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-
local unitRemoveType = UnitRemoveType
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-
local isUnitIllusion = IsUnitIllusion
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-
local isUnitType = IsUnitType
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local isUnitAlly = IsUnitAlly
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local isUnitEnemy = IsUnitEnemy
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local getOwningPlayer = GetOwningPlayer
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@@ -665,15 +663,24 @@ end
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local nextSyncId = 1
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local unitBySyncId = setmetatable({}, {__mode = "v"})
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local damagingEventByTarget = setmetatable({}, {__mode = "k"})
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local function addAbility(unit, abilityTypeId)
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local ____unitAddAbility_result_0
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if unitAddAbility(unit, abilityTypeId) then
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____unitAddAbility_result_0 = getUnitAbility(unit, abilityTypeId)
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else
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____unitAddAbility_result_0 = nil
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end
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return ____unitAddAbility_result_0
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end
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____exports.Unit = __TS__Class()
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local Unit = ____exports.Unit
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Unit.name = "Unit"
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__TS__ClassExtends(Unit, Handle)
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function Unit.prototype.____constructor(self, handle)
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Handle.prototype.____constructor(self, handle)
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local
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nextSyncId =
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-
self.syncId =
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local ____nextSyncId_1 = nextSyncId
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nextSyncId = ____nextSyncId_1 + 1
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self.syncId = ____nextSyncId_1
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self._owner = Player:of(getOwningPlayer(handle))
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assert(unitAddAbility(handle, leaveDetectAbilityId) and UnitMakeAbilityPermanent(handle, true, leaveDetectAbilityId))
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assert(unitAddAbility(handle, morphDetectAbilityId))
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@@ -774,17 +781,17 @@ function Unit.prototype.addModifier(self, property, modifier)
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end}
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end
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function Unit.prototype.hasCombatClassification(self, combatClassification)
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local
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return getUnitIntegerField(self.handle, UNIT_IF_TARGETED_AS) &
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local ____combatClassification_2 = combatClassification
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return getUnitIntegerField(self.handle, UNIT_IF_TARGETED_AS) & ____combatClassification_2 == ____combatClassification_2
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end
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function Unit.prototype.addClassification(self, classification)
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-
return
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return UnitAddType(self.handle, classification)
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end
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function Unit.prototype.removeClassification(self, classification)
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784
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-
return
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791
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+
return UnitRemoveType(self.handle, classification)
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end
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786
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function Unit.prototype.hasClassification(self, classification)
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787
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-
return
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+
return IsUnitType(self.handle, classification)
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end
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function Unit.prototype.isVisibleTo(self, player)
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return isUnitVisible(self.handle, player.handle)
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@@ -793,13 +800,13 @@ function Unit.prototype.isInvisibleTo(self, player)
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return isUnitInvisible(self.handle, player.handle)
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end
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function Unit.prototype.isInRangeOf(self, x, y, range)
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796
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-
local
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803
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local ____temp_3
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if type(x) == "number" then
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798
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-
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805
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+
____temp_3 = isUnitInRangeXY(self.handle, x, y, range)
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799
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else
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800
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-
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807
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+
____temp_3 = isUnitInRange(self.handle, x.handle, y)
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808
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end
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802
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-
return
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809
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+
return ____temp_3
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803
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end
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804
811
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function Unit.prototype.isAllyOf(self, unit)
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return isUnitAlly(
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@@ -855,14 +862,14 @@ function Unit.prototype.kill(self)
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killUnit(self.handle)
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856
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end
