warscript 0.0.1-dev.1858ab2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (493) hide show
  1. package/LICENSE +23 -0
  2. package/binaryreader.d.ts +20 -0
  3. package/binaryreader.lua +50 -0
  4. package/binarywriter.d.ts +21 -0
  5. package/binarywriter.lua +90 -0
  6. package/core/dummy.d.ts +22 -0
  7. package/core/dummy.lua +133 -0
  8. package/core/game.d.ts +3 -0
  9. package/core/game.lua +24 -0
  10. package/core/mapbounds.d.ts +8 -0
  11. package/core/mapbounds.lua +12 -0
  12. package/core/thread.d.ts +8 -0
  13. package/core/thread.lua +40 -0
  14. package/core/types/ability.d.ts +4 -0
  15. package/core/types/ability.lua +10 -0
  16. package/core/types/async.d.ts +3 -0
  17. package/core/types/async.lua +2 -0
  18. package/core/types/camera.d.ts +4 -0
  19. package/core/types/camera.lua +21 -0
  20. package/core/types/cameraField.d.ts +15 -0
  21. package/core/types/cameraField.lua +38 -0
  22. package/core/types/color.d.ts +16 -0
  23. package/core/types/color.lua +93 -0
  24. package/core/types/destructable.d.ts +31 -0
  25. package/core/types/destructable.lua +245 -0
  26. package/core/types/effect.d.ts +31 -0
  27. package/core/types/effect.lua +209 -0
  28. package/core/types/frame.d.ts +140 -0
  29. package/core/types/frame.lua +882 -0
  30. package/core/types/game.d.ts +8 -0
  31. package/core/types/game.lua +41 -0
  32. package/core/types/group.d.ts +22 -0
  33. package/core/types/group.lua +94 -0
  34. package/core/types/handle.d.ts +48 -0
  35. package/core/types/handle.lua +169 -0
  36. package/core/types/image.d.ts +30 -0
  37. package/core/types/image.lua +121 -0
  38. package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
  39. package/core/types/internal/ability+cooldownRemaining.lua +0 -0
  40. package/core/types/item.d.ts +4 -0
  41. package/core/types/item.lua +6 -0
  42. package/core/types/missile.d.ts +22 -0
  43. package/core/types/missile.lua +233 -0
  44. package/core/types/order.d.ts +25 -0
  45. package/core/types/order.lua +55 -0
  46. package/core/types/player.d.ts +71 -0
  47. package/core/types/player.lua +448 -0
  48. package/core/types/playerCamera.d.ts +32 -0
  49. package/core/types/playerCamera.lua +162 -0
  50. package/core/types/playerColor.d.ts +40 -0
  51. package/core/types/playerColor.lua +203 -0
  52. package/core/types/rect.d.ts +39 -0
  53. package/core/types/rect.lua +152 -0
  54. package/core/types/region.d.ts +14 -0
  55. package/core/types/region.lua +84 -0
  56. package/core/types/sound.d.ts +69 -0
  57. package/core/types/sound.lua +247 -0
  58. package/core/types/tileCell.d.ts +13 -0
  59. package/core/types/tileCell.lua +100 -0
  60. package/core/types/timer.d.ts +36 -0
  61. package/core/types/timer.lua +230 -0
  62. package/core/types/timerDialog.d.ts +19 -0
  63. package/core/types/timerDialog.lua +95 -0
  64. package/core/types/unit.d.ts +10 -0
  65. package/core/types/unit.lua +24 -0
  66. package/core/types/widget.d.ts +5 -0
  67. package/core/types/widget.lua +2 -0
  68. package/core/util.d.ts +62 -0
  69. package/core/util.lua +464 -0
  70. package/core/vecmath/common.d.ts +18 -0
  71. package/core/vecmath/common.lua +29 -0
  72. package/core/vecmath/mat2.d.ts +73 -0
  73. package/core/vecmath/mat2.lua +261 -0
  74. package/core/vecmath/vec3.d.ts +47 -0
  75. package/core/vecmath/vec3.lua +350 -0
  76. package/core/vecmath/vec4.d.ts +54 -0
  77. package/core/vecmath/vec4.lua +400 -0
  78. package/crypto/ecc.d.ts +6 -0
  79. package/crypto/ecc.lua +1734 -0
  80. package/decl/index.d.ts +116 -0
  81. package/decl/native.d.ts +8198 -0
  82. package/destroyable.d.ts +20 -0
  83. package/destroyable.lua +31 -0
  84. package/engine/ability.d.ts +5 -0
  85. package/engine/ability.lua +7 -0
  86. package/engine/behavior.d.ts +28 -0
  87. package/engine/behavior.lua +181 -0
  88. package/engine/behaviour/ability/apply-buff.d.ts +38 -0
  89. package/engine/behaviour/ability/apply-buff.lua +126 -0
  90. package/engine/behaviour/ability/apply-unit-behavior.d.ts +12 -0
  91. package/engine/behaviour/ability/apply-unit-behavior.lua +36 -0
  92. package/engine/behaviour/ability/damage.d.ts +25 -0
  93. package/engine/behaviour/ability/damage.lua +75 -0
  94. package/engine/behaviour/ability/heal.d.ts +16 -0
  95. package/engine/behaviour/ability/heal.lua +35 -0
  96. package/engine/behaviour/ability/instant-impact.d.ts +6 -0
  97. package/engine/behaviour/ability/instant-impact.lua +25 -0
  98. package/engine/behaviour/ability.d.ts +40 -0
  99. package/engine/behaviour/ability.lua +175 -0
  100. package/engine/behaviour/unit/stun-immunity.d.ts +19 -0
  101. package/engine/behaviour/unit/stun-immunity.lua +67 -0
  102. package/engine/behaviour/unit.d.ts +20 -0
  103. package/engine/behaviour/unit.lua +75 -0
  104. package/engine/buff.d.ts +221 -0
  105. package/engine/buff.lua +1093 -0
  106. package/engine/constants.d.ts +7 -0
  107. package/engine/constants.lua +8 -0
  108. package/engine/index.d.ts +5 -0
  109. package/engine/index.lua +2 -0
  110. package/engine/internal/ability.d.ts +91 -0
  111. package/engine/internal/ability.lua +531 -0
  112. package/engine/internal/item/ability.d.ts +2 -0
  113. package/engine/internal/item/ability.lua +48 -0
  114. package/engine/internal/item+owner.d.ts +7 -0
  115. package/engine/internal/item+owner.lua +22 -0
  116. package/engine/internal/item.d.ts +86 -0
  117. package/engine/internal/item.lua +580 -0
  118. package/engine/internal/mechanics/ability-duration.d.ts +4 -0
  119. package/engine/internal/mechanics/ability-duration.lua +11 -0
  120. package/engine/internal/mechanics/area-damage.d.ts +2 -0
  121. package/engine/internal/mechanics/area-damage.lua +33 -0
  122. package/engine/internal/misc/dummy-units.d.ts +2 -0
  123. package/engine/internal/misc/dummy-units.lua +14 -0
  124. package/engine/internal/object-data/armor-increase.d.ts +2 -0
  125. package/engine/internal/object-data/armor-increase.lua +19 -0
  126. package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
  127. package/engine/internal/object-data/attribute-bonus.lua +15 -0
  128. package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
  129. package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
  130. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
  131. package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
  132. package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
  133. package/engine/internal/object-data/dummy-inventory.lua +16 -0
  134. package/engine/internal/object-data/dummy-item.d.ts +2 -0
  135. package/engine/internal/object-data/dummy-item.lua +10 -0
  136. package/engine/internal/object-data/ghost-visible.d.ts +2 -0
  137. package/engine/internal/object-data/ghost-visible.lua +15 -0
  138. package/engine/internal/object-data/invulnerable.d.ts +2 -0
  139. package/engine/internal/object-data/invulnerable.lua +11 -0
  140. package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
  141. package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
  142. package/engine/internal/unit/ability.d.ts +143 -0
  143. package/engine/internal/unit/ability.lua +369 -0
  144. package/engine/internal/unit/allowed-targets.d.ts +17 -0
  145. package/engine/internal/unit/allowed-targets.lua +19 -0
  146. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
  147. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
  148. package/engine/internal/unit/bonus.d.ts +41 -0
  149. package/engine/internal/unit/bonus.lua +188 -0
  150. package/engine/internal/unit/buff.d.ts +38 -0
  151. package/engine/internal/unit/buff.lua +81 -0
  152. package/engine/internal/unit/expiration-timer.d.ts +22 -0
  153. package/engine/internal/unit/expiration-timer.lua +44 -0
  154. package/engine/internal/unit/ghost-counter.d.ts +12 -0
  155. package/engine/internal/unit/ghost-counter.lua +26 -0
  156. package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
  157. package/engine/internal/unit/invulnerability-counter.lua +26 -0
  158. package/engine/internal/unit/missile.d.ts +42 -0
  159. package/engine/internal/unit/missile.lua +70 -0
  160. package/engine/internal/unit/movement-speed.d.ts +18 -0
  161. package/engine/internal/unit/movement-speed.lua +42 -0
  162. package/engine/internal/unit/summon-event.d.ts +12 -0
  163. package/engine/internal/unit/summon-event.lua +50 -0
  164. package/engine/internal/unit+ability.d.ts +9 -0
  165. package/engine/internal/unit+ability.lua +59 -0
  166. package/engine/internal/unit+bonus.d.ts +8 -0
  167. package/engine/internal/unit+bonus.lua +40 -0
  168. package/engine/internal/unit+damage.d.ts +69 -0
  169. package/engine/internal/unit+damage.lua +123 -0
  170. package/engine/internal/unit+rally.d.ts +10 -0
  171. package/engine/internal/unit+rally.lua +159 -0
  172. package/engine/internal/unit+spellSteal.d.ts +7 -0
  173. package/engine/internal/unit+spellSteal.lua +64 -0
  174. package/engine/internal/unit+transport.d.ts +12 -0
  175. package/engine/internal/unit+transport.lua +102 -0
  176. package/engine/internal/unit-missile-data.d.ts +2 -0
  177. package/engine/internal/unit-missile-data.lua +107 -0
  178. package/engine/internal/unit-missile-launch.d.ts +7 -0
  179. package/engine/internal/unit-missile-launch.lua +32 -0
  180. package/engine/internal/unit.d.ts +312 -0
  181. package/engine/internal/unit.lua +2430 -0
  182. package/engine/internal/utility.d.ts +2 -0
  183. package/engine/internal/utility.lua +13 -0
  184. package/engine/lightning.d.ts +51 -0
  185. package/engine/lightning.lua +303 -0
  186. package/engine/local-client.d.ts +16 -0
  187. package/engine/local-client.lua +86 -0
  188. package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
