warscript 0.0.1-dev.2100d8f → 0.0.1-dev.221cca4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (272) hide show
  1. package/core/types/effect.d.ts +11 -1
  2. package/core/types/effect.lua +43 -77
  3. package/core/types/frame.d.ts +1 -0
  4. package/core/types/frame.lua +112 -37
  5. package/core/types/handle.lua +9 -9
  6. package/core/types/item.d.ts +1 -0
  7. package/core/types/item.lua +1 -0
  8. package/core/types/player.d.ts +2 -1
  9. package/core/types/player.lua +18 -13
  10. package/core/types/playerColor.lua +4 -3
  11. package/core/types/sound.d.ts +1 -1
  12. package/core/types/sound.lua +14 -9
  13. package/core/types/unit.d.ts +5 -0
  14. package/core/types/unit.lua +5 -0
  15. package/core/util.d.ts +3 -1
  16. package/core/util.lua +109 -3
  17. package/decl/native.d.ts +705 -7
  18. package/engine/behaviour/ability/damage.d.ts +4 -0
  19. package/engine/behaviour/ability/damage.lua +19 -15
  20. package/engine/behaviour/ability/emulate-impact.lua +5 -4
  21. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  22. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  23. package/engine/behaviour/ability.d.ts +10 -5
  24. package/engine/behaviour/ability.lua +40 -0
  25. package/engine/behaviour/unit.d.ts +1 -0
  26. package/engine/behaviour/unit.lua +1 -0
  27. package/engine/buff.d.ts +61 -27
  28. package/engine/buff.lua +304 -133
  29. package/engine/index.d.ts +2 -1
  30. package/engine/internal/ability.d.ts +4 -0
  31. package/engine/internal/ability.lua +52 -33
  32. package/engine/internal/item/fields.d.ts +12 -0
  33. package/engine/internal/item/fields.lua +33 -0
  34. package/engine/internal/item/owner-cache.d.ts +5 -0
  35. package/engine/internal/item/owner-cache.lua +4 -0
  36. package/engine/internal/item+owner.d.ts +2 -0
  37. package/engine/internal/item+owner.lua +27 -4
  38. package/engine/internal/item.d.ts +20 -5
  39. package/engine/internal/item.lua +146 -57
  40. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  41. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  42. package/engine/internal/object-data/health-bonus.lua +16 -0
  43. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  44. package/engine/internal/object-data/health-regeneration-rate-increase.lua +21 -0
  45. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  46. package/engine/internal/object-data/mana-bonus.lua +16 -0
  47. package/engine/internal/unit/ability.lua +15 -3
  48. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  49. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  50. package/engine/internal/unit/appearance.d.ts +15 -0
  51. package/engine/internal/unit/appearance.lua +85 -0
  52. package/engine/internal/unit/bonus.d.ts +6 -0
  53. package/engine/internal/unit/bonus.lua +33 -3
  54. package/engine/internal/unit/buff.d.ts +2 -2
  55. package/engine/internal/unit/buff.lua +34 -19
  56. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  57. package/engine/internal/unit/equipment-inventory.lua +233 -0
  58. package/engine/internal/unit/expiration-timer.lua +1 -1
  59. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  60. package/engine/internal/unit/extended-inventory.lua +99 -0
  61. package/engine/internal/unit/ignore-events-items.lua +10 -1
  62. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  63. package/engine/internal/unit/inventory.lua +87 -0
  64. package/engine/internal/unit/item-container.d.ts +25 -0
  65. package/engine/internal/unit/item-container.lua +11 -0
  66. package/engine/internal/unit/item-order-events.d.ts +17 -0
  67. package/engine/internal/unit/item-order-events.lua +67 -0
  68. package/engine/internal/unit/item-slot.d.ts +27 -0
  69. package/engine/internal/unit/item-slot.lua +92 -0
  70. package/engine/internal/unit/order.d.ts +3 -3
  71. package/engine/internal/unit/order.lua +10 -10
  72. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  73. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  74. package/engine/internal/unit/range-event.d.ts +12 -0
  75. package/engine/internal/unit/range-event.lua +90 -0
  76. package/engine/internal/unit+ability.lua +2 -2
  77. package/engine/internal/unit+bonus.lua +3 -3
  78. package/engine/internal/unit+damage.d.ts +9 -0
  79. package/engine/internal/unit+damage.lua +33 -0
  80. package/engine/internal/unit+rally.lua +9 -31
  81. package/engine/internal/unit-missile-data.lua +58 -32
  82. package/engine/internal/unit-missile-launch.lua +13 -13
  83. package/engine/internal/unit.d.ts +2 -10
  84. package/engine/internal/unit.lua +81 -126
  85. package/engine/local-client.d.ts +26 -0
  86. package/engine/local-client.lua +294 -54
  87. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  88. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  89. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  90. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  91. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  92. package/engine/object-data/auxiliary/item-class.lua +2 -0
  93. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  94. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  95. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  96. package/engine/object-data/auxiliary/order-type.lua +2 -0
  97. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  98. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  99. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  100. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  101. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  102. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  103. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  104. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  105. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  106. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  107. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  108. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  109. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  110. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  111. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  112. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  113. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  114. package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
  115. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  116. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  117. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  118. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  119. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  120. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  121. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  122. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  123. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  124. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  125. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  126. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  127. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  128. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  129. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  130. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  131. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  132. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  133. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  134. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  135. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  136. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  137. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  138. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  139. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  140. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  141. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  142. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  143. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  144. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  145. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  146. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  147. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  148. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  149. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  150. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  151. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  152. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  153. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  154. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  155. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  156. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  157. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  158. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  159. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  160. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  161. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  162. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  163. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  164. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  165. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  166. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  167. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  168. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  169. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  170. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  171. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  172. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  173. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  174. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  175. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  176. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  177. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  178. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  179. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  180. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  181. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  182. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  183. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  184. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  185. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  186. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  187. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  188. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  189. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  190. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  191. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  192. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  193. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  194. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  195. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  196. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  197. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  198. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  199. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  200. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  201. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  202. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  203. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  204. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  205. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  206. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  207. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  208. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  209. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  210. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  211. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  212. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  213. package/engine/object-data/entry/ability-type.d.ts +12 -3
  214. package/engine/object-data/entry/ability-type.lua +137 -4
  215. package/engine/object-data/entry/buff-type/applicable.lua +113 -109
  216. package/engine/object-data/entry/buff-type.d.ts +6 -2
  217. package/engine/object-data/entry/buff-type.lua +26 -0
  218. package/engine/object-data/entry/destructible-type.d.ts +6 -2
  219. package/engine/object-data/entry/destructible-type.lua +26 -0
  220. package/engine/object-data/entry/item-type.d.ts +18 -3
  221. package/engine/object-data/entry/item-type.lua +84 -0
  222. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  223. package/engine/object-data/entry/lightning-type.lua +1 -1
  224. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  225. package/engine/object-data/entry/unit-type.d.ts +47 -2
  226. package/engine/object-data/entry/unit-type.lua +383 -49
  227. package/engine/object-data/entry/upgrade.d.ts +2 -2
  228. package/engine/object-data/entry.d.ts +6 -1
  229. package/engine/object-data/entry.lua +8 -0
  230. package/engine/object-field/ability.lua +2 -2
  231. package/engine/object-field/item.d.ts +22 -0
  232. package/engine/object-field/item.lua +118 -0
  233. package/engine/object-field.d.ts +1 -1
  234. package/engine/object-field.lua +9 -7
  235. package/engine/random.d.ts +1 -0
  236. package/engine/random.lua +8 -0
  237. package/engine/standard/entries/ability-type.d.ts +3102 -7
  238. package/engine/standard/entries/ability-type.lua +0 -6
  239. package/engine/standard/entries/item-type.d.ts +1299 -0
  240. package/engine/standard/entries/item-type.lua +2 -0
  241. package/engine/standard/entries/lightning-type.d.ts +42 -15
  242. package/engine/standard/entries/lightning-type.lua +0 -14
  243. package/engine/standard/entries/unit-type.d.ts +5 -0
  244. package/engine/standard/entries/unit-type.lua +5 -0
  245. package/engine/standard/fields/item.d.ts +4 -0
  246. package/engine/standard/fields/item.lua +6 -0
  247. package/engine/unit.d.ts +6 -1
  248. package/engine/unit.lua +6 -1
  249. package/event.d.ts +1 -1
  250. package/lualib_bundle.lua +1 -1
  251. package/math.d.ts +2 -0
  252. package/math.lua +14 -0
  253. package/network.lua +25 -1
  254. package/objutil/buff.lua +1 -1
  255. package/objutil/object.lua +1 -1
  256. package/operation.d.ts +8 -1
  257. package/operation.lua +38 -18
  258. package/package.json +3 -23
  259. package/patch-lua.lua +15 -0
  260. package/utility/linked-map.d.ts +11 -2
  261. package/utility/linked-map.lua +41 -0
  262. package/utility/linked-set.d.ts +3 -1
  263. package/utility/linked-set.lua +23 -0
  264. package/utility/random.d.ts +102 -0
  265. package/utility/random.lua +273 -0
  266. package/utility/unordered-map.d.ts +27 -0
  267. package/utility/unordered-map.lua +99 -0
  268. package/engine/internal/unit/item.lua +0 -78
  269. /package/engine/internal/object-data/{armor-increase.d.ts → armor-bonus.d.ts} +0 -0
  270. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  271. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  272. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -0,0 +1,92 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__New = ____lualib.__TS__New
4
+ local ____exports = {}
5
+ local itemInSlotByContainerType
6
+ local ____item = require("engine.internal.item")
7
+ local Item = ____item.Item
8
+ local ____item_2Dcontainer = require("engine.internal.unit.item-container")
9
+ local UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT
10
+ local UNIT_EXTENDED_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_EXTENDED_INVENTORY_SLOT_COUNT
11
+ local UNIT_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_INVENTORY_SLOT_COUNT
12
+ ____exports.UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT = UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT
13
+ ____exports.UNIT_EXTENDED_INVENTORY_SLOT_COUNT = UNIT_EXTENDED_INVENTORY_SLOT_COUNT
14
+ ____exports.UNIT_INVENTORY_SLOT_COUNT = UNIT_INVENTORY_SLOT_COUNT
15
+ local convertLoadoutSlot = ConvertLoadoutSlot
16
+ local unitExtendedInventorySize = UnitExtendedInventorySize
17
+ local unitInventorySize = UnitInventorySize
18
+ local unitItemInBagSlot = UnitItemInBagSlot
19
+ local unitItemInEquipmentSlot = UnitItemInEquipmentSlot
20
+ local unitItemInSlot = UnitItemInSlot
21
+ --- A slot of one of a unit's item containers (the inventory, the extended inventory or the equipment inventory).
