warhammer-oracle 0.2.71 → 0.2.73

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,5 +1,5 @@
1
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  // Auto-generated by scripts/fetch-data.ts — do not edit manually
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- // Generated: 2026-09-01T10:45:49.886Z
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+ // Generated: 2026-09-03T10:22:33.852Z
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3
  // Source: https://github.com/BSData/wh40k-11e
4
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  export const UNITS_11E = [
5
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  {
@@ -15328,29 +15328,13 @@ export const UNITS_11E = [
15328
15328
  }
15329
15329
  ],
15330
15330
  "abilities": [
15331
- {
15332
- "name": "Aethersails",
15333
- "description": "While one or more ^^**Drukhari**^^ units are embarked within this model, you can re-roll Advance and Charge rolls made for this model."
15334
- },
15335
15331
  {
15336
15332
  "name": "Splinter Racks (Pain)",
15337
15333
  "description": "In your Shooting phase, when you select this model to shoot, you can spend 1 Pain token to Empower this model. While Empowered, if one or more units are embarked within this model, each time this model makes an attack with a ranged weapon that has the ^^**Anti**^^ ability, you can re-roll the Hit roll."
15338
15334
  },
15339
15335
  {
15340
15336
  "name": "Vanguard of the Dark City",
15341
- "description": "At the start of your Command phase, select one of the abilities in the Vanguard of the Dark City section (see left) for this model. Until the start of your next Command phase, this model has that ability."
15342
- },
15343
- {
15344
- "name": "Masters of the Shadowed Sky",
15345
- "description": "At the end of your Command phase, if this model is within range of an objective marker you control, and if one or more ^^**Kabalite Warriors**^^ units are embarked within it, that objective marker remains under your control until your opponent's Level of Control over that objective marker is greater than yours at the end of a phase."
15346
- },
15347
- {
15348
- "name": "Speed of the Kill",
15349
- "description": "Each time a ^^**Wyches**^^ unit disembarks from this model (excluding Emergency Disembarkations), models in that ^^**Wyches**^^ unit must be setup wholly within 6\" of this model."
15350
- },
15351
- {
15352
- "name": "Visions of Butchery",
15353
- "description": "While one or more ^^**Wracks**^^ units are embarked within this model, for each ^^**Wracks**^^ model embarked within this model, add 1 to the Attacks characteristic of this model's Bladevanes and chainsnares."
15337
+ "description": "At the start of your Command phase, select one of the abilities in the Vanguard of the Dark City section for this model. Until the start of your next Command phase, this model has that ability."
15354
15338
  },
15355
15339
  {
15356
15340
  "name": "Deadly Demise",
@@ -37327,7 +37311,7 @@ export const UNITS_11E = [
37327
37311
  "abilities": [
37328
37312
  {
37329
37313
  "name": "Leader",
37330
- "description": "This model can be attached to the following units:\n- ^^**Chosen^^** \n- ^^**Chaos Terminator Squad^^** \n- ^^**Legionaries^^** \n- ^^**Masters of the Maelstrom^^** \n- ^^**Red Corsairs Raiders^^**"
37314
+ "description": "This model can be attached to the following units:\n- ^^**Chosen^^** \n- ^^**Chaos Terminator Squad^^** \n- ^^**Legionaries^^** \n- ^^**Red Corsairs Raiders^^**"
37331
37315
  },
37332
37316
  {
37333
37317
  "name": "Lord of Badab (Aura)",
@@ -68378,7 +68362,7 @@ export const UNITS_11E = [
68378
68362
  "abilities": [
68379
68363
  {
68380
68364
  "name": "Leader",
68381
- "description": "This model can be attached to the following units:\n- ^^**Chosen^^** \n- ^^**Chaos Terminator Squad^^** \n- ^^**Legionaries^^** \n- ^^**Masters of the Maelstrom^^** \n- ^^**Red Corsairs Raiders^^**"
68365
+ "description": "This model can be attached to the following units:\n- ^^**Chosen^^** \n- ^^**Chaos Terminator Squad^^** \n- ^^**Legionaries^^** \n- ^^**Red Corsairs Raiders^^**"
68382
68366
  },
68383
68367
  {
68384
68368
  "name": "Lord of Badab (Aura)",
@@ -84984,7 +84968,7 @@ export const UNITS_11E = [
84984
84968
  "abilities": [
84985
84969
  {
84986
84970
  "name": "Leader",
84987
- "description": "This model can be attached to the following units:\n- ^^**Chosen^^** \n- ^^**Chaos Terminator Squad^^** \n- ^^**Legionaries^^** \n- ^^**Masters of the Maelstrom^^** \n- ^^**Red Corsairs Raiders^^**"
84971
+ "description": "This model can be attached to the following units:\n- ^^**Chosen^^** \n- ^^**Chaos Terminator Squad^^** \n- ^^**Legionaries^^** \n- ^^**Red Corsairs Raiders^^**"
84988
84972
  },
84989
84973
  {
84990
84974
  "name": "Lord of Badab (Aura)",
@@ -97464,7 +97448,7 @@ export const UNITS_11E = [
97464
97448
  "abilities": [
97465
97449
  {
97466
97450
  "name": "Leader",
97467
- "description": "This model can be attached to the following units:\n- ^^**Chosen^^** \n- ^^**Chaos Terminator Squad^^** \n- ^^**Legionaries^^** \n- ^^**Masters of the Maelstrom^^** \n- ^^**Red Corsairs Raiders^^**"
97451
+ "description": "This model can be attached to the following units:\n- ^^**Chosen^^** \n- ^^**Chaos Terminator Squad^^** \n- ^^**Legionaries^^** \n- ^^**Red Corsairs Raiders^^**"
97468
97452
  },
97469
97453
  {
97470
97454
  "name": "Lord of Badab (Aura)",
@@ -308011,7 +307995,6 @@ export const UNITS_11E = [
308011
307995
  "keywords": [
308012
307996
  "Vehicle",
308013
307997
  "Transport",
308014
- "Aircraft",
308015
307998
  "Fly",
308016
307999
  "Imperium",
308017
308000
  "Orion Assault Dropship",
@@ -308020,7 +308003,7 @@ export const UNITS_11E = [
308020
308003
  "profiles": [
308021
308004
  {
308022
308005
  "name": "Orion Assault Dropship",
308023
- "movement": "20+\"",
308006
+ "movement": "14\"",
308024
308007
  "toughness": "12",
308025
308008
  "save": "2+",
308026
308009
  "wounds": "22",
@@ -312333,7 +312316,6 @@ export const UNITS_11E = [
312333
312316
  "keywords": [
312334
312317
  "Vehicle",
312335
312318
  "Transport",
312336
- "Aircraft",
312337
312319
  "Fly",
312338
312320
  "Imperium",
312339
312321
  "Orion Assault Dropship",
@@ -312342,7 +312324,7 @@ export const UNITS_11E = [
312342
312324
  "profiles": [
312343
312325
  {
312344
312326
  "name": "Orion Assault Dropship",
312345
- "movement": "20+\"",
312327
+ "movement": "14\"",
312346
312328
  "toughness": "12",
312347
312329
  "save": "2+",
312348
312330
  "wounds": "22",
@@ -451953,6 +451935,182 @@ export const UNITS_11E = [
451953
451935
  },
451954
451936
  "gameSystem": "wh40k-11e"
451955
451937
  },
451938
+ {
451939
+ "id": "293f-42d1-5fce-3720",
451940
+ "name": "Judiciar Xacharus [Legends]",
451941
+ "faction": "Adeptus Astartes - Black Templars",
451942
+ "keywords": [
451943
+ "Character",
451944
+ "Infantry",
451945
+ "Imperium",
451946
+ "Tacticus",
451947
+ "Judiciar",
451948
+ "Adeptus Astartes",
451949
+ "Leader",
451950
+ "Blood Ravens",
451951
+ "Epic Hero",
451952
+ "Xacharus"
451953
+ ],
451954
+ "profiles": [
451955
+ {
451956
+ "name": "Judiciar Xacharus",
451957
+ "movement": "6\"",
451958
+ "toughness": "4",
451959
+ "save": "3+",
451960
+ "wounds": "4",
451961
+ "leadership": "5+",
451962
+ "objectiveControl": "1"
451963
+ }
451964
+ ],
451965
+ "rangedWeapons": [
451966
+ {
451967
+ "name": "Absolvor bolt pistol",
451968
+ "range": "18\"",
451969
+ "attacks": "1",
451970
+ "ballisticSkill": "3+",
451971
+ "strength": "5",
451972
+ "armourPenetration": "-1",
451973
+ "damage": "2",
451974
+ "keywords": [
451975
+ "Pistol"
451976
+ ]
451977
+ }
451978
+ ],
451979
+ "meleeWeapons": [
451980
+ {
451981
+ "name": "Executioner Relic Blade",
451982
+ "range": "Melee",
451983
+ "attacks": "5",
451984
+ "weaponSkill": "2+",
451985
+ "strength": "7",
451986
+ "armourPenetration": "-2",
451987
+ "damage": "2",
451988
+ "keywords": [
451989
+ "Devastating Wounds",
451990
+ "Precision"
451991
+ ]
451992
+ }
451993
+ ],
451994
+ "abilities": [
451995
+ {
451996
+ "name": "Tempormortis",
451997
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
451998
+ },
451999
+ {
452000
+ "name": "Indomitable Assault",
452001
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
452002
+ },
452003
+ {
452004
+ "name": "Leader",
452005
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
452006
+ },
452007
+ {
