warscript 0.0.1-dev.363d29d → 0.0.1-dev.3642572
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/sound.d.ts +1 -0
- package/core/types/sound.lua +36 -2
- package/core/util.lua +6 -1
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/damage.d.ts +3 -0
- package/engine/behaviour/ability/damage.lua +2 -2
- package/engine/behaviour/ability.d.ts +3 -1
- package/engine/behaviour/ability.lua +28 -3
- package/engine/buff.d.ts +50 -40
- package/engine/buff.lua +261 -225
- package/engine/internal/item.d.ts +2 -2
- package/engine/internal/item.lua +56 -25
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/add-item-to-slot.lua +4 -2
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit.d.ts +6 -1
- package/engine/internal/unit.lua +13 -2
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type.d.ts +8 -6
- package/engine/object-data/entry/ability-type.lua +54 -15
- package/engine/object-data/entry/buff-type/applicable.lua +13 -37
- package/engine/object-data/entry/buff-type.d.ts +1 -1
- package/engine/object-data/entry/buff-type.lua +2 -2
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +16 -0
- package/engine/object-data/entry/sound-preset.lua +36 -0
- package/engine/object-data/entry/unit-type.d.ts +8 -1
- package/engine/object-data/entry/unit-type.lua +61 -8
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/utility/reflection.lua +11 -7
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@@ -78,9 +78,9 @@ export declare class Item extends Handle<jitem> {
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hasAbility(abilityTypeId: AbilityTypeId): boolean;
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getAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
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get abilities(): readonly ItemAbility[];
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-
static getInRange(
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static getInRange(x: number, y: number, range: number): Item[];
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static getInRect(rect: ReadonlyRect): Item[];
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static get onCreate(): Event<[Item]>;
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-
static get
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static get destroyEvent(): Event<[Item]>;
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}
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export {};
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package/engine/internal/item.lua
CHANGED
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@@ -15,6 +15,12 @@ local ____ability = require("engine.internal.ability")
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local ItemAbility = ____ability.ItemAbility
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local ____ability = require("engine.internal.item.ability")
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local doAbilityAction = ____ability.doAbilityAction
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local ____dummy_2Ditem = require("engine.internal.object-data.dummy-item")
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local DUMMY_ITEM_ID = ____dummy_2Ditem.DUMMY_ITEM_ID
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local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
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local SLOT_FILLER_ITEM_TYPE_ID = ____add_2Ditem_2Dto_2Dslot.SLOT_FILLER_ITEM_TYPE_ID
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local ____vec2 = require("math.vec2")
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local distance = ____vec2.distance
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local itemAddAbility = BlzItemAddAbility
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local itemRemoveAbility = BlzItemRemoveAbility
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local getItemAbility = BlzGetItemAbility
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@@ -24,6 +30,12 @@ local getAbilityId = BlzGetAbilityId
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local getWidgetLife = GetWidgetLife
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local removeItem = RemoveItem
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local getHandleId = GetHandleId
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local setRect = SetRect
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local enumItemsInRect = EnumItemsInRect
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local getEnumItem = GetEnumItem
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local getItemTypeId = GetItemTypeId
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local getItemX = GetItemX
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local getItemY = GetItemY
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local getItemIntegerField = BlzGetItemIntegerField
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local setItemBooleanField = BlzSetItemBooleanField
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local getItemBooleanField = BlzGetItemBooleanField
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@@ -53,6 +65,32 @@ local function getItemAbilities(handle, item)
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end
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return abilities
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end
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local targetCollection
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local targetCollectionNextIndex
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local centerX