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function Unit.prototype.revive(self, x, y, doEffect)
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858
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-
local
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859
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-
local
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860
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-
local
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861
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-
if
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862
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-
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865
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+
local ____ReviveHero_6 = ReviveHero
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866
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+
local ____array_5 = __TS__SparseArrayNew(self.handle, x, y)
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867
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+
local ____doEffect_4 = doEffect
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868
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+
if ____doEffect_4 == nil then
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____doEffect_4 = false
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863
870
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end
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864
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-
__TS__SparseArrayPush(
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865
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-
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871
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+
__TS__SparseArrayPush(____array_5, ____doEffect_4)
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____ReviveHero_6(__TS__SparseArraySpread(____array_5))
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866
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end
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function Unit.prototype.healTarget(self, target, amount)
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868
875
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if __TS__InstanceOf(target, ____exports.Unit) and target:hasAbility(fourCC("BIhm")) then
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@@ -905,17 +912,16 @@ function Unit.prototype.itemInSlot(self, slot)
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905
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return Item:of(unitItemInSlot(self.handle, slot))
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906
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end
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function Unit.prototype.addAbility(self, abilityId)
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908
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-
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909
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-
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910
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-
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911
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-
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912
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-
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913
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-
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915
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+
local ability = UnitAbility:of(
|
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916
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doUnitAbilityAction(self.handle, abilityId, addAbility, abilityId),
|
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917
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+
abilityId,
|
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918
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+
self
|
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919
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+
)
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920
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+
if ability ~= nil then
|
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914
921
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local abilities = self.abilities
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|
915
922
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abilities[#abilities + 1] = ability
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916
|
-
return ability
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917
923
|
end
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918
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-
return
|
|
924
|
+
return ability
|
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919
925
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end
|
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920
926
|
function Unit.prototype.makeAbilityPermanent(self, abilityId, permanent)
|
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921
927
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return UnitMakeAbilityPermanent(self.handle, permanent, abilityId)
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@@ -930,19 +936,11 @@ function Unit.prototype.hasAbility(self, abilityId)
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930
936
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return getUnitAbilityLevel(self.handle, abilityId) > 0
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931
937
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end
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932
938
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function Unit.prototype.getAbilityById(self, abilityId)
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933
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-
local
|
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934
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-
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935
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-
assert(unitRemoveAbility(handle, abilityId))
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936
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-
return nil
|
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937
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-
end
|
|
938
|
-
return UnitAbility:of(
|
|
939
|
-
getUnitAbility(self.handle, abilityId),
|
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940
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-
abilityId,
|
|
941
|
-
self
|
|
942
|
-
)
|
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939
|
+
local ability = doUnitAbilityAction(self.handle, abilityId, getUnitAbility, abilityId)
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940
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+
return UnitAbility:of(ability, abilityId, self)
|
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943
941
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end
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944
942
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function Unit.prototype.removeAbility(self, abilityId)
|
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945
|
-
if
|
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943
|
+
if doUnitAbilityAction(self.handle, abilityId, unitRemoveAbility, abilityId) then
|
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946
