warscript 0.0.1-dev.2b9d42c → 0.0.1-dev.2c83888

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (95) hide show
  1. package/core/types/frame.lua +47 -1
  2. package/core/types/item.d.ts +1 -0
  3. package/core/types/item.lua +1 -0
  4. package/core/types/sound.lua +1 -1
  5. package/destroyable.d.ts +1 -0
  6. package/destroyable.lua +9 -0
  7. package/engine/behavior.d.ts +4 -2
  8. package/engine/behavior.lua +69 -11
  9. package/engine/behaviour/ability/damage.d.ts +3 -0
  10. package/engine/behaviour/ability/damage.lua +8 -2
  11. package/engine/behaviour/ability.d.ts +9 -5
  12. package/engine/behaviour/ability.lua +29 -0
  13. package/engine/behaviour/unit/stun-immunity.d.ts +1 -1
  14. package/engine/behaviour/unit/stun-immunity.lua +5 -4
  15. package/engine/behaviour/unit.lua +13 -3
  16. package/engine/buff.d.ts +56 -19
  17. package/engine/buff.lua +283 -142
  18. package/engine/internal/item/is-actively-used.d.ts +7 -0
  19. package/engine/internal/item/is-actively-used.lua +20 -0
  20. package/engine/internal/item.d.ts +0 -2
  21. package/engine/internal/item.lua +0 -24
  22. package/engine/internal/mechanics/cast-ability.lua +6 -3
  23. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  24. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  25. package/engine/internal/object-data/health-bonus.lua +16 -0
  26. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  27. package/engine/internal/object-data/mana-bonus.lua +16 -0
  28. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  29. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  30. package/engine/internal/unit/attributes.d.ts +17 -0
  31. package/engine/internal/unit/attributes.lua +46 -0
  32. package/engine/internal/unit/bonus.d.ts +6 -0
  33. package/engine/internal/unit/bonus.lua +33 -3
  34. package/engine/internal/unit/fly-height.lua +3 -3
  35. package/engine/internal/unit/interrupts.d.ts +12 -0
  36. package/engine/internal/unit/interrupts.lua +28 -0
  37. package/engine/internal/unit/range-event.d.ts +12 -0
  38. package/engine/internal/unit/range-event.lua +90 -0
  39. package/engine/internal/unit/scale.lua +3 -3
  40. package/engine/internal/unit+bonus.lua +3 -3
  41. package/engine/internal/unit-missile-launch.lua +12 -5
  42. package/engine/internal/unit.d.ts +2 -9
  43. package/engine/internal/unit.lua +79 -121
  44. package/engine/local-client.d.ts +6 -1
  45. package/engine/local-client.lua +60 -5
  46. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  47. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  48. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  49. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
  50. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  51. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  52. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  53. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  54. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  55. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  56. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  57. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  58. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  59. package/engine/object-data/entry/ability-type.d.ts +2 -0
  60. package/engine/object-data/entry/ability-type.lua +84 -4
  61. package/engine/object-data/entry/buff-type/applicable.lua +113 -109
  62. package/engine/object-data/entry/destructible-type.d.ts +27 -1
  63. package/engine/object-data/entry/destructible-type.lua +155 -0
  64. package/engine/object-field/ability.lua +2 -2
  65. package/engine/object-field/item.d.ts +22 -0
  66. package/engine/object-field/item.lua +115 -0
  67. package/engine/object-field/unit.d.ts +7 -4
  68. package/engine/object-field/unit.lua +4 -0
  69. package/engine/object-field.d.ts +3 -1