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local centerY
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local enumRange
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local function collectIntoTarget()
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local item = getEnumItem()
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local typeId = getItemTypeId(item)
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if typeId ~= DUMMY_ITEM_ID and typeId ~= SLOT_FILLER_ITEM_TYPE_ID then
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targetCollection[targetCollectionNextIndex] = ____exports.Item:of(item)
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targetCollectionNextIndex = targetCollectionNextIndex + 1
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end
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end
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local function collectIntoTargetRange()
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local item = getEnumItem()
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local typeId = getItemTypeId(item)
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if distance(
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getItemX(item),
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getItemY(item),
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centerX,
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centerY
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) <= enumRange and typeId ~= DUMMY_ITEM_ID and typeId ~= SLOT_FILLER_ITEM_TYPE_ID then
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targetCollection[targetCollectionNextIndex] = ____exports.Item:of(item)
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targetCollectionNextIndex = targetCollectionNextIndex + 1
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end
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end
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____exports.Item = __TS__Class()
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local Item = ____exports.Item
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Item.name = "Item"
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@@ -111,34 +149,27 @@ function Item.prototype.getAbility(self, abilityTypeId)
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local ability = self[101][abilityTypeId] ~= nil and doAbilityAction(self.handle, getItemAbility, abilityTypeId)
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return ability and ItemAbility:of(ability, abilityTypeId, self) or nil
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end
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-
function Item.getInRange(self,
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-
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-
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function Item.getInRange(self, x, y, range)
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targetCollection = {}
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targetCollectionNextIndex = 1
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centerX = x
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centerY = y
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enumRange = range
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setRect(
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enumRect,
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-
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-
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-
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-
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x - range,
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y - range,
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x + range,
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y + range
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)
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-
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nil,
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function()
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collection[#collection + 1] = self:of(GetEnumItem())
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end
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)
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return collection
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enumItemsInRect(enumRect, nil, collectIntoTargetRange)
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return targetCollection
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end
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function Item.getInRect(self, rect)
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-
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-
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-
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function()
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collection[#collection + 1] = self:of(GetEnumItem())
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end
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)
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-
return collection
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targetCollection = {}
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targetCollectionNextIndex = 1
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enumItemsInRect(rect.handle, nil, collectIntoTarget)
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return targetCollection