944
|
local abilities = self.abilities
|
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947
945
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for i = 1, #abilities do
|
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948
946
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if abilities[i].typeId == abilityId then
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@@ -967,6 +965,21 @@ end
|
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967
965
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function Unit.prototype.endAbilityCooldown(self, abilityId)
|
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968
966
|
BlzEndUnitAbilityCooldown(self.handle, abilityId)
|
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969
967
|
end
|
|
968
|
+
function Unit.prototype.interruptMovement(self)
|
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969
|
+
local handle = self.handle
|
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970
|
+
unitDisableAbility(
|
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971
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+
handle,
|
|
972
|
+
fourCC("Amov"),
|
|
973
|
+
true,
|
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974
|
+
false
|
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975
|
+
)
|
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976
|
+
unitDisableAbility(
|
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977
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+
handle,
|
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978
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+
fourCC("Amov"),
|
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979
|
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false,
|
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980
|
+
false
|
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981
|
+
)
|
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982
|
+
end
|
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970
983
|
function Unit.prototype.interruptAttack(self)
|
|
971
984
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unitInterruptAttack(self.handle)
|
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972
985
|
end
|
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@@ -1240,7 +1253,7 @@ __TS__SetDescriptor(
|
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1240
1253
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Unit.prototype,
|
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1241
1254
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"isIllusion",
|
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1242
1255
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{get = function(self)
|
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1243
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-
return
|
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1256
|
+
return IsUnitIllusion(self.handle)
|
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1244
1257
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end},
|
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1245
1258
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true
|
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1246
1259
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)
|
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@@ -1463,13 +1476,13 @@ __TS__SetDescriptor(
|
|
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1463
1476
|
end,
|
|
1464
1477
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set = function(self, isTeamGlowVisible)
|
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1465
1478
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BlzShowUnitTeamGlow(self.handle, isTeamGlowVisible)
|
|
1466
|
-
local
|
|
1479
|
+
local ____temp_7
|
|
1467
1480
|
if not isTeamGlowVisible then
|
|
1468
|
-
|
|
1481
|
+
____temp_7 = true
|
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1469
1482
|
else
|
|
1470
|
-
|
|
1483
|
+
____temp_7 = nil
|
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1471
1484
|
end
|
|
1472
|
-
self[106] =
|
|
1485
|
+
self[106] = ____temp_7
|
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1473
1486
|
end
|
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1474
1487
|
},
|
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1475
1488
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true
|
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@@ -2216,25 +2229,25 @@ Unit.onTargetCast = dispatchId(__TS__New(
|
|
|
2216
2229
|
InitializingEvent,
|
|
2217
2230
|
function(event)
|
|
2218
2231
|
local function listener(unit, id)
|
|
2219
|
-
local
|
|
2232
|
+
local ____GetSpellTargetUnit_result_10
|
|
2220
2233
|
if GetSpellTargetUnit() then
|
|
2221
|
-
|
|
2234
|
+
____GetSpellTargetUnit_result_10 = ____exports.Unit:of(GetSpellTargetUnit())
|
|
2222
2235
|
else
|
|
2223
|
-
local
|
|
2236
|
+
local ____GetSpellTargetItem_result_9
|
|
2224
2237
|
if GetSpellTargetItem() then
|
|
2225
|
-
|
|
2238
|
+
____GetSpellTargetItem_result_9 = Item:of(GetSpellTargetItem())
|
|
2226
2239
|
else
|
|
2227
|
-
local
|
|
2240
|
+
local ____GetSpellTargetDestructable_result_8
|
|
2228
2241
|
if GetSpellTargetDestructable() then
|
|
2229
|
-
|
|
2242
|
+
____GetSpellTargetDestructable_result_8 = Destructable:of(GetSpellTargetDestructable())
|
|
2230
2243
|
else
|
|
2231
|
-
|
|
2244
|
+
____GetSpellTargetDestructable_result_8 = nil
|
|
2232
2245
|
end
|
|
2233
|
-
|
|
2246
|
+
____GetSpellTargetItem_result_9 = ____GetSpellTargetDestructable_result_8
|
|
2234
2247
|
end
|
|
2235
|
-
|
|
2248
|
+
____GetSpellTargetUnit_result_10 = ____GetSpellTargetItem_result_9
|
|
2236
2249
|
end
|
|
2237
|
-
local target =
|
|
2250
|
+
local target = ____GetSpellTargetUnit_result_10
|
|
2238
2251
|
if target then
|
|
2239
2252
|
invoke(event, unit, id, target)
|
|
2240
2253
|
end
|
|
@@ -0,0 +1,46 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____records = require("utility.records")
|
|
3
|
+
local invertRecord = ____records.invertRecord
|
|
4
|
+
local stringByArmorType = {
|
|
5
|
+
[0] = "small",
|
|
6
|
+
[1] = "medium",
|
|
7
|
+
[2] = "large",
|
|
8
|
+
[3] = "fort",
|
|
9
|
+
[4] = "normal",
|
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10
|
+
[5] = "hero",
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11
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+
[6] = "divine",
|
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12
|
+
[7] = "none"
|
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13
|
+
}
|
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14
|
+
local armorTypeByString = invertRecord(stringByArmorType)
|
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15
|
+
local nativeByArmorType = {
|
|
16
|
+
[0] = DEFENSE_TYPE_LIGHT,
|
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17
|
+
[1] = DEFENSE_TYPE_MEDIUM,
|
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18
|
+
[2] = DEFENSE_TYPE_LARGE,
|
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19
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[3] = DEFENSE_TYPE_FORT,
|
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20
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[4] = DEFENSE_TYPE_NORMAL,
|
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21
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[5] = DEFENSE_TYPE_HERO,
|
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22
|
+
[6] = DEFENSE_TYPE_DIVINE,
|
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23
|
+
[7] = DEFENSE_TYPE_NONE
|
|
24
|
+
}
|
|
25
|
+
local armorTypeByNative = invertRecord(nativeByArmorType)
|
|
26
|
+
---
|
|
27
|
+
-- @internal For use by internal systems only.
