warscript 0.0.1-dev.38157d0 → 0.0.1-dev.3860fce
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +4 -0
- package/core/types/frame.lua +81 -12
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +79 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/timer.d.ts +8 -8
- package/core/types/timer.lua +25 -23
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/decl/native.d.ts +844 -788
- package/engine/behavior.d.ts +4 -2
- package/engine/behavior.lua +59 -33
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +43 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +20 -4
- package/engine/behaviour/ability.lua +111 -47
- package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
- package/engine/behaviour/unit/stun-immunity.lua +43 -27
- package/engine/behaviour/unit.d.ts +32 -0
- package/engine/behaviour/unit.lua +185 -4
- package/engine/buff.d.ts +63 -45
- package/engine/buff.lua +300 -237
- package/engine/internal/ability.d.ts +23 -14
- package/engine/internal/ability.lua +128 -85
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +7 -4
- package/engine/internal/item.lua +141 -35
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +98 -14
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +33 -7
- package/engine/internal/unit.d.ts +50 -25
- package/engine/internal/unit.lua +372 -198
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +90 -36
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +15 -1
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +12 -6
- package/engine/object-field/ability.lua +9 -5
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +190 -90
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +4 -0
- package/engine/unit.lua +4 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/utility/arrays.d.ts +9 -1
- package/utility/arrays.lua +37 -3
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +4 -0
- package/utility/lua-maps.lua +20 -0
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
|
@@ -11,6 +11,10 @@ import { Ability, UnitAbility } from "./ability";
|
|
|
11
11
|
import { Widget } from "../../core/types/widget";
|
|
12
12
|
import type { UnitTypeId } from "../object-data/entry/unit-type";
|
|
13
13
|
import { CombatClassification, CombatClassifications } from "../object-data/auxiliary/combat-classification";
|
|
14
|
+
import { MovementType } from "../object-data/auxiliary/movement-type";
|
|
15
|
+
import { UnitAttribute } from "../object-data/auxiliary/unit-attribute";
|
|
16
|
+
import { AttackType } from "../object-data/auxiliary/attack-type";
|
|
17
|
+
import { AttributesHolder } from "../../attributes";
|
|
14
18
|
export type UnitClassification = junittype;
|
|
15
19
|
export declare namespace UnitClassification {
|
|
16
20
|
const STRUCTURE: junittype;
|
|
@@ -19,6 +23,7 @@ export declare namespace UnitClassification {
|
|
|
19
23
|
const GROUND: junittype;
|
|
20
24
|
const SUMMONED: junittype;
|
|
21
25
|
const MECHANICAL: junittype;
|
|
26
|
+
const WORKER: junittype;
|
|
22
27
|
const ANCIENT: junittype;
|
|
23
28
|
const SUICIDAL: junittype;
|
|
24
29
|
const TAUREN: junittype;
|
|
@@ -36,15 +41,18 @@ type AbilityDispatcherTable<T extends any[] = []> = {
