warscript 0.0.1-dev.22f399b → 0.0.1-dev.26f0c5f

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (191) hide show
  1. package/attributes.d.ts +5 -0
  2. package/attributes.lua +8 -1
  3. package/binaryreader.d.ts +1 -0
  4. package/binaryreader.lua +3 -0
  5. package/config.d.ts +5 -0
  6. package/config.lua +10 -0
  7. package/core/types/effect.d.ts +14 -6
  8. package/core/types/effect.lua +131 -35
  9. package/core/types/frame.d.ts +6 -0
  10. package/core/types/frame.lua +91 -1
  11. package/core/types/sound.d.ts +17 -24
  12. package/core/types/sound.lua +99 -24
  13. package/core/types/timer.d.ts +7 -8
  14. package/core/types/timer.lua +18 -21
  15. package/core/util.d.ts +1 -1
  16. package/core/util.lua +18 -1
  17. package/decl/native.d.ts +840 -786
  18. package/engine/behavior.d.ts +2 -2
  19. package/engine/behavior.lua +6 -6
  20. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  21. package/engine/behaviour/ability/always-enabled.lua +31 -0
  22. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  23. package/engine/behaviour/ability/apply-buff.lua +32 -0
  24. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  25. package/engine/behaviour/ability/damage.d.ts +9 -3
  26. package/engine/behaviour/ability/damage.lua +26 -38
  27. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  28. package/engine/behaviour/ability/emulate-impact.lua +42 -0
  29. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  30. package/engine/behaviour/ability/instant-impact.lua +4 -19
  31. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  32. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  33. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  34. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  35. package/engine/behaviour/ability.d.ts +20 -4
  36. package/engine/behaviour/ability.lua +111 -47
  37. package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
  38. package/engine/behaviour/unit/stun-immunity.lua +43 -27
  39. package/engine/behaviour/unit.d.ts +33 -0
  40. package/engine/behaviour/unit.lua +180 -4
  41. package/engine/buff.d.ts +102 -39
  42. package/engine/buff.lua +464 -203
  43. package/engine/internal/ability.d.ts +20 -13
  44. package/engine/internal/ability.lua +97 -76
  45. package/engine/internal/item/ability.lua +161 -4
  46. package/engine/internal/item+owner.lua +2 -2
  47. package/engine/internal/item.d.ts +7 -4
  48. package/engine/internal/item.lua +131 -28
  49. package/engine/internal/mechanics/ability-duration.lua +1 -1
  50. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  51. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  52. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  53. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  54. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  55. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  56. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  57. package/engine/internal/object-data/evasion-probability.lua +16 -0
  58. package/engine/internal/unit/ability.d.ts +45 -1
  59. package/engine/internal/unit/ability.lua +98 -14
  60. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  61. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  62. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  63. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  64. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  65. package/engine/internal/unit/allowed-targets.lua +9 -1
  66. package/engine/internal/unit/bonus.d.ts +6 -2
  67. package/engine/internal/unit/bonus.lua +23 -1