|
|
28
|
+
____exports.armorTypeToString = function(armorType)
|
|
29
|
+
return stringByArmorType[armorType]
|
|
30
|
+
end
|
|
31
|
+
---
|
|
32
|
+
-- @internal For use by internal systems only.
|
|
33
|
+
____exports.stringToArmorType = function(____string)
|
|
34
|
+
return armorTypeByString[____string] or 7
|
|
35
|
+
end
|
|
36
|
+
---
|
|
37
|
+
-- @internal For use by internal systems only.
|
|
38
|
+
____exports.armorTypeToNative = function(armorType)
|
|
39
|
+
return nativeByArmorType[armorType]
|
|
40
|
+
end
|
|
41
|
+
---
|
|
42
|
+
-- @internal For use by internal systems only.
|
|
43
|
+
____exports.nativeToArmorType = function(armorType)
|
|
44
|
+
return armorTypeByNative[armorType]
|
|
45
|
+
end
|
|
46
|
+
return ____exports
|
|
@@ -979,9 +979,7 @@ for abilityTypeId, animationFQN in pairs(postcompile(function() return castAnima
|
|
|
979
979
|
4,
|
|
980
980
|
function(caster, ability)
|
|
981
981
|
if ability:getField(ABILITY_RLF_CASTING_TIME) ~= 0 then
|
|
982
|
-
Timer:run(
|
|
983
|
-
caster:playAnimation(animationFQN)
|
|
984
|
-
end)
|
|
982
|
+
Timer:run(caster, "playAnimation", animationFQN)
|
|
985
983
|
end
|
|
986
984
|
end
|
|
987
985
|
)
|
|
@@ -13,6 +13,7 @@ import type { AbilityTypeId } from "./ability-type";
|
|
|
13
13
|
import type { UpgradeId } from "./upgrade";
|
|
14
14
|
import { AnimationQualifier } from "../auxiliary/animation-qualifier";
|
|
15
15
|
import { AttackType } from "../auxiliary/attack-type";
|
|
16
|
+
import { ArmorType } from "../auxiliary/armor-type";
|
|
16
17
|
export type UnitTypeId = ObjectDataEntryId & number & {
|
|
17
18
|
readonly __unitTypeId: unique symbol;
|
|
18
19
|
};
|
|
@@ -144,6 +145,8 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
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144
145
|
set runSpeedSD(runSpeedSD: number);
|
|
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146
|
get runSpeedHD(): number;
|
|
146
147
|
set runSpeedHD(runSpeedHD: number);
|
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|
+
get selectionCircleHeight(): number;
|
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|
+
set selectionCircleHeight(height: number);
|
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|
get selectionCircleScale(): number;
|
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151
|
set selectionCircleScale(selectionCircleScale: number);
|
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|
get selectionCircleScaleSD(): number;
|
|
@@ -182,16 +185,20 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
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182
185
|
set walkSpeedSD(walkSpeedSD: number);
|
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186
|
get walkSpeedHD(): number;
|
|
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187
|
set walkSpeedHD(walkSpeedHD: number);
|
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|
+
get armor(): number;
|
|
189
|
+
set armor(armor: number);
|
|
