warscript 0.0.1-dev.29630c5 → 0.0.1-dev.2a08418
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +24 -21
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.lua +6 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +12 -1
- package/engine/behavior.lua +172 -70
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +7 -3
- package/engine/behaviour/ability.lua +34 -26
- package/engine/behaviour/unit/stun-immunity.d.ts +11 -5
- package/engine/behaviour/unit/stun-immunity.lua +53 -28
- package/engine/behaviour/unit.d.ts +40 -2
- package/engine/behaviour/unit.lua +259 -6
- package/engine/buff.d.ts +63 -44
- package/engine/buff.lua +318 -225
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -9
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/add-item-to-slot.lua +4 -2
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +45 -14
- package/engine/internal/unit.d.ts +42 -17
- package/engine/internal/unit.lua +331 -165
- package/engine/lightning.d.ts +4 -3
- package/engine/lightning.lua +21 -12
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +85 -24
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +69 -3
- package/engine/object-field/unit.lua +264 -7
- package/engine/object-field.d.ts +23 -6
- package/engine/object-field.lua +309 -126
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/unit.d.ts +6 -0
- package/engine/standard/fields/unit.lua +11 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +3 -0
- package/engine/unit.lua +3 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +2 -3
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +2 -0
- package/utility/linked-set.lua +22 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -1,6 +1,7 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____behavior = require("engine.behavior")
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@@ -9,17 +10,151 @@ local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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require("engine.internal.unit+ability")
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require("engine.internal.unit-missile-launch")
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local ____lua_2Dmaps = require("utility.lua-maps")
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local getOrPut = ____lua_2Dmaps.getOrPut
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local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
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local ____lua_2Dsets = require("utility.lua-sets")
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local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
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local ____bonus = require("engine.internal.unit.bonus")
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local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
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local getUnitBonus = ____bonus.getUnitBonus
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local removeUnitBonus = ____bonus.removeUnitBonus
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local safeCall = warpack.safeCall
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local createBehaviorFunctionsByUnitTypeId = {}
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local behaviorsByOwningPlayerEvent = {}
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local listenerByBehaviorByOwningPlayerEvent = {}
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local owningPlayerEventsByBehavior = {}
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local behaviorsByInRangeUnitEvent = {}
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local rangeByBehaviorByInRangeUnitEvent = {}
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local listenerByBehaviorByInRangeUnitEvent = {}
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local inRangeUnitEventsByBehavior = {}
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____exports.UnitBehavior = __TS__Class()
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local UnitBehavior = ____exports.UnitBehavior
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UnitBehavior.name = "UnitBehavior"
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__TS__ClassExtends(UnitBehavior, Behavior)
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function UnitBehavior.prototype.____constructor(self, unit)
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Behavior.prototype.____constructor(self, unit)
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function UnitBehavior.prototype.____constructor(self, unit, priority)
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Behavior.prototype.____constructor(self, unit, priority)
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end
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function UnitBehavior.prototype.onDestroy(self)
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local owningPlayerEvents = owningPlayerEventsByBehavior[self]
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local ____opt_0 = behaviorsByOwningPlayerEvent[event]
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____opt_0:remove(self)
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end
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____opt_2[self] = nil
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end
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end
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owningPlayerEventsByBehavior[self] = nil
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end
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local inRangeUnitEvents = inRangeUnitEventsByBehavior[self]
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if inRangeUnitEvents ~= nil then
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for event in pairs(inRangeUnitEvents) do
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local ____opt_4 = behaviorsByInRangeUnitEvent[event]
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____opt_4:remove(self)
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end
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local ____opt_6 = rangeByBehaviorByInRangeUnitEvent[event]
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____opt_6[self] = nil
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end
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local ____opt_8 = listenerByBehaviorByInRangeUnitEvent[event]
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if ____opt_8 ~= nil then
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____opt_8[self] = nil
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end
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end
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inRangeUnitEventsByBehavior[self] = nil
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end
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if self._bonusIdByBonusType ~= nil then
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for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
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removeUnitBonus(self.object, bonusType, bonusId)
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end
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end
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return Behavior.prototype.onDestroy(self)
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end
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function UnitBehavior.prototype.getUnitBonus(self, bonusType)
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local ____opt_10 = self._bonusIdByBonusType
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local bonusId = ____opt_10 and ____opt_10[bonusType]
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return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
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end
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function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
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local bonusIdByBonusType = self._bonusIdByBonusType
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if bonusIdByBonusType == nil then
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bonusIdByBonusType = {}
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self._bonusIdByBonusType = bonusIdByBonusType
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end
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bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self.object, bonusType, bonusIdByBonusType[bonusType], value)
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end
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function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
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local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
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listenerByBehavior[self] = listener
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getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
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local behaviors = behaviorsByOwningPlayerEvent[event]
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if behaviors == nil then
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event:addListener(function(...)