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end
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__TS__SetDescriptor(
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Item.prototype,
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)
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__TS__ObjectDefineProperty(
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Item,
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"
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"destroyEvent",
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{get = function(self)
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return self.onDestroyEvent
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end}
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/** @noSelfInFile */
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export
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export {};
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@@ -10,5 +10,7 @@ ____exports.AUTO_ATTACK_SPEED_INCREASE_DUMMY_ABILITY_TYPE_ID = compiletime(funct
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abilityType.autoAttackSpeedIncreaseFactor = 0
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return abilityType.id
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end)
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---
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-- @internal For use by internal systems.
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____exports.AUTO_ATTACK_SPEED_INCREASE_FACTOR_ABILITY_FIELD = ABILITY_RLF_ATTACK_SPEED_INCREASE_ISX1
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return ____exports
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@@ -0,0 +1,16 @@
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local ____exports = {}
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local ____evasion = require("engine.object-data.entry.ability-type.evasion")
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local EvasionAbilityType = ____evasion.EvasionAbilityType
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---
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-- @internal For use by internal systems.
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____exports.EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID = compiletime(function()
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local abilityType = EvasionAbilityType:create()
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abilityType.isInternal = true
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abilityType.isButtonVisible = false
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abilityType.evasionProbability = 0
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return abilityType.id
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end)
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---
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-- @internal For use by internal systems.
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____exports.EVASION_PROBABILITY_ABILITY_FIELD = ABILITY_RLF_CHANCE_TO_EVADE_EEV1
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return ____exports
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local unitAddItem = UnitAddItem
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local unitItemInSlot = UnitItemInSlot
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local unitRemoveItem = UnitRemoveItem
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-
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---
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-- @internal For use by internal systems only.
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____exports.SLOT_FILLER_ITEM_TYPE_ID = compiletime(function()
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local itemType = BlankItemType:create()
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itemType.name = "[Warscript/Dummy] Slot Filler"
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return itemType.id
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@@ -19,7 +21,7 @@ end)
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____exports.fillerItems = array(
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6,
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function()
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local item = CreateItem(
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local item = CreateItem(____exports.SLOT_FILLER_ITEM_TYPE_ID, 0, 0)
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setItemVisible(item, false)
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ignoreEventsItems[item] = true
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return item
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@@ -11,6 +11,7 @@ export type UnitMovementSpeedFactorBonusId = UnitBonusId<"movementSpeedFactor">;
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export type UnitAutoAttackDamageBonusId = UnitBonusId<"autoAttackDamage">;
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export type UnitDamageFactorBonusId = UnitBonusId<"damageFactor">;
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export type UnitReceivedDamageFactorBonusId = UnitBonusId<"receivedDamageFactor">;
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export type UnitEvasionProbabilityBonusId = UnitBonusId<"evasionProbability">;
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export type UnitBonusType<Id extends UnitBonusId = UnitBonusId> = ({