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190
|
get armorSoundType(): ArmorSoundType;
|
|
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191
|
set armorSoundType(armorSoundType: ArmorSoundType);
|
|
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192
|
get armorSoundTypeSD(): ArmorSoundType;
|
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193
|
set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
|
|
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194
|
get armorSoundTypeHD(): ArmorSoundType;
|
|
190
195
|
set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
|
|
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|
+
get armorType(): ArmorType;
|
|
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|
+
set armorType(armorType: ArmorType);
|
|
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198
|
get combatClassifications(): CombatClassifications;
|
|
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199
|
set combatClassifications(combatClassifications: CombatClassifications);
|
|
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|
-
get
|
|
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|
-
set
|
|
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|
+
get classifications(): UnitClassifications;
|
|
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|
+
set classifications(unitClassifications: UnitClassifications);
|
|
195
202
|
get weapons(): TupleOf<UnitTypeWeapon, 2>;
|
|
196
203
|
get firstWeapon(): UnitTypeWeapon;
|
|
197
204
|
get secondWeapon(): UnitTypeWeapon;
|
|
@@ -225,6 +232,8 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
225
232
|
set goldCost(goldCost: number);
|
|
226
233
|
get healthRegenerationRate(): number;
|
|
227
234
|
set healthRegenerationRate(healthRegenerationRate: number);
|
|
235
|
+
get level(): number;
|
|
236
|
+
set level(level: number);
|
|
228
237
|
get manaRegenerationRate(): number;
|
|
229
238
|
set manaRegenerationRate(manaRegenerationRate: number);
|
|
230
239
|
get maximumHealth(): number;
|
|
@@ -27,6 +27,9 @@ local attackTypeToString = ____attack_2Dtype.attackTypeToString
|
|
|
27
27
|
local stringToAttackType = ____attack_2Dtype.stringToAttackType
|
|
28
28
|
local ____config = require("config")
|
|
29
29
|
local WarscriptConfig = ____config.WarscriptConfig
|
|
30
|
+
local ____armor_2Dtype = require("engine.object-data.auxiliary.armor-type")
|
|
31
|
+
local armorTypeToString = ____armor_2Dtype.armorTypeToString
|
|
32
|
+
local stringToArmorType = ____armor_2Dtype.stringToArmorType
|
|
30
33
|
local getOrCreateUnitTypeWeapons
|
|
31
34
|
____exports.UnitTypeWeapon = __TS__Class()
|
|
32
35
|
local UnitTypeWeapon = ____exports.UnitTypeWeapon
|
|
@@ -936,6 +939,19 @@ __TS__SetDescriptor(
|
|
|
936
939
|
},
|
|
937
940
|
true
|
|
938
941
|
)
|
|
942
|
+
__TS__SetDescriptor(
|
|
943
|
+
UnitType.prototype,
|
|
944
|
+
"selectionCircleHeight",
|
|
945
|
+
{
|
|
946
|
+
get = function(self)
|
|
947
|
+
return self:getNumberField("uslz")
|
|
948
|
+
end,
|
|
949
|
