warscript 0.0.1-dev.1a5c0c0 → 0.0.1-dev.1bb9186

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (61) hide show
  1. package/core/types/effect.d.ts +13 -3
  2. package/core/types/effect.lua +116 -17
  3. package/core/types/frame.d.ts +3 -0
  4. package/core/types/frame.lua +59 -0
  5. package/core/util.d.ts +1 -1
  6. package/core/util.lua +6 -0
  7. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  8. package/engine/behaviour/ability/always-enabled.lua +31 -0
  9. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  10. package/engine/behaviour/ability/emulate-impact.lua +28 -0
  11. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  12. package/engine/behaviour/ability/instant-impact.lua +4 -19
  13. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  14. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  15. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  16. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  17. package/engine/behaviour/ability.d.ts +14 -3
  18. package/engine/behaviour/ability.lua +79 -33
  19. package/engine/buff.d.ts +6 -1
  20. package/engine/buff.lua +29 -18
  21. package/engine/internal/ability.d.ts +15 -2
  22. package/engine/internal/ability.lua +84 -4
  23. package/engine/internal/item/ability.lua +106 -0
  24. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  25. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  26. package/engine/internal/unit/ability.d.ts +10 -1
  27. package/engine/internal/unit/ability.lua +36 -14
  28. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  29. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  30. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  31. package/engine/internal/unit/add-item-to-slot.lua +50 -0
  32. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  33. package/engine/internal/unit/ignore-events-items.lua +5 -0
  34. package/engine/internal/unit/item.d.ts +1 -0
  35. package/engine/internal/unit/item.lua +8 -4
  36. package/engine/internal/unit/main-selected.d.ts +13 -0
  37. package/engine/internal/unit/main-selected.lua +51 -0
  38. package/engine/internal/unit.d.ts +20 -6
  39. package/engine/internal/unit.lua +147 -75
  40. package/engine/internal/utility.lua +12 -0
  41. package/engine/lightning.d.ts +8 -2
  42. package/engine/lightning.lua +27 -1
  43. package/engine/local-client.lua +3 -2
  44. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  45. package/engine/object-data/entry/ability-type.lua +8 -12
  46. package/engine/object-data/entry/item-type.d.ts +2 -0
  47. package/engine/object-data/entry/item-type.lua +13 -0
  48. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  49. package/engine/object-field/ability.d.ts +9 -3
  50. package/engine/object-field/ability.lua +3 -0
  51. package/engine/object-field.d.ts +2 -2
  52. package/engine/object-field.lua +4 -0
  53. package/engine/standard/fields/ability.d.ts +2 -0
  54. package/engine/standard/fields/ability.lua +2 -0
  55. package/engine/unit.d.ts +2 -0
  56. package/engine/unit.lua +2 -0
  57. package/package.json +2 -2
  58. package/utility/arrays.d.ts +8 -1
  59. package/utility/arrays.lua +34 -3
  60. package/utility/lazy.d.ts +2 -0
  61. package/utility/lazy.lua +14 -0
@@ -3,7 +3,7 @@ import { Ability } from "../ability";
3
3
