warscript 0.0.1-dev.24ac045 → 0.0.1-dev.256ff3b
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/types/frame.lua +10 -12
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +79 -5
- package/core/types/timer.d.ts +1 -0
- package/core/types/timer.lua +21 -2
- package/decl/native.d.ts +4 -2
- package/engine/behavior.d.ts +2 -0
- package/engine/behavior.lua +53 -27
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +2 -1
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/unit.d.ts +6 -2
- package/engine/behaviour/unit.lua +24 -2
- package/engine/buff.d.ts +0 -3
- package/engine/buff.lua +59 -80
- package/engine/internal/ability.d.ts +3 -1
- package/engine/internal/ability.lua +33 -11
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.lua +10 -7
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit-missile-launch.lua +8 -1
- package/engine/internal/unit.d.ts +2 -3
- package/engine/internal/unit.lua +15 -14
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/entry/ability-type.lua +1 -3
- package/engine/object-data/entry/unit-type.d.ts +11 -2
- package/engine/object-data/entry/unit-type.lua +59 -1
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field.d.ts +2 -2
- package/engine/object-field.lua +8 -6
- package/engine/text-tag.d.ts +1 -1
- package/engine/text-tag.lua +91 -17
- package/package.json +2 -2
- package/utility/callback-array.d.ts +13 -0
- package/utility/callback-array.lua +46 -0
- package/utility/functions.d.ts +4 -0
- package/utility/functions.lua +9 -0
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
package/core/types/frame.lua
CHANGED
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@@ -15,6 +15,10 @@ local Event = ____event.Event
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local TriggerEvent = ____event.TriggerEvent
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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+
local ____frame_2Dcoordinates = require("engine.internal.misc.frame-coordinates")
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local FRAME_MAX_Y = ____frame_2Dcoordinates.FRAME_MAX_Y
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local FRAME_MIN_Y = ____frame_2Dcoordinates.FRAME_MIN_Y
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local getFrameMinXMaxX = ____frame_2Dcoordinates.getFrameMinXMaxX
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local frameClick = BlzFrameClick
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local frameGetEnable = BlzFrameGetEnable
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local frameIsVisible = BlzFrameIsVisible
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@@ -344,27 +348,21 @@ __TS__ObjectDefineProperty(
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Frame,
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"minX",
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{get = function(self)
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-
local
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-
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-
local width4by3 = (w - h / 600 * 800) / 2
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-
local pxtodpi = 0.6 / h
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-
return -width4by3 * pxtodpi
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+
local minX = getFrameMinXMaxX()
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return minX
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end}
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)
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__TS__ObjectDefineProperty(
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Frame,
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"maxX",
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{get = function(self)
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-
local
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-
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-
local width4by3 = (w - h / 600 * 800) / 2
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-
local pxtodpi = 0.6 / h
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-
return (-width4by3 + w) * pxtodpi
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local ____, maxX = getFrameMinXMaxX()
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return maxX
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end}
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)
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Frame.centerX = 0.4
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-
Frame.minY =
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-
Frame.maxY =
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Frame.minY = FRAME_MIN_Y
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Frame.maxY = FRAME_MAX_Y
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Frame.centerY = 0.3
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__TS__SetDescriptor(
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Frame.prototype,
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package/core/types/player.lua
CHANGED
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@@ -21,6 +21,8 @@ local ____exception = require("exception")
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local IllegalStateException = ____exception.IllegalStateException
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local ____math = require("math")
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local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
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local ____player_2Dlocal_2Dhandle = require("engine.internal.misc.player-local-handle")
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local PLAYER_LOCAL_HANDLE = ____player_2Dlocal_2Dhandle.PLAYER_LOCAL_HANDLE
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local getPlayerColor = GetPlayerColor
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local getPlayerName = GetPlayerName
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local getPlayerTechCount = GetPlayerTechCount
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@@ -249,7 +251,7 @@ Player.all = (function()
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end
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return all
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end)()
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-
Player["local"] = ____exports.Player:of(
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Player["local"] = ____exports.Player:of(PLAYER_LOCAL_HANDLE)
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Player.neutralPassive = ____exports.Player.all[PLAYER_NEUTRAL_PASSIVE + 1]
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Player.neutralAggressive = ____exports.Player.all[PLAYER_NEUTRAL_AGGRESSIVE + 1]
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Player.neutralVictim = ____exports.Player.all[bj_PLAYER_NEUTRAL_VICTIM + 1]
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@@ -1,4 +1,5 @@
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1
1
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/** @noSelfInFile */
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import type { Unit } from "../../engine/internal/unit";
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export declare class PlayerCamera {
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private readonly player;
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private readonly isLocal;
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@@ -28,5 +29,6 @@ export declare class PlayerCamera {
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get roll(): number;
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set roll(v: number);
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reset(): void;
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static isUnitInView(unit: Unit): boolean;
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static of(player: jplayer): PlayerCamera;
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}
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@@ -3,33 +3,49 @@ local __TS__Class = ____lualib.__TS__Class
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local ____player_2Dlocal_2Dhandle = require("engine.internal.misc.player-local-handle")