452008
+ "name": "Leader",
452009
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
452010
+ },
452011
+ {
452012
+ "name": "Oath of Moment",
452013
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
452014
+ },
452015
+ {
452016
+ "name": "Templar Vows",
452017
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
452018
+ }
452019
+ ],
452020
+ "points": 75,
452021
+ "unitSize": {
452022
+ "min": 2,
452023
+ "max": 2
452024
+ },
452025
+ "gameSystem": "wh40k-11e"
452026
+ },
452027
+ {
452028
+ "id": "ef51-8c81-8a60-a930",
452029
+ "name": "Chaplain Kastiel [Legends]",
452030
+ "faction": "Adeptus Astartes - Black Templars",
452031
+ "keywords": [
452032
+ "Character",
452033
+ "Infantry",
452034
+ "Tacticus",
452035
+ "Imperium",
452036
+ "Adeptus Astartes",
452037
+ "Chaplain",
452038
+ "Leader",
452039
+ "Epic Hero",
452040
+ "Blood Ravens",
452041
+ "Kastiel",
452042
+ "Grenades"
452043
+ ],
452044
+ "profiles": [
452045
+ {
452046
+ "name": "Chaplain Kastiel",
452047
+ "movement": "6\"",
452048
+ "toughness": "4",
452049
+ "save": "3+",
452050
+ "wounds": "4",
452051
+ "leadership": "5+",
452052
+ "objectiveControl": "1"
452053
+ }
452054
+ ],
452055
+ "rangedWeapons": [
452056
+ {
452057
+ "name": "Absolvor bolt pistol",
452058
+ "range": "18\"",
452059
+ "attacks": "1",
452060
+ "ballisticSkill": "3+",
452061
+ "strength": "5",
452062
+ "armourPenetration": "-1",
452063
+ "damage": "2",
452064
+ "keywords": [
452065
+ "Pistol"
452066
+ ]
452067
+ }
452068
+ ],
452069
+ "meleeWeapons": [
452070
+ {
452071
+ "name": "Crozius arcanum",
452072
+ "range": "Melee",
452073
+ "attacks": "5",
452074
+ "weaponSkill": "2+",
452075
+ "strength": "6",
452076
+ "armourPenetration": "-1",
452077
+ "damage": "2",
452078
+ "keywords": []
452079
+ }
452080
+ ],
452081
+ "abilities": [
452082
+ {
452083
+ "name": "Leader",
452084
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
452085
+ },
452086
+ {
452087
+ "name": "Zealot's Fervour",
452088
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
452089
+ },
452090
+ {
452091
+ "name": "Litany of Hate",
452092
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
452093
+ },
452094
+ {
452095
+ "name": "Leader",
452096
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
452097
+ },
452098
+ {
452099
+ "name": "Oath of Moment",
452100
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
452101
+ },
452102
+ {
452103
+ "name": "Templar Vows",
452104
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
452105
+ }
452106
+ ],
452107
+ "points": 70,
452108
+ "unitSize": {
452109
+ "min": 1,
452110
+ "max": 1
452111
+ },
452112
+ "gameSystem": "wh40k-11e"
452113
+ },
451956
452114
  {
451957
452115
  "id": "f943-72c8-581c-e6f2",
451958
452116
  "name": "Astorath",
@@ -483014,6 +483172,182 @@ export const UNITS_11E = [
483014
483172
  },
483015
483173
  "gameSystem": "wh40k-11e"
483016
483174
  },
483175
+ {
483176
+ "id": "293f-42d1-5fce-3720",
483177
+ "name": "Judiciar Xacharus [Legends]",
483178
+ "faction": "Adeptus Astartes - Blood Angels",
483179
+ "keywords": [
483180
+ "Character",
483181
+ "Infantry",
483182
+ "Imperium",
483183
+ "Tacticus",
483184
+ "Judiciar",
483185
+ "Adeptus Astartes",
483186
+ "Leader",
483187
+ "Blood Ravens",
483188
+ "Epic Hero",
483189
+ "Xacharus"
483190
+ ],
483191
+ "profiles": [
483192
+ {
483193
+ "name": "Judiciar Xacharus",
483194
+ "movement": "6\"",
483195
+ "toughness": "4",
483196
+ "save": "3+",
483197
+ "wounds": "4",
483198
+ "leadership": "5+",
483199
+ "objectiveControl": "1"
483200
+ }
483201
+ ],
483202
+ "rangedWeapons": [
483203
+ {
483204
+ "name": "Absolvor bolt pistol",
483205
+ "range": "18\"",
483206
+ "attacks": "1",
483207
+ "ballisticSkill": "3+",
483208
+ "strength": "5",
483209
+ "armourPenetration": "-1",
483210
+ "damage": "2",
483211
+ "keywords": [
483212
+ "Pistol"
483213
+ ]
483214
+ }
483215
+ ],
483216
+ "meleeWeapons": [
483217
+ {
483218
+ "name": "Executioner Relic Blade",
483219
+ "range": "Melee",
483220
+ "attacks": "5",
483221
+ "weaponSkill": "2+",
483222
+ "strength": "7",
483223
+ "armourPenetration": "-2",
483224
+ "damage": "2",
483225
+ "keywords": [
483226
+ "Devastating Wounds",
483227
+ "Precision"
483228
+ ]
483229
+ }
483230
+ ],
483231
+ "abilities": [
483232
+ {
483233
+ "name": "Tempormortis",
483234
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
483235
+ },
483236
+ {
483237
+ "name": "Indomitable Assault",
483238
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
483239
+ },
483240
+ {
483241
+ "name": "Leader",
483242
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
483243
+ },
483244
+ {
483245
+ "name": "Leader",
483246
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
483247
+ },
483248
+ {
483249
+ "name": "Oath of Moment",
483250
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
483251
+ },
483252
+ {
483253
+ "name": "Templar Vows",
483254
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
483255
+ }
483256
+ ],
483257
+ "points": 75,
483258
+ "unitSize": {
483259
+ "min": 2,
483260
+ "max": 2
483261
+ },
483262
+ "gameSystem": "wh40k-11e"
483263
+ },
483264
+ {
483265
+ "id": "ef51-8c81-8a60-a930",
483266
+ "name": "Chaplain Kastiel [Legends]",
483267
+ "faction": "Adeptus Astartes - Blood Angels",
483268
+ "keywords": [
483269
+ "Character",
483270
+ "Infantry",
483271
+ "Tacticus",
483272
+ "Imperium",
483273
+ "Adeptus Astartes",
483274
+ "Chaplain",
483275
+ "Leader",
483276
+ "Epic Hero",
483277
+ "Blood Ravens",
483278
+ "Kastiel",
483279
+ "Grenades"
483280
+ ],
483281
+ "profiles": [
483282
+ {
483283
+ "name": "Chaplain Kastiel",
483284
+ "movement": "6\"",
483285
+ "toughness": "4",
483286
+ "save": "3+",
483287
+ "wounds": "4",
483288
+ "leadership": "5+",
483289
+ "objectiveControl": "1"
483290
+ }
483291
+ ],
483292
+ "rangedWeapons": [
483293
+ {
483294
+ "name": "Absolvor bolt pistol",
483295
+ "range": "18\"",
483296
+ "attacks": "1",
483297
+ "ballisticSkill": "3+",
483298
+ "strength": "5",
483299
+ "armourPenetration": "-1",
483300
+ "damage": "2",
483301
+ "keywords": [
483302
+ "Pistol"
483303
+ ]
483304
+ }
483305
+ ],
483306
+ "meleeWeapons": [
483307
+ {
483308
+ "name": "Crozius arcanum",
483309
+ "range": "Melee",
483310
+ "attacks": "5",
483311
+ "weaponSkill": "2+",
483312
+ "strength": "6",
483313
+ "armourPenetration": "-1",
483314
+ "damage": "2",
483315
+ "keywords": []
483316
+ }
483317
+ ],
483318
+ "abilities": [
483319
+ {
483320
+ "name": "Leader",
483321
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
483322
+ },
483323
+ {
483324
+ "name": "Zealot's Fervour",
483325
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
483326
+ },
483327
+ {
483328
+ "name": "Litany of Hate",
483329
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
483330
+ },
483331
+ {
483332
+ "name": "Leader",
483333
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
483334
+ },
483335
+ {
483336
+ "name": "Oath of Moment",
483337
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
483338
+ },
483339
+ {
483340
+ "name": "Templar Vows",
483341
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
483342
+ }
483343
+ ],
483344
+ "points": 70,
483345
+ "unitSize": {
483346
+ "min": 1,
483347
+ "max": 1
483348
+ },
483349
+ "gameSystem": "wh40k-11e"
483350
+ },
483017
483351
  {
483018
483352
  "id": "a482-c98a-21ce-b96e",
483019
483353
  "name": "Knight Destrier",
@@ -524302,6 +524636,182 @@ export const UNITS_11E = [
524302
524636
  },
524303
524637
  "gameSystem": "wh40k-11e"
524304
524638
  },
524639
+ {
524640
+ "id": "293f-42d1-5fce-3720",
524641
+ "name": "Judiciar Xacharus [Legends]",
524642
+ "faction": "Adeptus Astartes - Dark Angels",
524643
+ "keywords": [
524644
+ "Character",
524645
+ "Infantry",
524646
+ "Imperium",
524647
+ "Tacticus",
524648
+ "Judiciar",
524649
+ "Adeptus Astartes",
524650
+ "Leader",
524651
+ "Blood Ravens",
524652
+ "Epic Hero",
524653
+ "Xacharus"
524654
+ ],
524655
+ "profiles": [
524656
+ {
524657
+ "name": "Judiciar Xacharus",
524658
+ "movement": "6\"",
524659
+ "toughness": "4",
524660
+ "save": "3+",
524661
+ "wounds": "4",
524662
+ "leadership": "5+",
524663
+ "objectiveControl": "1"
524664
+ }
524665
+ ],
524666
+ "rangedWeapons": [
524667
+ {
524668
+ "name": "Absolvor bolt pistol",
524669
+ "range": "18\"",
524670
+ "attacks": "1",
524671
+ "ballisticSkill": "3+",
524672
+ "strength": "5",
524673
+ "armourPenetration": "-1",
