warscript 0.0.1-dev.3af578d → 0.0.1-dev.3b2adda
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/order.d.ts +1 -0
- package/core/types/order.lua +11 -1
- package/core/types/sound.d.ts +17 -25
- package/core/types/sound.lua +91 -46
- package/core/types/timer.d.ts +6 -7
- package/core/types/timer.lua +18 -21
- package/core/util.lua +6 -1
- package/decl/native.d.ts +840 -786
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.lua +7 -0
- package/engine/behaviour/ability.d.ts +5 -1
- package/engine/behaviour/ability.lua +18 -4
- package/engine/behaviour/unit.d.ts +12 -0
- package/engine/behaviour/unit.lua +85 -0
- package/engine/buff.d.ts +13 -8
- package/engine/buff.lua +81 -50
- package/engine/internal/ability.d.ts +2 -0
- package/engine/internal/ability.lua +7 -0
- package/engine/internal/item/ability.lua +12 -10
- package/engine/internal/item.d.ts +3 -1
- package/engine/internal/item.lua +46 -3
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +1 -1
- package/engine/internal/unit.d.ts +25 -4
- package/engine/internal/unit.lua +154 -37
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +0 -9
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/curse.lua +2 -2
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +81 -21
- package/engine/object-data/entry/buff-type/applicable.lua +9 -4
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +3 -3
- package/engine/object-data/entry/unit-type.lua +105 -95
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +1 -1
- package/engine/object-field/unit.d.ts +46 -3
- package/engine/object-field/unit.lua +173 -7
- package/engine/object-field.d.ts +9 -1
- package/engine/object-field.lua +158 -76
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +3 -0
- package/utility/functions.d.ts +1 -0
- package/utility/functions.lua +1 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +3 -0
- package/utility/lua-maps.lua +16 -0
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +3 -0
- package/utility/reflection.lua +11 -7
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@@ -0,0 +1,140 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____entry = require("engine.object-data.entry")
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local ObjectDataEntry = ____entry.ObjectDataEntry
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____exports.SoundPreset = __TS__Class()
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local SoundPreset = ____exports.SoundPreset
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SoundPreset.name = "SoundPreset"
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__TS__ClassExtends(SoundPreset, ObjectDataEntry)
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function SoundPreset.generateId(self)
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local ____self_0, ____nextId_1 = self, "nextId"
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local ____self_nextId_2 = ____self_0[____nextId_1]
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____self_0[____nextId_1] = ____self_nextId_2 + 1
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return "CustomSound" .. tostring(____self_nextId_2)
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end
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function SoundPreset.getObjectData(self, map)
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return map.objects.sound
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end
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SoundPreset.BASE_ID = "BlizzardWave"
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SoundPreset.nextId = 0
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"filePaths",
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{
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get = function(self)
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return self:getStringsField("FileNames")
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end,
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set = function(self, filePaths)
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self:setStringsField("FileNames", filePaths)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"volume",
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{
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get = function(self)
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return self:getNumberField("Volume")
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end,
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set = function(self, volume)
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self:setNumberField("Volume", volume)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"pitch",
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{
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get = function(self)
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return self:getNumberField("Pitch")
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end,
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set = function(self, pitch)
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self:setNumberField("Pitch", pitch)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"priority",
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{
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get = function(self)
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return self:getNumberField("Priority")
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end,
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set = function(self, priority)
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self:setNumberField("Priority", priority)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"channel",
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{
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get = function(self)