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local PLAYER_LOCAL_HANDLE = ____player_2Dlocal_2Dhandle.PLAYER_LOCAL_HANDLE
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local ____preconditions = require("utility.preconditions")
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local check = ____preconditions.check
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local ____frame_2Dcoordinates = require("engine.internal.misc.frame-coordinates")
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local FRAME_MAX_Y = ____frame_2Dcoordinates.FRAME_MAX_Y
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local FRAME_MIN_Y = ____frame_2Dcoordinates.FRAME_MIN_Y
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local getFrameMinXMaxX = ____frame_2Dcoordinates.getFrameMinXMaxX
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local getHandleId = GetHandleId
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local setCameraField = SetCameraField
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local getCameraField = GetCameraField
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local setCameraPosition = SetCameraPosition
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local getCameraEyePositionX = GetCameraEyePositionX
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local getCameraEyePositionY = GetCameraEyePositionY
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local getCameraEyePositionZ = GetCameraEyePositionZ
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local getCameraTargetPositionX = GetCameraTargetPositionX
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local getCameraTargetPositionY = GetCameraTargetPositionY
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local resetToGameCamera = ResetToGameCamera
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+
local cos = math.cos
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local deg = math.deg
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-
local
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local sin = math.sin
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local memoized = {}
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____exports.PlayerCamera = __TS__Class()
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local PlayerCamera = ____exports.PlayerCamera
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PlayerCamera.name = "PlayerCamera"
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function PlayerCamera.prototype.____constructor(self, player)
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local id = getHandleId(player)
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-
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-
error("Double-constructor run player camera!")
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-
end
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check(memoized[id] == nil)
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memoized[id] = self
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self.player = player
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-
self.isLocal = player ==
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self.isLocal = player == PLAYER_LOCAL_HANDLE
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end
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function PlayerCamera.prototype.reset(self)
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if self.isLocal then
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resetToGameCamera(0)
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end
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end
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function PlayerCamera.isUnitInView(self, unit)
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local ____, ____, isInView = ____exports.worldCoordinatesToFrame(unit.x, unit.y, unit.z)
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return isInView
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end
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function PlayerCamera.of(self, player)
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return memoized[getHandleId(player)] or __TS__New(____exports.PlayerCamera, player)
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end
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@@ -159,4 +175,62 @@ __TS__SetDescriptor(
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},
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true
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)
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local cameraEyeX = 0
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local cameraEyeY = 0
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local cameraEyeZ = 0
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local cameraAngleOfAttack = 0
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local cameraAngleOfAttackCos = 0
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local cameraAngleOfAttackSin = 0
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local cameraRotation = 0
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local cameraRotationCos = 0
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local cameraRotationSin = 0
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local cameraAngleOfAttackCosRotationCos = 0
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local cameraAngleOfAttackCosRotationSin = 0
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local cameraAngleOfAttackSinRotationCos = 0
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local cameraAngleOfAttackSinRotationSin = 0
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local yCenterScreenShift = 0
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local scaleFactor = 0
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local frameMinX = 0
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local frameMaxX = 0
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local isCameraViewPrecalculated = false
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local function precalculateCameraView()
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cameraEyeX = getCameraEyePositionX()
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cameraEyeY = getCameraEyePositionY()
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cameraEyeZ = getCameraEyePositionZ()
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cameraAngleOfAttack = getCameraField(CAMERA_FIELD_ANGLE_OF_ATTACK)
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cameraAngleOfAttackCos = cos(cameraAngleOfAttack)
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cameraAngleOfAttackSin = sin(cameraAngleOfAttack)
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cameraRotation = getCameraField(CAMERA_FIELD_ROTATION)
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cameraRotationCos = cos(cameraRotation)
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cameraRotationSin = sin(cameraRotation)
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cameraAngleOfAttackCosRotationCos = cameraAngleOfAttackCos * cameraRotationCos
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cameraAngleOfAttackCosRotationSin = cameraAngleOfAttackCos * cameraRotationSin
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cameraAngleOfAttackSinRotationCos = cameraAngleOfAttackSin * cameraRotationCos
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cameraAngleOfAttackSinRotationSin = cameraAngleOfAttackSin * cameraRotationSin
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yCenterScreenShift = 0.1284 * cameraAngleOfAttackCos
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local cameraFieldOfView = getCameraField(CAMERA_FIELD_FIELD_OF_VIEW)
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scaleFactor = 0.0524 * cameraFieldOfView ^ 3 - 0.0283 * cameraFieldOfView ^ 2 + 1.061 * cameraFieldOfView
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frameMinX, frameMaxX = getFrameMinXMaxX()
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isCameraViewPrecalculated = true
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end
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Timer.onPeriod[1 / 64]:addListener(
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4,