  189. package/engine/object-data/auxiliary/animation-name.lua +2 -0
  190. package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
  191. package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
  192. package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
  193. package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
  194. package/engine/object-data/auxiliary/attachment-preset.d.ts +15 -0
  195. package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
  196. package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
  197. package/engine/object-data/auxiliary/attack-type.lua +2 -0
  198. package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
  199. package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
  200. package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
  201. package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
  202. package/engine/object-data/auxiliary/combat-classification.d.ts +46 -0
  203. package/engine/object-data/auxiliary/combat-classification.lua +206 -0
  204. package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
  205. package/engine/object-data/auxiliary/detection-type.lua +2 -0
  206. package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
  207. package/engine/object-data/auxiliary/model-node-name.lua +2 -0
  208. package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
  209. package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
  210. package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
  211. package/engine/object-data/auxiliary/movement-type.lua +2 -0
  212. package/engine/object-data/auxiliary/race.d.ts +14 -0
  213. package/engine/object-data/auxiliary/race.lua +2 -0
  214. package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
  215. package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
  216. package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
  217. package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
  218. package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
  219. package/engine/object-data/auxiliary/targeting-type.lua +2 -0
  220. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
  221. package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
  222. package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
  223. package/engine/object-data/auxiliary/unit-classification.lua +50 -0
  224. package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
  225. package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
  226. package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
  227. package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
  228. package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
  229. package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
  230. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
  231. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
  232. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
  233. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
  234. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
  235. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
  236. package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
  237. package/engine/object-data/entry/ability-type/bash.lua +78 -0
  238. package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
  239. package/engine/object-data/entry/ability-type/berserk.lua +39 -0
  240. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +21 -0
  241. package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
  242. package/engine/object-data/entry/ability-type/blank-passive.d.ts +7 -0
  243. package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
  244. package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
  245. package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
  246. package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
  247. package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
  248. package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
  249. package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
  250. package/engine/object-data/entry/ability-type/channel.d.ts +48 -0
  251. package/engine/object-data/entry/ability-type/channel.lua +140 -0
  252. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
  253. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
  254. package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
  255. package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
  256. package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
  257. package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
  258. package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
  259. package/engine/object-data/entry/ability-type/cripple.lua +52 -0
  260. package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
  261. package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
  262. package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
  263. package/engine/object-data/entry/ability-type/curse.lua +26 -0
  264. package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
  265. package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
  266. package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
  267. package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
  268. package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
  269. package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
  270. package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
  271. package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
  272. package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
  273. package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
  274. package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
  275. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
  276. package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
  277. package/engine/object-data/entry/ability-type/evasion.lua +26 -0
  278. package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
  279. package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
  280. package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
  281. package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
  282. package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
  283. package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
  284. package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
  285. package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
  286. package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
  287. package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
  288. package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
  289. package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
  290. package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
  291. package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
  292. package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
  293. package/engine/object-data/entry/ability-type/heal.lua +26 -0
  294. package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
  295. package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
  296. package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
  297. package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
  298. package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
  299. package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
  300. package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
  301. package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
  302. package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
  303. package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
  304. package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
  305. package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
  306. package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
  307. package/engine/object-data/entry/ability-type/inventory.lua +78 -0
  308. package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
  309. package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
  310. package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
  311. package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
  312. package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
  313. package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
  314. package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
  315. package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
  316. package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
  317. package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
  318. package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
  319. package/engine/object-data/entry/ability-type/recall.lua +39 -0
  320. package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
  321. package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
  322. package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
  323. package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
  324. package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
  325. package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
  326. package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
  327. package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
  328. package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
  329. package/engine/object-data/entry/ability-type/slow.lua +52 -0
  330. package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
  331. package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