524674
+ "damage": "2",
524675
+ "keywords": [
524676
+ "Pistol"
524677
+ ]
524678
+ }
524679
+ ],
524680
+ "meleeWeapons": [
524681
+ {
524682
+ "name": "Executioner Relic Blade",
524683
+ "range": "Melee",
524684
+ "attacks": "5",
524685
+ "weaponSkill": "2+",
524686
+ "strength": "7",
524687
+ "armourPenetration": "-2",
524688
+ "damage": "2",
524689
+ "keywords": [
524690
+ "Devastating Wounds",
524691
+ "Precision"
524692
+ ]
524693
+ }
524694
+ ],
524695
+ "abilities": [
524696
+ {
524697
+ "name": "Tempormortis",
524698
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
524699
+ },
524700
+ {
524701
+ "name": "Indomitable Assault",
524702
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
524703
+ },
524704
+ {
524705
+ "name": "Leader",
524706
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
524707
+ },
524708
+ {
524709
+ "name": "Leader",
524710
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
524711
+ },
524712
+ {
524713
+ "name": "Oath of Moment",
524714
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
524715
+ },
524716
+ {
524717
+ "name": "Templar Vows",
524718
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
524719
+ }
524720
+ ],
524721
+ "points": 75,
524722
+ "unitSize": {
524723
+ "min": 2,
524724
+ "max": 2
524725
+ },
524726
+ "gameSystem": "wh40k-11e"
524727
+ },
524728
+ {
524729
+ "id": "ef51-8c81-8a60-a930",
524730
+ "name": "Chaplain Kastiel [Legends]",
524731
+ "faction": "Adeptus Astartes - Dark Angels",
524732
+ "keywords": [
524733
+ "Character",
524734
+ "Infantry",
524735
+ "Tacticus",
524736
+ "Imperium",
524737
+ "Adeptus Astartes",
524738
+ "Chaplain",
524739
+ "Leader",
524740
+ "Epic Hero",
524741
+ "Blood Ravens",
524742
+ "Kastiel",
524743
+ "Grenades"
524744
+ ],
524745
+ "profiles": [
524746
+ {
524747
+ "name": "Chaplain Kastiel",
524748
+ "movement": "6\"",
524749
+ "toughness": "4",
524750
+ "save": "3+",
524751
+ "wounds": "4",
524752
+ "leadership": "5+",
524753
+ "objectiveControl": "1"
524754
+ }
524755
+ ],
524756
+ "rangedWeapons": [
524757
+ {
524758
+ "name": "Absolvor bolt pistol",
524759
+ "range": "18\"",
524760
+ "attacks": "1",
524761
+ "ballisticSkill": "3+",
524762
+ "strength": "5",
524763
+ "armourPenetration": "-1",
524764
+ "damage": "2",
524765
+ "keywords": [
524766
+ "Pistol"
524767
+ ]
524768
+ }
524769
+ ],
524770
+ "meleeWeapons": [
524771
+ {
524772
+ "name": "Crozius arcanum",
524773
+ "range": "Melee",
524774
+ "attacks": "5",
524775
+ "weaponSkill": "2+",
524776
+ "strength": "6",
524777
+ "armourPenetration": "-1",
524778
+ "damage": "2",
524779
+ "keywords": []
524780
+ }
524781
+ ],
524782
+ "abilities": [
524783
+ {
524784
+ "name": "Leader",
524785
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
524786
+ },
524787
+ {
524788
+ "name": "Zealot's Fervour",
524789
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
524790
+ },
524791
+ {
524792
+ "name": "Litany of Hate",
524793
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
524794
+ },
524795
+ {
524796
+ "name": "Leader",
524797
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
524798
+ },
524799
+ {
524800
+ "name": "Oath of Moment",
524801
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
524802
+ },
524803
+ {
524804
+ "name": "Templar Vows",
524805
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
524806
+ }
524807
+ ],
524808
+ "points": 70,
524809
+ "unitSize": {
524810
+ "min": 1,
524811
+ "max": 1
524812
+ },
524813
+ "gameSystem": "wh40k-11e"
524814
+ },
524305
524815
  {
524306
524816
  "id": "a482-c98a-21ce-b96e",
524307
524817
  "name": "Knight Destrier",
@@ -565062,6 +565572,182 @@ export const UNITS_11E = [
565062
565572
  },
565063
565573
  "gameSystem": "wh40k-11e"
565064
565574
  },
565575
+ {
565576
+ "id": "293f-42d1-5fce-3720",
565577
+ "name": "Judiciar Xacharus [Legends]",
565578
+ "faction": "Adeptus Astartes - Deathwatch",
565579
+ "keywords": [
565580
+ "Character",
565581
+ "Infantry",
565582
+ "Imperium",
565583
+ "Tacticus",
565584
+ "Judiciar",
565585
+ "Adeptus Astartes",
565586
+ "Leader",
565587
+ "Blood Ravens",
565588
+ "Epic Hero",
565589
+ "Xacharus"
565590
+ ],
565591
+ "profiles": [
565592
+ {
565593
+ "name": "Judiciar Xacharus",
565594
+ "movement": "6\"",
565595
+ "toughness": "4",
565596
+ "save": "3+",
565597
+ "wounds": "4",
565598
+ "leadership": "5+",
565599
+ "objectiveControl": "1"
565600
+ }
565601
+ ],
565602
+ "rangedWeapons": [
565603
+ {
565604
+ "name": "Absolvor bolt pistol",
565605
+ "range": "18\"",
565606
+ "attacks": "1",
565607
+ "ballisticSkill": "3+",
565608
+ "strength": "5",
565609
+ "armourPenetration": "-1",
565610
+ "damage": "2",
565611
+ "keywords": [
565612
+ "Pistol"
565613
+ ]
565614
+ }
565615
+ ],
565616
+ "meleeWeapons": [
565617
+ {
565618
+ "name": "Executioner Relic Blade",
565619
+ "range": "Melee",
565620
+ "attacks": "5",
565621
+ "weaponSkill": "2+",
565622
+ "strength": "7",
565623
+ "armourPenetration": "-2",
565624
+ "damage": "2",
565625
+ "keywords": [
565626
+ "Devastating Wounds",
565627
+ "Precision"
565628
+ ]
565629
+ }
565630
+ ],
565631
+ "abilities": [
565632
+ {
565633
+ "name": "Tempormortis",
565634
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
565635
+ },
565636
+ {
565637
+ "name": "Indomitable Assault",
565638
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
565639
+ },
565640
+ {
565641
+ "name": "Leader",
565642
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
565643
+ },
565644
+ {
565645
+ "name": "Leader",
565646
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
565647
+ },
565648
+ {
565649
+ "name": "Oath of Moment",
565650
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
565651
+ },
565652
+ {
565653
+ "name": "Templar Vows",
565654
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
565655
+ }
565656
+ ],
565657
+ "points": 75,
565658
+ "unitSize": {
565659
+ "min": 2,
565660
+ "max": 2
565661
+ },
565662
+ "gameSystem": "wh40k-11e"
565663
+ },
565664
+ {
565665
+ "id": "ef51-8c81-8a60-a930",
565666
+ "name": "Chaplain Kastiel [Legends]",
565667
+ "faction": "Adeptus Astartes - Deathwatch",
565668
+ "keywords": [
565669
+ "Character",
565670
+ "Infantry",
565671
+ "Tacticus",
565672
+ "Imperium",
565673
+ "Adeptus Astartes",
565674
+ "Chaplain",
565675
+ "Leader",
565676
+ "Epic Hero",
565677
+ "Blood Ravens",
565678
+ "Kastiel",
565679
+ "Grenades"
565680
+ ],
565681
+ "profiles": [
565682
+ {
565683
+ "name": "Chaplain Kastiel",
565684
+ "movement": "6\"",
565685
+ "toughness": "4",
565686
+ "save": "3+",
565687
+ "wounds": "4",
565688
+ "leadership": "5+",
565689
+ "objectiveControl": "1"
565690
+ }
565691
+ ],
565692
+ "rangedWeapons": [
565693
+ {
565694
+ "name": "Absolvor bolt pistol",
565695
+ "range": "18\"",
565696
+ "attacks": "1",
565697
+ "ballisticSkill": "3+",
565698
+ "strength": "5",
565699
+ "armourPenetration": "-1",
565700
+ "damage": "2",
565701
+ "keywords": [
565702
+ "Pistol"
565703
+ ]
565704
+ }
565705
+ ],
565706
+ "meleeWeapons": [
565707
+ {
565708
+ "name": "Crozius arcanum",
565709
+ "range": "Melee",
565710
+ "attacks": "5",
565711
+ "weaponSkill": "2+",
565712
+ "strength": "6",
565713
+ "armourPenetration": "-1",
565714
+ "damage": "2",
565715
+ "keywords": []
565716
+ }
565717
+ ],
565718
+ "abilities": [
565719
+ {
565720
+ "name": "Leader",
565721
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
565722
+ },
565723
+ {
565724
+ "name": "Zealot's Fervour",
565725
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
565726
+ },
565727
+ {
565728
+ "name": "Litany of Hate",
565729
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
565730
+ },
565731
+ {
565732
+ "name": "Leader",
565733
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
565734
+ },
565735
+ {
565736
+ "name": "Oath of Moment",
565737
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
565738
+ },
565739
+ {
565740
+ "name": "Templar Vows",
565741
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
565742
+ }
565743
+ ],
565744
+ "points": 70,
565745
+ "unitSize": {
565746
+ "min": 1,
565747
+ "max": 1
565748
+ },
565749
+ "gameSystem": "wh40k-11e"
565750
+ },
565065
565751
  {
565066
565752
  "id": "dce9-6eb4-fa33-e869",
565067
565753
  "name": "Brother-Captain",
@@ -624265,6 +624951,182 @@ export const UNITS_11E = [
624265
624951
  },
624266
624952
  "gameSystem": "wh40k-11e"
624267
624953
  },
624954
+ {
624955
+ "id": "293f-42d1-5fce-3720",