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abilityTypeId: AbilityTypeId;
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field: jabilityintegerlevelfield;
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@@ -34,6 +35,7 @@ export declare namespace UnitBonusType {
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const AUTO_ATTACK_DAMAGE: UnitBonusType<UnitAutoAttackDamageBonusId>;
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const DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
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const RECEIVED_DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
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const EVASION_PROBABILITY: UnitBonusType<UnitEvasionProbabilityBonusId>;
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}
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export declare const addUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, value: number) => Id;
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export declare const removeUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, id: Id) => boolean;
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@@ -21,8 +21,18 @@ local AUTO_ATTACK_DAMAGE_INCREASE_DUMMY_ABILITY_TYPE_ID = ____auto_2Dattack_2Dda
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local ____movement_2Dspeed_2Dincrease_2Dfactor = require("engine.internal.object-data.movement-speed-increase-factor")
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local MOVEMENT_SPEED_INCREASE_FACTOR_ABILITY_FIELD = ____movement_2Dspeed_2Dincrease_2Dfactor.MOVEMENT_SPEED_INCREASE_FACTOR_ABILITY_FIELD
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local MOVEMENT_SPEED_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID = ____movement_2Dspeed_2Dincrease_2Dfactor.MOVEMENT_SPEED_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID
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local ____evasion_2Dprobability = require("engine.internal.object-data.evasion-probability")
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local EVASION_PROBABILITY_ABILITY_FIELD = ____evasion_2Dprobability.EVASION_PROBABILITY_ABILITY_FIELD
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local EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID = ____evasion_2Dprobability.EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID
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local damageFactorByUnit = {}
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local receivedDamageFactorByUnit = {}
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local function atLeastOnceProbability(array)
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local oppositeEventProbability = 1
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for i = 1, #array do
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oppositeEventProbability = oppositeEventProbability * (1 - array[i])
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end
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return 1 - oppositeEventProbability
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end
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____exports.UnitBonusType = {}
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local UnitBonusType = ____exports.UnitBonusType
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do
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}
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UnitBonusType.DAMAGE_FACTOR = {reduce = product, valueByUnit = damageFactorByUnit, initialValue = 1}
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UnitBonusType.RECEIVED_DAMAGE_FACTOR = {reduce = product, valueByUnit = receivedDamageFactorByUnit, initialValue = 1}
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UnitBonusType.EVASION_PROBABILITY = {
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abilityTypeId = EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID,
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field = EVASION_PROBABILITY_ABILITY_FIELD,
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integer = false,
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reduce = atLeastOnceProbability,
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initialValue = 0
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}
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end
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local bonusesByUnitByBonusType = {}
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local nextId = 1
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@@ -100,7 +100,9 @@ declare const enum UnitPropertyKey {
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DELAY_HEALTH_CHECKS_COUNTER = 103,
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DELAY_HEALTH_CHECKS_HEALTH_BONUS = 104,
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PREVENT_DEATH_HEALTH_BONUS = 105,
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-
IS_TEAM_GLOW_HIDDEN = 106
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IS_TEAM_GLOW_HIDDEN = 106,
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LAST_X = 107,
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LAST_Y = 108
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}
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export type UnitSyncId = number & {
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readonly __unitSyncId: unique symbol;
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@@ -113,6 +115,8 @@ export declare class Unit extends Handle<junit> {