+
set = function(self, height)
|
|
950
|
+
self:setNumberField("uslz", height)
|
|
951
|
+
end
|
|
952
|
+
},
|
|
953
|
+
true
|
|
954
|
+
)
|
|
939
955
|
__TS__SetDescriptor(
|
|
940
956
|
UnitType.prototype,
|
|
941
957
|
"selectionCircleScale",
|
|
@@ -1183,6 +1199,19 @@ __TS__SetDescriptor(
|
|
|
1183
1199
|
},
|
|
1184
1200
|
true
|
|
1185
1201
|
)
|
|
1202
|
+
__TS__SetDescriptor(
|
|
1203
|
+
UnitType.prototype,
|
|
1204
|
+
"armor",
|
|
1205
|
+
{
|
|
1206
|
+
get = function(self)
|
|
1207
|
+
return self:getNumberField("udef")
|
|
1208
|
+
end,
|
|
1209
|
+
set = function(self, armor)
|
|
1210
|
+
self:setNumberField("udef", armor)
|
|
1211
|
+
end
|
|
1212
|
+
},
|
|
1213
|
+
true
|
|
1214
|
+
)
|
|
1186
1215
|
__TS__SetDescriptor(
|
|
1187
1216
|
UnitType.prototype,
|
|
1188
1217
|
"armorSoundType",
|
|
@@ -1222,6 +1251,22 @@ __TS__SetDescriptor(
|
|
|
1222
1251
|
},
|
|
1223
1252
|
true
|
|
1224
1253
|
)
|
|
1254
|
+
__TS__SetDescriptor(
|
|
1255
|
+
UnitType.prototype,
|
|
1256
|
+
"armorType",
|
|
1257
|
+
{
|
|
1258
|
+
get = function(self)
|
|
1259
|
+
return stringToArmorType(self:getStringField("udty"))
|
|
1260
|
+
end,
|
|
1261
|
+
set = function(self, armorType)
|
|
1262
|
+
self:setStringField(
|
|
1263
|
+
"udty",
|
|
1264
|
+
armorTypeToString(armorType)
|
|
1265
|
+
)
|
|
1266
|
+
end
|
|
1267
|
+
},
|
|
1268
|
+
true
|
|
1269
|
+
)
|
|
1225
1270
|
__TS__SetDescriptor(
|
|
1226
1271
|
UnitType.prototype,
|
|
1227
1272
|
"combatClassifications",
|
|
@@ -1240,7 +1285,7 @@ __TS__SetDescriptor(
|
|
|
1240
1285
|
)
|
|
1241
1286
|
__TS__SetDescriptor(
|
|
1242
1287
|
UnitType.prototype,
|
|
1243
|
-
"
|
|
1288
|
+
"classifications",
|
|
1244
1289
|
{
|
|
1245
1290
|
get = function(self)
|
|
1246
1291
|
return stringArrayToUnitClassifications(self:getStringsField("utyp"))
|
|
@@ -1476,6 +1521,19 @@ __TS__SetDescriptor(
|
|
|
1476
1521
|
},
|
|
1477
1522
|
true
|
|
1478
1523
|
)
|
|
1524
|
+
__TS__SetDescriptor(
|
|
1525
|
+
UnitType.prototype,
|
|
1526
|
+
"level",
|
|
1527
|
+
{
|
|
1528
|
+
get = function(self)
|
|
1529
|
+
return self:getNumberField("ulev")
|
|
1530
|
+
end,
|
|
1531
|
+
set = function(self, level)
|
|
1532
|
+
self:setNumberField("ulev", level)
|
|
1533
|
+
end
|
|
1534
|
+
},
|
|
1535
|
+
true
|
|
1536
|
+
)
|
|
1479
1537
|
__TS__SetDescriptor(
|
|
1480
1538
|
UnitType.prototype,
|
|
1481
1539
|
"manaRegenerationRate",
|
|
@@ -4,6 +4,7 @@ import { ObjectField, ObjectLevelField, ObjectLevelFieldValueChangeEvent, Readon
|
|
|
4
4
|
import { UnitType, UnitTypeId } from "../object-data/entry/unit-type";
|
|
5
5
|
import { ReadonlyNonEmptyLinkedSet } from "../../utility/linked-set";
|
|
6
6
|
import { AttackType } from "../object-data/auxiliary/attack-type";
|
|
7
|
+
import { UnitClassifications } from "../object-data/auxiliary/unit-classification";
|
|
7
8
|
export declare abstract class UnitField<ValueType extends number | string | boolean = number | string | boolean, NativeFieldType = any> extends ObjectField<UnitType, Unit, ValueType, NativeFieldType> {