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return self:getNumberField("Channel")
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end,
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set = function(self, channel)
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self:setNumberField("Channel", channel)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"minimumDistance",
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{
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get = function(self)
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return self:getNumberField("MinDistance")
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end,
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set = function(self, minimumDistance)
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self:setNumberField("MinDistance", minimumDistance)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"maximumDistance",
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{
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get = function(self)
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return self:getNumberField("MaxDistance")
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end,
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set = function(self, maximumDistance)
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self:setNumberField("MaxDistance", maximumDistance)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"distanceCutoff",
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{
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get = function(self)
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return self:getNumberField("DistanceCutoff")
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end,
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set = function(self, distanceCutoff)
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self:setNumberField("DistanceCutoff", distanceCutoff)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"eax",
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{
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get = function(self)
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return self:getStringField("EAXFlags")
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end,
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set = function(self, eax)
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self:setStringField("EAXFlags", eax)
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end
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},
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true
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)
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return ____exports
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@@ -13,7 +13,7 @@ import type { AbilityTypeId } from "./ability-type";
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import type { UpgradeId } from "./upgrade";
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import { AnimationQualifier } from "../auxiliary/animation-qualifier";
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import { AttackType } from "../auxiliary/attack-type";
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export type UnitTypeId = ObjectDataEntryId & {
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export type UnitTypeId = ObjectDataEntryId & number & {
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readonly __unitTypeId: unique symbol;
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};
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export type StandardUnitTypeId = UnitTypeId & {
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@@ -23,8 +23,8 @@ export declare class UnitTypeWeapon {
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private readonly unitType;
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private readonly index;
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private constructor();
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get attackType(): AttackType;
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set attackType(attackType: AttackType);
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get attackType(): AttackType | undefined;
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set attackType(attackType: AttackType | undefined);
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get backSwingDuration(): number;
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set backSwingDuration(backSwingDuration: number);
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get cooldown(): number;
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local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
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local combatClassificationsToStringArray = ____combat_2Dclassification.combatClassificationsToStringArray
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local stringArrayToCombatClassifications = ____combat_2Dclassification.stringArrayToCombatClassifications
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local ____movement_2Dtype = require("engine.object-data.auxiliary.movement-type")
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local movementTypeToString = ____movement_2Dtype.movementTypeToString
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local stringToMovementType = ____movement_2Dtype.stringToMovementType
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local ____unit_2Dclassification = require("engine.object-data.auxiliary.unit-classification")
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local stringArrayToUnitClassifications = ____unit_2Dclassification.stringArrayToUnitClassifications