  68. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  69. package/engine/internal/unit/ignore-events-items.lua +5 -0
  70. package/engine/internal/unit/item.d.ts +24 -0
  71. package/engine/internal/unit/item.lua +78 -0
  72. package/engine/internal/unit/main-selected.d.ts +13 -0
  73. package/engine/internal/unit/main-selected.lua +51 -0
  74. package/engine/internal/unit/order.d.ts +20 -0
  75. package/engine/internal/unit/order.lua +136 -0
  76. package/engine/internal/unit+ability.lua +2 -2
  77. package/engine/internal/unit+damage.d.ts +2 -11
  78. package/engine/internal/unit+damage.lua +10 -14
  79. package/engine/internal/unit+spellSteal.lua +1 -2
  80. package/engine/internal/unit-missile-launch.lua +25 -6
  81. package/engine/internal/unit.d.ts +53 -14
  82. package/engine/internal/unit.lua +400 -147
  83. package/engine/internal/utility.lua +12 -0
  84. package/engine/lightning.d.ts +12 -5
  85. package/engine/lightning.lua +48 -14
  86. package/engine/local-client.d.ts +7 -2
  87. package/engine/local-client.lua +82 -0
  88. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  89. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  90. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  91. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  92. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  93. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  94. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  95. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  96. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  97. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  98. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  99. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  100. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  101. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  102. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  103. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  104. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  105. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  106. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  107. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  108. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  109. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  110. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  111. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  112. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  113. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  114. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  115. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  116. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  117. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  118. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  119. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  120. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  121. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  122. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  123. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  124. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  125. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  126. package/engine/object-data/entry/ability-type/web.lua +52 -0
  127. package/engine/object-data/entry/ability-type.d.ts +19 -17
  128. package/engine/object-data/entry/ability-type.lua +89 -33
