warscript 0.0.1-dev.1858ab2 → 0.0.1-dev.193ed34

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (256) hide show
  1. package/attributes.d.ts +17 -0
  2. package/attributes.lua +23 -0
  3. package/binaryreader.d.ts +1 -0
  4. package/binaryreader.lua +3 -0
  5. package/config.d.ts +5 -0
  6. package/config.lua +10 -0
  7. package/core/types/effect.d.ts +14 -6
  8. package/core/types/effect.lua +131 -35
  9. package/core/types/frame.d.ts +8 -1
  10. package/core/types/frame.lua +118 -13
  11. package/core/types/group.d.ts +0 -1
  12. package/core/types/handle.d.ts +2 -1
  13. package/core/types/handle.lua +5 -0
  14. package/core/types/image.d.ts +0 -1
  15. package/core/types/missile.d.ts +2 -2
  16. package/core/types/missile.lua +8 -2
  17. package/core/types/player.lua +3 -1
  18. package/core/types/playerCamera.d.ts +2 -0
  19. package/core/types/playerCamera.lua +79 -5
  20. package/core/types/sound.d.ts +17 -24
  21. package/core/types/sound.lua +99 -24
  22. package/core/types/timer.d.ts +8 -8
  23. package/core/types/timer.lua +25 -23
  24. package/core/types/unit.lua +8 -0
  25. package/core/util.d.ts +1 -1
  26. package/core/util.lua +18 -1
  27. package/decl/index.d.ts +1 -0
  28. package/decl/native.d.ts +844 -788
  29. package/engine/ability.d.ts +1 -1
  30. package/engine/behavior.d.ts +12 -10
  31. package/engine/behavior.lua +59 -33
  32. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  33. package/engine/behaviour/ability/always-enabled.lua +31 -0
  34. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  35. package/engine/behaviour/ability/apply-buff.lua +32 -0
  36. package/engine/behaviour/ability/apply-unit-behavior.d.ts +13 -4
  37. package/engine/behaviour/ability/apply-unit-behavior.lua +32 -9
  38. package/engine/behaviour/ability/damage.d.ts +39 -11
  39. package/engine/behaviour/ability/damage.lua +83 -37
  40. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  41. package/engine/behaviour/ability/emulate-impact.lua +43 -0
  42. package/engine/behaviour/ability/heal.d.ts +33 -6
  43. package/engine/behaviour/ability/heal.lua +89 -10
  44. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  45. package/engine/behaviour/ability/instant-impact.lua +4 -15
  46. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  47. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  48. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  49. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  50. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  51. package/engine/behaviour/ability/restore-mana.lua +29 -0
  52. package/engine/behaviour/ability.d.ts +27 -4
  53. package/engine/behaviour/ability.lua +152 -26
  54. package/engine/behaviour/unit/stun-immunity.d.ts +5 -4
  55. package/engine/behaviour/unit/stun-immunity.lua +43 -27
  56. package/engine/behaviour/unit.d.ts +36 -2
  57. package/engine/behaviour/unit.lua +186 -0
  58. package/engine/buff.d.ts +104 -41
  59. package/engine/buff.lua +471 -212
  60. package/engine/game-map.d.ts +7 -0
  61. package/engine/game-map.lua +32 -0
  62. package/engine/internal/ability.d.ts +21 -14
  63. package/engine/internal/ability.lua +103 -76
  64. package/engine/internal/item/ability.lua +162 -4
  65. package/engine/internal/item+owner.lua +2 -2
  66. package/engine/internal/item.d.ts +7 -4
  67. package/engine/internal/item.lua +131 -28
  68. package/engine/internal/mechanics/ability-duration.d.ts +1 -3
  69. package/engine/internal/mechanics/ability-duration.lua +3 -1
  70. package/engine/internal/mechanics/cast-ability.d.ts +2 -0
  71. package/engine/internal/mechanics/cast-ability.lua +86 -0
  72. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  73. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  74. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  75. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  76. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  77. package/engine/internal/misc/get-terrain-z.lua +11 -0
  78. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  79. package/engine/internal/misc/player-local-handle.lua +5 -0
  80. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  81. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  82. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  83. package/engine/internal/object-data/evasion-probability.lua +16 -0
  84. package/engine/internal/unit/ability.d.ts +45 -1
  85. package/engine/internal/unit/ability.lua +98 -14
  86. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  87. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  88. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  89. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  90. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  91. package/engine/internal/unit/allowed-targets.lua +9 -1
  92. package/engine/internal/unit/bonus.d.ts +11 -8
  93. package/engine/internal/unit/bonus.lua +23 -1
  94. package/engine/internal/unit/detach-missiles.d.ts +7 -0