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local unitClassificationsToStringArray = ____unit_2Dclassification.unitClassificationsToStringArray
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local ObjectDataEntry = ____entry.ObjectDataEntry
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local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
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local ObjectDataEntryIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.ObjectDataEntryIdGenerator
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local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
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local attackTypeToString = ____attack_2Dtype.attackTypeToString
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local stringToAttackType = ____attack_2Dtype.stringToAttackType
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local ____config = require("config")
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local WarscriptConfig = ____config.WarscriptConfig
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local getOrCreateUnitTypeWeapons
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"attackType",
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{
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get = function(self)
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local ____stringToAttackType_1 = stringToAttackType
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local ____self_0 = self.unitType
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return ____self_0.getStringField(
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return ____stringToAttackType_1(____self_0.getStringField(
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____self_0,
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("ua" .. tostring(self.index)) .. "t"
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))
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end,
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set = function(self, attackType)
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local
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local ____self_2 = self.unitType
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____self_2.setStringField(
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____self_2,
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("ua" .. tostring(self.index)) .. "t",
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attackType
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attackTypeToString(attackType)
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end
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},
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{
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local
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return
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local ____self_3 = self.unitType
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return ____self_3.getNumberField(
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____self_3,
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"ubs" .. tostring(self.index)
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end,
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set = function(self, backSwingDuration)
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local
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____self_4.setNumberField(
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"ubs" .. tostring(self.index),
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backSwingDuration
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@@ -78,16 +85,16 @@ __TS__SetDescriptor(
|
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85
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"cooldown",
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86
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{
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get = function(self)
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-
local
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-
return
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-
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+
local ____self_5 = self.unitType
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return ____self_5.getNumberField(
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____self_5,
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91
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("ua" .. tostring(self.index)) .. "c"
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92
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)
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93
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end,
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set = function(self, cooldown)
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local
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-
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-
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+
local ____self_6 = self.unitType
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____self_6.setNumberField(
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____self_6,
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("ua" .. tostring(self.index)) .. "c",
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cooldown
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)
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@@ -121,16 +128,16 @@ __TS__SetDescriptor(
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"damageBase",
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129
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{
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get = function(self)