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local behaviors = behaviorsByOwningPlayerEvent[event]
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if behaviors ~= nil then
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local player = extractPlayer(...)
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if player ~= nil then
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for behavior in pairs(behaviors) do
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if behavior.unit.owner == player then
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safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
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end
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end
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end
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end
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end)
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behaviors = __TS__New(LinkedSet)
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behaviorsByOwningPlayerEvent[event] = behaviors
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end
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behaviors:add(self)
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end
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function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
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local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
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rangeByBehavior[self] = range
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local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
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listenerByBehavior[self] = listener
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getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
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local behaviors = behaviorsByInRangeUnitEvent[event]
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if behaviors == nil then
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event:addListener(function(...)
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local behaviors = behaviorsByInRangeUnitEvent[event]
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if behaviors ~= nil then
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local unit = extractUnit(...)
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if unit ~= nil then
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for behavior in pairs(behaviors) do
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local range = rangeByBehavior[behavior]
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if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
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safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
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end
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end
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end
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end
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end)
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behaviors = __TS__New(LinkedSet)
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behaviorsByInRangeUnitEvent[event] = behaviors
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end
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behaviors:add(self)
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end
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function UnitBehavior.prototype.onImmediateOrder(self, orderId)
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end
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function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
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end
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function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
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end
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function UnitBehavior.prototype.onAutoAttackStart(self, target)
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end
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function UnitBehavior.prototype.onAutoAttackFinish(self, target)
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end
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function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
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end
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function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
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end
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function UnitBehavior.prototype.onDamageDealing(self, target, event)
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end
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function UnitBehavior.prototype.onDamageDealt(self, target, event)
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|
@@ -32,6 +167,34 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
|
|
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|
end
|
|
33
168
|
function UnitBehavior.prototype.onAbilityLost(self, ability)
|
|
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169
|
end
|
|
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|
+
function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
|
|
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|
+
end
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|
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|
+
function UnitBehavior.prototype.onAbilityImpact(self, ability)
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
|
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
|
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|
+
end
|
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|
+
function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
|
|
181
|
+
end
|
|
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|
+
function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
|
|
183
|
+
end
|
|
184
|
+
function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
|
|
185
|
+
end
|
|
186
|
+
function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
|
|
187
|
+
end
|
|
188
|
+
function UnitBehavior.prototype.onAbilityStop(self, ability)
|
|
189
|
+
end
|
|
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|
+
function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
|
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+
end
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+
function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
|
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|
+
end
|
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|
+
function UnitBehavior.prototype.onBuffGained(self, buff)
|
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|
+
end
|
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|
+
function UnitBehavior.prototype.onBuffLost(self, buff)
|
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|
+
end
|
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35
198
|
function UnitBehavior.prototype.onItemDropped(self, item)
|
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36
199
|
end
|
|
37
200
|
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
@@ -40,10 +203,29 @@ function UnitBehavior.prototype.onItemUsed(self, item)
|
|
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40
203
|
end
|
|
41
204
|
function UnitBehavior.prototype.onItemStacked(self, item)
|
|
42
205
|
end
|
|
206
|
+
function UnitBehavior.prototype.onItemChargesChanged(self, item)
|
|
207
|
+
end
|
|
43
208
|
function UnitBehavior.prototype.onKill(self, target)
|
|
44
209
|
end
|
|
45
210
|
function UnitBehavior.prototype.onDeath(self, source)
|
|
46
211
|
end
|
|
212
|
+
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
|
|
213
|
+
end
|
|
214
|
+
function UnitBehavior.bindUnitType(self, unitTypeId, ...)
