warscript 0.0.1-dev.20f0f7e → 0.0.1-dev.221cca4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (322) hide show
  1. package/attributes.d.ts +1 -0
  2. package/attributes.lua +9 -0
  3. package/core/types/effect.d.ts +11 -1
  4. package/core/types/effect.lua +43 -77
  5. package/core/types/frame.d.ts +1 -0
  6. package/core/types/frame.lua +112 -37
  7. package/core/types/handle.lua +9 -9
  8. package/core/types/item.d.ts +1 -0
  9. package/core/types/item.lua +1 -0
  10. package/core/types/player.d.ts +18 -1
  11. package/core/types/player.lua +73 -25
  12. package/core/types/playerColor.lua +4 -3
  13. package/core/types/sound.d.ts +1 -1
  14. package/core/types/sound.lua +14 -9
  15. package/core/types/tileCell.d.ts +2 -1
  16. package/core/types/tileCell.lua +5 -0
  17. package/core/types/timer.d.ts +3 -2
  18. package/core/types/timer.lua +8 -2
  19. package/core/types/unit.d.ts +5 -0
  20. package/core/types/unit.lua +5 -0
  21. package/core/util.d.ts +3 -1
  22. package/core/util.lua +109 -3
  23. package/decl/native.d.ts +705 -7
  24. package/destroyable.d.ts +1 -0
  25. package/destroyable.lua +9 -0
  26. package/engine/behavior.d.ts +10 -2
  27. package/engine/behavior.lua +157 -76
  28. package/engine/behaviour/ability/apply-buff.lua +4 -4
  29. package/engine/behaviour/ability/damage.d.ts +4 -0
  30. package/engine/behaviour/ability/damage.lua +19 -15
  31. package/engine/behaviour/ability/emulate-impact.lua +5 -4
  32. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  33. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  34. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  35. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  36. package/engine/behaviour/ability.d.ts +12 -6
  37. package/engine/behaviour/ability.lua +42 -1
  38. package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
  39. package/engine/behaviour/unit/stun-immunity.lua +17 -7
  40. package/engine/behaviour/unit.d.ts +10 -3
  41. package/engine/behaviour/unit.lua +107 -24
  42. package/engine/buff.d.ts +73 -24
  43. package/engine/buff.lua +418 -166
  44. package/engine/index.d.ts +2 -1
  45. package/engine/internal/ability.d.ts +4 -0
  46. package/engine/internal/ability.lua +52 -33
  47. package/engine/internal/item/fields.d.ts +12 -0
  48. package/engine/internal/item/fields.lua +33 -0
  49. package/engine/internal/item/owner-cache.d.ts +5 -0
  50. package/engine/internal/item/owner-cache.lua +4 -0
  51. package/engine/internal/item+owner.d.ts +2 -0
  52. package/engine/internal/item+owner.lua +27 -4
  53. package/engine/internal/item.d.ts +28 -13
  54. package/engine/internal/item.lua +163 -59
  55. package/engine/internal/mechanics/cast-ability.lua +6 -3
  56. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  57. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  58. package/engine/internal/object-data/health-bonus.lua +16 -0
  59. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  60. package/engine/internal/object-data/health-regeneration-rate-increase.lua +21 -0
  61. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  62. package/engine/internal/object-data/mana-bonus.lua +16 -0
  63. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  64. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  65. package/engine/internal/unit/ability.d.ts +14 -14
  66. package/engine/internal/unit/ability.lua +86 -47
  67. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  68. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  69. package/engine/internal/unit/appearance.d.ts +15 -0
  70. package/engine/internal/unit/appearance.lua +85 -0
  71. package/engine/internal/unit/attributes.d.ts +17 -0
  72. package/engine/internal/unit/attributes.lua +46 -0
  73. package/engine/internal/unit/bonus.d.ts +8 -0
  74. package/engine/internal/unit/bonus.lua +43 -3
  75. package/engine/internal/unit/buff.d.ts +2 -2
  76. package/engine/internal/unit/buff.lua +34 -19
  77. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  78. package/engine/internal/unit/equipment-inventory.lua +233 -0
  79. package/engine/internal/unit/expiration-timer.lua +1 -1
  80. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  81. package/engine/internal/unit/extended-inventory.lua +99 -0
  82. package/engine/internal/unit/fly-height.d.ts +7 -0
  83. package/engine/internal/unit/fly-height.lua +20 -0
  84. package/engine/internal/unit/ignore-events-items.lua +10 -1
  85. package/engine/internal/unit/interrupts.d.ts +12 -0
  86. package/engine/internal/unit/interrupts.lua +28 -0
  87. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  88. package/engine/internal/unit/inventory.lua +87 -0
