warhammer-oracle 0.2.72 → 0.2.73

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,5 +1,5 @@
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  // Auto-generated by scripts/fetch-data.ts — do not edit manually
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- // Generated: 2026-09-02T10:10:47.328Z
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+ // Generated: 2026-09-03T10:22:33.852Z
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  // Source: https://github.com/BSData/wh40k-11e
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  export const UNITS_11E = [
5
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  {
@@ -451935,6 +451935,182 @@ export const UNITS_11E = [
451935
451935
  },
451936
451936
  "gameSystem": "wh40k-11e"
451937
451937
  },
451938
+ {
451939
+ "id": "293f-42d1-5fce-3720",
451940
+ "name": "Judiciar Xacharus [Legends]",
451941
+ "faction": "Adeptus Astartes - Black Templars",
451942
+ "keywords": [
451943
+ "Character",
451944
+ "Infantry",
451945
+ "Imperium",
451946
+ "Tacticus",
451947
+ "Judiciar",
451948
+ "Adeptus Astartes",
451949
+ "Leader",
451950
+ "Blood Ravens",
451951
+ "Epic Hero",
451952
+ "Xacharus"
451953
+ ],
451954
+ "profiles": [
451955
+ {
451956
+ "name": "Judiciar Xacharus",
451957
+ "movement": "6\"",
451958
+ "toughness": "4",
451959
+ "save": "3+",
451960
+ "wounds": "4",
451961
+ "leadership": "5+",
451962
+ "objectiveControl": "1"
451963
+ }
451964
+ ],
451965
+ "rangedWeapons": [
451966
+ {
451967
+ "name": "Absolvor bolt pistol",
451968
+ "range": "18\"",
451969
+ "attacks": "1",
451970
+ "ballisticSkill": "3+",
451971
+ "strength": "5",
451972
+ "armourPenetration": "-1",
451973
+ "damage": "2",
451974
+ "keywords": [
451975
+ "Pistol"
451976
+ ]
451977
+ }
451978
+ ],
451979
+ "meleeWeapons": [
451980
+ {
451981
+ "name": "Executioner Relic Blade",
451982
+ "range": "Melee",
451983
+ "attacks": "5",
451984
+ "weaponSkill": "2+",
451985
+ "strength": "7",
451986
+ "armourPenetration": "-2",
451987
+ "damage": "2",
451988
+ "keywords": [
451989
+ "Devastating Wounds",
451990
+ "Precision"
451991
+ ]
451992
+ }
451993
+ ],
451994
+ "abilities": [
451995
+ {
451996
+ "name": "Tempormortis",
451997
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
451998
+ },
451999
+ {
452000
+ "name": "Indomitable Assault",
452001
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
452002
+ },
452003
+ {
452004
+ "name": "Leader",
452005
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
452006
+ },
452007
+ {
452008
+ "name": "Leader",
452009
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
452010
+ },
452011
+ {
452012
+ "name": "Oath of Moment",
452013
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
452014
+ },
452015
+ {
452016
+ "name": "Templar Vows",
452017
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
452018
+ }
452019
+ ],
452020
+ "points": 75,
452021
+ "unitSize": {
452022
+ "min": 2,
452023
+ "max": 2
452024
+ },
452025
+ "gameSystem": "wh40k-11e"
452026
+ },
452027
+ {
452028
+ "id": "ef51-8c81-8a60-a930",
452029
+ "name": "Chaplain Kastiel [Legends]",
452030
+ "faction": "Adeptus Astartes - Black Templars",
452031
+ "keywords": [
452032
+ "Character",
452033
+ "Infantry",
452034
+ "Tacticus",
452035
+ "Imperium",
452036
+ "Adeptus Astartes",
452037
+ "Chaplain",
452038
+ "Leader",
452039
+ "Epic Hero",
452040
+ "Blood Ravens",
452041
+ "Kastiel",
452042
+ "Grenades"
452043
+ ],
452044
+ "profiles": [
452045
+ {
452046
+ "name": "Chaplain Kastiel",
452047
+ "movement": "6\"",
452048
+ "toughness": "4",
452049
+ "save": "3+",
452050
+ "wounds": "4",
452051
+ "leadership": "5+",
452052
+ "objectiveControl": "1"
452053
+ }
452054
+ ],
452055
+ "rangedWeapons": [
452056
+ {
452057
+ "name": "Absolvor bolt pistol",
452058
+ "range": "18\"",
452059
+ "attacks": "1",
452060
+ "ballisticSkill": "3+",
452061
+ "strength": "5",
452062
+ "armourPenetration": "-1",
452063
+ "damage": "2",
452064
+ "keywords": [
452065
+ "Pistol"
452066
+ ]
452067
+ }
452068
+ ],
452069
+ "meleeWeapons": [
452070
+ {
452071
+ "name": "Crozius arcanum",
452072
+ "range": "Melee",
452073
+ "attacks": "5",
452074
+ "weaponSkill": "2+",
452075
+ "strength": "6",
452076
+ "armourPenetration": "-1",
452077
+ "damage": "2",
452078
+ "keywords": []
452079
+ }
452080
+ ],
452081
+ "abilities": [
452082
+ {
452083
+ "name": "Leader",
452084
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
452085
+ },
452086
+ {
452087
+ "name": "Zealot's Fervour",
452088
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
452089
+ },
452090
+ {
452091
+ "name": "Litany of Hate",
452092
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
452093
+ },
452094
+ {
452095
+ "name": "Leader",
452096
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
452097
+ },
452098
+ {
452099
+ "name": "Oath of Moment",
452100
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
452101
+ },
452102
+ {
452103
+ "name": "Templar Vows",
452104
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
452105
+ }
452106
+ ],
452107
+ "points": 70,
452108
+ "unitSize": {
452109
+ "min": 1,
452110
+ "max": 1
452111
+ },
452112
+ "gameSystem": "wh40k-11e"
452113
+ },
451938
452114
  {
451939
452115
  "id": "f943-72c8-581c-e6f2",
451940
452116
  "name": "Astorath",
@@ -482996,6 +483172,182 @@ export const UNITS_11E = [
482996
483172
  },
482997
483173
  "gameSystem": "wh40k-11e"
482998
483174
  },
483175
+ {
483176
+ "id": "293f-42d1-5fce-3720",
483177
+ "name": "Judiciar Xacharus [Legends]",
483178
+ "faction": "Adeptus Astartes - Blood Angels",
483179
+ "keywords": [
483180
+ "Character",
483181
+ "Infantry",
483182
+ "Imperium",
483183
+ "Tacticus",
483184
+ "Judiciar",
483185
+ "Adeptus Astartes",
483186
+ "Leader",
483187
+ "Blood Ravens",
483188
+ "Epic Hero",
483189
+ "Xacharus"
483190
+ ],
483191
+ "profiles": [
483192
+ {
483193
+ "name": "Judiciar Xacharus",
483194
+ "movement": "6\"",
483195
+ "toughness": "4",
483196
+ "save": "3+",
483197
+ "wounds": "4",
483198
+ "leadership": "5+",
483199
+ "objectiveControl": "1"
483200
+ }
483201
+ ],
483202
+ "rangedWeapons": [
483203
+ {
483204
+ "name": "Absolvor bolt pistol",
483205
+ "range": "18\"",
483206
+ "attacks": "1",
483207
+ "ballisticSkill": "3+",
483208
+ "strength": "5",
483209
+ "armourPenetration": "-1",
483210
+ "damage": "2",
483211
+ "keywords": [
483212
+ "Pistol"
483213
+ ]
483214
+ }
483215
+ ],
483216
+ "meleeWeapons": [
483217
+ {
483218
+ "name": "Executioner Relic Blade",
483219
+ "range": "Melee",
483220
+ "attacks": "5",
483221
+ "weaponSkill": "2+",
483222
+ "strength": "7",
483223
+ "armourPenetration": "-2",
483224
+ "damage": "2",
483225
+ "keywords": [
483226
+ "Devastating Wounds",
483227
+ "Precision"
483228
+ ]
483229
+ }
483230
+ ],
483231
+ "abilities": [
483232
+ {
483233
+ "name": "Tempormortis",
483234
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
483235
+ },
483236
+ {
483237
+ "name": "Indomitable Assault",
483238
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
483239
+ },
483240
+ {
483241
+ "name": "Leader",
483242
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
483243
+ },
483244
+ {
483245
+ "name": "Leader",
483246
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
483247
+ },
483248
+ {
483249
+ "name": "Oath of Moment",
483250
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
483251
+ },
483252
+ {
483253
+ "name": "Templar Vows",
483254
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
483255
+ }
483256
+ ],
483257
+ "points": 75,
483258
+ "unitSize": {
483259
+ "min": 2,
483260
+ "max": 2
483261
+ },
483262
