warscript 0.0.1-dev.1427c55 → 0.0.1-dev.148c073
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +5 -1
- package/core/types/effect.lua +89 -14
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +94 -24
- package/core/util.d.ts +1 -1
- package/core/util.lua +12 -1
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +3 -0
- package/engine/behaviour/ability/damage.lua +2 -2
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +28 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability.d.ts +16 -3
- package/engine/behaviour/ability.lua +105 -34
- package/engine/behaviour/unit.d.ts +2 -0
- package/engine/buff.d.ts +56 -41
- package/engine/buff.lua +295 -228
- package/engine/internal/ability.d.ts +13 -2
- package/engine/internal/ability.lua +77 -4
- package/engine/internal/item/ability.lua +106 -0
- package/engine/internal/item.d.ts +2 -2
- package/engine/internal/item.lua +56 -25
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +10 -1
- package/engine/internal/unit/ability.lua +36 -0
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +6 -12
- package/engine/internal/unit.d.ts +9 -2
- package/engine/internal/unit.lua +71 -15
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +8 -6
- package/engine/object-data/entry/ability-type.lua +62 -27
- package/engine/object-data/entry/buff-type/applicable.lua +13 -37
- package/engine/object-data/entry/buff-type.d.ts +1 -1
- package/engine/object-data/entry/buff-type.lua +2 -2
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +3 -1
- package/engine/object-data/entry/item-type.lua +15 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +8 -1
- package/engine/object-data/entry/unit-type.lua +61 -8
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +9 -3
- package/engine/object-field/ability.lua +3 -0
- package/engine/object-field.d.ts +2 -2
- package/engine/object-field.lua +4 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/reflection.lua +11 -7
package/config.d.ts
ADDED
package/config.lua
ADDED
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@@ -0,0 +1,10 @@
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1
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local ____exports = {}
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____exports.WarscriptConfig = __TS__Class()
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local WarscriptConfig = ____exports.WarscriptConfig
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WarscriptConfig.name = "WarscriptConfig"
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function WarscriptConfig.prototype.____constructor(self)
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end
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WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH = true
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return ____exports
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package/core/types/effect.d.ts
CHANGED
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@@ -8,10 +8,14 @@ declare const enum EffectPropertyKey {
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ROLL = 102
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}
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export type EffectParameters = {
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readonly delay?: number;
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readonly scale?: number;
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readonly color?: PlayerColor;
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readonly pitch?: number;
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readonly roll?: number;
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readonly detached?: boolean;
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readonly zOffset?: number;
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readonly scaleZOffset?: boolean;
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};
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export declare class Effect extends Handle<jeffect> {
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private [EffectPropertyKey.COLOR]?;
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@@ -29,7 +33,7 @@ export declare class Effect extends Handle<jeffect> {
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static create<T extends Effect>(this: typeof Effect & (new (handle: jeffect) => T), model: string, pos: Vec2): T;
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static createTarget<T extends Effect>(this: typeof Effect & (new (handle: jeffect) => T), model: string, target: Widget, attachPoint: string): T;
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static flash(modelPath: string, ...args: [
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-
...pointOrWidget: [x: number, y: number] | [widget: Widget, attachmentPoint
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...pointOrWidget: [x: number, y: number] | [widget: Widget, attachmentPoint?: string],
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...parametersOrDuration: [parametersOrDuration?: EffectParameters | number] | [duration?: number, parameters?: EffectParameters]
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]): void;
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static flashTarget(model: string, target: Widget, attachPoint: string, duration?: number): void;
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package/core/types/effect.lua
CHANGED
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@@ -2,8 +2,9 @@ local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local ____exports = {}
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local dummyPlayer
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local dummyPlayer, flash
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local ____handle = require("core.types.handle")
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local Handle = ____handle.Handle
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local ____playerColor = require("core.types.playerColor")
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local Player = ____player.Player
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local ____pairs = _G.pairs
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local select = _G.select
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local mathRad = math.rad
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@@ -27,16 +30,21 @@ local setSpecialEffectColorByPlayer = BlzSetSpecialEffectColorByPlayer
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local specialEffectAddSubAnimation = BlzSpecialEffectAddSubAnimation
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local specialEffectClearSubAnimations = BlzSpecialEffectClearSubAnimations
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local specialEffectRemoveSubAnimation = BlzSpecialEffectRemoveSubAnimation
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local setSpecialEffectZ = BlzSetSpecialEffectZ