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function()
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isCameraViewPrecalculated = false
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end
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)
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---
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-- @internal For use by internal systems only.
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____exports.worldCoordinatesToFrame = function(x, y, z)
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if not isCameraViewPrecalculated then
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precalculateCameraView()
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end
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local dx = x - cameraEyeX
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local dy = y - cameraEyeY
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local dz = z - cameraEyeZ
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local xPrime = scaleFactor * (-cameraAngleOfAttackCosRotationCos * dx - cameraAngleOfAttackCosRotationSin * dy - cameraAngleOfAttackSin * dz)
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local frameX = 0.4 + (cameraRotationCos * dy - cameraRotationSin * dx) / xPrime
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local frameY = 0.42625 - yCenterScreenShift + (cameraAngleOfAttackSinRotationCos * dx + cameraAngleOfAttackSinRotationSin * dy - cameraAngleOfAttackCos * dz) / xPrime
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return frameX, frameY, xPrime < 0 and frameX >= frameMinX and frameX <= frameMaxX and frameY >= FRAME_MIN_Y and frameY <= FRAME_MAX_Y
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end
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return ____exports
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package/core/types/timer.d.ts
CHANGED
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@@ -22,6 +22,7 @@ export declare class Timer extends AbstractDestroyable {
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pause(): void;
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resume(): void;
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static create(): Timer;
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static run<T, K extends KeysOfType<T, (this: T, ...args: any) => any>>(object: T, key: K, ...parameters: T[K] extends (this: T, ...args: any) => any ? Parameters<T[K]> : never): void;
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static run<Args extends any[]>(callback: (this: void, ...args: Args) => void, ...args: Args): void;
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static simple<Args extends any[]>(timeout: number, callback: (...args: Args) => void, ...args: Args): Timer;
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static periodic<Args extends any[]>(period: number, callback: (this: void, timer: Timer, ...args: Args) => void, ...args: Args): Timer;
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package/core/types/timer.lua
CHANGED
|
@@ -12,6 +12,10 @@ local ____objectPool = require("util.objectPool")
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12
12
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local ObjectPool = ____objectPool.ObjectPool
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13
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local ____destroyable = require("destroyable")
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14
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local AbstractDestroyable = ____destroyable.AbstractDestroyable
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15
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+
local ____callback_2Darray = require("utility.callback-array")
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16
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local addCallback = ____callback_2Darray.addCallback
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17
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+
local callbackArray = ____callback_2Darray.callbackArray
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18
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local consumeCallbacks = ____callback_2Darray.consumeCallbacks
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15
19
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local createTimer = CreateTimer
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local timerStart = TimerStart
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local pauseTimer = PauseTimer
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@@ -24,6 +28,7 @@ local getHandleId = GetHandleId
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24
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local ____pcall = _G.pcall
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25
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local ____print = _G.print
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26
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local select = _G.select
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31
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+
local ____type = _G.type
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27
32
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local safeCall = warpack.safeCall
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28
33
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local corunning = coroutine.running
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34
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local coresume = coroutine.resume
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@@ -48,6 +53,12 @@ local function timerSafeCall()
|
|
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48
53
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end
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49
54
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end
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50
55
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end
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56
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+
local zeroTimerScheduled = false
|
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57
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+
local zeroTimerCallbacks = callbackArray()
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58
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+
local function invokeZeroTimerCallbacks()
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59
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+
zeroTimerScheduled = false
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60
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+
consumeCallbacks(zeroTimerCallbacks)
|
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61
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+
end
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51
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____exports.Timer = __TS__Class()
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63
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local Timer = ____exports.Timer
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53
64
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Timer.name = "Timer"
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@@ -81,8 +92,16 @@ end
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81
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function Timer.create(self)
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82
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return __TS__New(____exports.Timer)
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94
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end
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84
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-
function Timer.run(self,
|
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85
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-
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|
95
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+
function Timer.run(self, objectOrCallback, keyOrFirstArg, ...)