  95. package/engine/internal/unit/detach-missiles.lua +30 -0
  96. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  97. package/engine/internal/unit/ignore-events-items.lua +5 -0
  98. package/engine/internal/unit/item.d.ts +24 -0
  99. package/engine/internal/unit/item.lua +78 -0
  100. package/engine/internal/unit/main-selected.d.ts +13 -0
  101. package/engine/internal/unit/main-selected.lua +51 -0
  102. package/engine/internal/unit/order.d.ts +20 -0
  103. package/engine/internal/unit/order.lua +136 -0
  104. package/engine/internal/unit+ability.lua +2 -2
  105. package/engine/internal/unit+damage.d.ts +2 -11
  106. package/engine/internal/unit+damage.lua +10 -14
  107. package/engine/internal/unit+spellSteal.lua +1 -2
  108. package/engine/internal/unit+transport.lua +4 -10
  109. package/engine/internal/unit-missile-launch.lua +33 -7
  110. package/engine/internal/unit.d.ts +87 -22
  111. package/engine/internal/unit.lua +580 -194
  112. package/engine/internal/utility.lua +12 -0
  113. package/engine/lightning.d.ts +12 -5
  114. package/engine/lightning.lua +48 -14
  115. package/engine/local-client.d.ts +7 -2
  116. package/engine/local-client.lua +82 -0
  117. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  118. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  119. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  120. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  121. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
  122. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  123. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  124. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  125. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  126. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  127. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  128. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  129. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  130. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  131. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  132. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  133. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  134. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  135. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  136. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
  137. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  138. package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
  139. package/engine/object-data/entry/ability-type/blink.d.ts +10 -0
  140. package/engine/object-data/entry/ability-type/blink.lua +39 -0
  141. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  142. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  143. package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
  144. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  145. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  146. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  147. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  148. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  149. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  150. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  151. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  152. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  153. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  154. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  155. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  156. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  157. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  158. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  159. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  160. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  161. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  162. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
  163. package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
  164. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  165. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  166. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  167. package/engine/object-data/entry/ability-type/web.lua +52 -0
  168. package/engine/object-data/entry/ability-type.d.ts +20 -18
  169. package/engine/object-data/entry/ability-type.lua +91 -36
  170. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  171. package/engine/object-data/entry/buff-type/applicable.lua +39 -102
  172. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  173. package/engine/object-data/entry/buff-type.d.ts +6 -13
  174. package/engine/object-data/entry/buff-type.lua +13 -29
  175. package/engine/object-data/entry/destructible-type.d.ts +1 -2
  176. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  177. package/engine/object-data/entry/item-type.d.ts +15 -2
  178. package/engine/object-data/entry/item-type.lua +93 -2