|
|
215
|
+
local args = {...}
|
|
216
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
|
|
217
|
+
if createBehaviorFunctions == nil then
|
|
218
|
+
createBehaviorFunctions = {}
|
|
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|
+
createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
|
|
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|
+
end
|
|
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|
+
createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
|
|
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|
+
return __TS__New(
|
|
223
|
+
self,
|
|
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|
+
unit,
|
|
225
|
+
table.unpack(args)
|
|
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|
+
)
|
|
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|
+
end
|
|
228
|
+
end
|
|
47
229
|
__TS__SetDescriptor(
|
|
48
230
|
UnitBehavior.prototype,
|
|
49
231
|
"unit",
|
|
@@ -53,11 +235,28 @@ __TS__SetDescriptor(
|
|
|
53
235
|
true
|
|
54
236
|
);
|
|
55
237
|
(function(self)
|
|
238
|
+
Unit.onImmediateOrder:addListener(function(source, orderId)
|
|
239
|
+
____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
|
|
240
|
+
end)
|
|
241
|
+
Unit.onTargetOrder:addListener(function(source, orderId, target)
|
|
242
|
+
____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
|
|
243
|
+
end)
|
|
244
|
+
Unit.onPointOrder:addListener(function(source, orderId, x, y)
|
|
245
|
+
____exports.UnitBehavior:forAll(
|
|
246
|
+
source,
|
|
247
|
+
"onPointOrder",
|
|
248
|
+
orderId,
|
|
249
|
+
x,
|
|
250
|
+
y
|
|
251
|
+
)
|
|
252
|
+
end)
|
|
56
253
|
Unit.autoAttackStartEvent:addListener(function(source, target)
|
|
57
254
|
____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
|
|
255
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
|
|
58
256
|
end)
|
|
59
257
|
Unit.autoAttackFinishEvent:addListener(function(source, target)
|
|
60
258
|
____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
|
|
259
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
|
|
61
260
|
end)
|
|
62
261
|
Unit.onDamaging:addListener(function(source, target, event)
|
|
63
262
|
if source ~= nil then
|
|
@@ -71,11 +270,51 @@ __TS__SetDescriptor(
|
|
|
71
270
|
end
|
|
72
271
|
____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
|
|
73
272
|
end)
|
|
74
|
-
Unit.abilityGainedEvent:addListener(function(source,
|
|
75
|
-
____exports.UnitBehavior:forAll(source, "onAbilityGained",
|
|
273
|
+
Unit.abilityGainedEvent:addListener(function(source, ability)
|
|
274
|
+
____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
|
|
275
|
+
end)
|
|
276
|
+
Unit.abilityLostEvent:addListener(function(source, ability)
|
|
277
|
+
____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
|
|
278
|
+
end)
|
|
279
|
+
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
280
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
281
|
+
end)
|
|
282
|
+
Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
|
|
283
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
|
|
76
284
|
end)
|
|
77
|
-
Unit.
|
|
78
|
-
____exports.UnitBehavior:forAll(source, "
|
|
285
|
+
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
286
|
+
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
287
|
+
end)
|
|
288
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
289
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
290
|
+
end)
|
|
291
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
292
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
293
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
294
|
+
end)
|
|
295
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
296
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
297
|
+
end)
|
|
298
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
299
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
300
|
+
end)
|
|
301
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
|
302
|
+
____exports.UnitBehavior:forAll(
|
|
303
|
+
source,
|
|
304
|
+
"onAbilityPointTargetImpact",
|
|
305
|
+
ability,
|
|
306
|
+
x,
|
|
307
|
+
y
|
|
308
|
+
)
|
|
309
|
+
end)
|
|
310
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
311
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
312
|
+
end)
|
|
313
|
+
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
314
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
315
|
+
end)
|
|
316
|
+
Unit.abilityStopEvent:addListener(function(source, ability)
|
|
317
|
+
____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
|
|
79
318
|
end)
|
|
80
319
|
Unit.deathEvent:addListener(function(target, source)
|
|
81
320
|
if source ~= nil then
|
|
@@ -95,7 +334,21 @@ __TS__SetDescriptor(
|
|
|
95
334
|
Unit.itemStackedEvent:addListener(function(unit, item)
|
|
96
335
|
____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
|
|
97
336
|
end)
|
|
337
|
+
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
338
|
+