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local getLocationZ = GetLocationZ
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local getUnitZ = BlzGetUnitZ
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local moveLocation = MoveLocation
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local location = Location(0, 0)
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local function setSpecialEffectPitchDegrees(effect, pitch)
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setSpecialEffectPitch(
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effect,
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-mathRad(pitch)
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)
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end
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-
local function setSpecialEffectRollDegrees(effect,
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local function setSpecialEffectRollDegrees(effect, roll)
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setSpecialEffectRoll(
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effect,
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-mathRad(
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-mathRad(roll)
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)
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end
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local animTypeByAnimationName = {
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local temporaryEffects = {}
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local temporaryEffectsDurations = {}
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local temporaryEffectsCount = 0
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local delayedEffectsModelPath = {}
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local delayedEffectsXOrWidget = {}
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local delayedEffectsYOrAttachmentPoint = {}
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local delayedEffectsDuration = {}
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local delayedEffectsParameters = {}
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local delayedEffectsDelay = {}
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local delayedEffectsCount = 0
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local period = 1 / 32
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Timer.onPeriod[period]:addListener(function()
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local i = 1
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@@ -123,12 +138,36 @@ Timer.onPeriod[period]:addListener(function()
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if duration <= 0 then
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destroyEffect(temporaryEffects[i])
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temporaryEffects[i] = temporaryEffects[temporaryEffectsCount]
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temporaryEffectsDurations[i] = temporaryEffectsDurations[temporaryEffectsCount]
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temporaryEffectsCount = temporaryEffectsCount - 1
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else
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temporaryEffectsDurations[i] = duration - period
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i = i + 1
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end
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end
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i = 1
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while i <= delayedEffectsCount do
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local delay = delayedEffectsDelay[i]
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if delay <= 0 then
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flash(
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delayedEffectsModelPath[i],
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delayedEffectsXOrWidget[i],
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delayedEffectsYOrAttachmentPoint[i],
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delayedEffectsDuration[i],
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delayedEffectsParameters[i]
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)
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delayedEffectsModelPath[i] = delayedEffectsModelPath[delayedEffectsCount]
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delayedEffectsXOrWidget[i] = delayedEffectsXOrWidget[delayedEffectsCount]
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delayedEffectsYOrAttachmentPoint[i] = delayedEffectsYOrAttachmentPoint[delayedEffectsCount]
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delayedEffectsDuration[i] = delayedEffectsDuration[delayedEffectsCount]
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delayedEffectsParameters[i] = delayedEffectsParameters[delayedEffectsCount]
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delayedEffectsDelay[i] = delayedEffectsDelay[delayedEffectsCount]
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delayedEffectsCount = delayedEffectsCount - 1
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else
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delayedEffectsDelay[i] = delay - period
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i = i + 1
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end
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end
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end)
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____exports.Effect = __TS__Class()
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local Effect = ____exports.Effect
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@@ -149,19 +188,23 @@ function Effect.flash(self, modelPath, xOrWidget, yOrOrAttachmentPoint, paramete
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parameters = parametersOrDuration
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parametersOrDuration = nil
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end
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-
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-
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-
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-
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temporaryEffects[temporaryEffectsCount] = effect
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temporaryEffectsDurations[temporaryEffectsCount] = parametersOrDuration
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if parameters and (parameters.delay or 0) > 0 then
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delayedEffectsCount = delayedEffectsCount + 1
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delayedEffectsModelPath[delayedEffectsCount] = modelPath
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delayedEffectsXOrWidget[delayedEffectsCount] = xOrWidget