  129. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  130. package/engine/object-data/entry/buff-type.d.ts +6 -12
  131. package/engine/object-data/entry/buff-type.lua +13 -29
  132. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  133. package/engine/object-data/entry/item-type.d.ts +15 -1
  134. package/engine/object-data/entry/item-type.lua +93 -2
  135. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  136. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  137. package/engine/object-data/entry/sound-preset.lua +140 -0
  138. package/engine/object-data/entry/unit-type.d.ts +10 -3
  139. package/engine/object-data/entry/unit-type.lua +155 -92
  140. package/engine/object-data/entry/upgrade.d.ts +1 -1
  141. package/engine/object-data/entry/upgrade.lua +4 -4
  142. package/engine/object-data/entry.d.ts +16 -14
  143. package/engine/object-data/entry.lua +60 -32
  144. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  145. package/engine/object-field/ability.d.ts +26 -3
  146. package/engine/object-field/ability.lua +54 -1
  147. package/engine/object-field/unit.d.ts +50 -3
  148. package/engine/object-field/unit.lua +186 -7
  149. package/engine/object-field.d.ts +17 -6
  150. package/engine/object-field.lua +187 -89
  151. package/engine/standard/entries/buff-type.d.ts +3 -0
  152. package/engine/standard/entries/buff-type.lua +3 -0
  153. package/engine/standard/entries/sound-preset.d.ts +10 -0
  154. package/engine/standard/entries/sound-preset.lua +10 -0
  155. package/engine/standard/fields/ability.d.ts +2 -0
  156. package/engine/standard/fields/ability.lua +2 -0
  157. package/engine/standard/fields/unit.d.ts +3 -0
  158. package/engine/standard/fields/unit.lua +5 -0
  159. package/engine/text-tag.d.ts +36 -2
  160. package/engine/text-tag.lua +175 -10
  161. package/engine/unit.d.ts +4 -0
  162. package/engine/unit.lua +4 -0
  163. package/index.d.ts +1 -0
  164. package/index.lua +1 -0
  165. package/net/socket.d.ts +7 -1
  166. package/net/socket.lua +45 -4
  167. package/network.d.ts +1 -0
  168. package/network.lua +3 -2
  169. package/objutil/buff.lua +2 -3
  170. package/objutil/unit.lua +8 -0
  171. package/package.json +2 -2
  172. package/patch-lua.d.ts +0 -0
  173. package/patch-lua.lua +10 -0
  174. package/property.d.ts +55 -0
  175. package/property.lua +374 -0
  176. package/utility/arrays.d.ts +9 -1
  177. package/utility/arrays.lua +37 -3
  178. package/utility/functions.d.ts +1 -0
  179. package/utility/functions.lua +1 -0
  180. package/utility/lazy.d.ts +2 -0
  181. package/utility/lazy.lua +14 -0
  182. package/utility/linked-set.d.ts +12 -2
  183. package/utility/linked-set.lua +8 -2
  184. package/utility/lua-maps.d.ts +4 -0
  185. package/utility/lua-maps.lua +20 -0
  186. package/utility/lua-sets.d.ts +1 -0
  187. package/utility/lua-sets.lua +3 -0
  188. package/utility/reflection.lua +11 -7
  189. package/utility/types.d.ts +1 -0
  190. package/core/types/order.d.ts +0 -25
  191. package/core/types/order.lua +0 -55
@@ -1,9 +1,16 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
5
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
3
6
  local __TS__ObjectAssign = ____lualib.__TS__ObjectAssign
4
7
  local ____exports = {}
5
8
  local ____color = require("core.types.color")
6
9
  local Color = ____color.Color
10
+ local ____timer = require("core.types.timer")
11
+ local Timer = ____timer.Timer
12
+ local ____destroyable = require("destroyable")
13
+ local AbstractDestroyable = ____destroyable.AbstractDestroyable
7
14
  local createTextTag = CreateTextTag
8
15
  local destroyTextTag = DestroyTextTag
