warscript 0.0.1-dev.38f0dea → 0.0.1-dev.3e757ee

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (64) hide show
  1. package/core/types/effect.d.ts +12 -3
  2. package/core/types/effect.lua +56 -7
  3. package/core/types/frame.d.ts +6 -0
  4. package/core/types/frame.lua +91 -1
  5. package/core/util.d.ts +1 -1
  6. package/core/util.lua +6 -0
  7. package/engine/behavior.d.ts +2 -2
  8. package/engine/behavior.lua +6 -6
  9. package/engine/behaviour/ability/apply-buff.d.ts +3 -5
  10. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  11. package/engine/behaviour/ability/emulate-impact.lua +29 -0
  12. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  13. package/engine/behaviour/ability/instant-impact.lua +4 -19
  14. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  15. package/engine/behaviour/ability/on-command-impact.lua +18 -0
  16. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  17. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  18. package/engine/behaviour/ability.d.ts +7 -2
  19. package/engine/behaviour/ability.lua +35 -34
  20. package/engine/behaviour/unit.d.ts +5 -0
  21. package/engine/behaviour/unit.lua +20 -0
  22. package/engine/buff.d.ts +38 -12
  23. package/engine/buff.lua +171 -79
  24. package/engine/internal/ability.d.ts +5 -12
  25. package/engine/internal/ability.lua +13 -74
  26. package/engine/internal/item+owner.lua +2 -2
  27. package/engine/internal/unit/ability.d.ts +10 -1
  28. package/engine/internal/unit/ability.lua +36 -14
  29. package/engine/internal/unit/bonus.d.ts +4 -2
  30. package/engine/internal/unit/bonus.lua +6 -1
  31. package/engine/internal/unit/item.d.ts +24 -0
  32. package/engine/internal/unit/item.lua +84 -0
  33. package/engine/internal/unit/main-selected.d.ts +13 -0
  34. package/engine/internal/unit/main-selected.lua +51 -0
  35. package/engine/internal/unit+ability.lua +2 -2
  36. package/engine/internal/unit-missile-launch.lua +24 -5
  37. package/engine/internal/unit.d.ts +24 -10
  38. package/engine/internal/unit.lua +102 -71
  39. package/engine/local-client.d.ts +7 -2
  40. package/engine/local-client.lua +82 -0
  41. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  42. package/engine/object-data/entry/item-type.d.ts +12 -0
  43. package/engine/object-data/entry/item-type.lua +78 -0
  44. package/engine/object-field/ability.d.ts +21 -1
  45. package/engine/object-field/ability.lua +51 -1
  46. package/engine/unit.d.ts +2 -0
  47. package/engine/unit.lua +2 -0
  48. package/index.d.ts +1 -0
  49. package/index.lua +1 -0
  50. package/net/socket.d.ts +7 -1
  51. package/net/socket.lua +45 -4
  52. package/network.d.ts +1 -0
  53. package/network.lua +3 -2
  54. package/objutil/buff.lua +1 -1
  55. package/package.json +1 -1
  56. package/patch-lua.d.ts +0 -0
  57. package/patch-lua.lua +10 -0
  58. package/utility/arrays.d.ts +8 -1
  59. package/utility/arrays.lua +34 -3
  60. package/utility/lazy.d.ts +2 -0
  61. package/utility/lazy.lua +14 -0
  62. package/utility/linked-set.d.ts +11 -2
  63. package/utility/linked-set.lua +5 -2
  64. package/utility/types.d.ts +1 -0
@@ -9,22 +9,27 @@ import { Destructable } from "../../core/types/destructable";
9
9
  import { EffectParameters } from "../../core/types/effect";
10
10
  import { AbilityDependentValue } from "../object-field/ability";
11
11
  export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
12
+ export type AbilityBehaviorParameters = {
13
+ isExclusiveOnImpactHandler?: boolean;
14
+ };
12
15
  export declare abstract class AbilityBehavior<Parameters extends {
13
16
  periodicActionParameters?: any[];
14
17
  missileParameters?: any[];
15
18
  } = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
16
- constructor(ability: Ability);
19
+ constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
20
+ protected registerCommandEvent(orderTypeStringId?: string): void;
17
21
  get ability(): Ability;
18
22
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
23
+ protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
19
24
  protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
20
25
  protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
21
26
  protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
22
27
  private static MissileLaunchConfig;
23
28