624956
+ "name": "Judiciar Xacharus [Legends]",
624957
+ "faction": "Adeptus Astartes - Imperial Fists",
624958
+ "keywords": [
624959
+ "Character",
624960
+ "Infantry",
624961
+ "Imperium",
624962
+ "Tacticus",
624963
+ "Judiciar",
624964
+ "Adeptus Astartes",
624965
+ "Leader",
624966
+ "Blood Ravens",
624967
+ "Epic Hero",
624968
+ "Xacharus"
624969
+ ],
624970
+ "profiles": [
624971
+ {
624972
+ "name": "Judiciar Xacharus",
624973
+ "movement": "6\"",
624974
+ "toughness": "4",
624975
+ "save": "3+",
624976
+ "wounds": "4",
624977
+ "leadership": "5+",
624978
+ "objectiveControl": "1"
624979
+ }
624980
+ ],
624981
+ "rangedWeapons": [
624982
+ {
624983
+ "name": "Absolvor bolt pistol",
624984
+ "range": "18\"",
624985
+ "attacks": "1",
624986
+ "ballisticSkill": "3+",
624987
+ "strength": "5",
624988
+ "armourPenetration": "-1",
624989
+ "damage": "2",
624990
+ "keywords": [
624991
+ "Pistol"
624992
+ ]
624993
+ }
624994
+ ],
624995
+ "meleeWeapons": [
624996
+ {
624997
+ "name": "Executioner Relic Blade",
624998
+ "range": "Melee",
624999
+ "attacks": "5",
625000
+ "weaponSkill": "2+",
625001
+ "strength": "7",
625002
+ "armourPenetration": "-2",
625003
+ "damage": "2",
625004
+ "keywords": [
625005
+ "Devastating Wounds",
625006
+ "Precision"
625007
+ ]
625008
+ }
625009
+ ],
625010
+ "abilities": [
625011
+ {
625012
+ "name": "Tempormortis",
625013
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
625014
+ },
625015
+ {
625016
+ "name": "Indomitable Assault",
625017
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
625018
+ },
625019
+ {
625020
+ "name": "Leader",
625021
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
625022
+ },
625023
+ {
625024
+ "name": "Leader",
625025
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
625026
+ },
625027
+ {
625028
+ "name": "Oath of Moment",
625029
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
625030
+ },
625031
+ {
625032
+ "name": "Templar Vows",
625033
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
625034
+ }
625035
+ ],
625036
+ "points": 75,
625037
+ "unitSize": {
625038
+ "min": 2,
625039
+ "max": 2
625040
+ },
625041
+ "gameSystem": "wh40k-11e"
625042
+ },
625043
+ {
625044
+ "id": "ef51-8c81-8a60-a930",
625045
+ "name": "Chaplain Kastiel [Legends]",
625046
+ "faction": "Adeptus Astartes - Imperial Fists",
625047
+ "keywords": [
625048
+ "Character",
625049
+ "Infantry",
625050
+ "Tacticus",
625051
+ "Imperium",
625052
+ "Adeptus Astartes",
625053
+ "Chaplain",
625054
+ "Leader",
625055
+ "Epic Hero",
625056
+ "Blood Ravens",
625057
+ "Kastiel",
625058
+ "Grenades"
625059
+ ],
625060
+ "profiles": [
625061
+ {
625062
+ "name": "Chaplain Kastiel",
625063
+ "movement": "6\"",
625064
+ "toughness": "4",
625065
+ "save": "3+",
625066
+ "wounds": "4",
625067
+ "leadership": "5+",
625068
+ "objectiveControl": "1"
625069
+ }
625070
+ ],
625071
+ "rangedWeapons": [
625072
+ {
625073
+ "name": "Absolvor bolt pistol",
625074
+ "range": "18\"",
625075
+ "attacks": "1",
625076
+ "ballisticSkill": "3+",
625077
+ "strength": "5",
625078
+ "armourPenetration": "-1",
625079
+ "damage": "2",
625080
+ "keywords": [
625081
+ "Pistol"
625082
+ ]
625083
+ }
625084
+ ],
625085
+ "meleeWeapons": [
625086
+ {
625087
+ "name": "Crozius arcanum",
625088
+ "range": "Melee",
625089
+ "attacks": "5",
625090
+ "weaponSkill": "2+",
625091
+ "strength": "6",
625092
+ "armourPenetration": "-1",
625093
+ "damage": "2",
625094
+ "keywords": []
625095
+ }
625096
+ ],
625097
+ "abilities": [
625098
+ {
625099
+ "name": "Leader",
625100
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
625101
+ },
625102
+ {
625103
+ "name": "Zealot's Fervour",
625104
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
625105
+ },
625106
+ {
625107
+ "name": "Litany of Hate",
625108
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
625109
+ },
625110
+ {
625111
+ "name": "Leader",
625112
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
625113
+ },
625114
+ {
625115
+ "name": "Oath of Moment",
625116
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
625117
+ },
625118
+ {
625119
+ "name": "Templar Vows",
625120
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
625121
+ }
625122
+ ],
625123
+ "points": 70,
625124
+ "unitSize": {
625125
+ "min": 1,
625126
+ "max": 1
625127
+ },
625128
+ "gameSystem": "wh40k-11e"
625129
+ },
624268
625130
  {
624269
625131
  "id": "5292-3dad-c3d9-75e5",
624270
625132
  "name": "Tech-Priest Manipulus",
@@ -670824,6 +671686,182 @@ export const UNITS_11E = [
670824
671686
  },
670825
671687
  "gameSystem": "wh40k-11e"
670826
671688
  },
671689
+ {
671690
+ "id": "293f-42d1-5fce-3720",
671691
+ "name": "Judiciar Xacharus [Legends]",
671692
+ "faction": "Adeptus Astartes - Iron Hands",
671693
+ "keywords": [
671694
+ "Character",
671695
+ "Infantry",
671696
+ "Imperium",
671697
+ "Tacticus",
671698
+ "Judiciar",
671699
+ "Adeptus Astartes",
671700
+ "Leader",
671701
+ "Blood Ravens",
671702
+ "Epic Hero",
671703
+ "Xacharus"
671704
+ ],
671705
+ "profiles": [
671706
+ {
671707
+ "name": "Judiciar Xacharus",
671708
+ "movement": "6\"",
671709
+ "toughness": "4",
671710
+ "save": "3+",
671711
+ "wounds": "4",
671712
+ "leadership": "5+",
671713
+ "objectiveControl": "1"
671714
+ }
671715
+ ],
671716
+ "rangedWeapons": [
671717
+ {
671718
+ "name": "Absolvor bolt pistol",
671719
+ "range": "18\"",
671720
+ "attacks": "1",
671721
+ "ballisticSkill": "3+",
671722
+ "strength": "5",
671723
+ "armourPenetration": "-1",
671724
+ "damage": "2",
671725
+ "keywords": [
671726
+ "Pistol"
671727
+ ]
671728
+ }
671729
+ ],
671730
+ "meleeWeapons": [
671731
+ {
671732
+ "name": "Executioner Relic Blade",
671733
+ "range": "Melee",
671734
+ "attacks": "5",
671735
+ "weaponSkill": "2+",
671736
+ "strength": "7",
671737
+ "armourPenetration": "-2",
671738
+ "damage": "2",
671739
+ "keywords": [
671740
+ "Devastating Wounds",
671741
+ "Precision"
671742
+ ]
671743
+ }
671744
+ ],
671745
+ "abilities": [
671746
+ {
671747
+ "name": "Tempormortis",
671748
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
671749
+ },
671750
+ {
671751
+ "name": "Indomitable Assault",
671752
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
671753
+ },
671754
+ {
671755
+ "name": "Leader",
671756
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
671757
+ },
671758
+ {
671759
+ "name": "Leader",
671760
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
671761
+ },
671762
+ {
671763
+ "name": "Oath of Moment",
671764
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
671765
+ },
671766
+ {
671767
+ "name": "Templar Vows",
671768
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
671769
+ }
671770
+ ],
671771
+ "points": 75,
671772
+ "unitSize": {
671773
+ "min": 2,
671774
+ "max": 2
671775
+ },
671776
+ "gameSystem": "wh40k-11e"
671777
+ },
671778
+ {
671779
+ "id": "ef51-8c81-8a60-a930",
671780
+ "name": "Chaplain Kastiel [Legends]",
671781
+ "faction": "Adeptus Astartes - Iron Hands",
671782
+ "keywords": [
671783
+ "Character",
671784
+ "Infantry",
671785
+ "Tacticus",
671786
+ "Imperium",
671787
+ "Adeptus Astartes",
671788
+ "Chaplain",
671789
+ "Leader",
671790
+ "Epic Hero",
671791
+ "Blood Ravens",
671792
+ "Kastiel",
671793
+ "Grenades"
671794
+ ],
671795
+ "profiles": [
671796
+ {
671797
+ "name": "Chaplain Kastiel",
671798
+ "movement": "6\"",
671799
+ "toughness": "4",
671800
+ "save": "3+",
671801
+ "wounds": "4",
671802
+ "leadership": "5+",
671803
+ "objectiveControl": "1"
671804
+ }
671805
+ ],
671806
+ "rangedWeapons": [
671807
+ {
671808
+ "name": "Absolvor bolt pistol",
671809
+ "range": "18\"",
671810
+ "attacks": "1",
671811
+ "ballisticSkill": "3+",
671812
+ "strength": "5",
671813
+ "armourPenetration": "-1",
671814
+ "damage": "2",
671815
+ "keywords": [
671816
+ "Pistol"
671817
+ ]
671818
+ }
671819
+ ],
671820
+ "meleeWeapons": [
671821
+ {
671822
+ "name": "Crozius arcanum",
671823
+ "range": "Melee",
671824
+ "attacks": "5",
671825
+ "weaponSkill": "2+",
671826
+ "strength": "6",
671827
+ "armourPenetration": "-1",
671828
+ "damage": "2",
671829
+ "keywords": []
671830
+ }
671831
+ ],
671832
+ "abilities": [
671833
+ {
671834
+ "name": "Leader",
671835
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
671836
+ },
671837
+ {
671838
+ "name": "Zealot's Fervour",
671839
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
671840
+ },
671841
+ {
671842
+ "name": "Litany of Hate",