9
16
  local setTextTagText = SetTextTagText
@@ -18,16 +25,7 @@ local setTextTagAge = SetTextTagAge
18
25
  local setTextTagLifespan = SetTextTagLifespan
19
26
  local setTextTagFadepoint = SetTextTagFadepoint
20
27
  local DEFAULT_FONT_SIZE = 0.024
21
- ____exports.TextTag = __TS__Class()
22
- local TextTag = ____exports.TextTag
23
- TextTag.name = "TextTag"
24
- function TextTag.prototype.____constructor(self, handle)
25
- self.handle = handle
26
- end
27
- function TextTag.flash(self, configuration, text, x, y, z)
28
- local textTag = createTextTag()
29
- setTextTagText(textTag, text, DEFAULT_FONT_SIZE)
30
- setTextTagPos(textTag, x + configuration.offsetX, y + configuration.offsetY, (z or 0) + configuration.offsetZ)
28
+ local function applyConfiguration(textTag, configuration)
31
29
  setTextTagFadepoint(textTag, configuration.fadepoint)
32
30
  setTextTagLifespan(textTag, configuration.lifespan)
33
31
  local color = configuration.color
@@ -42,6 +40,168 @@ function TextTag.flash(self, configuration, text, x, y, z)
42
40
  setTextTagPermanent(textTag, false)
43
41
  setTextTagVisibility(textTag, true)
44
42
  end
43
+ local unitTextTags = setmetatable({}, {__mode = "k"})
44
+ ____exports.TextTag = __TS__Class()
45
+ local TextTag = ____exports.TextTag
46
+ TextTag.name = "TextTag"
47
+ __TS__ClassExtends(TextTag, AbstractDestroyable)
48
+ function TextTag.prototype.____constructor(self, handle)
49
+ AbstractDestroyable.prototype.____constructor(self)
50
+ self[101] = handle
51
+ end
52
+ function TextTag.prototype.onDestroy(self)
53
+ destroyTextTag(self[101])
54
+ unitTextTags[self] = nil
55
+ return AbstractDestroyable.prototype.onDestroy(self)
56
+ end
57
+ function TextTag.flash(self, configuration, text, x, y, z)
58
+ local textTag = createTextTag()
59
+ setTextTagText(textTag, text, DEFAULT_FONT_SIZE)
60
+ setTextTagPos(textTag, x + configuration.offsetX, y + configuration.offsetY, (z or 0) + configuration.offsetZ)
61
+ applyConfiguration(textTag, configuration)
62
+ end
63
+ function TextTag.create(self, configuration, text, unit)
64
+ local handle = createTextTag()
65
+ setTextTagText(handle, text, DEFAULT_FONT_SIZE)
66
+ setTextTagPosUnit(handle, unit.handle, configuration.offsetZ)
67
+ applyConfiguration(handle, configuration)
68
+ setTextTagPermanent(handle, true)
69
+ local textTag = __TS__New(____exports.TextTag, handle)
70
+ textTag[100] = unit
71
+ textTag[102] = configuration
72
+ unitTextTags[textTag] = true
73
+ return textTag
74
+ end
75
+ __TS__SetDescriptor(
76
+ TextTag.prototype,
77
+ "text",
78
+ {
79
+ get = function(self)
80
+ return self[103] or ""
81
+ end,
82
+ set = function(self, text)
83
+ setTextTagText(self[101], text, self[104] or DEFAULT_FONT_SIZE)
84
+ self[103] = text
85
+ end
86
+ },
87
+ true
88
+ )
89
+ __TS__SetDescriptor(
90
+ TextTag.prototype,
91
+ "fontSize",
92
+ {
93
+ get = function(self)
94
+ return self[104] or DEFAULT_FONT_SIZE
95
+ end,
96
+ set = function(self, fontSize)
97
+ setTextTagText(self[101], self[103] or "", DEFAULT_FONT_SIZE)
98
+ self[104] = fontSize
99
+ end
100
+ },
101
+ true
102
+ )
103
+ __TS__SetDescriptor(
104
+ TextTag.prototype,
105
+ "color",
106
+ {
107
+ get = function(self)
108
+ return self[105] or Color.white
109
+ end,
110
+ set = function(self, color)
111
+ setTextTagColor(
112
+ self[101],
113
+ color.r,
114
+ color.g,
115
+ color.b,
116
+ color.a
117
+ )
118
+ self[105] = color
119
+ end
120
+ },
121
+ true
122
+ )
123
+ __TS__SetDescriptor(
124
+ TextTag.prototype,
125
+ "unit",
126