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private [UnitPropertyKey.DELAY_HEALTH_CHECKS_HEALTH_BONUS]?;
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private [UnitPropertyKey.PREVENT_DEATH_HEALTH_BONUS]?;
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private [UnitPropertyKey.IS_TEAM_GLOW_HIDDEN]?;
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private [UnitPropertyKey.LAST_X]?;
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+
private [UnitPropertyKey.LAST_Y]?;
|
|
116
120
|
private _owner?;
|
|
117
121
|
private _timeScale?;
|
|
118
122
|
private events?;
|
|
@@ -133,6 +137,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
133
137
|
get isAlive(): boolean;
|
|
134
138
|
get isDead(): boolean;
|
|
135
139
|
get isIllusion(): boolean;
|
|
140
|
+
get isStunned(): boolean;
|
|
136
141
|
get combatClassifications(): CombatClassifications;
|
|
137
142
|
set combatClassifications(combatClassifications: CombatClassifications);
|
|
138
143
|
hasCombatClassification(combatClassification: CombatClassification): boolean;
|
package/engine/internal/unit.lua
CHANGED
|
@@ -77,6 +77,7 @@ local setUnitScale = SetUnitScale
|
|
|
77
77
|
local setUnitPosition = SetUnitPosition
|
|
78
78
|
local setUnitTimeScale = SetUnitTimeScale
|
|
79
79
|
local getHandleId = GetHandleId
|
|
80
|
+
local getUnitCurrentOrder = GetUnitCurrentOrder
|
|
80
81
|
local createUnit = CreateUnit
|
|
81
82
|
local killUnit = KillUnit
|
|
82
83
|
local setUnitExploded = SetUnitExploded
|
|
@@ -679,6 +680,8 @@ function Unit.prototype.getEvent(self, event, collector)
|
|
|
679
680
|
end
|
|
680
681
|
function Unit.prototype.onDestroy(self)
|
|
681
682
|
local handle = self.handle
|
|
683
|
+
self[107] = getUnitX(handle)
|
|
684
|
+
self[108] = getUnitY(handle)
|
|
682
685
|
if not self._owner then
|
|
683
686
|
self._owner = Player:of(getOwningPlayer(handle))
|
|
684
687
|
end
|
|
@@ -1204,6 +1207,14 @@ __TS__SetDescriptor(
|
|
|
1204
1207
|
end},
|
|
1205
1208
|
true
|
|
1206
1209
|
)
|
|
1210
|
+
__TS__SetDescriptor(
|
|
1211
|
+
Unit.prototype,
|
|
1212
|
+
"isStunned",
|
|
1213
|
+
{get = function(self)
|
|
1214
|
+
return getUnitCurrentOrder(self.handle) == orderId("stunned")
|
|
1215
|
+
end},
|
|
1216
|
+
true
|
|
1217
|
+
)
|
|
1207
1218
|
__TS__SetDescriptor(
|
|
1208
1219
|
Unit.prototype,
|
|
1209
1220
|
"combatClassifications",
|
|
@@ -1588,7 +1599,7 @@ __TS__SetDescriptor(
|
|
|
1588
1599
|
"x",
|
|
1589
1600
|
{
|
|
1590
1601
|
get = function(self)
|
|
1591
|
-
return getUnitX(self.handle)
|
|
1602
|
+
return self[107] or getUnitX(self.handle)
|
|
1592
1603
|
end,
|
|
1593
1604
|
set = function(self, v)
|
|
1594
1605
|
SetUnitX(self.handle, v)
|
|
@@ -1601,7 +1612,7 @@ __TS__SetDescriptor(
|
|
|
1601
1612
|
"y",
|
|
1602
1613
|
{
|
|
1603
1614
|
get = function(self)
|
|
1604
|
-
return getUnitY(self.handle)
|
|
1615
|
+
return self[108] or getUnitY(self.handle)
|
|
1605
1616
|
end,
|
|
1606
1617
|
set = function(self, v)
|
|
1607
1618
|
SetUnitY(self.handle, v)
|
package/engine/lightning.d.ts
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { LightningTypeId } from "./object-data/entry/lightning-type";
|
|
3
|
-
import { Handle, HandleDestructor } from "../core/types/handle";
|
|
4
3
|
import { Unit } from "../core/types/unit";
|
|
4
|
+
import { AbstractDestroyable, Destructor } from "../destroyable";
|
|
5
5
|
declare const enum LightningPropertyKey {
|
|
6
6
|
CHECK_VISIBILITY = 100,
|
|
7
7
|
SOURCE_UNIT = 101,
|
|
@@ -12,10 +12,12 @@ declare const enum LightningPropertyKey {
|
|
|
12
12
|
TARGET_X = 106,
|
|
13
13
|
TARGET_Y = 107,
|
|
14
14
|
TARGET_Z = 108,
|
|
15
|
-
DURATION = 109
|
|
15
|
+
DURATION = 109,
|
|
16
|
+
FADING = 110
|
|
16
17
|
}
|
|
17
18
|
export type LightningConstructor<T extends Lightning> = typeof Lightning & (new (handle: jlightning, typeId: LightningTypeId) => T);
|
|
18
|
-
export declare class Lightning extends
|
|
19
|
+
export declare class Lightning extends AbstractDestroyable {
|
|
20
|
+
readonly handle: jlightning;
|
|
19
21
|
readonly typeId: LightningTypeId;
|
|
20
22
|
private [LightningPropertyKey.CHECK_VISIBILITY]?;
|
|
21
23
|
private [LightningPropertyKey.SOURCE_UNIT]?;
|
|
@@ -27,8 +29,9 @@ export declare class Lightning extends Handle<jlightning> {
|
|
|
27
29
|
private [LightningPropertyKey.TARGET_Y]?;
|
|
28
30
|
private [LightningPropertyKey.TARGET_Z]?;
|
|
29
31
|
private [LightningPropertyKey.DURATION]?;
|
|
32
|
+
private [LightningPropertyKey.FADING]?;
|
|
30
33
|
constructor(handle: jlightning, typeId: LightningTypeId);
|
|
31
|
-
protected onDestroy():
|
|
34
|
+
protected onDestroy(): Destructor;
|
|
32
35
|
static create<T extends Lightning>(this: LightningConstructor<T>, typeId: LightningTypeId, ...parameters: [
|
|
33
36
|
...checkVisibility: [boolean] | [],
|
|
34
37
|
...sourceAndTarget: [sourceX: number, sourceY: number, targetX: number, targetY: number] | [
|
|
@@ -46,6 +49,10 @@ export declare class Lightning extends Handle<jlightning> {
|
|
|
46
49
|
target: Unit
|
|
47
50
|
]
|
|
48
51
|
]): T;
|
|
49
|
-
static flash(...parameters: [
|
|
52
|
+
static flash(...parameters: [
|
|
53
|
+
...parameters: Parameters<(typeof Lightning)["create"]>,
|
|
54
|
+
duration: number,
|
|
55
|
+
fading?: boolean
|
|
56
|
+
]): void;
|
|
50
57
|
}
|
|
51
58
|
export {};
|
package/engine/lightning.lua
CHANGED
|
@@ -1,15 +1,16 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
5
|
local ____exports = {}
|
|
5
|
-
local ____handle = require("core.types.handle")
|
|
6
|
-
local Handle = ____handle.Handle
|
|
7
6
|
local ____timer = require("core.types.timer")
|
|
8
7
|
local Timer = ____timer.Timer
|
|
9
