warscript 0.0.1-dev.1858ab2 → 0.0.1-dev.1b0add9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (140) hide show
  1. package/attributes.d.ts +12 -0
  2. package/attributes.lua +16 -0
  3. package/binaryreader.d.ts +1 -0
  4. package/binaryreader.lua +3 -0
  5. package/core/types/effect.d.ts +12 -3
  6. package/core/types/effect.lua +56 -7
  7. package/core/types/frame.d.ts +8 -1
  8. package/core/types/frame.lua +93 -1
  9. package/core/types/group.d.ts +0 -1
  10. package/core/types/handle.d.ts +2 -1
  11. package/core/types/handle.lua +5 -0
  12. package/core/types/image.d.ts +0 -1
  13. package/core/types/missile.d.ts +2 -2
  14. package/core/types/missile.lua +8 -2
  15. package/core/types/unit.lua +8 -0
  16. package/core/util.d.ts +1 -1
  17. package/core/util.lua +6 -0
  18. package/decl/index.d.ts +1 -0
  19. package/engine/ability.d.ts +1 -1
  20. package/engine/behavior.d.ts +10 -10
  21. package/engine/behavior.lua +6 -6
  22. package/engine/behaviour/ability/apply-buff.d.ts +3 -5
  23. package/engine/behaviour/ability/apply-unit-behavior.d.ts +13 -4
  24. package/engine/behaviour/ability/apply-unit-behavior.lua +31 -9
  25. package/engine/behaviour/ability/damage.d.ts +33 -11
  26. package/engine/behaviour/ability/damage.lua +89 -31
  27. package/engine/behaviour/ability/heal.d.ts +33 -6
  28. package/engine/behaviour/ability/heal.lua +89 -10
  29. package/engine/behaviour/ability/instant-impact.lua +4 -0
  30. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  31. package/engine/behaviour/ability/restore-mana.lua +29 -0
  32. package/engine/behaviour/ability.d.ts +8 -1
  33. package/engine/behaviour/ability.lua +62 -0
  34. package/engine/behaviour/unit/stun-immunity.d.ts +0 -1
  35. package/engine/behaviour/unit.d.ts +8 -2
  36. package/engine/behaviour/unit.lua +27 -0
  37. package/engine/buff.d.ts +68 -21
  38. package/engine/buff.lua +276 -90
  39. package/engine/game-map.d.ts +7 -0
  40. package/engine/game-map.lua +32 -0
  41. package/engine/internal/ability.d.ts +4 -12
  42. package/engine/internal/ability.lua +9 -78
  43. package/engine/internal/item+owner.lua +2 -2
  44. package/engine/internal/mechanics/ability-duration.d.ts +1 -3
  45. package/engine/internal/mechanics/ability-duration.lua +2 -0
  46. package/engine/internal/mechanics/cast-ability.d.ts +2 -0
  47. package/engine/internal/mechanics/cast-ability.lua +86 -0
  48. package/engine/internal/unit/ability.lua +0 -14
  49. package/engine/internal/unit/bonus.d.ts +9 -8
  50. package/engine/internal/unit/bonus.lua +6 -1
  51. package/engine/internal/unit/detach-missiles.d.ts +7 -0
  52. package/engine/internal/unit/detach-missiles.lua +30 -0
  53. package/engine/internal/unit/item.d.ts +24 -0
  54. package/engine/internal/unit/item.lua +84 -0
  55. package/engine/internal/unit/main-selected.d.ts +13 -0
  56. package/engine/internal/unit/main-selected.lua +51 -0
  57. package/engine/internal/unit+ability.lua +2 -2
  58. package/engine/internal/unit+transport.lua +4 -10
  59. package/engine/internal/unit-missile-launch.lua +25 -6
  60. package/engine/internal/unit.d.ts +57 -16
  61. package/engine/internal/unit.lua +313 -122
  62. package/engine/local-client.d.ts +7 -2
  63. package/engine/local-client.lua +82 -0
  64. package/engine/object-data/auxiliary/attachment-preset.d.ts +0 -1
  65. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  66. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  67. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
  68. package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
  69. package/engine/object-data/entry/ability-type/blink.d.ts +10 -0
  70. package/engine/object-data/entry/ability-type/blink.lua +39 -0
  71. package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
  72. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  73. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  74. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
  75. package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