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delayedEffectsYOrAttachmentPoint[delayedEffectsCount] = yOrOrAttachmentPoint
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delayedEffectsDuration[delayedEffectsCount] = parametersOrDuration
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delayedEffectsParameters[delayedEffectsCount] = parameters
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delayedEffectsDelay[delayedEffectsCount] = parameters.delay
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return
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end
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-
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flash(
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modelPath,
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xOrWidget,
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yOrOrAttachmentPoint,
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parametersOrDuration,
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parameters
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)
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end
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function Effect.flashTarget(self, model, target, attachPoint, duration)
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local effect = addSpecialEffectTarget(model, target.handle, attachPoint)
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@@ -230,4 +273,36 @@ __TS__SetDescriptor(
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},
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true
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)
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flash = function(modelPath, xOrWidget, yOrOrAttachmentPoint, duration, parameters)
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local coordinatesProvided = type(xOrWidget) == "number"
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local isPositional = coordinatesProvided or (parameters and parameters.detached) == true
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local x = not isPositional and 0 or (coordinatesProvided and xOrWidget or xOrWidget.x)
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local y = not isPositional and 0 or (coordinatesProvided and yOrOrAttachmentPoint or xOrWidget.y)
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local effect = isPositional and addSpecialEffect(modelPath, x, y) or addSpecialEffectTarget(modelPath, xOrWidget.handle, yOrOrAttachmentPoint or "origin")
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if isPositional and not coordinatesProvided and (parameters and parameters.scale) == nil and __TS__InstanceOf(xOrWidget, Unit) then
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setSpecialEffectScale(effect, xOrWidget.scale)
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end
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if parameters ~= nil then
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for key, value in ____pairs(parameters) do
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if key ~= "zOffset" and key ~= "detached" and key ~= "scaleZOffset" and key ~= "delay" then
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setters[key](effect, value)
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end
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end
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if isPositional and parameters.zOffset ~= nil then
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moveLocation(location, x, y)
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local z = __TS__InstanceOf(xOrWidget, Unit) and getLocationZ(location) + xOrWidget.flyHeight or getLocationZ(location)
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BlzSetSpecialEffectZ(
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effect,
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z + parameters.zOffset * (parameters.scaleZOffset and getSpecialEffectScale(effect) or 1)
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)
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end
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end
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if duration ~= nil and duration > 0 then
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temporaryEffectsCount = temporaryEffectsCount + 1
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temporaryEffects[temporaryEffectsCount] = effect
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temporaryEffectsDurations[temporaryEffectsCount] = duration
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return
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end
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destroyEffect(effect)
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end
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return ____exports
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package/core/types/sound.d.ts
CHANGED
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@@ -1,6 +1,7 @@
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1
1
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/** @noSelfInFile */
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2
2
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import { Handle, HandleDestructor } from "./handle";
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3
3
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import { Unit } from "./unit";
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4
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import { SoundEax } from "../../engine/object-data/auxiliary/sound-eax";
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4
5
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export declare enum SoundChannel {
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General = 0,
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6
7
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UnitSelection = 1,
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@@ -18,16 +19,7 @@ export declare enum SoundChannel {
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18
19
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Birth = 13,
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19
20
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Fire = 14
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20
21
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}
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21
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-
export
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22
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-
Default = "DefaultEAXON",
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23
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-
Acknowledgements = "HeroAcksEAX",
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24