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
339
|
+
end)
|
|
340
|
+
Unit.onOwnerChange:addListener(function(unit, previousOwner)
|
|
341
|
+
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
342
|
+
end)
|
|
98
343
|
end)(UnitBehavior)
|
|
344
|
+
Unit.onCreate:addListener(function(unit)
|
|
345
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
|
|
346
|
+
if createBehaviorFunctions ~= nil then
|
|
347
|
+
for ____, createBehavior in ipairs(createBehaviorFunctions) do
|
|
348
|
+
createBehavior(unit)
|
|
349
|
+
end
|
|
350
|
+
end
|
|
351
|
+
end)
|
|
99
352
|
Unit.destroyEvent:addListener(function(unit)
|
|
100
353
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
|
101
354
|
end)
|
package/engine/buff.d.ts
CHANGED
|
@@ -12,6 +12,7 @@ import { EffectParameters } from "../core/types/effect";
|
|
|
12
12
|
import { UnitBehavior } from "./behaviour/unit";
|
|
13
13
|
import type { Widget } from "../core/types/widget";
|
|
14
14
|
import { Destructor } from "../destroyable";
|
|
15
|
+
import { Event } from "../event";
|
|
15
16
|
export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
|
|
16
17
|
type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
|
|
17
18
|
type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
|
|
@@ -56,12 +57,14 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
56
57
|
attackSpeedIncreaseFactor?: NumberParameterValueType;
|
|
57
58
|
movementSpeedIncreaseFactor?: NumberParameterValueType;
|
|
58
59
|
evasionProbability?: NumberParameterValueType;
|
|
60
|
+
missProbability?: NumberParameterValueType;
|
|
59
61
|
damageFactor?: NumberParameterValueType;
|
|
60
62
|
receivedDamageFactor?: NumberParameterValueType;
|
|
61
63
|
receivedMagicDamageFactor?: NumberParameterValueType;
|
|
62
64
|
durationIncreaseOnAutoAttack?: NumberParameterValueType;
|
|
63
65
|
maximumRemainingDuration?: NumberParameterValueType;
|
|
64
66
|
maximumDuration?: NumberParameterValueType;
|
|
67
|
+
turnsIntoGhost?: BooleanParameterValueType;
|
|
65
68
|
stuns?: BooleanParameterValueType;
|
|
66
69
|
ignoresStunImmunity?: BooleanParameterValueType;
|
|
67
70
|
providesStunImmunity?: BooleanParameterValueType;
|
|
@@ -76,49 +79,55 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
76
79
|
healingOnExpiration?: NumberParameterValueType;
|
|
77
80
|
killsOnExpiration?: BooleanParameterValueType;
|
|
78
81
|
explodesOnExpiration?: BooleanParameterValueType;
|
|
82
|
+
abilityCooldownFactor?: NumberParameterValueType;
|
|
79
83
|
uniqueGroup?: BuffUniqueGroup;
|
|
80
84
|
} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
|
|
81
85
|
declare const enum BuffPropertyKey {
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
86
|
+
STATE = 100,
|
|
87
|
+
UNIT = 101,
|
|
88
|
+
SOURCE = 102,
|
|
89
|
+
DURATION = 103,
|
|
90
|
+
UNIQUE_GROUP = 104,
|
|
91
|
+
EFFECT_MODEL_PATH = 105,
|
|
92
|
+
SPECIAL_EFFECT_MODEL_PATH = 106,
|
|
93
|
+
DURATION_INCREASE_ON_AUTO_ATTACK = 107,
|
|
94
|
+
MAXIMUM_DURATION = 108,
|
|
95
|
+
MAXIMUM_REMAINING_DURATION = 109,
|
|
96
|
+
DAMAGE_OVER_DURATION = 110,
|
|
97
|
+
DAMAGE_PER_INTERVAL = 111,
|
|
98
|
+
DAMAGE_INTERVAL = 112,
|
|
99
|
+
REMAINING_DAMAGE_OVER_DURATION = 113,
|
|
100
|
+
DAMAGE_INTERVAL_TIMER = 114,
|
|
101
|
+
HEALING_OVER_DURATION = 115,
|
|
102
|
+
HEALING_PER_INTERVAL = 116,
|
|
103
|
+
HEALING_INTERVAL = 117,
|
|
104
|
+
REMAINING_HEALING_OVER_DURATION = 118,
|
|
105
|
+
HEALING_INTERVAL_TIMER = 119,
|
|
106
|
+
DAMAGE_ON_EXPIRATION = 120,
|
|
107
|
+
HEALING_ON_EXPIRATION = 121,
|
|
108
|
+
DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
|
|
109
|
+
DAMAGE_UPON_DEATH = 123,
|
|
110
|
+
DAMAGE_UPON_DEATH_RANGE = 124,
|
|
111
|
+
MEDIUM_DAMAGE_UPON_DEATH = 125,
|
|
112
|
+
MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
|
|
113
|
+
SMALL_DAMAGE_UPON_DEATH = 127,
|
|
114
|
+
SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
|
|
115
|
+
AUTO_ATTACK_COUNT = 129,
|
|
116
|
+
MAXIMUM_AUTO_ATTACK_COUNT = 130,
|
|
117
|
+
DAMAGE_DEALT_EVENT_COUNT = 131,
|
|
118
|
+
MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
|
|
119
|
+
DAMAGE_RECEIVED_EVENT_COUNT = 133,
|
|
120
|
+
MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
|
|
121
|
+
TURNS_INTO_GHOST = 135,
|
|
122
|
+
STUNS = 136,
|
|
123
|
+
IGNORES_STUN_IMMUNITY = 137,
|
|
124
|
+
DISABLES_AUTO_ATTACK = 138,
|
|
125
|
+
PROVIDES_INVULNERABILITY = 139,
|
|
126
|
+
KILLS_ON_EXPIRATION = 140,
|
|
127
|
+
EXPLODES_ON_EXPIRATION = 141,
|
|
128
|
+
MISS_PROBABILITY = 142,
|
|
129
|
+
ABILITY_COOLDOWN_FACTOR = 143,
|
|
130
|
+
ABILITY_COOLDOWN_MODIFIER = 144
|
|
122
131
|
}
|
|
123
132
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
124
133
|
LEAST_DURATION = 0
|
|
@@ -132,13 +141,14 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
|
|
|
132
141
|
polarity: BuffPolarityParameterType,
|
|
133
142
|
resistanceType: BuffResistanceTypeParameterType,
|
|
134
143
|
...abilityOrParameters: [
|
|
135
|
-
