warscript 0.0.1-dev.27fa654 → 0.0.1-dev.282b76e
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/engine/behaviour/unit/stun-immunity.d.ts +2 -0
- package/engine/behaviour/unit/stun-immunity.lua +11 -2
- package/engine/behaviour/unit.d.ts +2 -0
- package/engine/behaviour/unit.lua +5 -0
- package/engine/internal/item.d.ts +12 -12
- package/engine/internal/item.lua +41 -26
- package/engine/internal/unit/ability.lua +12 -4
- package/engine/internal/unit-missile-launch.lua +16 -10
- package/engine/object-data/entry/ability-type.lua +4 -1
- package/engine/random.d.ts +4 -0
- package/engine/random.lua +10 -0
- package/engine/text-tag.lua +1 -1
- package/objutil/buff.lua +1 -1
- package/package.json +1 -1
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +8 -0
- package/utility/lua-maps.d.ts +11 -2
- package/utility/lua-maps.lua +33 -2
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@@ -8,6 +8,7 @@ export type StunImmunityUnitBehaviourParameters = {
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buffTypeIds?: LuaSet<BuffTypeId>;
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textTagPreset?: TextTagPreset;
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textTagText?: string;
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additionalAction?: (this: void, unit: Unit) => void;
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};
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export declare class StunImmunityUnitBehavior extends UnitBehavior {
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readonly parameters: Readonly<StunImmunityUnitBehaviourParameters>;
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@@ -17,4 +18,5 @@ export declare class StunImmunityUnitBehavior extends UnitBehavior {
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onDamageReceived(): void;
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onTargetingAbilityChannelingStart(): void;
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onTargetingAbilityImpact(): void;
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protected onEffect(): void;
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}
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@@ -48,8 +48,15 @@ local function process(behavior)
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for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
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hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
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end
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-
if hasRemovedBuffs
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-
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if hasRemovedBuffs then
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behavior.onEffect(behavior)
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if behavior.parameters.textTagText ~= nil then
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TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
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end
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local ____opt_0 = behavior.parameters.additionalAction
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if ____opt_0 ~= nil then
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____opt_0(behavior.unit)
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end
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end
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end
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____exports.StunImmunityUnitBehavior = __TS__Class()
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@@ -79,5 +86,7 @@ end
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function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
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process(self)
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end
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function StunImmunityUnitBehavior.prototype.onEffect(self)
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end
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StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
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return ____exports
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@@ -12,6 +12,7 @@ import type { Widget } from "../../core/types/widget";
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import { Destructable } from "../../core/types/destructable";
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import type { Buff } from "../buff";
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import { UnitBonusType } from "../internal/unit/bonus";
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import { Player } from "../../core/types/player";
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export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
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export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
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readonly sourceAbilityBehavior?: AbilityBehavior;
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@@ -55,4 +56,5 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
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onItemChargesChanged(item: Item): void;
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onKill(target: Unit): void;
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onDeath(source: Unit | undefined): void;
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onOwnerChange(previousOwner: Player): void;
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}
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@@ -165,6 +165,8 @@ function UnitBehavior.prototype.onKill(self, target)
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end
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function UnitBehavior.prototype.onDeath(self, source)
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end
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function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
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end
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__TS__SetDescriptor(
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UnitBehavior.prototype,
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"unit",
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@@ -276,6 +278,9 @@ __TS__SetDescriptor(
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Unit.itemChargesChangedEvent:addListener(function(unit, item)
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____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
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end)
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Unit.onOwnerChange:addListener(function(unit, previousOwner)
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____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
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end)
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end)(UnitBehavior)
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Unit.destroyEvent:addListener(function(unit)
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____exports.UnitBehavior:forAll(unit, "destroy")
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@@ -28,22 +28,22 @@ export declare class Item extends Handle<jitem> {
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get extendedTooltip(): string;
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set iconPath(v: string);
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get iconPath(): string;
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set
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get
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set
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get
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set
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get
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set
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get
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set
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get
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set dropsOnDeath(dropsOnDeath: boolean);
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get dropsOnDeath(): boolean;
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set canBeDropped(canBeDropped: boolean);
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get canBeDropped(): boolean;
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set canBeSold(canBeSold: boolean);
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get canBeSold(): boolean;
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set perishes(perishes: boolean);
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get perishes(): boolean;
