warscript 0.0.1-dev.2ae9956 → 0.0.1-dev.2b9d42c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +24 -21
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.lua +6 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +12 -1
- package/engine/behavior.lua +172 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +7 -2
- package/engine/behaviour/ability.lua +28 -22
- package/engine/behaviour/unit/stun-immunity.d.ts +11 -5
- package/engine/behaviour/unit/stun-immunity.lua +53 -28
- package/engine/behaviour/unit.d.ts +40 -2
- package/engine/behaviour/unit.lua +259 -6
- package/engine/buff.d.ts +63 -45
- package/engine/buff.lua +329 -234
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -9
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +18 -17
- package/engine/internal/item.lua +137 -51
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +45 -14
- package/engine/internal/unit.d.ts +42 -17
- package/engine/internal/unit.lua +331 -165
- package/engine/lightning.d.ts +4 -3
- package/engine/lightning.lua +21 -12
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +85 -24
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +25 -5
- package/engine/object-data/entry/unit-type.lua +258 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +69 -3
- package/engine/object-field/unit.lua +264 -7
- package/engine/object-field.d.ts +23 -6
- package/engine/object-field.lua +309 -126
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/unit.d.ts +6 -0
- package/engine/standard/fields/unit.lua +11 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +3 -0
- package/engine/unit.lua +3 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +2 -3
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +2 -0
- package/utility/linked-set.lua +22 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -1,6 +1,7 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____behavior = require("engine.behavior")
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@@ -9,17 +10,151 @@ local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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require("engine.internal.unit+ability")
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require("engine.internal.unit-missile-launch")
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local ____lua_2Dmaps = require("utility.lua-maps")
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local getOrPut = ____lua_2Dmaps.getOrPut
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local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
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local ____lua_2Dsets = require("utility.lua-sets")
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local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
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local ____bonus = require("engine.internal.unit.bonus")
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local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
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local getUnitBonus = ____bonus.getUnitBonus
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local removeUnitBonus = ____bonus.removeUnitBonus
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local safeCall = warpack.safeCall
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local createBehaviorFunctionsByUnitTypeId = {}
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local behaviorsByOwningPlayerEvent = {}
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local listenerByBehaviorByOwningPlayerEvent = {}
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local owningPlayerEventsByBehavior = {}
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local behaviorsByInRangeUnitEvent = {}
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local rangeByBehaviorByInRangeUnitEvent = {}
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local listenerByBehaviorByInRangeUnitEvent = {}
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local inRangeUnitEventsByBehavior = {}
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____exports.UnitBehavior = __TS__Class()
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local UnitBehavior = ____exports.UnitBehavior
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UnitBehavior.name = "UnitBehavior"
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__TS__ClassExtends(UnitBehavior, Behavior)
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Behavior.prototype.____constructor(self, unit)
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function UnitBehavior.prototype.____constructor(self, unit, priority)
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Behavior.prototype.____constructor(self, unit, priority)
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end
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function UnitBehavior.prototype.onDestroy(self)
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local ____opt_0 = behaviorsByOwningPlayerEvent[event]
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end
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____opt_2[self] = nil
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end
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end
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owningPlayerEventsByBehavior[self] = nil
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end
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local inRangeUnitEvents = inRangeUnitEventsByBehavior[self]
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local ____opt_4 = behaviorsByInRangeUnitEvent[event]
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end
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local ____opt_6 = rangeByBehaviorByInRangeUnitEvent[event]
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____opt_6[self] = nil
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end
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local ____opt_8 = listenerByBehaviorByInRangeUnitEvent[event]
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____opt_8[self] = nil
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end
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end
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inRangeUnitEventsByBehavior[self] = nil
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end
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end
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end
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return Behavior.prototype.onDestroy(self)
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end
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function UnitBehavior.prototype.getUnitBonus(self, bonusType)
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local ____opt_10 = self._bonusIdByBonusType
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local bonusId = ____opt_10 and ____opt_10[bonusType]
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return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
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end
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function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
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local bonusIdByBonusType = self._bonusIdByBonusType
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bonusIdByBonusType = {}
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self._bonusIdByBonusType = bonusIdByBonusType
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end
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bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self.object, bonusType, bonusIdByBonusType[bonusType], value)
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end
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function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
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local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
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listenerByBehavior[self] = listener
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getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
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local behaviors = behaviorsByOwningPlayerEvent[event]
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if behaviors == nil then
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event:addListener(function(...)
