warscript 0.0.1-dev.2ae9956 → 0.0.1-dev.2b3f95e
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +12 -4
- package/core/types/effect.lua +67 -104
- package/core/types/frame.d.ts +21 -2
- package/core/types/frame.lua +165 -87
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/missile.lua +6 -11
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +18 -25
- package/core/types/sound.lua +113 -33
- package/core/types/tileCell.d.ts +18 -3
- package/core/types/tileCell.lua +108 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +115 -4
- package/decl/native.d.ts +1719 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/ability-type-extended-tooltip.d.ts +8 -0
- package/engine/ability-type-extended-tooltip.lua +44 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
- package/engine/behaviour/ability/damage.d.ts +15 -4
- package/engine/behaviour/ability/damage.lua +41 -49
- package/engine/behaviour/ability/emulate-impact.d.ts +15 -1
- package/engine/behaviour/ability/emulate-impact.lua +96 -7
- package/engine/behaviour/ability/instant-impact.d.ts +12 -1
- package/engine/behaviour/ability/instant-impact.lua +17 -2
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +23 -6
- package/engine/behaviour/ability.lua +145 -29
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +41 -2
- package/engine/behaviour/unit.lua +270 -6
- package/engine/buff.d.ts +138 -60
- package/engine/buff.lua +675 -310
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +14 -1
- package/engine/internal/ability.lua +113 -44
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +32 -16
- package/engine/internal/item.lua +259 -84
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
- package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +114 -9
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +17 -0
- package/engine/internal/unit/bonus.lua +113 -8
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit/shared-vision-counter.d.ts +18 -0
- package/engine/internal/unit/shared-vision-counter.lua +31 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +83 -3
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +12 -38
- package/engine/internal/unit+damage.lua +48 -45
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-data.lua +96 -68
- package/engine/internal/unit-missile-launch.lua +69 -27
- package/engine/internal/unit.d.ts +51 -35
- package/engine/internal/unit.lua +434 -326
- package/engine/lightning.d.ts +4 -3
- package/engine/lightning.lua +25 -16
- package/engine/local-client.d.ts +28 -0
- package/engine/local-client.lua +324 -54
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/auxiliary/weapon-sound-type.d.ts +20 -14
- package/engine/object-data/auxiliary/weapon-sound-type.lua +58 -0
- package/engine/object-data/auxiliary/weapon-type.d.ts +25 -0
- package/engine/object-data/auxiliary/weapon-type.lua +2 -0
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/barrage.d.ts +12 -0
- package/engine/object-data/entry/ability-type/barrage.lua +52 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +14 -3
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
- package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
- package/engine/object-data/entry/ability-type/channel.lua +3 -3
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +50 -21
- package/engine/object-data/entry/ability-type.lua +384 -35
- package/engine/object-data/entry/buff-type/applicable.lua +131 -139
- package/engine/object-data/entry/buff-type.d.ts +10 -12
- package/engine/object-data/entry/buff-type.lua +39 -29
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +88 -4
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +81 -6
- package/engine/object-data/entry/unit-type.lua +619 -99
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +21 -14
- package/engine/object-data/entry.lua +68 -32
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +26 -7
- package/engine/object-field.lua +360 -119
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +48 -0
- package/engine/standard/entries/buff-type.lua +46 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +4 -4
- package/engine/standard/fields/ability.lua +4 -4
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +48 -2
- package/engine/text-tag.lua +287 -10
- package/engine/unit.d.ts +12 -1
- package/engine/unit.lua +12 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +12 -11
- package/objutil/object.lua +1 -1
- package/objutil/unit.lua +8 -0
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/patch-natives.lua +3 -0
- package/utility/arrays.d.ts +9 -1
- package/utility/arrays.lua +28 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +5 -1
- package/utility/linked-set.lua +49 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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@@ -0,0 +1,136 @@
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local ____lualib = require("lualib_bundle")
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local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
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local ____exports = {}
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local ____attributes = require("attributes")
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local attribute = ____attributes.attribute
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local ____game = require("core.game")
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local elapsedTime = ____game.elapsedTime
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local getUnitCurrentOrder = GetUnitCurrentOrder
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local issueImmediateOrderById = IssueImmediateOrderById
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local issuePointOrderById = IssuePointOrderById
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local issueTargetOrderById = IssueTargetOrderById
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local unitLastOrderKindAttribute = attribute()
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local unitLastOrderIdAttribute = attribute()
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local unitLastOrderStartTimeAttribute = attribute()
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local unitLastOrderStartXAttribute = attribute()
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local unitLastOrderStartYAttribute = attribute()
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local unitLastOrderTargetXAttribute = attribute()
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local unitLastOrderTargetYAttribute = attribute()
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local unitLastOrderTargetAttribute = attribute()
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Unit.onImmediateOrder:addListener(
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4,
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function(unit, orderId)
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unit[unitLastOrderKindAttribute] = 0
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unit[unitLastOrderIdAttribute] = orderId
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unit[unitLastOrderStartTimeAttribute] = elapsedTime()
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unit[unitLastOrderStartXAttribute] = unit.x
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unit[unitLastOrderStartYAttribute] = unit.y
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unit[unitLastOrderTargetXAttribute] = nil
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unit[unitLastOrderTargetYAttribute] = nil
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unit[unitLastOrderTargetAttribute] = nil
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end
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)
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Unit.onPointOrder:addListener(
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4,
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function(unit, orderId, x, y)
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unit[unitLastOrderKindAttribute] = 1
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unit[unitLastOrderIdAttribute] = orderId