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set isPowerUp(isPowerUp: boolean);
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get isPowerUp(): boolean;
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get isAlive(): boolean;
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get isDead(): boolean;
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set isInvulnerable(isInvulnerable: boolean);
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get isInvulnerable(): boolean;
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set
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get
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set isActivelyUsed(isActivelyUsed: boolean);
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get isActivelyUsed(): boolean;
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set visible(v: boolean);
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get visible(): boolean;
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set level(v: number);
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package/engine/internal/item.lua
CHANGED
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@@ -50,6 +50,13 @@ local unitRemoveItem = UnitRemoveItem
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local unitUseItem = UnitUseItem
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local unitUseItemPoint = UnitUseItemPoint
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local unitUseItemTarget = UnitUseItemTarget
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local setItemDropOnDeath = SetItemDropOnDeath
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local setItemDroppable = SetItemDroppable
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local setItemPawnable = SetItemPawnable
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local isItemPawnable = IsItemPawnable
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local getItemIntegerField = BlzGetItemIntegerField
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local setItemBooleanField = BlzSetItemBooleanField
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local getItemBooleanField = BlzGetItemBooleanField
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local tableRemove = table.remove
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_G.SetItemCharges = function(whichItem, charges)
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setItemCharges(whichItem, charges)
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@@ -58,9 +65,6 @@ _G.SetItemCharges = function(whichItem, charges)
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____exports.Item:of(whichItem)
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)
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end
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-
local getItemIntegerField = BlzGetItemIntegerField
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local setItemBooleanField = BlzSetItemBooleanField
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local getItemBooleanField = BlzGetItemBooleanField
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invoke = Event.invoke
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local enumRect = Rect:create(0, 0, 0, 0).handle
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---
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@@ -328,65 +332,68 @@ __TS__SetDescriptor(
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)
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__TS__SetDescriptor(
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Item.prototype,
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"
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"dropsOnDeath",
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{
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get = function(self)
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return
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return getItemBooleanField(self.handle, ITEM_BF_DROPPED_WHEN_CARRIER_DIES)
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end,
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set = function(self,
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set = function(self, dropsOnDeath)
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setItemDropOnDeath(self.handle, dropsOnDeath)
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end
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},
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true
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)
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__TS__SetDescriptor(
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Item.prototype,
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"
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"canBeDropped",
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{
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get = function(self)
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return
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return getItemBooleanField(self.handle, ITEM_BF_CAN_BE_DROPPED)
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end,
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set = function(self,
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set = function(self, canBeDropped)
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setItemDroppable(self.handle, canBeDropped)
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end
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},
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true
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)
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__TS__SetDescriptor(
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Item.prototype,
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"
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"canBeSold",
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{
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get = function(self)
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return
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return isItemPawnable(self.handle)
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end,
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set = function(self,
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set = function(self, canBeSold)
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setItemPawnable(self.handle, canBeSold)
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end
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},
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true
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)
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__TS__SetDescriptor(
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Item.prototype,
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"
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"perishes",
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{
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get = function(self)
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return getItemBooleanField(self.handle, ITEM_BF_PERISHABLE)
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end,
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set = function(self,
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set = function(self, perishes)
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local handle = self.handle
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local powerUp = isItemPowerup(handle)
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setItemBooleanField(handle, ITEM_BF_PERISHABLE, perishes)
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setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, powerUp)
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end
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},
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true
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)
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__TS__SetDescriptor(
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Item.prototype,
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"
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"isPowerUp",
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{
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get = function(self)
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return isItemPowerup(self.handle)
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end,
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set = function(self,
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setItemBooleanField(self.handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED,