671843
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
671844
+ },
671845
+ {
671846
+ "name": "Leader",
671847
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
671848
+ },
671849
+ {
671850
+ "name": "Oath of Moment",
671851
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
671852
+ },
671853
+ {
671854
+ "name": "Templar Vows",
671855
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
671856
+ }
671857
+ ],
671858
+ "points": 70,
671859
+ "unitSize": {
671860
+ "min": 1,
671861
+ "max": 1
671862
+ },
671863
+ "gameSystem": "wh40k-11e"
671864
+ },
670827
671865
  {
670828
671866
  "id": "a482-c98a-21ce-b96e",
670829
671867
  "name": "Knight Destrier",
@@ -707420,6 +708458,182 @@ export const UNITS_11E = [
707420
708458
  },
707421
708459
  "gameSystem": "wh40k-11e"
707422
708460
  },
708461
+ {
708462
+ "id": "293f-42d1-5fce-3720",
708463
+ "name": "Judiciar Xacharus [Legends]",
708464
+ "faction": "Adeptus Astartes - Raven Guard",
708465
+ "keywords": [
708466
+ "Character",
708467
+ "Infantry",
708468
+ "Imperium",
708469
+ "Tacticus",
708470
+ "Judiciar",
708471
+ "Adeptus Astartes",
708472
+ "Leader",
708473
+ "Blood Ravens",
708474
+ "Epic Hero",
708475
+ "Xacharus"
708476
+ ],
708477
+ "profiles": [
708478
+ {
708479
+ "name": "Judiciar Xacharus",
708480
+ "movement": "6\"",
708481
+ "toughness": "4",
708482
+ "save": "3+",
708483
+ "wounds": "4",
708484
+ "leadership": "5+",
708485
+ "objectiveControl": "1"
708486
+ }
708487
+ ],
708488
+ "rangedWeapons": [
708489
+ {
708490
+ "name": "Absolvor bolt pistol",
708491
+ "range": "18\"",
708492
+ "attacks": "1",
708493
+ "ballisticSkill": "3+",
708494
+ "strength": "5",
708495
+ "armourPenetration": "-1",
708496
+ "damage": "2",
708497
+ "keywords": [
708498
+ "Pistol"
708499
+ ]
708500
+ }
708501
+ ],
708502
+ "meleeWeapons": [
708503
+ {
708504
+ "name": "Executioner Relic Blade",
708505
+ "range": "Melee",
708506
+ "attacks": "5",
708507
+ "weaponSkill": "2+",
708508
+ "strength": "7",
708509
+ "armourPenetration": "-2",
708510
+ "damage": "2",
708511
+ "keywords": [
708512
+ "Devastating Wounds",
708513
+ "Precision"
708514
+ ]
708515
+ }
708516
+ ],
708517
+ "abilities": [
708518
+ {
708519
+ "name": "Tempormortis",
708520
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
708521
+ },
708522
+ {
708523
+ "name": "Indomitable Assault",
708524
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
708525
+ },
708526
+ {
708527
+ "name": "Leader",
708528
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
708529
+ },
708530
+ {
708531
+ "name": "Leader",
708532
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
708533
+ },
708534
+ {
708535
+ "name": "Oath of Moment",
708536
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
708537
+ },
708538
+ {
708539
+ "name": "Templar Vows",
708540
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
708541
+ }
708542
+ ],
708543
+ "points": 75,
708544
+ "unitSize": {
708545
+ "min": 2,
708546
+ "max": 2
708547
+ },
708548
+ "gameSystem": "wh40k-11e"
708549
+ },
708550
+ {
708551
+ "id": "ef51-8c81-8a60-a930",
708552
+ "name": "Chaplain Kastiel [Legends]",
708553
+ "faction": "Adeptus Astartes - Raven Guard",
708554
+ "keywords": [
708555
+ "Character",
708556
+ "Infantry",
708557
+ "Tacticus",
708558
+ "Imperium",
708559
+ "Adeptus Astartes",
708560
+ "Chaplain",
708561
+ "Leader",
708562
+ "Epic Hero",
708563
+ "Blood Ravens",
708564
+ "Kastiel",
708565
+ "Grenades"
708566
+ ],
708567
+ "profiles": [
708568
+ {
708569
+ "name": "Chaplain Kastiel",
708570
+ "movement": "6\"",
708571
+ "toughness": "4",
708572
+ "save": "3+",
708573
+ "wounds": "4",
708574
+ "leadership": "5+",
708575
+ "objectiveControl": "1"
708576
+ }
708577
+ ],
708578
+ "rangedWeapons": [
708579
+ {
708580
+ "name": "Absolvor bolt pistol",
708581
+ "range": "18\"",
708582
+ "attacks": "1",
708583
+ "ballisticSkill": "3+",
708584
+ "strength": "5",
708585
+ "armourPenetration": "-1",
708586
+ "damage": "2",
708587
+ "keywords": [
708588
+ "Pistol"
708589
+ ]
708590
+ }
708591
+ ],
708592
+ "meleeWeapons": [
708593
+ {
708594
+ "name": "Crozius arcanum",
708595
+ "range": "Melee",
708596
+ "attacks": "5",
708597
+ "weaponSkill": "2+",
708598
+ "strength": "6",
708599
+ "armourPenetration": "-1",
708600
+ "damage": "2",
708601
+ "keywords": []
708602
+ }
708603
+ ],
708604
+ "abilities": [
708605
+ {
708606
+ "name": "Leader",
708607
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
708608
+ },
708609
+ {
708610
+ "name": "Zealot's Fervour",
708611
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
708612
+ },
708613
+ {
708614
+ "name": "Litany of Hate",
708615
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
708616
+ },
708617
+ {
708618
+ "name": "Leader",
708619
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
708620
+ },
708621
+ {
708622
+ "name": "Oath of Moment",
708623
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
708624
+ },
708625
+ {
708626
+ "name": "Templar Vows",
708627
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
708628
+ }
708629
+ ],
708630
+ "points": 70,
708631
+ "unitSize": {
708632
+ "min": 1,
708633
+ "max": 1
708634
+ },
708635
+ "gameSystem": "wh40k-11e"
708636
+ },
707423
708637
  {
707424
708638
  "id": "a482-c98a-21ce-b96e",
707425
708639
  "name": "Knight Destrier",
@@ -744000,6 +745214,182 @@ export const UNITS_11E = [
744000
745214
  },
744001
745215
  "gameSystem": "wh40k-11e"
744002
745216
  },
745217
+ {
745218
+ "id": "293f-42d1-5fce-3720",
745219
+ "name": "Judiciar Xacharus [Legends]",
745220
+ "faction": "Adeptus Astartes - Salamanders",
745221
+ "keywords": [
745222
+ "Character",
745223
+ "Infantry",
745224
+ "Imperium",
745225
+ "Tacticus",
745226
+ "Judiciar",
745227
+ "Adeptus Astartes",
745228
+ "Leader",
745229
+ "Blood Ravens",
745230
+ "Epic Hero",
745231
+ "Xacharus"
745232
+ ],
745233
+ "profiles": [
745234
+ {
745235
+ "name": "Judiciar Xacharus",
745236
+ "movement": "6\"",
745237
+ "toughness": "4",
745238
+ "save": "3+",
745239
+ "wounds": "4",
745240
+ "leadership": "5+",
745241
+ "objectiveControl": "1"
745242
+ }
745243
+ ],
745244
+ "rangedWeapons": [
745245
+ {
745246
+ "name": "Absolvor bolt pistol",
745247
+ "range": "18\"",
745248
+ "attacks": "1",
745249
+ "ballisticSkill": "3+",
745250
+ "strength": "5",
745251
+ "armourPenetration": "-1",
745252
+ "damage": "2",
745253
+ "keywords": [
745254
+ "Pistol"
745255
+ ]
745256
+ }
745257
+ ],
745258
+ "meleeWeapons": [
745259
+ {
745260
+ "name": "Executioner Relic Blade",
745261
+ "range": "Melee",
745262
+ "attacks": "5",
745263
+ "weaponSkill": "2+",
745264
+ "strength": "7",
745265
+ "armourPenetration": "-2",
745266
+ "damage": "2",
745267
+ "keywords": [
745268
+ "Devastating Wounds",
745269
+ "Precision"
745270
+ ]
745271
+ }
745272
+ ],
745273
+ "abilities": [
745274
+ {
745275
+ "name": "Tempormortis",
745276
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
745277
+ },
745278
+ {
745279
+ "name": "Indomitable Assault",
745280
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
745281
+ },
745282
+ {
745283
+ "name": "Leader",
745284
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
745285
+ },
745286
+ {
745287
+ "name": "Leader",
745288
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
745289
+ },
745290
+ {
745291
+ "name": "Oath of Moment",
745292
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
745293
+ },
745294
+ {
745295
+ "name": "Templar Vows",
745296
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
745297
+ }
745298
+ ],
745299
+ "points": 75,
745300
+ "unitSize": {
745301
+ "min": 2,
745302
+ "max": 2
745303
+ },
745304
+ "gameSystem": "wh40k-11e"
745305
+ },
745306
+ {
745307
+ "id": "ef51-8c81-8a60-a930",
745308
+ "name": "Chaplain Kastiel [Legends]",
745309
+ "faction": "Adeptus Astartes - Salamanders",
745310
+ "keywords": [
745311
+ "Character",
745312
+ "Infantry",
745313
+ "Tacticus",
745314
+ "Imperium",
745315
+ "Adeptus Astartes",
745316
+ "Chaplain",
745317
+ "Leader",
745318
+ "Epic Hero",
745319
+ "Blood Ravens",
745320
+ "Kastiel",
745321
+ "Grenades"
745322
+ ],
745323
+ "profiles": [
745324
+ {
745325
+ "name": "Chaplain Kastiel",
745326
+ "movement": "6\"",
745327
+ "toughness": "4",
745328
+ "save": "3+",
745329
+ "wounds": "4",
745330
+ "leadership": "5+",
745331
+ "objectiveControl": "1"
745332
+ }
745333
+ ],
745334
+ "rangedWeapons": [
745335
+ {
745336
+ "name": "Absolvor bolt pistol",