  70. package/engine/object-field.lua +177 -119
  71. package/engine/random.d.ts +1 -0
  72. package/engine/random.lua +8 -0
  73. package/engine/standard/fields/item.d.ts +3 -0
  74. package/engine/standard/fields/item.lua +5 -0
  75. package/engine/standard/fields/unit.d.ts +11 -5
  76. package/engine/standard/fields/unit.lua +13 -4
  77. package/engine/unit.d.ts +3 -0
  78. package/engine/unit.lua +3 -0
  79. package/lualib_bundle.lua +1 -1
  80. package/math.d.ts +2 -0
  81. package/math.lua +14 -0
  82. package/objutil/buff.lua +9 -7
  83. package/objutil/object.lua +1 -1
  84. package/operation.lua +1 -4
  85. package/package.json +5 -5
  86. package/patch-lua.lua +15 -0
  87. package/utility/linked-map.d.ts +34 -0
  88. package/utility/linked-map.lua +101 -0
  89. package/utility/linked-set.d.ts +2 -1
  90. package/utility/linked-set.lua +21 -0
  91. package/utility/records.lua +20 -1
  92. /package/engine/internal/object-data/{armor-increase.d.ts → armor-bonus.d.ts} +0 -0
  93. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  94. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  95. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -0,0 +1,3 @@
1
+ /** @noSelfInFile */
2
+ import { ItemBooleanField } from "../../object-field/item";
3
+ export declare const IS_ACTIVELY_USED_ITEM_FIELD: ItemBooleanField & symbol;
@@ -0,0 +1,5 @@
1
+ local ____exports = {}
2
+ local ____item = require("engine.object-field.item")
3
+ local ItemBooleanField = ____item.ItemBooleanField
4
+ ____exports.IS_ACTIVELY_USED_ITEM_FIELD = ItemBooleanField:create(fourCC("iusa"))
5
+ return ____exports
@@ -1,6 +1,12 @@
1
1
  /** @noSelfInFile */
2
- import { UnitClassificationsField, UnitFlyHeightField, UnitPropulsionWindowField, UnitScalingValueField } from "../../object-field/unit";
3
- export declare const PROPULSION_WINDOW_UNIT_FLOAT_FIELD: UnitPropulsionWindowField & symbol;
4
- export declare const UNIT_CLASSIFICATIONS_FIELD: UnitClassificationsField & symbol;
5
- export declare const FLY_HEIGHT_UNIT_FLOAT_FIELD: UnitFlyHeightField & symbol;
6
- export declare const SCALING_VALUE_UNIT_FLOAT_FIELD: UnitScalingValueField & symbol;
2
+ import { UnitClassificationsField, UnitFloatField, UnitFlyHeightField, UnitHealthRegenerationTypeField, UnitIntegerField, UnitPropulsionWindowField, UnitScalingValueField } from "../../object-field/unit";
3
+ export declare const PROPULSION_WINDOW_UNIT_FIELD: UnitPropulsionWindowField & symbol;
4
+ export declare const CLASSIFICATIONS_UNIT_FIELD: UnitClassificationsField & symbol;
5
+ export declare const FLY_HEIGHT_UNIT_FIELD: UnitFlyHeightField & symbol;
6
+ export declare const SCALING_VALUE_UNIT_FIELD: UnitScalingValueField & symbol;
7
+ export declare const HEALTH_REGENERATION_RATE_UNIT_FIELD: UnitFloatField & symbol;
8
+ export declare const MANA_REGENERATION_RATE_UNIT_FIELD: UnitFloatField & symbol;
9
+ export declare const HEALTH_REGENERATION_TYPE_UNIT_FIELD: UnitHealthRegenerationTypeField & symbol;
10
+ export declare const STRENGTH_UNIT_FIELD: UnitIntegerField<number> & symbol;
11
+ export declare const AGILITY_UNIT_FIELD: UnitIntegerField<number> & symbol;
12
+ export declare const INTELLIGENCE_UNIT_FIELD: UnitIntegerField<number> & symbol;
@@ -1,11 +1,20 @@
1
1
  local ____exports = {}
2
2
  local ____unit = require("engine.object-field.unit")
3
3
  local UnitClassificationsField = ____unit.UnitClassificationsField
4
+ local UnitFloatField = ____unit.UnitFloatField
4
5
  local UnitFlyHeightField = ____unit.UnitFlyHeightField
6
+ local UnitHealthRegenerationTypeField = ____unit.UnitHealthRegenerationTypeField
7
+ local UnitIntegerField = ____unit.UnitIntegerField
5
8
  local UnitPropulsionWindowField = ____unit.UnitPropulsionWindowField
6
9
  local UnitScalingValueField = ____unit.UnitScalingValueField
7