  179. package/engine/object-data/entry/lightning-type.d.ts +1 -2
  180. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  181. package/engine/object-data/entry/sound-preset.lua +140 -0
  182. package/engine/object-data/entry/unit-type.d.ts +61 -5
  183. package/engine/object-data/entry/unit-type.lua +511 -62
  184. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  185. package/engine/object-data/entry/upgrade.d.ts +1 -2
  186. package/engine/object-data/entry/upgrade.lua +4 -4
  187. package/engine/object-data/entry.d.ts +18 -17
  188. package/engine/object-data/entry.lua +60 -32
  189. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  190. package/engine/object-field/ability.d.ts +33 -8
  191. package/engine/object-field/ability.lua +60 -1
  192. package/engine/object-field/unit.d.ts +57 -2
  193. package/engine/object-field/unit.lua +207 -4
  194. package/engine/object-field.d.ts +17 -6
  195. package/engine/object-field.lua +199 -97
  196. package/engine/random.d.ts +1 -0
  197. package/engine/random.lua +9 -0
  198. package/engine/standard/entries/buff-type.d.ts +3 -0
  199. package/engine/standard/entries/buff-type.lua +3 -0
  200. package/engine/standard/entries/sound-preset.d.ts +10 -0
  201. package/engine/standard/entries/sound-preset.lua +10 -0
  202. package/engine/standard/entries/unit-type.d.ts +42 -1
  203. package/engine/standard/entries/unit-type.lua +42 -1
  204. package/engine/standard/fields/ability.d.ts +3 -1
  205. package/engine/standard/fields/ability.lua +3 -1
  206. package/engine/standard/fields/unit.d.ts +4 -0
  207. package/engine/standard/fields/unit.lua +7 -0
  208. package/engine/text-tag.d.ts +36 -2
  209. package/engine/text-tag.lua +248 -10
  210. package/engine/unit.d.ts +5 -0
  211. package/engine/unit.lua +14 -2
  212. package/event.d.ts +2 -3
  213. package/event.lua +9 -5
  214. package/global/vec2.lua +1 -0
  215. package/index.d.ts +1 -0
  216. package/index.lua +1 -0
  217. package/lualib_bundle.lua +146 -42
  218. package/math/vec2.d.ts +2 -9
  219. package/math.d.ts +0 -2
  220. package/net/socket.d.ts +7 -1
  221. package/net/socket.lua +45 -4
  222. package/network.d.ts +1 -0
  223. package/network.lua +3 -2
  224. package/objutil/ability.d.ts +0 -1
  225. package/objutil/buff.d.ts +0 -1
  226. package/objutil/buff.lua +2 -3
  227. package/objutil/object.d.ts +0 -1
  228. package/objutil/unit.d.ts +0 -1
  229. package/objutil/unit.lua +8 -0
  230. package/package.json +13 -14
  231. package/patch-lua.d.ts +0 -0
  232. package/patch-lua.lua +10 -0
  233. package/property.d.ts +55 -0
  234. package/property.lua +374 -0
  235. package/string.d.ts +30 -0
  236. package/string.lua +14 -0
  237. package/util/stream.d.ts +0 -1
  238. package/utility/arrays.d.ts +12 -5
  239. package/utility/arrays.lua +37 -3
  240. package/utility/bit-set.d.ts +0 -2
  241. package/utility/functions.d.ts +8 -0
  242. package/utility/functions.lua +13 -0
  243. package/utility/lazy.d.ts +2 -0
  244. package/utility/lazy.lua +14 -0
  245. package/utility/linked-set.d.ts +12 -3
  246. package/utility/linked-set.lua +8 -2
  247. package/utility/lua-maps.d.ts +5 -2
  248. package/utility/lua-maps.lua +20 -0
  249. package/utility/lua-sets.d.ts +3 -2
  250. package/utility/lua-sets.lua +7 -0
  251. package/utility/reflection.lua +11 -7
  252. package/utility/types.d.ts +3 -2
  253. package/core/mapbounds.d.ts +0 -8
  254. package/core/mapbounds.lua +0 -12
  255. package/core/types/order.d.ts +0 -25
  256. package/core/types/order.lua +0 -55
@@ -1,6 +1,7 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
@@ -14,24 +15,114 @@ local ____effect = require("core.types.effect")
14
15
  local Effect = ____effect.Effect
15
16
  local ____ability = require("engine.standard.fields.ability")
16
17
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
18
+ local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
19
+ local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
17
20
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
21
+ local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
22
+ local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
23
+ local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
18
24
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
19
25
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
26
+ local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
27
+ local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
20
28
  local ____ability = require("engine.object-field.ability")
29
+ local AbilityField = ____ability.AbilityField
30
+ local AbilityLevelField = ____ability.AbilityLevelField
21
31
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
22
- local ____timer = require("core.types.timer")
23
- local Timer = ____timer.Timer
24
32
  local createBehaviorFunctionsByAbilityTypeId = {}
33
+ local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
34
+ local function createUnitEventListener(key)
35
+ return function(unit, ability, ...)