  332. package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
  333. package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
  334. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
  335. package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
  336. package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
  337. package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
  338. package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
  339. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
  340. package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
  341. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
  342. package/engine/object-data/entry/ability-type.d.ts +148 -0
  343. package/engine/object-data/entry/ability-type.lua +1058 -0
  344. package/engine/object-data/entry/buff-type/applicable.d.ts +16 -0
  345. package/engine/object-data/entry/buff-type/applicable.lua +377 -0
  346. package/engine/object-data/entry/buff-type/blank.d.ts +8 -0
  347. package/engine/object-data/entry/buff-type/blank.lua +17 -0
  348. package/engine/object-data/entry/buff-type.d.ts +64 -0
  349. package/engine/object-data/entry/buff-type.lua +316 -0
  350. package/engine/object-data/entry/destructible-type.d.ts +21 -0
  351. package/engine/object-data/entry/destructible-type.lua +83 -0
  352. package/engine/object-data/entry/item-type/blank.d.ts +8 -0
  353. package/engine/object-data/entry/item-type/blank.lua +21 -0
  354. package/engine/object-data/entry/item-type.d.ts +49 -0
  355. package/engine/object-data/entry/item-type.lua +259 -0
  356. package/engine/object-data/entry/lightning-type.d.ts +37 -0
  357. package/engine/object-data/entry/lightning-type.lua +191 -0
  358. package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
  359. package/engine/object-data/entry/unit-type/blank.lua +13 -0
  360. package/engine/object-data/entry/unit-type.d.ts +218 -0
  361. package/engine/object-data/entry/unit-type.lua +1306 -0
  362. package/engine/object-data/entry/upgrade/blank.d.ts +8 -0
  363. package/engine/object-data/entry/upgrade/blank.lua +22 -0
  364. package/engine/object-data/entry/upgrade.d.ts +59 -0
  365. package/engine/object-data/entry/upgrade.lua +238 -0
  366. package/engine/object-data/entry.d.ts +80 -0
  367. package/engine/object-data/entry.lua +634 -0
  368. package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
  369. package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
  370. package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
  371. package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
  372. package/engine/object-field/ability.d.ts +115 -0
  373. package/engine/object-field/ability.lua +471 -0
  374. package/engine/object-field/unit.d.ts +15 -0
  375. package/engine/object-field/unit.lua +49 -0
  376. package/engine/object-field.d.ts +86 -0
  377. package/engine/object-field.lua +466 -0
  378. package/engine/random.d.ts +10 -0
  379. package/engine/random.lua +9 -0
  380. package/engine/standard/entries/ability-type.d.ts +8 -0
  381. package/engine/standard/entries/ability-type.lua +8 -0
  382. package/engine/standard/entries/lightning-type.d.ts +16 -0
  383. package/engine/standard/entries/lightning-type.lua +16 -0
  384. package/engine/standard/entries/unit-type.d.ts +63 -0
  385. package/engine/standard/entries/unit-type.lua +63 -0
  386. package/engine/standard/entries/upgrade.d.ts +92 -0
  387. package/engine/standard/entries/upgrade.lua +92 -0
  388. package/engine/standard/fields/ability.d.ts +737 -0
  389. package/engine/standard/fields/ability.lua +749 -0
  390. package/engine/standard/pathing-textures.d.ts +6 -0
  391. package/engine/standard/pathing-textures.lua +7 -0
  392. package/engine/text-tag.d.ts +25 -0
  393. package/engine/text-tag.lua +109 -0
  394. package/engine/unit.d.ts +20 -0
  395. package/engine/unit.lua +31 -0
  396. package/event.d.ts +53 -0
  397. package/event.lua +269 -0
  398. package/exception.d.ts +19 -0
  399. package/exception.lua +57 -0
  400. package/file.d.ts +4 -0
  401. package/file.lua +42 -0
  402. package/global/math.d.ts +21 -0
  403. package/global/math.lua +72 -0
  404. package/global/vec2.d.ts +66 -0
  405. package/global/vec2.lua +159 -0
  406. package/index.d.ts +8 -0
  407. package/index.lua +9 -0
  408. package/lualib_bundle.lua +2629 -0
  409. package/math/vec2.d.ts +18 -0
  410. package/math/vec2.lua +42 -0
  411. package/math.d.ts +39 -0
  412. package/math.lua +91 -0
  413. package/net/signal.d.ts +11 -0
  414. package/net/signal.lua +56 -0
  415. package/net/socket.d.ts +9 -0
  416. package/net/socket.lua +26 -0
  417. package/network.d.ts +31 -0
  418. package/network.lua +194 -0
  419. package/objutil/ability.d.ts +710 -0
  420. package/objutil/ability.lua +3781 -0
  421. package/objutil/buff.d.ts +110 -0
  422. package/objutil/buff.lua +769 -0
  423. package/objutil/dummy.d.ts +2 -0
  424. package/objutil/dummy.lua +49 -0
  425. package/objutil/idgen.d.ts +9 -0
  426. package/objutil/idgen.lua +92 -0
  427. package/objutil/item.d.ts +38 -0
  428. package/objutil/item.lua +254 -0
  429. package/objutil/object.d.ts +43 -0
  430. package/objutil/object.lua +213 -0
  431. package/objutil/unit.d.ts +134 -0
  432. package/objutil/unit.lua +913 -0
  433. package/objutil/upgrade.d.ts +22 -0
  434. package/objutil/upgrade.lua +127 -0
  435. package/operation.d.ts +35 -0
  436. package/operation.lua +179 -0
  437. package/package.json +47 -0
  438. package/patch-lualib.d.ts +2 -0
  439. package/patch-lualib.lua +67 -0
  440. package/patch-natives.d.ts +11 -0
  441. package/patch-natives.lua +14 -0
  442. package/string.d.ts +106 -0
  443. package/string.lua +34 -0
  444. package/time/dayOfWeek.d.ts +97 -0
  445. package/time/dayOfWeek.lua +53 -0
  446. package/time/localDate.d.ts +145 -0
  447. package/time/localDate.lua +236 -0
  448. package/time/localDateTime.d.ts +133 -0
  449. package/time/localDateTime.lua +154 -0
  450. package/time/localTime.d.ts +87 -0
  451. package/time/localTime.lua +91 -0
  452. package/time/month.d.ts +146 -0
  453. package/time/month.lua +129 -0
  454. package/time/year.d.ts +117 -0
  455. package/time/year.lua +81 -0
  456. package/types.d.ts +13 -0
  457. package/types.lua +0 -0
  458. package/util/objectPool.d.ts +6 -0
  459. package/util/objectPool.lua +28 -0
  460. package/util/stream.d.ts +29 -0
  461. package/util/stream.lua +453 -0
  462. package/util/stringBuilder.d.ts +8 -0
  463. package/util/stringBuilder.lua +25 -0
  464. package/utility/arrays.d.ts +57 -0
  465. package/utility/arrays.lua +372 -0
  466. package/utility/base64.d.ts +23 -0
  467. package/utility/base64.lua +177 -0
  468. package/utility/bit-set.d.ts +18 -0
  469. package/utility/bit-set.lua +12 -0
  470. package/utility/functions.d.ts +5 -0
  471. package/utility/functions.lua +90 -0
  472. package/utility/json.d.ts +2 -0
  473. package/utility/json.lua +400 -0
  474. package/utility/linked-set.d.ts +50 -0
  475. package/utility/linked-set.lua +197 -0
  476. package/utility/lua-maps.d.ts +6 -0
  477. package/utility/lua-maps.lua +25 -0
  478. package/utility/lua-sets.d.ts +6 -0
  479. package/utility/lua-sets.lua +37 -0
  480. package/utility/lzw.d.ts +2 -0
  481. package/utility/lzw.lua +161 -0
  482. package/utility/observable-array.d.ts +17 -0
  483. package/utility/observable-array.lua +30 -0
  484. package/utility/preconditions.d.ts +23 -0
  485. package/utility/preconditions.lua +58 -0
  486. package/utility/records.d.ts +3 -0
  487. package/utility/records.lua +9 -0
  488. package/utility/reflection.d.ts +4 -0
  489. package/utility/reflection.lua +31 -0
  490. package/utility/strings.d.ts +2 -0
  491. package/utility/strings.lua +44 -0
  492. package/utility/types.d.ts +39 -0
  493. package/utility/types.lua +2 -0
@@ -0,0 +1,466 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
3
+ local __TS__Class = ____lualib.__TS__Class
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
5
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
7
+ local __TS__TypeOf = ____lualib.__TS__TypeOf
8
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
9
+ local ____exports = {}
10
+ local ____event = require("event")
11
+ local createDispatchingEvent = ____event.createDispatchingEvent
12
+ local Event = ____event.Event
13
+ local ____exception = require("exception")
14
+ local IllegalArgumentException = ____exception.IllegalArgumentException
15
+ local ____reflection = require("utility.reflection")
16
+ local getClass = ____reflection.getClass
17
+ local getSuperclass = ____reflection.getSuperclass
18
+ local ____entry = require("engine.object-data.entry")
19
+ local extractObjectDataEntryLevelFieldValue = ____entry.extractObjectDataEntryLevelFieldValue
20
+ local ObjectDataEntry = ____entry.ObjectDataEntry
21
+ local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
22
+ local ObjectDataEntryIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.ObjectDataEntryIdGenerator
23
+ local compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId = {}
24
+ local defaultValueByObjectDataEntryIdByObjectFieldId = postcompile(function() return compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId end)
25
+ local objectFieldById = {}
26
+ local idGenerator = __TS__New(
27
+ ObjectDataEntryIdGenerator,
28
+ fourCC("f000")
29
+ )
30
+ local ObjectFieldBase = __TS__Class()
31
+ ObjectFieldBase.name = "ObjectFieldBase"
32
+ function ObjectFieldBase.prototype.____constructor(self, id)
33
+ self.valueByInstance = setmetatable({}, {__mode = "k"})
34
+ if objectFieldById[id] ~= nil then
35
+ error(
36
+ __TS__New(
37
+ IllegalArgumentException,
38
+ ("An object field with id " .. tostring(id)) .. " already exists."