|
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96
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+
if not zeroTimerScheduled then
|
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97
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+
zeroTimerScheduled = true
|
|
98
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+
____exports.Timer:simple(0, invokeZeroTimerCallbacks)
|
|
99
|
+
end
|
|
100
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+
if ____type(objectOrCallback) == "function" then
|
|
101
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+
addCallback(zeroTimerCallbacks, objectOrCallback, keyOrFirstArg, ...)
|
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102
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+
else
|
|
103
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+
addCallback(zeroTimerCallbacks, objectOrCallback[keyOrFirstArg], objectOrCallback, ...)
|
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104
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+
end
|
|
86
105
|
end
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87
106
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function Timer.simple(self, timeout, callback, ...)
|
|
88
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local timer = __TS__New(____exports.Timer)
|
package/decl/native.d.ts
CHANGED
|
@@ -388,13 +388,15 @@ declare interface jmovetype extends jhandle {
|
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388
388
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declare interface jtargetflag extends jhandle {
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389
389
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__jtargetflag: never
|
|
390
390
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}
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391
|
-
declare
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391
|
+
declare type jarmortype = symbol &
|
|
392
|
+
jhandle & {
|
|
392
393
|
__jarmortype: never
|
|
393
394
|
}
|
|
394
395
|
declare interface jheroattribute extends jhandle {
|
|
395
396
|
__jheroattribute: never
|
|
396
397
|
}
|
|
397
|
-
declare
|
|
398
|
+
declare type jdefensetype = symbol &
|
|
399
|
+
jhandle & {
|
|
398
400
|
__jdefensetype: never
|
|
399
401
|
}
|
|
400
402
|
declare interface jregentype extends jhandle {
|
package/engine/behavior.d.ts
CHANGED
|
@@ -24,5 +24,7 @@ export declare abstract class Behavior<T extends AnyNotNil, PeriodicActionParame
|
|
|
24
24
|
static forFirst<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], K extends KeysOfType<T, (this: T, ...args: any) => any>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, count: number, key: K, ...parameters: T[K] extends (this: T, ...args: any) => any ? Parameters<T[K]> : never): number;
|
|
25
25
|
static forAll<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], ConsumerParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, consumer: (this: void, behavior: T, ...parameters: ConsumerParameters) => unknown, ...parameters: ConsumerParameters): number;
|
|
26
26
|
static forAll<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], K extends KeysOfType<T, (this: T, ...args: any) => any>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, key: K, ...parameters: T[K] extends (this: T, ...args: any) => any ? Parameters<T[K]> : never): number;
|
|
27
|
+
static reduce<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], ConsumerParameters extends any[], Accumulator, R>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, operation: (this: void, accumulator: Accumulator, value: R) => Accumulator, initial: Accumulator, consumer: (this: void, behavior: T, ...parameters: ConsumerParameters) => R, ...parameters: ConsumerParameters): Accumulator;
|
|
28
|
+
static reduce<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], Accumulator, R, K extends KeysOfType<T, (this: T, ...args: any) => R>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, operation: (this: void, accumulator: Accumulator, value: R) => Accumulator, initial: Accumulator, key: K, ...parameters: T[K] extends (this: T, ...args: any) => R ? Parameters<T[K]> : never): Accumulator;
|
|
27
29
|
}
|
|
28
30
|
export {};
|
package/engine/behavior.lua
CHANGED
|
@@ -1,18 +1,52 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
2
3
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
4
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
-
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
5
5
|
local ____exports = {}
|
|
6
6
|
local ____destroyable = require("destroyable")
|
|
7
7
|
local AbstractDestroyable = ____destroyable.AbstractDestroyable
|
|
8
8
|
local ____timer = require("core.types.timer")
|
|
9
9
|
local Timer = ____timer.Timer
|
|
10
|
+
local ____functions = require("utility.functions")
|
|
11
|
+
local increment = ____functions.increment
|
|
10
12
|
local safeCall = warpack.safeCall
|
|
11
13
|
local firstBehaviorByObject = {}
|
|
12
14
|
local lastBehaviorByObject = {}
|
|
13
15
|
local function invokeBehaviorOnPeriod(behavior, ...)