36
+ ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
37
+ end
38
+ end
39
+ local registeredCommandEventIds = {}
40
+ local subscribedValuesByAbilityBehavior = {}
41
+ local ____class_2 = __TS__Class()
42
+ ____class_2.name = ""
43
+ function ____class_2.prototype.____constructor(self, abilityBehavior)
44
+ self.abilityBehavior = abilityBehavior
45
+ end
46
+ __TS__SetDescriptor(
47
+ ____class_2.prototype,
48
+ "art",
49
+ {get = function(self)
50
+ return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
51
+ end},
52
+ true
53
+ )
54
+ __TS__SetDescriptor(
55
+ ____class_2.prototype,
56
+ "arc",
57
+ {get = function(self)
58
+ return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
59
+ end},
60
+ true
61
+ )
62
+ __TS__SetDescriptor(
63
+ ____class_2.prototype,
64
+ "speed",
65
+ {get = function(self)
66
+ return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
67
+ end},
68
+ true
69
+ )
25
70
  ____exports.AbilityBehavior = __TS__Class()
26
71
  local AbilityBehavior = ____exports.AbilityBehavior
27
72
  AbilityBehavior.name = "AbilityBehavior"
28
73
  __TS__ClassExtends(AbilityBehavior, Behavior)
29
- function AbilityBehavior.prototype.____constructor(self, ability)
74
+ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
30
75
  Behavior.prototype.____constructor(self, ability)
76
+ if parameters and parameters.isExclusiveOnImpactHandler then
77
+ exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
78
+ end
79
+ self:onCreate()
80
+ end
81
+ function AbilityBehavior.prototype.onDestroy(self)
82
+ subscribedValuesByAbilityBehavior[self] = nil
83
+ return Behavior.prototype.onDestroy(self)
84
+ end
85
+ function AbilityBehavior.prototype.subscribe(self, value)
86
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
87
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
88
+ if subscribedValues == nil then
89
+ subscribedValues = {}
90
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
91
+ end
92
+ subscribedValues[value] = true
93
+ end
94
+ end
95
+ function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
96
+ if orderTypeStringId == nil then
97
+ orderTypeStringId = self.ability.orderTypeStringId
98
+ end
99
+ local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
100
+ if not (registeredCommandEventIds[commandEventId] ~= nil) then
101
+ registeredCommandEventIds[commandEventId] = true
102
+ Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
103
+ end
31
104
  end
32
105
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
33
106
  return resolveCurrentAbilityDependentValue(self.ability, value)
34
107
  end
108
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
109
+ local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
110
+ Effect:flash(
111
+ CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
112
+ widget,
113
+ attachmentPoint ~= "" and attachmentPoint or "origin",
114
+ ...
115
+ )
116
+ end
117
+ function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
118
+ local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
119
+ Effect:flash(
120
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
121
+ widget,
122
+ attachmentPoint ~= "" and attachmentPoint or "origin",
123
+ ...
124
+ )
125
+ end
35
126
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
36
127
  Effect:flash(
37
128
  AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
@@ -48,27 +139,38 @@ function AbilityBehavior.prototype.flashEffect(self, x, y, ...)
48
139
  ...
49
140
  )
50
141
  end
51
- function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDuration, duration)
142
+ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParametersOrDuration, durationOrParameters, parameters)
52
143
  if type(xOrWidget) == "number" then
53
144
  Effect:flash(
54
145
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
55
146
  xOrWidget,
56
- yOrDuration,
57
- duration
147
+ yOrParametersOrDuration,
148
+ durationOrParameters,
149
+ parameters
58
150
  )
59
151
  else
152
+ local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
60
153
  Effect:flash(
61
154
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
62
155
  xOrWidget,
63
- SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability),
64
- yOrDuration
156
+ attachmentPoint ~= "" and attachmentPoint or "origin",
157
+ yOrParametersOrDuration,
158
+ durationOrParameters
65
159
  )
66
160
  end
67
161
  end
162
+ function AbilityBehavior.prototype.onCreate(self)
163
+ end
164
+ function AbilityBehavior.prototype.onValueChange(self, _value)
165
+ end
166
+ function AbilityBehavior.prototype.onMissileArrival(self, ...)
167
+ end
68
168
  function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
69
169
  end
70
170
  function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
71
171
  end
172
+ function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
173
+ end
72
174
  function AbilityBehavior.prototype.onCastingStart(self, caster)
73
175
  end
74
176
  function AbilityBehavior.prototype.onCastingFinish(self, caster)
@@ -127,19 +229,31 @@ __TS__SetDescriptor(
127
229
  return self.object
128
230
  end},
129
231
  true
232
+ )
233
+ __TS__SetDescriptor(
234
+ AbilityBehavior.prototype,
235
+ "unit",
236
+ {get = function(self)
237
+ local owner = self.object.owner
238
+ if __TS__InstanceOf(owner, Unit) then
239
+ return owner
240
+ end
241
+ return owner.owner
242
+ end},
243
+ true
244
+ )
245
+ AbilityBehavior.MissileLaunchConfig = ____class_2
246
+ __TS__SetDescriptor(
247
+ AbilityBehavior.prototype,
248
+ "missileLaunchConfig",
249
+ {get = function(self)
250
+ local missileLaunchConfig = __TS__New(____exports.AbilityBehavior.MissileLaunchConfig, self)
251
+ rawset(self, "missileLaunchConfig", missileLaunchConfig)
252
+ return missileLaunchConfig
253
+ end},
254
+ true
130
255
  );
131
256
  (function(self)
132
- local function createUnitEventListener(key)
133
- return function(unit, ability, ...)