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-
Environment = "DoodadsEAX",
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25
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-
Drums = "KotoDrumsEAX",
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26
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-
Attacks = "CombatSoundsEAX",
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27
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-
Abilities = "SpellsEAX",
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28
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-
Missiles = "MissilesEAX"
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29
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-
}
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30
|
-
export type SoundPreset = Readonly<{
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22
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+
export type SoundSettings = Readonly<{
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31
23
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channel?: SoundChannel;
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32
24
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eax?: SoundEax;
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33
25
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fadeInRate?: number;
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@@ -36,19 +28,19 @@ export type SoundPreset = Readonly<{
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36
28
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volume?: number;
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37
29
|
pitch?: number;
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38
30
|
}>;
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39
|
-
export type
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31
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+
export type Sound3DSettings = SoundSettings & Readonly<{
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40
32
|
stopWhenOutOfRange?: boolean;
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41
33
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minDistance?: number;
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42
34
|
maxDistance?: number;
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43
35
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distanceCutoff?: number;
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44
36
|
}>;
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|
45
|
-
export declare namespace
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|
46
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-
const UI:
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47
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-
const Music:
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48
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-
const Attack:
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49
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-
const Ability:
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50
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-
const AbilityLooping:
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51
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-
const Missile:
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37
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+
export declare namespace SoundSettings {
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38
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+
const UI: SoundSettings;
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39
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+
const Music: SoundSettings;
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40
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+
const Attack: Sound3DSettings;
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41
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+
const Ability: Sound3DSettings;
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42
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+
const AbilityLooping: Sound3DSettings;
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43
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+
const Missile: Sound3DSettings;
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52
44
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}
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53
45
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export declare class Sound extends Handle<jsound, [fadeOut?: boolean]> {
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54
46
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private _volume?;
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@@ -58,12 +50,13 @@ export declare class Sound extends Handle<jsound, [fadeOut?: boolean]> {
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58
50
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start(milliseconds?: number): void;
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59
51
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stop(fadeOut?: boolean): void;
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|
60
52
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restart(milliseconds?: number): void;
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61
|
-
static play(fileName: string, preset:
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62
|
-
static create(fileName: string, preset:
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53
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+
static play(fileName: string, preset: SoundSettings): void;
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54
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+
static create(fileName: string, preset: SoundSettings): Sound;
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63
55
|
}
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64
56
|
export declare class Sound3D extends Sound {
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65
|
-
static playAtPosition(fileName: string, preset:
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66
|
-
static playOnUnit(fileName: string, preset:
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67
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-
static
|
|
68
|
-
static
|
|
57
|
+
static playAtPosition(fileName: string, preset: Sound3DSettings, x?: number, y?: number, z?: number): void;
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|
58
|
+
static playOnUnit(fileName: string, preset: Sound3DSettings, unit: Unit): void;
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|
59
|
+
static playFromLabel(label: string, preset: Sound3DSettings, ...positionOrUnit: [Unit] | [number, number, number?]): void;
|
|
60
|
+
static createAtPosition(fileName: string, preset: Sound3DSettings, x?: number, y?: number, z?: number): Sound3D;
|
|
61
|
+