39
+ ),
40
+ 0
41
+ )
42
+ end
43
+ self.id = id
44
+ objectFieldById[id] = self
45
+ end
46
+ function ObjectFieldBase.prototype.supports(self, instance)
47
+ return __TS__InstanceOf(instance, self.instanceClass)
48
+ end
49
+ function ObjectFieldBase.create(self, id)
50
+ return __TS__New(
51
+ self,
52
+ id or idGenerator:next()
53
+ )
54
+ end
55
+ function ObjectFieldBase.of(self, id)
56
+ local objectField = objectFieldById[id]
57
+ return __TS__InstanceOf(objectField, self) and objectField or nil
58
+ end
59
+ __TS__SetDescriptor(
60
+ ObjectFieldBase.prototype,
61
+ "nativeField",
62
+ {get = function(self)
63
+ local nativeField = self:getNativeFieldById(self.id)
64
+ rawset(self, "nativeField", nativeField)
65
+ return nativeField
66
+ end},
67
+ true
68
+ )
69
+ local valueChangeEventByObjectFieldConstructor = {}
70
+ ____exports.ObjectField = __TS__Class()
71
+ local ObjectField = ____exports.ObjectField
72
+ ObjectField.name = "ObjectField"
73
+ __TS__ClassExtends(ObjectField, ObjectFieldBase)
74
+ function ObjectField.prototype.getValue(self, entry)
75
+ if __TS__InstanceOf(entry, ObjectDataEntry) then
76
+ local defaultValueByObjectDataEntryId = (warpack.compiletime and compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId or defaultValueByObjectDataEntryIdByObjectFieldId)[self.id]
77
+ if defaultValueByObjectDataEntryId ~= nil then
78
+ local value = defaultValueByObjectDataEntryId[entry.id]
79
+ if value ~= nil then
80
+ return value
81
+ end
82
+ end
83
+ return self.defaultValue
84
+ end
85
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
86
+ if defaultValueByObjectDataEntryId ~= nil then
87
+ local defaultValue = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
88
+ if defaultValue ~= nil then
89
+ local ____self_valueByInstance_entry_0 = self.valueByInstance[entry]
90
+ if ____self_valueByInstance_entry_0 == nil then
91
+ ____self_valueByInstance_entry_0 = defaultValue
92
+ end
93
+ return ____self_valueByInstance_entry_0
94
+ end
95
+ end
96
+ local ____temp_1 = self:getNativeFieldValue(entry)
97
+ if ____temp_1 == nil then
98
+ ____temp_1 = self.defaultValue
99
+ end
100
+ return ____temp_1
101
+ end
102
+ function ObjectField.prototype.setValue(self, entry, value)
103
+ if __TS__InstanceOf(entry, ObjectDataEntry) then
104
+ if not warpack.compiletime then
105
+ return false
106
+ end
107
+ local defaultValueByObjectDataEntryId = compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId[self.id]
108
+ if defaultValueByObjectDataEntryId == nil then
109
+ defaultValueByObjectDataEntryId = {}
110
+ compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId[self.id] = defaultValueByObjectDataEntryId
111
+ end
112
+ defaultValueByObjectDataEntryId[entry.id] = value
113
+ return true
114
+ end
115
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
116
+ if defaultValueByObjectDataEntryId ~= nil then
117
+ local defaultValue = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
118
+ if defaultValue ~= nil then
119
+ local ____self_valueByInstance_entry_2 = self.valueByInstance[entry]
120
+ if ____self_valueByInstance_entry_2 == nil then
121
+ ____self_valueByInstance_entry_2 = defaultValue
122
+ end
123
+ local ____self_valueByInstance_entry_2_3 = ____self_valueByInstance_entry_2
124
+ if ____self_valueByInstance_entry_2_3 == nil then
125
+ ____self_valueByInstance_entry_2_3 = self.defaultValue
126
+ end
127
+ local previousValue = ____self_valueByInstance_entry_2_3
128
+ if value ~= previousValue then
129
+ self.valueByInstance[entry] = value
130
+ self:invokeValueChangeEvent(entry, self, previousValue, value)
131
+ end
132
+ return true
133
+ end
134
+ end
135
+ local previousValue = self:getNativeFieldValue(entry)
136
+ if value ~= previousValue then
137
+ if self:setNativeFieldValue(entry, value) then
138
+ self:invokeValueChangeEvent(entry, self, previousValue, value)
139
+ else
140
+ return false
141
+ end
142
+ end
143
+ return true
144
+ end
145
+ function ObjectField.prototype.removeValue(self, entry)
146
+ if not warpack.compiletime then
147
+ return false
148
+ end
149
+ local defaultValueByObjectDataEntryId = compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId[self.id]
150
+ if defaultValueByObjectDataEntryId ~= nil then
151
+ if defaultValueByObjectDataEntryId[entry.id] ~= nil then
152
+ defaultValueByObjectDataEntryId[entry.id] = nil
153
+ return true
154
+ end
155
+ return false
156
+ end
157
+ return false
158
+ end
159
+ function ObjectField.prototype.trySetValue(self, entry, value)
160
+ if __TS__TypeOf(value) ~= __TS__TypeOf(self.defaultValue) then
161
+ return false
162
+ end
163
+ return self:setValue(entry, value)
164
+ end
165
+ function ObjectField.prototype.invokeValueChangeEvent(self, ...)
166
+ self:invokeValueChangeEventRecursive(
167
+ getClass(self),
168
+ ...
169
+ )
170
+ end
171
+ function ObjectField.prototype.invokeValueChangeEventRecursive(self, clazz, ...)
172
+ if clazz == nil then
173
+ return
174
+ end
175
+ self:invokeValueChangeEventRecursive(
176
+ getSuperclass(clazz),
177
+ ...
178
+ )
179
+ local valueChangeEvent = valueChangeEventByObjectFieldConstructor[clazz]
180
+ if valueChangeEvent ~= nil then
181
+ Event.invoke(valueChangeEvent, ...)
182
+ end
183
+ end
184
+ function ObjectField.getOrCreateValueChangeEvent(self)
185
+ local valueChangeEvent = valueChangeEventByObjectFieldConstructor[self]
186
+ if valueChangeEvent == nil then
187
+ valueChangeEvent = createDispatchingEvent(
188
+ __TS__New(Event),
189
+ function(...)