- ____exports.PROPULSION_WINDOW_UNIT_FLOAT_FIELD = UnitPropulsionWindowField:create(fourCC("urpw"))
8
- ____exports.UNIT_CLASSIFICATIONS_FIELD = UnitClassificationsField:create(fourCC("utyp"))
9
- ____exports.FLY_HEIGHT_UNIT_FLOAT_FIELD = UnitFlyHeightField:create(fourCC("ufyh"))
10
- ____exports.SCALING_VALUE_UNIT_FLOAT_FIELD = UnitScalingValueField:create(fourCC("usca"))
10
+ ____exports.PROPULSION_WINDOW_UNIT_FIELD = UnitPropulsionWindowField:create(fourCC("urpw"))
11
+ ____exports.CLASSIFICATIONS_UNIT_FIELD = UnitClassificationsField:create(fourCC("utyp"))
12
+ ____exports.FLY_HEIGHT_UNIT_FIELD = UnitFlyHeightField:create(fourCC("ufyh"))
13
+ ____exports.SCALING_VALUE_UNIT_FIELD = UnitScalingValueField:create(fourCC("usca"))
14
+ ____exports.HEALTH_REGENERATION_RATE_UNIT_FIELD = UnitFloatField:create(fourCC("uhpr"))
15
+ ____exports.MANA_REGENERATION_RATE_UNIT_FIELD = UnitFloatField:create(fourCC("umpr"))
16
+ ____exports.HEALTH_REGENERATION_TYPE_UNIT_FIELD = UnitHealthRegenerationTypeField:create(fourCC("uhrt"))
17
+ ____exports.STRENGTH_UNIT_FIELD = UnitIntegerField:create(fourCC("ustc"))
18
+ ____exports.AGILITY_UNIT_FIELD = UnitIntegerField:create(fourCC("uagc"))
19
+ ____exports.INTELLIGENCE_UNIT_FIELD = UnitIntegerField:create(fourCC("uinc"))
11
20
  return ____exports
package/engine/unit.d.ts CHANGED
@@ -19,8 +19,11 @@ import "./internal/unit/invulnerability-counter";
19
19
  import "./internal/unit/detach-missiles";
20
20
  import "./internal/unit/main-selected";
21
21
  import "./internal/unit/add-item-to-slot-init";
22
+ import "./internal/unit/attributes";
22
23
  import "./internal/unit/fly-height";
23
24
  import "./internal/unit/scale";
25
+ import "./internal/unit/interrupts";
26
+ import "./internal/unit/range-event";
24
27
  import "./internal/unit/band-aids/ancestral-spirit-cannibalize";
25
28
  export { Unit, DamagingEvent, DamageEvent } from "./internal/unit";
26
29
  export * from "./internal/unit+damage";
package/engine/unit.lua CHANGED
@@ -19,8 +19,11 @@ require("engine.internal.unit.invulnerability-counter")
19
19
  require("engine.internal.unit.detach-missiles")
20
20
  require("engine.internal.unit.main-selected")
21
21
  require("engine.internal.unit.add-item-to-slot-init")
22
+ require("engine.internal.unit.attributes")
22
23
  require("engine.internal.unit.fly-height")
23
24
  require("engine.internal.unit.scale")
25
+ require("engine.internal.unit.interrupts")
26
+ require("engine.internal.unit.range-event")
24
27
  require("engine.internal.unit.band-aids.ancestral-spirit-cannibalize")
25
28
  do
26
29
  local ____unit = require("engine.internal.unit")
package/lualib_bundle.lua CHANGED
@@ -2241,7 +2241,7 @@ local function __TS__SourceMapTraceBack(fileName, sourceMap)
2241
2241
  end
2242
2242
  local result = string.gsub(
2243
2243
  trace,
2244
- "(%S+)%.lua:(%d+)",
2244
+ "([^%s<]+)%.lua:(%d+)",
2245
2245
  function(file, line) return replacer(nil, file .. ".lua", file .. ".ts", line) end
2246
2246
  )
2247
2247
  local function stringReplacer(____, file, line)
package/math.d.ts CHANGED
@@ -23,6 +23,8 @@ export declare const floor: typeof math.floor;
23
23
  export declare const log: typeof math.log;
24
24
  export declare const max: typeof math.max;
25
25
  export declare const min: typeof math.min;
26
+ export declare const sum: (x: number, ...numbers: number[]) => number;
27
+ export declare const product: (x: number, ...numbers: number[]) => number;
26
28
  /** Returns the signum function of the argument;
27
29
  * zero if the argument is zero,
28
30
  * 1.0 if the argument is greater than zero,
package/math.lua CHANGED
@@ -39,6 +39,20 @@ ____exports.floor = math.floor
39
39
  ____exports.log = math.log
40
40
  ____exports.max = math.max
41
41
  ____exports.min = math.min
42
+ ____exports.sum = function(x, ...)