8
|
local ____functions = require("utility.functions")
|
|
10
9
|
local forwardByN = ____functions.forwardByN
|
|
11
10
|
local ____unit_2Dmissile_2Ddata = require("engine.internal.unit-missile-data")
|
|
12
11
|
local MISSILE_DATA_BY_UNIT_TYPE_ID = ____unit_2Dmissile_2Ddata.MISSILE_DATA_BY_UNIT_TYPE_ID
|
|
12
|
+
local ____destroyable = require("destroyable")
|
|
13
|
+
local AbstractDestroyable = ____destroyable.AbstractDestroyable
|
|
13
14
|
local ____type = _G.type
|
|
14
15
|
local select = _G.select
|
|
15
16
|
local cos = math.cos
|
|
@@ -27,6 +28,11 @@ local getUnitZ = BlzGetUnitZ
|
|
|
27
28
|
local getUnitFlyHeight = GetUnitFlyHeight
|
|
28
29
|
local getLocationZ = GetLocationZ
|
|
29
30
|
local moveLocation = MoveLocation
|
|
31
|
+
local getLightningColorA = GetLightningColorA
|
|
32
|
+
local getLightningColorR = GetLightningColorR
|
|
33
|
+
local getLightningColorG = GetLightningColorG
|
|
34
|
+
local getLightningColorB = GetLightningColorB
|
|
35
|
+
local setLightningColor = SetLightningColor
|
|
30
36
|
local location = Location(0, 0)
|
|
31
37
|
local unitToUnitLightnings = setmetatable({}, {__mode = "k"})
|
|
32
38
|
local unitToPointLightnings = setmetatable({}, {__mode = "k"})
|
|
@@ -36,9 +42,10 @@ local temporaryLightningsCount = 0
|
|
|
36
42
|
____exports.Lightning = __TS__Class()
|
|
37
43
|
local Lightning = ____exports.Lightning
|
|
38
44
|
Lightning.name = "Lightning"
|
|
39
|
-
__TS__ClassExtends(Lightning,
|
|
45
|
+
__TS__ClassExtends(Lightning, AbstractDestroyable)
|
|
40
46
|
function Lightning.prototype.____constructor(self, handle, typeId)
|
|
41
|
-
|
|
47
|
+
AbstractDestroyable.prototype.____constructor(self)
|
|
48
|
+
self.handle = handle
|
|
42
49
|
self.typeId = typeId
|
|
43
50
|
end
|
|
44
51
|
function Lightning.prototype.onDestroy(self)
|
|
@@ -46,7 +53,7 @@ function Lightning.prototype.onDestroy(self)
|
|
|
46
53
|
unitToPointLightnings[self] = nil
|
|
47
54
|
pointToUnitLightnings[self] = nil
|
|
48
55
|
destroyLightning(self.handle)
|
|
49
|
-
return
|
|
56
|
+
return AbstractDestroyable.prototype.onDestroy(self)
|
|
50
57
|
end
|
|
51
58
|
function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, sourceYOrTargetXOrTargetUnit, sourceZOrTargetXOrTargetUnitOrTargetY, targetXOrTargetUnitOrTargetYOrTargetZ, targetY, targetZ)
|
|
52
59
|
if type(checkVisibility) ~= "boolean" then
|
|
@@ -62,7 +69,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
62
69
|
)
|
|
63
70
|
end
|
|
64
71
|
if targetZ ~= nil then
|
|
65
|
-
return
|
|
72
|
+
return __TS__New(
|
|
73
|
+
self,
|
|
66
74
|
addLightningEx(
|
|
67
75
|
util.id2s(typeId),
|
|
68
76
|
checkVisibility,
|
|
@@ -79,7 +87,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
79
87
|
if targetXOrTargetUnitOrTargetYOrTargetZ ~= nil then
|
|
80
88
|
if ____type(targetXOrTargetUnitOrTargetYOrTargetZ) == "number" then
|
|
81
89
|
if ____type(sourceXOrSourceUnit) == "number" then
|
|
82
|
-
return
|
|
90
|
+
return __TS__New(
|
|
91
|
+
self,
|
|
83
92
|
addLightning(
|
|
84
93
|
util.id2s(typeId),
|
|
85
94
|
checkVisibility,
|
|
@@ -92,7 +101,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
92
101
|
)
|
|
93
102
|
end
|
|
94
103
|
local unit = sourceXOrSourceUnit.handle
|
|
95
|
-
local lightning =
|
|
104
|
+
local lightning = __TS__New(
|
|
105
|
+
self,
|
|
96
106
|
addLightningEx(
|
|
97
107
|
util.id2s(typeId),
|
|
98
108
|
checkVisibility,
|
|
@@ -117,7 +127,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
117
127
|
return lightning
|
|
118
128
|
end
|
|
119
129
|
local unit = targetXOrTargetUnitOrTargetYOrTargetZ.handle
|
|
120
|
-
local lightning =
|
|
130
|
+
local lightning = __TS__New(
|
|
131
|
+
self,
|
|
121
132
|
addLightningEx(
|
|
122
133
|
util.id2s(typeId),
|
|
123
134
|
checkVisibility,
|
|
@@ -146,7 +157,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
146
157
|
local unit = sourceXOrSourceUnit.handle
|
|
147
158
|
moveLocation(location, sourceYOrTargetXOrTargetUnit, sourceZOrTargetXOrTargetUnitOrTargetY)
|
|
148
159
|
local z = getLocationZ(location)
|
|
149
|
-
local lightning =
|
|
160
|
+
local lightning = __TS__New(
|
|
161
|
+
self,
|
|
150
162
|
addLightningEx(
|
|
151
163
|
util.id2s(typeId),
|
|
152
164
|
checkVisibility,
|
|
@@ -173,7 +185,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
173
185
|
local unit = sourceZOrTargetXOrTargetUnitOrTargetY.handle
|
|
174
186
|
moveLocation(location, sourceXOrSourceUnit, sourceYOrTargetXOrTargetUnit)
|
|
175
187
|
local z = getLocationZ(location)
|
|
176
|
-
local lightning =
|
|
188
|
+
local lightning = __TS__New(
|
|
189
|
+
self,
|
|
177
190
|
addLightningEx(
|
|
178
191
|
util.id2s(typeId),
|
|
179
192
|
checkVisibility,
|
|
@@ -199,7 +212,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
199
212
|
end
|
|
200
213
|
local sourceUnit = sourceXOrSourceUnit.handle
|
|
201
214
|
local targetUnit = sourceYOrTargetXOrTargetUnit.handle
|
|
202
|
-
local lightning =
|
|
215
|
+
local lightning = __TS__New(
|
|
216
|
+
self,
|
|
203
217
|
addLightningEx(
|
|
204
218
|
util.id2s(typeId),
|
|
205
219
|
checkVisibility,
|
|
@@ -225,9 +239,19 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
225
239
|
return lightning
|
|
226
240
|
end
|
|
227
241
|
function Lightning.flash(self, ...)
|
|
228
|
-
local
|
|
242
|
+
local parameterOrDuration, durationOrFading = select(-2, ...)
|
|
243
|
+
local hasFading = ____type(durationOrFading) ~= "number"
|
|
244
|
+
local parametersToForwardCount = select("#", ...) - (hasFading and 2 or 1)
|
|
229
245
|
local lightning = forwardByN[parametersToForwardCount](____exports.Lightning.create, self, ...)