|
|
14
16
|
behavior.onPeriod(behavior, ...)
|
|
15
17
|
end
|
|
18
|
+
local function reduceBehaviors(behaviorConstructor, object, operation, initial, consumerOrKey, ...)
|
|
19
|
+
local accumulator = initial
|
|
20
|
+
local behavior = firstBehaviorByObject[object]
|
|
21
|
+
if behavior ~= nil then
|
|
22
|
+
if type(consumerOrKey) == "function" then
|
|
23
|
+
repeat
|
|
24
|
+
do
|
|
25
|
+
if __TS__InstanceOf(behavior, behaviorConstructor) then
|
|
26
|
+
local isSuccessful, result = safeCall(consumerOrKey, behavior, ...)
|
|
27
|
+
if isSuccessful then
|
|
28
|
+
accumulator = operation(accumulator, result)
|
|
29
|
+
end
|
|
30
|
+
end
|
|
31
|
+
behavior = behavior[1]
|
|
32
|
+
end
|
|
33
|
+
until not (behavior ~= nil)
|
|
34
|
+
else
|
|
35
|
+
repeat
|
|
36
|
+
do
|
|
37
|
+
if __TS__InstanceOf(behavior, behaviorConstructor) then
|
|
38
|
+
local isSuccessful, result = safeCall(behavior[consumerOrKey], behavior, ...)
|
|
39
|
+
if isSuccessful then
|
|
40
|
+
accumulator = operation(accumulator, result)
|
|
41
|
+
end
|
|
42
|
+
end
|
|
43
|
+
behavior = behavior[1]
|
|
44
|
+
end
|
|
45
|
+
until not (behavior ~= nil)
|
|
46
|
+
end
|
|
47
|
+
end
|
|
48
|
+
return accumulator
|
|
49
|
+
end
|
|
16
50
|
____exports.Behavior = __TS__Class()
|
|
17
51
|
local Behavior = ____exports.Behavior
|
|
18
52
|
Behavior.name = "Behavior"
|
|
@@ -151,31 +185,23 @@ function Behavior.forFirst(self, object, count, consumerOrKey, ...)
|
|
|
151
185
|
return behaviorsCount
|
|
152
186
|
end
|
|
153
187
|
function Behavior.forAll(self, object, consumerOrKey, ...)
|
|
154
|
-
|
|
155
|
-
|
|
156
|
-
|
|
157
|
-
|
|
158
|
-
|
|
159
|
-
|
|
160
|
-
|
|
161
|
-
|
|
162
|
-
|
|
163
|
-
|
|
164
|
-
|
|
165
|
-
|
|
166
|
-
|
|
167
|
-
|
|
168
|
-
|
|
169
|
-
|
|
170
|
-
|
|
171
|
-
|
|
172
|
-
behaviorsCount = behaviorsCount + 1
|
|
173
|
-
end
|
|
174
|
-
behavior = behavior[1]
|
|
175
|
-
end
|
|
176
|
-
until not (behavior ~= nil)
|
|
177
|
-
end
|
|
178
|
-
end
|
|
179
|
-
return behaviorsCount
|
|
188
|
+
return reduceBehaviors(
|
|
189
|
+
self,
|
|
190
|
+
object,
|
|
191
|
+
increment,
|
|
192
|
+
0,
|
|
193
|
+
consumerOrKey,
|
|
194
|
+
...
|
|
195
|
+
)
|
|
196
|
+
end
|
|
197
|
+
function Behavior.reduce(self, object, operation, initial, consumerOrKey, ...)
|
|
198
|
+
return reduceBehaviors(
|
|
199
|
+
self,
|
|
200
|
+
object,
|
|
201
|
+
operation,
|
|
202
|
+
initial,
|
|
203
|
+
consumerOrKey,
|
|
204
|
+
...