745337
+ "range": "18\"",
745338
+ "attacks": "1",
745339
+ "ballisticSkill": "3+",
745340
+ "strength": "5",
745341
+ "armourPenetration": "-1",
745342
+ "damage": "2",
745343
+ "keywords": [
745344
+ "Pistol"
745345
+ ]
745346
+ }
745347
+ ],
745348
+ "meleeWeapons": [
745349
+ {
745350
+ "name": "Crozius arcanum",
745351
+ "range": "Melee",
745352
+ "attacks": "5",
745353
+ "weaponSkill": "2+",
745354
+ "strength": "6",
745355
+ "armourPenetration": "-1",
745356
+ "damage": "2",
745357
+ "keywords": []
745358
+ }
745359
+ ],
745360
+ "abilities": [
745361
+ {
745362
+ "name": "Leader",
745363
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
745364
+ },
745365
+ {
745366
+ "name": "Zealot's Fervour",
745367
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
745368
+ },
745369
+ {
745370
+ "name": "Litany of Hate",
745371
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
745372
+ },
745373
+ {
745374
+ "name": "Leader",
745375
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
745376
+ },
745377
+ {
745378
+ "name": "Oath of Moment",
745379
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
745380
+ },
745381
+ {
745382
+ "name": "Templar Vows",
745383
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
745384
+ }
745385
+ ],
745386
+ "points": 70,
745387
+ "unitSize": {
745388
+ "min": 1,
745389
+ "max": 1
745390
+ },
745391
+ "gameSystem": "wh40k-11e"
745392
+ },
744003
745393
  {
744004
745394
  "id": "a482-c98a-21ce-b96e",
744005
745395
  "name": "Knight Destrier",
@@ -776130,6 +777520,182 @@ export const UNITS_11E = [
776130
777520
  },
776131
777521
  "gameSystem": "wh40k-11e"
776132
777522
  },
777523
+ {
777524
+ "id": "be42-655d-472b-d89e",
777525
+ "name": "Judiciar Xacharus [Legends]",
777526
+ "faction": "Adeptus Astartes - Space Marines",
777527
+ "keywords": [
777528
+ "Character",
777529
+ "Infantry",
777530
+ "Imperium",
777531
+ "Tacticus",
777532
+ "Judiciar",
777533
+ "Adeptus Astartes",
777534
+ "Leader",
777535
+ "Blood Ravens",
777536
+ "Epic Hero",
777537
+ "Xacharus"
777538
+ ],
777539
+ "profiles": [
777540
+ {
777541
+ "name": "Judiciar Xacharus",
777542
+ "movement": "6\"",
777543
+ "toughness": "4",
777544
+ "save": "3+",
777545
+ "wounds": "4",
777546
+ "leadership": "5+",
777547
+ "objectiveControl": "1"
777548
+ }
777549
+ ],
777550
+ "rangedWeapons": [
777551
+ {
777552
+ "name": "Absolvor bolt pistol",
777553
+ "range": "18\"",
777554
+ "attacks": "1",
777555
+ "ballisticSkill": "3+",
777556
+ "strength": "5",
777557
+ "armourPenetration": "-1",
777558
+ "damage": "2",
777559
+ "keywords": [
777560
+ "Pistol"
777561
+ ]
777562
+ }
777563
+ ],
777564
+ "meleeWeapons": [
777565
+ {
777566
+ "name": "Executioner Relic Blade",
777567
+ "range": "Melee",
777568
+ "attacks": "5",
777569
+ "weaponSkill": "2+",
777570
+ "strength": "7",
777571
+ "armourPenetration": "-2",
777572
+ "damage": "2",
777573
+ "keywords": [
777574
+ "Devastating Wounds",
777575
+ "Precision"
777576
+ ]
777577
+ }
777578
+ ],
777579
+ "abilities": [
777580
+ {
777581
+ "name": "Tempormortis",
777582
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
777583
+ },
777584
+ {
777585
+ "name": "Indomitable Assault",
777586
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
777587
+ },
777588
+ {
777589
+ "name": "Leader",
777590
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
777591
+ },
777592
+ {
777593
+ "name": "Leader",
777594
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
777595
+ },
777596
+ {
777597
+ "name": "Oath of Moment",
777598
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
777599
+ },
777600
+ {
777601
+ "name": "Templar Vows",
777602
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
777603
+ }
777604
+ ],
777605
+ "points": 75,
777606
+ "unitSize": {
777607
+ "min": 2,
777608
+ "max": 2
777609
+ },
777610
+ "gameSystem": "wh40k-11e"
777611
+ },
777612
+ {
777613
+ "id": "c550-de70-074f-9210",
777614
+ "name": "Chaplain Kastiel [Legends]",
777615
+ "faction": "Adeptus Astartes - Space Marines",
777616
+ "keywords": [
777617
+ "Character",
777618
+ "Infantry",
777619
+ "Tacticus",
777620
+ "Imperium",
777621
+ "Adeptus Astartes",
777622
+ "Chaplain",
777623
+ "Leader",
777624
+ "Epic Hero",
777625
+ "Blood Ravens",
777626
+ "Kastiel",
777627
+ "Grenades"
777628
+ ],
777629
+ "profiles": [
777630
+ {
777631
+ "name": "Chaplain Kastiel",
777632
+ "movement": "6\"",
777633
+ "toughness": "4",
777634
+ "save": "3+",
777635
+ "wounds": "4",
777636
+ "leadership": "5+",
777637
+ "objectiveControl": "1"
777638
+ }
777639
+ ],
777640
+ "rangedWeapons": [
777641
+ {
777642
+ "name": "Absolvor bolt pistol",
777643
+ "range": "18\"",
777644
+ "attacks": "1",
777645
+ "ballisticSkill": "3+",
777646
+ "strength": "5",
777647
+ "armourPenetration": "-1",
777648
+ "damage": "2",
777649
+ "keywords": [
777650
+ "Pistol"
777651
+ ]
777652
+ }
777653
+ ],
777654
+ "meleeWeapons": [
777655
+ {
777656
+ "name": "Crozius arcanum",
777657
+ "range": "Melee",
777658
+ "attacks": "5",
777659
+ "weaponSkill": "2+",
777660
+ "strength": "6",
777661
+ "armourPenetration": "-1",
777662
+ "damage": "2",
777663
+ "keywords": []
777664
+ }
777665
+ ],
777666
+ "abilities": [
777667
+ {
777668
+ "name": "Leader",
777669
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
777670
+ },
777671
+ {
777672
+ "name": "Zealot's Fervour",
777673
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
777674
+ },
777675
+ {
777676
+ "name": "Litany of Hate",
777677
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
777678
+ },
777679
+ {
777680
+ "name": "Leader",
777681
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
777682
+ },
777683
+ {
777684
+ "name": "Oath of Moment",
777685
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
777686
+ },
777687
+ {
777688
+ "name": "Templar Vows",
777689
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
777690
+ }
777691
+ ],
777692
+ "points": 70,
777693
+ "unitSize": {
777694
+ "min": 1,
777695
+ "max": 1
777696
+ },
777697
+ "gameSystem": "wh40k-11e"
777698
+ },
776133
777699
  {
776134
777700
  "id": "d0e-d643-2621-7cc9",
776135
777701
  "name": "Aggressor Squad",
@@ -800461,6 +802027,182 @@ export const UNITS_11E = [
800461
802027
  },
800462
802028
  "gameSystem": "wh40k-11e"
800463
802029
  },
802030
+ {
802031
+ "id": "293f-42d1-5fce-3720",
802032
+ "name": "Judiciar Xacharus [Legends]",
802033
+ "faction": "Adeptus Astartes - Space Marines",
802034
+ "keywords": [
802035
+ "Character",
802036
+ "Infantry",
802037
+ "Imperium",
802038
+ "Tacticus",
802039
+ "Judiciar",
802040
+ "Adeptus Astartes",
802041
+ "Leader",
802042
+ "Blood Ravens",
802043
+ "Epic Hero",
802044
+ "Xacharus"
802045
+ ],
802046
+ "profiles": [
802047
+ {
802048
+ "name": "Judiciar Xacharus",
802049
+ "movement": "6\"",
802050
+ "toughness": "4",
802051
+ "save": "3+",
802052
+ "wounds": "4",
802053
+ "leadership": "5+",
802054
+ "objectiveControl": "1"
802055
+ }
802056
+ ],
802057
+ "rangedWeapons": [
802058
+ {
802059
+ "name": "Absolvor bolt pistol",
802060
+ "range": "18\"",
802061
+ "attacks": "1",
802062
+ "ballisticSkill": "3+",
802063
+ "strength": "5",
802064
+ "armourPenetration": "-1",
802065
+ "damage": "2",
802066
+ "keywords": [
802067
+ "Pistol"
802068
+ ]
802069
+ }
802070
+ ],
802071
+ "meleeWeapons": [
802072
+ {
802073
+ "name": "Executioner Relic Blade",
802074
+ "range": "Melee",
802075
+ "attacks": "5",
802076
+ "weaponSkill": "2+",
802077
+ "strength": "7",
802078
+ "armourPenetration": "-2",
802079
+ "damage": "2",
802080
+ "keywords": [
802081
+ "Devastating Wounds",
802082
+ "Precision"
802083
+ ]
802084
+ }
802085
+ ],
802086
+ "abilities": [
802087
+ {
802088
+ "name": "Tempormortis",
802089
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
802090
+ },
802091
+ {
802092
+ "name": "Indomitable Assault",
802093
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
802094
+ },
802095
+ {
802096
+ "name": "Leader",
802097
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
802098
+ },
802099
+ {
802100
+ "name": "Leader",
802101
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
802102
+ },
802103
+ {
802104
+ "name": "Oath of Moment",
802105
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
802106
+ },
802107
+ {
802108
+ "name": "Templar Vows",
802109
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
802110
+ }
802111
+ ],
802112
+ "points": 75,
802113
+ "unitSize": {