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local behaviors = behaviorsByOwningPlayerEvent[event]
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if behaviors ~= nil then
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local player = extractPlayer(...)
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if player ~= nil then
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for behavior in pairs(behaviors) do
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if behavior.unit.owner == player then
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safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
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end
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end
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end
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end
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end)
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behaviors = __TS__New(LinkedSet)
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behaviorsByOwningPlayerEvent[event] = behaviors
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end
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behaviors:add(self)
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end
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function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
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local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
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rangeByBehavior[self] = range
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local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
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listenerByBehavior[self] = listener
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getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
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local behaviors = behaviorsByInRangeUnitEvent[event]
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if behaviors == nil then
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event:addListener(function(...)
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local behaviors = behaviorsByInRangeUnitEvent[event]
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if behaviors ~= nil then
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local unit = extractUnit(...)
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for behavior in pairs(behaviors) do
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local range = rangeByBehavior[behavior]
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if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
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safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
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end
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end
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end
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end
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end)
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behaviors = __TS__New(LinkedSet)
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behaviorsByInRangeUnitEvent[event] = behaviors
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end
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behaviors:add(self)
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end
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function UnitBehavior.prototype.onImmediateOrder(self, orderId)
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end
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function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
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end
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function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
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end
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function UnitBehavior.prototype.onAutoAttackStart(self, target)
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end
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function UnitBehavior.prototype.onAutoAttackFinish(self, target)
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end
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function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
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end
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function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
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end
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function UnitBehavior.prototype.onDamageDealing(self, target, event)
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end
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function UnitBehavior.prototype.onDamageDealt(self, target, event)
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@@ -32,6 +167,34 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
|
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end
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33
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|
function UnitBehavior.prototype.onAbilityLost(self, ability)
|
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end
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+
function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
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end
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function UnitBehavior.prototype.onAbilityImpact(self, ability)
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end
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function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
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end
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+
function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
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end
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+
function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
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+
end
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function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
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+
end
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function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
|
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+
end
|
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+
function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
|
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end
|
|
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+
function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
|
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+
end
|
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|
+
function UnitBehavior.prototype.onAbilityStop(self, ability)
|
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+
end
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function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
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end
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function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
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end
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function UnitBehavior.prototype.onBuffGained(self, buff)
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end
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function UnitBehavior.prototype.onBuffLost(self, buff)
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end
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function UnitBehavior.prototype.onItemDropped(self, item)
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end
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function UnitBehavior.prototype.onItemPickedUp(self, item)
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@@ -40,10 +203,29 @@ function UnitBehavior.prototype.onItemUsed(self, item)
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end
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function UnitBehavior.prototype.onItemStacked(self, item)
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end
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function UnitBehavior.prototype.onItemChargesChanged(self, item)
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+
end
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function UnitBehavior.prototype.onKill(self, target)
|
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end
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45
210
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function UnitBehavior.prototype.onDeath(self, source)
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end
|
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+
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
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+
end
|
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+
function UnitBehavior.bindUnitType(self, unitTypeId, ...)