190
+ local ____bindingPattern0 = {...}
191
+ local objectLevelField
192
+ objectLevelField = ____bindingPattern0[2]
193
+ return objectLevelField.id
194
+ end
195
+ )
196
+ valueChangeEventByObjectFieldConstructor[self] = valueChangeEvent
197
+ end
198
+ return valueChangeEvent
199
+ end
200
+ __TS__ObjectDefineProperty(
201
+ ObjectField,
202
+ "valueChangeEvent",
203
+ {get = function(self)
204
+ return self:getOrCreateValueChangeEvent()
205
+ end}
206
+ )
207
+ local valueChangeEventByObjectLevelFieldConstructor = {}
208
+ ____exports.ObjectArrayField = __TS__Class()
209
+ local ObjectArrayField = ____exports.ObjectArrayField
210
+ ObjectArrayField.name = "ObjectArrayField"
211
+ __TS__ClassExtends(ObjectArrayField, ObjectFieldBase)
212
+ function ObjectArrayField.prototype.getValue(self, entry, index)
213
+ if __TS__InstanceOf(entry, ObjectDataEntry) then
214
+ local defaultValueByObjectDataEntryId = (warpack.compiletime and compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId or defaultValueByObjectDataEntryIdByObjectFieldId)[self.id]
215
+ if defaultValueByObjectDataEntryId ~= nil then
216
+ local value = defaultValueByObjectDataEntryId[entry.id]
217
+ if value ~= nil then
218
+ local ____temp_5
219
+ if index == nil then
220
+ ____temp_5 = value
221
+ else
222
+ local ____value_index_4 = value[index + 1]
223
+ if ____value_index_4 == nil then
224
+ ____value_index_4 = self.defaultValue
225
+ end
226
+ ____temp_5 = ____value_index_4
227
+ end
228
+ return ____temp_5
229
+ end
230
+ end
231
+ return index == nil and ({}) or self.defaultValue
232
+ end
233
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
234
+ if defaultValueByObjectDataEntryId ~= nil then
235
+ local defaultValue = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
236
+ if defaultValue ~= nil then
237
+ local value = self.valueByInstance[entry] or defaultValue
238
+ local ____temp_7
239
+ if index == nil then
240
+ ____temp_7 = value
241
+ else
242
+ local ____value_index_6 = value[index + 1]
243
+ if ____value_index_6 == nil then
244
+ ____value_index_6 = self.defaultValue
245
+ end
246
+ ____temp_7 = ____value_index_6
247
+ end
248
+ return ____temp_7
249
+ end
250
+ end
251
+ if index ~= nil then
252
+ return self:getNativeFieldValue(entry, index)
253
+ end
254
+ local result = {}
255
+ do
256
+ local index = 0
257
+ local previousValue = nil
258
+ local value = self:getNativeFieldValue(entry, index)
259
+ while value ~= previousValue and value ~= self.defaultValue do
260
+ result[index + 1] = value
261
+ do
262
+ do
263
+ index = index + 1
264
+ previousValue = value
265
+ end
266
+ value = self:getNativeFieldValue(entry, index)
267
+ end
268
+ end
269
+ end
270
+ return result
271
+ end
272
+ function ObjectArrayField.prototype.setValue(self, entry, value)
273
+ return false
274
+ end
275
+ ____exports.ObjectLevelField = __TS__Class()
276
+ local ObjectLevelField = ____exports.ObjectLevelField
277
+ ObjectLevelField.name = "ObjectLevelField"
278
+ __TS__ClassExtends(ObjectLevelField, ObjectFieldBase)
279
+ function ObjectLevelField.prototype.getValue(self, entry, level)
280
+ if level == nil then
281
+ local result = {}
282
+ local levelCount = self:getLevelCount(entry)
283
+ for i = 0, levelCount - 1 do
284
+ result[i + 1] = self:getValue(entry, i)
285
+ end
286
+ return result
287
+ end
288
+ if __TS__InstanceOf(entry, ObjectDataEntry) then
289
+ local defaultValueByObjectDataEntryId = (warpack.compiletime and compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId or defaultValueByObjectDataEntryIdByObjectFieldId)[self.id]
290
+ if defaultValueByObjectDataEntryId ~= nil then
291
+ local valueByLevel = defaultValueByObjectDataEntryId[entry.id]
292
+ if valueByLevel ~= nil then
293
+ local ____valueByLevel_index_8 = valueByLevel[level + 1]
294
+ if ____valueByLevel_index_8 == nil then
295
+ ____valueByLevel_index_8 = self.defaultValue
296
+ end
297
+ return ____valueByLevel_index_8
298
+ end
299
+ end
300
+ return self.defaultValue
301
+ end
302
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
303
+ if defaultValueByObjectDataEntryId ~= nil then
304
+ local defaultValueByLevel = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
305
+ if defaultValueByLevel ~= nil then
306
+ local ____opt_9 = self.valueByInstance[entry]
307
+ local ____temp_11 = ____opt_9 and ____opt_9[level + 1]
308
+ if ____temp_11 == nil then
309
+ ____temp_11 = defaultValueByLevel[level + 1]
310
+ end
311
+ local ____temp_11_12 = ____temp_11
312
+ if ____temp_11_12 == nil then
313
+ ____temp_11_12 = self.defaultValue
314
+ end
315
+ return ____temp_11_12
316
+ end
317
+ end
318
+ local ____temp_13 = self:getNativeFieldValue(entry, level)
319
+ if ____temp_13 == nil then
320
+ ____temp_13 = self.defaultValue
321
+ end
322
+ return ____temp_13
323
+ end
324
+ function ObjectLevelField.prototype.setValue(self, entry, levelOrValue, value)
325
+ if value == nil then
326
+ local result = false
327
+ local levelCount = self:getLevelCount(entry)
328
+ for i = 0, levelCount - 1 do
329
+ result = self:setValue(
330
+ entry,
331
+ i,
332
+ extractObjectDataEntryLevelFieldValue(
333
+ levelOrValue,
334
+ i,
335
+ self:getValue(entry, i)
336
+ )
337
+ ) or result
338
+ end
339
+ return result
340
+ end
341
+ local level = levelOrValue
342
+ if level < 0 or level >= self:getLevelCount(entry) then
343
+ return false
344
+ end
345
+ if __TS__InstanceOf(entry, ObjectDataEntry) then
346
+ if not warpack.compiletime then
347
+ return false
348
+ end
349
+ local defaultValueByObjectDataEntryId = compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId[self.id]
350
+ if defaultValueByObjectDataEntryId == nil then
351
+ defaultValueByObjectDataEntryId = {}
352
+ compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId[self.id] = defaultValueByObjectDataEntryId
353
+ end
354
+ local valueByLevel = defaultValueByObjectDataEntryId[entry.id]
355
+ if valueByLevel == nil then
356
+ valueByLevel = {}
357
+ defaultValueByObjectDataEntryId[entry.id] = valueByLevel
358
+ end
359
+ valueByLevel[level + 1] = value
360
+ return true
361
+ end
362
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
363
+ if defaultValueByObjectDataEntryId ~= nil then
364
+ local defaultValueByLevel = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
365
+ if defaultValueByLevel ~= nil then
366
+ local valueByLevel = self.valueByInstance[entry]
367
+ if valueByLevel == nil then
368
+ valueByLevel = {}
369
+ self.valueByInstance[entry] = valueByLevel
370
+ end
371
+ local ____valueByLevel_index_14 = valueByLevel[level + 1]
372
+ if ____valueByLevel_index_14 == nil then
373
+ ____valueByLevel_index_14 = defaultValueByLevel[level + 1]
374
+ end
375
+ local ____valueByLevel_index_14_15 = ____valueByLevel_index_14
376
+ if ____valueByLevel_index_14_15 == nil then
377
+ ____valueByLevel_index_14_15 = self.defaultValue
378
+ end
379
+ local previousValue = ____valueByLevel_index_14_15
380
+ if value ~= previousValue then
381
+ valueByLevel[level + 1] = value
382
+ self:invokeValueChangeEvent(
383
+ entry,
384
+ self,
385
+ level,
386
+ previousValue,
387
+ value
388
+ )
389
+ end
390
+ return true
391
+ end
392
+ end
393
+ local previousValue = self:getNativeFieldValue(entry, level)
394
+ if value ~= previousValue then
395
+ if self:setNativeFieldValue(entry, level, value) then
396
+ self:invokeValueChangeEvent(
397
+ entry,
398
+ self,
399
+ level,
400
+ previousValue,
401
+ value
402
+ )
403
+ else
404
+ return false
405
+ end
406
+ end
407
+ return true
408
+ end
409
+ function ObjectLevelField.prototype.trySetValue(self, entry, levelOrValue, value)
410
+ if value ~= nil then
411
+ if __TS__TypeOf(value) ~= __TS__TypeOf(self.defaultValue) then
412
+ return false
413
+ end
414
+ if type(levelOrValue) ~= "number" then
415
+ return false
416
+ end
417
+ return self:setValue(entry, levelOrValue, value)
418
+ end
419
+ if __TS__TypeOf(levelOrValue) ~= __TS__TypeOf(self.defaultValue) then
420
+ return false
421
+ end
422
+ return self:setValue(entry, levelOrValue)
423
+ end
424
+ function ObjectLevelField.prototype.invokeValueChangeEvent(self, ...)