134
- ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
135
- end
136
- end
137
- local function createZeroTimerUnitEventListener(key)
138
- local unitEventListener = createUnitEventListener(key)
139
- return function(unit, ability, ...)
140
- Timer:run(unitEventListener, unit, ability, ...)
141
- end
142
- end
143
257
  Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
144
258
  Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
145
259
  Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
@@ -151,16 +265,28 @@ __TS__SetDescriptor(
151
265
  Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createUnitEventListener("onDestructibleTargetChannelingStart"))
152
266
  Unit.abilityPointTargetChannelingStartEvent:addListener(createUnitEventListener("onPointTargetChannelingStart"))
153
267
  Unit.abilityNoTargetChannelingStartEvent:addListener(createUnitEventListener("onNoTargetChannelingStart"))
154
- Unit.abilityChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onImpact"))
155
- Unit.abilityWidgetTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onWidgetTargetImpact"))
156
- Unit.abilityUnitTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onUnitTargetImpact"))
157
- Unit.abilityItemTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onItemTargetImpact"))
158
- Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onDestructibleTargetImpact"))
159
- Unit.abilityPointTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onPointTargetImpact"))
160
- Unit.abilityNoTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onNoTargetImpact"))
268
+ Unit.abilityImpactEvent:addListener(createUnitEventListener("onImpact"))
269
+ Unit.abilityWidgetTargetImpactEvent:addListener(createUnitEventListener("onWidgetTargetImpact"))
270
+ Unit.abilityUnitTargetImpactEvent:addListener(createUnitEventListener("onUnitTargetImpact"))
271
+ Unit.abilityItemTargetImpactEvent:addListener(createUnitEventListener("onItemTargetImpact"))
272
+ Unit.abilityDestructibleTargetImpactEvent:addListener(createUnitEventListener("onDestructibleTargetImpact"))
273
+ Unit.abilityPointTargetImpactEvent:addListener(createUnitEventListener("onPointTargetImpact"))
274
+ Unit.abilityNoTargetImpactEvent:addListener(createUnitEventListener("onNoTargetImpact"))
161
275
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
162
276
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
163
277
  end)(AbilityBehavior)
278
+ local function checkBehaviorOnValueChange(behavior, field)
279
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
280
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
281
+ behavior:onValueChange(field)
282
+ end
283
+ end
284
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
285
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
286
+ end)
287
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
288
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
289
+ end)
164
290
  Ability.onCreate:addListener(function(ability)
165
291
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
166
292
  if createBehaviorFunctions ~= nil then
@@ -1,4 +1,3 @@
1
- /// <reference types="@typescript-to-lua/language-extensions" />
2
1
  /** @noSelfInFile */
3
2
  import { UnitBehavior } from "../unit";
4
3
  import { Unit } from "../../unit";
@@ -11,9 +10,11 @@ export type StunImmunityUnitBehaviourParameters = {
11
10
  textTagText?: string;
12
11
  };
13
12
  export declare class StunImmunityUnitBehavior extends UnitBehavior {
14
- private readonly parameters;
13
+ readonly parameters: Readonly<StunImmunityUnitBehaviourParameters>;
15
14
  static defaultParameters: StunImmunityUnitBehaviourParameters;
16
- constructor(unit: Unit, parameters?: StunImmunityUnitBehaviourParameters);
15
+ constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviourParameters>);
17
16
  protected onDestroy(): Destructor;
18
- private onBuffsCheck;
17
+ onDamageReceived(): void;
18
+ onTargetingAbilityChannelingStart(): void;
19
+ onTargetingAbilityImpact(): void;
19
20
  }
@@ -12,31 +12,46 @@ local flatMapToLuaSet = ____arrays.flatMapToLuaSet
12
12
  local map = ____arrays.map
13
13