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unit[unitLastOrderStartTimeAttribute] = elapsedTime()
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unit[unitLastOrderStartXAttribute] = unit.x
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unit[unitLastOrderStartYAttribute] = unit.y
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unit[unitLastOrderTargetXAttribute] = x
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unit[unitLastOrderTargetYAttribute] = y
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unit[unitLastOrderTargetAttribute] = nil
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end
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)
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Unit.onTargetOrder:addListener(
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4,
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function(unit, orderId, target)
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unit[unitLastOrderKindAttribute] = 2
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unit[unitLastOrderIdAttribute] = orderId
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unit[unitLastOrderStartTimeAttribute] = elapsedTime()
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unit[unitLastOrderStartXAttribute] = unit.x
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unit[unitLastOrderStartYAttribute] = unit.y
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unit[unitLastOrderTargetXAttribute] = target.x
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unit[unitLastOrderTargetYAttribute] = target.y
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unit[unitLastOrderTargetAttribute] = target
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end
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)
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local function toUndefinedIfCurrentOrderDoesNotMatchLast(unit, value)
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local currentOrderId = getUnitCurrentOrder(unit.handle)
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local lastOrderId = unit[unitLastOrderIdAttribute]
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local ____temp_0
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if currentOrderId == lastOrderId or currentOrderId == 851991 and lastOrderId == 851990 then
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____temp_0 = value
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else
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____temp_0 = nil
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end
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return ____temp_0
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end
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__TS__ObjectDefineProperty(
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Unit.prototype,
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"currentOrderKind",
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{get = function(self)
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return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderKindAttribute]) or 0
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end}
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)
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__TS__ObjectDefineProperty(
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Unit.prototype,
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"currentOrderId",
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{get = function(self)
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return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderIdAttribute]) or 0
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end}
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)
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__TS__ObjectDefineProperty(
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Unit.prototype,
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"currentOrderStartTime",
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89
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{get = function(self)
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return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderStartTimeAttribute]) or 0
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end}
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)
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__TS__ObjectDefineProperty(
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Unit.prototype,
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"currentOrderStartX",
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96
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{get = function(self)
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return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderStartXAttribute]) or 0
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end}
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)
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__TS__ObjectDefineProperty(
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Unit.prototype,
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"currentOrderStartY",
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103
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{get = function(self)
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return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderStartYAttribute]) or 0
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end}
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)
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__TS__ObjectDefineProperty(
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Unit.prototype,
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109
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"currentOrderTargetX",
|
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110
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{get = function(self)
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return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTargetXAttribute]) or 0
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end}
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)
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114
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__TS__ObjectDefineProperty(
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Unit.prototype,
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116
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"currentOrderTargetY",
|
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117
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{get = function(self)
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118
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return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTargetYAttribute]) or 0
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end}
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)
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121
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__TS__ObjectDefineProperty(
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Unit.prototype,
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123
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"currentOrderTarget",
|
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{get = function(self)
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return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTargetAttribute])
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end}
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)
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128
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local issueOrderByKind = {
|
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129
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[0] = issueImmediateOrderById,
|
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[1] = issuePointOrderById,
|
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131
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[2] = function(unitHandle, orderId, widget) return issueTargetOrderById(unitHandle, orderId, widget.handle) end