  76. package/engine/object-data/entry/ability-type.d.ts +1 -1
  77. package/engine/object-data/entry/ability-type.lua +1 -0
  78. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  79. package/engine/object-data/entry/buff-type/applicable.lua +27 -71
  80. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  81. package/engine/object-data/entry/buff-type.d.ts +0 -1
  82. package/engine/object-data/entry/destructible-type.d.ts +0 -1
  83. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  84. package/engine/object-data/entry/item-type.d.ts +12 -1
  85. package/engine/object-data/entry/item-type.lua +78 -0
  86. package/engine/object-data/entry/lightning-type.d.ts +0 -1
  87. package/engine/object-data/entry/unit-type.d.ts +42 -2
  88. package/engine/object-data/entry/unit-type.lua +378 -50
  89. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  90. package/engine/object-data/entry/upgrade.d.ts +0 -1
  91. package/engine/object-data/entry.d.ts +2 -3
  92. package/engine/object-field/ability.d.ts +25 -6
  93. package/engine/object-field/ability.lua +57 -1
  94. package/engine/object-field/unit.d.ts +1 -0
  95. package/engine/object-field/unit.lua +3 -0
  96. package/engine/object-field.d.ts +2 -2
  97. package/engine/object-field.lua +16 -12
  98. package/engine/random.d.ts +1 -0
  99. package/engine/random.lua +9 -0
  100. package/engine/standard/entries/unit-type.d.ts +42 -1
  101. package/engine/standard/entries/unit-type.lua +42 -1
  102. package/engine/standard/fields/ability.d.ts +1 -1
  103. package/engine/standard/fields/ability.lua +1 -1
  104. package/engine/unit.d.ts +3 -0
  105. package/engine/unit.lua +12 -2
  106. package/event.d.ts +2 -3
  107. package/event.lua +9 -5
  108. package/global/vec2.lua +1 -0
  109. package/index.d.ts +1 -0
  110. package/index.lua +1 -0
  111. package/lualib_bundle.lua +146 -42
  112. package/math/vec2.d.ts +2 -9
  113. package/math.d.ts +0 -2
  114. package/net/socket.d.ts +7 -1
  115. package/net/socket.lua +45 -4
  116. package/network.d.ts +1 -0
  117. package/network.lua +3 -2
  118. package/objutil/ability.d.ts +0 -1
  119. package/objutil/buff.d.ts +0 -1
  120. package/objutil/buff.lua +1 -1
  121. package/objutil/object.d.ts +0 -1
  122. package/objutil/unit.d.ts +0 -1
  123. package/package.json +13 -14
  124. package/patch-lua.d.ts +0 -0
  125. package/patch-lua.lua +10 -0
  126. package/property.d.ts +55 -0
  127. package/property.lua +374 -0
  128. package/string.d.ts +30 -0
  129. package/string.lua +14 -0
  130. package/util/stream.d.ts +0 -1
  131. package/utility/arrays.d.ts +11 -5
  132. package/utility/arrays.lua +34 -3
  133. package/utility/bit-set.d.ts +0 -2
  134. package/utility/linked-set.d.ts +11 -3
  135. package/utility/linked-set.lua +5 -2
  136. package/utility/lua-maps.d.ts +1 -2
  137. package/utility/lua-sets.d.ts +1 -2
  138. package/utility/types.d.ts +3 -2
  139. package/core/mapbounds.d.ts +0 -8
  140. package/core/mapbounds.lua +0 -12
@@ -15,13 +15,52 @@ local Effect = ____effect.Effect
15
15
  local ____ability = require("engine.standard.fields.ability")
16
16
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
17
17
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
18
+ local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
19
+ local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
20
+ local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
18
21
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
19
22
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
20
23
  local ____ability = require("engine.object-field.ability")
21
24
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
22
25
  local ____timer = require("core.types.timer")
23
26
  local Timer = ____timer.Timer
27
+ local ____missile = require("core.types.missile")
28
+ local Missile = ____missile.Missile
24
29
  local createBehaviorFunctionsByAbilityTypeId = {}
30
+ local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
31
+ if success then
32
+ abilityBehavior:onMissileArrival(...)