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local
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-
return
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-
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local ____self_7 = self.unitType
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return ____self_7.getNumberField(
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("ua" .. tostring(self.index)) .. "b"
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)
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end,
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set = function(self, damageBase)
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-
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local ____self_8 = self.unitType
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____self_8.setNumberField(
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____self_8,
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("ua" .. tostring(self.index)) .. "b",
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damageBase
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)
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@@ -143,16 +150,16 @@ __TS__SetDescriptor(
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"damageDiceCount",
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{
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get = function(self)
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local
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-
return
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local ____self_9 = self.unitType
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return ____self_9.getNumberField(
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("ua" .. tostring(self.index)) .. "d"
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)
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end,
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set = function(self, damageDiceNumber)
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-
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local ____self_10 = self.unitType
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____self_10,
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("ua" .. tostring(self.index)) .. "d",
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damageDiceNumber
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)
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@@ -165,16 +172,16 @@ __TS__SetDescriptor(
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"damageDiceSideCount",
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{
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get = function(self)
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local
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-
return
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-
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local ____self_11 = self.unitType
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return ____self_11.getNumberField(
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____self_11,
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("ua" .. tostring(self.index)) .. "s"
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)
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end,
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set = function(self, damageDiceSideCount)
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local
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-
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-
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+
local ____self_12 = self.unitType
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+
____self_12.setNumberField(
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____self_12,
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("ua" .. tostring(self.index)) .. "s",
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damageDiceSideCount
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)
|
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@@ -187,16 +194,16 @@ __TS__SetDescriptor(
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"impactDelay",
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195
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{
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196
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get = function(self)
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-
local
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-
return
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-
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+
local ____self_13 = self.unitType
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|
+
return ____self_13.getNumberField(
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+
____self_13,
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200
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"udp" .. tostring(self.index)
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)
|
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202
|
end,
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set = function(self, impactDelay)
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197
|
-
local
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198
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-
|
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-
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204
|
+
local ____self_14 = self.unitType
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|
+
____self_14.setNumberField(
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|
+
____self_14,
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207
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"udp" .. tostring(self.index),