43
+ for i = 1, select("#", ...) do
44
+ local number = select(i, ...)
45
+ x = x + number
46
+ end
47
+ return x
48
+ end
49
+ ____exports.product = function(x, ...)
50
+ for i = 1, select("#", ...) do
51
+ local number = select(i, ...)
52
+ x = x * number
53
+ end
54
+ return x
55
+ end
42
56
  --- Returns the signum function of the argument;
43
57
  -- zero if the argument is zero,
44
58
  -- 1.0 if the argument is greater than zero,
package/objutil/buff.lua CHANGED
@@ -29,6 +29,8 @@ local ____timer = require("core.types.timer")
29
29
  local Timer = ____timer.Timer
30
30
  local ____exception = require("exception")
31
31
  local IllegalStateException = ____exception.IllegalStateException
32
+ local ____linked_2Dmap = require("utility.linked-map")
33
+ local LinkedMap = ____linked_2Dmap.LinkedMap
32
34
  local ____assert = _G.assert
33
35
  local ____pairs = _G.pairs
34
36
  ____exports.BuffDefinition = __TS__Class()
@@ -461,7 +463,7 @@ local buffs = setmetatable(
461
463
  {
462
464
  __mode = "k",
463
465
  __index = function(self, unit)
464
- local ____table = {}
466
+ local ____table = __TS__New(LinkedMap)
465
467
  self[unit] = ____table
466
468
  return ____table
467
469
  end
@@ -494,7 +496,7 @@ function Buff.prototype.____constructor(self, unit, source, duration, level, pre
494
496
  end
495
497
  local constructor = self.constructor
496
498
  local instances = buffs[unit]
497
- local instance = instances[constructor]
499
+ local instance = instances:get(constructor)
498
500
  if instance then
499
501
  instance:destroy()
500
502
  if not instance.destroyed then
@@ -507,7 +509,7 @@ function Buff.prototype.____constructor(self, unit, source, duration, level, pre
507
509
  )
508
510
  end
509
511
  end
510
- instances[constructor] = self
512
+ instances:put(constructor, self)
511
513
  if preset then
512
514
  local unitHandle = unit.handle
513
515
  local slowPoisonMethod = not preset.positive and not preset.magic
@@ -586,13 +588,13 @@ function Buff.apply(self, ...)
586
588
  end
587
589
  end
588
590
  function Buff.getInstance(self, unit)
589
- return buffs[unit][self]
591
+ return buffs[unit]:get(self)
590
592
  end
591
593
  function Buff.isApplied(self, unit)
592
- return buffs[unit][self] ~= nil
594
+ return buffs[unit]:get(self) ~= nil
593
595
  end
594
596
  function Buff.ifApplied(self, unit, action)
595
- local instance = buffs[unit][self]
597
+ local instance = buffs[unit]:get(self)
596
598
  if instance then
597
599
  ____assert(__TS__InstanceOf(instance, self))
598
600
  action(instance)
@@ -615,7 +617,7 @@ function Buff.prototype.destroy(self)
615
617
  if self.preset then
616
618
  self.unit:removeAbility(self.preset.buffId)
617
619
  end
618
- buffs[self.unit][self.constructor] = nil
620
+ buffs[self.unit]:remove(self.constructor)
619
621
  self.destroyed = true
620
622
  end
621
623
  function Buff.prototype.onDispel(self, source)
@@ -153,7 +153,7 @@ end
153
153
  function ObjectDefinition.getLevelArrayFieldValue(self, level, value, values)
154
154
  return type(values) == "function" and values(level, value) or (__TS__ArrayIsArray(values[1]) and values[1] or values)
155
155
  end
156
- ____exports.ObjectType = ObjectType or ({})
156
+ ____exports.ObjectType = ____exports.ObjectType or ({})
157
157
  ____exports.ObjectType.ABILITY = 0
158
158
  ____exports.ObjectType[____exports.ObjectType.ABILITY] = "ABILITY"
159
159
  ____exports.ObjectType.ITEM = 1
package/operation.lua CHANGED
@@ -22,10 +22,7 @@ OperationMonitor.name = "OperationMonitor"
22
22
  __TS__ClassExtends(OperationMonitor, __TS__Promise)
23
23
  function OperationMonitor.prototype.____constructor(self, operation, ...)