33
+ end
34
+ end
35
+ local ____class_0 = __TS__Class()
36
+ ____class_0.name = ""
37
+ function ____class_0.prototype.____constructor(self, abilityBehavior)
38
+ self.abilityBehavior = abilityBehavior
39
+ end
40
+ __TS__SetDescriptor(
41
+ ____class_0.prototype,
42
+ "art",
43
+ {get = function(self)
44
+ return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
45
+ end},
46
+ true
47
+ )
48
+ __TS__SetDescriptor(
49
+ ____class_0.prototype,
50
+ "arc",
51
+ {get = function(self)
52
+ return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
53
+ end},
54
+ true
55
+ )
56
+ __TS__SetDescriptor(
57
+ ____class_0.prototype,
58
+ "speed",
59
+ {get = function(self)
60
+ return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
61
+ end},
62
+ true
63
+ )
25
64
  ____exports.AbilityBehavior = __TS__Class()
26
65
  local AbilityBehavior = ____exports.AbilityBehavior
27
66
  AbilityBehavior.name = "AbilityBehavior"
@@ -65,6 +104,18 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDurati
65
104
  )
66
105
  end
67
106
  end
107
+ function AbilityBehavior.prototype.launchMissile(self, source, target, ...)
108
+ Missile:launch(
109
+ self.missileLaunchConfig,
110
+ source,
111
+ target,
112
+ invokeOnMissileArrival,
113
+ self,
114
+ ...
115
+ )
116
+ end
117
+ function AbilityBehavior.prototype.onMissileArrival(self, ...)
118
+ end
68
119
  function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
69
120
  end
70
121
  function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
@@ -127,6 +178,17 @@ __TS__SetDescriptor(
127
178
  return self.object
128
179
  end},
129
180
  true
181
+ )
182
+ AbilityBehavior.MissileLaunchConfig = ____class_0
183
+ __TS__SetDescriptor(
184
+ AbilityBehavior.prototype,
185
+ "missileLaunchConfig",
186
+ {get = function(self)
187
+ local missileLaunchConfig = __TS__New(____exports.AbilityBehavior.MissileLaunchConfig, self)
188
+ rawset(self, "missileLaunchConfig", missileLaunchConfig)
189
+ return missileLaunchConfig
190
+ end},
191
+ true
130
192
  );
131
193
  (function(self)
132
194
  local function createUnitEventListener(key)
@@ -1,4 +1,3 @@
1
- /// <reference types="@typescript-to-lua/language-extensions" />
2
1
  /** @noSelfInFile */
3
2
  import { UnitBehavior } from "../unit";
4
3
  import { Unit } from "../../unit";
@@ -2,7 +2,9 @@
2
2
  import { Behavior } from "../behavior";
3
3
  import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
+ import "../internal/unit+ability";
5
6
  import "../internal/unit-missile-launch";
7
+ import { Item } from "../internal/item";
6
8
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
7
9
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
8
10
  constructor(unit: Unit);
@@ -13,8 +15,12 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
13
15
  onDamageDealt(target: Unit, event: DamageEvent): void;
14
16
  onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
15
17
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
16
- protected onAbilityGained(ability: Ability): void;
17
- protected onAbilityLost(ability: Ability): void;
18
+ onAbilityGained(ability: Ability): void;
19
+ onAbilityLost(ability: Ability): void;
20
+ onItemDropped(item: Item): void;
21
+ onItemPickedUp(item: Item): void;
22
+ onItemUsed(item: Item): void;
23
+ onItemStacked(item: Item): void;
18
24
  onKill(target: Unit): void;
19
25
  onDeath(source: Unit | undefined): void;
20
26
  }
@@ -7,6 +7,7 @@ local ____behavior = require("engine.behavior")
7
7
  local Behavior = ____behavior.Behavior
8
8
  local ____unit = require("engine.internal.unit")
9
9
  local Unit = ____unit.Unit
10
+ require("engine.internal.unit+ability")
10
11
  require("engine.internal.unit-missile-launch")
11
12
  ____exports.UnitBehavior = __TS__Class()
12
13
  local UnitBehavior = ____exports.UnitBehavior
@@ -31,6 +32,14 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
31
32
  end
32
33