22
+ --
23
+ -- There is exactly one instance per (container type, index) pair, so slots can be compared by identity.
24
+ ____exports.UnitItemSlot = __TS__Class()
25
+ local UnitItemSlot = ____exports.UnitItemSlot
26
+ UnitItemSlot.name = "UnitItemSlot"
27
+ function UnitItemSlot.prototype.____constructor(self, containerType, index)
28
+ self.containerType = containerType
29
+ self.index = index
30
+ end
31
+ function UnitItemSlot.inventory(self, index)
32
+ return ____exports.UnitItemSlot.inventorySlots[index + 1]
33
+ end
34
+ function UnitItemSlot.extendedInventory(self, index)
35
+ return ____exports.UnitItemSlot.extendedInventorySlots[index + 1]
36
+ end
37
+ function UnitItemSlot.equipmentInventory(self, slot)
38
+ return ____exports.UnitItemSlot.equipmentInventorySlots[slot + 1]
39
+ end
40
+ function UnitItemSlot.get(self, containerType, index)
41
+ return ____exports.UnitItemSlot.slotsByContainerType[containerType][index + 1]
42
+ end
43
+ function UnitItemSlot.find(self, unit, item)
44
+ local unitHandle = unit.handle
45
+ local itemHandle = item.handle
46
+ for index = 0, unitInventorySize(unitHandle) - 1 do
47
+ if unitItemInSlot(unitHandle, index) == itemHandle then
48
+ return ____exports.UnitItemSlot.inventorySlots[index + 1]
49
+ end
50
+ end
51
+ for index = 0, unitExtendedInventorySize(unitHandle) - 1 do
52
+ if unitItemInBagSlot(unitHandle, index) == itemHandle then
53
+ return ____exports.UnitItemSlot.extendedInventorySlots[index + 1]
54
+ end
55
+ end
56
+ for index = 0, UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT - 1 do
57
+ if unitItemInEquipmentSlot(
58
+ unitHandle,
59
+ convertLoadoutSlot(index)
60
+ ) == itemHandle then
61
+ return ____exports.UnitItemSlot.equipmentInventorySlots[index + 1]
62
+ end
63
+ end
64
+ return nil
65
+ end
66
+ function UnitItemSlot.prototype.getItem(self, unit)
67
+ return Item:of(itemInSlotByContainerType[self.containerType](unit.handle, self.index))
68
+ end
69
+ UnitItemSlot.inventorySlots = {}
70
+ UnitItemSlot.extendedInventorySlots = {}
71
+ UnitItemSlot.equipmentInventorySlots = {};
72
+ (function(self)
73
+ for index = 0, UNIT_INVENTORY_SLOT_COUNT - 1 do
74
+ ____exports.UnitItemSlot.inventorySlots[index + 1] = __TS__New(____exports.UnitItemSlot, 0, index)
75
+ end
76
+ for index = 0, UNIT_EXTENDED_INVENTORY_SLOT_COUNT - 1 do
77
+ ____exports.UnitItemSlot.extendedInventorySlots[index + 1] = __TS__New(____exports.UnitItemSlot, 1, index)
78
+ end
79
+ for index = 0, UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT - 1 do
80
+ ____exports.UnitItemSlot.equipmentInventorySlots[index + 1] = __TS__New(____exports.UnitItemSlot, 2, index)
81
+ end
82
+ end)(UnitItemSlot)
83
+ UnitItemSlot.slotsByContainerType = {[0] = ____exports.UnitItemSlot.inventorySlots, [1] = ____exports.UnitItemSlot.extendedInventorySlots, [2] = ____exports.UnitItemSlot.equipmentInventorySlots}
84
+ itemInSlotByContainerType = {
85
+ [0] = unitItemInSlot,
86
+ [1] = unitItemInBagSlot,
87
+ [2] = function(unitHandle, index) return unitItemInEquipmentSlot(
88
+ unitHandle,
89
+ convertLoadoutSlot(index)
90
+ ) end
91
+ }
92
+ return ____exports
@@ -1,13 +1,13 @@
1
1
  /** @noSelfInFile */
2
2
  import { Widget } from "../../../core/types/widget";
3
- export declare const enum OrderType {
3
+ export declare const enum OrderKind {
4
4
  IMMEDIATE = 0,
5
5
  POINT = 1,
6
6
  TARGET = 2
7
7
  }
8
8
  declare module "../unit" {
9
9
  interface Unit {
10
- readonly currentOrderType: OrderType;
10
+ readonly currentOrderKind: OrderKind;
11
11
  readonly currentOrderId: number;
12
12
  readonly currentOrderStartTime: number;
13
13
  readonly currentOrderStartX: number;
@@ -15,6 +15,6 @@ declare module "../unit" {
15
15
  readonly currentOrderTargetX: number;
16
16
  readonly currentOrderTargetY: number;
17
17
  readonly currentOrderTarget?: Widget;
18