+ "gameSystem": "wh40k-11e"
483263
+ },
483264
+ {
483265
+ "id": "ef51-8c81-8a60-a930",
483266
+ "name": "Chaplain Kastiel [Legends]",
483267
+ "faction": "Adeptus Astartes - Blood Angels",
483268
+ "keywords": [
483269
+ "Character",
483270
+ "Infantry",
483271
+ "Tacticus",
483272
+ "Imperium",
483273
+ "Adeptus Astartes",
483274
+ "Chaplain",
483275
+ "Leader",
483276
+ "Epic Hero",
483277
+ "Blood Ravens",
483278
+ "Kastiel",
483279
+ "Grenades"
483280
+ ],
483281
+ "profiles": [
483282
+ {
483283
+ "name": "Chaplain Kastiel",
483284
+ "movement": "6\"",
483285
+ "toughness": "4",
483286
+ "save": "3+",
483287
+ "wounds": "4",
483288
+ "leadership": "5+",
483289
+ "objectiveControl": "1"
483290
+ }
483291
+ ],
483292
+ "rangedWeapons": [
483293
+ {
483294
+ "name": "Absolvor bolt pistol",
483295
+ "range": "18\"",
483296
+ "attacks": "1",
483297
+ "ballisticSkill": "3+",
483298
+ "strength": "5",
483299
+ "armourPenetration": "-1",
483300
+ "damage": "2",
483301
+ "keywords": [
483302
+ "Pistol"
483303
+ ]
483304
+ }
483305
+ ],
483306
+ "meleeWeapons": [
483307
+ {
483308
+ "name": "Crozius arcanum",
483309
+ "range": "Melee",
483310
+ "attacks": "5",
483311
+ "weaponSkill": "2+",
483312
+ "strength": "6",
483313
+ "armourPenetration": "-1",
483314
+ "damage": "2",
483315
+ "keywords": []
483316
+ }
483317
+ ],
483318
+ "abilities": [
483319
+ {
483320
+ "name": "Leader",
483321
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
483322
+ },
483323
+ {
483324
+ "name": "Zealot's Fervour",
483325
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
483326
+ },
483327
+ {
483328
+ "name": "Litany of Hate",
483329
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
483330
+ },
483331
+ {
483332
+ "name": "Leader",
483333
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
483334
+ },
483335
+ {
483336
+ "name": "Oath of Moment",
483337
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
483338
+ },
483339
+ {
483340
+ "name": "Templar Vows",
483341
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
483342
+ }
483343
+ ],
483344
+ "points": 70,
483345
+ "unitSize": {
483346
+ "min": 1,
483347
+ "max": 1
483348
+ },
483349
+ "gameSystem": "wh40k-11e"
483350
+ },
482999
483351
  {
483000
483352
  "id": "a482-c98a-21ce-b96e",
483001
483353
  "name": "Knight Destrier",
@@ -524284,6 +524636,182 @@ export const UNITS_11E = [
524284
524636
  },
524285
524637
  "gameSystem": "wh40k-11e"
524286
524638
  },
524639
+ {
524640
+ "id": "293f-42d1-5fce-3720",
524641
+ "name": "Judiciar Xacharus [Legends]",
524642
+ "faction": "Adeptus Astartes - Dark Angels",
524643
+ "keywords": [
524644
+ "Character",
524645
+ "Infantry",
524646
+ "Imperium",
524647
+ "Tacticus",
524648
+ "Judiciar",
524649
+ "Adeptus Astartes",
524650
+ "Leader",
524651
+ "Blood Ravens",
524652
+ "Epic Hero",
524653
+ "Xacharus"
524654
+ ],
524655
+ "profiles": [
524656
+ {
524657
+ "name": "Judiciar Xacharus",
524658
+ "movement": "6\"",
524659
+ "toughness": "4",
524660
+ "save": "3+",
524661
+ "wounds": "4",
524662
+ "leadership": "5+",
524663
+ "objectiveControl": "1"
524664
+ }
524665
+ ],
524666
+ "rangedWeapons": [
524667
+ {
524668
+ "name": "Absolvor bolt pistol",
524669
+ "range": "18\"",
524670
+ "attacks": "1",
524671
+ "ballisticSkill": "3+",
524672
+ "strength": "5",
524673
+ "armourPenetration": "-1",
524674
+ "damage": "2",
524675
+ "keywords": [
524676
+ "Pistol"
524677
+ ]
524678
+ }
524679
+ ],
524680
+ "meleeWeapons": [
524681
+ {
524682
+ "name": "Executioner Relic Blade",
524683
+ "range": "Melee",
524684
+ "attacks": "5",
524685
+ "weaponSkill": "2+",
524686
+ "strength": "7",
524687
+ "armourPenetration": "-2",
524688
+ "damage": "2",
524689
+ "keywords": [
524690
+ "Devastating Wounds",
524691
+ "Precision"
524692
+ ]
524693
+ }
524694
+ ],
524695
+ "abilities": [
524696
+ {
524697
+ "name": "Tempormortis",
524698
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
524699
+ },
524700
+ {
524701
+ "name": "Indomitable Assault",
524702
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
524703
+ },
524704
+ {
524705
+ "name": "Leader",
524706
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
524707
+ },
524708
+ {
524709
+ "name": "Leader",
524710
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
524711
+ },
524712
+ {
524713
+ "name": "Oath of Moment",
524714
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
524715
+ },
524716
+ {
524717
+ "name": "Templar Vows",
524718
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
524719
+ }
524720
+ ],
524721
+ "points": 75,
524722
+ "unitSize": {
524723
+ "min": 2,
524724
+ "max": 2
524725
+ },
524726
+ "gameSystem": "wh40k-11e"
524727
+ },
524728
+ {
524729
+ "id": "ef51-8c81-8a60-a930",
524730
+ "name": "Chaplain Kastiel [Legends]",
524731
+ "faction": "Adeptus Astartes - Dark Angels",
524732
+ "keywords": [
524733
+ "Character",
524734
+ "Infantry",
524735
+ "Tacticus",
524736
+ "Imperium",
524737
+ "Adeptus Astartes",
524738
+ "Chaplain",
524739
+ "Leader",
524740
+ "Epic Hero",
524741
+ "Blood Ravens",
524742
+ "Kastiel",
524743
+ "Grenades"
524744
+ ],
524745
+ "profiles": [
524746
+ {
524747
+ "name": "Chaplain Kastiel",
524748
+ "movement": "6\"",
524749
+ "toughness": "4",
524750
+ "save": "3+",
524751
+ "wounds": "4",
524752
+ "leadership": "5+",
524753
+ "objectiveControl": "1"
524754
+ }
524755
+ ],
524756
+ "rangedWeapons": [
524757
+ {
524758
+ "name": "Absolvor bolt pistol",
524759
+ "range": "18\"",
524760
+ "attacks": "1",
524761
+ "ballisticSkill": "3+",
524762
+ "strength": "5",
524763
+ "armourPenetration": "-1",
524764
+ "damage": "2",
524765
+ "keywords": [
524766
+ "Pistol"
524767
+ ]
524768
+ }
524769
+ ],
524770
+ "meleeWeapons": [
524771
+ {
524772
+ "name": "Crozius arcanum",
524773
+ "range": "Melee",
524774
+ "attacks": "5",
524775
+ "weaponSkill": "2+",
524776
+ "strength": "6",
524777
+ "armourPenetration": "-1",
524778
+ "damage": "2",
524779
+ "keywords": []
524780
+ }
524781
+ ],
524782
+ "abilities": [
524783
+ {
524784
+ "name": "Leader",
524785
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
524786
+ },
524787
+ {
524788
+ "name": "Zealot's Fervour",
524789
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
524790
+ },
524791
+ {
524792
+ "name": "Litany of Hate",
524793
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
524794
+ },
524795
+ {
524796
+ "name": "Leader",
524797
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
524798
+ },
524799
+ {
524800
+ "name": "Oath of Moment",
524801
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
524802
+ },
524803
+ {
524804
+ "name": "Templar Vows",
524805
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
524806
+ }
524807
+ ],
524808
+ "points": 70,
524809
+ "unitSize": {
524810
+ "min": 1,
524811
+ "max": 1
524812
+ },
524813
+ "gameSystem": "wh40k-11e"
524814
+ },
524287
524815
  {
524288
524816
  "id": "a482-c98a-21ce-b96e",
524289
524817
  "name": "Knight Destrier",
@@ -565044,6 +565572,182 @@ export const UNITS_11E = [
565044
565572
  },
565045
565573
  "gameSystem": "wh40k-11e"
565046
565574
  },
565575
+ {
565576
+ "id": "293f-42d1-5fce-3720",
565577
+ "name": "Judiciar Xacharus [Legends]",
565578
+ "faction": "Adeptus Astartes - Deathwatch",
565579
+ "keywords": [
565580
+ "Character",
565581
+ "Infantry",
565582
+ "Imperium",
565583
+ "Tacticus",
565584
+ "Judiciar",
565585
+ "Adeptus Astartes",
565586
+ "Leader",
565587
+ "Blood Ravens",
565588
+ "Epic Hero",
565589
+ "Xacharus"
565590
+ ],
565591
+ "profiles": [
565592
+ {
565593
+ "name": "Judiciar Xacharus",
565594
+ "movement": "6\"",
565595
+ "toughness": "4",
565596