  function UnitBehavior.prototype.onAbilityLost(self, ability)
33
34
  end
35
+ function UnitBehavior.prototype.onItemDropped(self, item)
36
+ end
37
+ function UnitBehavior.prototype.onItemPickedUp(self, item)
38
+ end
39
+ function UnitBehavior.prototype.onItemUsed(self, item)
40
+ end
41
+ function UnitBehavior.prototype.onItemStacked(self, item)
42
+ end
34
43
  function UnitBehavior.prototype.onKill(self, target)
35
44
  end
36
45
  function UnitBehavior.prototype.onDeath(self, source)
@@ -62,12 +71,30 @@ __TS__SetDescriptor(
62
71
  end
63
72
  ____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
64
73
  end)
74
+ Unit.abilityGainedEvent:addListener(function(source, target)
75
+ ____exports.UnitBehavior:forAll(source, "onAbilityGained", target)
76
+ end)
77
+ Unit.abilityLostEvent:addListener(function(source, target)
78
+ ____exports.UnitBehavior:forAll(source, "onAbilityLost", target)
79
+ end)
65
80
  Unit.deathEvent:addListener(function(target, source)
66
81
  if source ~= nil then
67
82
  ____exports.UnitBehavior:forAll(source, "onKill", target)
68
83
  end
69
84
  ____exports.UnitBehavior:forAll(target, "onDeath", source)
70
85
  end)
86
+ Unit.itemDroppedEvent:addListener(function(unit, item)
87
+ ____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
88
+ end)
89
+ Unit.itemPickedUpEvent:addListener(function(unit, item)
90
+ ____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
91
+ end)
92
+ Unit.itemUsedEvent:addListener(function(unit, item)
93
+ ____exports.UnitBehavior:forAll(unit, "onItemUsed", item)
94
+ end)
95
+ Unit.itemStackedEvent:addListener(function(unit, item)
96
+ ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
97
+ end)
71
98
  end)(UnitBehavior)
72
99
  Unit.destroyEvent:addListener(function(unit)
73
100
  ____exports.UnitBehavior:forAll(unit, "destroy")
package/engine/buff.d.ts CHANGED
@@ -5,16 +5,20 @@ import { Ability } from "./internal/ability";
5
5
  import { AbilityTypeId } from "./object-data/entry/ability-type";
6
6
  import { BuffPolarity } from "./object-data/auxiliary/buff-polarity";
7
7
  import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type";
8
- import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
8
+ import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
9
9
  import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
10
- import { IsExactlyAny, NonEmptyArray, Prohibit } from "../utility/types";
10
+ import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
11
+ import { EffectParameters } from "../core/types/effect";
11
12
  import { UnitBehavior } from "./behaviour/unit";
12
13
  import type { Widget } from "../core/types/widget";
13
14
  import { Destructor } from "../destroyable";
14
15
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
16
+ type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
15
17
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
16
18
  type IntegerParameterValueType = number | AbilityIntegerField | AbilityIntegerLevelField;
17
19
  type BooleanParameterValueType = boolean | AbilityBooleanField | AbilityBooleanLevelField;
20
+ export type BuffPolarityParameterType = EnumParameterValueType<BuffPolarity>;
21
+ export type BuffResistanceTypeParameterType = EnumParameterValueType<BuffResistanceType>;
18
22
  export declare class BuffUniqueGroup {
19
23
  }
20
24
  export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
@@ -51,6 +55,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
51
55
  armorIncreaseFactor?: NumberParameterValueType;
52
56
  attackSpeedIncreaseFactor?: NumberParameterValueType;
53
57
  movementSpeedIncreaseFactor?: NumberParameterValueType;
58
+ damageFactor?: NumberParameterValueType;
54
59
  receivedDamageFactor?: NumberParameterValueType;
55
60
  receivedMagicDamageFactor?: NumberParameterValueType;
56
61
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