|
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}
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133
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Unit.prototype.issueOrder = function(self, orderKind, orderId, xOrTarget, y)
|
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return issueOrderByKind[orderKind](self.handle, orderId, xOrTarget, y)
|
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end
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136
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return ____exports
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@@ -0,0 +1,12 @@
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1
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/** @noSelfInFile */
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2
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import { Event } from "../../../event";
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3
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declare module "../unit" {
|
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4
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interface Unit {
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5
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readonly unitInRangeEvent: Record<number, Event<[unit: Unit, range: number, unitInRange: Unit]>>;
|
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6
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}
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7
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}
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8
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declare module "../unit" {
|
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9
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interface Unit {
|
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10
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readonly unitOutOfRangeEvent: Record<number, Event<[unit: Unit, range: number, unitOutOfRange: Unit]>>;
|
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11
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}
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12
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}
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@@ -0,0 +1,90 @@
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1
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local ____lualib = require("lualib_bundle")
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2
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local __TS__New = ____lualib.__TS__New
|
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3
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+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
4
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+
local ____exports = {}
|
|
5
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+
local ____event = require("event")
|
|
6
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+
local Event = ____event.Event
|
|
7
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+
local InitializingEvent = ____event.InitializingEvent
|
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8
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+
local TriggerEvent = ____event.TriggerEvent
|
|
9
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+
local ____unit = require("engine.internal.unit")
|
|
10
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+
local Unit = ____unit.Unit
|
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11
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+
local ____timer = require("core.types.timer")
|
|
12
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+
local Timer = ____timer.Timer
|
|
13
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+
local ____attributes = require("attributes")
|
|
14
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+
local attribute = ____attributes.attribute
|
|
15
|
+
local ____linked_2Dmap = require("utility.linked-map")
|
|
16
|
+
local mutableLinkedMap = ____linked_2Dmap.mutableLinkedMap
|
|
17
|
+
local ____linked_2Dset = require("utility.linked-set")
|
|
18
|
+
local LinkedSet = ____linked_2Dset.LinkedSet
|
|
19
|
+
local mutableLinkedSet = ____linked_2Dset.mutableLinkedSet
|
|
20
|
+
local getTriggerUnit = GetTriggerUnit
|
|
21
|
+
local triggerRegisterUnitInRange = TriggerRegisterUnitInRange
|
|
22
|
+
local eventInvoke = Event.invoke
|
|
23
|
+
__TS__ObjectDefineProperty(
|
|
24
|
+
Unit.prototype,
|
|
25
|
+
"unitInRangeEvent",
|
|
26
|
+
{get = function(self)
|
|
27
|
+
local unit = self
|
|
28
|
+
local handle = self.handle
|
|
29
|
+
local unitInRangeEvent = setmetatable(
|
|
30
|
+
{},
|
|
31
|
+
{__index = function(self, value)
|
|
32
|
+
local event = __TS__New(
|
|
33
|
+
TriggerEvent,
|
|
34
|
+
function(trigger)
|
|
35
|
+
triggerRegisterUnitInRange(trigger, handle, value, nil)
|
|
36
|
+
end,
|
|
37
|
+
function() return unit, value, Unit:of(getTriggerUnit()) end
|
|
38
|
+
)
|
|
39
|
+
rawset(self, value, event)
|
|
40
|
+
return event
|
|
41
|
+
end}
|
|
42
|
+
)
|
|
43
|
+
rawset(self, "unitInRangeEvent", unitInRangeEvent)
|
|
44
|
+
return unitInRangeEvent
|
|
45
|
+
end}
|
|
46
|
+
)
|
|
47
|
+
local units = __TS__New(LinkedSet)
|
|
48
|
+
local unitsInRangeByRangeAttribute = attribute()
|
|
49
|
+
local function registerUnitOfRangeEvent(unit, range, unitInRange)
|
|
50
|
+
units:add(unit)
|
|
51
|
+
unit:getOrPut(unitsInRangeByRangeAttribute, mutableLinkedMap):getOrPut(range, mutableLinkedSet):add(unitInRange)
|
|
52
|
+
end
|
|
53
|
+
__TS__ObjectDefineProperty(
|
|
54
|
+
Unit.prototype,
|
|
55
|
+
"unitOutOfRangeEvent",
|
|
56
|
+
{get = function(self)
|
|
57
|
+
local unit = self
|
|
58
|
+
local unitOutOfRangeEvent = setmetatable(
|
|
59
|
+
{},
|
|
60
|
+
{__index = function(self, value)
|
|
61
|
+
local event = __TS__New(
|
|
62
|
+
InitializingEvent,
|
|
63
|
+
function()
|
|
64
|
+
unit.unitInRangeEvent[value]:addListener(999999, registerUnitOfRangeEvent)
|
|
65
|
+
end
|
|
66
|
+
)
|
|
67
|
+
rawset(self, value, event)
|
|
68
|
+
return event
|
|
69
|
+
end}
|
|
70
|
+
)
|
|
71
|
+
rawset(self, "unitOutOfRangeEvent", unitOutOfRangeEvent)
|
|
72
|
+
return unitOutOfRangeEvent
|
|
73
|
+
end}
|
|
74
|
+
)
|
|
75
|
+
Timer.onPeriod[1]:addListener(function()
|
|
76
|
+
for unit in pairs(units) do
|
|
77
|
+
local unitsInRangeByRange = unit[unitsInRangeByRangeAttribute]
|
|
78
|
+
if unitsInRangeByRange ~= nil then
|
|
79
|
+
for range, unitsInRange in pairs(unitsInRangeByRange) do
|
|
80
|
+
for unitInRange in pairs(unitsInRange) do
|
|
81
|
+
if unit:getDistanceTo(unitInRange) > range then
|
|
82
|
+
unitsInRange:remove(unitInRange)
|
|
83
|
+
eventInvoke(unit.unitOutOfRangeEvent[range], unit, range, unitInRange)
|
|
84
|
+
end
|
|
85
|
+
end
|
|
86
|
+
end
|
|
87
|
+
end
|
|
88
|
+
end
|
|
89
|
+
end)
|
|
90
|
+
return ____exports
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
3
|
+
local ____exports = {}
|
|
4
|
+
local ____unit = require("engine.internal.unit")
|
|
5
|
+
local Unit = ____unit.Unit
|
|
6
|
+
local ____unit = require("engine.standard.fields.unit")
|
|
7
|
+
local SCALING_VALUE_UNIT_FIELD = ____unit.SCALING_VALUE_UNIT_FIELD
|
|
8
|
+
__TS__ObjectDefineProperty(
|
|
9
|
+
Unit.prototype,
|
|
10
|
+
"scale",
|
|
11
|
+
{
|
|
12
|
+
get = function(self)
|
|
13
|
+
return SCALING_VALUE_UNIT_FIELD:getValue(self)
|
|
14
|
+
end,
|
|
15
|
+
set = function(self, value)
|
|
16
|
+
SCALING_VALUE_UNIT_FIELD:setValue(self, value)
|
|
17
|
+
end
|
|
18
|
+
}
|
|
19
|
+
)
|
|
20
|
+
return ____exports
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Player } from "../../../core/types/player";
|
|
3
|
+
declare module "../unit" {
|
|
4
|
+
interface Unit {
|
|
5
|
+
/**
|
|
6
|
+
* Shares this unit with the player (`UnitShareVision`) until the matching
|
|
7
|
+
* `decrementSharedVisionCounter`. Verified in game with an enemy unit: the player, and
|
|
8
|
+
* the players the player shares vision with (one step, like alliance vision), see the
|
|
9
|
+
* unit itself but not the area it sees.