+ {
127
+ get = function(self)
128
+ return self[100]
129
+ end,
130
+ set = function(self, unit)
131
+ if unit ~= nil then
132
+ setTextTagPosUnit(self[101], unit.handle, 0)
133
+ self[106] = nil
134
+ self[107] = nil
135
+ unitTextTags[self] = true
136
+ elseif self[100] ~= nil then
137
+ local unit = self[100]
138
+ local x = unit.x
139
+ local y = unit.y
140
+ setTextTagPos(self[101], x, y, 0)
141
+ self[106] = x
142
+ self[107] = y
143
+ unitTextTags[self] = nil
144
+ end
145
+ self[100] = unit
146
+ end
147
+ },
148
+ true
149
+ )
150
+ __TS__SetDescriptor(
151
+ TextTag.prototype,
152
+ "x",
153
+ {
154
+ get = function(self)
155
+ local ____self__106_2 = self[106]
156
+ if ____self__106_2 == nil then
157
+ local ____opt_0 = self[100]
158
+ ____self__106_2 = ____opt_0 and ____opt_0.x
159
+ end
160
+ return ____self__106_2 or 0
161
+ end,
162
+ set = function(self, x)
163
+ local ____self__101_6 = self[101]
164
+ local ____x_7 = x
165
+ local ____self__107_5 = self[107]
166
+ if ____self__107_5 == nil then
167
+ local ____opt_3 = self[100]
168
+ ____self__107_5 = ____opt_3 and ____opt_3.y
169
+ end
170
+ setTextTagPos(____self__101_6, ____x_7, ____self__107_5 or 0, 0)
171
+ self[106] = x
172
+ self[100] = nil
173
+ unitTextTags[self] = nil
174
+ end
175
+ },
176
+ true
177
+ )
178
+ __TS__SetDescriptor(
179
+ TextTag.prototype,
180
+ "y",
181
+ {
182
+ get = function(self)
183
+ local ____self__107_10 = self[107]
184
+ if ____self__107_10 == nil then
185
+ local ____opt_8 = self[100]
186
+ ____self__107_10 = ____opt_8 and ____opt_8.y
187
+ end
188
+ return ____self__107_10 or 0
189
+ end,
190
+ set = function(self, y)
191
+ local ____self__101_14 = self[101]
192
+ local ____self__106_13 = self[106]
193
+ if ____self__106_13 == nil then
194
+ local ____opt_11 = self[100]
195
+ ____self__106_13 = ____opt_11 and ____opt_11.x
196
+ end
197
+ setTextTagPos(____self__101_14, ____self__106_13 or 0, y, 0)
198
+ self[107] = y
199
+ self[100] = nil
200
+ unitTextTags[self] = nil
201
+ end
202
+ },
203
+ true
204
+ )
45
205
  TextTag.BASE = {
46
206
  fadepoint = 2,
47
207
  lifespan = 3,
@@ -106,4 +266,9 @@ TextTag.SHADOW_STRIKE = __TS__ObjectAssign(
106
266
  lifespan = 5
107
267
  }
108
268
  )
269
+ Timer.onPeriod[1 / 64]:addListener(function()
270
+ for textTag in pairs(unitTextTags) do
271
+ setTextTagPosUnit(textTag[101], textTag[100].handle, textTag[102].offsetZ)
272
+ end
273
+ end)
109
274
  return ____exports
package/engine/unit.d.ts CHANGED
@@ -1,9 +1,11 @@
1
1
  /** @noSelfInFile */
2
2
  import "./internal/unit";
3
+ import "./internal/unit/order";
3
4
  import "./internal/unit/ability";
4
5
  import "./internal/unit/allowed-targets";
5
6
  import "./internal/unit/buff";
6
7
  import "./internal/unit/expiration-timer";
8
+ import "./internal/unit/item";
7
9
  import "./internal/unit+ability";
8
10
  import "./internal/unit+damage";
9
11
  import "./internal/unit+rally";
@@ -15,6 +17,8 @@ import "./internal/unit-missile-launch";
15
17
  import "./internal/unit/ghost-counter";
16
18
  import "./internal/unit/invulnerability-counter";
17
19
  import "./internal/unit/detach-missiles";
20
+ import "./internal/unit/main-selected";
21
+ import "./internal/unit/add-item-to-slot-init";
18
22
  import "./internal/unit/band-aids/ancestral-spirit-cannibalize";
19
23
  export { Unit, DamagingEvent, DamageEvent } from "./internal/unit";
20
24
  export * from "./internal/unit+damage";
package/engine/unit.lua CHANGED
@@ -1,9 +1,11 @@
1
1
  local ____exports = {}
2
2
  require("engine.internal.unit")