- issueOrder(...order: [orderType: OrderType.IMMEDIATE, orderId: number] | [orderType: OrderType.POINT, orderId: number, x: number, y: number] | [orderType: OrderType.TARGET, orderId: number, target: Widget]): boolean;
18
+ issueOrder(...order: [orderType: OrderKind.IMMEDIATE, orderId: number] | [orderType: OrderKind.POINT, orderId: number, x: number, y: number] | [orderType: OrderKind.TARGET, orderId: number, target: Widget]): boolean;
19
19
  }
20
20
  }
@@ -11,7 +11,7 @@ local getUnitCurrentOrder = GetUnitCurrentOrder
11
11
  local issueImmediateOrderById = IssueImmediateOrderById
12
12
  local issuePointOrderById = IssuePointOrderById
13
13
  local issueTargetOrderById = IssueTargetOrderById
14
- local unitLastOrderTypeAttribute = attribute()
14
+ local unitLastOrderKindAttribute = attribute()
15
15
  local unitLastOrderIdAttribute = attribute()
16
16
  local unitLastOrderStartTimeAttribute = attribute()
17
17
  local unitLastOrderStartXAttribute = attribute()
@@ -22,7 +22,7 @@ local unitLastOrderTargetAttribute = attribute()
22
22
  Unit.onImmediateOrder:addListener(
23
23
  4,
24
24
  function(unit, orderId)
25
- unit[unitLastOrderTypeAttribute] = 0
25
+ unit[unitLastOrderKindAttribute] = 0
26
26
  unit[unitLastOrderIdAttribute] = orderId
27
27
  unit[unitLastOrderStartTimeAttribute] = elapsedTime()
28
28
  unit[unitLastOrderStartXAttribute] = unit.x
@@ -35,7 +35,7 @@ Unit.onImmediateOrder:addListener(
35
35
  Unit.onPointOrder:addListener(
36
36
  4,
37
37
  function(unit, orderId, x, y)
38
- unit[unitLastOrderTypeAttribute] = 1
38
+ unit[unitLastOrderKindAttribute] = 1
39
39
  unit[unitLastOrderIdAttribute] = orderId
40
40
  unit[unitLastOrderStartTimeAttribute] = elapsedTime()
41
41
  unit[unitLastOrderStartXAttribute] = unit.x
@@ -48,7 +48,7 @@ Unit.onPointOrder:addListener(
48
48
  Unit.onTargetOrder:addListener(
49
49
  4,
50
50
  function(unit, orderId, target)
51
- unit[unitLastOrderTypeAttribute] = 2
51
+ unit[unitLastOrderKindAttribute] = 2
52
52
  unit[unitLastOrderIdAttribute] = orderId
53
53
  unit[unitLastOrderStartTimeAttribute] = elapsedTime()
54
54
  unit[unitLastOrderStartXAttribute] = unit.x
@@ -62,7 +62,7 @@ local function toUndefinedIfCurrentOrderDoesNotMatchLast(unit, value)
62
62
  local currentOrderId = getUnitCurrentOrder(unit.handle)
63
63
  local lastOrderId = unit[unitLastOrderIdAttribute]
64
64
  local ____temp_0
65
- if currentOrderId == lastOrderId or currentOrderId == orderId("patrolAI") and lastOrderId == orderId("patrol") then
65
+ if currentOrderId == lastOrderId or currentOrderId == 851991 and lastOrderId == 851990 then
66
66
  ____temp_0 = value
67
67
  else
68
68
  ____temp_0 = nil
@@ -71,9 +71,9 @@ local function toUndefinedIfCurrentOrderDoesNotMatchLast(unit, value)
71
71
  end
72
72
  __TS__ObjectDefineProperty(
73
73
  Unit.prototype,
74
- "currentOrderType",
74
+ "currentOrderKind",
75
75
  {get = function(self)
76
- return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTypeAttribute]) or 0
76
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderKindAttribute]) or 0
77
77
  end}
78
78
  )
79
79
  __TS__ObjectDefineProperty(
@@ -125,12 +125,12 @@ __TS__ObjectDefineProperty(
125
125
  return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTargetAttribute])
126
126
  end}
127
127
  )
128
- local issueOrderByType = {
128
+ local issueOrderByKind = {
129
129
  [0] = issueImmediateOrderById,
130
130
  [1] = issuePointOrderById,
131
131
  [2] = function(unitHandle, orderId, widget) return issueTargetOrderById(unitHandle, orderId, widget.handle) end
132
132
  }
133
- Unit.prototype.issueOrder = function(self, orderType, orderId, xOrTarget, y)
134
- return issueOrderByType[orderType](self.handle, orderId, xOrTarget, y)
133
+ Unit.prototype.issueOrder = function(self, orderKind, orderId, xOrTarget, y)
134
+ return issueOrderByKind[orderKind](self.handle, orderId, xOrTarget, y)
135
135
  end
136
136
  return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,11 @@
1
+ local ____exports = {}
2
+ ---
3
+ -- @internal For use by internal systems only.