  local ____text_2Dtag = require("engine.text-tag")
14
14
  local TextTag = ____text_2Dtag.TextTag
15
+ local ____timer = require("core.types.timer")
16
+ local Timer = ____timer.Timer
15
17
  local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
16
18
  return flatMapToLuaSet(
17
19
  AbilityType:getAllByBaseIds(map({
18
- "Aslo",
19
- "AHtc",
20
- "Aens",
21
- "Aprg",
22
- "Apg2",
23
- "AOeq",
24
- "SNeq",
25
- "Aweb",
26
- "Afra",
27
- "Afrb",
28
- "Afrc",
29
- "Afr2",
30
- "Acri",
31
- "Scri",
32
- "AUfn",
33
- "Aspo",
34
- "AEer",
35
- "ACwb"
20
+ "AHtb",
21
+ "AHbh",
22
+ "AOws",
23
+ "AOw2",
24
+ "AUim",
25
+ "Acyc",
26
+ "ANfb",
27
+ "ANsb",
28
+ "ANcs",
29
+ "ANc1",
30
+ "ANc2",
31
+ "ANc3",
32
+ "ACbh",
33
+ "ANbh",
34
+ "SCc1",
35
+ "ACcy",
36
+ "ANb2",
37
+ "Awrs",
38
+ "Awrh",
39
+ "Awrg",
40
+ "ACtb",
41
+ "ACcb"
36
42
  }, fourCC)),
37
43
  function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
38
44
  )
39
45
  end)
46
+ local function process(behavior)
47
+ local hasRemovedBuffs = false
48
+ for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
49
+ hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
50
+ end
51
+ if hasRemovedBuffs and behavior.parameters.textTagText ~= nil then
52
+ TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
53
+ end
54
+ end
40
55
  ____exports.StunImmunityUnitBehavior = __TS__Class()
41
56
  local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
42
57
  StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
@@ -48,20 +63,21 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
48
63
  UnitBehavior.prototype.____constructor(self, unit)
49
64
  self.parameters = parameters
50
65
  unit:decrementStunCounter()
51
- self:onBuffsCheck()
66
+ process(self)
52
67
  end
53
68
  function StunImmunityUnitBehavior.prototype.onDestroy(self)
54
69
  self.unit:incrementStunCounter()
55
70
  return UnitBehavior.prototype.onDestroy(self)
56
71
  end
57
- function StunImmunityUnitBehavior.prototype.onBuffsCheck(self)
58
- local hasRemovedBuffs = false
59
- for buffTypeId in pairs(self.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
60
- hasRemovedBuffs = hasRemovedBuffs or self.unit:removeBuff(buffTypeId)
61
- end
62
- if hasRemovedBuffs and self.parameters.textTagText ~= nil then
63
- TextTag:flash(TextTag.MISS, self.parameters.textTagText, self.unit.x, self.unit.y)
64
- end
72
+ function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
73
+ process(self)
74
+ Timer:run(process, self)
75
+ end
76
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
77
+ process(self)
78
+ end
79
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
80
+ process(self)
65
81
  end
66
82
  StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
67
83
  return ____exports
@@ -2,19 +2,53 @@
2
2
  import { Behavior } from "../behavior";
3
3
  import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
+ import "../internal/unit+ability";
5
6
  import "../internal/unit-missile-launch";
7
+ import { Item } from "../internal/item";
8
+ import type { AbilityBehavior } from "./ability";
9
+ import { Event } from "../../event";
10
+ import { Destructor } from "../../destroyable";
11
+ import type { Widget } from "../../core/types/widget";
12
+ import { Destructable } from "../../core/types/destructable";
13
+ import type { Buff } from "../buff";
6
14
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
7
15
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
8
16
  constructor(unit: Unit);
17
+ protected onDestroy(): Destructor;
18
+ readonly sourceAbilityBehavior?: AbilityBehavior;
9
19
  get unit(): Unit;
20
+ registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
21
+ onImmediateOrder(orderId: number): void;
22
+ onTargetOrder(orderId: number, target: Widget): void;
23
+ onPointOrder(orderId: number, x: number, y: number): void;
10
24
  onAutoAttackStart(target: Unit): void;
11
25
  onAutoAttackFinish(target: Unit): void;
26
+ onTargetingAutoAttackStart(source: Unit): void;
27
+ onTargetingAutoAttackFinish(source: Unit): void;
12
28
  onDamageDealing(target: Unit, event: DamagingEvent): void;
13
29
  onDamageDealt(target: Unit, event: DamageEvent): void;