425
+ self:invokeValueChangeEventRecursive(
426
+ getClass(self),
427
+ ...
428
+ )
429
+ end
430
+ function ObjectLevelField.prototype.invokeValueChangeEventRecursive(self, clazz, ...)
431
+ if clazz == nil then
432
+ return
433
+ end
434
+ self:invokeValueChangeEventRecursive(
435
+ getSuperclass(clazz),
436
+ ...
437
+ )
438
+ local valueChangeEvent = valueChangeEventByObjectLevelFieldConstructor[clazz]
439
+ if valueChangeEvent ~= nil then
440
+ Event.invoke(valueChangeEvent, ...)
441
+ end
442
+ end
443
+ function ObjectLevelField.getOrCreateValueChangeEvent(self)
444
+ local valueChangeEvent = valueChangeEventByObjectLevelFieldConstructor[self]
445
+ if valueChangeEvent == nil then
446
+ valueChangeEvent = createDispatchingEvent(
447
+ __TS__New(Event),
448
+ function(...)
449
+ local ____bindingPattern0 = {...}
450
+ local objectLevelField
451
+ objectLevelField = ____bindingPattern0[2]
452
+ return objectLevelField.id
453
+ end
454
+ )
455
+ valueChangeEventByObjectLevelFieldConstructor[self] = valueChangeEvent
456
+ end
457
+ return valueChangeEvent
458
+ end
459
+ __TS__ObjectDefineProperty(
460
+ ObjectLevelField,
461
+ "valueChangeEvent",
462
+ {get = function(self)
463
+ return self:getOrCreateValueChangeEvent()
464
+ end}
465
+ )
466
+ return ____exports
@@ -0,0 +1,10 @@
1
+ /** @noSelfInFile */
2
+ export declare const randomAngle: () => number;
3
+ export declare const randomInteger: {
4
+ (upperBound?: number): number;
5
+ (lowerBound: number, upperBound: number): number;
6
+ };
7
+ export declare const randomFloat: {
8
+ (upperBound?: number): number;
9
+ (lowerBound: number, upperBound: number): number;
10
+ };
@@ -0,0 +1,9 @@
1
+ local ____exports = {}
2
+ local ____math = require("math")
3
+ local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
4
+ local getRandomInt = GetRandomInt
5
+ local getRandomReal = GetRandomReal
6
+ ____exports.randomAngle = function() return getRandomReal(0, 360) end
7
+ ____exports.randomInteger = function(m, n) return n ~= nil and getRandomInt(m, n) or getRandomInt(0, m or MAXIMUM_INTEGER) end
8
+ ____exports.randomFloat = function(m, n) return n ~= nil and getRandomReal(m, n) or getRandomReal(0, m or MAXIMUM_INTEGER) end
9
+ return ____exports
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityTypeId } from "../../object-data/entry/ability-type";
3
+ export declare const ENSNARE_ABILITY_TYPE_ID: AbilityTypeId;
4
+ export declare const BASH_NEUTRAL_HOSTILE_ABILITY_TYPE_ID: AbilityTypeId;
5
+ export declare const BASH_NEUTRAL_HOSTILE_2_ABILITY_TYPE_ID: AbilityTypeId;
6
+ export declare const ENSNARE_NEUTRAL_HOSTILE_ABILITY_TYPE_ID: AbilityTypeId;
7
+ export declare const MAUL_ABILITY_TYPE_ID: AbilityTypeId;
8
+ export declare const ENSNARE_NAGA_ABILITY_TYPE_ID: AbilityTypeId;
@@ -0,0 +1,8 @@
1
+ local ____exports = {}
2
+ ____exports.ENSNARE_ABILITY_TYPE_ID = fourCC("Aens")
3
+ ____exports.BASH_NEUTRAL_HOSTILE_ABILITY_TYPE_ID = fourCC("ACbh")
4
+ ____exports.BASH_NEUTRAL_HOSTILE_2_ABILITY_TYPE_ID = fourCC("ANbh")
5
+ ____exports.ENSNARE_NEUTRAL_HOSTILE_ABILITY_TYPE_ID = fourCC("ACen")
6
+ ____exports.MAUL_ABILITY_TYPE_ID = fourCC("ANb2")
7
+ ____exports.ENSNARE_NAGA_ABILITY_TYPE_ID = fourCC("ANen")
8
+ return ____exports
@@ -0,0 +1,16 @@
1
+ /** @noSelfInFile */
2
+ import { StandardLightningTypeId } from "../../object-data/entry/lightning-type";
3
+ export declare const AERIAL_SHACKLES_LIGHTNING_TYPE_ID: StandardLightningTypeId;
4
+ export declare const CHAIN_LIGHTNING_PRIMARY_LIGHTNING_TYPE_ID: StandardLightningTypeId;
5
+ export declare const CHAIN_LIGHTNING_SECONDARY_LIGHTNING_TYPE_ID: StandardLightningTypeId;
6
+ export declare const DRAIN_LIFE_LIGHTNING_TYPE_ID: StandardLightningTypeId;
7
+ export declare const DRAIN_LIFE_AND_MANA_LIGHTNING_TYPE_ID: StandardLightningTypeId;
8
+ export declare const DRAIN_MANA_LIGHTNING_TYPE_ID: StandardLightningTypeId;
9
+ export declare const FINGER_OF_DEATH_LIGHTNING_TYPE_ID: StandardLightningTypeId;
10
+ export declare const FORKED_LIGHTNING_LIGHTNING_TYPE_ID: StandardLightningTypeId;
11
+ export declare const HEALING_WAVE_PRIMARY_LIGHTNING_TYPE_ID: StandardLightningTypeId;
12
+ export declare const HEALING_WAVE_SECONDARY_LIGHTNING_TYPE_ID: StandardLightningTypeId;
13
+ export declare const LIGHTNING_ATTACK_LIGHTNING_TYPE_ID: StandardLightningTypeId;
14
+ export declare const MANA_BURN_LIGHTNING_TYPE_ID: StandardLightningTypeId;
15
+ export declare const MANA_FLARE_LIGHTNING_TYPE_ID: StandardLightningTypeId;
16
+ export declare const SPIRIT_LINK_LIGHTNING_TYPE_ID: StandardLightningTypeId;
@@ -0,0 +1,16 @@
1
+ local ____exports = {}
2
+ ____exports.AERIAL_SHACKLES_LIGHTNING_TYPE_ID = fourCC("LEAS")
3