|
|
|
36
41
|
readonly [id: number]: Event<[Unit, Ability, ...T]>;
|
|
37
42
|
};
|
|
38
43
|
type AbilityEventDispatcher<T extends any[] = []> = Event<[Unit, Ability, ...T]> & AbilityDispatcherTable<T>;
|
|
39
|
-
export interface DamagingEvent {
|
|
44
|
+
export interface DamagingEvent extends AttributesHolder {
|
|
40
45
|
amount: number;
|
|
41
|
-
attackType:
|
|
46
|
+
attackType: AttackType;
|
|
42
47
|
damageType: jdamagetype;
|
|
43
48
|
weaponType: jweapontype;
|
|
49
|
+
metadata: unknown;
|
|
44
50
|
readonly isAttack: boolean;
|
|
45
51
|
readonly originalAmount: number;
|
|
52
|
+
readonly originalMetadata: unknown;
|
|
53
|
+
preventRetaliation(this: DamagingEvent): void;
|
|
46
54
|
}
|
|
47
|
-
export type DamageEvent = DamagingEvent & {
|
|
55
|
+
export type DamageEvent = Omit<DamagingEvent, "preventRetaliation"> & {
|
|
48
56
|
preventDeath<P extends any[]>(this: DamageEvent, callback: (this: void, ...parameters: P) => any, ...parameters: P): void;
|
|
49
57
|
};
|
|
50
58
|
export type AttackDamageEvent = DamagingEvent & {
|
|
@@ -68,16 +76,6 @@ declare const modifiers: {
|
|
|
68
76
|
speed: (unit: junit, value: number) => void;
|
|
69
77
|
armor: (unit: junit, value: number) => void;
|
|
70
78
|
};
|
|
71
|
-
export interface UnitItems extends Array<Item | undefined> {
|
|
72
|
-
readonly length: 0 | 1 | 2 | 3 | 4 | 5 | 6;
|
|
73
|
-
}
|
|
74
|
-
export declare class UnitItems {
|
|
75
|
-
private readonly handle;
|
|
76
|
-
constructor(handle: junit);
|
|
77
|
-
protected __newindex(slot: number, item: Item | undefined): void;
|
|
78
|
-
protected __index(slot: number): Item | undefined;
|
|
79
|
-
protected __len(): number;
|
|
80
|
-
}
|
|
81
79
|
export declare class UnitWeapon {
|
|
82
80
|
readonly unit: Unit;
|
|
83
81
|
readonly index: 0 | 1;
|
|
@@ -86,6 +84,8 @@ export declare class UnitWeapon {
|
|
|
86
84
|
set cooldown(cooldown: number);
|
|
87
85
|
get damage(): [minimumDamage: number, maximumDamage: number];
|
|
88
86
|
set damage([minimumDamage, maximumDamage]: [number, number]);
|
|
87
|
+
get allowedTargetCombatClassifications(): CombatClassifications;
|
|
88
|
+
set allowedTargetCombatClassifications(allowedTargetCombatClassifications: CombatClassifications);
|
|
89
89
|
get damageBase(): number;
|
|
90
90
|
set damageBase(damageBase: number);
|
|
91
91
|
get damageDiceCount(): number;
|
|
@@ -104,20 +104,29 @@ export declare class UnitWeapon {
|
|
|
104
104
|
set missileSpeed(missileSpeed: number);
|
|
105
105
|
}
|
|
106
106
|
declare const enum UnitPropertyKey {
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
107
|
+
SYNC_ID = 100,
|
|
108
|
+
IS_PAUSED = 101,
|
|
109
|
+
STUN_COUNTER = 102,
|
|
110
|
+
DELAY_HEALTH_CHECKS_COUNTER = 103,
|
|
111
|
+
DELAY_HEALTH_CHECKS_HEALTH_BONUS = 104,
|
|
112
|
+
PREVENT_DEATH_HEALTH_BONUS = 105,
|
|
113
|
+
IS_TEAM_GLOW_HIDDEN = 106,
|
|
114
|
+
LAST_X = 107,
|
|
115
|
+
LAST_Y = 108
|
|
113
116
|
}
|
|
117
|
+
export type UnitSyncId = number & {
|
|
118
|
+
readonly __unitSyncId: unique symbol;
|
|
119
|
+
};
|
|
114
120
|
export declare class Unit extends Handle<junit> {
|
|
121
|