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set = function(self, isPowerUp)
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setItemBooleanField(self.handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, isPowerUp)
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end
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},
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true
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)
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__TS__SetDescriptor(
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Item.prototype,
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"
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"isActivelyUsed",
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{
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get = function(self)
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return getItemBooleanField(self.handle, ITEM_BF_ACTIVELY_USED)
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end,
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set = function(self,
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set = function(self, isActivelyUsed)
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local handle = self.handle
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local
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local powerUp = isItemPowerup(handle)
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local perishes = getItemBooleanField(handle, ITEM_BF_PERISHABLE)
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local dropsOnDeath = getItemBooleanField(handle, ITEM_BF_DROPPED_WHEN_CARRIER_DIES)
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local canBeDropped = getItemBooleanField(handle, ITEM_BF_CAN_BE_DROPPED)
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local canBeSold = isItemPawnable(handle)
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setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, isActivelyUsed)
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setItemPawnable(handle, canBeSold)
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setItemDroppable(handle, canBeDropped)
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setItemDropOnDeath(handle, dropsOnDeath)
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setItemBooleanField(handle, ITEM_BF_PERISHABLE, perishes)
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setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, powerUp)
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end
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},
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true
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@@ -23,6 +23,8 @@ local ____lazy = require("utility.lazy")
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local lazyRecord = ____lazy.lazyRecord
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local ____lua_2Dsets = require("utility.lua-sets")
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local luaSetOf = ____lua_2Dsets.luaSetOf
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local eventInvoke = Event.invoke
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local condition = Condition
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local createTrigger = CreateTrigger
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@@ -407,14 +409,13 @@ rawset(
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extractAbilityTypeId
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local internalAbilityChannelingFinishEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_FINISH, collectUnitAbilityEventParameters)
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rawset(
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Unit,
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"abilityChannelingFinishEvent",
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createDispatchingEvent(
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__TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_FINISH, collectUnitAbilityEventParameters),
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extractAbilityTypeId
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)
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createDispatchingEvent(internalAbilityChannelingFinishEvent, extractAbilityTypeId)
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)
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local internalAbilityStopEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_ENDCAST, collectUnitAbilityEventParameters)
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rawset(
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Unit,
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"abilityStopEvent",
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@@ -450,4 +451,11 @@ rawset(
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end)
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end)
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)
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local spellEffectOnlyAbilityTypeIds = luaSetOf(fourCC("AAns"))
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internalAbilityChannelingStartEvent:addListener(function(unit, ability)
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if spellEffectOnlyAbilityTypeIds[ability.parentTypeId] ~= nil then
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eventInvoke(internalAbilityChannelingFinishEvent, unit, ability)
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eventInvoke(internalAbilityStopEvent, unit, ability)
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end
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end)
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return ____exports
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@@ -45,14 +45,20 @@ local function timerCallback(source, target)
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eventTimerByUnit[source] = nil
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Event.invoke(autoAttackFinishEvent, source, target)
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end
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Unit.autoAttackStartEvent:addListener(
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attackPoint
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Unit.autoAttackStartEvent:addListener(
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4,
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function(source, target)
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local attackPoint = (source:chooseWeapon(target) or source.firstWeapon).impactDelay
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local timer = Timer:simple(
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attackPoint + min(
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|
+
compiletime(1 / 64),
|
|
55
|
+
attackPoint / 2
|
|
56
|
+
),
|
|
57
|
+
timerCallback,
|
|
58
|
+
source,
|
|
59
|
+
target
|
|
60
|
+
)
|
|
61
|
+
eventTimerByUnit[source] = timer
|
|
62
|
+
end
|
|
63
|
+
)
|
|
58
64
|
return ____exports
|
|
@@ -38,6 +38,8 @@ local ____sound = require("core.types.sound")
|
|
|
38
38
|
local isSoundLabelCustom = ____sound.isSoundLabelCustom
|
|
39
39
|
local Sound3D = ____sound.Sound3D
|
|
40
40
|
local SoundSettings = ____sound.SoundSettings
|
|
41
|
+
local ____lua_2Dsets = require("utility.lua-sets")
|
|
42
|
+
local luaSetOf = ____lua_2Dsets.luaSetOf
|
|
41
43
|
local castAnimationFQNByAbilityTypeId = {}
|
|
42
44
|
local isButtonVisibleFalseAbilityTypes = {}
|
|
43
45
|
local casterCastingEffectPresetsByAbilityTypeId = {}
|
|
@@ -1004,9 +1006,10 @@ for abilityTypeId, soundPresetId in pairs(postcompile(function() return targetEf
|
|
|
1004
1006
|
)
|
|
1005
1007
|
end
|
|
1006
1008
|
end
|
|
1009
|
+
local unsupportedEffectSoundAbilityTypeIds = luaSetOf(fourCC("AAns"))
|
|
1007
1010
|
Unit.abilityChannelingStartEvent:addListener(function(caster, ability)
|
|
1008
1011
|
local soundPresetId = ability:getField(ABILITY_SF_EFFECT_SOUND)
|
|
1009
|
-
if isSoundLabelCustom(soundPresetId) then
|
|
1012
|
+
if isSoundLabelCustom(soundPresetId) or soundPresetId ~= "" and unsupportedEffectSoundAbilityTypeIds[ability.parentTypeId] ~= nil then
|
|
1010
1013
|
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
|
|
1011
1014
|
end
|
|
1012
1015
|
end)
|
package/engine/random.d.ts
CHANGED
package/engine/random.lua
CHANGED
|
@@ -4,6 +4,7 @@ local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
|
|
|
4
4
|
local PI = ____math.PI
|
|
5
5
|
local getRandomInt = GetRandomInt
|
|
6
6
|
local getRandomReal = GetRandomReal
|
|
7
|
+
local select = _G.select
|
|
7
8
|
local cos = math.cos
|
|
8
9
|
local sin = math.sin
|
|
9
10
|
local sqrt = math.sqrt
|
|
@@ -18,4 +19,13 @@ end
|
|
|
18
19
|
____exports.randomElement = function(array)
|
|
19
20
|
return array[getRandomInt(1, #array)]