|
|
10
|
+
*/
|
|
11
|
+
incrementSharedVisionCounter(player: Player): void;
|
|
12
|
+
}
|
|
13
|
+
}
|
|
14
|
+
declare module "../unit" {
|
|
15
|
+
interface Unit {
|
|
16
|
+
decrementSharedVisionCounter(player: Player): void;
|
|
17
|
+
}
|
|
18
|
+
}
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____unit = require("engine.internal.unit")
|
|
3
|
+
local Unit = ____unit.Unit
|
|
4
|
+
local unitShareVision = UnitShareVision
|
|
5
|
+
local sharedVisionCounterByPlayerByUnit = setmetatable({}, {__mode = "k"})
|
|
6
|
+
Unit.prototype.incrementSharedVisionCounter = function(self, player)
|
|
7
|
+
local sharedVisionCounterByPlayer = sharedVisionCounterByPlayerByUnit[self]
|
|
8
|
+
if sharedVisionCounterByPlayer == nil then
|
|
9
|
+
sharedVisionCounterByPlayer = {}
|
|
10
|
+
sharedVisionCounterByPlayerByUnit[self] = sharedVisionCounterByPlayer
|
|
11
|
+
end
|
|
12
|
+
local sharedVisionCounter = sharedVisionCounterByPlayer[player] or 0
|
|
13
|
+
if sharedVisionCounter == 0 then
|
|
14
|
+
unitShareVision(self.handle, player.handle, true)
|
|
15
|
+
end
|
|
16
|
+
sharedVisionCounterByPlayer[player] = sharedVisionCounter + 1
|
|
17
|
+
end
|
|
18
|
+
Unit.prototype.decrementSharedVisionCounter = function(self, player)
|
|
19
|
+
local sharedVisionCounterByPlayer = sharedVisionCounterByPlayerByUnit[self]
|
|
20
|
+
local sharedVisionCounter = sharedVisionCounterByPlayer and sharedVisionCounterByPlayer[player] or 0
|
|
21
|
+
if sharedVisionCounterByPlayer == nil or sharedVisionCounter == 0 then
|
|
22
|
+
return
|
|
23
|
+
end
|
|
24
|
+
if sharedVisionCounter == 1 then
|
|
25
|
+
unitShareVision(self.handle, player.handle, false)
|
|
26
|
+
sharedVisionCounterByPlayer[player] = nil
|
|
27
|
+
else
|
|
28
|
+
sharedVisionCounterByPlayer[player] = sharedVisionCounter - 1
|
|
29
|
+
end
|
|
30
|
+
end
|
|
31
|
+
return ____exports
|
|
@@ -1,9 +1,10 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
import { Ability } from "./ability";
|
|
2
|
+
import { Ability, UnitAbility } from "./ability";
|
|
3
3
|
import { DispatchingEvent } from "../../event";
|
|
4
4
|
declare module "./unit" {
|
|
5
5
|
namespace Unit {
|
|
6
6
|
const abilityGainedEvent: DispatchingEvent<[Unit, Ability]>;
|
|
7
7
|
const abilityLostEvent: DispatchingEvent<[Unit, Ability]>;
|
|
8
|
+
const abilityLevelChangedEvent: DispatchingEvent<[Unit, UnitAbility]>;
|
|
8
9
|
}
|
|
9
10
|
}
|
|
@@ -7,8 +7,12 @@ local UnitAbility = ____ability.UnitAbility
|
|
|
7
7
|
local ____unit = require("engine.internal.unit")
|
|
8
8
|
local Unit = ____unit.Unit
|
|
9
9
|
local ____event = require("event")
|
|
10
|
-
local Event = ____event.Event
|
|
11
10
|
local createDispatchingEvent = ____event.createDispatchingEvent
|
|
11
|
+
local Event = ____event.Event
|
|
12
|
+
local ____unit_2Dability_2Dlevel_2Dnatives = require("engine.internal.misc.unit-ability-level-natives")
|
|
13
|
+
local rawDecUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawDecUnitAbilityLevel
|
|
14
|
+
local rawIncUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawIncUnitAbilityLevel
|
|
15
|
+
local rawSetUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawSetUnitAbilityLevel
|
|
12
16
|
local abilityGainedEvent = createDispatchingEvent(
|
|
13
17
|
__TS__New(Event),
|
|
14
18
|
function(unit, ability) return ability.typeId end
|
|
@@ -19,12 +23,79 @@ local abilityLostEvent = createDispatchingEvent(
|
|
|
19
23
|
function(unit, ability) return ability.typeId end
|
|
20
24
|
)
|
|
21
25
|
rawset(Unit, "abilityLostEvent", abilityLostEvent)
|
|
26
|
+
local abilityLevelChangedEvent = createDispatchingEvent(
|
|
27
|
+
__TS__New(Event),
|
|
28
|
+
function(unit, ability) return ability.typeId end
|
|
29
|
+
)
|
|
30
|
+
rawset(Unit, "abilityLevelChangedEvent", abilityLevelChangedEvent)