ability
|
|
144
|
+
ability?: Ability,
|
|
136
145
|
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
137
146
|
] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
|
|
138
147
|
];
|
|
139
148
|
export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
|
|
140
149
|
private _unit;
|
|
141
150
|
protected readonly __additionalParametersBrand?: AdditionalParameters;
|
|
151
|
+
private [BuffPropertyKey.STATE];
|
|
142
152
|
private [BuffPropertyKey.UNIT];
|
|
143
153
|
private [BuffPropertyKey.SOURCE]?;
|
|
144
154
|
private [BuffPropertyKey.DURATION];
|
|
@@ -173,12 +183,15 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
173
183
|
private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
|
|
174
184
|
private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
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175
185
|
private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
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186
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+
private [BuffPropertyKey.TURNS_INTO_GHOST]?;
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176
187
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private [BuffPropertyKey.STUNS]?;
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177
188
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private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
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178
189
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private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
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179
190
|
private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
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180
191
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private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
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181
192
|
private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
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193
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
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194
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
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182
195
|
protected static readonly defaultParameters: BuffParameters;
|
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183
196
|
get source(): Unit;
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|
184
197
|
readonly typeId: ApplicableBuffTypeId;
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|
@@ -192,11 +205,9 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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192
205
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private readonly _level?;
|
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193
206
|
private readonly _spellStealPriority?;
|
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194
207
|
private readonly _learnLevelMinimum?;
|
|
195
|
-
private
|
|
208
|
+
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
|
|
196
209
|
private readonly _abilityTypeIds?;
|
|
197
210
|
private _behaviors?;
|
|
198
|
-
private getUnitBonus;
|
|
199
|
-
private addOrUpdateOrRemoveUnitBonus;
|
|
200
211
|
constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
|
|
201
212
|
get level(): number;
|
|
202
213
|
get remainingDamageOverDuration(): number;
|
|
@@ -225,6 +236,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
225
236
|
set receivedDamageFactor(receivedDamageFactor: number);
|
|
226
237
|
get armorIncrease(): number;
|
|
227
238
|
set armorIncrease(armorIncrease: number);
|
|
239
|
+
get turnsIntoGhost(): boolean;
|
|
240
|
+
set turnsIntoGhost(turnsIntoGhost: boolean);
|
|
228
241
|
get stuns(): boolean;
|
|
229
242
|
set stuns(stuns: boolean);
|
|
230
243
|
get ignoresStunImmunity(): boolean;
|
|
@@ -254,6 +267,10 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
254
267
|
get duration(): number;
|
|
255
268
|
get remainingDuration(): number;
|
|
256
269
|
set remainingDuration(remainingDuration: number);
|
|
270
|
+
get abilityCooldownFactor(): number;
|
|
271
|
+
set abilityCooldownFactor(abilityCooldownFactor: number);
|
|
272
|
+
onAbilityGained(ability: Ability): void;
|
|
273
|
+
onAbilityLost(ability: Ability): void;
|
|
257
274
|
flashEffect(...parameters: [
|
|
258
275
|
...widgetOrXY: [] | [Widget] | [x: number, x: number],
|
|
259
276
|
...parametersOrDuration: [] | [EffectParameters] | [number]
|
|
@@ -267,5 +284,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
267
284
|
onDeath(source: Unit | undefined): void;
|
|
268
285
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
269
286
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
287
|
+
static readonly createdEvent: Event<[Buff<object>]>;
|
|
288
|
+
static readonly beingDestroyedEvent: Event<[Buff<object>]>;
|
|
270
289
|
}
|
|
271
290
|
export {};
|