static createOnUnit(fileName: string, preset: Sound3DSettings, unit: Unit): Sound3D;
|
|
69
62
|
}
|
package/core/types/sound.lua
CHANGED
|
@@ -5,15 +5,18 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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5
5
|
local ____exports = {}
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|
6
6
|
local ____handle = require("core.types.handle")
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|
7
7
|
local Handle = ____handle.Handle
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|
8
|
+
local ____sound_2Dpreset = require("engine.object-data.entry.sound-preset")
|
|
9
|
+
local SoundPreset = ____sound_2Dpreset.SoundPreset
|
|
10
|
+
local ____random = require("engine.random")
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|
11
|
+
local randomInteger = ____random.randomInteger
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|
8
12
|
local createSound = CreateSound
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|
13
|
+
local createSoundFromLabel = CreateSoundFromLabel
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|
9
14
|
local setSoundPitch = SetSoundPitch
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|
10
15
|
local setSoundChannel = SetSoundChannel
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|
11
16
|
local setSoundPosition = SetSoundPosition
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|
12
17
|
local setSoundVolume = SetSoundVolume
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|
13
18
|
local setSoundDistances = SetSoundDistances
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|
14
19
|
local setSoundDistanceCutoff = SetSoundDistanceCutoff
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|
15
|
-
local setSoundConeAngles = SetSoundConeAngles
|
|
16
|
-
local setSoundConeOrientation = SetSoundConeOrientation
|
|
17
20
|
local startSound = StartSound
|
|
18
21
|
local setSoundPlayPosition = SetSoundPlayPosition
|
|
19
22
|
local stopSound = StopSound
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|
@@ -50,29 +53,21 @@ ____exports.SoundChannel.Birth = 13
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|
|
50
53
|
____exports.SoundChannel[____exports.SoundChannel.Birth] = "Birth"
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|
51
54
|
____exports.SoundChannel.Fire = 14
|
|
52
55
|
____exports.SoundChannel[____exports.SoundChannel.Fire] = "Fire"
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|
53
|
-
____exports.
|
|
54
|
-
|
|
55
|
-
____exports.SoundEax.Acknowledgements = "HeroAcksEAX"
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|
56
|
-
____exports.SoundEax.Environment = "DoodadsEAX"
|
|
57
|
-
____exports.SoundEax.Drums = "KotoDrumsEAX"
|
|
58
|
-
____exports.SoundEax.Attacks = "CombatSoundsEAX"
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|
59
|
-
____exports.SoundEax.Abilities = "SpellsEAX"
|
|
60
|
-
____exports.SoundEax.Missiles = "MissilesEAX"
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|
61
|
-
____exports.SoundPreset = {}
|
|
62
|
-
local SoundPreset = ____exports.SoundPreset
|
|
56
|
+
____exports.SoundSettings = {}
|
|
57
|
+
local SoundSettings = ____exports.SoundSettings
|
|
63
58
|
do
|
|
64
|
-
|
|
65
|
-
|
|
59
|
+
SoundSettings.UI = {channel = ____exports.SoundChannel.UI, eax = "DefaultEAXON", fadeInRate = 12700, fadeOutRate = 12700}
|
|
60
|
+
SoundSettings.Music = {
|
|
66
61
|
channel = ____exports.SoundChannel.Music,
|
|
67
|
-
eax =
|
|
62
|
+
eax = "DefaultEAXON",
|
|
68
63
|
fadeInRate = 12700,
|
|
69
64
|
fadeOutRate = 12700,
|
|
70
65
|
looping = true
|
|
71
66
|
}
|
|
72
|
-
|
|
73
|
-
|
|
67
|
+
SoundSettings.Attack = {channel = ____exports.SoundChannel.Combat, eax = "CombatSoundsEAX", fadeInRate = 10, fadeOutRate = 10}
|
|
68
|
+
SoundSettings.Ability = {
|
|
74
69
|
channel = ____exports.SoundChannel.Animations,
|
|
75
|
-
eax =
|
|
70
|
+
eax = "SpellsEAX",
|
|
76
71
|
stopWhenOutOfRange = true,
|
|
77
72
|
volume = 127,
|
|
78
73
|
fadeInRate = 1,
|
|
@@ -82,9 +77,9 @@ do
|
|
|
82
77
|
maxDistance = 3500,
|
|
83
78
|
distanceCutoff = 3000
|
|
84
79
|
}
|
|
85
|
-
|
|
80
|
+
SoundSettings.AbilityLooping = {
|
|
86
81
|
channel = ____exports.SoundChannel.Birth,
|
|
87
|
-
eax =
|
|
82
|
+
eax = "SpellsEAX",
|
|
88
83
|
looping = true,
|
|
89
84
|
stopWhenOutOfRange = true,
|
|
90
85
|
volume = 127,
|
|
@@ -95,9 +90,9 @@ do
|
|
|
95
90
|
maxDistance = 3000,
|
|
96
91
|
distanceCutoff = 3000
|
|
97
92
|
}
|
|
98
|
-
|
|
93
|
+
SoundSettings.Missile = {
|
|
99
94
|
channel = ____exports.SoundChannel.Animations,
|
|
100
|
-
eax =
|
|
95
|
+
eax = "MissilesEAX",
|
|
101
96
|
stopWhenOutOfRange = true,
|
|
102
97
|
volume = 127,
|
|
103
98
|
fadeInRate = 1,
|
|
@@ -108,6 +103,24 @@ do
|
|
|
108
103
|
distanceCutoff = 3000
|
|
109
104
|
}
|
|
110
105
|
end
|
|
106
|
+
local customSoundPresetDataByLabel = postcompile(function()
|
|
107
|
+
local customSoundPresetDataByLabel = {}
|
|
108
|
+
for ____, soundPreset in ipairs(SoundPreset:getAll()) do
|
|
109
|
+
if soundPreset.isCustom then
|
|
110
|
+
customSoundPresetDataByLabel[soundPreset.id] = {
|
|
111
|
+
filePaths = soundPreset.filePaths,
|
|
112
|
+
volume = soundPreset.volume,
|
|
113
|
+
pitch = soundPreset.pitch,
|
|
114
|
+
channel = soundPreset.channel,
|
|
115
|
+
minimumDistance = soundPreset.minimumDistance,
|
|
116
|
+
maximumDistance = soundPreset.maximumDistance,
|
|
117
|
+
distanceCutoff = soundPreset.distanceCutoff,
|
|
118
|
+
eax = soundPreset.eax
|
|
119
|
+
}
|
|
120
|
+
end
|
|
121
|
+
end
|
|
122
|
+
return customSoundPresetDataByLabel
|
|
123
|
+
end)
|
|
111
124
|
local function createPresetSound(fileName, preset)
|
|
112
125
|
local ____fileName_1 = fileName
|
|
113
126
|
local ____preset_looping_0 = preset.looping
|
|
@@ -121,7 +134,7 @@ local function createPresetSound(fileName, preset)
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|
|
121
134
|
true,
|
|
122
135
|
preset.fadeInRate or 12700,
|
|
123
136
|
preset.fadeOutRate or 12700,
|
|
124
|
-
preset.eax or
|
|
137
|
+
preset.eax or "DefaultEAXON"
|
|
125
138
|
)
|
|
126
139
|
setSoundChannel(sound, preset.channel or ____exports.SoundChannel.General)
|
|
127
140
|
setSoundVolume(sound, preset.volume or 127)
|
|
@@ -144,7 +157,7 @@ local function createPreset3DSound(fileName, preset)
|
|
|
144
157
|
____preset_stopWhenOutOfRange_3,
|
|
145
158
|
preset.fadeInRate or 12700,
|
|
146
159
|
preset.fadeOutRate or 12700,
|
|
147
|
-
preset.eax or
|
|
160
|
+
preset.eax or "DefaultEAXON"
|
|
148
161
|
)
|
|
149
162
|
setSoundChannel(sound, preset.channel or ____exports.SoundChannel.General)
|
|
150
163
|
setSoundVolume(sound, preset.volume or 127)
|
|
@@ -153,6 +166,53 @@ local function createPreset3DSound(fileName, preset)
|
|
|
153
166
|
setSoundDistanceCutoff(sound, preset.distanceCutoff or 1500)
|
|
154
167
|
return sound
|
|
155
168
|
end
|
|
169
|
+
local function createPreset3DSoundFromLabel(label, preset)
|
|
170
|
+
local customSoundPresetData = customSoundPresetDataByLabel[label]
|