@@ -64,8 +69,14 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
64
69
  disablesAutoAttack?: BooleanParameterValueType;
65
70
  destroysOnDamage?: BooleanParameterValueType;
66
71
  maximumAutoAttackCount?: IntegerParameterValueType;
72
+ maximumDamageDealtEventCount?: IntegerParameterValueType;
73
+ maximumDamageReceivedEventCount?: IntegerParameterValueType;
74
+ damageOnExpiration?: NumberParameterValueType;
75
+ healingOnExpiration?: NumberParameterValueType;
76
+ killsOnExpiration?: BooleanParameterValueType;
77
+ explodesOnExpiration?: BooleanParameterValueType;
67
78
  uniqueGroup?: BuffUniqueGroup;
68
- } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : {});
79
+ } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
69
80
  declare const enum BuffPropertyKey {
70
81
  UNIT = 100,
71
82
  SOURCE = 101,
@@ -86,19 +97,27 @@ declare const enum BuffPropertyKey {
86
97
  HEALING_INTERVAL = 116,
87
98
  REMAINING_HEALING_OVER_DURATION = 117,
88
99
  HEALING_INTERVAL_TIMER = 118,
89
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 119,
90
- DAMAGE_UPON_DEATH = 120,
91
- DAMAGE_UPON_DEATH_RANGE = 121,
92
- MEDIUM_DAMAGE_UPON_DEATH = 122,
93
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 123,
94
- SMALL_DAMAGE_UPON_DEATH = 124,
95
- SMALL_DAMAGE_UPON_DEATH_RANGE = 125,
96
- AUTO_ATTACK_COUNT = 126,
97
- MAXIMUM_AUTO_ATTACK_COUNT = 127,
98
- STUNS = 128,
99
- IGNORES_STUN_IMMUNITY = 129,
100
- DISABLES_AUTO_ATTACK = 130,
101
- PROVIDES_INVULNERABILITY = 131
100
+ DAMAGE_ON_EXPIRATION = 119,
101
+ HEALING_ON_EXPIRATION = 120,
102
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 121,
103
+ DAMAGE_UPON_DEATH = 122,
104
+ DAMAGE_UPON_DEATH_RANGE = 123,
105
+ MEDIUM_DAMAGE_UPON_DEATH = 124,
106
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 125,
107
+ SMALL_DAMAGE_UPON_DEATH = 126,
108
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 127,
109
+ AUTO_ATTACK_COUNT = 128,
110
+ MAXIMUM_AUTO_ATTACK_COUNT = 129,
111
+ DAMAGE_DEALT_EVENT_COUNT = 130,
112
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 131,
113
+ DAMAGE_RECEIVED_EVENT_COUNT = 132,
114
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 133,
115
+ STUNS = 134,
116
+ IGNORES_STUN_IMMUNITY = 135,
117
+ DISABLES_AUTO_ATTACK = 136,
118
+ PROVIDES_INVULNERABILITY = 137,
119
+ KILLS_ON_EXPIRATION = 138,
120
+ EXPLODES_ON_EXPIRATION = 139
102
121
  }
103
122
  export declare const enum BuffTypeIdSelectionPolicy {
104
123
  LEAST_DURATION = 0
@@ -106,17 +125,17 @@ export declare const enum BuffTypeIdSelectionPolicy {
106
125
  export type BuffAdditionalParameters = Prohibit<Record<string, any>, keyof BuffParameters>;
107
126
  export type BuffConstructorParameters<AdditionalParameters extends BuffAdditionalParameters> = [
108
127
  ...typeId: [ApplicableBuffTypeId] | [
109
- typeIds: NonEmptyArray<ApplicableBuffTypeId>,
128
+ typeIds: ReadonlyNonEmptyArray<ApplicableBuffTypeId>,
110
129
  typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
111
130
  ],
112
- polarity: BuffPolarity,
113
- resistanceType: BuffResistanceType,
131
+ polarity: BuffPolarityParameterType,
132
+ resistanceType: BuffResistanceTypeParameterType,
114
133
  ...abilityOrParameters: [
115
134
  ability: Ability,
116
135
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
117
136
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
118
137
  ];
119
- export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = {}> extends UnitBehavior {
138
+ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
120
139
  private _unit;
121
140
  protected readonly __additionalParametersBrand?: AdditionalParameters;
122
141
  private [BuffPropertyKey.UNIT];
@@ -138,6 +157,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
138
157
  private [BuffPropertyKey.HEALING_INTERVAL]?;
139
158
  private [BuffPropertyKey.REMAINING_HEALING_OVER_DURATION]?;
140
159
  private [BuffPropertyKey.HEALING_INTERVAL_TIMER]?;
160