+
readonly syncId: UnitSyncId;
|
|
115
122
|
private [UnitPropertyKey.IS_PAUSED]?;
|
|
116
123
|
private [UnitPropertyKey.STUN_COUNTER]?;
|
|
117
124
|
private [UnitPropertyKey.DELAY_HEALTH_CHECKS_COUNTER]?;
|
|
118
125
|
private [UnitPropertyKey.DELAY_HEALTH_CHECKS_HEALTH_BONUS]?;
|
|
119
126
|
private [UnitPropertyKey.PREVENT_DEATH_HEALTH_BONUS]?;
|
|
120
127
|
private [UnitPropertyKey.IS_TEAM_GLOW_HIDDEN]?;
|
|
128
|
+
private [UnitPropertyKey.LAST_X]?;
|
|
129
|
+
private [UnitPropertyKey.LAST_Y]?;
|
|
121
130
|
private _owner?;
|
|
122
131
|
private _timeScale?;
|
|
123
132
|
private events?;
|
|
@@ -138,6 +147,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
138
147
|
get isAlive(): boolean;
|
|
139
148
|
get isDead(): boolean;
|
|
140
149
|
get isIllusion(): boolean;
|
|
150
|
+
get isStunned(): boolean;
|
|
141
151
|
get combatClassifications(): CombatClassifications;
|
|
142
152
|
set combatClassifications(combatClassifications: CombatClassifications);
|
|
143
153
|
hasCombatClassification(combatClassification: CombatClassification): boolean;
|
|
@@ -150,16 +160,19 @@ export declare class Unit extends Handle<junit> {
|
|
|
150
160
|
isInRangeOf(unit: Unit, range: number): boolean;
|
|
151
161
|
isAllyOf(unit: Unit): boolean;
|
|
152
162
|
isEnemyOf(unit: Unit): boolean;
|
|
153
|
-
playAnimation(animation: string, rarity?: jraritycontrol): void;
|
|
154
|
-
|
|
163
|
+
playAnimation(...parameters: [animation: number] | [animation: string, rarity?: jraritycontrol]): void;
|
|
164
|
+
resetAnimation(): void;
|
|
155
165
|
queueAnimation(animation: string): void;
|
|
156
166
|
get weapons(): [UnitWeapon, UnitWeapon];
|
|
157
167
|
get firstWeapon(): UnitWeapon;
|
|
158
168
|
get secondWeapon(): UnitWeapon;
|
|
169
|
+
chooseWeapon(target: Unit): UnitWeapon | undefined;
|
|
159
170
|
get level(): number;
|
|
160
171
|
set level(v: number);
|
|
161
172
|
get xp(): number;
|
|
162
173
|
set xp(v: number);
|
|
174
|
+
get primaryAttribute(): UnitAttribute;
|
|
175
|
+
set primaryAttribute(primaryAttribute: UnitAttribute);
|
|
163
176
|
get strengthBase(): number;
|
|
164
177
|
set strengthBase(strengthBase: number);
|
|
165
178
|
get strengthBonus(): number;
|
|
@@ -234,6 +247,8 @@ export declare class Unit extends Handle<junit> {
|
|
|
234
247
|
set timeScale(v: number);
|
|
235
248
|
get collisionSize(): number;
|
|
236
249
|
get pathingCollisionRange(): number;
|
|
250
|
+
get movementType(): MovementType;
|
|
251
|
+
set movementType(movementType: MovementType);
|
|
237
252
|
set pathing(v: boolean);
|
|
238
253
|
isSelected(player: Player): boolean;
|
|
239
254
|
explode(): void;
|
|
@@ -251,8 +266,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
251
266
|
dropItemTarget(item: Item, target: Widget): boolean;
|
|
252
267
|
dropItemSlot(item: Item, slot: number): boolean;
|
|
253
268
|
itemInSlot(slot: number): Item | null;
|
|
254
|
-
|
|
255
|
-
addAbility(abilityId: number): UnitAbility | null;
|
|
269
|
+
addAbility(abilityId: number): UnitAbility | undefined;
|
|
256
270
|
makeAbilityPermanent(abilityId: number, permanent: true): boolean;
|
|
257
271
|