3
+ require("engine.internal.unit.order")
3
4
  require("engine.internal.unit.ability")
4
5
  require("engine.internal.unit.allowed-targets")
5
6
  require("engine.internal.unit.buff")
6
7
  require("engine.internal.unit.expiration-timer")
8
+ require("engine.internal.unit.item")
7
9
  require("engine.internal.unit+ability")
8
10
  require("engine.internal.unit+damage")
9
11
  require("engine.internal.unit+rally")
@@ -15,6 +17,8 @@ require("engine.internal.unit-missile-launch")
15
17
  require("engine.internal.unit.ghost-counter")
16
18
  require("engine.internal.unit.invulnerability-counter")
17
19
  require("engine.internal.unit.detach-missiles")
20
+ require("engine.internal.unit.main-selected")
21
+ require("engine.internal.unit.add-item-to-slot-init")
18
22
  require("engine.internal.unit.band-aids.ancestral-spirit-cannibalize")
19
23
  do
20
24
  local ____unit = require("engine.internal.unit")
package/index.d.ts CHANGED
@@ -1,5 +1,6 @@
1
1
  /** @noSelfInFile */
2
2
  import "./types";
3
+ import "./patch-lua";
3
4
  import "./patch-lualib";
4
5
  import "./patch-natives";
5
6
  import "./global/math";
package/index.lua CHANGED
@@ -1,5 +1,6 @@
1
1
  local ____exports = {}
2
2
  require("types")
3
+ require("patch-lua")
3
4
  require("patch-lualib")
4
5
  require("patch-natives")
5
6
  require("global.math")
package/net/socket.d.ts CHANGED
@@ -1,9 +1,15 @@
1
1
  /** @noSelfInFile */
2
2
  import { Event } from "../event";
3
3
  import { Player } from "../core/types/player";
4
+ declare const enum SocketPropertyKey {
5
+ ID = 0,
6
+ CHUNK_ID = 1
7
+ }
4
8
  export declare class Socket {
5
- private readonly id;
9
+ private readonly [SocketPropertyKey.ID];
10
+ private readonly [SocketPropertyKey.CHUNK_ID];
6
11
  readonly onMessage: Event<[Player, string]>;
7
12
  constructor();
8
13
  send(data: string): void;
9
14
  }
15
+ export {};
package/net/socket.lua CHANGED
@@ -7,6 +7,11 @@ local Event = ____event.Event
7
7
  local ____network = require("network")
8
8
  local send = ____network.send
9
9
  local onReceive = ____network.onReceive
10
+ local MAX_PAYLOAD_LENGTH = ____network.MAX_PAYLOAD_LENGTH
11
+ local ____math = require("math")
12
+ local ceil = ____math.ceil
13
+ local stringSub = string.sub
14
+ local tableConcat = table.concat
10
15
  local nextId = 0
11
16
  ____exports.Socket = __TS__Class()
12
17
  local Socket = ____exports.Socket
@@ -14,13 +19,49 @@ Socket.name = "Socket"
14
19
  function Socket.prototype.____constructor(self)
15
20
  local ____tostring_0 = tostring
16
21
  nextId = nextId + 1
17
- self.id = ____tostring_0(nextId)
22
+ self[0] = ____tostring_0(nextId)
23
+ local ____tostring_1 = tostring
24
+ nextId = nextId + 1
25
+ self[1] = ____tostring_1(nextId)
18
26
  self.onMessage = __TS__New(Event)
19
- onReceive[self.id]:addListener(function(sender, data)
20
- Event.invoke(self.onMessage, sender, data)
27
+ local chunksByPlayer = {}
28
+ onReceive[self[0]]:addListener(function(sender, data)
29
+ local chunks = chunksByPlayer[sender]
30
+ if chunks ~= nil then
31
+ chunks[#chunks + 1] = data
32
+ Event.invoke(
33
+ self.onMessage,
34
+ sender,
35
+ tableConcat(chunks)
36
+ )
37
+ chunksByPlayer[sender] = nil
38
+ else
39
+ Event.invoke(self.onMessage, sender, data)
40
+ end
41
+ end)
42
+ onReceive[self[1]]:addListener(function(sender, data)
43
+ local chunks = chunksByPlayer[sender]
44
+ if chunks == nil then
45
+ chunks = {}
46
+ chunksByPlayer[sender] = chunks
47
+ end
48
+ chunks[#chunks + 1] = data
21
49
  end)
22
50
  end
23
51