+ "save": "3+",
565597
+ "wounds": "4",
565598
+ "leadership": "5+",
565599
+ "objectiveControl": "1"
565600
+ }
565601
+ ],
565602
+ "rangedWeapons": [
565603
+ {
565604
+ "name": "Absolvor bolt pistol",
565605
+ "range": "18\"",
565606
+ "attacks": "1",
565607
+ "ballisticSkill": "3+",
565608
+ "strength": "5",
565609
+ "armourPenetration": "-1",
565610
+ "damage": "2",
565611
+ "keywords": [
565612
+ "Pistol"
565613
+ ]
565614
+ }
565615
+ ],
565616
+ "meleeWeapons": [
565617
+ {
565618
+ "name": "Executioner Relic Blade",
565619
+ "range": "Melee",
565620
+ "attacks": "5",
565621
+ "weaponSkill": "2+",
565622
+ "strength": "7",
565623
+ "armourPenetration": "-2",
565624
+ "damage": "2",
565625
+ "keywords": [
565626
+ "Devastating Wounds",
565627
+ "Precision"
565628
+ ]
565629
+ }
565630
+ ],
565631
+ "abilities": [
565632
+ {
565633
+ "name": "Tempormortis",
565634
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
565635
+ },
565636
+ {
565637
+ "name": "Indomitable Assault",
565638
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
565639
+ },
565640
+ {
565641
+ "name": "Leader",
565642
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
565643
+ },
565644
+ {
565645
+ "name": "Leader",
565646
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
565647
+ },
565648
+ {
565649
+ "name": "Oath of Moment",
565650
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
565651
+ },
565652
+ {
565653
+ "name": "Templar Vows",
565654
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
565655
+ }
565656
+ ],
565657
+ "points": 75,
565658
+ "unitSize": {
565659
+ "min": 2,
565660
+ "max": 2
565661
+ },
565662
+ "gameSystem": "wh40k-11e"
565663
+ },
565664
+ {
565665
+ "id": "ef51-8c81-8a60-a930",
565666
+ "name": "Chaplain Kastiel [Legends]",
565667
+ "faction": "Adeptus Astartes - Deathwatch",
565668
+ "keywords": [
565669
+ "Character",
565670
+ "Infantry",
565671
+ "Tacticus",
565672
+ "Imperium",
565673
+ "Adeptus Astartes",
565674
+ "Chaplain",
565675
+ "Leader",
565676
+ "Epic Hero",
565677
+ "Blood Ravens",
565678
+ "Kastiel",
565679
+ "Grenades"
565680
+ ],
565681
+ "profiles": [
565682
+ {
565683
+ "name": "Chaplain Kastiel",
565684
+ "movement": "6\"",
565685
+ "toughness": "4",
565686
+ "save": "3+",
565687
+ "wounds": "4",
565688
+ "leadership": "5+",
565689
+ "objectiveControl": "1"
565690
+ }
565691
+ ],
565692
+ "rangedWeapons": [
565693
+ {
565694
+ "name": "Absolvor bolt pistol",
565695
+ "range": "18\"",
565696
+ "attacks": "1",
565697
+ "ballisticSkill": "3+",
565698
+ "strength": "5",
565699
+ "armourPenetration": "-1",
565700
+ "damage": "2",
565701
+ "keywords": [
565702
+ "Pistol"
565703
+ ]
565704
+ }
565705
+ ],
565706
+ "meleeWeapons": [
565707
+ {
565708
+ "name": "Crozius arcanum",
565709
+ "range": "Melee",
565710
+ "attacks": "5",
565711
+ "weaponSkill": "2+",
565712
+ "strength": "6",
565713
+ "armourPenetration": "-1",
565714
+ "damage": "2",
565715
+ "keywords": []
565716
+ }
565717
+ ],
565718
+ "abilities": [
565719
+ {
565720
+ "name": "Leader",
565721
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
565722
+ },
565723
+ {
565724
+ "name": "Zealot's Fervour",
565725
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
565726
+ },
565727
+ {
565728
+ "name": "Litany of Hate",
565729
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
565730
+ },
565731
+ {
565732
+ "name": "Leader",
565733
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
565734
+ },
565735
+ {
565736
+ "name": "Oath of Moment",
565737
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
565738
+ },
565739
+ {
565740
+ "name": "Templar Vows",
565741
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
565742
+ }
565743
+ ],
565744
+ "points": 70,
565745
+ "unitSize": {
565746
+ "min": 1,
565747
+ "max": 1
565748
+ },
565749
+ "gameSystem": "wh40k-11e"
565750
+ },
565047
565751
  {
565048
565752
  "id": "dce9-6eb4-fa33-e869",
565049
565753
  "name": "Brother-Captain",
@@ -624247,6 +624951,182 @@ export const UNITS_11E = [
624247
624951
  },
624248
624952
  "gameSystem": "wh40k-11e"
624249
624953
  },
624954
+ {
624955
+ "id": "293f-42d1-5fce-3720",
624956
+ "name": "Judiciar Xacharus [Legends]",
624957
+ "faction": "Adeptus Astartes - Imperial Fists",
624958
+ "keywords": [
624959
+ "Character",
624960
+ "Infantry",
624961
+ "Imperium",
624962
+ "Tacticus",
624963
+ "Judiciar",
624964
+ "Adeptus Astartes",
624965
+ "Leader",
624966
+ "Blood Ravens",
624967
+ "Epic Hero",
624968
+ "Xacharus"
624969
+ ],
624970
+ "profiles": [
624971
+ {
624972
+ "name": "Judiciar Xacharus",
624973
+ "movement": "6\"",
624974
+ "toughness": "4",
624975
+ "save": "3+",
624976
+ "wounds": "4",
624977
+ "leadership": "5+",
624978
+ "objectiveControl": "1"
624979
+ }
624980
+ ],
624981
+ "rangedWeapons": [
624982
+ {
624983
+ "name": "Absolvor bolt pistol",
624984
+ "range": "18\"",
624985
+ "attacks": "1",
624986
+ "ballisticSkill": "3+",
624987
+ "strength": "5",
624988
+ "armourPenetration": "-1",
624989
+ "damage": "2",
624990
+ "keywords": [
624991
+ "Pistol"
624992
+ ]
624993
+ }
624994
+ ],
624995
+ "meleeWeapons": [
624996
+ {
624997
+ "name": "Executioner Relic Blade",
624998
+ "range": "Melee",
624999
+ "attacks": "5",
625000
+ "weaponSkill": "2+",
625001
+ "strength": "7",
625002
+ "armourPenetration": "-2",
625003
+ "damage": "2",
625004
+ "keywords": [
625005
+ "Devastating Wounds",
625006
+ "Precision"
625007
+ ]
625008
+ }
625009
+ ],
625010
+ "abilities": [
625011
+ {
625012
+ "name": "Tempormortis",
625013
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
625014
+ },
625015
+ {
625016
+ "name": "Indomitable Assault",
625017
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
625018
+ },
625019
+ {
625020
+ "name": "Leader",
625021
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
625022
+ },
625023
+ {
625024
+ "name": "Leader",
625025
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
625026
+ },
625027
+ {
625028
+ "name": "Oath of Moment",
625029
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
625030
+ },
625031
+ {
625032
+ "name": "Templar Vows",
625033
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
625034
+ }
625035
+ ],
625036
+ "points": 75,
625037
+ "unitSize": {
625038
+ "min": 2,
625039
+ "max": 2
625040
+ },
625041
+ "gameSystem": "wh40k-11e"
625042
+ },
625043
+ {
625044
+ "id": "ef51-8c81-8a60-a930",
625045
+ "name": "Chaplain Kastiel [Legends]",
625046
+ "faction": "Adeptus Astartes - Imperial Fists",
625047
+ "keywords": [
625048
+ "Character",
625049
+ "Infantry",
625050
+ "Tacticus",
625051
+ "Imperium",
625052
+ "Adeptus Astartes",
625053
+ "Chaplain",
625054
+ "Leader",
625055
+ "Epic Hero",
625056
+ "Blood Ravens",
625057
+ "Kastiel",
625058
+ "Grenades"
625059
+ ],
625060
+ "profiles": [
625061
+ {
625062
+ "name": "Chaplain Kastiel",
625063
+ "movement": "6\"",
625064
+ "toughness": "4",
625065
+ "save": "3+",
625066
+ "wounds": "4",
625067
+ "leadership": "5+",
625068
+ "objectiveControl": "1"
625069
+ }
625070
+ ],
625071
+ "rangedWeapons": [
625072
+ {
625073
+ "name": "Absolvor bolt pistol",
625074
+ "range": "18\"",
625075
+ "attacks": "1",
625076
+ "ballisticSkill": "3+",
625077
+ "strength": "5",
625078
+ "armourPenetration": "-1",
625079
+ "damage": "2",
625080
+ "keywords": [
625081
+ "Pistol"
625082
+ ]
625083
+ }
625084
+ ],
625085
+ "meleeWeapons": [
625086
+ {
625087
+ "name": "Crozius arcanum",
625088
+ "range": "Melee",
625089
+ "attacks": "5",
625090
+ "weaponSkill": "2+",
625091
+ "strength": "6",
625092
+ "armourPenetration": "-1",
625093
+ "damage": "2",
625094
+ "keywords": []
625095
+ }
625096
+ ],