  89. package/engine/internal/unit/item-container.d.ts +25 -0
  90. package/engine/internal/unit/item-container.lua +11 -0
  91. package/engine/internal/unit/item-order-events.d.ts +17 -0
  92. package/engine/internal/unit/item-order-events.lua +67 -0
  93. package/engine/internal/unit/item-slot.d.ts +27 -0
  94. package/engine/internal/unit/item-slot.lua +92 -0
  95. package/engine/internal/unit/main-selected.lua +12 -27
  96. package/engine/internal/unit/order.d.ts +3 -3
  97. package/engine/internal/unit/order.lua +10 -10
  98. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  99. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  100. package/engine/internal/unit/range-event.d.ts +12 -0
  101. package/engine/internal/unit/range-event.lua +90 -0
  102. package/engine/internal/unit/scale.d.ts +7 -0
  103. package/engine/internal/unit/scale.lua +20 -0
  104. package/engine/internal/unit+ability.lua +2 -2
  105. package/engine/internal/unit+bonus.lua +3 -3
  106. package/engine/internal/unit+damage.d.ts +9 -0
  107. package/engine/internal/unit+damage.lua +33 -0
  108. package/engine/internal/unit+rally.lua +9 -31
  109. package/engine/internal/unit-missile-data.lua +58 -32
  110. package/engine/internal/unit-missile-launch.lua +64 -33
  111. package/engine/internal/unit.d.ts +16 -28
  112. package/engine/internal/unit.lua +178 -257
  113. package/engine/local-client.d.ts +28 -0
  114. package/engine/local-client.lua +324 -54
  115. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  116. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  117. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  118. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  119. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  120. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  121. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  122. package/engine/object-data/auxiliary/item-class.lua +2 -0
  123. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  124. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  125. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  126. package/engine/object-data/auxiliary/order-type.lua +2 -0
  127. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  128. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  129. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  130. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  131. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  132. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  133. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  134. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  135. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  136. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  137. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  138. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  139. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  140. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  141. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  142. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  143. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  144. package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
  145. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  146. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  147. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  148. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  149. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  150. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  151. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  152. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  153. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  154. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  155. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  156. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  157. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  158. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  159. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  160. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  161. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  162. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  163. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  164. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  165. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  166. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  167. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  168. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  169. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  170. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  171. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  172. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  173. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  174. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  175. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  176. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  177. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  178. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  179. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  180. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  181. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  182. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  183. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  184. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  185. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  186. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  187. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  188. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  189. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  190. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  191. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  192. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  193. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  194. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  195. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  196. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  197. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  198. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  199. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  200. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  201. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  202. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  203. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  204. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  205. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  206. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  207. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  208. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  209. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  210. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  211. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  212. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  213. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  214. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  215. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  216. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  217. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  218. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  219. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  220. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  221. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  222. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  223. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  224. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  225. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  226. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  227. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  228. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  229. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  230. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  231. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  232. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  233. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  234. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  235. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  236. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  237. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  238. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  239. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  240. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  241. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  242. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  243. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  244. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  245. package/engine/object-data/entry/ability-type.d.ts +12 -3
  246. package/engine/object-data/entry/ability-type.lua +141 -5
  247. package/engine/object-data/entry/buff-type/applicable.lua +113 -109
  248. package/engine/object-data/entry/buff-type.d.ts +6 -2
  249. package/engine/object-data/entry/buff-type.lua +26 -0
  250. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  251. package/engine/object-data/entry/destructible-type.lua +181 -0
  252. package/engine/object-data/entry/item-type.d.ts +18 -3
  253. package/engine/object-data/entry/item-type.lua +84 -0
  254. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  255. package/engine/object-data/entry/lightning-type.lua +1 -1
  256. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  257. package/engine/object-data/entry/unit-type.d.ts +51 -2
  258. package/engine/object-data/entry/unit-type.lua +415 -37
  259. package/engine/object-data/entry/upgrade.d.ts +2 -2
  260. package/engine/object-data/entry.d.ts +6 -1
  261. package/engine/object-data/entry.lua +8 -0
  262. package/engine/object-field/ability.lua +2 -2
  263. package/engine/object-field/item.d.ts +22 -0
  264. package/engine/object-field/item.lua +118 -0
  265. package/engine/object-field/unit.d.ts +20 -5
  266. package/engine/object-field/unit.lua +61 -0
  267. package/engine/object-field.d.ts +10 -2
  268. package/engine/object-field.lua +268 -123
  269. package/engine/random.d.ts +5 -0
  270. package/engine/random.lua +18 -0
  271. package/engine/standard/entries/ability-type.d.ts +3102 -7
  272. package/engine/standard/entries/ability-type.lua +0 -6
  273. package/engine/standard/entries/item-type.d.ts +1299 -0
  274. package/engine/standard/entries/item-type.lua +2 -0
  275. package/engine/standard/entries/lightning-type.d.ts +42 -15
  276. package/engine/standard/entries/lightning-type.lua +0 -14
  277. package/engine/standard/entries/unit-type.d.ts +5 -0
  278. package/engine/standard/entries/unit-type.lua +5 -0
  279. package/engine/standard/fields/ability.d.ts +2 -2
  280. package/engine/standard/fields/ability.lua +2 -2
  281. package/engine/standard/fields/item.d.ts +4 -0
  282. package/engine/standard/fields/item.lua +6 -0
  283. package/engine/standard/fields/unit.d.ts +11 -3
  284. package/engine/standard/fields/unit.lua +15 -2
  285. package/engine/synchronization.d.ts +11 -0
  286. package/engine/synchronization.lua +77 -0
  287. package/engine/text-tag.lua +3 -2
  288. package/engine/unit.d.ts +10 -1
  289. package/engine/unit.lua +10 -1
  290. package/event.d.ts +1 -1
  291. package/lualib_bundle.lua +1 -1
  292. package/math.d.ts +2 -0
  293. package/math.lua +14 -0
  294. package/net/socket.lua +1 -1
  295. package/network.lua +25 -1
  296. package/objutil/buff.lua +11 -9
  297. package/objutil/object.lua +1 -1
  298. package/operation.d.ts +8 -1
  299. package/operation.lua +38 -18
  300. package/package.json +3 -23
  301. package/patch-lua.lua +15 -0
  302. package/utility/arrays.d.ts +1 -0
  303. package/utility/arrays.lua +8 -0
  304. package/utility/callback-array.d.ts +5 -1
  305. package/utility/callback-array.lua +16 -1
  306. package/utility/linked-map.d.ts +35 -0
  307. package/utility/linked-map.lua +107 -0
  308. package/utility/linked-set.d.ts +4 -1
  309. package/utility/linked-set.lua +46 -1
  310. package/utility/lua-maps.d.ts +11 -2
  311. package/utility/lua-maps.lua +33 -2
  312. package/utility/random.d.ts +102 -0
  313. package/utility/random.lua +273 -0
  314. package/utility/records.lua +20 -1
  315. package/utility/types.d.ts +3 -0
  316. package/utility/unordered-map.d.ts +27 -0
  317. package/utility/unordered-map.lua +99 -0
  318. package/engine/internal/unit/item.lua +0 -78
  319. /package/engine/internal/object-data/{armor-increase.d.ts → armor-bonus.d.ts} +0 -0
  320. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  321. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  322. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
package/engine/index.d.ts CHANGED
@@ -1,5 +1,6 @@
1
1
  /** @noSelfInFile */
2
2
  export declare const enum GraphicsMode {
3
3
  SD = 0,
4
- HD = 1
4
+ HD = 1,
5
+ DE = 2
5
6
  }
@@ -64,8 +64,12 @@ export declare class UnitAbility extends Ability {
64
64
  get isDisabled(): boolean;
65
65
  get level(): number;
66
66
  set level(v: number);
67
+ /** Uses the native percentage scale. */
68
+ get cooldownRemainingPercent(): number;
69
+ set cooldownRemainingPercent(percent: number);
67
70
  get cooldownRemaining(): number;
68
71
  set cooldownRemaining(cooldownRemaining: number);
72
+ startCooldown(cooldown: number): void;
69
73
  interruptCast(): void;
70
74
  protected onDestroy(): HandleDestructor;
71
75
  static get onCreate(): Event<[UnitAbility]>;
@@ -14,31 +14,33 @@ local abilityActionDummy = ____ability.abilityActionDummy
14
14
  local doAbilityAction = ____ability.doAbilityAction
15
15
  local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