24
24
  local args = {...}
25
- __TS__Promise.prototype.____constructor(
26
- self,
27
- table.unpack(args)
28
- )
25
+ __TS__Promise.prototype.____constructor(self, ...)
29
26
  self.o = operation
30
27
  end
31
28
  function OperationMonitor.prototype.cancel(self)
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "$schema": "https://json.schemastore.org/package",
3
3
  "name": "warscript",
4
- "version": "0.0.1-dev.2b9d42c",
4
+ "version": "0.0.1-dev.2c83888",
5
5
  "description": "A typescript library for Warcraft III using Warpack.",
6
6
  "keywords": [
7
7
  "warcraft",
@@ -22,13 +22,13 @@
22
22
  },
23
23
  "peerDependencies": {
24
24
  "@warscript/language-extensions": "^0.0.1",
25
- "@warscript/tstl-plugin": "^0.0.4",
25
+ "@warscript/tstl-plugin": "^0.0.6",
26
26
  "lua-types": "^2.13.1",
27
- "warpack": "0.0.1-dev.efd0770"
27
+ "warpack": "0.0.1-dev.e490aaf"
28
28
  },
29
29
  "devDependencies": {
30
- "@typescript-eslint/eslint-plugin": "^8.13.0",
31
- "@typescript-eslint/parser": "^8.13.0",
30
+ "@typescript-eslint/eslint-plugin": "^8.61.1",
31
+ "@typescript-eslint/parser": "^8.61.1",
32
32
  "async": "^3.2.6",
33
33
  "copyfiles": "^2.4.1",
34
34
  "eslint": "^9.14.0",
package/patch-lua.lua CHANGED
@@ -1,5 +1,9 @@
1
+ local error = _G.error
1
2
  local getmetatable = _G.getmetatable
2
3
  local ipairs = _G.ipairs
4
+ local select = _G.select
5
+ local tostring = _G.tostring
6
+ local tableconcat = table.concat
3
7
 
4
8
  _G.ipairs = function(t)
5
9
  local metatable = getmetatable(t)
@@ -8,3 +12,14 @@ _G.ipairs = function(t)
8
12
  end
9
13
  return ipairs(t)
10
14
  end
15
+
16
+ _G.assert = function(v, ...)
17
+ if not v then
18
+ local args = {}
19
+ for i = 1, select("#", ...) do
20
+ args[i] = tostring(select(i, ...))
21
+ end
22
+ error(tableconcat(args, " "))
23
+ end
24
+ return v, ...