625097
+ "abilities": [
625098
+ {
625099
+ "name": "Leader",
625100
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
625101
+ },
625102
+ {
625103
+ "name": "Zealot's Fervour",
625104
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
625105
+ },
625106
+ {
625107
+ "name": "Litany of Hate",
625108
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
625109
+ },
625110
+ {
625111
+ "name": "Leader",
625112
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
625113
+ },
625114
+ {
625115
+ "name": "Oath of Moment",
625116
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
625117
+ },
625118
+ {
625119
+ "name": "Templar Vows",
625120
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
625121
+ }
625122
+ ],
625123
+ "points": 70,
625124
+ "unitSize": {
625125
+ "min": 1,
625126
+ "max": 1
625127
+ },
625128
+ "gameSystem": "wh40k-11e"
625129
+ },
624250
625130
  {
624251
625131
  "id": "5292-3dad-c3d9-75e5",
624252
625132
  "name": "Tech-Priest Manipulus",
@@ -670806,6 +671686,182 @@ export const UNITS_11E = [
670806
671686
  },
670807
671687
  "gameSystem": "wh40k-11e"
670808
671688
  },
671689
+ {
671690
+ "id": "293f-42d1-5fce-3720",
671691
+ "name": "Judiciar Xacharus [Legends]",
671692
+ "faction": "Adeptus Astartes - Iron Hands",
671693
+ "keywords": [
671694
+ "Character",
671695
+ "Infantry",
671696
+ "Imperium",
671697
+ "Tacticus",
671698
+ "Judiciar",
671699
+ "Adeptus Astartes",
671700
+ "Leader",
671701
+ "Blood Ravens",
671702
+ "Epic Hero",
671703
+ "Xacharus"
671704
+ ],
671705
+ "profiles": [
671706
+ {
671707
+ "name": "Judiciar Xacharus",
671708
+ "movement": "6\"",
671709
+ "toughness": "4",
671710
+ "save": "3+",
671711
+ "wounds": "4",
671712
+ "leadership": "5+",
671713
+ "objectiveControl": "1"
671714
+ }
671715
+ ],
671716
+ "rangedWeapons": [
671717
+ {
671718
+ "name": "Absolvor bolt pistol",
671719
+ "range": "18\"",
671720
+ "attacks": "1",
671721
+ "ballisticSkill": "3+",
671722
+ "strength": "5",
671723
+ "armourPenetration": "-1",
671724
+ "damage": "2",
671725
+ "keywords": [
671726
+ "Pistol"
671727
+ ]
671728
+ }
671729
+ ],
671730
+ "meleeWeapons": [
671731
+ {
671732
+ "name": "Executioner Relic Blade",
671733
+ "range": "Melee",
671734
+ "attacks": "5",
671735
+ "weaponSkill": "2+",
671736
+ "strength": "7",
671737
+ "armourPenetration": "-2",
671738
+ "damage": "2",
671739
+ "keywords": [
671740
+ "Devastating Wounds",
671741
+ "Precision"
671742
+ ]
671743
+ }
671744
+ ],
671745
+ "abilities": [
671746
+ {
671747
+ "name": "Tempormortis",
671748
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
671749
+ },
671750
+ {
671751
+ "name": "Indomitable Assault",
671752
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
671753
+ },
671754
+ {
671755
+ "name": "Leader",
671756
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
671757
+ },
671758
+ {
671759
+ "name": "Leader",
671760
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
671761
+ },
671762
+ {
671763
+ "name": "Oath of Moment",
671764
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
671765
+ },
671766
+ {
671767
+ "name": "Templar Vows",
671768
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
671769
+ }
671770
+ ],
671771
+ "points": 75,
671772
+ "unitSize": {
671773
+ "min": 2,
671774
+ "max": 2
671775
+ },
671776
+ "gameSystem": "wh40k-11e"
671777
+ },
671778
+ {
671779
+ "id": "ef51-8c81-8a60-a930",
671780
+ "name": "Chaplain Kastiel [Legends]",
671781
+ "faction": "Adeptus Astartes - Iron Hands",
671782
+ "keywords": [
671783
+ "Character",
671784
+ "Infantry",
671785
+ "Tacticus",
671786
+ "Imperium",
671787
+ "Adeptus Astartes",
671788
+ "Chaplain",
671789
+ "Leader",
671790
+ "Epic Hero",
671791
+ "Blood Ravens",
671792
+ "Kastiel",
671793
+ "Grenades"
671794
+ ],
671795
+ "profiles": [
671796
+ {
671797
+ "name": "Chaplain Kastiel",
671798
+ "movement": "6\"",
671799
+ "toughness": "4",
671800
+ "save": "3+",
671801
+ "wounds": "4",
671802
+ "leadership": "5+",
671803
+ "objectiveControl": "1"
671804
+ }
671805
+ ],
671806
+ "rangedWeapons": [
671807
+ {
671808
+ "name": "Absolvor bolt pistol",
671809
+ "range": "18\"",
671810
+ "attacks": "1",
671811
+ "ballisticSkill": "3+",
671812
+ "strength": "5",
671813
+ "armourPenetration": "-1",
671814
+ "damage": "2",
671815
+ "keywords": [
671816
+ "Pistol"
671817
+ ]
671818
+ }
671819
+ ],
671820
+ "meleeWeapons": [
671821
+ {
671822
+ "name": "Crozius arcanum",
671823
+ "range": "Melee",
671824
+ "attacks": "5",
671825
+ "weaponSkill": "2+",
671826
+ "strength": "6",
671827
+ "armourPenetration": "-1",
671828
+ "damage": "2",
671829
+ "keywords": []
671830
+ }
671831
+ ],
671832
+ "abilities": [
671833
+ {
671834
+ "name": "Leader",
671835
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
671836
+ },
671837
+ {
671838
+ "name": "Zealot's Fervour",
671839
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
671840
+ },
671841
+ {
671842
+ "name": "Litany of Hate",
671843
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
671844
+ },
671845
+ {
671846
+ "name": "Leader",
671847
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
671848
+ },
671849
+ {
671850
+ "name": "Oath of Moment",
671851
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
671852
+ },
671853
+ {
671854
+ "name": "Templar Vows",
671855
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
671856
+ }
671857
+ ],
671858
+ "points": 70,
671859
+ "unitSize": {
671860
+ "min": 1,
671861
+ "max": 1
671862
+ },
671863
+ "gameSystem": "wh40k-11e"
671864
+ },
670809
671865
  {
670810
671866
  "id": "a482-c98a-21ce-b96e",
670811
671867
  "name": "Knight Destrier",
@@ -707402,6 +708458,182 @@ export const UNITS_11E = [
707402
708458
  },
707403
708459
  "gameSystem": "wh40k-11e"
707404
708460
  },
708461
+ {
708462
+ "id": "293f-42d1-5fce-3720",
708463
+ "name": "Judiciar Xacharus [Legends]",
708464
+ "faction": "Adeptus Astartes - Raven Guard",
708465
+ "keywords": [
708466
+ "Character",
708467
+ "Infantry",
708468
+ "Imperium",
708469
+ "Tacticus",
708470
+ "Judiciar",
708471
+ "Adeptus Astartes",
708472
+ "Leader",
708473
+ "Blood Ravens",
708474
+ "Epic Hero",
708475
+ "Xacharus"
708476
+ ],
708477
+ "profiles": [
708478
+ {
708479
+ "name": "Judiciar Xacharus",
708480
+ "movement": "6\"",
708481
+ "toughness": "4",
708482
+ "save": "3+",
708483
+ "wounds": "4",
708484
+ "leadership": "5+",
708485
+ "objectiveControl": "1"
708486
+ }
708487
+ ],
708488
+ "rangedWeapons": [
708489
+ {
708490
+ "name": "Absolvor bolt pistol",
708491
+ "range": "18\"",
708492
+ "attacks": "1",
708493
+ "ballisticSkill": "3+",
708494
+ "strength": "5",
708495
+ "armourPenetration": "-1",
708496
+ "damage": "2",
708497
+ "keywords": [
708498
+ "Pistol"
708499
+ ]
708500
+ }
708501
+ ],
708502
+ "meleeWeapons": [
708503
+ {
708504
+ "name": "Executioner Relic Blade",
708505
+ "range": "Melee",
708506
+ "attacks": "5",
708507
+ "weaponSkill": "2+",
708508
+ "strength": "7",
708509
+ "armourPenetration": "-2",
708510
+ "damage": "2",
708511
+ "keywords": [
708512
+ "Devastating Wounds",
708513
+ "Precision"
708514
+ ]
708515
+ }
708516
+ ],
708517
+ "abilities": [
708518
+ {
708519
+ "name": "Tempormortis",
708520
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
708521
+ },
708522
+ {
708523
+ "name": "Indomitable Assault",
708524
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
708525
+ },
708526
+ {
708527
+ "name": "Leader",
708528
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
708529
+ },
708530
+ {
708531
+ "name": "Leader",
708532
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
708533
+ },
708534
+ {
708535