|
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+
local args = {...}
|
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+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
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|
+
if createBehaviorFunctions == nil then
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createBehaviorFunctions = {}
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+
createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
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+
end
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+
createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
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return __TS__New(
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self,
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unit,
|
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table.unpack(args)
|
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|
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)
|
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|
+
end
|
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|
+
end
|
|
47
229
|
__TS__SetDescriptor(
|
|
48
230
|
UnitBehavior.prototype,
|
|
49
231
|
"unit",
|
|
@@ -53,11 +235,28 @@ __TS__SetDescriptor(
|
|
|
53
235
|
true
|
|
54
236
|
);
|
|
55
237
|
(function(self)
|
|
238
|
+
Unit.onImmediateOrder:addListener(function(source, orderId)
|
|
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|
+
____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
|
|
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|
+
end)
|
|
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|
+
Unit.onTargetOrder:addListener(function(source, orderId, target)
|
|
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|
+
____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
|
|
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|
+
end)
|
|
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|
+
Unit.onPointOrder:addListener(function(source, orderId, x, y)
|
|
245
|
+
____exports.UnitBehavior:forAll(
|
|
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|
+
source,
|
|
247
|
+
"onPointOrder",
|
|
248
|
+
orderId,
|
|
249
|
+
x,
|
|
250
|
+
y
|
|
251
|
+
)
|
|
252
|
+
end)
|
|
56
253
|
Unit.autoAttackStartEvent:addListener(function(source, target)
|
|
57
254
|
____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
|
|
255
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
|
|
58
256
|
end)
|
|
59
257
|
Unit.autoAttackFinishEvent:addListener(function(source, target)
|
|
60
258
|
____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
|
|
259
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
|
|
61
260
|
end)
|
|
62
261
|
Unit.onDamaging:addListener(function(source, target, event)
|
|
63
262
|
if source ~= nil then
|
|
@@ -71,11 +270,51 @@ __TS__SetDescriptor(
|
|
|
71
270
|
end
|
|
72
271
|
____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
|
|
73
272
|
end)
|
|
74
|
-
Unit.abilityGainedEvent:addListener(function(source,
|
|
75
|
-
____exports.UnitBehavior:forAll(source, "onAbilityGained",
|
|
273
|
+
Unit.abilityGainedEvent:addListener(function(source, ability)
|
|
274
|
+
____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
|
|
275
|
+
end)
|
|
276
|
+
Unit.abilityLostEvent:addListener(function(source, ability)
|
|
277
|
+
____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
|
|
278
|
+
end)
|
|
279
|
+
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
280
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
281
|
+
end)
|
|
282
|
+
Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
|
|
283
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
|
|
76
284
|
end)
|
|
77
|
-
Unit.
|
|
78
|
-
____exports.UnitBehavior:forAll(source, "
|
|
285
|
+
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
286
|
+
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
287
|
+
end)
|
|
288
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
289
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
290
|
+
end)
|
|
291
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
292
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
293
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
294
|
+
end)
|
|
295
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
296
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
297
|
+
end)
|
|
298
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
299
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
300
|
+
end)
|
|
301
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
|
302
|
+
____exports.UnitBehavior:forAll(
|
|
303
|
+
source,
|
|
304
|
+
"onAbilityPointTargetImpact",
|
|
305
|
+
ability,
|
|
306
|
+
x,
|
|
307
|
+
y
|
|
308
|
+
)
|
|
309
|
+
end)
|
|
310
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
311
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
312
|
+
end)
|
|
313
|
+
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
314
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
315
|
+
end)
|
|
316
|
+
Unit.abilityStopEvent:addListener(function(source, ability)
|
|
317
|
+