|
|
230
|
-
local duration
|
|
246
|
+
local duration
|
|
247
|
+
if hasFading then
|
|
248
|
+
duration = parameterOrDuration
|
|
249
|
+
if durationOrFading then
|
|
250
|
+
lightning[110] = true
|
|
251
|
+
end
|
|
252
|
+
else
|
|
253
|
+
duration = durationOrFading
|
|
254
|
+
end
|
|
231
255
|
lightning[109] = duration
|
|
232
256
|
temporaryLightningsCount = temporaryLightningsCount + 1
|
|
233
257
|
temporaryLightnings[temporaryLightningsCount] = lightning
|
|
@@ -295,6 +319,16 @@ Timer.onPeriod[UPDATE_PERIOD]:addListener(function()
|
|
|
295
319
|
temporaryLightnings[temporaryLightningsCount] = nil
|
|
296
320
|
temporaryLightningsCount = temporaryLightningsCount - 1
|
|
297
321
|
else
|
|
322
|
+
if lightning[110] then
|
|
323
|
+
local handle = lightning.handle
|
|
324
|
+
setLightningColor(
|
|
325
|
+
handle,
|
|
326
|
+
getLightningColorR(handle),
|
|
327
|
+
getLightningColorG(handle),
|
|
328
|
+
getLightningColorB(handle),
|
|
329
|
+
getLightningColorA(handle) * (1 - UPDATE_PERIOD / duration)
|
|
330
|
+
)
|
|
331
|
+
end
|
|
298
332
|
lightning[109] = duration - UPDATE_PERIOD
|
|
299
333
|
i = i + 1
|
|
300
334
|
end
|
|
@@ -1,2 +1,18 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
|
+
local animationNames = {
|
|
3
|
+
attack = true,
|
|
4
|
+
birth = true,
|
|
5
|
+
death = true,
|
|
6
|
+
decay = true,
|
|
7
|
+
dissipate = true,
|
|
8
|
+
morph = true,
|
|
9
|
+
portrait = true,
|
|
10
|
+
sleep = true,
|
|
11
|
+
spell = true,
|
|
12
|
+
stand = true,
|
|
13
|
+
walk = true
|
|
14
|
+
}
|
|
15
|
+
____exports.isAnimationName = function(value)
|
|
16
|
+
return animationNames[value] ~= nil
|
|
17
|
+
end
|
|
2
18
|
return ____exports
|
|
@@ -12,5 +12,5 @@ export type TechTreeDependency = {
|
|
|
12
12
|
level: number;
|
|
13
13
|
};
|
|
14
14
|
export type TechTreeDependencyInput = TechTreeDependency | UnitTypeId | UpgradeId;
|
|
15
|
-
export declare const extractTechTreeDependencyInputObjectDataEntryId: (techTreeDependencyInput: TechTreeDependencyInput) => ObjectDataEntryId;
|
|
15
|
+
export declare const extractTechTreeDependencyInputObjectDataEntryId: (techTreeDependencyInput: TechTreeDependencyInput) => ObjectDataEntryId & number;
|
|
16
16
|
export declare const extractTechTreeDependencyInputLevel: (techTreeDependencyInput: TechTreeDependencyInput) => number;
|
|
@@ -6,6 +6,8 @@ local __TS__New = ____lualib.__TS__New
|
|
|
6
6
|
local ____exports = {}
|
|
7
7
|
local ____channel = require("engine.object-data.entry.ability-type.channel")
|
|
8
8
|
local ChannelAbilityType = ____channel.ChannelAbilityType
|
|
9
|
+
local ____animation_2Dname = require("engine.object-data.auxiliary.animation-name")
|
|
10
|
+
local isAnimationName = ____animation_2Dname.isAnimationName
|
|
9
11
|
local ____order_2Dtype_2Dstring_2Did_2Dfactory = require("engine.object-data.utility.order-type-string-id-factory")
|
|
10
12
|
local orderTypeStringIdFactory = ____order_2Dtype_2Dstring_2Did_2Dfactory.orderTypeStringIdFactory
|
|
11
13
|
local ____timer = require("core.types.timer")
|
|
@@ -211,7 +213,16 @@ for abilityTypeId, usesAttackAnimation in pairs(postcompile(function()
|
|
|
211
213
|
for abilityTypeId, usesAttackAnimation in pairs(usesAttackAnimationByAbilityTypeId) do
|
|
212
214
|
if usesAttackAnimation then
|