  import { Destructable } from "../../../core/types/destructable";
4
4
  import { Item } from "../item";
5
5
  import { Widget } from "../../../core/types/widget";
6
- import { DispatchingEvent } from "../../../event";
6
+ import { DispatchingEvent, Event } from "../../../event";
7
7
  declare module "../unit" {
8
8
  namespace Unit {
9
9
  const abilityCastingStartEvent: DispatchingEvent<[Unit, Ability]>;
@@ -141,3 +141,12 @@ declare module "../unit" {
141
141
  const abilityStopEvent: DispatchingEvent<[Unit, Ability]>;
142
142
  }
143
143
  }
144
+ declare module "../unit" {
145
+ namespace Unit {
146
+ const abilityCommandEvent: {
147
+ readonly [abilityTypeId: number]: {
148
+ readonly [orderTypeStringId: string]: Event<[Unit, Ability, string]>;
149
+ };
150
+ };
151
+ }
152
+ }
@@ -15,8 +15,15 @@ local UnitTriggerEvent = ____unit.UnitTriggerEvent
15
15
  local ____event = require("event")
16
16
  local createDispatchingEvent = ____event.createDispatchingEvent
17
17
  local DependentInitializingEvent = ____event.DependentInitializingEvent
18
+ local Event = ____event.Event
19
+ local InitializingEvent = ____event.InitializingEvent
18
20
  local ____preconditions = require("utility.preconditions")
19
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  local checkNotNull = ____preconditions.checkNotNull
22
+ local ____lazy = require("utility.lazy")
23
+ local lazyRecord = ____lazy.lazyRecord
24
+ local eventInvoke = Event.invoke
25
+ local condition = Condition
26
+ local createTrigger = CreateTrigger
20
27
  local getItemAbility = BlzGetItemAbility
21
28
  local getSpellAbility = GetSpellAbility
22
29
  local getSpellAbilityId = GetSpellAbilityId
@@ -26,11 +33,10 @@ local getSpellTargetUnit = GetSpellTargetUnit
26
33
  local getSpellTargetX = GetSpellTargetX
27
34
  local getSpellTargetY = GetSpellTargetY
28
35
  local getTriggerUnit = GetTriggerUnit
29
- local getUnitAbility = BlzGetUnitAbility
30
- local unitAddAbility = UnitAddAbility
36
+ local triggerAddCondition = TriggerAddCondition
37
+ local triggerRegisterCommandEvent = TriggerRegisterCommandEvent
31
38
  local unitInventorySize = UnitInventorySize
32
39
  local unitItemInSlot = UnitItemInSlot
33
- local unitRemoveAbility = UnitRemoveAbility
34
40
  local function retrieveAbility(unit, ability, abilityId)
35
41
  if ability == nil then
36
42
  return __TS__New(
@@ -39,17 +45,6 @@ local function retrieveAbility(unit, ability, abilityId)
39
45
  Unit:of(unit)
40
46
  )
41
47
  end
42
- if not unitAddAbility(unit, abilityId) then
43
- if getUnitAbility(unit, abilityId) == ability then
44
- return UnitAbility:of(
45
- ability,
46
- abilityId,
47
- Unit:of(unit)
48
- )
49
- end
50
- else
51
- unitRemoveAbility(unit, abilityId)
52
- end
53
48
  for i = 0, unitInventorySize(unit) - 1 do
54
49
  local item = unitItemInSlot(unit, i)
55
50
  if getItemAbility(item, abilityId) == ability then
@@ -366,4 +361,31 @@ rawset(
366
361
  extractAbilityTypeId
367
362
  )
368
363
  )
364
+ rawset(
365
+ Unit,
366
+ "abilityCommandEvent",
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+ lazyRecord(function(abilityTypeId)
368
+ return lazyRecord(function(orderTypeStringId)
369
+ return __TS__New(
370
+ InitializingEvent,
371
+ function(event)
372
+ local trigger = createTrigger()
373