setAbilityLevel(abilityId: number, level: number): number;
|
|
258
272
|
getAbilityLevel(abilityId: number): number;
|
|
@@ -263,6 +277,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
263
277
|
getAbilityRemainingCooldown(abilityId: number): number;
|
|
264
278
|
startAbilityCooldown(abilityId: number, cooldown: number): void;
|
|
265
279
|
endAbilityCooldown(abilityId: number): void;
|
|
280
|
+
interruptMovement(): void;
|
|
266
281
|
interruptAttack(): void;
|
|
267
282
|
interruptCast(abilityId: number): void;
|
|
268
283
|
getDistanceTo(target: Unit | Vec2): number;
|
|
@@ -285,6 +300,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
285
300
|
get onUnitInRange(): Record<number, Event<[Unit]>>;
|
|
286
301
|
get onManaEqual(): Record<number, Event<[Unit, number]>>;
|
|
287
302
|
get manaEvent(): Record<Operator, Record<number, Event<[Unit]>>>;
|
|
303
|
+
get targetAcquiredEvent(): Event;
|
|
288
304
|
get onSelect(): Event;
|
|
289
305
|
get onDeselect(): Event;
|
|
290
306
|
get onImmediateOrder(): Event<[number]>;
|
|
@@ -299,7 +315,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
299
315
|
static getInRange(x: number, y: number, range: number, predicate?: (unit: Unit) => boolean): Unit[];
|
|
300
316
|
static getInCollisionRange(x: number, y: number, range: number, predicate?: (unit: Unit) => boolean): Unit[];
|
|
301
317
|
static getInSector(pos: Vec2, range: number, offsetAngle: number, centralAngle: number): Unit[];
|
|
302
|
-
static getSelectionOf(player: Player): Unit[];
|
|
318
|
+
static getSelectionOf(player: Player, target?: Unit[]): Unit[];
|
|
303
319
|
static readonly deathEvent: UnitTriggerEvent<[Unit]>;
|
|
304
320
|
static readonly onDecay: UnitTriggerEvent<[]>;
|
|
305
321
|
static readonly onResurrect: InitializingEvent<[Unit], void>;
|
|
@@ -337,7 +353,15 @@ export declare class Unit extends Handle<junit> {
|
|
|
337
353
|
static itemDroppedEvent: UnitTriggerEvent<[Item]>;
|
|
338
354
|
static itemPickedUpEvent: UnitTriggerEvent<[Item]>;
|
|
339
355
|
static itemUsedEvent: UnitTriggerEvent<[Item]>;
|
|
340
|
-
static itemStackedEvent: UnitTriggerEvent<[Item]>;
|
|
356
|
+
static itemStackedEvent: UnitTriggerEvent<[target: Item, source: Item]>;
|
|
357
|
+
static get itemChargesChangedEvent(): Event<[unit: Unit, item: Item]>;
|
|
358
|
+
static get itemUseOrderEvent(): Event<[unit: Unit, item: Item]>;
|
|
359
|
+
static get itemMoveOrderEvent(): Event<[
|
|
360
|
+
unit: Unit,
|
|
361
|
+
item: Item,
|
|
362
|
+
slotFrom: 0 | 1 | 2 | 3 | 4 | 5,
|
|
363
|
+
slotTo: 0 | 1 | 2 | 3 | 4 | 5
|
|
364
|
+
]>;
|
|
341
365
|
static get onCreate(): EventDispatcher<[Unit], [Unit]>;
|
|
342
366
|
static get destroyEvent(): EventDispatcher<[Unit], [Unit]>;
|
|
343
367
|
getField(field: junitintegerfield | junitrealfield): number;
|
|
@@ -348,5 +372,6 @@ export declare class Unit extends Handle<junit> {
|
|
|
348
372
|
setField(field: junitbooleanfield, value: boolean): boolean;
|
|
349
373
|
setField(field: junitstringfield, value: string): boolean;
|
|
350
374
|
toString(): string;
|
|
375
|
+
static getBySyncId(syncId: UnitSyncId): Unit | undefined;
|
|
351
376
|
}
|
|
352
377
|
export {};
|