25
+ end
@@ -0,0 +1,34 @@
1
+ /** @noSelfInFile */
2
+ import { ReadonlyLinkedSet } from "./linked-set";
3
+ type IteratorState<K extends AnyNotNil, V> = {
4
+ n?: K;
5
+ t: LuaMap<K, K>;
6
+ v: LuaMap<K, V>;
7
+ };
8
+ type OneSidedTypeGuard = {
9
+ readonly __oneSidedTypeGuard: unique symbol;
10
+ };
11
+ export interface ReadonlyLinkedMap<K extends AnyNotNil, V> extends LuaPairsIterable<K, V> {
12
+ readonly keys: ReadonlyLinkedSet<K>;
13
+ get(key: K): V | undefined;
14
+ contains(key: AnyNotNil): key is K & OneSidedTypeGuard;
15
+ readonly size: number;
16
+ }
17
+ export interface LinkedMap<K extends AnyNotNil, V> extends LuaPairsIterable<K, V> {
18
+ readonly __linkedSet: unique symbol;
19
+ }
20
+ export declare class LinkedMap<K extends AnyNotNil, V> implements ReadonlyLinkedMap<K, V> {
21
+ private k;
22
+ private v;
23
+ get keys(): ReadonlyLinkedSet<K>;
24
+ get(key: K): V | undefined;
25
+ getOrPut(key: K, defaultValue: (this: void) => V): V;
26
+ put(key: K, value: V): void;
27
+ remove(key: K): boolean;
28
+ contains(key: AnyNotNil): key is K & OneSidedTypeGuard;
29
+ get size(): number;
30
+ protected __pairs(this: LinkedMap<K, V>): LuaIterator<LuaMultiReturn<[K | undefined, V | undefined]>, IteratorState<K, V>>;
31
+ }
32
+ export declare const emptyLinkedMap: <K extends AnyNotNil, V>() => ReadonlyLinkedMap<K, V>;
33
+ export declare const mutableLinkedMap: <K extends AnyNotNil, V>() => LinkedMap<K, V>;
34
+ export {};
@@ -0,0 +1,101 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__New = ____lualib.__TS__New
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
6
+ local ____exports = {}
7
+ local ____linked_2Dset = require("utility.linked-set")
8
+ local LinkedSet = ____linked_2Dset.LinkedSet
9
+ local ____exception = require("exception")
10
+ local UnsupportedOperationException = ____exception.UnsupportedOperationException
11
+ local function linkedMapNext(state)
12
+ local n = state.n
13
+ state.n = state.t[n]
14
+ return n, state.v[n]
15
+ end
16
+ ____exports.LinkedMap = __TS__Class()
17
+ local LinkedMap = ____exports.LinkedMap
18
+ LinkedMap.name = "LinkedMap"
19
+ function LinkedMap.prototype.____constructor(self)
20
+ self.k = __TS__New(LinkedSet)
21
+ self.v = {}
22
+ end
23
+ function LinkedMap.prototype.get(self, key)
24
+ return self.v[key]
25
+ end
26
+ function LinkedMap.prototype.getOrPut(self, key, defaultValue)
27
+ local value = self.v[key]
28
+ if value ~= nil then
29
+ return value
30
+ end
31
+ value = defaultValue()
32
+ self.k:add(key)
33
+ self.v[key] = value
34
+ return value
35
+ end
36
+ function LinkedMap.prototype.put(self, key, value)
37
+ self.k:add(key)
38
+ self.v[key] = value
39
+ end
40
+ function LinkedMap.prototype.remove(self, key)
41
+ if self.k:remove(key) then
42
+ self.v[key] = nil
43
+ return true
44
+ end
45
+ return false
46
+ end
47
+ function LinkedMap.prototype.contains(self, key)
48
+ return self.keys:contains(key)
49
+ end
50
+ function LinkedMap.prototype.__pairs(self)
51
+ return linkedMapNext, {n = self.k.f, t = self.k.n, v = self.v}, nil
52
+ end
53
+ __TS__SetDescriptor(
54
+ LinkedMap.prototype,
55
+ "keys",
56
+ {get = function(self)
57
+ return self.k
58
+ end},
59
+ true
60
+ )
61
+ __TS__SetDescriptor(
62
+ LinkedMap.prototype,
63
+ "size",
64
+ {get = function(self)
65
+ return self.keys.size
66
+ end},
67
+ true
68
+ )
69
+ local emptyIteratorState = {t = {}, v = {}}
70
+ local EmptyLinkedMap = __TS__Class()
71
+ EmptyLinkedMap.name = "EmptyLinkedMap"
72
+ __TS__ClassExtends(EmptyLinkedMap, ____exports.LinkedMap)
73
+ function EmptyLinkedMap.prototype.getOrPut(self)
74
+ error(
75
+ __TS__New(UnsupportedOperationException),
76
+ 0
77
+ )