+ ____exports.CHAIN_LIGHTNING_PRIMARY_LIGHTNING_TYPE_ID = fourCC("CLPB")
4
+ ____exports.CHAIN_LIGHTNING_SECONDARY_LIGHTNING_TYPE_ID = fourCC("CLSB")
5
+ ____exports.DRAIN_LIFE_LIGHTNING_TYPE_ID = fourCC("DRAL")
6
+ ____exports.DRAIN_LIFE_AND_MANA_LIGHTNING_TYPE_ID = fourCC("DRAB")
7
+ ____exports.DRAIN_MANA_LIGHTNING_TYPE_ID = fourCC("DRAM")
8
+ ____exports.FINGER_OF_DEATH_LIGHTNING_TYPE_ID = fourCC("AFOD")
9
+ ____exports.FORKED_LIGHTNING_LIGHTNING_TYPE_ID = fourCC("FORK")
10
+ ____exports.HEALING_WAVE_PRIMARY_LIGHTNING_TYPE_ID = fourCC("HWPB")
11
+ ____exports.HEALING_WAVE_SECONDARY_LIGHTNING_TYPE_ID = fourCC("HWSB")
12
+ ____exports.LIGHTNING_ATTACK_LIGHTNING_TYPE_ID = fourCC("CHIM")
13
+ ____exports.MANA_BURN_LIGHTNING_TYPE_ID = fourCC("MBUR")
14
+ ____exports.MANA_FLARE_LIGHTNING_TYPE_ID = fourCC("MFPB")
15
+ ____exports.SPIRIT_LINK_LIGHTNING_TYPE_ID = fourCC("SPLK")
16
+ return ____exports
@@ -0,0 +1,63 @@
1
+ /** @noSelfInFile */
2
+ import { StandardHeroUnitTypeId, StandardUnitTypeId } from "../../object-data/entry/unit-type";
3
+ export declare const DRAGONHAWK_RIDER_UNIT_TYPE_ID: StandardUnitTypeId;
4
+ export declare const FOOTMAN_UNIT_TYPE_ID: StandardUnitTypeId;
5
+ export declare const KNIGHT_UNIT_TYPE_ID: StandardUnitTypeId;
6
+ export declare const PEASANT_UNIT_TYPE_ID: StandardUnitTypeId;
7
+ export declare const PRIEST_UNIT_TYPE_ID: StandardUnitTypeId;
8
+ export declare const RIFLEMAN_UNIT_TYPE_ID: StandardUnitTypeId;
9
+ export declare const SIEGE_ENGINE_UNIT_TYPE_ID: StandardUnitTypeId;
10
+ export declare const SORCERESS_UNIT_TYPE_ID: StandardUnitTypeId;
11
+ export declare const SPELLBREAKER_UNIT_TYPE_ID: StandardUnitTypeId;
12
+ export declare const PALADIN_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
13
+ export declare const ARCHMAGE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
14
+ export declare const CAPTAIN_UNIT_TYPE_ID: StandardUnitTypeId;
15
+ export declare const ARTHAS_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
16
+ export declare const ARTHAS_WITH_FROSTMOURNE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
17
+ export declare const BATRIDER_UNIT_TYPE_ID: StandardUnitTypeId;
18
+ export declare const DEMOLISHER_UNIT_TYPE_ID: StandardUnitTypeId;
19
+ export declare const GRUNT_UNIT_TYPE_ID: StandardUnitTypeId;
20
+ export declare const HEADHUNTER_UNIT_TYPE_ID: StandardUnitTypeId;
21
+ export declare const PEON_UNIT_TYPE_ID: StandardUnitTypeId;
22
+ export declare const RAIDER_UNIT_TYPE_ID: StandardUnitTypeId;
23
+ export declare const SHAMAN_UNIT_TYPE_ID: StandardUnitTypeId;
24
+ export declare const SPIRIT_WALKER_UNIT_TYPE_ID: StandardUnitTypeId;
25
+ export declare const TAUREN_UNIT_TYPE_ID: StandardUnitTypeId;
26
+ export declare const WIND_RIDER_UNIT_TYPE_ID: StandardUnitTypeId;
27
+ export declare const WITCH_DOCTOR_UNIT_TYPE_ID: StandardUnitTypeId;
28
+ export declare const DEMON_HUNTER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
29
+ export declare const DEMON_HUNTER_DEMON_FORM_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
30
+ export declare const ABOMINATION_UNIT_TYPE_ID: StandardUnitTypeId;
31
+ export declare const GHOUL_UNIT_TYPE_ID: StandardUnitTypeId;
32
+ export declare const DEATH_KNIGHT_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
33
+ export declare const DIRE_MAMMOTH_UNIT_TYPE_ID: StandardUnitTypeId;
34
+ export declare const ELDER_JUNGLE_STALKER_UNIT_TYPE_ID: StandardUnitTypeId;
35
+ export declare const ENRAGED_ELEMENTAL_UNIT_TYPE_ID: StandardUnitTypeId;
36
+ export declare const ENRAGED_JUNGLE_STALKER_UNIT_TYPE_ID: StandardUnitTypeId;
37
+ export declare const FACELESS_ONE_DEATHBRINGER_UNIT_TYPE_ID: StandardUnitTypeId;
38
+ export declare const FACELESS_ONE_TERROR_UNIT_TYPE_ID: StandardUnitTypeId;
39
+ export declare const FACELESS_ONE_TRICKSTER_UNIT_TYPE_ID: StandardUnitTypeId;
40
+ export declare const ICETUSK_MAMMOTH_UNIT_TYPE_ID: StandardUnitTypeId;
41
+ export declare const INFERNAL_UNIT_TYPE_ID: StandardUnitTypeId;
42
+ export declare const JUNGLE_STALKER_UNIT_TYPE_ID: StandardUnitTypeId;
43
+ export declare const MAGNATAUR_WARRIOR_UNIT_TYPE_ID: StandardUnitTypeId;
44
+ export declare const MAGNATAUR_REAVER_UNIT_TYPE_ID: StandardUnitTypeId;
45
+ export declare const MAGNATAUR_DESTROYER_UNIT_TYPE_ID: StandardUnitTypeId;
46
+ export declare const MAMMOTH_UNIT_TYPE_ID: StandardUnitTypeId;
47
+ export declare const NERUBIAN_SPIDER_LORD_UNIT_TYPE_ID: StandardUnitTypeId;
48
+ export declare const SIEGE_GOLEM_UNIT_TYPE_ID: StandardUnitTypeId;
49
+ export declare const UNBROKEN_DARKHUNTER_UNIT_TYPE_ID: StandardUnitTypeId;
50
+ export declare const UNBROKEN_DARKWEAVER_UNIT_TYPE_ID: StandardUnitTypeId;
51