  private get missileLaunchConfig();
24
- protected launchMissile(source: Unit, target: Unit, ...parameters: NonNullable<Parameters["missileParameters"]>): void;
25
29
  onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
26
30
  onUnitGainAbility(_unit: Unit): void;
27
31
  onUnitLoseAbility(_unit: Unit): void;
32
+ onCommand(caster: Unit, orderTypeStringId: string): void;
28
33
  onCastingStart(caster: Unit): void;
29
34
  onCastingFinish(caster: Unit): void;
30
35
  onChannelingStart(caster: Unit): void;
@@ -4,6 +4,7 @@ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
4
  local __TS__New = ____lualib.__TS__New
5
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
6
  local ____exports = {}
7
+ local createUnitEventListener
7
8
  local ____behavior = require("engine.behavior")
8
9
  local Behavior = ____behavior.Behavior
9
10
  local ____unit = require("engine.unit")
@@ -24,21 +25,27 @@ local ____ability = require("engine.object-field.ability")
24
25
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
25
26
  local ____timer = require("core.types.timer")
26
27
  local Timer = ____timer.Timer
27
- local ____missile = require("core.types.missile")
28
- local Missile = ____missile.Missile
29
28
  local createBehaviorFunctionsByAbilityTypeId = {}
30
- local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
31
- if success then
32
- abilityBehavior:onMissileArrival(...)
29
+ local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
30
+ local function createZeroTimerUnitEventListener(key)
31
+ local unitEventListener = createUnitEventListener(key)
32
+ return function(unit, ability, ...)
33
+ Timer:run(unitEventListener, unit, ability, ...)
33
34
  end
34
35
  end
35
- local ____class_0 = __TS__Class()
36
- ____class_0.name = ""
37
- function ____class_0.prototype.____constructor(self, abilityBehavior)
36
+ createUnitEventListener = function(key)
37
+ return function(unit, ability, ...)
38
+ ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
39
+ end
40
+ end
41
+ local registeredCommandEventIds = {}
42
+ local ____class_2 = __TS__Class()
43
+ ____class_2.name = ""
44
+ function ____class_2.prototype.____constructor(self, abilityBehavior)
38
45
  self.abilityBehavior = abilityBehavior
39
46
  end
40
47
  __TS__SetDescriptor(
41
- ____class_0.prototype,
48
+ ____class_2.prototype,
42
49
  "art",
43
50
  {get = function(self)
44
51
  return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
@@ -46,7 +53,7 @@ __TS__SetDescriptor(
46
53
  true
47
54
  )
48
55
  __TS__SetDescriptor(
49
- ____class_0.prototype,
56
+ ____class_2.prototype,
50
57
  "arc",
51
58
  {get = function(self)
52
59
  return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
@@ -54,7 +61,7 @@ __TS__SetDescriptor(
54
61
  true
55
62
  )
56
63
  __TS__SetDescriptor(
57
- ____class_0.prototype,
64
+ ____class_2.prototype,
58
65
  "speed",
59
66
  {get = function(self)
60
67
  return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
@@ -65,8 +72,21 @@ ____exports.AbilityBehavior = __TS__Class()
65
72
  local AbilityBehavior = ____exports.AbilityBehavior
66
73
  AbilityBehavior.name = "AbilityBehavior"
67
74
  __TS__ClassExtends(AbilityBehavior, Behavior)
68
- function AbilityBehavior.prototype.____constructor(self, ability)
75
+ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
69
76
  Behavior.prototype.____constructor(self, ability)
77
+ if parameters and parameters.isExclusiveOnImpactHandler then
78
+ exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
79
+ end
80
+ end
81
+ function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
82
+ if orderTypeStringId == nil then
83
+ orderTypeStringId = self.ability.orderTypeStringId
84
+ end
85
+ local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
86
+ if not (registeredCommandEventIds[commandEventId] ~= nil) then
87
+ registeredCommandEventIds[commandEventId] = true
88
+ Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
89
+ end
70
90
  end
71
91
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
72
92
  return resolveCurrentAbilityDependentValue(self.ability, value)
@@ -104,22 +124,14 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDurati
104
124
  )
105
125
  end
106
126
  end
107
- function AbilityBehavior.prototype.launchMissile(self, source, target, ...)