|
|
8
9
|
protected get instanceClass(): typeof Unit;
|
|
9
10
|
protected getObjectDataEntryId(instance: Unit): UnitTypeId;
|
|
@@ -56,4 +57,14 @@ export declare abstract class UnitEnumWeaponField<T extends number> extends Unit
|
|
|
56
57
|
export declare class UnitAttackTypeWeaponField extends UnitEnumWeaponField<AttackType> {
|
|
57
58
|
protected values: ReadonlyNonEmptyLinkedSet<AttackType>;
|
|
58
59
|
}
|
|
60
|
+
export declare class UnitClassificationsField extends UnitField<UnitClassifications, junitintegerfield> {
|
|
61
|
+
protected get defaultValue(): UnitClassifications;
|
|
62
|
+
protected getNativeFieldById(id: number): junitintegerfield;
|
|
63
|
+
protected getNativeFieldValue(instance: Unit): UnitClassifications;
|
|
64
|
+
protected setNativeFieldValue(instance: Unit, value: UnitClassifications): boolean;
|
|
65
|
+
}
|
|
66
|
+
export declare class UnitPropulsionWindowField extends UnitFloatField {
|
|
67
|
+
protected getNativeFieldValue(instance: Unit): number;
|
|
68
|
+
protected setNativeFieldValue(instance: Unit, value: number): boolean;
|
|
69
|
+
}
|
|
59
70
|
export {};
|
|
@@ -18,6 +18,8 @@ local convertUnitStringField = ConvertUnitStringField
|
|
|
18
18
|
local convertUnitWeaponIntegerField = ConvertUnitWeaponIntegerField
|
|
19
19
|
local getUnitWeaponIntegerField = BlzGetUnitWeaponIntegerField
|
|
20
20
|
local setUnitWeaponIntegerField = BlzSetUnitWeaponIntegerField
|
|
21
|
+
local getUnitPropulsionWindow = GetUnitPropWindow
|
|
22
|
+
local setUnitPropulsionWindow = SetUnitPropWindow
|
|
21
23
|
____exports.UnitField = __TS__Class()
|
|
22
24
|
local UnitField = ____exports.UnitField
|
|
23
25
|
UnitField.name = "UnitField"
|
|
@@ -215,4 +217,36 @@ function UnitAttackTypeWeaponField.prototype.____constructor(self, ...)
|
|
|
215
217
|
6
|
|
216
218
|
)
|
|
217
219
|
end
|
|
220
|
+
____exports.UnitClassificationsField = __TS__Class()
|
|
221
|
+
local UnitClassificationsField = ____exports.UnitClassificationsField
|
|
222
|
+
UnitClassificationsField.name = "UnitClassificationsField"
|
|
223
|
+
__TS__ClassExtends(UnitClassificationsField, ____exports.UnitField)
|
|
224
|
+
function UnitClassificationsField.prototype.getNativeFieldById(self, id)
|
|
225
|
+
return convertUnitIntegerField(id)
|
|
226
|
+
end
|
|
227
|
+
function UnitClassificationsField.prototype.getNativeFieldValue(self, instance)
|
|
228
|
+
return instance:getField(self.nativeField)
|
|
229
|
+
end
|
|
230
|
+
function UnitClassificationsField.prototype.setNativeFieldValue(self, instance, value)
|
|
231
|
+
return instance:setField(self.nativeField, value)
|
|
232
|
+
end
|
|
233
|
+
__TS__SetDescriptor(
|
|
234
|
+
UnitClassificationsField.prototype,
|
|
235
|
+
"defaultValue",
|
|
236
|
+
{get = function(self)
|
|
237
|
+
return 0
|
|
238
|
+
end},
|
|
239
|
+
true
|
|
240
|
+
)
|
|
241
|
+
____exports.UnitPropulsionWindowField = __TS__Class()
|
|
242
|
+
local UnitPropulsionWindowField = ____exports.UnitPropulsionWindowField