+ "name": "Oath of Moment",
708536
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
708537
+ },
708538
+ {
708539
+ "name": "Templar Vows",
708540
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
708541
+ }
708542
+ ],
708543
+ "points": 75,
708544
+ "unitSize": {
708545
+ "min": 2,
708546
+ "max": 2
708547
+ },
708548
+ "gameSystem": "wh40k-11e"
708549
+ },
708550
+ {
708551
+ "id": "ef51-8c81-8a60-a930",
708552
+ "name": "Chaplain Kastiel [Legends]",
708553
+ "faction": "Adeptus Astartes - Raven Guard",
708554
+ "keywords": [
708555
+ "Character",
708556
+ "Infantry",
708557
+ "Tacticus",
708558
+ "Imperium",
708559
+ "Adeptus Astartes",
708560
+ "Chaplain",
708561
+ "Leader",
708562
+ "Epic Hero",
708563
+ "Blood Ravens",
708564
+ "Kastiel",
708565
+ "Grenades"
708566
+ ],
708567
+ "profiles": [
708568
+ {
708569
+ "name": "Chaplain Kastiel",
708570
+ "movement": "6\"",
708571
+ "toughness": "4",
708572
+ "save": "3+",
708573
+ "wounds": "4",
708574
+ "leadership": "5+",
708575
+ "objectiveControl": "1"
708576
+ }
708577
+ ],
708578
+ "rangedWeapons": [
708579
+ {
708580
+ "name": "Absolvor bolt pistol",
708581
+ "range": "18\"",
708582
+ "attacks": "1",
708583
+ "ballisticSkill": "3+",
708584
+ "strength": "5",
708585
+ "armourPenetration": "-1",
708586
+ "damage": "2",
708587
+ "keywords": [
708588
+ "Pistol"
708589
+ ]
708590
+ }
708591
+ ],
708592
+ "meleeWeapons": [
708593
+ {
708594
+ "name": "Crozius arcanum",
708595
+ "range": "Melee",
708596
+ "attacks": "5",
708597
+ "weaponSkill": "2+",
708598
+ "strength": "6",
708599
+ "armourPenetration": "-1",
708600
+ "damage": "2",
708601
+ "keywords": []
708602
+ }
708603
+ ],
708604
+ "abilities": [
708605
+ {
708606
+ "name": "Leader",
708607
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
708608
+ },
708609
+ {
708610
+ "name": "Zealot's Fervour",
708611
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
708612
+ },
708613
+ {
708614
+ "name": "Litany of Hate",
708615
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
708616
+ },
708617
+ {
708618
+ "name": "Leader",
708619
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
708620
+ },
708621
+ {
708622
+ "name": "Oath of Moment",
708623
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
708624
+ },
708625
+ {
708626
+ "name": "Templar Vows",
708627
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
708628
+ }
708629
+ ],
708630
+ "points": 70,
708631
+ "unitSize": {
708632
+ "min": 1,
708633
+ "max": 1
708634
+ },
708635
+ "gameSystem": "wh40k-11e"
708636
+ },
707405
708637
  {
707406
708638
  "id": "a482-c98a-21ce-b96e",
707407
708639
  "name": "Knight Destrier",
@@ -743982,6 +745214,182 @@ export const UNITS_11E = [
743982
745214
  },
743983
745215
  "gameSystem": "wh40k-11e"
743984
745216
  },
745217
+ {
745218
+ "id": "293f-42d1-5fce-3720",
745219
+ "name": "Judiciar Xacharus [Legends]",
745220
+ "faction": "Adeptus Astartes - Salamanders",
745221
+ "keywords": [
745222
+ "Character",
745223
+ "Infantry",
745224
+ "Imperium",
745225
+ "Tacticus",
745226
+ "Judiciar",
745227
+ "Adeptus Astartes",
745228
+ "Leader",
745229
+ "Blood Ravens",
745230
+ "Epic Hero",
745231
+ "Xacharus"
745232
+ ],
745233
+ "profiles": [
745234
+ {
745235
+ "name": "Judiciar Xacharus",
745236
+ "movement": "6\"",
745237
+ "toughness": "4",
745238
+ "save": "3+",
745239
+ "wounds": "4",
745240
+ "leadership": "5+",
745241
+ "objectiveControl": "1"
745242
+ }
745243
+ ],
745244
+ "rangedWeapons": [
745245
+ {
745246
+ "name": "Absolvor bolt pistol",
745247
+ "range": "18\"",
745248
+ "attacks": "1",
745249
+ "ballisticSkill": "3+",
745250
+ "strength": "5",
745251
+ "armourPenetration": "-1",
745252
+ "damage": "2",
745253
+ "keywords": [
745254
+ "Pistol"
745255
+ ]
745256
+ }
745257
+ ],
745258
+ "meleeWeapons": [
745259
+ {
745260
+ "name": "Executioner Relic Blade",
745261
+ "range": "Melee",
745262
+ "attacks": "5",
745263
+ "weaponSkill": "2+",
745264
+ "strength": "7",
745265
+ "armourPenetration": "-2",
745266
+ "damage": "2",
745267
+ "keywords": [
745268
+ "Devastating Wounds",
745269
+ "Precision"
745270
+ ]
745271
+ }
745272
+ ],
745273
+ "abilities": [
745274
+ {
745275
+ "name": "Tempormortis",
745276
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
745277
+ },
745278
+ {
745279
+ "name": "Indomitable Assault",
745280
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
745281
+ },
745282
+ {
745283
+ "name": "Leader",
745284
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
745285
+ },
745286
+ {
745287
+ "name": "Leader",
745288
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
745289
+ },
745290
+ {
745291
+ "name": "Oath of Moment",
745292
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
745293
+ },
745294
+ {
745295
+ "name": "Templar Vows",
745296
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
745297
+ }
745298
+ ],
745299
+ "points": 75,
745300
+ "unitSize": {
745301
+ "min": 2,
745302
+ "max": 2
745303
+ },
745304
+ "gameSystem": "wh40k-11e"
745305
+ },
745306
+ {
745307
+ "id": "ef51-8c81-8a60-a930",
745308
+ "name": "Chaplain Kastiel [Legends]",
745309
+ "faction": "Adeptus Astartes - Salamanders",
745310
+ "keywords": [
745311
+ "Character",
745312
+ "Infantry",
745313
+ "Tacticus",
745314
+ "Imperium",
745315
+ "Adeptus Astartes",
745316
+ "Chaplain",
745317
+ "Leader",
745318
+ "Epic Hero",
745319
+ "Blood Ravens",
745320
+ "Kastiel",
745321
+ "Grenades"
745322
+ ],
745323
+ "profiles": [
745324
+ {
745325
+ "name": "Chaplain Kastiel",
745326
+ "movement": "6\"",
745327
+ "toughness": "4",
745328
+ "save": "3+",
745329
+ "wounds": "4",
745330
+ "leadership": "5+",
745331
+ "objectiveControl": "1"
745332
+ }
745333
+ ],
745334
+ "rangedWeapons": [
745335
+ {
745336
+ "name": "Absolvor bolt pistol",
745337
+ "range": "18\"",
745338
+ "attacks": "1",
745339
+ "ballisticSkill": "3+",
745340
+ "strength": "5",
745341
+ "armourPenetration": "-1",
745342
+ "damage": "2",
745343
+ "keywords": [
745344
+ "Pistol"
745345
+ ]
745346
+ }
745347
+ ],
745348
+ "meleeWeapons": [
745349
+ {
745350
+ "name": "Crozius arcanum",
745351
+ "range": "Melee",
745352
+ "attacks": "5",
745353
+ "weaponSkill": "2+",
745354
+ "strength": "6",
745355
+ "armourPenetration": "-1",
745356
+ "damage": "2",
745357
+ "keywords": []
745358
+ }
745359
+ ],
745360
+ "abilities": [
745361
+ {
745362
+ "name": "Leader",
745363
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
745364
+ },
745365
+ {
745366
+ "name": "Zealot's Fervour",
745367
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
745368
+ },
745369
+ {
745370
+ "name": "Litany of Hate",
745371
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
745372
+ },
745373
+ {
745374
+ "name": "Leader",
745375
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
745376
+ },
745377
+ {
745378
+ "name": "Oath of Moment",
745379
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
745380
+ },
745381
+ {
745382
+ "name": "Templar Vows",
745383
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
745384
+ }
745385
+ ],
745386
+ "points": 70,
745387
+ "unitSize": {
745388
+ "min": 1,
745389
+ "max": 1
745390
+ },
745391
+ "gameSystem": "wh40k-11e"
745392
+ },
743985
745393
  {
743986
745394
  "id": "a482-c98a-21ce-b96e",
743987
745395
  "name": "Knight Destrier",
@@ -776112,6 +777520,182 @@ export const UNITS_11E = [
776112
777520
  },
776113
777521
  "gameSystem": "wh40k-11e"
776114
777522
  },
777523
+ {
777524
+ "id": "be42-655d-472b-d89e",
777525
+ "name": "Judiciar Xacharus [Legends]",
777526
+ "faction": "Adeptus Astartes - Space Marines",
777527
+ "keywords": [
777528
+ "Character",
777529