|
171
|
+
if customSoundPresetData == nil then
|
|
172
|
+
local ____label_7 = label
|
|
173
|
+
local ____preset_looping_5 = preset.looping
|
|
174
|
+
if ____preset_looping_5 == nil then
|
|
175
|
+
____preset_looping_5 = false
|
|
176
|
+
end
|
|
177
|
+
local ____preset_stopWhenOutOfRange_6 = preset.stopWhenOutOfRange
|
|
178
|
+
if ____preset_stopWhenOutOfRange_6 == nil then
|
|
179
|
+
____preset_stopWhenOutOfRange_6 = true
|
|
180
|
+
end
|
|
181
|
+
return createSoundFromLabel(
|
|
182
|
+
____label_7,
|
|
183
|
+
____preset_looping_5,
|
|
184
|
+
true,
|
|
185
|
+
____preset_stopWhenOutOfRange_6,
|
|
186
|
+
preset.fadeInRate or 12700,
|
|
187
|
+
preset.fadeOutRate or 12700
|
|
188
|
+
)
|
|
189
|
+
else
|
|
190
|
+
local ____customSoundPresetData_filePaths_index_10 = customSoundPresetData.filePaths[randomInteger(#customSoundPresetData.filePaths - 1) + 1]
|
|
191
|
+
local ____preset_looping_8 = preset.looping
|
|
192
|
+
if ____preset_looping_8 == nil then
|
|
193
|
+
____preset_looping_8 = false
|
|
194
|
+
end
|
|
195
|
+
local ____preset_stopWhenOutOfRange_9 = preset.stopWhenOutOfRange
|
|
196
|
+
if ____preset_stopWhenOutOfRange_9 == nil then
|
|
197
|
+
____preset_stopWhenOutOfRange_9 = true
|
|
198
|
+
end
|
|
199
|
+
local sound = createSound(
|
|
200
|
+
____customSoundPresetData_filePaths_index_10,
|
|
201
|
+
____preset_looping_8,
|
|
202
|
+
true,
|
|
203
|
+
____preset_stopWhenOutOfRange_9,
|
|
204
|
+
preset.fadeInRate or 12700,
|
|
205
|
+
preset.fadeOutRate or 12700,
|
|
206
|
+
customSoundPresetData.eax
|
|
207
|
+
)
|
|
208
|
+
setSoundChannel(sound, customSoundPresetData.channel)
|
|
209
|
+
setSoundVolume(sound, customSoundPresetData.volume)
|
|
210
|
+
setSoundPitch(sound, customSoundPresetData.pitch)
|
|
211
|
+
setSoundDistances(sound, customSoundPresetData.minimumDistance, customSoundPresetData.maximumDistance)
|
|
212
|
+
setSoundDistanceCutoff(sound, customSoundPresetData.distanceCutoff)
|
|
213
|
+
return sound
|
|
214
|
+
end
|
|
215
|
+
end
|
|
156
216
|
____exports.Sound = __TS__Class()
|
|
157
217
|
local Sound = ____exports.Sound
|
|
158
218
|
Sound.name = "Sound"
|
|
@@ -225,6 +285,16 @@ function Sound3D.playOnUnit(self, fileName, preset, unit)
|
|
|
225
285
|
startSound(sound)
|
|
226
286
|
killSoundWhenDone(sound)
|
|
227
287
|
end
|
|
288
|
+
function Sound3D.playFromLabel(self, label, preset, unitOrX, y, z)
|
|
289
|
+
local sound = createPreset3DSoundFromLabel(label, preset)
|
|
290
|
+
if type(unitOrX) ~= "number" then
|
|
291
|
+
attachSoundToUnit(sound, unitOrX.handle)
|
|
292
|
+
else
|
|
293
|
+
setSoundPosition(sound, unitOrX, y or 0, z or 0)
|
|
294
|
+
end
|
|
295
|
+
startSound(sound)
|
|
296
|
+
killSoundWhenDone(sound)
|
|
297
|
+
end
|
|
228
298
|
function Sound3D.createAtPosition(self, fileName, preset, x, y, z)
|
|
229
299
|
if x == nil then
|
|
230
300
|
x = 0
|
package/core/util.d.ts
CHANGED
|
@@ -54,7 +54,7 @@ declare global {
|
|
|
54
54
|
function fourCC(id: string): number;
|
|
55
55
|
}
|
|
56
56
|
declare namespace inner {
|
|
57
|
-
const orderId: (id: "blink" | "stop" | "load" | "sleep" | "absorb" | "acidbomb" | "acolyteharvest" | "ambush" | "ancestralspirit" | "ancestralspirittarget" | "animatedead" | "antimagicshell" | "attack" | "attackground" | "attackonce" | "attributemodskill" | "auraunholy" | "auravampiric" | "autodispel" | "autodispeloff" | "autodispelon" | "autoentangle" | "autoentangleinstant" | "autoharvestgold" | "autoharvestlumber" | "avatar" | "avengerform" | "awaken" | "banish" | "barkskin" | "barkskinoff" | "barkskinon" | "battleroar" | "battlestations" | "bearform" | "berserk" | "blackarrow" | "blackarrowoff" | "blackarrowon" | "blight" | "blizzard" | "bloodlust" | "bloodlustoff" | "bloodluston" | "board" | "breathoffire" | "breathoffrost" | "build" | "burrow" | "cannibalize" | "carrionscarabs" | "carrionscarabsinstant" | "carrionscarabsoff" | "carrionscarabson" | "carrionswarm" | "chainlightning" | "channel" | "charm" | "chemicalrage" | "cloudoffog" | "clusterrockets" | "coldarrows" | "coldarrowstarg" | "controlmagic" | "corporealform" | "corrosivebreath" | "coupleinstant" | "coupletarget" | "creepanimatedead" | "creepdevour" | "creepheal" | "creephealoff" | "creephealon" | "creepthunderbolt" | "creepthunderclap" | "cripple" | "curse" | "curseoff" | "curseon" | "cyclone" | "darkconversion" | "darkportal" | "darkritual" | "darksummoning" | "deathanddecay" | "deathcoil" | "deathpact" | "decouple" | "defend" | "detectaoe" | "detonate" | "devour" | "devourmagic" | "disassociate" | "disenchant" | "dismount" | "dispel" | "divineshield" | "doom" | "drain" | "dreadlordinferno" | "dropitem" | "moveslot0" | "moveslot1" | "moveslot2" | "moveslot3" | "moveslot4" | "moveslot5" | "drunkenhaze" | "earthquake" | "eattree" | "elementalfury" | "ensnare" | "ensnareoff" | "ensnareon" | "entangle" | "entangleinstant" | "entanglingroots" | "etherealform" | "evileye" | "faeriefire" | "faeriefireoff" | "faeriefireon" | "fanofknives" | "farsight" | "fingerofdeath" | "firebolt" | "flamestrike" | "flamingarrows" | "flamingarrowstarg" | "flamingattack" | "flamingattacktarg" | "flare" | "forceboard" | "forceofnature" | "forkedlightning" | "freezingbreath" | "frenzy" | "frenzyoff" | "frenzyon" | "frostarmor" | "frostarmoroff" | "frostarmoron" | "frostnova" | "getitem" | "gold2lumber" | "grabtree" | "harvest" | "heal" | "healingspray" | "healingward" | "healingwave" | "healoff" | "healon" | "hex" | "holdposition" | "holybolt" | "howlofterror" | "humanbuild" | "immolation" | "impale" | "incineratearrow" | "incineratearrowoff" | "incineratearrowon" | "inferno" | "innerfire" | "innerfireoff" | "innerfireon" | "instant" | "invisibility" | "lavamonster" | "lightningshield" | "loadarcher" | "loadcorpse" | "loadcorpseinstant" | "locustswarm" | "lumber2gold" | "magicdefense" | "magicleash" | "magicundefense" | "manaburn" | "manaflareoff" | "manaflareon" | "manashieldoff" | "manashieldon" | "massteleport" | "mechanicalcritter" | "metamorphosis" | "militia" | "militiaconvert" | "militiaoff" | "militiaunconvert" | "mindrot" | "mirrorimage" | "monsoon" | "mount" | "mounthippogryph" | "move" | "moveAI" | "nagabuild" | "neutraldetectaoe" | "neutralinteract" | "neutralspell" | "nightelfbuild" | "orcbuild" | "parasite" | "parasiteoff" | "parasiteon" | "patrol" | "patrolAI" | "phaseshift" | "phaseshiftinstant" | "phaseshiftoff" | "phaseshifton" | "phoenixfire" | "phoenixmorph" | "poisonarrows" | "poisonarrowstarg" | "polymorph" | "possession" | "preservation" | "purge" | "rainofchaos" | "rainoffire" | "raisedead" | "raisedeadoff" | "raisedeadon" | "ravenform" | "recharge" | "rechargeoff" | "rechargeon" | "rejuvination" | "renew" | "renewoff" | "renewon" | "repair" | "repairoff" | "repairon" | "replenish" | "replenishlife" | "replenishlifeoff" | "replenishlifeon" | "replenishmana" | "replenishmanaoff" | "replenishmanaon" | "replenishoff" | "replenishon" | "request_hero" | "requestsacrifice" | "restoration" | "restorationoff" | "restorationon" | "resumebuild" | "resumeharvesting" | "resurrection" | "returnresources" | "revenge" | "revive" | "roar" | "robogoblin" | "root" | "sacrifice" | "sanctuary" | "scout" | "selfdestruct" | "selfdestructoff" | "selfdestructon" | "sentinel" | "follow" | "smart" | "setrally" | "shadowsight" | "shadowstrike" | "shockwave" | "silence" | "slow" | "slowoff" | "slowon" | "soulburn" | "soulpreservation" | "spellshield" | "spellshieldaoe" | "spellsteal" | "spellstealoff" | "spellstealon" | "spies" | "spiritlink" | "spiritofvengeance" | "spirittroll" | "spiritwolf" | "stampede" | "standdown" | "starfall" | "stasistrap" | "steal" | "stomp" | "stoneform" | "stunned" | "submerge" | "summonfactory" | "summongrizzly" | "summonphoenix" | "summonquillbeast" | "summonwareagle" | "tankdroppilot" | "tankloadpilot" | "tankpilot" | "taunt" | "thunderbolt" | "thunderclap" | "tornado" | "townbelloff" | "townbellon" | "tranquility" | "transmute" | "unavatar" | "unavengerform" | "unbearform" | "unburrow" | "uncoldarrows" | "uncorporealform" | "undeadbuild" | "undefend" | "undivineshield" | "unetherealform" | "unflamingarrows" | "unflamingattack" | "unholyfrenzy" | "unimmolation" | "unload" | "unloadall" | "unloadallcorpses" | "unloadallinstant" | "unpoisonarrows" | "unravenform" | "unrobogoblin" | "unroot" | "unstableconcoction" | "unstoneform" | "unsubmerge" | "unsummon" | "unwindwalk" | "vengeance" | "vengeanceinstant" | "vengeanceoff" | "vengeanceon" | "volcano" | "voodoo" | "ward" | "waterelemental" | "wateryminion" | "web" | "weboff" | "webon" | "whirlwind" | "windwalk" | "wispharvest") => number;
|
|
57
|
+
const orderId: (id: "blink" | "stop" | "load" | "sleep" | "absorb" | "acidbomb" | "acolyteharvest" | "ambush" | "ancestralspirit" | "ancestralspirittarget" | "animatedead" | "antimagicshell" | "attack" | "attackground" | "attackonce" | "attributemodskill" | "auraunholy" | "auravampiric" | "autodispel" | "autodispeloff" | "autodispelon" | "autoentangle" | "autoentangleinstant" | "autoharvestgold" | "autoharvestlumber" | "avatar" | "avengerform" | "awaken" | "banish" | "barkskin" | "barkskinoff" | "barkskinon" | "battleroar" | "battlestations" | "bearform" | "berserk" | "blackarrow" | "blackarrowoff" | "blackarrowon" | "blight" | "blizzard" | "bloodlust" | "bloodlustoff" | "bloodluston" | "board" | "breathoffire" | "breathoffrost" | "build" | "burrow" | "cannibalize" | "carrionscarabs" | "carrionscarabsinstant" | "carrionscarabsoff" | "carrionscarabson" | "carrionswarm" | "chainlightning" | "channel" | "charm" | "chemicalrage" | "cloudoffog" | "clusterrockets" | "coldarrows" | "coldarrowstarg" | "controlmagic" | "corporealform" | "corrosivebreath" | "coupleinstant" | "coupletarget" | "creepanimatedead" | "creepdevour" | "creepheal" | "creephealoff" | "creephealon" | "creepthunderbolt" | "creepthunderclap" | "cripple" | "curse" | "curseoff" | "curseon" | "cyclone" | "darkconversion" | "darkportal" | "darkritual" | "darksummoning" | "deathanddecay" | "deathcoil" | "deathpact" | "decouple" | "defend" | "detectaoe" | "detonate" | "devour" | "devourmagic" | "disassociate" | "disenchant" | "dismount" | "dispel" | "divineshield" | "doom" | "drain" | "dreadlordinferno" | "dropitem" | "moveslot0" | "moveslot1" | "moveslot2" | "moveslot3" | "moveslot4" | "moveslot5" | "useslot0" | "useslot1" | "useslot2" | "useslot3" | "useslot4" | "useslot5" | "drunkenhaze" | "earthquake" | "eattree" | "elementalfury" | "ensnare" | "ensnareoff" | "ensnareon" | "entangle" | "entangleinstant" | "entanglingroots" | "etherealform" | "evileye" | "faeriefire" | "faeriefireoff" | "faeriefireon" | "fanofknives" | "farsight" | "fingerofdeath" | "firebolt" | "flamestrike" | "flamingarrows" | "flamingarrowstarg" | "flamingattack" | "flamingattacktarg" | "flare" | "forceboard" | "forceofnature" | "forkedlightning" | "freezingbreath" | "frenzy" | "frenzyoff" | "frenzyon" | "frostarmor" | "frostarmoroff" | "frostarmoron" | "frostnova" | "getitem" | "gold2lumber" | "grabtree" | "harvest" | "heal" | "healingspray" | "healingward" | "healingwave" | "healoff" | "healon" | "hex" | "holdposition" | "holybolt" | "howlofterror" | "humanbuild" | "immolation" | "impale" | "incineratearrow" | "incineratearrowoff" | "incineratearrowon" | "inferno" | "innerfire" | "innerfireoff" | "innerfireon" | "instant" | "invisibility" | "lavamonster" | "lightningshield" | "loadarcher" | "loadcorpse" | "loadcorpseinstant" | "locustswarm" | "lumber2gold" | "magicdefense" | "magicleash" | "magicundefense" | "manaburn" | "manaflareoff" | "manaflareon" | "manashieldoff" | "manashieldon" | "massteleport" | "mechanicalcritter" | "metamorphosis" | "militia" | "militiaconvert" | "militiaoff" | "militiaunconvert" | "mindrot" | "mirrorimage" | "monsoon" | "mount" | "mounthippogryph" | "move" | "moveAI" | "nagabuild" | "neutraldetectaoe" | "neutralinteract" | "neutralspell" | "nightelfbuild" | "orcbuild" | "parasite" | "parasiteoff" | "parasiteon" | "patrol" | "patrolAI" | "phaseshift" | "phaseshiftinstant" | "phaseshiftoff" | "phaseshifton" | "phoenixfire" | "phoenixmorph" | "poisonarrows" | "poisonarrowstarg" | "polymorph" | "possession" | "preservation" | "purge" | "rainofchaos" | "rainoffire" | "raisedead" | "raisedeadoff" | "raisedeadon" | "ravenform" | "recharge" | "rechargeoff" | "rechargeon" | "rejuvination" | "renew" | "renewoff" | "renewon" | "repair" | "repairoff" | "repairon" | "replenish" | "replenishlife" | "replenishlifeoff" | "replenishlifeon" | "replenishmana" | "replenishmanaoff" | "replenishmanaon" | "replenishoff" | "replenishon" | "request_hero" | "requestsacrifice" | "restoration" | "restorationoff" | "restorationon" | "resumebuild" | "resumeharvesting" | "resurrection" | "returnresources" | "revenge" | "revive" | "roar" | "robogoblin" | "root" | "sacrifice" | "sanctuary" | "scout" | "selfdestruct" | "selfdestructoff" | "selfdestructon" | "sentinel" | "follow" | "smart" | "setrally" | "shadowsight" | "shadowstrike" | "shockwave" | "silence" | "slow" | "slowoff" | "slowon" | "soulburn" | "soulpreservation" | "spellshield" | "spellshieldaoe" | "spellsteal" | "spellstealoff" | "spellstealon" | "spies" | "spiritlink" | "spiritofvengeance" | "spirittroll" | "spiritwolf" | "stampede" | "standdown" | "starfall" | "stasistrap" | "steal" | "stomp" | "stoneform" | "stunned" | "submerge" | "summonfactory" | "summongrizzly" | "summonphoenix" | "summonquillbeast" | "summonwareagle" | "tankdroppilot" | "tankloadpilot" | "tankpilot" | "taunt" | "thunderbolt" | "thunderclap" | "tornado" | "townbelloff" | "townbellon" | "tranquility" | "transmute" | "unavatar" | "unavengerform" | "unbearform" | "unburrow" | "uncoldarrows" | "uncorporealform" | "undeadbuild" | "undefend" | "undivineshield" | "unetherealform" | "unflamingarrows" | "unflamingattack" | "unholyfrenzy" | "unimmolation" | "unload" | "unloadall" | "unloadallcorpses" | "unloadallinstant" | "unpoisonarrows" | "unravenform" | "unrobogoblin" | "unroot" | "unstableconcoction" | "unstoneform" | "unsubmerge" | "unsummon" | "unwindwalk" | "vengeance" | "vengeanceinstant" | "vengeanceoff" | "vengeanceon" | "volcano" | "voodoo" | "ward" | "waterelemental" | "wateryminion" | "web" | "weboff" | "webon" | "whirlwind" | "windwalk" | "wispharvest") => number;