  function Socket.prototype.send(self, data)
24
- send(self.id, data)
52
+ local chunks = ceil(#data / MAX_PAYLOAD_LENGTH) - 1
53
+ local offset = 1
54
+ for _ = 0, chunks - 1 do
55
+ local nextOffset = offset + MAX_PAYLOAD_LENGTH
56
+ send(
57
+ self[1],
58
+ stringSub(data, offset, nextOffset - 1)
59
+ )
60
+ offset = nextOffset
61
+ end
62
+ send(
63
+ self[0],
64
+ stringSub(data, offset)
65
+ )
25
66
  end
26
67
  return ____exports
package/network.d.ts CHANGED
@@ -2,6 +2,7 @@
2
2
  import { Event } from "./event";
3
3
  import { Player } from "./core/types/player";
4
4
  import { Operation, OperationContinue, OperationMonitor } from "./operation";
5
+ export declare const MAX_PAYLOAD_LENGTH = 255;
5
6
  export declare const onReceive: {
6
7
  [prefix: string]: Event<[Player, string]>;
7
8
  } & {
package/network.lua CHANGED
@@ -25,6 +25,7 @@ local concat = table.concat
25
25
  local pack = string.pack
26
26
  local sub = string.sub
27
27
  local ____unpack = string.unpack
28
+ ____exports.MAX_PAYLOAD_LENGTH = 255
28
29
  ____exports.onReceive = setmetatable(
29
30
  {},
30
31
  {__index = function(self, prefix)
@@ -42,11 +43,11 @@ ____exports.onReceive = setmetatable(
42
43
  end}
43
44
  )
44
45
  function ____exports.send(id, payload)
45
- if #payload > 255 then
46
+ if #payload > ____exports.MAX_PAYLOAD_LENGTH then
46
47
  error(
47
48
  __TS__New(
48
49
  IllegalArgumentException,
49
- "payload length must be <= 256, but was " .. tostring(#payload)
50
+ (("payload length must be <= " .. tostring(____exports.MAX_PAYLOAD_LENGTH)) .. ", but was ") .. tostring(#payload)
50
51
  ),
51
52
  0
52
53
  )
package/objutil/buff.lua CHANGED
@@ -20,7 +20,6 @@ local AbilityDefinitionInnerFire = ____ability.AbilityDefinitionInnerFire
20
20
  local AbilityDefinitionSearingArrows = ____ability.AbilityDefinitionSearingArrows
21
21
  local AbilityDefinitionSlowPoison = ____ability.AbilityDefinitionSlowPoison
22
22
  local ____unit = require("core.types.unit")
23
- local AttackType = ____unit.AttackType
24
23
  local DamageType = ____unit.DamageType
25
24
  local Unit = ____unit.Unit
26
25
  local ____dummy = require("core.dummy")
@@ -756,13 +755,13 @@ for ____, pointDispelAbilityId in ipairs(pointDispelAbilityIds) do
756
755
  end)
757
756
  end
758
757
  Unit.onDamaging:addListener(function(source, target, event)
759
- if event.amount == 0 and event.attackType == AttackType.SPELL and event.damageType == DamageType.NORMAL and not event.isAttack then
758
+ if event.amount == 0 and event.attackType == 0 and event.damageType == DamageType.NORMAL and not event.isAttack then
760
759
  Timer:run(function()
761
760
  checkBuffs(target, true, source)
762
761
  end)
763
762
  end
764
763
  end)
765
- Unit.onItemPickup:addListener(function(unit, item)
764
+ Unit.itemPickedUpEvent:addListener(function(unit, item)
766
765
  if item.powerup and item:hasAbility(fourCC("APdi")) then
767
766
  end
768
767
  end)
package/objutil/unit.lua CHANGED
@@ -11,6 +11,8 @@ local ____exports = {}
11
11
  local ____object = require("objutil.object")
12
12
  local ObjectDefinition = ____object.ObjectDefinition
13
13
  local idgen = require("objutil.idgen")
14
+ local ____config = require("config")
15
+ local WarscriptConfig = ____config.WarscriptConfig
14
16
  local attackTypes = setmetatable(
15
17
  {
16
18
  normal = "normal",
@@ -593,6 +595,9 @@ __TS__SetDescriptor(
593
595
  end,
594
596
  set = function(self, v)
595
597
  self:setStringField("umdl", v)
598
+ if WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
599
+ self:setStringField("upor", "")