|
|
243
|
+
UnitPropulsionWindowField.name = "UnitPropulsionWindowField"
|
|
244
|
+
__TS__ClassExtends(UnitPropulsionWindowField, ____exports.UnitFloatField)
|
|
245
|
+
function UnitPropulsionWindowField.prototype.getNativeFieldValue(self, instance)
|
|
246
|
+
return getUnitPropulsionWindow(instance.handle)
|
|
247
|
+
end
|
|
248
|
+
function UnitPropulsionWindowField.prototype.setNativeFieldValue(self, instance, value)
|
|
249
|
+
setUnitPropulsionWindow(instance.handle, value)
|
|
250
|
+
return true
|
|
251
|
+
end
|
|
218
252
|
return ____exports
|
|
@@ -0,0 +1,4 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { UnitClassificationsField, UnitPropulsionWindowField } from "../../object-field/unit";
|
|
3
|
+
export declare const PROPULSION_WINDOW_UNIT_FLOAT_FIELD: UnitPropulsionWindowField & symbol;
|
|
4
|
+
export declare const UNIT_CLASSIFICATIONS_FIELD: UnitClassificationsField & symbol;
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____unit = require("engine.object-field.unit")
|
|
3
|
+
local UnitClassificationsField = ____unit.UnitClassificationsField
|
|
4
|
+
local UnitPropulsionWindowField = ____unit.UnitPropulsionWindowField
|
|
5
|
+
____exports.PROPULSION_WINDOW_UNIT_FLOAT_FIELD = UnitPropulsionWindowField:create(fourCC("urpw"))
|
|
6
|
+
____exports.UNIT_CLASSIFICATIONS_FIELD = UnitClassificationsField:create(fourCC("utyp"))
|
|
7
|
+
return ____exports
|
package/engine/text-tag.d.ts
CHANGED
|
@@ -14,14 +14,37 @@ export type TextTagPreset = {
|
|
|
14
14
|
};
|
|
15
15
|
declare const enum TextTagPropertyKey {
|
|
16
16
|
UNIT = 100,
|
|
17
|
-
|
|
17
|
+
HANDLE = 101,
|
|
18
|
+
CONFIGURATION = 102,
|
|
19
|
+
TEXT = 103,
|
|
20
|
+
FONT_SIZE = 104,
|
|
21
|
+
COLOR = 105,
|
|
22
|
+
X = 106,
|
|
23
|
+
Y = 107
|
|
18
24
|
}
|
|
19
25
|
export declare class TextTag extends AbstractDestroyable {
|
|
20
|
-
private
|
|
21
|
-
private [TextTagPropertyKey.UNIT]?;
|
|
26
|
+
private [TextTagPropertyKey.HANDLE]?;
|
|
22
27
|
private [TextTagPropertyKey.CONFIGURATION]?;
|
|
28
|
+
private [TextTagPropertyKey.TEXT]?;
|
|
29
|
+
private [TextTagPropertyKey.FONT_SIZE]?;
|
|
30
|
+
private [TextTagPropertyKey.COLOR]?;
|
|
31
|
+
private [TextTagPropertyKey.UNIT]?;
|
|
32
|
+
private [TextTagPropertyKey.X]?;
|
|
33
|
+
private [TextTagPropertyKey.Y]?;
|
|
23
34
|
private constructor();
|
|
24
35
|
protected onDestroy(): Destructor;
|
|
36
|
+
get text(): string;
|
|
37
|
+
set text(text: string);
|
|
38
|
+
get fontSize(): number;
|
|
39
|
+
set fontSize(fontSize: number);
|
|
40
|
+
get color(): Color;
|
|
41
|
+
set color(color: Color);
|
|
42
|
+
get unit(): Unit | undefined;
|
|
43
|
+
set unit(unit: Unit | undefined);
|
|
44
|
+
get x(): number;
|
|
45
|
+
set x(x: number);
|
|
46
|
+
get y(): number;
|
|
47
|
+
set y(y: number);
|
|
25
48
|
static BASE: Readonly<TextTagPreset>;
|
|
26
49
|
static BASH: Readonly<TextTagPreset>;
|
|
27
50
|
static CRITICAL_STRIKE: Readonly<TextTagPreset>;
|