4
+ ____exports.compiletimePseudoPassiveAbilityTypeIds = {}
5
+ ---
6
+ -- @internal For use by internal systems only.
7
+ ____exports.pseudoPassiveAbilityTypeIds = postcompile(function() return ____exports.compiletimePseudoPassiveAbilityTypeIds end)
8
+ ---
9
+ -- @internal For use by internal systems only.
10
+ ____exports.pseudoPassiveAbilityOrderTypeStringId = "channel"
11
+ return ____exports
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ import { Event } from "../../../event";
3
+ declare module "../unit" {
4
+ interface Unit {
5
+ readonly unitInRangeEvent: Record<number, Event<[unit: Unit, range: number, unitInRange: Unit]>>;
6
+ }
7
+ }
8
+ declare module "../unit" {
9
+ interface Unit {
10
+ readonly unitOutOfRangeEvent: Record<number, Event<[unit: Unit, range: number, unitOutOfRange: Unit]>>;
11
+ }
12
+ }
@@ -0,0 +1,90 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
3
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
4
+ local ____exports = {}
5
+ local ____event = require("event")
6
+ local Event = ____event.Event
7
+ local InitializingEvent = ____event.InitializingEvent
8
+ local TriggerEvent = ____event.TriggerEvent
9
+ local ____unit = require("engine.internal.unit")
10
+ local Unit = ____unit.Unit
11
+ local ____timer = require("core.types.timer")
12
+ local Timer = ____timer.Timer
13
+ local ____attributes = require("attributes")
14
+ local attribute = ____attributes.attribute
15
+ local ____linked_2Dmap = require("utility.linked-map")
16
+ local mutableLinkedMap = ____linked_2Dmap.mutableLinkedMap
17
+ local ____linked_2Dset = require("utility.linked-set")
18
+ local LinkedSet = ____linked_2Dset.LinkedSet
19
+ local mutableLinkedSet = ____linked_2Dset.mutableLinkedSet
20
+ local getTriggerUnit = GetTriggerUnit
21
+ local triggerRegisterUnitInRange = TriggerRegisterUnitInRange
22
+ local eventInvoke = Event.invoke
23
+ __TS__ObjectDefineProperty(
24
+ Unit.prototype,
25
+ "unitInRangeEvent",
26
+ {get = function(self)
27
+ local unit = self
28
+ local handle = self.handle
29
+ local unitInRangeEvent = setmetatable(
30
+ {},
31
+ {__index = function(self, value)
32
+ local event = __TS__New(
33
+ TriggerEvent,
34
+ function(trigger)
35
+ triggerRegisterUnitInRange(trigger, handle, value, nil)
36
+ end,
37
+ function() return unit, value, Unit:of(getTriggerUnit()) end
38
+ )
39
+ rawset(self, value, event)
40
+ return event
41
+ end}
42
+ )
43
+ rawset(self, "unitInRangeEvent", unitInRangeEvent)
44
+ return unitInRangeEvent
45
+ end}
46
+ )
47
+ local units = __TS__New(LinkedSet)
48
+ local unitsInRangeByRangeAttribute = attribute()
49
+ local function registerUnitOfRangeEvent(unit, range, unitInRange)
50
+ units:add(unit)
51
+ unit:getOrPut(unitsInRangeByRangeAttribute, mutableLinkedMap):getOrPut(range, mutableLinkedSet):add(unitInRange)
52
+ end
53
+ __TS__ObjectDefineProperty(
54
+ Unit.prototype,
55
+ "unitOutOfRangeEvent",
56
+ {get = function(self)
57
+ local unit = self
58
+ local unitOutOfRangeEvent = setmetatable(
59
+ {},
60
+ {__index = function(self, value)
61
+ local event = __TS__New(
62
+ InitializingEvent,
63
+ function()
64
+ unit.unitInRangeEvent[value]:addListener(999999, registerUnitOfRangeEvent)
65
+ end
66
+ )
67
+ rawset(self, value, event)
68
+ return event
69
+ end}
70
+ )
71
+ rawset(self, "unitOutOfRangeEvent", unitOutOfRangeEvent)
72
+ return unitOutOfRangeEvent
73
+ end}
74
+ )
75
+ Timer.onPeriod[1]:addListener(function()
76
+ for unit in pairs(units) do
77
+ local unitsInRangeByRange = unit[unitsInRangeByRangeAttribute]
78
+ if unitsInRangeByRange ~= nil then
79
+ for range, unitsInRange in pairs(unitsInRangeByRange) do
80
+ for unitInRange in pairs(unitsInRange) do
81
+ if unit:getDistanceTo(unitInRange) > range then
82
+ unitsInRange:remove(unitInRange)
83
+ eventInvoke(unit.unitOutOfRangeEvent[range], unit, range, unitInRange)
84
+ end
85
+ end
86
+ end
87
+ end
88
+ end
89
+ end)
90
+ return ____exports
@@ -50,7 +50,7 @@ ItemAbility.destroyEvent:addListener(
50
50
  end
51
51
  )
52
52
  Unit.itemPickedUpEvent:addListener(
53
- 0,
53
+ -999999,
54
54
  function(unit, item)
55
55
  for ____, ability in ipairs(item.abilities) do
56
56