+ triggerRegisterCommandEvent(trigger, abilityTypeId, orderTypeStringId)
374
+ triggerAddCondition(
375
+ trigger,
376
+ condition(function()
377
+ local unit = Unit:of(getTriggerUnit())
378
+ if unit ~= nil then
379
+ local ability = unit:getAbilityById(abilityTypeId)
380
+ if ability ~= nil then
381
+ eventInvoke(event, unit, ability, orderTypeStringId)
382
+ end
383
+ end
384
+ end)
385
+ )
386
+ end
387
+ )
388
+ end)
389
+ end)
390
+ )
369
391
  return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,23 @@
1
+ local ____exports = {}
2
+ local ____unit = require("engine.internal.unit")
3
+ local Unit = ____unit.Unit
4
+ local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
5
+ local fillerItems = ____add_2Ditem_2Dto_2Dslot.fillerItems
6
+ local unitsWithFillerItems = ____add_2Ditem_2Dto_2Dslot.unitsWithFillerItems
7
+ local setItemVisible = SetItemVisible
8
+ local unitRemoveItem = UnitRemoveItem
9
+ Unit.itemPickedUpEvent:addListener(
10
+ 4,
11
+ function(unit)
12
+ local handle = unit.handle
13
+ if unitsWithFillerItems[handle] ~= nil then
14
+ for previousSlot = 1, 6 do
15
+ local fillerItem = fillerItems[previousSlot]
16
+ unitRemoveItem(handle, fillerItem)
17
+ setItemVisible(fillerItem, false)
18
+ end
19
+ unitsWithFillerItems[handle] = nil
20
+ end
21
+ end
22
+ )
23
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,50 @@
1
+ local ____exports = {}
2
+ local ____blank = require("engine.object-data.entry.item-type.blank")
3
+ local BlankItemType = ____blank.BlankItemType
4
+ local ____arrays = require("utility.arrays")
5
+ local array = ____arrays.array
6
+ local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
7
+ local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
8
+ local setItemVisible = SetItemVisible
9
+ local unitAddItem = UnitAddItem
10
+ local unitItemInSlot = UnitItemInSlot
11
+ local unitRemoveItem = UnitRemoveItem
12
+ local FILLER_ITEM_TYPE_ID = compiletime(function()
13
+ local itemType = BlankItemType:create()
14
+ itemType.name = "[Warscript/Dummy] Slot Filler"
15
+ return itemType.id
16
+ end)
17
+ ---
18
+ -- @internal For use by internal systems only.
19
+ ____exports.fillerItems = array(
20
+ 6,
21
+ function()
22
+ local item = CreateItem(FILLER_ITEM_TYPE_ID, 0, 0)
23
+ setItemVisible(item, false)
24
+ ignoreEventsItems[item] = true
25
+ return item
26
+ end
27
+ )
28
+ ---
29
+ -- @internal For use by internal systems only.
30
+ ____exports.unitsWithFillerItems = {}
31
+ ---
32
+ -- @internal For use by internal systems only.
33
+ ____exports.unitAddItemToSlot = function(unit, item, slot)
34
+ for previousSlot = 0, slot - 1 do
35
+ if unitItemInSlot(unit, previousSlot) == nil then
36
+ unitAddItem(unit, ____exports.fillerItems[previousSlot + 1])
37
+ ____exports.unitsWithFillerItems[unit] = true
38
+ end
39
+ end
40
+ unitAddItem(unit, item)
41
+ if ____exports.unitsWithFillerItems[unit] ~= nil then
42
+ for previousSlot = 0, slot - 1 do
43
+ local fillerItem = ____exports.fillerItems[previousSlot + 1]
44
+ unitRemoveItem(unit, fillerItem)
45
+ setItemVisible(fillerItem, false)
46
+ end
47
+ ____exports.unitsWithFillerItems[unit] = nil
48
+ end
49
+ end
50
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,5 @@
1
+ local ____exports = {}
2
+ ---
3
+ -- @internal For use by internal systems only.