14
30
  onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
15
31
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
16
- protected onAbilityGained(ability: Ability): void;
17
- protected onAbilityLost(ability: Ability): void;
32
+ onAbilityGained(ability: Ability): void;
33
+ onAbilityLost(ability: Ability): void;
34
+ onAbilityChannelingStart(ability: Ability): void;
35
+ onAbilityImpact(ability: Ability): void;
36
+ onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
37
+ onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
38
+ onAbilityItemTargetImpact(ability: Ability, target: Item): void;
39
+ onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
40
+ onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
41
+ onAbilityNoTargetImpact(ability: Ability): void;
42
+ onAbilityChannelingFinish(ability: Ability): void;
43
+ onAbilityStop(ability: Ability): void;
44
+ onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
45
+ onTargetingAbilityImpact(ability: Ability, source: Unit): void;
46
+ onBuffGained(buff: Buff): void;
47
+ onItemDropped(item: Item): void;
48
+ onItemPickedUp(item: Item): void;
49
+ onItemUsed(item: Item): void;
50
+ onItemStacked(item: Item): void;
51
+ onItemChargesChanged(item: Item): void;
18
52
  onKill(target: Unit): void;
19
53
  onDeath(source: Unit | undefined): void;
20
54
  }
@@ -1,13 +1,26 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
4
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
6
  local ____exports = {}
6
7
  local ____behavior = require("engine.behavior")
7
8
  local Behavior = ____behavior.Behavior
8
9
  local ____unit = require("engine.internal.unit")
9
10
  local Unit = ____unit.Unit
11
+ require("engine.internal.unit+ability")
10
12
  require("engine.internal.unit-missile-launch")
13
+ local ____linked_2Dset = require("utility.linked-set")
14
+ local LinkedSet = ____linked_2Dset.LinkedSet
15
+ local ____lua_2Dmaps = require("utility.lua-maps")
16
+ local getOrPut = ____lua_2Dmaps.getOrPut
17
+ local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
18
+ local ____lua_2Dsets = require("utility.lua-sets")
19
+ local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
20
+ local behaviorsByEvent = {}
21
+ local rangeByBehaviorByEvent = {}
22
+ local listenerByBehaviorByEvent = {}
23
+ local eventsByBehavior = {}
11
24
  ____exports.UnitBehavior = __TS__Class()
12
25
  local UnitBehavior = ____exports.UnitBehavior
13
26
  UnitBehavior.name = "UnitBehavior"
@@ -15,10 +28,69 @@ __TS__ClassExtends(UnitBehavior, Behavior)
15
28
  function UnitBehavior.prototype.____constructor(self, unit)
16
29
  Behavior.prototype.____constructor(self, unit)
17
30
  end
31
+ function UnitBehavior.prototype.onDestroy(self)
32
+ local events = eventsByBehavior[self]
33
+ if events ~= nil then
34
+ for event in pairs(events) do
35
+ local ____opt_0 = behaviorsByEvent[event]
36
+ if ____opt_0 ~= nil then
37
+ ____opt_0:remove(self)
38
+ end
39
+ local ____opt_2 = rangeByBehaviorByEvent[event]
40
+ if ____opt_2 ~= nil then
41
+ ____opt_2[self] = nil
42
+ end
43
+ local ____opt_4 = listenerByBehaviorByEvent[event]
44
+ if ____opt_4 ~= nil then
45
+ ____opt_4[self] = nil
46
+ end
47
+ end
48
+ eventsByBehavior[self] = nil
49
+ end
50
+ return Behavior.prototype.onDestroy(self)
51
+ end
52
+ function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
53
+ local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
54
+ rangeByBehavior[self] = range
55
+ local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
56
+ listenerByBehavior[self] = listener
57
+ getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
58
+ local behaviors = behaviorsByEvent[event]
59
+ if behaviors == nil then
60
+ event:addListener(function(...)
61
+ local behaviors = behaviorsByEvent[event]
62
+ if behaviors ~= nil then
63
+ local unit = extractUnit(...)
64
+ if unit ~= nil then
65
+ for behavior in pairs(behaviors) do
66
+ local range = rangeByBehavior[behavior]
67
+ if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
68
+ local ____self_6 = behavior
69
+ ____self_6[listenerByBehavior[behavior]](____self_6, ...)