|
|
20
21
|
end
|
|
22
|
+
____exports.random = function(...)
|
|
23
|
+
return (select(
|
|
24
|
+
getRandomInt(
|
|
25
|
+
1,
|
|
26
|
+
select("#", ...)
|
|
27
|
+
),
|
|
28
|
+
...
|
|
29
|
+
))
|
|
30
|
+
end
|
|
21
31
|
return ____exports
|
package/engine/text-tag.lua
CHANGED
package/objutil/buff.lua
CHANGED
|
@@ -762,7 +762,7 @@ Unit.onDamaging:addListener(function(source, target, event)
|
|
|
762
762
|
end
|
|
763
763
|
end)
|
|
764
764
|
Unit.itemPickedUpEvent:addListener(function(unit, item)
|
|
765
|
-
if item.
|
|
765
|
+
if item.isPowerUp and item:hasAbility(fourCC("APdi")) then
|
|
766
766
|
end
|
|
767
767
|
end)
|
|
768
768
|
return ____exports
|
package/package.json
CHANGED
package/utility/arrays.d.ts
CHANGED
|
@@ -5,6 +5,7 @@ export declare const joinToString: <T>(array: readonly T[], separator: string, t
|
|
|
5
5
|
export declare const arrayOfNotNull: <T>(...elements: readonly (T | undefined | null)[]) => T[];
|
|
6
6
|
export declare const array: <T, N extends number>(length: N, initialize: (index: number) => T) => TupleOf<T, N>;
|
|
7
7
|
export declare const toLuaSet: <T extends AnyNotNil>(array: readonly T[]) => LuaSet<T>;
|
|
8
|
+
export declare const contains: <T>(array: readonly T[], element: T) => boolean;
|
|
8
9
|
export declare const forEach: <T, Args extends any[]>(array: readonly T[], consumerOrKey: ((value: T, ...args: Args) => void) | KeysOfType<T, (this: T, ...args: Args) => void>, ...args: Args) => void;
|
|
9
10
|
export declare const all: {
|
|
10
11
|
<T>(array: readonly T[], transform: (value: T) => boolean): boolean;
|
package/utility/arrays.lua
CHANGED
|
@@ -49,6 +49,14 @@ ____exports.toLuaSet = function(array)