|
|
31
|
+
local getUnitAbilityLevel = GetUnitAbilityLevel
|
|
32
|
+
local unitDisableAbility = BlzUnitDisableAbility
|
|
33
|
+
local function invokeAbilityLevelChangedEvent(unitHandle, abilityTypeId)
|
|
34
|
+
local unit = Unit:of(unitHandle)
|
|
35
|
+
if unit ~= nil then
|
|
36
|
+
local ability = unit:getAbility(abilityTypeId)
|
|
37
|
+
if ability ~= nil then
|
|
38
|
+
Event.invoke(abilityLevelChangedEvent, unit, ability)
|
|
39
|
+
end
|
|
40
|
+
end
|
|
41
|
+
end
|
|
42
|
+
local function invokeAbilityLevelChangedEventIfChanged(unitHandle, abilityTypeId, previousLevel)
|
|
43
|
+
if previousLevel ~= 0 then
|
|
44
|
+
local level = getUnitAbilityLevel(unitHandle, abilityTypeId)
|
|
45
|
+
if level ~= 0 and level ~= previousLevel then
|
|
46
|
+
invokeAbilityLevelChangedEvent(unitHandle, abilityTypeId)
|
|
47
|
+
end
|
|
48
|
+
end
|
|
49
|
+
end
|
|
50
|
+
_G.SetUnitAbilityLevel = function(whichUnit, abilcode, level)
|
|
51
|
+
local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
|
|
52
|
+
local result = rawSetUnitAbilityLevel(whichUnit, abilcode, level)
|
|
53
|
+
invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
|
|
54
|
+
return result
|
|
55
|
+
end
|
|
56
|
+
_G.IncUnitAbilityLevel = function(whichUnit, abilcode)
|
|
57
|
+
local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
|
|
58
|
+
local result = rawIncUnitAbilityLevel(whichUnit, abilcode)
|
|
59
|
+
invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
|
|
60
|
+
return result
|
|
61
|
+
end
|
|
62
|
+
_G.DecUnitAbilityLevel = function(whichUnit, abilcode)
|
|
63
|
+
local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
|
|
64
|
+
local result = rawDecUnitAbilityLevel(whichUnit, abilcode)
|
|
65
|
+
invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
|
|
66
|
+
return result
|
|
67
|
+
end
|
|
68
|
+
local heroSkillTrigger = CreateTrigger()
|
|
69
|
+
TriggerRegisterAnyUnitEventBJ(heroSkillTrigger, EVENT_PLAYER_HERO_SKILL)
|
|
70
|
+
TriggerAddCondition(
|
|
71
|
+
heroSkillTrigger,
|
|
72
|
+
Condition(function()
|
|
73
|
+
if GetLearnedSkillLevel() > 1 then
|
|
74
|
+
local unitHandle = GetTriggerUnit()
|
|
75
|
+
if unitHandle ~= nil then
|
|
76
|
+
invokeAbilityLevelChangedEvent(
|
|
77
|
+
unitHandle,
|
|
78
|
+
GetLearnedSkill()
|
|
79
|
+
)
|
|
80
|
+
end
|
|
81
|
+
end
|
|
82
|
+
end)
|
|
83
|
+
)
|
|
22
84
|
UnitAbility.onCreate:addListener(
|
|
23
85
|
0,
|
|
24
86
|
function(ability)
|
|
25
87
|
Event.invoke(abilityGainedEvent, ability.owner, ability)
|
|
26
88
|
end
|
|
27
89
|
)
|
|
90
|
+
UnitAbility.onDestroy:addListener(
|
|
91
|
+
999999,
|
|
92
|
+
function(ability)
|
|
93
|
+
local owner = ability.owner
|
|
94
|
+
if owner.state ~= 2 then
|
|
95
|
+
unitDisableAbility(owner.handle, ability.typeId, true, false)
|
|
96
|
+
end
|
|
97
|
+
end
|
|
98
|
+
)
|
|
28
99
|
UnitAbility.destroyEvent:addListener(
|
|
29
100
|
4,
|
|
30
101
|
function(ability)
|
|
@@ -40,8 +111,17 @@ ItemAbility.onCreate:addListener(
|
|
|
40
111
|
end
|
|
41
112
|
end
|
|
42
113
|
)
|
|
114
|
+
ItemAbility.destroyEvent:addListener(
|
|
115
|
+
4,
|
|
116
|
+
function(ability)
|
|
117
|
+
local unit = ability.owner.owner
|
|
118
|
+
if unit ~= nil then
|
|
119
|
+
Event.invoke(abilityLostEvent, unit, ability)
|
|
120
|
+
end
|
|
121
|
+
end
|
|
122
|
+
)
|
|
43
123
|
Unit.itemPickedUpEvent:addListener(
|
|
44
|
-
|
|
124
|
+
-999999,
|
|
45
125
|
function(unit, item)
|
|
46
126
|
for ____, ability in ipairs(item.abilities) do
|
|
47
127
|
Event.invoke(abilityGainedEvent, unit, ability)
|
|
@@ -49,7 +129,7 @@ Unit.itemPickedUpEvent:addListener(
|
|
|
49
129
|
end
|
|
50
130
|
)
|
|
51
131
|
Unit.itemDroppedEvent:addListener(
|
|
52
|
-
|
|
132
|
+
999999,
|
|
53
133
|
function(unit, item)
|
|
54
134
|