70
+ end
71
+ end
72
+ end
73
+ end
74
+ end)
75
+ behaviors = __TS__New(LinkedSet)
76
+ behaviorsByEvent[event] = behaviors
77
+ end
78
+ behaviors:add(self)
79
+ end
80
+ function UnitBehavior.prototype.onImmediateOrder(self, orderId)
81
+ end
82
+ function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
83
+ end
84
+ function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
85
+ end
18
86
  function UnitBehavior.prototype.onAutoAttackStart(self, target)
19
87
  end
20
88
  function UnitBehavior.prototype.onAutoAttackFinish(self, target)
21
89
  end
90
+ function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
91
+ end
92
+ function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
93
+ end
22
94
  function UnitBehavior.prototype.onDamageDealing(self, target, event)
23
95
  end
24
96
  function UnitBehavior.prototype.onDamageDealt(self, target, event)
@@ -31,6 +103,42 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
31
103
  end
32
104
  function UnitBehavior.prototype.onAbilityLost(self, ability)
33
105
  end
106
+ function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
107
+ end
108
+ function UnitBehavior.prototype.onAbilityImpact(self, ability)
109
+ end
110
+ function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
111
+ end
112
+ function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
113
+ end
114
+ function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
115
+ end
116
+ function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
117
+ end
118
+ function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
119
+ end
120
+ function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
121
+ end
122
+ function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
123
+ end
124
+ function UnitBehavior.prototype.onAbilityStop(self, ability)
125
+ end
126
+ function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
127
+ end
128
+ function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
129
+ end
130
+ function UnitBehavior.prototype.onBuffGained(self, buff)
131
+ end
132
+ function UnitBehavior.prototype.onItemDropped(self, item)
133
+ end
134
+ function UnitBehavior.prototype.onItemPickedUp(self, item)
135
+ end
136
+ function UnitBehavior.prototype.onItemUsed(self, item)
137
+ end
138
+ function UnitBehavior.prototype.onItemStacked(self, item)
139
+ end
140
+ function UnitBehavior.prototype.onItemChargesChanged(self, item)
141
+ end
34
142
  function UnitBehavior.prototype.onKill(self, target)
35
143
  end
36
144
  function UnitBehavior.prototype.onDeath(self, source)
@@ -44,11 +152,28 @@ __TS__SetDescriptor(
44
152
  true
45
153
  );
46
154
  (function(self)
155
+ Unit.onImmediateOrder:addListener(function(source, orderId)
156
+ ____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
157
+ end)
158
+ Unit.onTargetOrder:addListener(function(source, orderId, target)
159
+ ____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
160
+ end)
161
+ Unit.onPointOrder:addListener(function(source, orderId, x, y)
162
+ ____exports.UnitBehavior:forAll(
163
+ source,
164
+ "onPointOrder",
165
+ orderId,
166
+ x,
167
+ y
168
+ )
169
+ end)
47
170
  Unit.autoAttackStartEvent:addListener(function(source, target)
48
171
  ____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
172
+ ____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
49
173
  end)
50
174
  Unit.autoAttackFinishEvent:addListener(function(source, target)
51
175
  ____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
176
+ ____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
52
177
  end)
53
178
  Unit.onDamaging:addListener(function(source, target, event)
54
179
  if source ~= nil then
@@ -62,12 +187,73 @@ __TS__SetDescriptor(
62
187
  end
63
188
  ____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
64
189
  end)
190
+ Unit.abilityGainedEvent:addListener(function(source, ability)
191
+ ____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
192
+ end)
193
+ Unit.abilityLostEvent:addListener(function(source, ability)
194
+ ____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
195
+ end)
196
+ Unit.abilityChannelingStartEvent:addListener(function(source, ability)
197
+ ____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
198
+ end)
199
+ Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
200
+ ____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
201
+ end)
202
+ Unit.abilityImpactEvent:addListener(function(source, ability)
203
+ ____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
204
+ end)
205
+ Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
206
+ ____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
207
+ end)
208
+ Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
209
+ ____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
210
+ ____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
211
+ end)
212
+ Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
213
+ ____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
214
+ end)
215
+ Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
216
+ ____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
217
+ end)
218
+ Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
219
+ ____exports.UnitBehavior:forAll(
220
+ source,
221
+ "onAbilityPointTargetImpact",
222
+ ability,
223
+ x,
224
+ y
225
+ )
226
+ end)
227
+ Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
228
+ ____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
229
+ end)
230
+ Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
231
+ ____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
232
+ end)
233
+ Unit.abilityStopEvent:addListener(function(source, ability)
234
+ ____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
235
+ end)
65
236
  Unit.deathEvent:addListener(function(target, source)
66
237
  if source ~= nil then
67
238
  ____exports.UnitBehavior:forAll(source, "onKill", target)
68
239
  end
69
240
  ____exports.UnitBehavior:forAll(target, "onDeath", source)
70
241
  end)
242
+ Unit.itemDroppedEvent:addListener(function(unit, item)
243
+ ____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
244
+ end)
245
+ Unit.itemPickedUpEvent:addListener(function(unit, item)
246
+ ____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
247
+ end)
248
+ Unit.itemUsedEvent:addListener(function(unit, item)
249
+ ____exports.UnitBehavior:forAll(unit, "onItemUsed", item)
250
+ end)
251
+ Unit.itemStackedEvent:addListener(function(unit, item)
252
+ ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
253
+ end)
254
+ Unit.itemChargesChangedEvent:addListener(function(unit, item)
255
+ ____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
256
+ end)
71
257
  end)(UnitBehavior)
72
258
  Unit.destroyEvent:addListener(function(unit)
73
259
  ____exports.UnitBehavior:forAll(unit, "destroy")