  Event.invoke(abilityGainedEvent, unit, ability)
@@ -58,7 +58,7 @@ Unit.itemPickedUpEvent:addListener(
58
58
  end
59
59
  )
60
60
  Unit.itemDroppedEvent:addListener(
61
- 4,
61
+ 999999,
62
62
  function(unit, item)
63
63
  for ____, ability in ipairs(item.abilities) do
64
64
  Event.invoke(abilityLostEvent, unit, ability)
@@ -3,9 +3,9 @@ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
3
  local ____exports = {}
4
4
  local ____unit = require("engine.internal.unit")
5
5
  local Unit = ____unit.Unit
6
- local ____armor_2Dincrease = require("engine.internal.object-data.armor-increase")
7
- local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dincrease.ARMOR_BONUS_DUMMY_ABILITY_FIELD
8
- local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dincrease.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
6
+ local ____armor_2Dbonus = require("engine.internal.object-data.armor-bonus")
7
+ local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_FIELD
8
+ local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
9
9
  local getUnitAbility = BlzGetUnitAbility
10
10
  local setAbilityRealLevelField = BlzSetAbilityRealLevelField
11
11
  local unitAddAbility = UnitAddAbility
@@ -1,6 +1,8 @@
1
1
  /** @noSelfInFile */
2
+ import "./unit/allowed-targets";
2
3
  import { Widget } from "../../core/types/widget";
3
4
  import { AttackType } from "../object-data/auxiliary/attack-type";
5
+ import { CombatClassifications } from "../object-data/auxiliary/combat-classification";
4
6
  export type DamageType = jdamagetype;
5
7
  export declare namespace DamageType {
6
8
  const UNKNOWN: jdamagetype;
@@ -56,5 +58,12 @@ export declare namespace WeaponType {
56
58
  declare module "./unit" {
57
59
  interface Unit {
58
60
  damageTarget(target: Widget, amount: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType, metadata?: unknown): boolean;
61
+ /**
62
+ * Deals amount to each allowed unit in collision range of (x, y).
63
+ * A positive maximumDamage caps the total requested damage, shared equally
64
+ * between the targets. Zero or omitted means unlimited; damage mitigation
65
+ * and damage-event modifiers are applied afterward by damageTarget.
66
+ */
67
+ damageArea(x: number, y: number, range: number, allowedTargetCombatClassifications: CombatClassifications, amount: number, maximumDamage?: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType, metadata?: unknown): void;
59
68
  }
60
69
  }
@@ -3,6 +3,7 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
3
3
  local ____exports = {}
4
4
  local ____unit = require("engine.internal.unit")
5
5
  local Unit = ____unit.Unit
6
+ require("engine.internal.unit.allowed-targets")
6
7
  local ____player = require("core.types.player")
7
8
  local Player = ____player.Player
8
9
  local ____dummy = require("objutil.dummy")
@@ -11,6 +12,8 @@ local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
11
12
  local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
12
13
  local ____damage_2Dmetadata_2Dby_2Dtarget = require("engine.internal.misc.damage-metadata-by-target")
13
14
  local damageMetadataByTarget = ____damage_2Dmetadata_2Dby_2Dtarget.damageMetadataByTarget
15
+ local ____math = require("math")
16
+ local min = ____math.min
14
17
  local createUnit = CreateUnit
15
18
  local getOwningPlayer = GetOwningPlayer
16
19
  local showUnit = ShowUnit
@@ -116,4 +119,34 @@ Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, att
116
119
  weaponType
117
120
  )
118
121
  end
122
+ Unit.prototype.damageArea = function(self, x, y, range, allowedTargetCombatClassifications, amount, maximumDamage, attack, ranged, attackType, damageType, weaponType, metadata)
123
+ if maximumDamage == nil then
124
+ maximumDamage = 0
125
+ end
126
+ local targets = Unit.getAllowedTargetsInCollisionRange(
127
+ self,
128
+ allowedTargetCombatClassifications,
129
+ x,
130
+ y,
131
+ range
132
+ )
133
+ if #targets == 0 then
134
+ return
135
+ end
136
+ if maximumDamage > 0 then
137
+ amount = min(amount, maximumDamage / #targets)
138
+ end
139
+ for ____, target in ipairs(targets) do
140
+ self:damageTarget(
141
+ target,
142
+ amount,
143
+ attack,
144
+ ranged,
145
+ attackType,
146
+ damageType,