for ____, ability in ipairs(item.abilities) do
|
|
55
135
|
Event.invoke(abilityLostEvent, unit, ability)
|
|
@@ -3,9 +3,9 @@ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
|
3
3
|
local ____exports = {}
|
|
4
4
|
local ____unit = require("engine.internal.unit")
|
|
5
5
|
local Unit = ____unit.Unit
|
|
6
|
-
local
|
|
7
|
-
local ARMOR_BONUS_DUMMY_ABILITY_FIELD =
|
|
8
|
-
local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID =
|
|
6
|
+
local ____armor_2Dbonus = require("engine.internal.object-data.armor-bonus")
|
|
7
|
+
local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_FIELD
|
|
8
|
+
local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
|
|
9
9
|
local getUnitAbility = BlzGetUnitAbility
|
|
10
10
|
local setAbilityRealLevelField = BlzSetAbilityRealLevelField
|
|
11
11
|
local unitAddAbility = UnitAddAbility
|
|
@@ -1,15 +1,9 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
+
import "./unit/allowed-targets";
|
|
2
3
|
import { Widget } from "../../core/types/widget";
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
const NORMAL: jattacktype;
|
|
7
|
-
const PIERCE: jattacktype;
|
|
8
|
-
const SIEGE: jattacktype;
|
|
9
|
-
const MAGIC: jattacktype;
|
|
10
|
-
const CHAOS: jattacktype;
|
|
11
|
-
const HERO: jattacktype;
|
|
12
|
-
}
|
|
4
|
+
import { AttackType } from "../object-data/auxiliary/attack-type";
|
|
5
|
+
import { WeaponSoundType } from "../object-data/auxiliary/weapon-sound-type";
|
|
6
|
+
import { CombatClassifications } from "../object-data/auxiliary/combat-classification";
|
|
13
7
|
export type DamageType = jdamagetype;
|
|
14
8
|
export declare namespace DamageType {
|
|
15
9
|
const UNKNOWN: jdamagetype;
|
|
@@ -35,35 +29,15 @@ export declare namespace DamageType {
|
|
|
35
29
|
const SHADOW_STRIKE: jdamagetype;
|
|
36
30
|
const UNIVERSAL: jdamagetype;
|
|
37
31
|
}
|
|
38
|
-
export type WeaponType = jweapontype;
|
|
39
|
-
export declare namespace WeaponType {
|
|
40
|
-
const UNKNOWN: jweapontype;
|
|
41
|
-
const METAL_LIGHT_CHOP: jweapontype;
|
|
42
|
-
const METAL_MEDIUM_CHOP: jweapontype;
|
|
43
|
-
const METAL_HEAVY_CHOP: jweapontype;
|
|
44
|
-
const METAL_LIGHT_SLICE: jweapontype;
|
|
45
|
-
const METAL_MEDIUM_SLICE: jweapontype;
|
|
46
|
-
const METAL_HEAVY_SLICE: jweapontype;
|
|
47
|
-
const METAL_MEDIUM_BASH: jweapontype;
|
|
48
|
-
const METAL_HEAVY_BASH: jweapontype;
|
|
49
|
-
const METAL_MEDIUM_STAB: jweapontype;
|
|
50
|
-
const METAL_HEAVY_STAB: jweapontype;
|
|
51
|
-
const WOOD_LIGHT_SLICE: jweapontype;
|
|
52
|
-
const WOOD_MEDIUM_SLICE: jweapontype;
|
|
53
|
-
const WOOD_HEAVY_SLICE: jweapontype;
|
|
54
|
-
const WOOD_LIGHT_BASH: jweapontype;
|
|
55
|
-
const WOOD_MEDIUM_BASH: jweapontype;
|
|
56
|
-
const WOOD_HEAVY_BASH: jweapontype;
|
|
57
|
-
const WOOD_LIGHT_STAB: jweapontype;
|
|
58
|
-
const WOOD_MEDIUM_STAB: jweapontype;
|
|
59
|
-
const CLAW_LIGHT_SLICE: jweapontype;
|
|
60
|
-
const CLAW_MEDIUM_SLICE: jweapontype;
|
|
61
|
-
const CLAW_HEAVY_SLICE: jweapontype;
|
|
62
|
-
const AXE_MEDIUM_CHOP: jweapontype;
|
|
63
|
-
const ROCK_HEAVY_BASH: jweapontype;
|
|
64
|
-
}
|
|
65
32
|
declare module "./unit" {
|
|
66
33
|
interface Unit {
|
|
67
|
-
damageTarget(target: Widget, amount: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType,
|
|
34
|
+
damageTarget(target: Widget, amount: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponSoundType?: WeaponSoundType, metadata?: unknown): boolean;
|
|
35
|
+
/**
|
|
36
|
+
* Deals amount to each allowed unit in collision range of (x, y).
|
|
37
|
+
* A positive maximumDamage caps the total requested damage, shared equally
|
|
38
|
+
* between the targets. Zero or omitted means unlimited; damage mitigation
|
|
39
|
+
* and damage-event modifiers are applied afterward by damageTarget.