+ private [BuffPropertyKey.DAMAGE_ON_EXPIRATION]?;
161
+ private [BuffPropertyKey.HEALING_ON_EXPIRATION]?;
141
162
  private [BuffPropertyKey.DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS]?;
142
163
  private [BuffPropertyKey.DAMAGE_UPON_DEATH]?;
143
164
  private [BuffPropertyKey.DAMAGE_UPON_DEATH_RANGE]?;
@@ -147,10 +168,16 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
147
168
  private [BuffPropertyKey.SMALL_DAMAGE_UPON_DEATH_RANGE]?;
148
169
  private [BuffPropertyKey.MAXIMUM_AUTO_ATTACK_COUNT]?;
149
170
  private [BuffPropertyKey.AUTO_ATTACK_COUNT]?;
171
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_DEALT_EVENT_COUNT]?;
172
+ private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
173
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
174
+ private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
150
175
  private [BuffPropertyKey.STUNS]?;
151
176
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
152
177
  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
153
178
  private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
179
+ private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
180
+ private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
154
181
  protected static readonly defaultParameters: BuffParameters;
155
182
  get source(): Unit;
156
183
  readonly typeId: ApplicableBuffTypeId;
@@ -187,6 +214,12 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
187
214
  set healingPerInterval(healingPerInterval: number);
188
215
  get healingInterval(): number;
189
216
  set healingInterval(healingInterval: number);
217
+ get damageOnExpiration(): number;
218
+ set damageOnExpiration(damageOnExpiration: number);
219
+ get healingOnExpiration(): number;
220
+ set healingOnExpiration(healingOnExpiration: number);
221
+ get damageFactor(): number;
222
+ set damageFactor(damageFactor: number);
190
223
  get receivedDamageFactor(): number;
191
224
  set receivedDamageFactor(receivedDamageFactor: number);
192
225
  get armorIncrease(): number;
@@ -199,6 +232,14 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
199
232
  set disablesAutoAttack(disablesAutoAttack: boolean);
200
233
  get providesInvulnerability(): boolean;
201
234
  set providesInvulnerability(providesInvulnerability: boolean);
235
+ get killsOnExpiration(): boolean;
236
+ set killsOnExpiration(killsOnExpiration: boolean);
237
+ get explodesOnExpiration(): boolean;
238
+ set explodesOnExpiration(killsOnExpiration: boolean);
239
+ get maximumDamageDealtEventCount(): number;
240
+ set maximumDamageDealtEventCount(maximumDamageDealtEventCount: number);
241
+ get maximumDamageReceivedEventCount(): number;
242
+ set maximumDamageReceivedEventCount(maximumDamageReceivedEventCount: number);
202
243
  get maximumAutoAttackCount(): number;
203
244
  set maximumAutoAttackCount(maximumAutoAttackCount: number);
204
245
  get durationIncreaseOnAutoAttack(): number;
@@ -210,12 +251,18 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
210
251
  get duration(): number;
211
252
  get remainingDuration(): number;
212
253
  set remainingDuration(remainingDuration: number);
213
- flashEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
254
+ flashEffect(...parameters: [
255
+ ...widgetOrXY: [] | [Widget] | [x: number, x: number],
256
+ ...parametersOrDuration: [] | [EffectParameters] | [number]
257
+ ]): void;
214
258
  flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
259
+ protected onCreate(): void;
215
260
  protected onDestroy(): Destructor;
216
261
  static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
217
262
  static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
263
+ onExpiration(): void;
218
264
  onDeath(source: Unit | undefined): void;
219
265
  onDamageDealt(target: Unit, event: DamageEvent): void;
266
+ onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
220
267
  }
221
268
  export {};