16
16
  local startItemCooldown = ____ability.startItemCooldown
17
- local getUnitAbilityLevel = GetUnitAbilityLevel
18
- local setUnitAbilityLevel = SetUnitAbilityLevel
19
- local setAbilityIntegerField = BlzSetAbilityIntegerField
20
- local setAbilityRealField = BlzSetAbilityRealField
21
- local setAbilityBooleanField = BlzSetAbilityBooleanField
22
- local setAbilityStringField = BlzSetAbilityStringField
23
- local setAbilityIntegerLevelField = BlzSetAbilityIntegerLevelField
24
- local setAbilityRealLevelField = BlzSetAbilityRealLevelField
25
- local setAbilityBooleanLevelField = BlzSetAbilityBooleanLevelField
26
- local setAbilityStringLevelField = BlzSetAbilityStringLevelField
27
- local getAbilityIntegerField = BlzGetAbilityIntegerField
28
- local getAbilityRealField = BlzGetAbilityRealField
29
17
  local getAbilityBooleanField = BlzGetAbilityBooleanField
30
- local getAbilityStringField = BlzGetAbilityStringField
18
+ local getAbilityBooleanLevelField = BlzGetAbilityBooleanLevelField
19
+ local getAbilityIntegerField = BlzGetAbilityIntegerField
31
20
  local getAbilityIntegerLevelField = BlzGetAbilityIntegerLevelField
21
+ local getAbilityRealField = BlzGetAbilityRealField
32
22
  local getAbilityRealLevelField = BlzGetAbilityRealLevelField
33
- local getAbilityBooleanLevelField = BlzGetAbilityBooleanLevelField
23
+ local getAbilityStringField = BlzGetAbilityStringField
34
24
  local getAbilityStringLevelField = BlzGetAbilityStringLevelField
25
+ local getHandleId = GetHandleId
26
+ local getUnitAbilityCooldownPercent = BlzGetUnitAbilityCooldownPercent
35
27
  local getUnitAbilityCooldownRemaining = BlzGetUnitAbilityCooldownRemaining
28
+ local getUnitAbilityLevel = GetUnitAbilityLevel
29
+ local order2orderId = _G.OrderId
30
+ local setAbilityBooleanField = BlzSetAbilityBooleanField
31
+ local setAbilityBooleanLevelField = BlzSetAbilityBooleanLevelField
32
+ local setAbilityIntegerField = BlzSetAbilityIntegerField
33
+ local setAbilityIntegerLevelField = BlzSetAbilityIntegerLevelField
34
+ local setAbilityRealField = BlzSetAbilityRealField
35
+ local setAbilityRealLevelField = BlzSetAbilityRealLevelField
36
+ local setAbilityStringField = BlzSetAbilityStringField
37
+ local setAbilityStringLevelField = BlzSetAbilityStringLevelField
38
+ local setUnitAbilityCooldownPercent = BlzSetUnitAbilityCooldownPercent
39
+ local setUnitAbilityCooldownRemaining = BlzSetUnitAbilityCooldownRemaining
40
+ local setUnitAbilityLevel = SetUnitAbilityLevel
36
41
  local startUnitAbilityCooldown = BlzStartUnitAbilityCooldown
37
- local getHandleId = GetHandleId
38
- local getItemBooleanField = BlzGetItemBooleanField
39
- local setItemBooleanField = BlzSetItemBooleanField
40
- local unitHideAbility = BlzUnitHideAbility
41
42
  local unitDisableAbility = BlzUnitDisableAbility
43
+ local unitHideAbility = BlzUnitHideAbility
42
44
  local match = string.match
43
45
  local ____type = _G.type
44
46
  local ____tostring = _G.tostring
@@ -215,7 +217,6 @@ local levelRefreshFields = {
215
217
  [fourCC("Neg1")] = true
216
218
  }
217
219
  local levelsField = ABILITY_IF_LEVELS
218
- local order2orderId = _G.OrderId
219
220
  local orderIdFieldByParentTypeId = {
220
221
  [fourCC("ANcl")] = ABILITY_SLF_BASE_ORDER_ID_NCL6,
221
222
  [fourCC("Aspb")] = ABILITY_SLF_BASE_ORDER_ID_SPB5,
@@ -422,6 +423,9 @@ function UnitAbility.prototype.decrementDisableCounter(self)
422
423
  unitHideAbility(unit, typeId, true)
423
424
  self.d = (self.d or 0) - 1
424
425
  end
426
+ function UnitAbility.prototype.startCooldown(self, cooldown)
427
+ startUnitAbilityCooldown(self.u, self.typeId, cooldown)
428
+ end
425
429
  function UnitAbility.prototype.interruptCast(self)
426
430
  self.owner:interruptCast(self.typeId)
427
431
  end
@@ -452,6 +456,19 @@ __TS__SetDescriptor(
452
456
  },
453
457
  true
454
458
  )
459
+ __TS__SetDescriptor(
460
+ UnitAbility.prototype,
461
+ "cooldownRemainingPercent",
462
+ {
463
+ get = function(self)
464
+ return getUnitAbilityCooldownPercent(self.u, self.typeId)
465
+ end,
466
+ set = function(self, percent)
467
+ setUnitAbilityCooldownPercent(self.u, self.typeId, percent)
468
+ end
469
+ },
470
+ true
471
+ )
455
472
  __TS__SetDescriptor(
456
473
  UnitAbility.prototype,
457
474
  "cooldownRemaining",
@@ -460,7 +477,7 @@ __TS__SetDescriptor(
460
477
  return getUnitAbilityCooldownRemaining(self.u, self.typeId)
461
478
  end,
462
479
  set = function(self, cooldownRemaining)
463
- startUnitAbilityCooldown(self.u, self.typeId, cooldownRemaining)
480
+ setUnitAbilityCooldownRemaining(self.u, self.typeId, cooldownRemaining)
464
481
  end
465
482
  },
466
483
  true