108
- Missile:launch(
109
- self.missileLaunchConfig,
110
- source,
111
- target,
112
- invokeOnMissileArrival,
113
- self,
114
- ...
115
- )
116
- end
117
127
  function AbilityBehavior.prototype.onMissileArrival(self, ...)
118
128
  end
119
129
  function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
120
130
  end
121
131
  function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
122
132
  end
133
+ function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
134
+ end
123
135
  function AbilityBehavior.prototype.onCastingStart(self, caster)
124
136
  end
125
137
  function AbilityBehavior.prototype.onCastingFinish(self, caster)
@@ -179,7 +191,7 @@ __TS__SetDescriptor(
179
191
  end},
180
192
  true
181
193
  )
182
- AbilityBehavior.MissileLaunchConfig = ____class_0
194
+ AbilityBehavior.MissileLaunchConfig = ____class_2
183
195
  __TS__SetDescriptor(
184
196
  AbilityBehavior.prototype,
185
197
  "missileLaunchConfig",
@@ -191,17 +203,6 @@ __TS__SetDescriptor(
191
203
  true
192
204
  );
193
205
  (function(self)
194
- local function createUnitEventListener(key)
195
- return function(unit, ability, ...)
196
- ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
197
- end
198
- end
199
- local function createZeroTimerUnitEventListener(key)
200
- local unitEventListener = createUnitEventListener(key)
201
- return function(unit, ability, ...)
202
- Timer:run(unitEventListener, unit, ability, ...)
203
- end
204
- end
205
206
  Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
206
207
  Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
207
208
  Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
@@ -4,6 +4,7 @@ import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
5
  import "../internal/unit+ability";
6
6
  import "../internal/unit-missile-launch";
7
+ import { Item } from "../internal/item";
7
8
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
8
9
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
9
10
  constructor(unit: Unit);
@@ -16,6 +17,10 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
16
17
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
17
18
  onAbilityGained(ability: Ability): void;
18
19
  onAbilityLost(ability: Ability): void;
20
+ onItemDropped(item: Item): void;
21
+ onItemPickedUp(item: Item): void;
22
+ onItemUsed(item: Item): void;
23
+ onItemStacked(item: Item): void;
19
24
  onKill(target: Unit): void;
20
25
  onDeath(source: Unit | undefined): void;
21
26
  }
@@ -32,6 +32,14 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
32
32
  end
33
33
  function UnitBehavior.prototype.onAbilityLost(self, ability)
34
34
  end
35
+ function UnitBehavior.prototype.onItemDropped(self, item)
36
+ end
37
+ function UnitBehavior.prototype.onItemPickedUp(self, item)
38
+ end
39
+ function UnitBehavior.prototype.onItemUsed(self, item)
40
+ end
41
+ function UnitBehavior.prototype.onItemStacked(self, item)
42
+ end
35
43
  function UnitBehavior.prototype.onKill(self, target)
36
44
  end
37
45
  function UnitBehavior.prototype.onDeath(self, source)
@@ -75,6 +83,18 @@ __TS__SetDescriptor(
75
83
  end
76
84
  ____exports.UnitBehavior:forAll(target, "onDeath", source)
77
85
  end)
86
+ Unit.itemDroppedEvent:addListener(function(unit, item)
87
+ ____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
88
+ end)
89
+ Unit.itemPickedUpEvent:addListener(function(unit, item)
90
+ ____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
91
+ end)
92
+ Unit.itemUsedEvent:addListener(function(unit, item)
93
+ ____exports.UnitBehavior:forAll(unit, "onItemUsed", item)
94
+ end)
95
+ Unit.itemStackedEvent:addListener(function(unit, item)
96
+ ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