|
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208
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impactDelay
|
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202
209
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)
|
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@@ -209,16 +216,16 @@ __TS__SetDescriptor(
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216
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"missileModelPath",
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217
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{
|
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218
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get = function(self)
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-
local
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|
-
return
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-
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219
|
+
local ____self_15 = self.unitType
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220
|
+
return ____self_15.getStringField(
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|
+
____self_15,
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|
215
222
|
("ua" .. tostring(self.index)) .. "m"
|
|
216
223
|
)
|
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217
224
|
end,
|
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225
|
set = function(self, missileModelPath)
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219
|
-
local
|
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220
|
-
|
|
221
|
-
|
|
226
|
+
local ____self_16 = self.unitType
|
|
227
|
+
____self_16.setStringField(
|
|
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|
+
____self_16,
|
|
222
229
|
("ua" .. tostring(self.index)) .. "m",
|
|
223
230
|
missileModelPath
|
|
224
231
|
)
|
|
@@ -231,16 +238,16 @@ __TS__SetDescriptor(
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231
238
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"range",
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232
239
|
{
|
|
233
240
|
get = function(self)
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|
234
|
-
local
|
|
235
|
-
return
|
|
236
|
-
|
|
241
|
+
local ____self_17 = self.unitType
|
|
242
|
+
return ____self_17.getNumberField(
|
|
243
|
+
____self_17,
|
|
237
244
|
("ua" .. tostring(self.index)) .. "r"
|
|
238
245
|
)
|
|
239
246
|
end,
|
|
240
247
|
set = function(self, range)
|
|
241
|
-
local
|
|
242
|
-
|
|
243
|
-
|
|
248
|
+
local ____self_18 = self.unitType
|
|
249
|
+
____self_18.setNumberField(
|
|
250
|
+
____self_18,
|
|
244
251
|
("ua" .. tostring(self.index)) .. "r",
|
|
245
252
|
range
|
|
246
253
|
)
|
|
@@ -253,16 +260,16 @@ __TS__SetDescriptor(
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|
|
253
260
|
"soundType",
|
|
254
261
|
{
|
|
255
262
|
get = function(self)
|
|
256
|
-
local
|
|
257
|
-
return
|
|
258
|
-
|
|
263
|
+
local ____self_19 = self.unitType
|
|
264
|
+
return ____self_19.getStringField(
|
|
265
|
+
____self_19,
|
|
259
266
|
"ucs" .. tostring(self.index)
|
|
260
267
|
)
|
|
261
268
|
end,
|
|
262
269
|
set = function(self, soundType)
|
|
263
|
-
local
|
|
264
|
-
|
|
265
|
-
|
|
270
|
+
local ____self_20 = self.unitType
|
|
271
|
+
____self_20.setStringField(
|
|
272
|
+
____self_20,
|
|
266
273
|
"ucs" .. tostring(self.index),
|
|
267
274
|
soundType
|
|
268
275
|
)
|
|
@@ -275,16 +282,16 @@ __TS__SetDescriptor(
|
|
|
275
282
|
"soundTypeSD",
|
|
276
283
|
{
|
|
277
284
|
get = function(self)
|
|
278
|
-
local
|
|
279
|
-
return
|
|
280
|
-
|
|
285
|
+
local ____self_21 = self.unitType
|
|
286
|
+
return ____self_21.getStringField(
|
|
287
|
+
____self_21,
|
|
281
288
|
("ucs" .. tostring(self.index)) .. ":sd"
|
|
282
289
|
)
|
|
283
290
|
end,
|
|
284
291
|
set = function(self, soundTypeSD)
|
|
285
|
-
local
|
|
286
|
-
|
|
287
|
-
|
|
292
|
+
local ____self_22 = self.unitType
|
|
293
|
+
____self_22.setStringField(
|
|
294
|
+
____self_22,
|
|
288
295
|
("ucs" .. tostring(self.index)) .. ":sd",
|
|
289
296
|
soundTypeSD
|
|
290
297
|
)
|
|
@@ -297,16 +304,16 @@ __TS__SetDescriptor(
|
|
|
297
304
|
"soundTypeHD",
|
|
298
305
|
{
|
|
299
306
|
get = function(self)
|
|
300
|
-
local
|
|
301
|
-
return
|
|
302
|
-
|
|
307
|
+
local ____self_23 = self.unitType
|
|
308
|
+
return ____self_23.getStringField(
|
|
309
|
+
____self_23,
|
|
303
310
|
("ucs" .. tostring(self.index)) .. ":hd"
|
|
304
311
|
)
|
|
305
312
|
end,
|
|
306
313
|
set = function(self, soundTypeHD)
|
|
307
|
-
local
|
|
308
|
-
|
|
309
|
-
|
|
314
|
+
local ____self_24 = self.unitType
|
|
315
|
+
____self_24.setStringField(
|
|
316
|
+
____self_24,
|
|
310
317
|
("ucs" .. tostring(self.index)) .. ":hd",
|
|
311
318
|
soundTypeHD
|
|
312
319
|
)
|
|
@@ -347,10 +354,10 @@ __TS__SetDescriptor(
|
|
|
347
354
|
"abilityTypeIds",
|
|
348
355
|
{
|
|
349
356
|
get = function(self)
|
|
350
|
-
return self:
|
|
357
|
+
return self:getObjectDataEntryNumericIdsField("uabi")
|
|
351
358
|
end,
|
|
352
359
|
set = function(self, abilityTypeIds)
|
|
353
|
-
self:
|
|
360
|
+
self:setObjectDataEntryNumericIdsField("uabi", abilityTypeIds)
|
|
354
361
|
end
|
|
355
362
|
},
|
|
356
363
|
true
|
|
@@ -360,10 +367,10 @@ __TS__SetDescriptor(
|
|
|
360
367
|
"defaultActiveAbilityTypeId",
|
|
361
368
|
{
|
|
362
369
|
get = function(self)
|
|
363
|
-
return self:
|
|
370
|
+
return self:getObjectDataEntryNumericIdsField("udaa")[1]
|
|
364
371
|
end,
|
|
365
372
|
set = function(self, abilityTypeId)
|
|
366
|
-
self:
|
|
373
|
+
self:setObjectDataEntryNumericIdsField(
|
|
367
374
|
"udaa",
|
|
368
375
|
arrayOfNotNull(abilityTypeId)
|
|
369
376
|
)
|
|
@@ -810,7 +817,7 @@ __TS__SetDescriptor(
|
|
|
810
817
|
set = function(self, modelPath)
|
|
811
818
|
self:setStringField("umdl", modelPath)
|
|
812
819
|