@@ -516,11 +533,13 @@ function ItemAbility.prototype.setField(self, field, levelOrValue, value)
516
533
  )
517
534
  end
518
535
  function ItemAbility.prototype.interruptCast(self)
519
- local handle = self.owner.handle
520
- local activelyUsed = getItemBooleanField(handle, ITEM_BF_ACTIVELY_USED)
521
- if activelyUsed then
522
- setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, false)
523
- setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, true)
536
+ local item = self.owner
537
+ local itemHandle = item.handle
538
+ local ____opt_1 = item.owner
539
+ local itemOwnerHandle = ____opt_1 and ____opt_1.handle
540
+ local cooldownRemaining = doAbilityActionForceDummy(itemHandle, itemOwnerHandle, getAbilityCooldown, self.typeId)
541
+ if cooldownRemaining == 0 then
542
+ startItemCooldown(itemHandle, itemOwnerHandle, 0.015625)
524
543
  end
525
544
  end
526
545
  function ItemAbility.prototype.onDestroy(self)
@@ -543,17 +562,17 @@ __TS__SetDescriptor(
543
562
  {
544
563
  get = function(self)
545
564
  local item = self.owner
546
- local ____doAbilityActionForceDummy_4 = doAbilityActionForceDummy
547
- local ____item_handle_3 = item.handle
548
- local ____opt_1 = item.owner
549
- return ____doAbilityActionForceDummy_4(____item_handle_3, ____opt_1 and ____opt_1.handle, getAbilityCooldown, self.typeId)
565
+ local ____doAbilityActionForceDummy_6 = doAbilityActionForceDummy
566
+ local ____item_handle_5 = item.handle
567
+ local ____opt_3 = item.owner
568
+ return ____doAbilityActionForceDummy_6(____item_handle_5, ____opt_3 and ____opt_3.handle, getAbilityCooldown, self.typeId)
550
569
  end,
551
570
  set = function(self, cooldownRemaining)
552
571
  local item = self.owner
553
- local ____startItemCooldown_8 = startItemCooldown
554
- local ____item_handle_7 = item.handle
555
- local ____opt_5 = item.owner
556
- ____startItemCooldown_8(____item_handle_7, ____opt_5 and ____opt_5.handle, cooldownRemaining)
572
+ local ____startItemCooldown_10 = startItemCooldown
573
+ local ____item_handle_9 = item.handle
574
+ local ____opt_7 = item.owner
575
+ ____startItemCooldown_10(____item_handle_9, ____opt_7 and ____opt_7.handle, cooldownRemaining)
557
576
  end
558
577
  },
559
578
  true
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ declare module "../item" {
3
+ interface Item {
4
+ canBeSold: boolean;
5
+ }
6
+ }
7
+ declare module "../item" {
8
+ interface Item {
9
+ isActivelyUsed: boolean;
10
+ }
11
+ }
12
+ export {};
@@ -0,0 +1,33 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
+ local ____exports = {}
4
+ local ____item = require("engine.internal.item")
5
+ local Item = ____item.Item
6
+ local ____item = require("engine.standard.fields.item")
7
+ local CAN_BE_SOLD_TO_MERCHANTS_ITEM_FIELD = ____item.CAN_BE_SOLD_TO_MERCHANTS_ITEM_FIELD
8
+ local IS_ACTIVELY_USED_ITEM_FIELD = ____item.IS_ACTIVELY_USED_ITEM_FIELD
9
+ __TS__ObjectDefineProperty(
10
+ Item.prototype,
11
+ "canBeSold",
12
+ {
13
+ get = function(self)
14
+ return CAN_BE_SOLD_TO_MERCHANTS_ITEM_FIELD:getValue(self)
15
+ end,
16
+ set = function(self, value)
17
+ CAN_BE_SOLD_TO_MERCHANTS_ITEM_FIELD:setValue(self, value)
18
+ end
19
+ }
20
+ )
21
+ __TS__ObjectDefineProperty(
22
+ Item.prototype,
23
+ "isActivelyUsed",
24
+ {
25
+ get = function(self)
26
+ return IS_ACTIVELY_USED_ITEM_FIELD:getValue(self)
27
+ end,
28
+ set = function(self, value)
29
+ IS_ACTIVELY_USED_ITEM_FIELD:setValue(self, value)
30
+ end
31
+ }
32
+ )
33
+ return ____exports
@@ -0,0 +1,5 @@
1
+ /** @noSelfInFile */
2
+ import type { Item } from "../item";
3
+ import type { Unit } from "../unit";
4
+ /** The last unit known (from item events) to carry each item; validated against the engine on read. */
5
+ export declare const ownerByItem: LuaMap<Item, Unit>;
@@ -0,0 +1,4 @@
1
+ local ____exports = {}
2
+ --- The last unit known (from item events) to carry each item; validated against the engine on read.
3
+ ____exports.ownerByItem = setmetatable({}, {__mode = "kv"})
4
+ return ____exports
@@ -1,7 +1,9 @@
1
1
  /** @noSelfInFile */
2
2
  import { Unit } from "./unit";
3
+ import "./unit/equipment-inventory";
3
4
  declare module "./item" {
4
5
  interface Item {
6
+ /** The unit carrying the item in any of its inventories (regular, extended or equipment), if any. */
5
7
  readonly owner?: Unit;
6
8
  }
7
9
  }
@@ -5,15 +5,33 @@ local ____item = require("engine.internal.item")
5
5
  local Item = ____item.Item
6
6
  local ____unit = require("engine.internal.unit")
7
7
  local Unit = ____unit.Unit
8
- local ownerByItem = setmetatable({}, {__mode = "kv"})
8
+ require("engine.internal.unit.equipment-inventory")
9
+ local ____owner_2Dcache = require("engine.internal.item.owner-cache")