97
+ end)
78
98
  end)(UnitBehavior)
79
99
  Unit.destroyEvent:addListener(function(unit)
80
100
  ____exports.UnitBehavior:forAll(unit, "destroy")
package/engine/buff.d.ts CHANGED
@@ -5,16 +5,20 @@ import { Ability } from "./internal/ability";
5
5
  import { AbilityTypeId } from "./object-data/entry/ability-type";
6
6
  import { BuffPolarity } from "./object-data/auxiliary/buff-polarity";
7
7
  import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type";
8
- import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
8
+ import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
9
9
  import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
10
- import { IsExactlyAny, NonEmptyArray, Prohibit } from "../utility/types";
10
+ import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
11
+ import { EffectParameters } from "../core/types/effect";
11
12
  import { UnitBehavior } from "./behaviour/unit";
12
13
  import type { Widget } from "../core/types/widget";
13
14
  import { Destructor } from "../destroyable";
14
15
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
16
+ type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
15
17
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
16
18
  type IntegerParameterValueType = number | AbilityIntegerField | AbilityIntegerLevelField;
17
19
  type BooleanParameterValueType = boolean | AbilityBooleanField | AbilityBooleanLevelField;
20
+ export type BuffPolarityParameterType = EnumParameterValueType<BuffPolarity>;
21
+ export type BuffResistanceTypeParameterType = EnumParameterValueType<BuffResistanceType>;
18
22
  export declare class BuffUniqueGroup {
19
23
  }
20
24
  export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
@@ -51,6 +55,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
51
55
  armorIncreaseFactor?: NumberParameterValueType;
52
56
  attackSpeedIncreaseFactor?: NumberParameterValueType;
53
57
  movementSpeedIncreaseFactor?: NumberParameterValueType;
58
+ damageFactor?: NumberParameterValueType;
54
59
  receivedDamageFactor?: NumberParameterValueType;
55
60
  receivedMagicDamageFactor?: NumberParameterValueType;
56
61
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
@@ -64,6 +69,8 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
64
69
  disablesAutoAttack?: BooleanParameterValueType;
65
70
  destroysOnDamage?: BooleanParameterValueType;
66
71
  maximumAutoAttackCount?: IntegerParameterValueType;
72
+ maximumDamageDealtEventCount?: IntegerParameterValueType;
73
+ maximumDamageReceivedEventCount?: IntegerParameterValueType;
67
74
  damageOnExpiration?: NumberParameterValueType;
68
75
  healingOnExpiration?: NumberParameterValueType;
69
76
  killsOnExpiration?: BooleanParameterValueType;
@@ -101,12 +108,16 @@ declare const enum BuffPropertyKey {
101
108
  SMALL_DAMAGE_UPON_DEATH_RANGE = 127,
102
109
  AUTO_ATTACK_COUNT = 128,
103
110
  MAXIMUM_AUTO_ATTACK_COUNT = 129,
104
- STUNS = 130,
105
- IGNORES_STUN_IMMUNITY = 131,
106
- DISABLES_AUTO_ATTACK = 132,
107
- PROVIDES_INVULNERABILITY = 133,
108
- KILLS_ON_EXPIRATION = 134,
109
- EXPLODES_ON_EXPIRATION = 135
111
+ DAMAGE_DEALT_EVENT_COUNT = 130,
112
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 131,
113
+ DAMAGE_RECEIVED_EVENT_COUNT = 132,
114
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 133,
115
+ STUNS = 134,
116
+ IGNORES_STUN_IMMUNITY = 135,
117
+ DISABLES_AUTO_ATTACK = 136,
118
+ PROVIDES_INVULNERABILITY = 137,
119
+ KILLS_ON_EXPIRATION = 138,
120
+ EXPLODES_ON_EXPIRATION = 139
110
121
  }
111
122
  export declare const enum BuffTypeIdSelectionPolicy {
112
123
  LEAST_DURATION = 0
@@ -114,11 +125,11 @@ export declare const enum BuffTypeIdSelectionPolicy {