|
|
205
|
+
)
|
|
180
206
|
end
|
|
181
207
|
return ____exports
|
|
@@ -2,5 +2,5 @@
|
|
|
2
2
|
import { AbilityBehavior } from "../ability";
|
|
3
3
|
import { Unit } from "../../internal/unit";
|
|
4
4
|
export declare abstract class EmulateImpactAbilityBehavior extends AbilityBehavior {
|
|
5
|
-
protected emulateImpact(caster: Unit):
|
|
5
|
+
protected emulateImpact(caster: Unit): boolean;
|
|
6
6
|
}
|
|
@@ -28,7 +28,7 @@ function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
|
|
|
28
28
|
local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
|
|
29
29
|
local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
|
|
30
30
|
if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost or __TS__InstanceOf(self.ability, UnitAbility) and self.ability.isDisabled then
|
|
31
|
-
return
|
|
31
|
+
return false
|
|
32
32
|
end
|
|
33
33
|
caster.mana = caster.mana - manaCost
|
|
34
34
|
self.ability.cooldownRemaining = max(cooldown, MINIMUM_POSITIVE_NORMALIZED_FLOAT)
|
|
@@ -38,5 +38,6 @@ function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
|
|
|
38
38
|
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
|
|
39
39
|
end
|
|
40
40
|
Event.invoke(Unit.abilityImpactEvent, caster, self.ability)
|
|
41
|
+
return true
|
|
41
42
|
end
|
|
42
43
|
return ____exports
|
|
@@ -8,7 +8,7 @@ export declare class RestoreManaSelfAbilityBehavior extends AbilityBehavior {
|
|
|
8
8
|
constructor(ability: Ability, mana: AbilityDependentValue<number>);
|
|
9
9
|
onImpact(caster: Unit): void;
|
|
10
10
|
}
|
|
11
|
-
export declare class
|
|
11
|
+
export declare class RestoreManaTargetAbilityBehavior extends AbilityBehavior {
|
|
12
12
|
private readonly mana;
|
|
13
13
|
constructor(ability: Ability, mana: AbilityDependentValue<number>);
|
|
14
14
|
onUnitTargetImpact(caster: Unit, target: Unit): void;
|
|
@@ -15,15 +15,15 @@ end
|
|
|
15
15
|
function RestoreManaSelfAbilityBehavior.prototype.onImpact(self, caster)
|
|
16
16
|
caster.mana = caster.mana + self:resolveCurrentAbilityDependentValue(self.mana)
|
|
17
17
|
end
|
|
18
|
-
____exports.
|
|
19
|
-
local
|
|
20
|
-
|
|
21
|
-
__TS__ClassExtends(
|
|
22
|
-
function
|
|
18
|
+
____exports.RestoreManaTargetAbilityBehavior = __TS__Class()
|
|
19
|
+
local RestoreManaTargetAbilityBehavior = ____exports.RestoreManaTargetAbilityBehavior
|
|
20
|
+
RestoreManaTargetAbilityBehavior.name = "RestoreManaTargetAbilityBehavior"
|
|
21
|
+
__TS__ClassExtends(RestoreManaTargetAbilityBehavior, AbilityBehavior)
|
|
22
|
+
function RestoreManaTargetAbilityBehavior.prototype.____constructor(self, ability, mana)
|
|
23
23
|
AbilityBehavior.prototype.____constructor(self, ability)
|
|
24
24
|
self.mana = mana
|
|
25
25
|
end
|
|
26
|
-
function
|
|
26
|
+
function RestoreManaTargetAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
|
|
27
27
|
target.mana = target.mana + self:resolveCurrentAbilityDependentValue(self.mana)
|
|
28
28
|
end
|
|
29
29
|
return ____exports
|
|
@@ -11,13 +11,17 @@ import { Destructor } from "../../destroyable";
|
|
|
11
11
|
import type { Widget } from "../../core/types/widget";
|
|
12
12
|
import { Destructable } from "../../core/types/destructable";
|
|
13
13
|
import type { Buff } from "../buff";
|
|
14
|
+
import { UnitBonusType } from "../internal/unit/bonus";
|
|
14
15
|
export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
|
|
15
16
|
export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
|
|
17
|
+
readonly sourceAbilityBehavior?: AbilityBehavior;
|
|
18
|
+
private _bonusIdByBonusType?;
|
|
16
19
|
constructor(unit: Unit);
|
|
17
20
|