78
+ end
79
+ function EmptyLinkedMap.prototype.put(self)
80
+ error(
81
+ __TS__New(UnsupportedOperationException),
82
+ 0
83
+ )
84
+ end
85
+ function EmptyLinkedMap.prototype.remove(self)
86
+ error(
87
+ __TS__New(UnsupportedOperationException),
88
+ 0
89
+ )
90
+ end
91
+ function EmptyLinkedMap.prototype.__pairs(self)
92
+ return linkedMapNext, emptyIteratorState, nil
93
+ end
94
+ local EMPTY_LINKED_MAP = __TS__New(EmptyLinkedMap)
95
+ ____exports.emptyLinkedMap = function()
96
+ return EMPTY_LINKED_MAP
97
+ end
98
+ ____exports.mutableLinkedMap = function()
99
+ return __TS__New(____exports.LinkedMap)
100
+ end
101
+ return ____exports
@@ -14,7 +14,7 @@ export interface ReadonlyLinkedSet<T extends AnyNotNil> extends LuaPairsKeyItera
14
14
  next(key: T): T | undefined;
15
15
  previous(key: T): T | undefined;
16
16
  contains(key: AnyNotNil): key is T & OneSidedTypeGuard;
17
- size: number;
17
+ readonly size: number;
18
18
  forEach<Args extends any[]>(action: (value: T, ...args: Args) => void, ...args: Args): void;
19
19
  toArray(): T[];
20
20
  sumOf(selector: ((value: T) => number) | KeysOfType<T, number>): number;
@@ -40,6 +40,7 @@ export declare class LinkedSet<T extends AnyNotNil> implements ReadonlyLinkedSet
40
40
  next(key: T): T | undefined;
41
41
  previous(key: T): T | undefined;
42
42
  add(key: T): boolean;
43
+ protected addBefore(value: T, key: T): boolean;
43
44
  remove(key: T): boolean;
44
45
  contains(key: AnyNotNil): key is T & OneSidedTypeGuard;
45
46
  clear(): void;
@@ -85,6 +85,23 @@ function LinkedSet.prototype.add(self, key)
85
85
  end
86
86
  return true
87
87
  end
88
+ function LinkedSet.prototype.addBefore(self, value, key)
89
+ local n = self.n
90
+ local p = self.p
91
+ local previous = p[value]
92
+ if previous ~= nil then
93
+ n[previous] = key
94
+ p[key] = previous
95
+ elseif value == self.f then
96
+ self.f = key
97
+ else
98
+ return false
99
+ end
100
+ n[key] = value
101
+ p[value] = key
102
+ self.s = self.s + 1
103
+ return true
104
+ end
88
105
  function LinkedSet.prototype.remove(self, key)
89
106
  local n = self.n
90
107
  local next = n[key]
@@ -182,6 +199,7 @@ __TS__SetDescriptor(
182
199
  end},
183
200
  true
184
201
  )
202
+ local emptyIteratorState = {t = {}}
185
203
  local EmptyLinkedSet = __TS__Class()
186
204
  EmptyLinkedSet.name = "EmptyLinkedSet"
187
205
  __TS__ClassExtends(EmptyLinkedSet, ____exports.LinkedSet)
@@ -191,6 +209,9 @@ function EmptyLinkedSet.prototype.add(self)
191
209
  0
192
210
  )
193
211
  end
212
+ function EmptyLinkedSet.prototype.__pairs(self)
213
+ return linkedSetNext, emptyIteratorState, nil
214
+ end
194
215
  local EMPTY_LINKED_SET = __TS__New(EmptyLinkedSet)
195
216
  ____exports.emptyLinkedSet = function()
196
217
  return EMPTY_LINKED_SET
@@ -1,9 +1,28 @@
1
1
  local ____exports = {}
2
+ local ____pairs = _G.pairs
3
+ local tableSort = table.sort
2
4
  ____exports.invertRecord = function(record)
3
5
  local invertRecord = {}
4
- for key, value in pairs(record) do
6
+ for key, value in ____pairs(record) do
5
7
  invertRecord[value] = key
6
8
  end
7
9
  return invertRecord
8
10
  end
11
+ local sortedKeysInternal = {}
12
+ local lastSortedKeysLength = 0
13
+ ---
14
+ -- @internal For use by internal systems only.
15
+ ____exports.sortedKeysUnnested = function(record)
16
+ local length = 0
17
+ for key in ____pairs(record) do
18
+ length = length + 1
19
+ sortedKeysInternal[length] = key
20
+ end
21
+ for i = length + 1, lastSortedKeysLength do
22
+ sortedKeysInternal[i] = nil
23
+ end
24
+ lastSortedKeysLength = length
25
+ tableSort(sortedKeysInternal)
26
+ return sortedKeysInternal
27
+ end
9
28
  return ____exports