802114
+ "min": 2,
802115
+ "max": 2
802116
+ },
802117
+ "gameSystem": "wh40k-11e"
802118
+ },
802119
+ {
802120
+ "id": "ef51-8c81-8a60-a930",
802121
+ "name": "Chaplain Kastiel [Legends]",
802122
+ "faction": "Adeptus Astartes - Space Marines",
802123
+ "keywords": [
802124
+ "Character",
802125
+ "Infantry",
802126
+ "Tacticus",
802127
+ "Imperium",
802128
+ "Adeptus Astartes",
802129
+ "Chaplain",
802130
+ "Leader",
802131
+ "Epic Hero",
802132
+ "Blood Ravens",
802133
+ "Kastiel",
802134
+ "Grenades"
802135
+ ],
802136
+ "profiles": [
802137
+ {
802138
+ "name": "Chaplain Kastiel",
802139
+ "movement": "6\"",
802140
+ "toughness": "4",
802141
+ "save": "3+",
802142
+ "wounds": "4",
802143
+ "leadership": "5+",
802144
+ "objectiveControl": "1"
802145
+ }
802146
+ ],
802147
+ "rangedWeapons": [
802148
+ {
802149
+ "name": "Absolvor bolt pistol",
802150
+ "range": "18\"",
802151
+ "attacks": "1",
802152
+ "ballisticSkill": "3+",
802153
+ "strength": "5",
802154
+ "armourPenetration": "-1",
802155
+ "damage": "2",
802156
+ "keywords": [
802157
+ "Pistol"
802158
+ ]
802159
+ }
802160
+ ],
802161
+ "meleeWeapons": [
802162
+ {
802163
+ "name": "Crozius arcanum",
802164
+ "range": "Melee",
802165
+ "attacks": "5",
802166
+ "weaponSkill": "2+",
802167
+ "strength": "6",
802168
+ "armourPenetration": "-1",
802169
+ "damage": "2",
802170
+ "keywords": []
802171
+ }
802172
+ ],
802173
+ "abilities": [
802174
+ {
802175
+ "name": "Leader",
802176
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
802177
+ },
802178
+ {
802179
+ "name": "Zealot's Fervour",
802180
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
802181
+ },
802182
+ {
802183
+ "name": "Litany of Hate",
802184
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
802185
+ },
802186
+ {
802187
+ "name": "Leader",
802188
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
802189
+ },
802190
+ {
802191
+ "name": "Oath of Moment",
802192
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
802193
+ },
802194
+ {
802195
+ "name": "Templar Vows",
802196
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
802197
+ }
802198
+ ],
802199
+ "points": 70,
802200
+ "unitSize": {
802201
+ "min": 1,
802202
+ "max": 1
802203
+ },
802204
+ "gameSystem": "wh40k-11e"
802205
+ },
800464
802206
  {
800465
802207
  "id": "49ea-3a6b-20d2-7901",
800466
802208
  "name": "Vindicare Assassin",
@@ -849767,6 +851509,182 @@ export const UNITS_11E = [
849767
851509
  },
849768
851510
  "gameSystem": "wh40k-11e"
849769
851511
  },
851512
+ {
851513
+ "id": "293f-42d1-5fce-3720",
851514
+ "name": "Judiciar Xacharus [Legends]",
851515
+ "faction": "Adeptus Astartes - Space Wolves",
851516
+ "keywords": [
851517
+ "Character",
851518
+ "Infantry",
851519
+ "Imperium",
851520
+ "Tacticus",
851521
+ "Judiciar",
851522
+ "Adeptus Astartes",
851523
+ "Leader",
851524
+ "Blood Ravens",
851525
+ "Epic Hero",
851526
+ "Xacharus"
851527
+ ],
851528
+ "profiles": [
851529
+ {
851530
+ "name": "Judiciar Xacharus",
851531
+ "movement": "6\"",
851532
+ "toughness": "4",
851533
+ "save": "3+",
851534
+ "wounds": "4",
851535
+ "leadership": "5+",
851536
+ "objectiveControl": "1"
851537
+ }
851538
+ ],
851539
+ "rangedWeapons": [
851540
+ {
851541
+ "name": "Absolvor bolt pistol",
851542
+ "range": "18\"",
851543
+ "attacks": "1",
851544
+ "ballisticSkill": "3+",
851545
+ "strength": "5",
851546
+ "armourPenetration": "-1",
851547
+ "damage": "2",
851548
+ "keywords": [
851549
+ "Pistol"
851550
+ ]
851551
+ }
851552
+ ],
851553
+ "meleeWeapons": [
851554
+ {
851555
+ "name": "Executioner Relic Blade",
851556
+ "range": "Melee",
851557
+ "attacks": "5",
851558
+ "weaponSkill": "2+",
851559
+ "strength": "7",
851560
+ "armourPenetration": "-2",
851561
+ "damage": "2",
851562
+ "keywords": [
851563
+ "Devastating Wounds",
851564
+ "Precision"
851565
+ ]
851566
+ }
851567
+ ],
851568
+ "abilities": [
851569
+ {
851570
+ "name": "Tempormortis",
851571
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
851572
+ },
851573
+ {
851574
+ "name": "Indomitable Assault",
851575
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
851576
+ },
851577
+ {
851578
+ "name": "Leader",
851579
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
851580
+ },
851581
+ {
851582
+ "name": "Leader",
851583
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
851584
+ },
851585
+ {
851586
+ "name": "Oath of Moment",
851587
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
851588
+ },
851589
+ {
851590
+ "name": "Templar Vows",
851591
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
851592
+ }
851593
+ ],
851594
+ "points": 75,
851595
+ "unitSize": {
851596
+ "min": 2,
851597
+ "max": 2
851598
+ },
851599
+ "gameSystem": "wh40k-11e"
851600
+ },
851601
+ {
851602
+ "id": "ef51-8c81-8a60-a930",
851603
+ "name": "Chaplain Kastiel [Legends]",
851604
+ "faction": "Adeptus Astartes - Space Wolves",
851605
+ "keywords": [
851606
+ "Character",
851607
+ "Infantry",
851608
+ "Tacticus",
851609
+ "Imperium",
851610
+ "Adeptus Astartes",
851611
+ "Chaplain",
851612
+ "Leader",
851613
+ "Epic Hero",
851614
+ "Blood Ravens",
851615
+ "Kastiel",
851616
+ "Grenades"
851617
+ ],
851618
+ "profiles": [
851619
+ {
851620
+ "name": "Chaplain Kastiel",
851621
+ "movement": "6\"",
851622
+ "toughness": "4",
851623
+ "save": "3+",
851624
+ "wounds": "4",
851625
+ "leadership": "5+",
851626
+ "objectiveControl": "1"
851627
+ }
851628
+ ],
851629
+ "rangedWeapons": [
851630
+ {
851631
+ "name": "Absolvor bolt pistol",
851632
+ "range": "18\"",
851633
+ "attacks": "1",
851634
+ "ballisticSkill": "3+",
851635
+ "strength": "5",
851636
+ "armourPenetration": "-1",
851637
+ "damage": "2",
851638
+ "keywords": [
851639
+ "Pistol"
851640
+ ]
851641
+ }
851642
+ ],
851643
+ "meleeWeapons": [
851644
+ {
851645
+ "name": "Crozius arcanum",
851646
+ "range": "Melee",
851647
+ "attacks": "5",
851648
+ "weaponSkill": "2+",
851649
+ "strength": "6",
851650
+ "armourPenetration": "-1",
851651
+ "damage": "2",
851652
+ "keywords": []
851653
+ }
851654
+ ],
851655
+ "abilities": [
851656
+ {
851657
+ "name": "Leader",
851658
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
851659
+ },
851660
+ {
851661
+ "name": "Zealot's Fervour",
851662
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
851663
+ },
851664
+ {
851665
+ "name": "Litany of Hate",
851666
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
851667
+ },
851668
+ {
851669
+ "name": "Leader",
851670
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
851671
+ },
851672
+ {
851673
+ "name": "Oath of Moment",
851674
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
851675
+ },
851676
+ {
851677
+ "name": "Templar Vows",
851678
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
851679
+ }
851680
+ ],
851681
+ "points": 70,
851682
+ "unitSize": {
851683
+ "min": 1,
851684
+ "max": 1
851685
+ },
851686
+ "gameSystem": "wh40k-11e"
851687
+ },
849770
851688
  {
849771
851689
  "id": "a482-c98a-21ce-b96e",
849772
851690
  "name": "Knight Destrier",
@@ -888541,6 +890459,182 @@ export const UNITS_11E = [
888541
890459
  },
888542
890460
  "gameSystem": "wh40k-11e"
888543
890461
  },
890462
+ {
890463
+ "id": "293f-42d1-5fce-3720",
890464
+ "name": "Judiciar Xacharus [Legends]",
890465
+ "faction": "Adeptus Astartes - Ultramarines",
890466
+ "keywords": [
890467
+ "Character",
890468
+ "Infantry",
890469
+ "Imperium",
890470
+ "Tacticus",
890471
+ "Judiciar",
890472
+ "Adeptus Astartes",
890473
+ "Leader",
890474
+ "Blood Ravens",
890475
+ "Epic Hero",
890476
+ "Xacharus"
890477
+ ],
890478
+ "profiles": [
890479
+ {
890480
+ "name": "Judiciar Xacharus",
890481
+ "movement": "6\"",
890482
+ "toughness": "4",
890483
+ "save": "3+",
890484
+ "wounds": "4",
890485
+ "leadership": "5+",
890486
+ "objectiveControl": "1"
890487
+ }
890488
+ ],
890489
+ "rangedWeapons": [
890490
+ {
890491
+ "name": "Absolvor bolt pistol",
890492
+ "range": "18\"",
890493
+ "attacks": "1",
890494
+ "ballisticSkill": "3+",
890495
+ "strength": "5",
890496
+ "armourPenetration": "-1",
890497
+ "damage": "2",
890498
+ "keywords": [
890499
+ "Pistol"
890500
+ ]
890501
+ }
890502
+ ],
890503
+ "meleeWeapons": [
890504
+ {
890505
+ "name": "Executioner Relic Blade",
890506
+ "range": "Melee",
890507
+ "attacks": "5",
890508
+ "weaponSkill": "2+",
890509
+ "strength": "7",
890510
+ "armourPenetration": "-2",
890511
+ "damage": "2",
890512
+ "keywords": [
890513