____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
|
|
79
318
|
end)
|
|
80
319
|
Unit.deathEvent:addListener(function(target, source)
|
|
81
320
|
if source ~= nil then
|
|
@@ -95,7 +334,21 @@ __TS__SetDescriptor(
|
|
|
95
334
|
Unit.itemStackedEvent:addListener(function(unit, item)
|
|
96
335
|
____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
|
|
97
336
|
end)
|
|
337
|
+
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
338
|
+
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
339
|
+
end)
|
|
340
|
+
Unit.onOwnerChange:addListener(function(unit, previousOwner)
|
|
341
|
+
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
342
|
+
end)
|
|
98
343
|
end)(UnitBehavior)
|
|
344
|
+
Unit.onCreate:addListener(function(unit)
|
|
345
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
|
|
346
|
+
if createBehaviorFunctions ~= nil then
|
|
347
|
+
for ____, createBehavior in ipairs(createBehaviorFunctions) do
|
|
348
|
+
createBehavior(unit)
|
|
349
|
+
end
|
|
350
|
+
end
|
|
351
|
+
end)
|
|
99
352
|
Unit.destroyEvent:addListener(function(unit)
|
|
100
353
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
|
101
354
|
end)
|
package/engine/buff.d.ts
CHANGED
|
@@ -13,6 +13,7 @@ import { UnitBehavior } from "./behaviour/unit";
|
|
|
13
13
|
import type { Widget } from "../core/types/widget";
|
|
14
14
|
import { Destructor } from "../destroyable";
|
|
15
15
|
import { Event } from "../event";
|
|
16
|
+
import { AbilityBehavior } from "./behaviour/ability";
|
|
16
17
|
export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
|
|
17
18
|
type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
|
|
18
19
|
type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
|
|
@@ -57,12 +58,14 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
57
58
|
attackSpeedIncreaseFactor?: NumberParameterValueType;
|
|
58
59
|
movementSpeedIncreaseFactor?: NumberParameterValueType;
|
|
59
60
|
evasionProbability?: NumberParameterValueType;
|
|
61
|
+
missProbability?: NumberParameterValueType;
|
|
60
62
|
damageFactor?: NumberParameterValueType;
|
|
61
63
|
receivedDamageFactor?: NumberParameterValueType;
|
|
62
64
|
receivedMagicDamageFactor?: NumberParameterValueType;
|
|
63
65
|
durationIncreaseOnAutoAttack?: NumberParameterValueType;
|
|
64
66
|
maximumRemainingDuration?: NumberParameterValueType;
|
|
65
67
|
maximumDuration?: NumberParameterValueType;
|
|
68
|
+
turnsIntoGhost?: BooleanParameterValueType;
|
|
66
69
|
stuns?: BooleanParameterValueType;
|
|
67
70
|
ignoresStunImmunity?: BooleanParameterValueType;
|
|
68
71
|
providesStunImmunity?: BooleanParameterValueType;
|
|
@@ -77,49 +80,55 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
77
80
|
healingOnExpiration?: NumberParameterValueType;
|
|
78
81
|
killsOnExpiration?: BooleanParameterValueType;
|
|
79
82
|
explodesOnExpiration?: BooleanParameterValueType;
|
|
83
|
+
abilityCooldownFactor?: NumberParameterValueType;
|
|
80
84
|
uniqueGroup?: BuffUniqueGroup;
|
|
81
85
|
} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
|
|
82
86
|
declare const enum BuffPropertyKey {
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
122
|
-
|
|
87
|
+
STATE = 100,
|
|
88
|
+
UNIT = 101,
|
|
89
|
+
SOURCE = 102,
|
|
90
|
+
DURATION = 103,
|
|
91
|
+
UNIQUE_GROUP = 104,
|
|
92
|
+
EFFECT_MODEL_PATH = 105,
|
|
93
|
+
SPECIAL_EFFECT_MODEL_PATH = 106,
|
|
94
|
+
DURATION_INCREASE_ON_AUTO_ATTACK = 107,
|
|
95
|
+
MAXIMUM_DURATION = 108,
|
|
96
|
+
MAXIMUM_REMAINING_DURATION = 109,
|
|
97
|
+
DAMAGE_OVER_DURATION = 110,
|
|
98
|
+
DAMAGE_PER_INTERVAL = 111,
|
|
99
|
+
DAMAGE_INTERVAL = 112,
|
|
100
|
+
REMAINING_DAMAGE_OVER_DURATION = 113,
|
|
101
|
+
DAMAGE_INTERVAL_TIMER = 114,
|
|
102
|
+
HEALING_OVER_DURATION = 115,
|
|
103
|
+
HEALING_PER_INTERVAL = 116,
|
|
104
|
+
HEALING_INTERVAL = 117,
|
|
105
|
+
REMAINING_HEALING_OVER_DURATION = 118,
|
|
106
|
+
HEALING_INTERVAL_TIMER = 119,
|
|
107
|
+
DAMAGE_ON_EXPIRATION = 120,
|
|
108
|
+
HEALING_ON_EXPIRATION = 121,
|
|
109
|
+
DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
|
|
110
|
+
DAMAGE_UPON_DEATH = 123,
|
|
111
|
+
DAMAGE_UPON_DEATH_RANGE = 124,
|
|
112
|
+
MEDIUM_DAMAGE_UPON_DEATH = 125,
|
|
113
|
+
MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
|
|
114
|
+
SMALL_DAMAGE_UPON_DEATH = 127,
|
|
115
|
+
SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
|
|
116
|
+
AUTO_ATTACK_COUNT = 129,
|
|
117
|
+
MAXIMUM_AUTO_ATTACK_COUNT = 130,
|
|
118
|
+
DAMAGE_DEALT_EVENT_COUNT = 131,
|
|
119
|
+
MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
|
|
120
|
+
DAMAGE_RECEIVED_EVENT_COUNT = 133,
|
|
121
|
+
MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
|
|
122
|
+
TURNS_INTO_GHOST = 135,
|
|
123
|
+
STUNS = 136,
|
|
124
|
+
IGNORES_STUN_IMMUNITY = 137,
|
|
125
|
+
DISABLES_AUTO_ATTACK = 138,
|
|
126
|
+
PROVIDES_INVULNERABILITY = 139,
|
|
127
|
+
KILLS_ON_EXPIRATION = 140,
|
|
128
|
+
EXPLODES_ON_EXPIRATION = 141,
|
|
129
|
+
MISS_PROBABILITY = 142,
|
|
130
|
+
ABILITY_COOLDOWN_FACTOR = 143,
|
|
131
|
+
ABILITY_COOLDOWN_MODIFIER = 144
|
|
123
132
|
}
|
|
124
133
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
125
134