|
|
40
|
+
*/
|
|
41
|
+
damageArea(x: number, y: number, range: number, allowedTargetCombatClassifications: CombatClassifications, amount: number, maximumDamage?: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponSoundType?: WeaponSoundType, metadata?: unknown): void;
|
|
68
42
|
}
|
|
69
43
|
}
|
|
@@ -3,25 +3,23 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
|
3
3
|
local ____exports = {}
|
|
4
4
|
local ____unit = require("engine.internal.unit")
|
|
5
5
|
local Unit = ____unit.Unit
|
|
6
|
+
require("engine.internal.unit.allowed-targets")
|
|
6
7
|
local ____player = require("core.types.player")
|
|
7
8
|
local Player = ____player.Player
|
|
8
9
|
local ____dummy = require("objutil.dummy")
|
|
9
10
|
local dummyUnitId = ____dummy.dummyUnitId
|
|
11
|
+
local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
|
|
12
|
+
local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
|
|
13
|
+
local ____weapon_2Dsound_2Dtype = require("engine.object-data.auxiliary.weapon-sound-type")
|
|
14
|
+
local weaponSoundTypeToNative = ____weapon_2Dsound_2Dtype.weaponSoundTypeToNative
|
|
15
|
+
local ____damage_2Dmetadata_2Dby_2Dtarget = require("engine.internal.misc.damage-metadata-by-target")
|
|
16
|
+
local damageMetadataByTarget = ____damage_2Dmetadata_2Dby_2Dtarget.damageMetadataByTarget
|
|
17
|
+
local ____math = require("math")
|
|
18
|
+
local min = ____math.min
|
|
10
19
|
local createUnit = CreateUnit
|
|
11
20
|
local getOwningPlayer = GetOwningPlayer
|
|
12
21
|
local showUnit = ShowUnit
|
|
13
22
|
local unitDamageTarget = UnitDamageTarget
|
|
14
|
-
____exports.AttackType = {}
|
|
15
|
-
local AttackType = ____exports.AttackType
|
|
16
|
-
do
|
|
17
|
-
AttackType.SPELL = ATTACK_TYPE_NORMAL
|
|
18
|
-
AttackType.NORMAL = ATTACK_TYPE_MELEE
|
|
19
|
-
AttackType.PIERCE = ATTACK_TYPE_PIERCE
|
|
20
|
-
AttackType.SIEGE = ATTACK_TYPE_SIEGE
|
|
21
|
-
AttackType.MAGIC = ATTACK_TYPE_MAGIC
|
|
22
|
-
AttackType.CHAOS = ATTACK_TYPE_CHAOS
|
|
23
|
-
AttackType.HERO = ATTACK_TYPE_HERO
|
|
24
|
-
end
|
|
25
23
|
____exports.DamageType = {}
|
|
26
24
|
local DamageType = ____exports.DamageType
|
|
27
25
|
do
|
|
@@ -48,34 +46,6 @@ do
|
|
|
48
46
|
DamageType.SHADOW_STRIKE = DAMAGE_TYPE_SHADOW_STRIKE
|
|
49
47
|
DamageType.UNIVERSAL = DAMAGE_TYPE_UNIVERSAL
|
|
50
48
|
end
|
|
51
|
-
____exports.WeaponType = {}
|
|
52
|
-
local WeaponType = ____exports.WeaponType
|
|
53
|
-
do
|
|
54
|
-
WeaponType.UNKNOWN = WEAPON_TYPE_WHOKNOWS
|
|
55
|
-
WeaponType.METAL_LIGHT_CHOP = WEAPON_TYPE_METAL_LIGHT_CHOP
|
|
56
|
-
WeaponType.METAL_MEDIUM_CHOP = WEAPON_TYPE_METAL_MEDIUM_CHOP
|
|
57
|
-
WeaponType.METAL_HEAVY_CHOP = WEAPON_TYPE_METAL_HEAVY_CHOP
|
|
58
|
-
WeaponType.METAL_LIGHT_SLICE = WEAPON_TYPE_METAL_LIGHT_SLICE
|
|
59
|
-
WeaponType.METAL_MEDIUM_SLICE = WEAPON_TYPE_METAL_MEDIUM_SLICE
|
|
60
|
-
WeaponType.METAL_HEAVY_SLICE = WEAPON_TYPE_METAL_HEAVY_SLICE
|
|
61
|
-
WeaponType.METAL_MEDIUM_BASH = WEAPON_TYPE_METAL_MEDIUM_BASH
|
|
62
|
-
WeaponType.METAL_HEAVY_BASH = WEAPON_TYPE_METAL_HEAVY_BASH
|
|
63
|
-
WeaponType.METAL_MEDIUM_STAB = WEAPON_TYPE_METAL_MEDIUM_STAB
|
|
64
|
-
WeaponType.METAL_HEAVY_STAB = WEAPON_TYPE_METAL_HEAVY_STAB
|
|
65
|
-
WeaponType.WOOD_LIGHT_SLICE = WEAPON_TYPE_WOOD_LIGHT_SLICE
|
|
66
|
-
WeaponType.WOOD_MEDIUM_SLICE = WEAPON_TYPE_WOOD_MEDIUM_SLICE
|
|
67
|
-
WeaponType.WOOD_HEAVY_SLICE = WEAPON_TYPE_WOOD_HEAVY_SLICE
|
|
68
|
-