|
|
|
49
49
|
end
|
|
50
50
|
return result
|
|
51
51
|
end
|
|
52
|
+
____exports.contains = function(array, element)
|
|
53
|
+
for i = 1, #array do
|
|
54
|
+
if array[i] == element then
|
|
55
|
+
return true
|
|
56
|
+
end
|
|
57
|
+
end
|
|
58
|
+
return false
|
|
59
|
+
end
|
|
52
60
|
____exports.forEach = function(array, consumerOrKey, ...)
|
|
53
61
|
if type(consumerOrKey) == "function" then
|
|
54
62
|
for i = 1, #array do
|
package/utility/lua-maps.d.ts
CHANGED
|
@@ -4,6 +4,15 @@ export declare const emptyLuaMap: <K extends AnyNotNil, V>() => ReadonlyLuaMap<K
|
|
|
4
4
|
export declare const mutableLuaMap: <K extends AnyNotNil, V>() => LuaMap<K, V>;
|
|
5
5
|
export declare const mutableWeakLuaMap: <K extends AnyNotNil, V>() => LuaMap<K, V>;
|
|
6
6
|
export declare const luaMapOf: <K extends AnyNotNil, V>(...pairs: Flatten<TupleOf<[K, V], 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40>>) => LuaMap<K, V>;
|
|
7
|
-
export declare const luaMapInvert: <K extends AnyNotNil, V extends AnyNotNil>(luaMap:
|
|
8
|
-
export declare const
|
|
7
|
+
export declare const luaMapInvert: <K extends AnyNotNil, V extends AnyNotNil>(luaMap: ReadonlyLuaMap<K, V | undefined | null>) => LuaMap<V, K>;
|
|
8
|
+
export declare const toLuaMap: <K extends PropertyKey, V>(record: Record<K, V>) => LuaMap<K, V>;
|
|
9
|
+
export declare const flattenKeys: <K extends AnyNotNil, V>(luaMap: ReadonlyLuaMap<readonly K[], V> | ReadonlyLuaMap<K[], V>) => LuaMap<K, V>;
|
|
10
|
+
export declare const mapKeys: {
|
|
11
|
+
<K1 extends AnyNotNil, K2 extends AnyNotNil, V>(luaMap: ReadonlyLuaMap<K1, V>, transform: (value: K1) => K2): LuaMap<K2, V>;
|
|
12
|
+
<K1 extends AnyNotNil, K2 extends keyof K1, V>(luaMap: ReadonlyLuaMap<K1, V>, key: K2): K1[K2] extends AnyNotNil ? LuaMap<K1[K2], V> : never;
|
|
13
|
+
};
|
|
14
|
+
export declare const mapValues: {
|
|
15
|
+
<K extends AnyNotNil, V1, V2>(luaMap: ReadonlyLuaMap<K, V1>, transform: (value: V1) => V2): LuaMap<K, V2>;
|
|
16
|
+
<K extends AnyNotNil, V1, V2 extends keyof V1>(luaMap: ReadonlyLuaMap<K, V1>, key: V2): LuaMap<K, V1[V2]>;
|
|
17
|
+
};
|
|
9
18
|
export declare const getOrPut: <K extends AnyNotNil, V>(luaMap: LuaMap<K, V>, key: K, defaultValue: () => V) => V;
|
package/utility/lua-maps.lua
CHANGED
|
@@ -27,10 +27,41 @@ ____exports.luaMapInvert = function(luaMap)
|
|
|
27
27
|
end
|
|
28
28
|
return invertLuaMap
|
|
29
29
|
end
|
|
30
|
+
____exports.toLuaMap = function(record)
|
|
31
|
+
return record
|
|
32
|
+
end
|
|
33
|
+
____exports.flattenKeys = function(luaMap)
|
|
34
|
+
local result = {}
|
|
35
|
+
for keys, value in pairs(luaMap) do
|
|
36
|
+
for ____, key in ipairs(keys) do
|
|
37
|
+
result[key] = value
|
|
38
|
+
end
|
|
39
|
+
end
|
|
40
|
+
return result
|
|
41
|
+
end
|
|
42
|
+
____exports.mapKeys = function(luaMap, transform)
|
|
43
|
+
local result = {}
|
|
44
|
+
if type(transform) == "function" then
|
|
45
|
+
for key, value in pairs(luaMap) do
|
|
46
|
+
result[transform(key)] = value
|
|
47
|
+
end
|
|
48
|
+
else
|
|
49
|
+
for key, value in pairs(luaMap) do
|
|
50
|
+
result[key[transform]] = value
|
|
51
|
+
end
|
|
52
|
+
end
|
|
53
|
+
return result
|
|
54
|
+
end
|
|
30
55
|
____exports.mapValues = function(luaMap, transform)
|
|
31
56
|
local result = {}
|
|
32
|
-
|
|
33
|
-
|
|
57
|
+
if type(transform) == "function" then
|
|
58
|
+
for key, value in pairs(luaMap) do
|
|
59
|
+
result[key] = transform(value)
|
|
60
|
+
end
|
|
61
|
+
else
|
|
62
|
+
for key, value in pairs(luaMap) do
|
|
63
|
+
result[key] = value[transform]
|
|
64
|
+
end
|
|
34
65
|
end
|
|
35
66
|
return result
|
|
36
67
|
end
|