10
+ local ownerByItem = ____owner_2Dcache.ownerByItem
11
+ local ____item_2Dcontainer = require("engine.internal.unit.item-container")
12
+ local unitOwnsItem = ____item_2Dcontainer.unitOwnsItem
9
13
  Unit.itemPickedUpEvent:addListener(
10
- 4,
14
+ 999999,
11
15
  function(unit, item)
12
16
  ownerByItem[item] = unit
13
17
  end
14
18
  )
19
+ Unit.itemEquippedEvent:addListener(
20
+ 999999,
21
+ function(unit, item)
22
+ ownerByItem[item] = unit
23
+ end
24
+ )
25
+ Unit.itemUnequippedEvent:addListener(
26
+ 999999,
27
+ function(unit, item)
28
+ if not unitOwnsItem(unit.handle, item.handle) then
29
+ ownerByItem[item] = nil
30
+ end
31
+ end
32
+ )
15
33
  Unit.itemDroppedEvent:addListener(
16
- 4,
34
+ 999999,
17
35
  function(unit, item)
18
36
  ownerByItem[item] = nil
19
37
  end
@@ -22,7 +40,12 @@ __TS__ObjectDefineProperty(
22
40
  Item.prototype,
23
41
  "owner",
24
42
  {get = function(self)
25
- return ownerByItem[self]
43
+ local owner = ownerByItem[self]
44
+ if owner ~= nil and not unitOwnsItem(owner.handle, self.handle) then
45
+ ownerByItem[self] = nil
46
+ return nil
47
+ end
48
+ return owner
26
49
  end}
27
50
  )
28
51
  return ____exports
@@ -2,19 +2,37 @@
2
2
  import { Handle, HandleDestructor } from "../../core/types/handle";
3
3
  import { Color } from "../../core/types/color";
4
4
  import { Event } from "../../event";
5
+ import { PlayerColor } from "../../core/types/playerColor";
6
+ import { EquipmentType } from "../object-data/auxiliary/equipment-type";
7
+ import { ItemTag } from "../object-data/auxiliary/item-tag";
5
8
  import { ReadonlyRect } from "../../core/types/rect";
6
9
  import { ItemAbility } from "./ability";
7
10
  import { AbilityTypeId } from "../object-data/entry/ability-type";
8
11
  import type { ItemTypeId } from "../object-data/entry/item-type";
9
12
  type DefenseType = 0 | 1 | 2 | 3 | 4 | 5;
10
13
  declare const enum ItemPropertyKey {
11
- ABILITIES = 100
14
+ ABILITIES = 100,
15
+ DEATH_TRIGGER = 101,
16
+ COLOR = 102
12
17
  }
13
18
  export declare class Item extends Handle<jitem> {
14
19
  private readonly [ItemPropertyKey.ABILITIES];
20
+ private readonly [ItemPropertyKey.DEATH_TRIGGER];
21
+ private [ItemPropertyKey.COLOR]?;
15
22
  constructor(handle: jitem);
16
23
  protected onDestroy(): HandleDestructor;
17
24
  static create<T extends Item>(this: typeof Item & (new (handle: jitem) => T), id: number, x: number, y: number, skinId?: number): T;
25
+ /** Whether the item is owned by a unit, i.e. carried in any of its inventories (regular, extended or equipment). */
26
+ get isOwned(): boolean;
27
+ /** Whether the item is carried in a unit's (regular) inventory, as opposed to its extended or equipment inventory. */
28
+ get isInInventory(): boolean;
29
+ get isInExtendedInventory(): boolean;
30
+ get isInEquipmentInventory(): boolean;
31
+ get equipmentType(): EquipmentType;
32
+ get tag(): ItemTag;
33
+ get color(): PlayerColor;
34
+ set color(color: PlayerColor);
35
+ static getRandomTypeId(level: number, equipmentType?: EquipmentType | undefined, tag?: ItemTag, itemType?: jitemtype): ItemTypeId | undefined;
18
36
  get typeId(): ItemTypeId;
19
37
  set skinId(v: number);
20
38
  get skinId(): number;
@@ -28,22 +46,18 @@ export declare class Item extends Handle<jitem> {
28
46
  get extendedTooltip(): string;
29
47
  set iconPath(v: string);
30
48
  get iconPath(): string;
31
- set dropOnDeath(v: boolean);
32
- get dropOnDeath(): boolean;
33
- set droppable(v: boolean);
34
- get droppable(): boolean;
35
- set pawnable(v: boolean);
36
- get pawnable(): boolean;
37
- set perishable(v: boolean);
38
- get perishable(): boolean;
39
- set powerup(v: boolean);
40
- get powerup(): boolean;
49
+ set dropsOnDeath(dropsOnDeath: boolean);
50
+ get dropsOnDeath(): boolean;
51
+ set canBeDropped(canBeDropped: boolean);
52
+ get canBeDropped(): boolean;
53
+ set perishes(perishes: boolean);
54
+ get perishes(): boolean;
55
+ set isPowerUp(isPowerUp: boolean);
56
+ get isPowerUp(): boolean;
41
57
  get isAlive(): boolean;
42
58
  get isDead(): boolean;
43
59
  set isInvulnerable(isInvulnerable: boolean);
44
60
  get isInvulnerable(): boolean;
45
- set usable(v: boolean);
46
- get usable(): boolean;
47
61
  set visible(v: boolean);
48
62
  get visible(): boolean;
49
63
  set level(v: number);
@@ -82,6 +96,7 @@ export declare class Item extends Handle<jitem> {
82
96
  static getInRect(rect: ReadonlyRect): Item[];
83
97
  static get onCreate(): Event<[Item]>;
84
98
  static get destroyEvent(): Event<[Item]>;
99
+ static readonly deathEvent: Event<[Item]>;
85
100
  static readonly chargesChangedEvent: Event<[Item]>;
86
101
  }
87
102
  export {};