+ export declare const UNBROKEN_RAGER_UNIT_TYPE_ID: StandardUnitTypeId;
52
+ export declare const VILE_TEMPTRESS_UNIT_TYPE_ID: StandardUnitTypeId;
53
+ export declare const VILE_TORMENTOR_UNIT_TYPE_ID: StandardUnitTypeId;
54
+ export declare const VOIDWALKER_UNIT_TYPE_ID: StandardUnitTypeId;
55
+ export declare const WAR_GOLEM_UNIT_TYPE_ID: StandardUnitTypeId;
56
+ export declare const WARRIOR_ARACHNATID_UNIT_TYPE_ID: StandardUnitTypeId;
57
+ export declare const WENDIGO_UNIT_TYPE_ID: StandardUnitTypeId;
58
+ export declare const WENDIGO_SHAMAN_UNIT_TYPE_ID: StandardUnitTypeId;
59
+ export declare const WILDKIN_UNIT_TYPE_ID: StandardUnitTypeId;
60
+ export declare const WRAITH_UNIT_TYPE_ID: StandardUnitTypeId;
61
+ export declare const CIRCLE_OF_POWER_UNIT_TYPE_ID: StandardUnitTypeId;
62
+ export declare const CIRCLE_OF_POWER_MEDIUM_UNIT_TYPE_ID: StandardUnitTypeId;
63
+ export declare const CIRCLE_OF_POWER_LARGE_UNIT_TYPE_ID: StandardUnitTypeId;
@@ -0,0 +1,63 @@
1
+ local ____exports = {}
2
+ ____exports.DRAGONHAWK_RIDER_UNIT_TYPE_ID = fourCC("hdhw")
3
+ ____exports.FOOTMAN_UNIT_TYPE_ID = fourCC("hfoo")
4
+ ____exports.KNIGHT_UNIT_TYPE_ID = fourCC("hkni")
5
+ ____exports.PEASANT_UNIT_TYPE_ID = fourCC("hpea")
6
+ ____exports.PRIEST_UNIT_TYPE_ID = fourCC("hmpr")
7
+ ____exports.RIFLEMAN_UNIT_TYPE_ID = fourCC("hrif")
8
+ ____exports.SIEGE_ENGINE_UNIT_TYPE_ID = fourCC("hmtt")
9
+ ____exports.SORCERESS_UNIT_TYPE_ID = fourCC("hsor")
10
+ ____exports.SPELLBREAKER_UNIT_TYPE_ID = fourCC("hspt")
11
+ ____exports.PALADIN_HERO_UNIT_TYPE_ID = fourCC("Hpal")
12
+ ____exports.ARCHMAGE_HERO_UNIT_TYPE_ID = fourCC("Hamg")
13
+ ____exports.CAPTAIN_UNIT_TYPE_ID = fourCC("hcth")
14
+ ____exports.ARTHAS_HERO_UNIT_TYPE_ID = fourCC("Hart")
15
+ ____exports.ARTHAS_WITH_FROSTMOURNE_HERO_UNIT_TYPE_ID = fourCC("Harf")
16
+ ____exports.BATRIDER_UNIT_TYPE_ID = fourCC("otbr")
17
+ ____exports.DEMOLISHER_UNIT_TYPE_ID = fourCC("ocat")
18
+ ____exports.GRUNT_UNIT_TYPE_ID = fourCC("ogru")
19
+ ____exports.HEADHUNTER_UNIT_TYPE_ID = fourCC("ohun")
20
+ ____exports.PEON_UNIT_TYPE_ID = fourCC("opeo")
21
+ ____exports.RAIDER_UNIT_TYPE_ID = fourCC("orai")
22
+ ____exports.SHAMAN_UNIT_TYPE_ID = fourCC("oshm")
23
+ ____exports.SPIRIT_WALKER_UNIT_TYPE_ID = fourCC("ospw")
24
+ ____exports.TAUREN_UNIT_TYPE_ID = fourCC("otau")
25
+ ____exports.WIND_RIDER_UNIT_TYPE_ID = fourCC("owyv")
26
+ ____exports.WITCH_DOCTOR_UNIT_TYPE_ID = fourCC("odoc")
27
+ ____exports.DEMON_HUNTER_HERO_UNIT_TYPE_ID = fourCC("Edem")
28
+ ____exports.DEMON_HUNTER_DEMON_FORM_HERO_UNIT_TYPE_ID = fourCC("Edmm")
29
+ ____exports.ABOMINATION_UNIT_TYPE_ID = fourCC("uabo")
30
+ ____exports.GHOUL_UNIT_TYPE_ID = fourCC("ugho")
31
+ ____exports.DEATH_KNIGHT_HERO_UNIT_TYPE_ID = fourCC("Udea")
32
+ ____exports.DIRE_MAMMOTH_UNIT_TYPE_ID = fourCC("nmdr")
33
+ ____exports.ELDER_JUNGLE_STALKER_UNIT_TYPE_ID = fourCC("njga")
34
+ ____exports.ENRAGED_ELEMENTAL_UNIT_TYPE_ID = fourCC("nele")
35
+ ____exports.ENRAGED_JUNGLE_STALKER_UNIT_TYPE_ID = fourCC("njgb")
36
+ ____exports.FACELESS_ONE_DEATHBRINGER_UNIT_TYPE_ID = fourCC("nfod")
37
+ ____exports.FACELESS_ONE_TERROR_UNIT_TYPE_ID = fourCC("nfot")
38
+ ____exports.FACELESS_ONE_TRICKSTER_UNIT_TYPE_ID = fourCC("nfor")
39
+ ____exports.ICETUSK_MAMMOTH_UNIT_TYPE_ID = fourCC("nmit")
40
+ ____exports.INFERNAL_UNIT_TYPE_ID = fourCC("ninf")
41
+ ____exports.JUNGLE_STALKER_UNIT_TYPE_ID = fourCC("njg1")
42
+ ____exports.MAGNATAUR_WARRIOR_UNIT_TYPE_ID = fourCC("nmgw")
43
+ ____exports.MAGNATAUR_REAVER_UNIT_TYPE_ID = fourCC("nmgr")
44
+ ____exports.MAGNATAUR_DESTROYER_UNIT_TYPE_ID = fourCC("nmgd")
45
+ ____exports.MAMMOTH_UNIT_TYPE_ID = fourCC("nmam")
46
+ ____exports.NERUBIAN_SPIDER_LORD_UNIT_TYPE_ID = fourCC("nnws")
47
+ ____exports.SIEGE_GOLEM_UNIT_TYPE_ID = fourCC("nsgg")
48
+ ____exports.UNBROKEN_DARKHUNTER_UNIT_TYPE_ID = fourCC("nubk")
49
+ ____exports.UNBROKEN_DARKWEAVER_UNIT_TYPE_ID = fourCC("nubw")
50
+ ____exports.UNBROKEN_RAGER_UNIT_TYPE_ID = fourCC("nubr")
51
+ ____exports.VILE_TEMPTRESS_UNIT_TYPE_ID = fourCC("ndqt")
52
+ ____exports.VILE_TORMENTOR_UNIT_TYPE_ID = fourCC("ndqv")
53
+ ____exports.VOIDWALKER_UNIT_TYPE_ID = fourCC("nvdw")
54
+ ____exports.WAR_GOLEM_UNIT_TYPE_ID = fourCC("nwrg")
55
+ ____exports.WARRIOR_ARACHNATID_UNIT_TYPE_ID = fourCC("nanw")
56
+ ____exports.WENDIGO_UNIT_TYPE_ID = fourCC("nwen")
57
+ ____exports.WENDIGO_SHAMAN_UNIT_TYPE_ID = fourCC("nwns")
58
+ ____exports.WILDKIN_UNIT_TYPE_ID = fourCC("nowb")
59
+ ____exports.WRAITH_UNIT_TYPE_ID = fourCC("ngh2")
60
+ ____exports.CIRCLE_OF_POWER_UNIT_TYPE_ID = fourCC("ncop")
61
+ ____exports.CIRCLE_OF_POWER_MEDIUM_UNIT_TYPE_ID = fourCC("ncp2")
62
+ ____exports.CIRCLE_OF_POWER_LARGE_UNIT_TYPE_ID = fourCC("ncp3")
63
+ return ____exports