protected onDestroy(): Destructor;
|
|
18
|
-
readonly sourceAbilityBehavior?: AbilityBehavior;
|
|
19
21
|
get unit(): Unit;
|
|
20
|
-
|
|
22
|
+
protected getUnitBonus(bonusType: UnitBonusType): number;
|
|
23
|
+
protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
|
|
24
|
+
protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
|
|
21
25
|
onImmediateOrder(orderId: number): void;
|
|
22
26
|
onTargetOrder(orderId: number, target: Widget): void;
|
|
23
27
|
onPointOrder(orderId: number, x: number, y: number): void;
|
|
@@ -17,6 +17,10 @@ local getOrPut = ____lua_2Dmaps.getOrPut
|
|
|
17
17
|
local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
|
|
18
18
|
local ____lua_2Dsets = require("utility.lua-sets")
|
|
19
19
|
local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
|
|
20
|
+
local ____bonus = require("engine.internal.unit.bonus")
|
|
21
|
+
local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
|
|
22
|
+
local getUnitBonus = ____bonus.getUnitBonus
|
|
23
|
+
local removeUnitBonus = ____bonus.removeUnitBonus
|
|
20
24
|
local behaviorsByEvent = {}
|
|
21
25
|
local rangeByBehaviorByEvent = {}
|
|
22
26
|
local listenerByBehaviorByEvent = {}
|
|
@@ -47,8 +51,26 @@ function UnitBehavior.prototype.onDestroy(self)
|
|
|
47
51
|
end
|
|
48
52
|
eventsByBehavior[self] = nil
|
|
49
53
|
end
|
|
54
|
+
if self._bonusIdByBonusType ~= nil then
|
|
55
|
+
for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
|
|
56
|
+
removeUnitBonus(self.object, bonusType, bonusId)
|
|
57
|
+
end
|
|
58
|
+
end
|
|
50
59
|
return Behavior.prototype.onDestroy(self)
|
|
51
60
|
end
|
|
61
|
+
function UnitBehavior.prototype.getUnitBonus(self, bonusType)
|
|
62
|
+
local ____opt_6 = self._bonusIdByBonusType
|
|
63
|
+
local bonusId = ____opt_6 and ____opt_6[bonusType]
|
|
64
|
+
return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
|
|
65
|
+
end
|
|
66
|
+
function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
|
|
67
|
+
local bonusIdByBonusType = self._bonusIdByBonusType
|
|
68
|
+
if bonusIdByBonusType == nil then
|
|
69
|
+
bonusIdByBonusType = {}
|
|
70
|
+
self._bonusIdByBonusType = bonusIdByBonusType
|
|
71
|
+
end
|
|
72
|
+
bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self.object, bonusType, bonusIdByBonusType[bonusType], value)
|
|
73
|
+
end
|
|
52
74
|
function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
|
|
53
75
|
local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
|
|
54
76
|
rangeByBehavior[self] = range
|
|
@@ -65,8 +87,8 @@ function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUni
|
|
|
65
87
|
for behavior in pairs(behaviors) do
|
|
66
88
|
local range = rangeByBehavior[behavior]
|
|
67
89
|
if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
|
|
68
|
-
local
|
|
69
|
-
|
|
90
|
+
local ____self_8 = behavior
|
|
91
|
+
____self_8[listenerByBehavior[behavior]](____self_8, ...)
|
|
70
92
|
end
|
|
71
93
|
end
|
|
72
94
|
end
|
package/engine/buff.d.ts
CHANGED
|
@@ -201,11 +201,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
201
201
|
private readonly _spellStealPriority?;
|
|
202
202
|
private readonly _learnLevelMinimum?;
|
|
203
203
|
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
|
|
204
|
-
private _bonusIdByBonusType?;
|
|
205
204
|
private readonly _abilityTypeIds?;
|
|
206
205
|
private _behaviors?;
|
|
207
|
-
private getUnitBonus;
|
|
208
|
-
private addOrUpdateOrRemoveUnitBonus;
|
|
209
206
|
constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
|
|
210
207
|
get level(): number;
|
|
211
208
|
get remainingDamageOverDuration(): number;
|