147
+ weaponType,
148
+ metadata
149
+ )
150
+ end
151
+ end
119
152
  return ____exports
@@ -23,22 +23,22 @@ local issueTargetOrderById = IssueTargetOrderById
23
23
  local queuePointOrderById = BlzQueuePointOrderById
24
24
  local queueTargetOrderById = BlzQueueTargetOrderById
25
25
  local rallyRouteByUnit = setmetatable({}, {__mode = "k"})
26
- Unit.onPointOrder[orderId("setrally")]:addListener(function(unit, x, y)
26
+ Unit.onPointOrder[851980]:addListener(function(unit, x, y)
27
27
  processPoint(unit, x, y)
28
28
  end)
29
- Unit.onPointOrder[orderId("smart")]:addListener(function(unit, x, y)
29
+ Unit.onPointOrder[851971]:addListener(function(unit, x, y)
30
30
  if unit:hasAbility(fourCC("ARal")) then
31
31
  processPoint(unit, x, y)
32
32
  end
33
33
  end)
34
- Unit.onTargetOrder[orderId("setrally")]:addListener(function(unit, target)
34
+ Unit.onTargetOrder[851980]:addListener(function(unit, target)
35
35
  if __TS__InstanceOf(target, Unit) then
36
36
  processUnit(unit, target)
37
37
  elseif __TS__InstanceOf(target, Destructable) then
38
38
  processDestructible(unit, target)
39
39
  end
40
40
  end)
41
- Unit.onTargetOrder[orderId("smart")]:addListener(function(unit, target)
41
+ Unit.onTargetOrder[851971]:addListener(function(unit, target)
42
42
  if unit:hasAbility(fourCC("ARal")) then
43
43
  if __TS__InstanceOf(target, Unit) then
44
44
  processUnit(unit, target)
@@ -116,41 +116,19 @@ __TS__ObjectDefineProperty(
116
116
  do
117
117
  local rallyPoint = rallyRoute[1]
118
118
  if __TS__InstanceOf(rallyPoint, Handle) then
119
- issueTargetOrderById(
120
- handle,
121
- orderId("setrally"),
122
- rallyPoint.handle
123
- )
119
+ issueTargetOrderById(handle, 851980, rallyPoint.handle)
124
120
  elseif rallyPoint ~= nil then
125
- issuePointOrderById(
126
- handle,
127
- orderId("setrally"),
128
- rallyPoint[1],
129
- rallyPoint[2]
130
- )
121
+ issuePointOrderById(handle, 851980, rallyPoint[1], rallyPoint[2])
131
122
  else
132
- issueTargetOrderById(
133
- handle,
134
- orderId("setrally"),
135
- handle
136
- )
123
+ issueTargetOrderById(handle, 851980, handle)
137
124
  end
138
125
  end
139
126
  for i = 2, #rallyRoute do
140
127
  local rallyPoint = rallyRoute[i]
141
128
  if __TS__InstanceOf(rallyPoint, Handle) then
142
- queueTargetOrderById(
143
- handle,
144
- orderId("setrally"),
145
- rallyPoint.handle
146
- )
129
+ queueTargetOrderById(handle, 851980, rallyPoint.handle)
147
130
  else
148
- queuePointOrderById(
149
- handle,
150
- orderId("setrally"),
151
- rallyPoint[1],
152
- rallyPoint[2]
153
- )
131
+ queuePointOrderById(handle, 851980, rallyPoint[1], rallyPoint[2])
154
132
  end
155
133
  end
156
134
  end
@@ -44,58 +44,84 @@ ____exports.MISSILE_DATA_BY_UNIT_TYPE_ID = (function()
44
44
  UnitType:getAll(),
45
45
  function(unitType) return unitType.id end,
46
46
  function(unitType)
47
- local ____ = unitType.missileImpactOffsetZSD
48
- local ____ = unitType.missileImpactOffsetZHD
49
47
  return {
50
48
  [0] = unitType.missileImpactOffsetZSD ~= ____exports.DEFAULT_MISSILE_IMPACT_OFFSET_Z and unitType.missileImpactOffsetZSD or nil,
51
49
  [1] = unitType.missileImpactOffsetZHD ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZHD or nil,
52
- [2] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
53
- [3] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
54
- [4] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
55
- [5] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
56
- [6] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
57
- [7] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
58
- [8] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
59
- [9] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil
50
+ [2] = unitType.missileImpactOffsetZDE ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZDE or nil,
51
+ [3] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
52
+ [4] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
53
+ [5] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
54
+ [6] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
55
+ [7] = unitType.missileLaunchOffsetZDE ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZDE or nil,