if not self.isPortraitModelPathSet and WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
|
|
813
|
-
self:setStringField("upor",
|
|
820
|
+
self:setStringField("upor", "")
|
|
814
821
|
end
|
|
815
822
|
end
|
|
816
823
|
},
|
|
@@ -826,7 +833,7 @@ __TS__SetDescriptor(
|
|
|
826
833
|
set = function(self, modelPathSD)
|
|
827
834
|
self:setStringField("umdl:sd", modelPathSD)
|
|
828
835
|
if not self.isPortraitModelPathSet and WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
|
|
829
|
-
self:setStringField("upor:sd",
|
|
836
|
+
self:setStringField("upor:sd", "")
|
|
830
837
|
end
|
|
831
838
|
end
|
|
832
839
|
},
|
|
@@ -842,7 +849,7 @@ __TS__SetDescriptor(
|
|
|
842
849
|
set = function(self, modelPathHD)
|
|
843
850
|
self:setStringField("umdl:hd", modelPathHD)
|
|
844
851
|
if not self.isPortraitModelPathSet and WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
|
|
845
|
-
self:setStringField("upor:hd",
|
|
852
|
+
self:setStringField("upor:hd", "")
|
|
846
853
|
end
|
|
847
854
|
end
|
|
848
855
|
},
|
|
@@ -1341,10 +1348,13 @@ __TS__SetDescriptor(
|
|
|
1341
1348
|
"movementType",
|
|
1342
1349
|
{
|
|
1343
1350
|
get = function(self)
|
|
1344
|
-
return self:getStringField("umvt")
|
|
1351
|
+
return stringToMovementType(self:getStringField("umvt"))
|
|
1345
1352
|
end,
|
|
1346
1353
|
set = function(self, movementType)
|
|
1347
|
-
self:setStringField(
|
|
1354
|
+
self:setStringField(
|
|
1355
|
+
"umvt",
|
|
1356
|
+
movementTypeToString(movementType)
|
|
1357
|
+
)
|
|
1348
1358
|
end
|
|
1349
1359
|
},
|
|
1350
1360
|
true
|
|
@@ -1549,10 +1559,10 @@ __TS__SetDescriptor(
|
|
|
1549
1559
|
"affectingUpgradeIds",
|
|
1550
1560
|
{
|
|
1551
1561
|
get = function(self)
|
|
1552
|
-
return self:
|
|
1562
|
+
return self:getObjectDataEntryNumericIdsField("upgr")
|
|
1553
1563
|
end,
|
|
1554
1564
|
set = function(self, affectingUpgradeIds)
|
|
1555
|
-
self:
|
|
1565
|
+
self:setObjectDataEntryNumericIdsField("upgr", affectingUpgradeIds)
|
|
1556
1566
|
end
|
|
1557
1567
|
},
|
|
1558
1568
|
true
|
|
@@ -1612,11 +1622,11 @@ __TS__SetDescriptor(
|
|
|
1612
1622
|
implementReadonlyNumberIndexSupplier(
|
|
1613
1623
|
____exports.UnitType,
|
|
1614
1624
|
function(id)
|
|
1615
|
-
local
|
|
1616
|
-
|
|
1617
|
-
__TS__ClassExtends(
|
|
1618
|
-
|
|
1619
|
-
return
|
|
1625
|
+
local ____class_25 = __TS__Class()
|
|
1626
|
+
____class_25.name = ____class_25.name
|
|
1627
|
+
__TS__ClassExtends(____class_25, ____exports.UnitType)
|
|
1628
|
+
____class_25.BASE_ID = id
|
|
1629
|
+
return ____class_25
|
|
1620
1630
|
end
|
|
1621
1631
|
)
|
|
1622
1632
|
____exports.HeroUnitType = __TS__Class()
|
|
@@ -1635,10 +1645,10 @@ __TS__SetDescriptor(
|
|
|
1635
1645
|
"heroAbilityTypeIds",
|
|
1636
1646
|
{
|
|
1637
1647
|
get = function(self)
|
|
1638
|
-
return self:
|
|
1648
|
+
return self:getObjectDataEntryNumericIdsField("uhab")
|
|
1639
1649
|
end,
|
|
1640
1650
|
set = function(self, heroAbilityTypeIds)
|
|
1641
|
-
self:
|
|
1651
|
+
self:setObjectDataEntryNumericIdsField("uhab", heroAbilityTypeIds)
|
|
1642
1652
|
end
|
|
1643
1653
|
},
|
|
1644
1654
|
true
|
|
@@ -1677,11 +1687,11 @@ __TS__SetDescriptor(
|
|
|
1677
1687
|
implementReadonlyNumberIndexSupplier(
|
|
1678
1688
|
____exports.HeroUnitType,
|
|
1679
1689
|
function(id)
|
|
1680
|
-
local
|
|
1681
|
-
|
|
1682
|
-
__TS__ClassExtends(
|
|
1683
|
-
|
|
1684
|
-
return
|
|
1690
|
+
local ____class_26 = __TS__Class()
|
|
1691
|
+
____class_26.name = ____class_26.name
|
|
1692
|
+
__TS__ClassExtends(____class_26, ____exports.HeroUnitType)
|
|
1693
|
+
____class_26.BASE_ID = id
|
|
1694
|
+
return ____class_26
|
|
1685
1695
|
end
|
|
1686
1696
|
)
|
|
1687
1697
|
return ____exports
|
|
@@ -3,7 +3,7 @@ import { TupleOf } from "../../../utility/types";
|
|
|
3
3
|
import { TechTreeDependency, TechTreeDependencyInput } from "../auxiliary/tech-tree-dependency";
|
|
4
4
|
import { ObjectDataEntry, ObjectDataEntryId, ObjectDataEntryLevelFieldValueSupplier } from "../entry";
|
|
5
5
|
import { AbilityTypeId } from "./ability-type";
|
|
6
|
-
export type UpgradeId = ObjectDataEntryId & {
|
|
6
|
+
export type UpgradeId = ObjectDataEntryId & number & {
|
|
7
7
|
readonly __upgradeId: unique symbol;
|
|
8
8
|
};
|
|
9
9
|
export declare const enum UpgradeEffectType {
|
|
@@ -32,7 +32,7 @@ function Upgrade.prototype.getEffect(self, i)
|
|
|
32
32
|
type = effectType,
|
|
33
33
|
bonusBase = self:getNumberField("gba" .. tostring(i)),
|
|
34
34
|
bonusIncrement = self:getNumberField("gmo" .. tostring(i)),
|
|
35
|
-
abilityTypeId = self:
|
|
35
|
+
abilityTypeId = self:getObjectDataEntryNumericIdField("gco" .. tostring(i))
|
|
36
36
|
}
|
|
37
37
|
end
|
|
38
38
|
return nil
|
|
@@ -51,7 +51,7 @@ function Upgrade.prototype.setEffect(self, i, effect)
|
|
|
51
51
|
effect and effect.bonusIncrement or 0
|
|
52
52
|
)
|
|
53
53
|
if (effect and effect.abilityTypeId) ~= nil then
|
|
54
|
-
self:
|
|
54
|
+
self:setObjectDataEntryNumericIdField(
|
|
55
55
|
"gco" .. tostring(i),
|
|
56
56
|
effect and effect.abilityTypeId
|
|
57
57
|
)
|
|
@@ -145,7 +145,7 @@ __TS__SetDescriptor(
|
|
|
145
145
|
"techTreeDependencies",
|
|
146
146
|
{
|
|
147
147
|
get = function(self)
|
|
148
|
-
local techTreeDependencyIds = self:
|
|
148
|
+
local techTreeDependencyIds = self:getObjectDataEntryNumericIdsLevelField("greq")
|
|
149
149
|
local techTreeDependencyInternalLevels = self:getNumbersLevelField("grqc")
|
|
150
150
|
return mapIndexed(
|
|
151
151
|
techTreeDependencyIds,
|
|
@@ -177,7 +177,7 @@ __TS__SetDescriptor(
|
|
|
177
177
|
function(level) return level + 1 end
|
|
178
178
|
)
|
|
179
179
|
end
|
|
180
|
-
self:
|
|
180
|
+
self:setObjectDataEntryNumericIdsLevelField("greq", techTreeDependencyIds)
|
|
181
181
|
self:setNumbersLevelField("grqc", techTreeDependencyInternalLevels)
|
|
182
182
|
end
|
|
183
183
|
},
|