+ "Infantry",
777530
+ "Imperium",
777531
+ "Tacticus",
777532
+ "Judiciar",
777533
+ "Adeptus Astartes",
777534
+ "Leader",
777535
+ "Blood Ravens",
777536
+ "Epic Hero",
777537
+ "Xacharus"
777538
+ ],
777539
+ "profiles": [
777540
+ {
777541
+ "name": "Judiciar Xacharus",
777542
+ "movement": "6\"",
777543
+ "toughness": "4",
777544
+ "save": "3+",
777545
+ "wounds": "4",
777546
+ "leadership": "5+",
777547
+ "objectiveControl": "1"
777548
+ }
777549
+ ],
777550
+ "rangedWeapons": [
777551
+ {
777552
+ "name": "Absolvor bolt pistol",
777553
+ "range": "18\"",
777554
+ "attacks": "1",
777555
+ "ballisticSkill": "3+",
777556
+ "strength": "5",
777557
+ "armourPenetration": "-1",
777558
+ "damage": "2",
777559
+ "keywords": [
777560
+ "Pistol"
777561
+ ]
777562
+ }
777563
+ ],
777564
+ "meleeWeapons": [
777565
+ {
777566
+ "name": "Executioner Relic Blade",
777567
+ "range": "Melee",
777568
+ "attacks": "5",
777569
+ "weaponSkill": "2+",
777570
+ "strength": "7",
777571
+ "armourPenetration": "-2",
777572
+ "damage": "2",
777573
+ "keywords": [
777574
+ "Devastating Wounds",
777575
+ "Precision"
777576
+ ]
777577
+ }
777578
+ ],
777579
+ "abilities": [
777580
+ {
777581
+ "name": "Tempormortis",
777582
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
777583
+ },
777584
+ {
777585
+ "name": "Indomitable Assault",
777586
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
777587
+ },
777588
+ {
777589
+ "name": "Leader",
777590
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
777591
+ },
777592
+ {
777593
+ "name": "Leader",
777594
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
777595
+ },
777596
+ {
777597
+ "name": "Oath of Moment",
777598
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
777599
+ },
777600
+ {
777601
+ "name": "Templar Vows",
777602
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
777603
+ }
777604
+ ],
777605
+ "points": 75,
777606
+ "unitSize": {
777607
+ "min": 2,
777608
+ "max": 2
777609
+ },
777610
+ "gameSystem": "wh40k-11e"
777611
+ },
777612
+ {
777613
+ "id": "c550-de70-074f-9210",
777614
+ "name": "Chaplain Kastiel [Legends]",
777615
+ "faction": "Adeptus Astartes - Space Marines",
777616
+ "keywords": [
777617
+ "Character",
777618
+ "Infantry",
777619
+ "Tacticus",
777620
+ "Imperium",
777621
+ "Adeptus Astartes",
777622
+ "Chaplain",
777623
+ "Leader",
777624
+ "Epic Hero",
777625
+ "Blood Ravens",
777626
+ "Kastiel",
777627
+ "Grenades"
777628
+ ],
777629
+ "profiles": [
777630
+ {
777631
+ "name": "Chaplain Kastiel",
777632
+ "movement": "6\"",
777633
+ "toughness": "4",
777634
+ "save": "3+",
777635
+ "wounds": "4",
777636
+ "leadership": "5+",
777637
+ "objectiveControl": "1"
777638
+ }
777639
+ ],
777640
+ "rangedWeapons": [
777641
+ {
777642
+ "name": "Absolvor bolt pistol",
777643
+ "range": "18\"",
777644
+ "attacks": "1",
777645
+ "ballisticSkill": "3+",
777646
+ "strength": "5",
777647
+ "armourPenetration": "-1",
777648
+ "damage": "2",
777649
+ "keywords": [
777650
+ "Pistol"
777651
+ ]
777652
+ }
777653
+ ],
777654
+ "meleeWeapons": [
777655
+ {
777656
+ "name": "Crozius arcanum",
777657
+ "range": "Melee",
777658
+ "attacks": "5",
777659
+ "weaponSkill": "2+",
777660
+ "strength": "6",
777661
+ "armourPenetration": "-1",
777662
+ "damage": "2",
777663
+ "keywords": []
777664
+ }
777665
+ ],
777666
+ "abilities": [
777667
+ {
777668
+ "name": "Leader",
777669
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
777670
+ },
777671
+ {
777672
+ "name": "Zealot's Fervour",
777673
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
777674
+ },
777675
+ {
777676
+ "name": "Litany of Hate",
777677
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
777678
+ },
777679
+ {
777680
+ "name": "Leader",
777681
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
777682
+ },
777683
+ {
777684
+ "name": "Oath of Moment",
777685
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
777686
+ },
777687
+ {
777688
+ "name": "Templar Vows",
777689
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
777690
+ }
777691
+ ],
777692
+ "points": 70,
777693
+ "unitSize": {
777694
+ "min": 1,
777695
+ "max": 1
777696
+ },
777697
+ "gameSystem": "wh40k-11e"
777698
+ },
776115
777699
  {
776116
777700
  "id": "d0e-d643-2621-7cc9",
776117
777701
  "name": "Aggressor Squad",
@@ -800443,6 +802027,182 @@ export const UNITS_11E = [
800443
802027
  },
800444
802028
  "gameSystem": "wh40k-11e"
800445
802029
  },
802030
+ {
802031
+ "id": "293f-42d1-5fce-3720",
802032
+ "name": "Judiciar Xacharus [Legends]",
802033
+ "faction": "Adeptus Astartes - Space Marines",
802034
+ "keywords": [
802035
+ "Character",
802036
+ "Infantry",
802037
+ "Imperium",
802038
+ "Tacticus",
802039
+ "Judiciar",
802040
+ "Adeptus Astartes",
802041
+ "Leader",
802042
+ "Blood Ravens",
802043
+ "Epic Hero",
802044
+ "Xacharus"
802045
+ ],
802046
+ "profiles": [
802047
+ {
802048
+ "name": "Judiciar Xacharus",
802049
+ "movement": "6\"",
802050
+ "toughness": "4",
802051
+ "save": "3+",
802052
+ "wounds": "4",
802053
+ "leadership": "5+",
802054
+ "objectiveControl": "1"
802055
+ }
802056
+ ],
802057
+ "rangedWeapons": [
802058
+ {
802059
+ "name": "Absolvor bolt pistol",
802060
+ "range": "18\"",
802061
+ "attacks": "1",
802062
+ "ballisticSkill": "3+",
802063
+ "strength": "5",
802064
+ "armourPenetration": "-1",
802065
+ "damage": "2",
802066
+ "keywords": [
802067
+ "Pistol"
802068
+ ]
802069
+ }
802070
+ ],
802071
+ "meleeWeapons": [
802072
+ {
802073
+ "name": "Executioner Relic Blade",
802074
+ "range": "Melee",
802075
+ "attacks": "5",
802076
+ "weaponSkill": "2+",
802077
+ "strength": "7",
802078
+ "armourPenetration": "-2",
802079
+ "damage": "2",
802080
+ "keywords": [
802081
+ "Devastating Wounds",
802082
+ "Precision"
802083
+ ]
802084
+ }
802085
+ ],
802086
+ "abilities": [
802087
+ {
802088
+ "name": "Tempormortis",
802089
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
802090
+ },
802091
+ {
802092
+ "name": "Indomitable Assault",
802093
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
802094
+ },
802095
+ {
802096
+ "name": "Leader",
802097
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
802098
+ },
802099
+ {
802100
+ "name": "Leader",
802101
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
802102
+ },
802103
+ {
802104
+ "name": "Oath of Moment",
802105
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
802106
+ },
802107
+ {
802108
+ "name": "Templar Vows",
802109
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
802110
+ }
802111
+ ],
802112
+ "points": 75,
802113
+ "unitSize": {
802114
+ "min": 2,
802115
+ "max": 2
802116
+ },
802117
+ "gameSystem": "wh40k-11e"
802118
+ },
802119
+ {
802120
+ "id": "ef51-8c81-8a60-a930",
802121
+ "name": "Chaplain Kastiel [Legends]",
802122
+ "faction": "Adeptus Astartes - Space Marines",
802123
+ "keywords": [
802124
+ "Character",
802125
+ "Infantry",
802126
+ "Tacticus",
802127
+ "Imperium",
802128
+ "Adeptus Astartes",
802129
+ "Chaplain",
802130
+ "Leader",
802131
+ "Epic Hero",
802132
+ "Blood Ravens",
802133
+ "Kastiel",
802134
+ "Grenades"
802135
+ ],
802136
+ "profiles": [
802137
+ {
802138
+ "name": "Chaplain Kastiel",
802139
+ "movement": "6\"",
802140
+ "toughness": "4",
802141
+ "save": "3+",
802142
+ "wounds": "4",
802143
+ "leadership": "5+",
802144
+ "objectiveControl": "1"
802145
+ }
802146
+ ],
802147
+ "rangedWeapons": [
802148
+ {
802149
+ "name": "Absolvor bolt pistol",
802150
+ "range": "18\"",
802151
+ "attacks": "1",
802152
+ "ballisticSkill": "3+",
802153
+ "strength": "5",
802154
+ "armourPenetration": "-1",
802155
+ "damage": "2",
802156
+ "keywords": [