+ "Devastating Wounds",
890514
+ "Precision"
890515
+ ]
890516
+ }
890517
+ ],
890518
+ "abilities": [
890519
+ {
890520
+ "name": "Tempormortis",
890521
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
890522
+ },
890523
+ {
890524
+ "name": "Indomitable Assault",
890525
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
890526
+ },
890527
+ {
890528
+ "name": "Leader",
890529
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
890530
+ },
890531
+ {
890532
+ "name": "Leader",
890533
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
890534
+ },
890535
+ {
890536
+ "name": "Oath of Moment",
890537
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
890538
+ },
890539
+ {
890540
+ "name": "Templar Vows",
890541
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
890542
+ }
890543
+ ],
890544
+ "points": 75,
890545
+ "unitSize": {
890546
+ "min": 2,
890547
+ "max": 2
890548
+ },
890549
+ "gameSystem": "wh40k-11e"
890550
+ },
890551
+ {
890552
+ "id": "ef51-8c81-8a60-a930",
890553
+ "name": "Chaplain Kastiel [Legends]",
890554
+ "faction": "Adeptus Astartes - Ultramarines",
890555
+ "keywords": [
890556
+ "Character",
890557
+ "Infantry",
890558
+ "Tacticus",
890559
+ "Imperium",
890560
+ "Adeptus Astartes",
890561
+ "Chaplain",
890562
+ "Leader",
890563
+ "Epic Hero",
890564
+ "Blood Ravens",
890565
+ "Kastiel",
890566
+ "Grenades"
890567
+ ],
890568
+ "profiles": [
890569
+ {
890570
+ "name": "Chaplain Kastiel",
890571
+ "movement": "6\"",
890572
+ "toughness": "4",
890573
+ "save": "3+",
890574
+ "wounds": "4",
890575
+ "leadership": "5+",
890576
+ "objectiveControl": "1"
890577
+ }
890578
+ ],
890579
+ "rangedWeapons": [
890580
+ {
890581
+ "name": "Absolvor bolt pistol",
890582
+ "range": "18\"",
890583
+ "attacks": "1",
890584
+ "ballisticSkill": "3+",
890585
+ "strength": "5",
890586
+ "armourPenetration": "-1",
890587
+ "damage": "2",
890588
+ "keywords": [
890589
+ "Pistol"
890590
+ ]
890591
+ }
890592
+ ],
890593
+ "meleeWeapons": [
890594
+ {
890595
+ "name": "Crozius arcanum",
890596
+ "range": "Melee",
890597
+ "attacks": "5",
890598
+ "weaponSkill": "2+",
890599
+ "strength": "6",
890600
+ "armourPenetration": "-1",
890601
+ "damage": "2",
890602
+ "keywords": []
890603
+ }
890604
+ ],
890605
+ "abilities": [
890606
+ {
890607
+ "name": "Leader",
890608
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
890609
+ },
890610
+ {
890611
+ "name": "Zealot's Fervour",
890612
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
890613
+ },
890614
+ {
890615
+ "name": "Litany of Hate",
890616
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
890617
+ },
890618
+ {
890619
+ "name": "Leader",
890620
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
890621
+ },
890622
+ {
890623
+ "name": "Oath of Moment",
890624
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
890625
+ },
890626
+ {
890627
+ "name": "Templar Vows",
890628
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
890629
+ }
890630
+ ],
890631
+ "points": 70,
890632
+ "unitSize": {
890633
+ "min": 1,
890634
+ "max": 1
890635
+ },
890636
+ "gameSystem": "wh40k-11e"
890637
+ },
888544
890638
  {
888545
890639
  "id": "a482-c98a-21ce-b96e",
888546
890640
  "name": "Knight Destrier",
@@ -925137,6 +927231,182 @@ export const UNITS_11E = [
925137
927231
  },
925138
927232
  "gameSystem": "wh40k-11e"
925139
927233
  },
927234
+ {
927235
+ "id": "293f-42d1-5fce-3720",
927236
+ "name": "Judiciar Xacharus [Legends]",
927237
+ "faction": "Adeptus Astartes - White Scars",
927238
+ "keywords": [
927239
+ "Character",
927240
+ "Infantry",
927241
+ "Imperium",
927242
+ "Tacticus",
927243
+ "Judiciar",
927244
+ "Adeptus Astartes",
927245
+ "Leader",
927246
+ "Blood Ravens",
927247
+ "Epic Hero",
927248
+ "Xacharus"
927249
+ ],
927250
+ "profiles": [
927251
+ {
927252
+ "name": "Judiciar Xacharus",
927253
+ "movement": "6\"",
927254
+ "toughness": "4",
927255
+ "save": "3+",
927256
+ "wounds": "4",
927257
+ "leadership": "5+",
927258
+ "objectiveControl": "1"
927259
+ }
927260
+ ],
927261
+ "rangedWeapons": [
927262
+ {
927263
+ "name": "Absolvor bolt pistol",
927264
+ "range": "18\"",
927265
+ "attacks": "1",
927266
+ "ballisticSkill": "3+",
927267
+ "strength": "5",
927268
+ "armourPenetration": "-1",
927269
+ "damage": "2",
927270
+ "keywords": [
927271
+ "Pistol"
927272
+ ]
927273
+ }
927274
+ ],
927275
+ "meleeWeapons": [
927276
+ {
927277
+ "name": "Executioner Relic Blade",
927278
+ "range": "Melee",
927279
+ "attacks": "5",
927280
+ "weaponSkill": "2+",
927281
+ "strength": "7",
927282
+ "armourPenetration": "-2",
927283
+ "damage": "2",
927284
+ "keywords": [
927285
+ "Devastating Wounds",
927286
+ "Precision"
927287
+ ]
927288
+ }
927289
+ ],
927290
+ "abilities": [
927291
+ {
927292
+ "name": "Tempormortis",
927293
+ "description": "While this model is leading a unit, that unit has the Fights First ability."
927294
+ },
927295
+ {
927296
+ "name": "Indomitable Assault",
927297
+ "description": "Each time this model in this unit makes a Consolidation move, it can move up to 6\" instead of up to 3\"."
927298
+ },
927299
+ {
927300
+ "name": "Leader",
927301
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
927302
+ },
927303
+ {
927304
+ "name": "Leader",
927305
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
927306
+ },
927307
+ {
927308
+ "name": "Oath of Moment",
927309
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
927310
+ },
927311
+ {
927312
+ "name": "Templar Vows",
927313
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
927314
+ }
927315
+ ],
927316
+ "points": 75,
927317
+ "unitSize": {
927318
+ "min": 2,
927319
+ "max": 2
927320
+ },
927321
+ "gameSystem": "wh40k-11e"
927322
+ },
927323
+ {
927324
+ "id": "ef51-8c81-8a60-a930",
927325
+ "name": "Chaplain Kastiel [Legends]",
927326
+ "faction": "Adeptus Astartes - White Scars",
927327
+ "keywords": [
927328
+ "Character",
927329
+ "Infantry",
927330
+ "Tacticus",
927331
+ "Imperium",
927332
+ "Adeptus Astartes",
927333
+ "Chaplain",
927334
+ "Leader",
927335
+ "Epic Hero",
927336
+ "Blood Ravens",
927337
+ "Kastiel",
927338
+ "Grenades"
927339
+ ],
927340
+ "profiles": [
927341
+ {
927342
+ "name": "Chaplain Kastiel",
927343
+ "movement": "6\"",
927344
+ "toughness": "4",
927345
+ "save": "3+",
927346
+ "wounds": "4",
927347
+ "leadership": "5+",
927348
+ "objectiveControl": "1"
927349
+ }
927350
+ ],
927351
+ "rangedWeapons": [
927352
+ {
927353
+ "name": "Absolvor bolt pistol",
927354
+ "range": "18\"",
927355
+ "attacks": "1",
927356
+ "ballisticSkill": "3+",
927357
+ "strength": "5",
927358
+ "armourPenetration": "-1",
927359
+ "damage": "2",
927360
+ "keywords": [
927361
+ "Pistol"
927362
+ ]
927363
+ }
927364
+ ],
927365
+ "meleeWeapons": [
927366
+ {
927367
+ "name": "Crozius arcanum",
927368
+ "range": "Melee",
927369
+ "attacks": "5",
927370
+ "weaponSkill": "2+",
927371
+ "strength": "6",
927372
+ "armourPenetration": "-1",
927373
+ "damage": "2",
927374
+ "keywords": []
927375
+ }
927376
+ ],
927377
+ "abilities": [
927378
+ {
927379
+ "name": "Leader",
927380
+ "description": "This model can be attached to the following units:\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ CRUSADER SQUAD\n■ DEATH COMPANY MARINES\n■ DEATH COMPANY MARINES WITH BOLT RIFLES\n■ DEATHWATCH VETERANS\n■ DECIMUS KILL TEAM\n■ FORTIS KILL TEAM\n■ HELLBLASTER SQUAD\n■ INFERNUS SQUAD\n■ INNER CIRCLE COMPANIONS\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n■ SWORD BRETHREN SQUAD\n■ TACTICAL SQUAD"
927381
+ },
927382
+ {
927383
+ "name": "Zealot's Fervour",
927384
+ "description": "This model's unit is eligible to charge in a turn in which it fell back"
927385
+ },
927386
+ {
927387
+ "name": "Litany of Hate",
927388
+ "description": "While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll."
927389
+ },
927390
+ {
927391
+ "name": "Leader",
927392
+ "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
927393
+ },
927394
+ {
927395
+ "name": "Oath of Moment",
927396
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
927397
+ },
927398
+ {
927399
+ "name": "Templar Vows",
927400
+ "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
927401
+ }
927402
+ ],
927403
+ "points": 70,
927404
+ "unitSize": {
927405
+ "min": 1,
927406
+ "max": 1
927407
+ },
927408
+ "gameSystem": "wh40k-11e"
927409
+ },
925140
927410
  {
925141
927411
  "id": "a482-c98a-21ce-b96e",
925142
927412
  "name": "Knight Destrier",