4
+ ____exports.ignoreEventsItems = {}
5
+ return ____exports
@@ -11,6 +11,7 @@ export interface UnitItems extends ReadonlyArray<Item | undefined> {
11
11
  }
12
12
  export declare class UnitItems {
13
13
  constructor(handle: junit);
14
+ findSlot(item: Item): 0 | 1 | 2 | 3 | 4 | 5 | undefined;
14
15
  protected __newindex(slot: number, item: Item | undefined): void;
15
16
  protected __index(key: string | number): unknown;
16
17
  protected __len(): number;
@@ -7,12 +7,14 @@ local ____item = require("engine.internal.item")
7
7
  local Item = ____item.Item
8
8
  local ____unit = require("engine.internal.unit")
9
9
  local Unit = ____unit.Unit
10
+ local ____utility = require("engine.internal.utility")
11
+ local findUnitItemSlot = ____utility.findUnitItemSlot
12
+ local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
13
+ local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
10
14
  local rawset = _G.rawset
11
15
  local ____type = _G.type
12
16
  local isItemPowerup = IsItemPowerup
13
17
  local setItemBooleanField = BlzSetItemBooleanField
14
- local unitAddItem = UnitAddItem
15
- local unitDropItemSlot = UnitDropItemSlot
16
18
  local unitInventorySize = UnitInventorySize
17
19
  local unitItemInSlot = UnitItemInSlot
18
20
  local unitRemoveItemFromSlot = UnitRemoveItemFromSlot
@@ -30,6 +32,9 @@ UnitItems.name = "UnitItems"
30
32
  function UnitItems.prototype.____constructor(self, handle)
31
33
  handleByUnitItems[self] = handle
32
34
  end
35
+ function UnitItems.prototype.findSlot(self, item)
36
+ return findUnitItemSlot(handleByUnitItems[self], item.handle)
37
+ end
33
38
  function UnitItems.prototype.__newindex(self, slot, item)
34
39
  local handle = handleByUnitItems[self]
35
40
  if slot < 1 or slot > unitInventorySize(handle) then
@@ -42,8 +47,7 @@ function UnitItems.prototype.__newindex(self, slot, item)
42
47
  if isPowerup then
43
48
  setItemBooleanField(itemHandle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
44
49
  end
45
- unitAddItem(handle, itemHandle)
46
- unitDropItemSlot(handle, itemHandle, slot - 1)
50
+ unitAddItemToSlot(handle, itemHandle, slot - 1)
47
51
  if isPowerup then
48
52
  setItemBooleanField(itemHandle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
49
53
  end
@@ -0,0 +1,13 @@
1
+ /** @noSelfInFile */
2
+ import { Player } from "../../../core/types/player";
3
+ import { Event } from "../../../event";
4
+ declare module "../unit" {
5
+ namespace Unit {
6
+ const mainSelectedUnitChangeEvent: Event<[Player]>;
7
+ }
8
+ }
9
+ declare module "../unit" {
10
+ namespace Unit {
11
+ const getMainSelectedOf: (player: Player) => Unit | undefined;
12
+ }
13
+ }
@@ -0,0 +1,51 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
3
+ local ____exports = {}
4
+ local ____player = require("core.types.player")
5
+ local Player = ____player.Player
6
+ local ____math = require("math")
7
+ local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
8
+ local MINIMUM_INTEGER = ____math.MINIMUM_INTEGER
9
+ local ____local_2Dclient = require("engine.local-client")
10
+ local LocalClient = ____local_2Dclient.LocalClient
11
+ local ____unit = require("engine.internal.unit")
12
+ local Unit = ____unit.Unit
13
+ local ____event = require("event")
14
+ local Event = ____event.Event
15
+ local mainSelectedUnitChangeEvent = __TS__New(Event)
16
+ rawset(Unit, "mainSelectedUnitChangeEvent", mainSelectedUnitChangeEvent)
17
+ local mainSelectedUnitByPlayer = {}
18
+ local syncSlider = BlzCreateFrameByType(