|
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58
58
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}
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|
59
59
|
declare global {
|
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60
60
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function orderId(...args: Parameters<typeof inner.orderId>): ReturnType<typeof inner.orderId>;
|
package/core/util.lua
CHANGED
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@@ -1,3 +1,5 @@
|
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1
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+
local ____lualib = require("lualib_bundle")
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2
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+
local __TS__StringPadEnd = ____lualib.__TS__StringPadEnd
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1
3
|
local ____exports = {}
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4
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local ns = {}
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3
5
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do
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|
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14
16
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if type(id) == "number" then
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15
17
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return id
|
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16
18
|
else
|
|
17
|
-
local numid = string.unpack(
|
|
19
|
+
local numid = string.unpack(
|
|
20
|
+
">I4",
|
|
21
|
+
__TS__StringPadEnd(id, 4, "\0")
|
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22
|
+
)
|
|
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23
|
return numid
|
|
19
24
|
end
|
|
20
25
|
end
|
|
@@ -202,6 +207,12 @@ do
|
|
|
202
207
|
moveslot3 = 852005,
|
|
203
208
|
moveslot4 = 852006,
|
|
204
209
|
moveslot5 = 852007,
|
|
210
|
+
useslot0 = 852008,
|
|
211
|
+
useslot1 = 852009,
|
|
212
|
+
useslot2 = 852010,
|
|
213
|
+
useslot3 = 852011,
|
|
214
|
+
useslot4 = 852012,
|
|
215
|
+
useslot5 = 852013,
|
|
205
216
|
drunkenhaze = 852585,
|
|
206
217
|
earthquake = 852121,
|
|
207
218
|
eattree = 852146,
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityBehavior } from "../ability";
|
|
3
|
+
import { Destructor } from "../../../destroyable";
|
|
4
|
+
export declare class AlwaysEnabledAbilityBehavior extends AbilityBehavior {
|
|
5
|
+
protected onCreate(): void;
|
|
6
|
+
protected onDestroy(): Destructor;
|
|
7
|
+
}
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability = require("engine.behaviour.ability")
|
|
7
|
+
local AbilityBehavior = ____ability.AbilityBehavior
|
|
8
|
+
local ____ability = require("engine.internal.ability")
|
|
9
|
+
local UnitAbility = ____ability.UnitAbility
|
|
10
|
+
local ____ability_2Ddisable_2Dcounter = require("engine.internal.misc.ability-disable-counter")
|
|
11
|
+
local increaseAbilityDisableCounter = ____ability_2Ddisable_2Dcounter.increaseAbilityDisableCounter
|
|
12
|
+
____exports.AlwaysEnabledAbilityBehavior = __TS__Class()
|
|
13
|
+
local AlwaysEnabledAbilityBehavior = ____exports.AlwaysEnabledAbilityBehavior
|
|
14
|
+
AlwaysEnabledAbilityBehavior.name = "AlwaysEnabledAbilityBehavior"
|
|
15
|
+
__TS__ClassExtends(AlwaysEnabledAbilityBehavior, AbilityBehavior)
|
|
16
|
+
function AlwaysEnabledAbilityBehavior.prototype.onCreate(self)
|
|
17
|
+
local ability = self.ability
|
|
18
|
+
if not __TS__InstanceOf(ability, UnitAbility) then
|
|
19
|
+
return
|
|
20
|
+
end
|
|
21
|
+
increaseAbilityDisableCounter(ability.owner.handle, ability.typeId, -10)
|
|
22
|
+
end
|
|
23
|
+
function AlwaysEnabledAbilityBehavior.prototype.onDestroy(self)
|
|
24
|
+
local ability = self.ability
|
|
25
|
+
if not __TS__InstanceOf(ability, UnitAbility) then
|
|
26
|
+
return AbilityBehavior.prototype.onDestroy(self)
|
|
27
|
+
end
|
|
28
|
+
increaseAbilityDisableCounter(ability.owner.handle, ability.typeId, 10)
|
|
29
|
+
return AbilityBehavior.prototype.onDestroy(self)
|
|
30
|
+
end
|
|
31
|
+
return ____exports
|
|
@@ -33,4 +33,9 @@ export declare class ApplyBuffTargetAreaAbilityBehavior<T extends BuffConstructo
|
|
|
33
33
|
onPointTargetImpact(caster: Unit, x: number, y: number): void;
|
|
34
34
|
onWidgetTargetImpact(caster: Unit, target: Widget): void;
|
|
35
35
|
}
|
|
36
|
+
export declare class ApplyBuffChannelingTargetAbilityBehavior<T extends BuffConstructor = typeof Buff> extends ApplyBuffAbilityBehavior<T> {
|
|
37
|
+
private buff?;
|
|
38
|
+
onUnitTargetChannelingStart(caster: Unit, target: Unit): void;
|
|
39
|
+
onStop(): void;
|
|
40
|
+
}
|
|
36
41
|
export {};
|
|
@@ -123,4 +123,36 @@ function ApplyBuffTargetAreaAbilityBehavior.prototype.onWidgetTargetImpact(self,
|
|
|
123
123
|
self.applyBuff(unit)
|
|
124
124
|
end
|
|
125
125
|
end
|
|
126
|
+
local behaviorByBuff = {}
|
|
127
|
+
____exports.ApplyBuffChannelingTargetAbilityBehavior = __TS__Class()
|
|
128
|
+
local ApplyBuffChannelingTargetAbilityBehavior = ____exports.ApplyBuffChannelingTargetAbilityBehavior
|
|
129
|
+
ApplyBuffChannelingTargetAbilityBehavior.name = "ApplyBuffChannelingTargetAbilityBehavior"
|
|
130
|
+
__TS__ClassExtends(ApplyBuffChannelingTargetAbilityBehavior, ____exports.ApplyBuffAbilityBehavior)
|
|
131
|
+
function ApplyBuffChannelingTargetAbilityBehavior.prototype.onUnitTargetChannelingStart(self, caster, target)
|
|
132
|
+
local previousBuff = self.buff
|
|
133
|
+
if previousBuff ~= nil then
|
|
134
|
+
behaviorByBuff[previousBuff] = nil
|
|
135
|
+
previousBuff:destroy()
|
|
136
|
+
end
|
|
137
|
+
local buff = self.applyBuff(target)
|
|
138
|
+
if buff ~= nil then
|
|
139
|
+
behaviorByBuff[buff] = self
|
|
140
|
+
end
|
|
141
|
+
self.buff = buff
|
|
142
|
+
end
|
|
143
|
+
function ApplyBuffChannelingTargetAbilityBehavior.prototype.onStop(self)
|
|
144
|
+
local buff = self.buff
|
|
145
|
+
if buff ~= nil then
|
|
146
|
+
behaviorByBuff[buff] = nil
|
|
147
|
+
buff:destroy()
|
|
148
|
+
self.buff = nil
|
|
149
|
+
end
|
|
150
|
+
end
|
|
151
|
+
Buff.destroyEvent:addListener(function(buff)
|
|
152
|
+
local behavior = behaviorByBuff[buff]
|
|
153
|
+
if behavior ~= nil then
|
|
154
|
+
behaviorByBuff[buff] = nil
|
|
155
|
+
behavior.ability:interruptCast()
|
|
156
|
+
end
|
|
157
|
+
end)
|
|
126
158
|
return ____exports
|
|
@@ -41,6 +41,7 @@ function ApplyUnitBehaviorAbilityBehavior.prototype.onUnitGainAbility(self, unit
|
|
|
41
41
|
____opt_0:destroy()
|
|
42
42
|
end
|
|
43
43
|
self.unitBehavior = __TS__New(self.unitBehaviorConstructor, unit)
|
|
44
|
+
self.unitBehavior.sourceAbilityBehavior = self
|
|
44
45
|
self:update()
|
|
45
46
|
end
|
|
46
47
|
function ApplyUnitBehaviorAbilityBehavior.prototype.onUnitLoseAbility(self)
|