114
125
  export type BuffAdditionalParameters = Prohibit<Record<string, any>, keyof BuffParameters>;
115
126
  export type BuffConstructorParameters<AdditionalParameters extends BuffAdditionalParameters> = [
116
127
  ...typeId: [ApplicableBuffTypeId] | [
117
- typeIds: NonEmptyArray<ApplicableBuffTypeId>,
128
+ typeIds: ReadonlyNonEmptyArray<ApplicableBuffTypeId>,
118
129
  typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
119
130
  ],
120
- polarity: BuffPolarity,
121
- resistanceType: BuffResistanceType,
131
+ polarity: BuffPolarityParameterType,
132
+ resistanceType: BuffResistanceTypeParameterType,
122
133
  ...abilityOrParameters: [
123
134
  ability: Ability,
124
135
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
@@ -157,6 +168,10 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
157
168
  private [BuffPropertyKey.SMALL_DAMAGE_UPON_DEATH_RANGE]?;
158
169
  private [BuffPropertyKey.MAXIMUM_AUTO_ATTACK_COUNT]?;
159
170
  private [BuffPropertyKey.AUTO_ATTACK_COUNT]?;
171
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_DEALT_EVENT_COUNT]?;
172
+ private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
173
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
174
+ private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
160
175
  private [BuffPropertyKey.STUNS]?;
161
176
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
162
177
  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
@@ -203,6 +218,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
203
218
  set damageOnExpiration(damageOnExpiration: number);
204
219
  get healingOnExpiration(): number;
205
220
  set healingOnExpiration(healingOnExpiration: number);
221
+ get damageFactor(): number;
222
+ set damageFactor(damageFactor: number);
206
223
  get receivedDamageFactor(): number;
207
224
  set receivedDamageFactor(receivedDamageFactor: number);
208
225
  get armorIncrease(): number;
@@ -219,6 +236,10 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
219
236
  set killsOnExpiration(killsOnExpiration: boolean);
220
237
  get explodesOnExpiration(): boolean;
221
238
  set explodesOnExpiration(killsOnExpiration: boolean);
239
+ get maximumDamageDealtEventCount(): number;
240
+ set maximumDamageDealtEventCount(maximumDamageDealtEventCount: number);
241
+ get maximumDamageReceivedEventCount(): number;
242
+ set maximumDamageReceivedEventCount(maximumDamageReceivedEventCount: number);
222
243
  get maximumAutoAttackCount(): number;
223
244
  set maximumAutoAttackCount(maximumAutoAttackCount: number);
224
245
  get durationIncreaseOnAutoAttack(): number;
@@ -230,13 +251,18 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
230
251
  get duration(): number;
231
252
  get remainingDuration(): number;
232
253
  set remainingDuration(remainingDuration: number);
233
- flashEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
254
+ flashEffect(...parameters: [
255
+ ...widgetOrXY: [] | [Widget] | [x: number, x: number],
256
+ ...parametersOrDuration: [] | [EffectParameters] | [number]
257
+ ]): void;
234
258
  flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
259
+ protected onCreate(): void;
235
260
  protected onDestroy(): Destructor;
236
261
  static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
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262
  static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
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263
  onExpiration(): void;
239
264
  onDeath(source: Unit | undefined): void;
240
265
  onDamageDealt(target: Unit, event: DamageEvent): void;
266
+ onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
241
267
  }
242
268
  export {};