|
213
215
|
local abilityType = checkNotNull(____exports.BlankConfigurableAbilityType:of(abilityTypeId))
|
|
214
|
-
abilityType.channelingAnimation
|
|
216
|
+
if isAnimationName(abilityType.channelingAnimation[1]) then
|
|
217
|
+
if abilityType.channelingAnimation[1] ~= "attack" then
|
|
218
|
+
abilityType.channelingAnimation = {"attack"}
|
|
219
|
+
end
|
|
220
|
+
else
|
|
221
|
+
abilityType.channelingAnimation = {
|
|
222
|
+
"attack",
|
|
223
|
+
table.unpack(abilityType.channelingAnimation)
|
|
224
|
+
}
|
|
225
|
+
end
|
|
215
226
|
end
|
|
216
227
|
end
|
|
217
228
|
return usesAttackAnimationByAbilityTypeId
|
|
@@ -54,10 +54,10 @@ __TS__SetDescriptor(
|
|
|
54
54
|
"plagueWardUnitTypeId",
|
|
55
55
|
{
|
|
56
56
|
get = function(self)
|
|
57
|
-
return self:
|
|
57
|
+
return self:getObjectDataEntryNumericIdLevelField("Aplu")
|
|
58
58
|
end,
|
|
59
59
|
set = function(self, plagueWardUnitTypeId)
|
|
60
|
-
self:
|
|
60
|
+
self:setObjectDataEntryNumericIdLevelField("Aplu", plagueWardUnitTypeId)
|
|
61
61
|
end
|
|
62
62
|
},
|
|
63
63
|
true
|
|
@@ -55,7 +55,7 @@ __TS__SetDescriptor(
|
|
|
55
55
|
get = function(self)
|
|
56
56
|
local abilityUpgrades = {}
|
|
57
57
|
for i = 0, 3 do
|
|
58
|
-
local abilityUpgrade = self:
|
|
58
|
+
local abilityUpgrade = self:getObjectDataEntryNumericIdsLevelField("Neg" .. tostring(3 + i))
|
|
59
59
|
for level = 0, #abilityUpgrade - 1 do
|
|
60
60
|
local levelAbilityUpgrade = abilityUpgrade[level + 1]
|
|
61
61
|
if #levelAbilityUpgrade == 2 then
|
|
@@ -71,7 +71,7 @@ __TS__SetDescriptor(
|
|
|
71
71
|
local ____opt_0 = abilityUpgrades[1]
|
|
72
72
|
local isArray = __TS__ArrayIsArray(____opt_0 and ____opt_0[1])
|
|
73
73
|
for i = 0, #abilityUpgrades - 1 do
|
|
74
|
-
self:
|
|
74
|
+
self:setObjectDataEntryNumericIdsLevelField(
|
|
75
75
|
"Neg" .. tostring(3 + i),
|
|
76
76
|
isArray and map(
|
|
77
77
|
abilityUpgrades,
|
|
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
|
|
|
15
15
|
"summonedUnitTypeId",
|
|
16
16
|
{
|
|
17
17
|
get = function(self)
|
|
18
|
-
return self:
|
|
18
|
+
return self:getObjectDataEntryNumericIdLevelField("Osf1")
|
|
19
19
|
end,
|
|
20
20
|
set = function(self, summonedUnitTypeId)
|
|
21
|
-
self:
|
|
21
|
+
self:setObjectDataEntryNumericIdLevelField("Osf1", summonedUnitTypeId)
|
|
22
22
|
end
|
|
23
23
|
},
|
|
24
24
|
true
|
|
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
|
|
|
15
15
|
"normalFormUnitTypeId",
|
|
16
16
|
{
|
|
17
17
|
get = function(self)
|
|
18
|
-
return self:
|
|
18
|
+
return self:getObjectDataEntryNumericIdLevelField("Eme1")
|
|
19
19
|
end,
|
|
20
20
|
set = function(self, normalFormUnitTypeId)
|
|
21
|
-
self:
|
|
21
|
+
self:setObjectDataEntryNumericIdLevelField("Eme1", normalFormUnitTypeId)
|
|
22
22
|
end
|
|
23
23
|
},
|
|
24
24
|
true
|
|
@@ -119,10 +119,10 @@ __TS__SetDescriptor(
|
|
|
119
119
|
"alternateFormUnitTypeId",
|
|
120
120
|
{
|
|
121
121
|
get = function(self)
|
|
122
|
-
return self:
|
|
122
|
+
return self:getObjectDataEntryNumericIdLevelField("Emeu")
|
|
123
123
|
end,
|
|
124
124
|
set = function(self, alternateFormUnitTypeId)
|
|
125
|
-
self:
|
|
125
|
+
self:setObjectDataEntryNumericIdLevelField("Emeu", alternateFormUnitTypeId)
|
|
126
126
|
end
|
|
127
127
|
},
|
|
128
128
|
true
|