600
+ end
596
601
  end
597
602
  },
598
603
  true
@@ -606,6 +611,9 @@ __TS__SetDescriptor(
606
611
  end,
607
612
  set = function(self, v)
608
613
  self.object:setField("umdl:hd", v)
614
+ if WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
615
+ self.object:setField("upor:hd", "")
616
+ end
609
617
  end
610
618
  },
611
619
  true
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "$schema": "https://json.schemastore.org/package",
3
3
  "name": "warscript",
4
- "version": "0.0.1-dev.22f399b",
4
+ "version": "0.0.1-dev.26f0c5f",
5
5
  "description": "A typescript library for Warcraft III using Warpack.",
6
6
  "keywords": [
7
7
  "warcraft",
@@ -24,7 +24,7 @@
24
24
  "@warscript/language-extensions": "^0.0.1",
25
25
  "@warscript/tstl-plugin": "^0.0.4",
26
26
  "lua-types": "^2.13.1",
27
- "warpack": "0.0.1-dev.2c4e71e"
27
+ "warpack": "0.0.1-dev.fa5e065"
28
28
  },
29
29
  "devDependencies": {
30
30
  "@typescript-eslint/eslint-plugin": "^8.13.0",
package/patch-lua.d.ts ADDED
File without changes
package/patch-lua.lua ADDED
@@ -0,0 +1,10 @@
1
+ local getmetatable = _G.getmetatable
2
+ local ipairs = _G.ipairs
3
+
4
+ _G.ipairs = function(t)
5
+ local metatable = getmetatable(t)
6
+ if metatable and metatable.__ipairs then
7
+ return metatable.__ipairs(t)
8
+ end
9
+ return ipairs(t)
10
+ end
package/property.d.ts ADDED
@@ -0,0 +1,55 @@
1
+ /** @noSelfInFile */
2
+ import { Player } from "./core/types/player";
3
+ import { Event } from "./event";
4
+ export declare class PersistentPropertiesConfig {
5
+ static defaultFileName: string;
6
+ }
7
+ declare const enum PropertyPropertyKey {
8
+ DEFAULT_VALUE = 0,
9
+ VALUE = 1,
10
+ IS_CHANGED = 2
11
+ }
12
+ export declare class Property<T> {
13
+ readonly valueChangeEvent: Event<[newValue: T, oldValue: T]>;
14
+ private [PropertyPropertyKey.DEFAULT_VALUE];
15
+ private [PropertyPropertyKey.VALUE];
16
+ private [PropertyPropertyKey.IS_CHANGED]?;
17
+ constructor(defaultValue: T);
18
+ get defaultValue(): T;
19
+ set defaultValue(defaultValue: T);
20
+ get value(): T;
21
+ set value(value: T);
22
+ get isChanged(): boolean;
23
+ reset(): boolean;
24
+ set(value: T): boolean;
25
+ get(): T;
26
+ }
27
+ declare const enum PlayerPropertyPropertyKey {
28
+ DEFAULT_VALUE = 0,
29
+ VALUE_BY_PLAYER = 1,
30
+ IS_CHANGED_BY_PLAYER = 2
31
+ }
32
+ export declare class PlayerProperty<T> {
33
+ readonly valueChangeEvent: Event<[player: Player, newValue: T, oldValue: T]>;
34
+ private readonly [PlayerPropertyPropertyKey.DEFAULT_VALUE];
35
+ private readonly [PlayerPropertyPropertyKey.VALUE_BY_PLAYER];
36
+ private readonly [PlayerPropertyPropertyKey.IS_CHANGED_BY_PLAYER];
37
+ constructor(defaultValue: T);
38
+ isChanged(player: Player): boolean;
39
+ reset(player: Player): boolean;
40
+ set(player: Player, value: T): boolean;
41
+ get(player: Player): T;
42
+ }
43
+ export declare class PersistentProperty<T extends undefined | boolean | number | string> extends Property<T> {
44
+ readonly id: number;
45
+ constructor(id: number, defaultValue: T, valueChangeEventListener?: (newValue: T, oldValue: T) => void);
46
+ reset(): boolean;
47
+ set(value: T): boolean;
48
+ }
49
+ export declare class PersistentPlayerProperty<T extends string | number | boolean> extends PlayerProperty<T> {
50
+ readonly id: number;
51
+ constructor(id: number, initialValue: T, valueChangeEventListener?: (player: Player, newValue: T, oldValue: T) => void);
52
+ reset(player: Player): boolean;
53
+ set(player: Player, value: T): boolean;
54
+ }
55
+ export {};