56
+ [8] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
57
+ [9] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
58
+ [10] = unitType.missileLaunchVisualOffsetXDE ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXDE or nil,
59
+ [11] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
60
+ [12] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil,
61
+ [13] = unitType.missileLaunchVisualOffsetYDE ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYDE or nil
60
62
  }
61
63
  end
62
64
  )
63
65
  end),
64
66
  function(data)
65
- local ____setmetatable_6 = setmetatable
66
- local ____LocalClient_isHD_0
67
+ local ____setmetatable_10 = setmetatable
68
+ local ____LocalClient_isHD_1
67
69
  if LocalClient.isHD then
68
- ____LocalClient_isHD_0 = data[1] or data[0]
70
+ ____LocalClient_isHD_1 = data[1] or data[0]
69
71
  else
70
- ____LocalClient_isHD_0 = data[0]
72
+ local ____LocalClient_isDE_0
73
+ if LocalClient.isDE then
74
+ ____LocalClient_isDE_0 = data[2] or data[0]
75
+ else
76
+ ____LocalClient_isDE_0 = data[0]
77
+ end
78
+ ____LocalClient_isHD_1 = ____LocalClient_isDE_0
71
79
  end
72
- local ____data__2_4 = data[2]
73
- local ____data__3_5 = data[3]
74
- local ____LocalClient_isHD_1
80
+ local ____data__3_8 = data[3]
81
+ local ____data__4_9 = data[4]
82
+ local ____LocalClient_isHD_3
75
83
  if LocalClient.isHD then
76
- ____LocalClient_isHD_1 = data[5] or data[4]
84
+ ____LocalClient_isHD_3 = data[6] or data[5]
77
85
  else
78
- ____LocalClient_isHD_1 = data[4]
86
+ local ____LocalClient_isDE_2
87
+ if LocalClient.isDE then
88
+ ____LocalClient_isDE_2 = data[7] or data[5]
89
+ else
90
+ ____LocalClient_isDE_2 = data[5]
91
+ end
92
+ ____LocalClient_isHD_3 = ____LocalClient_isDE_2
79
93
  end
80
- local ____LocalClient_isHD_2
94
+ local ____LocalClient_isHD_5
81
95
  if LocalClient.isHD then
82
- ____LocalClient_isHD_2 = data[7] or data[6]
96
+ ____LocalClient_isHD_5 = data[9] or data[8]
83
97
  else
84
- ____LocalClient_isHD_2 = data[6]
98
+ local ____LocalClient_isDE_4
99
+ if LocalClient.isDE then
100
+ ____LocalClient_isDE_4 = data[10] or data[8]
101
+ else
102
+ ____LocalClient_isDE_4 = data[8]
103
+ end
104
+ ____LocalClient_isHD_5 = ____LocalClient_isDE_4
85
105
  end
86
- local ____LocalClient_isHD_3
106
+ local ____LocalClient_isHD_7
87
107
  if LocalClient.isHD then
88
- ____LocalClient_isHD_3 = data[9] or data[8]
108
+ ____LocalClient_isHD_7 = data[12] or data[11]
89
109
  else
90
- ____LocalClient_isHD_3 = data[8]
110
+ local ____LocalClient_isDE_6
111
+ if LocalClient.isDE then
112
+ ____LocalClient_isDE_6 = data[13] or data[11]
113
+ else
114
+ ____LocalClient_isDE_6 = data[11]
115
+ end
116
+ ____LocalClient_isHD_7 = ____LocalClient_isDE_6
91
117
  end
92
- return ____setmetatable_6({
93
- impactOffsetZ = ____LocalClient_isHD_0,
94
- launchOffsetX = ____data__2_4,
95
- launchOffsetY = ____data__3_5,
96
- launchOffsetZ = ____LocalClient_isHD_1,
97
- launchVisualOffsetX = ____LocalClient_isHD_2,
98
- launchVisualOffsetY = ____LocalClient_isHD_3
118
+ return ____setmetatable_10({
119
+ impactOffsetZ = ____LocalClient_isHD_1,
120
+ launchOffsetX = ____data__3_8,
121
+ launchOffsetY = ____data__4_9,
122
+ launchOffsetZ = ____LocalClient_isHD_3,
123
+ launchVisualOffsetX = ____LocalClient_isHD_5,
124
+ launchVisualOffsetY = ____LocalClient_isHD_7
99
125
  }, METATABLE)
100
126
  end
101
127
  ),
@@ -22,19 +22,19 @@ local targetAttribute = attribute()
22
22
  local impactDelayAttribute = attribute()
23
23
  local passedTimeAttribute = attribute()
24
24
  local instantOrderIds = luaSetOf(
25
- orderId("avatar"),
26
- orderId("berserk"),
27
- orderId("divineshield"),
28
- orderId("immolation"),
29
- orderId("moveslot0"),
30
- orderId("moveslot1"),
31
- orderId("moveslot2"),
32
- orderId("moveslot3"),
33
- orderId("moveslot4"),
34
- orderId("moveslot5"),
35
- orderId("unavatar"),
36
- orderId("undivineshield"),
37
- orderId("unimmolation")
25
+ 852086,
26
+ 852100,
27
+ 852090,
28
+ 852177,
29
+ 852002,
30
+ 852003,
31
+ 852004,
32
+ 852005,
33
+ 852006,
34
+ 852007,
35
+ 852087,
36
+ 852091,
37
+ 852178
38
38
  )
39
39
  ---
40
40
  -- @internal For use by internal systems only.