802157
+ "Pistol"
802158
+ ]
802159
+ }
802160
+ ],
802161
+ "meleeWeapons": [
802162
+ {
802163
+ "name": "Crozius arcanum",
802164
+ "range": "Melee",
802165
+ "attacks": "5",
802166
+ "weaponSkill": "2+",
802167
+ "strength": "6",
802168
+ "armourPenetration": "-1",
802169
+ "damage": "2",
802170
+ "keywords": []
802171
+ }
802172
+ ],
802173
+ "abilities": [
802174
+ {
802175
+ "name": "Leader",
802176
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
802177
+ },
802178
+ {
802179
+ "name": "Zealot's Fervour",
802180
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
802181
+ },
802182
+ {
802183
+ "name": "Litany of Hate",
802184
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
802185
+ },
802186
+ {
802187
+ "name": "Leader",
802188
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
802189
+ },
802190
+ {
802191
+ "name": "Oath of Moment",
802192
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
802193
+ },
802194
+ {
802195
+ "name": "Templar Vows",
802196
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
802197
+ }
802198
+ ],
802199
+ "points": 70,
802200
+ "unitSize": {
802201
+ "min": 1,
802202
+ "max": 1
802203
+ },
802204
+ "gameSystem": "wh40k-11e"
802205
+ },
800446
802206
  {
800447
802207
  "id": "49ea-3a6b-20d2-7901",
800448
802208
  "name": "Vindicare Assassin",
@@ -849749,6 +851509,182 @@ export const UNITS_11E = [
849749
851509
  },
849750
851510
  "gameSystem": "wh40k-11e"
849751
851511
  },
851512
+ {
851513
+ "id": "293f-42d1-5fce-3720",
851514
+ "name": "Judiciar Xacharus [Legends]",
851515
+ "faction": "Adeptus Astartes - Space Wolves",
851516
+ "keywords": [
851517
+ "Character",
851518
+ "Infantry",
851519
+ "Imperium",
851520
+ "Tacticus",
851521
+ "Judiciar",
851522
+ "Adeptus Astartes",
851523
+ "Leader",
851524
+ "Blood Ravens",
851525
+ "Epic Hero",
851526
+ "Xacharus"
851527
+ ],
851528
+ "profiles": [
851529
+ {
851530
+ "name": "Judiciar Xacharus",
851531
+ "movement": "6\"",
851532
+ "toughness": "4",
851533
+ "save": "3+",
851534
+ "wounds": "4",
851535
+ "leadership": "5+",
851536
+ "objectiveControl": "1"
851537
+ }
851538
+ ],
851539
+ "rangedWeapons": [
851540
+ {
851541
+ "name": "Absolvor bolt pistol",
851542
+ "range": "18\"",
851543
+ "attacks": "1",
851544
+ "ballisticSkill": "3+",
851545
+ "strength": "5",
851546
+ "armourPenetration": "-1",
851547
+ "damage": "2",
851548
+ "keywords": [
851549
+ "Pistol"
851550
+ ]
851551
+ }
851552
+ ],
851553
+ "meleeWeapons": [
851554
+ {
851555
+ "name": "Executioner Relic Blade",
851556
+ "range": "Melee",
851557
+ "attacks": "5",
851558
+ "weaponSkill": "2+",
851559
+ "strength": "7",
851560
+ "armourPenetration": "-2",
851561
+ "damage": "2",
851562
+ "keywords": [
851563
+ "Devastating Wounds",
851564
+ "Precision"
851565
+ ]
851566
+ }
851567
+ ],
851568
+ "abilities": [
851569
+ {
851570
+ "name": "Tempormortis",
851571
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
851572
+ },
851573
+ {
851574
+ "name": "Indomitable Assault",
851575
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
851576
+ },
851577
+ {
851578
+ "name": "Leader",
851579
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
851580
+ },
851581
+ {
851582
+ "name": "Leader",
851583
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
851584
+ },
851585
+ {
851586
+ "name": "Oath of Moment",
851587
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
851588
+ },
851589
+ {
851590
+ "name": "Templar Vows",
851591
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
851592
+ }
851593
+ ],
851594
+ "points": 75,
851595
+ "unitSize": {
851596
+ "min": 2,
851597
+ "max": 2
851598
+ },
851599
+ "gameSystem": "wh40k-11e"
851600
+ },
851601
+ {
851602
+ "id": "ef51-8c81-8a60-a930",
851603
+ "name": "Chaplain Kastiel [Legends]",
851604
+ "faction": "Adeptus Astartes - Space Wolves",
851605
+ "keywords": [
851606
+ "Character",
851607
+ "Infantry",
851608
+ "Tacticus",
851609
+ "Imperium",
851610
+ "Adeptus Astartes",
851611
+ "Chaplain",
851612
+ "Leader",
851613
+ "Epic Hero",
851614
+ "Blood Ravens",
851615
+ "Kastiel",
851616
+ "Grenades"
851617
+ ],
851618
+ "profiles": [
851619
+ {
851620
+ "name": "Chaplain Kastiel",
851621
+ "movement": "6\"",
851622
+ "toughness": "4",
851623
+ "save": "3+",
851624
+ "wounds": "4",
851625
+ "leadership": "5+",
851626
+ "objectiveControl": "1"
851627
+ }
851628
+ ],
851629
+ "rangedWeapons": [
851630
+ {
851631
+ "name": "Absolvor bolt pistol",
851632
+ "range": "18\"",
851633
+ "attacks": "1",
851634
+ "ballisticSkill": "3+",
851635
+ "strength": "5",
851636
+ "armourPenetration": "-1",
851637
+ "damage": "2",
851638
+ "keywords": [
851639
+ "Pistol"
851640
+ ]
851641
+ }
851642
+ ],
851643
+ "meleeWeapons": [
851644
+ {
851645
+ "name": "Crozius arcanum",
851646
+ "range": "Melee",
851647
+ "attacks": "5",
851648
+ "weaponSkill": "2+",
851649
+ "strength": "6",
851650
+ "armourPenetration": "-1",
851651
+ "damage": "2",
851652
+ "keywords": []
851653
+ }
851654
+ ],
851655
+ "abilities": [
851656
+ {
851657
+ "name": "Leader",
851658
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
851659
+ },
851660
+ {
851661
+ "name": "Zealot's Fervour",
851662
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
851663
+ },
851664
+ {
851665
+ "name": "Litany of Hate",
851666
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
851667
+ },
851668
+ {
851669
+ "name": "Leader",
851670
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
851671
+ },
851672
+ {
851673
+ "name": "Oath of Moment",
851674
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
851675
+ },
851676
+ {
851677
+ "name": "Templar Vows",
851678
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
851679
+ }
851680
+ ],
851681
+ "points": 70,
851682
+ "unitSize": {
851683
+ "min": 1,
851684
+ "max": 1
851685
+ },
851686
+ "gameSystem": "wh40k-11e"
851687
+ },
849752
851688
  {
849753
851689
  "id": "a482-c98a-21ce-b96e",
849754
851690
  "name": "Knight Destrier",
@@ -888523,6 +890459,182 @@ export const UNITS_11E = [
888523
890459
  },
888524
890460
  "gameSystem": "wh40k-11e"
888525
890461
  },
890462
+ {
890463
+ "id": "293f-42d1-5fce-3720",
890464
+ "name": "Judiciar Xacharus [Legends]",
890465
+ "faction": "Adeptus Astartes - Ultramarines",
890466
+ "keywords": [
890467
+ "Character",
890468
+ "Infantry",
890469
+ "Imperium",
890470
+ "Tacticus",
890471
+ "Judiciar",
890472
+ "Adeptus Astartes",
890473
+ "Leader",
890474
+ "Blood Ravens",
890475
+ "Epic Hero",
890476
+ "Xacharus"
890477
+ ],
890478
+ "profiles": [
890479
+ {
890480
+ "name": "Judiciar Xacharus",
890481
+ "movement": "6\"",
890482
+ "toughness": "4",
890483
+ "save": "3+",
890484
+ "wounds": "4",
890485
+ "leadership": "5+",
890486
+ "objectiveControl": "1"
890487
+ }
890488
+ ],
890489
+ "rangedWeapons": [
890490
+ {
890491
+ "name": "Absolvor bolt pistol",
890492
+ "range": "18\"",
890493
+ "attacks": "1",
890494
+ "ballisticSkill": "3+",
890495
+ "strength": "5",
890496
+ "armourPenetration": "-1",
890497
+ "damage": "2",
890498
+ "keywords": [
890499
+ "Pistol"
890500
+ ]
890501
+ }
890502
+ ],
890503
+ "meleeWeapons": [
890504
+ {
890505
+ "name": "Executioner Relic Blade",
890506
+ "range": "Melee",
890507
+ "attacks": "5",
890508
+ "weaponSkill": "2+",
890509
+ "strength": "7",
890510
+ "armourPenetration": "-2",
890511
+ "damage": "2",
890512
+ "keywords": [
890513
+ "Devastating Wounds",
890514
+ "Precision"
890515
+ ]
890516
+ }
890517
+ ],
890518
+ "abilities": [
890519
+ {
890520
+ "name": "Tempormortis",
890521
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
890522
+ },
890523
+ {
890524