|
LEAST_DURATION = 0
|
|
@@ -133,13 +142,14 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
|
|
|
133
142
|
polarity: BuffPolarityParameterType,
|
|
134
143
|
resistanceType: BuffResistanceTypeParameterType,
|
|
135
144
|
...abilityOrParameters: [
|
|
136
|
-
ability
|
|
145
|
+
ability?: Ability | AbilityBehavior,
|
|
137
146
|
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
138
147
|
] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
|
|
139
148
|
];
|
|
140
149
|
export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
|
|
141
150
|
private _unit;
|
|
142
151
|
protected readonly __additionalParametersBrand?: AdditionalParameters;
|
|
152
|
+
private [BuffPropertyKey.STATE];
|
|
143
153
|
private [BuffPropertyKey.UNIT];
|
|
144
154
|
private [BuffPropertyKey.SOURCE]?;
|
|
145
155
|
private [BuffPropertyKey.DURATION];
|
|
@@ -174,12 +184,15 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
174
184
|
private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
|
|
175
185
|
private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
176
186
|
private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
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187
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+
private [BuffPropertyKey.TURNS_INTO_GHOST]?;
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177
188
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private [BuffPropertyKey.STUNS]?;
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178
189
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private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
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179
190
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private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
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180
191
|
private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
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181
192
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private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
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182
193
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private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
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194
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
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195
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
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183
196
|
protected static readonly defaultParameters: BuffParameters;
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184
197
|
get source(): Unit;
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185
198
|
readonly typeId: ApplicableBuffTypeId;
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@@ -193,11 +206,9 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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193
206
|
private readonly _level?;
|
|
194
207
|
private readonly _spellStealPriority?;
|
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195
208
|
private readonly _learnLevelMinimum?;
|
|
196
|
-
private
|
|
209
|
+
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
|
|
197
210
|
private readonly _abilityTypeIds?;
|
|
198
211
|
private _behaviors?;
|
|
199
|
-
private getUnitBonus;
|
|
200
|
-
private addOrUpdateOrRemoveUnitBonus;
|
|
201
212
|
constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
|
|
202
213
|
get level(): number;
|
|
203
214
|
get remainingDamageOverDuration(): number;
|
|
@@ -226,6 +237,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
226
237
|
set receivedDamageFactor(receivedDamageFactor: number);
|
|
227
238
|
get armorIncrease(): number;
|
|
228
239
|
set armorIncrease(armorIncrease: number);
|
|
240
|
+
get turnsIntoGhost(): boolean;
|
|
241
|
+
set turnsIntoGhost(turnsIntoGhost: boolean);
|
|
229
242
|
get stuns(): boolean;
|
|
230
243
|
set stuns(stuns: boolean);
|
|
231
244
|
get ignoresStunImmunity(): boolean;
|
|
@@ -255,6 +268,10 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
255
268
|
get duration(): number;
|
|
256
269
|
get remainingDuration(): number;
|
|
257
270
|
set remainingDuration(remainingDuration: number);
|
|
271
|
+
get abilityCooldownFactor(): number;
|
|
272
|
+
set abilityCooldownFactor(abilityCooldownFactor: number);
|
|
273
|
+
onAbilityGained(ability: Ability): void;
|
|
274
|
+
onAbilityLost(ability: Ability): void;
|
|
258
275
|
flashEffect(...parameters: [
|
|
259
276
|
...widgetOrXY: [] | [Widget] | [x: number, x: number],
|
|
260
277
|
...parametersOrDuration: [] | [EffectParameters] | [number]
|
|
@@ -268,6 +285,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
268
285
|
onDeath(source: Unit | undefined): void;
|
|
269
286
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
270
287
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
271
|
-
static readonly
|
|
288
|
+
static readonly createdEvent: Event<[Buff<object>]>;
|
|
289
|
+
static readonly beingDestroyedEvent: Event<[Buff<object>]>;
|
|
272
290
|
}
|
|
273
291
|
export {};
|