19
+ "SLIDER",
20
+ "UnitSyncId",
21
+ BlzGetOriginFrame(ORIGIN_FRAME_WORLD_FRAME, 0),
22
+ "",
23
+ 0
24
+ )
25
+ BlzFrameSetMinMaxValue(syncSlider, MINIMUM_INTEGER, MAXIMUM_INTEGER)
26
+ LocalClient.mainSelectedUnitChangeEvent:addListener(function()
27
+ local ____opt_0 = LocalClient.mainSelectedUnit
28
+ local syncId = ____opt_0 and ____opt_0.syncId
29
+ BlzFrameSetValue(syncSlider, syncId or 0)
30
+ end)
31
+ local trg = CreateTrigger()
32
+ BlzTriggerRegisterFrameEvent(trg, syncSlider, FRAMEEVENT_SLIDER_VALUE_CHANGED)
33
+ TriggerAddAction(
34
+ trg,
35
+ function()
36
+ local player = Player:of(GetTriggerPlayer())
37
+ local mainSelectedUnit = Unit:getBySyncId(BlzGetTriggerFrameValue())
38
+ if mainSelectedUnit ~= mainSelectedUnitByPlayer[player] then
39
+ mainSelectedUnitByPlayer[player] = mainSelectedUnit
40
+ Event.invoke(mainSelectedUnitChangeEvent, player)
41
+ end
42
+ end
43
+ )
44
+ rawset(
45
+ Unit,
46
+ "getMainSelectedOf",
47
+ function(player)
48
+ return mainSelectedUnitByPlayer[player]
49
+ end
50
+ )
51
+ return ____exports
@@ -94,14 +94,19 @@ export declare class UnitWeapon {
94
94
  set missileSpeed(missileSpeed: number);
95
95
  }
96
96
  declare const enum UnitPropertyKey {
97
- IS_PAUSED = 100,
98
- STUN_COUNTER = 101,
99
- DELAY_HEALTH_CHECKS_COUNTER = 102,
100
- DELAY_HEALTH_CHECKS_HEALTH_BONUS = 103,
101
- PREVENT_DEATH_HEALTH_BONUS = 104,
102
- IS_TEAM_GLOW_HIDDEN = 105
97
+ SYNC_ID = 100,
98
+ IS_PAUSED = 101,
99
+ STUN_COUNTER = 102,
100
+ DELAY_HEALTH_CHECKS_COUNTER = 103,
101
+ DELAY_HEALTH_CHECKS_HEALTH_BONUS = 104,
102
+ PREVENT_DEATH_HEALTH_BONUS = 105,
103
+ IS_TEAM_GLOW_HIDDEN = 106
103
104
  }
105
+ export type UnitSyncId = number & {
106
+ readonly __unitSyncId: unique symbol;
107
+ };
104
108
  export declare class Unit extends Handle<junit> {
109
+ readonly syncId: UnitSyncId;
105
110
  private [UnitPropertyKey.IS_PAUSED]?;
106
111
  private [UnitPropertyKey.STUN_COUNTER]?;
107
112
  private [UnitPropertyKey.DELAY_HEALTH_CHECKS_COUNTER]?;
@@ -128,6 +133,7 @@ export declare class Unit extends Handle<junit> {
128
133
  get isAlive(): boolean;
129
134
  get isDead(): boolean;
130
135
  get isIllusion(): boolean;
136
+ get isStunned(): boolean;
131
137
  get combatClassifications(): CombatClassifications;
132
138
  set combatClassifications(combatClassifications: CombatClassifications);
133
139
  hasCombatClassification(combatClassification: CombatClassification): boolean;
@@ -327,6 +333,13 @@ export declare class Unit extends Handle<junit> {
327
333
  static itemPickedUpEvent: UnitTriggerEvent<[Item]>;
328
334
  static itemUsedEvent: UnitTriggerEvent<[Item]>;
329
335
  static itemStackedEvent: UnitTriggerEvent<[Item]>;
336
+ static get itemUseOrderEvent(): Event<[unit: Unit, item: Item]>;
337
+ static get itemMoveOrderEvent(): Event<[
338
+ unit: Unit,
339
+ item: Item,
340
+ slotFrom: 0 | 1 | 2 | 3 | 4 | 5,
341
+ slotTo: 0 | 1 | 2 | 3 | 4 | 5
342
+ ]>;
330
343
  static get onCreate(): EventDispatcher<[Unit], [Unit]>;
331
344
  static get destroyEvent(): EventDispatcher<[Unit], [Unit]>;
332
345
  getField(field: junitintegerfield | junitrealfield): number;
@@ -337,5 +350,6 @@ export declare class Unit extends Handle<junit> {
337
350
  setField(field: junitbooleanfield, value: boolean): boolean;
338
351
  setField(field: junitstringfield, value: string): boolean;
339
352
  toString(): string;
353
+ static getBySyncId(syncId: UnitSyncId): Unit | undefined;
340
354
  }
341
355
  export {};