WeaponType.WOOD_LIGHT_BASH = WEAPON_TYPE_WOOD_LIGHT_BASH
|
|
69
|
-
WeaponType.WOOD_MEDIUM_BASH = WEAPON_TYPE_WOOD_MEDIUM_BASH
|
|
70
|
-
WeaponType.WOOD_HEAVY_BASH = WEAPON_TYPE_WOOD_HEAVY_BASH
|
|
71
|
-
WeaponType.WOOD_LIGHT_STAB = WEAPON_TYPE_WOOD_LIGHT_STAB
|
|
72
|
-
WeaponType.WOOD_MEDIUM_STAB = WEAPON_TYPE_WOOD_MEDIUM_STAB
|
|
73
|
-
WeaponType.CLAW_LIGHT_SLICE = WEAPON_TYPE_CLAW_LIGHT_SLICE
|
|
74
|
-
WeaponType.CLAW_MEDIUM_SLICE = WEAPON_TYPE_CLAW_MEDIUM_SLICE
|
|
75
|
-
WeaponType.CLAW_HEAVY_SLICE = WEAPON_TYPE_CLAW_HEAVY_SLICE
|
|
76
|
-
WeaponType.AXE_MEDIUM_CHOP = WEAPON_TYPE_AXE_MEDIUM_CHOP
|
|
77
|
-
WeaponType.ROCK_HEAVY_BASH = WEAPON_TYPE_ROCK_HEAVY_BASH
|
|
78
|
-
end
|
|
79
49
|
local dummies = {}
|
|
80
50
|
for ____, player in ipairs(Player.all) do
|
|
81
51
|
local dummy = assert(createUnit(
|
|
@@ -88,7 +58,7 @@ for ____, player in ipairs(Player.all) do
|
|
|
88
58
|
showUnit(dummy, false)
|
|
89
59
|
dummies[player] = dummy
|
|
90
60
|
end
|
|
91
|
-
Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, attackType, damageType,
|
|
61
|
+
Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, attackType, damageType, weaponSoundType, metadata)
|
|
92
62
|
if attack == nil then
|
|
93
63
|
attack = false
|
|
94
64
|
end
|
|
@@ -96,28 +66,61 @@ Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, att
|
|
|
96
66
|
ranged = false
|
|
97
67
|
end
|
|
98
68
|
if attackType == nil then
|
|
99
|
-
attackType =
|
|
69
|
+
attackType = 0
|
|
100
70
|
end
|
|
101
71
|
if damageType == nil then
|
|
102
72
|
damageType = ____exports.DamageType.MAGIC
|
|
103
73
|
end
|
|
104
|
-
if
|
|
105
|
-
|
|
74
|
+
if weaponSoundType == nil then
|
|
75
|
+
weaponSoundType = 0
|
|
106
76
|
end
|
|
107
77
|
local handle = self.handle
|
|
108
78
|
local targetHandle = target.handle
|
|
109
79
|
if not getOwningPlayer(handle) then
|
|
110
80
|
handle = dummies[__TS__InstanceOf(target, Unit) and target.owner or (self._owner or Player.neutralAggressive)]
|
|
111
81
|
end
|
|
82
|
+
if __TS__InstanceOf(target, Unit) then
|
|
83
|
+
damageMetadataByTarget[target] = metadata
|
|
84
|
+
end
|
|
112
85
|
return unitDamageTarget(
|
|
113
86
|
handle,
|
|
114
87
|
targetHandle,
|
|
115
88
|
amount,
|
|
116
89
|
attack,
|
|
117
90
|
ranged,
|
|
118
|
-
attackType,
|
|
91
|
+
attackTypeToNative(attackType),
|
|
119
92
|
damageType,
|
|
120
|
-
|
|
93
|
+
weaponSoundTypeToNative(weaponSoundType)
|
|
121
94
|
)
|
|
122
95
|
end
|
|
96
|
+
Unit.prototype.damageArea = function(self, x, y, range, allowedTargetCombatClassifications, amount, maximumDamage, attack, ranged, attackType, damageType, weaponSoundType, metadata)
|
|
97
|
+
if maximumDamage == nil then
|
|
98
|
+
maximumDamage = 0
|
|
99
|
+
end
|
|
100
|
+
local targets = Unit.getAllowedTargetsInCollisionRange(
|
|
101
|
+
self,
|
|
102
|
+
allowedTargetCombatClassifications,
|
|
103
|
+
x,
|
|
104
|
+
y,
|
|
105
|
+
range
|
|
106
|
+
)
|
|
107
|
+
if #targets == 0 then
|
|
108
|
+
return
|
|
109
|
+
end
|
|
110
|
+
if maximumDamage > 0 then
|
|
111
|
+
amount = min(amount, maximumDamage / #targets)
|
|
112
|
+
end
|
|
113
|
+
for ____, target in ipairs(targets) do
|
|
114
|
+
self:damageTarget(
|
|
115
|
+
target,
|
|
116
|
+
amount,
|
|
117
|
+
attack,
|
|
118
|
+
ranged,
|
|
119
|
+
attackType,
|
|
120
|
+
damageType,
|
|
121
|
+
weaponSoundType,
|
|
122
|
+
metadata
|
|
123
|
+
)
|
|
124
|
+
end
|
|
125
|
+
end
|
|
123
126
|
return ____exports
|