+ "name": "Indomitable Assault",
890525
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
890526
+ },
890527
+ {
890528
+ "name": "Leader",
890529
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
890530
+ },
890531
+ {
890532
+ "name": "Leader",
890533
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
890534
+ },
890535
+ {
890536
+ "name": "Oath of Moment",
890537
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
890538
+ },
890539
+ {
890540
+ "name": "Templar Vows",
890541
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
890542
+ }
890543
+ ],
890544
+ "points": 75,
890545
+ "unitSize": {
890546
+ "min": 2,
890547
+ "max": 2
890548
+ },
890549
+ "gameSystem": "wh40k-11e"
890550
+ },
890551
+ {
890552
+ "id": "ef51-8c81-8a60-a930",
890553
+ "name": "Chaplain Kastiel [Legends]",
890554
+ "faction": "Adeptus Astartes - Ultramarines",
890555
+ "keywords": [
890556
+ "Character",
890557
+ "Infantry",
890558
+ "Tacticus",
890559
+ "Imperium",
890560
+ "Adeptus Astartes",
890561
+ "Chaplain",
890562
+ "Leader",
890563
+ "Epic Hero",
890564
+ "Blood Ravens",
890565
+ "Kastiel",
890566
+ "Grenades"
890567
+ ],
890568
+ "profiles": [
890569
+ {
890570
+ "name": "Chaplain Kastiel",
890571
+ "movement": "6\"",
890572
+ "toughness": "4",
890573
+ "save": "3+",
890574
+ "wounds": "4",
890575
+ "leadership": "5+",
890576
+ "objectiveControl": "1"
890577
+ }
890578
+ ],
890579
+ "rangedWeapons": [
890580
+ {
890581
+ "name": "Absolvor bolt pistol",
890582
+ "range": "18\"",
890583
+ "attacks": "1",
890584
+ "ballisticSkill": "3+",
890585
+ "strength": "5",
890586
+ "armourPenetration": "-1",
890587
+ "damage": "2",
890588
+ "keywords": [
890589
+ "Pistol"
890590
+ ]
890591
+ }
890592
+ ],
890593
+ "meleeWeapons": [
890594
+ {
890595
+ "name": "Crozius arcanum",
890596
+ "range": "Melee",
890597
+ "attacks": "5",
890598
+ "weaponSkill": "2+",
890599
+ "strength": "6",
890600
+ "armourPenetration": "-1",
890601
+ "damage": "2",
890602
+ "keywords": []
890603
+ }
890604
+ ],
890605
+ "abilities": [
890606
+ {
890607
+ "name": "Leader",
890608
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
890609
+ },
890610
+ {
890611
+ "name": "Zealot's Fervour",
890612
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
890613
+ },
890614
+ {
890615
+ "name": "Litany of Hate",
890616
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
890617
+ },
890618
+ {
890619
+ "name": "Leader",
890620
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
890621
+ },
890622
+ {
890623
+ "name": "Oath of Moment",
890624
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
890625
+ },
890626
+ {
890627
+ "name": "Templar Vows",
890628
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
890629
+ }
890630
+ ],
890631
+ "points": 70,
890632
+ "unitSize": {
890633
+ "min": 1,
890634
+ "max": 1
890635
+ },
890636
+ "gameSystem": "wh40k-11e"
890637
+ },
888526
890638
  {
888527
890639
  "id": "a482-c98a-21ce-b96e",
888528
890640
  "name": "Knight Destrier",
@@ -925119,6 +927231,182 @@ export const UNITS_11E = [
925119
927231
  },
925120
927232
  "gameSystem": "wh40k-11e"
925121
927233
  },
927234
+ {
927235
+ "id": "293f-42d1-5fce-3720",
927236
+ "name": "Judiciar Xacharus [Legends]",
927237
+ "faction": "Adeptus Astartes - White Scars",
927238
+ "keywords": [
927239
+ "Character",
927240
+ "Infantry",
927241
+ "Imperium",
927242
+ "Tacticus",
927243
+ "Judiciar",
927244
+ "Adeptus Astartes",
927245
+ "Leader",
927246
+ "Blood Ravens",
927247
+ "Epic Hero",
927248
+ "Xacharus"
927249
+ ],
927250
+ "profiles": [
927251
+ {
927252
+ "name": "Judiciar Xacharus",
927253
+ "movement": "6\"",
927254
+ "toughness": "4",
927255
+ "save": "3+",
927256
+ "wounds": "4",
927257
+ "leadership": "5+",
927258
+ "objectiveControl": "1"
927259
+ }
927260
+ ],
927261
+ "rangedWeapons": [
927262
+ {
927263
+ "name": "Absolvor bolt pistol",
927264
+ "range": "18\"",
927265
+ "attacks": "1",
927266
+ "ballisticSkill": "3+",
927267
+ "strength": "5",
927268
+ "armourPenetration": "-1",
927269
+ "damage": "2",
927270
+ "keywords": [
927271
+ "Pistol"
927272
+ ]
927273
+ }
927274
+ ],
927275
+ "meleeWeapons": [
927276
+ {
927277
+ "name": "Executioner Relic Blade",
927278
+ "range": "Melee",
927279
+ "attacks": "5",
927280
+ "weaponSkill": "2+",
927281
+ "strength": "7",
927282
+ "armourPenetration": "-2",
927283
+ "damage": "2",
927284
+ "keywords": [
927285
+ "Devastating Wounds",
927286
+ "Precision"
927287
+ ]
927288
+ }
927289
+ ],
927290
+ "abilities": [
927291
+ {
927292
+ "name": "Tempormortis",
927293
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
927294
+ },
927295
+ {
927296
+ "name": "Indomitable Assault",
927297
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
927298
+ },
927299
+ {
927300
+ "name": "Leader",
927301
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
927302
+ },
927303
+ {
927304
+ "name": "Leader",
927305
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
927306
+ },
927307
+ {
927308
+ "name": "Oath of Moment",
927309
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
927310
+ },
927311
+ {
927312
+ "name": "Templar Vows",
927313
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
927314
+ }
927315
+ ],
927316
+ "points": 75,
927317
+ "unitSize": {
927318
+ "min": 2,
927319
+ "max": 2
927320
+ },
927321
+ "gameSystem": "wh40k-11e"
927322
+ },
927323
+ {
927324
+ "id": "ef51-8c81-8a60-a930",
927325
+ "name": "Chaplain Kastiel [Legends]",
927326
+ "faction": "Adeptus Astartes - White Scars",
927327
+ "keywords": [
927328
+ "Character",
927329
+ "Infantry",
927330
+ "Tacticus",
927331
+ "Imperium",
927332
+ "Adeptus Astartes",
927333
+ "Chaplain",
927334
+ "Leader",
927335
+ "Epic Hero",
927336
+ "Blood Ravens",
927337
+ "Kastiel",
927338
+ "Grenades"
927339
+ ],
927340
+ "profiles": [
927341
+ {
927342
+ "name": "Chaplain Kastiel",
927343
+ "movement": "6\"",
927344
+ "toughness": "4",
927345
+ "save": "3+",
927346
+ "wounds": "4",
927347
+ "leadership": "5+",
927348
+ "objectiveControl": "1"
927349
+ }
927350
+ ],
927351
+ "rangedWeapons": [
927352
+ {
927353
+ "name": "Absolvor bolt pistol",
927354
+ "range": "18\"",
927355
+ "attacks": "1",
927356
+ "ballisticSkill": "3+",
927357
+ "strength": "5",
927358
+ "armourPenetration": "-1",
927359
+ "damage": "2",
927360
+ "keywords": [
927361
+ "Pistol"
927362
+ ]
927363
+ }
927364
+ ],
927365
+ "meleeWeapons": [
927366
+ {
927367
+ "name": "Crozius arcanum",
927368
+ "range": "Melee",
927369
+ "attacks": "5",
927370
+ "weaponSkill": "2+",
927371
+ "strength": "6",
927372
+ "armourPenetration": "-1",
927373
+ "damage": "2",
927374
+ "keywords": []
927375
+ }
927376
+ ],
927377
+ "abilities": [
927378
+ {
927379
+ "name": "Leader",
927380
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
927381
+ },
927382
+ {
927383
+ "name": "Zealot's Fervour",
927384
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
927385
+ },
927386
+ {
927387
+ "name": "Litany of Hate",
927388
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
927389
+ },
927390
+ {
927391
+ "name": "Leader",
927392
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
927393
+ },
927394
+ {
927395
+ "name": "Oath of Moment",
927396
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
927397
+ },
927398
+ {
927399
+ "name": "Templar Vows",
927400
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
927401
+ }
927402
+ ],
927403
+ "points": 70,
927404
+ "unitSize": {
927405
+ "min": 1,
927406
+ "max": 1
927407
+ },
927408
+ "gameSystem": "wh40k-11e"
927409
+ },
925122
927410
  {
925123
927411
  "id": "a482-c98a-21ce-b96e",
925124
927412
  "name": "Knight Destrier",