warscript 0.0.1-dev.29b3feb → 0.0.1-dev.3599429
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -26,11 +26,8 @@ local getSpellTargetUnit = GetSpellTargetUnit
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local getSpellTargetX = GetSpellTargetX
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local getSpellTargetY = GetSpellTargetY
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local getTriggerUnit = GetTriggerUnit
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29
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-
local getUnitAbility = BlzGetUnitAbility
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-
local unitAddAbility = UnitAddAbility
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local unitInventorySize = UnitInventorySize
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local unitItemInSlot = UnitItemInSlot
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-
local unitRemoveAbility = UnitRemoveAbility
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local function retrieveAbility(unit, ability, abilityId)
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if ability == nil then
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return __TS__New(
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@@ -39,17 +36,6 @@ local function retrieveAbility(unit, ability, abilityId)
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Unit:of(unit)
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)
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end
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42
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-
if not unitAddAbility(unit, abilityId) then
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if getUnitAbility(unit, abilityId) == ability then
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return UnitAbility:of(
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ability,
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abilityId,
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Unit:of(unit)
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)
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end
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-
else
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unitRemoveAbility(unit, abilityId)
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end
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for i = 0, unitInventorySize(unit) - 1 do
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local item = unitItemInSlot(unit, i)
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if getItemAbility(item, abilityId) == ability then
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@@ -1,5 +1,11 @@
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/** @noSelfInFile */
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import { Player } from "../../../core/types/player";
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import { Event } from "../../../event";
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declare module "../unit" {
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namespace Unit {
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const mainSelectedUnitChangeEvent: Event<[Player]>;
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}
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}
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declare module "../unit" {
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namespace Unit {
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const getMainSelectedOf: (player: Player) => Unit | undefined;
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@@ -1,3 +1,5 @@
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1
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local ____lualib = require("lualib_bundle")
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local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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local ____player = require("core.types.player")
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local Player = ____player.Player
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@@ -8,6 +10,10 @@ local ____local_2Dclient = require("engine.local-client")
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local LocalClient = ____local_2Dclient.LocalClient
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local ____event = require("event")
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local Event = ____event.Event
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local mainSelectedUnitChangeEvent = __TS__New(Event)
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rawset(Unit, "mainSelectedUnitChangeEvent", mainSelectedUnitChangeEvent)
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local mainSelectedUnitByPlayer = {}
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local syncSlider = BlzCreateFrameByType(
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"SLIDER",
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@@ -27,7 +33,12 @@ BlzTriggerRegisterFrameEvent(trg, syncSlider, FRAMEEVENT_SLIDER_VALUE_CHANGED)
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TriggerAddAction(
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trg,
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function()
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-
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local player = Player:of(GetTriggerPlayer())
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local mainSelectedUnit = Unit:getBySyncId(BlzGetTriggerFrameValue())
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if mainSelectedUnit ~= mainSelectedUnitByPlayer[player] then
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mainSelectedUnitByPlayer[player] = mainSelectedUnit
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Event.invoke(mainSelectedUnitChangeEvent, player)
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end
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end
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)
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rawset(
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package/engine/internal/unit.lua
CHANGED
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@@ -562,17 +562,6 @@ local function retrieveAbility(unit, ability, abilityId)
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____exports.Unit:of(unit)
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)
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end
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565
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-
if not unitAddAbility(unit, abilityId) then
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566
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if getUnitAbility(unit, abilityId) == ability then
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567
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return UnitAbility:of(
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568
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ability,
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569
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abilityId,
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570
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____exports.Unit:of(unit)
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)
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end
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else
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unitRemoveAbility(unit, abilityId)
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end
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for i = 0, unitInventorySize(unit) - 1 do
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local item = unitItemInSlot(unit, i)
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if getItemAbility(item, abilityId) == ability then
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@@ -2552,8 +2541,8 @@ __TS__ObjectDefineProperty(
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"itemMovedEvent",
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{get = function(self)
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local event = __TS__New(Event)
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2555
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-
for order = orderId("
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2556
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-
local slotTo = order - orderId("
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2544
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for order = orderId("moveslot0"), orderId("moveslot5") do
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2545
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local slotTo = order - orderId("moveslot0")
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self.onTargetOrder[order]:addListener(function(unit, item)
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local slotFrom = unit.items:findSlot(item)
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if slotFrom ~= nil then
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package/package.json
CHANGED