warhammer-oracle 0.2.70 → 0.2.71

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,5 +1,5 @@
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  // Auto-generated by scripts/fetch-data.ts — do not edit manually
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- // Generated: 2026-08-31T12:08:17.398Z
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+ // Generated: 2026-09-01T10:45:49.884Z
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  // Source: https://github.com/BSData/wh40k-10e
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  export const ENHANCEMENTS = [
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  {
@@ -1,5 +1,5 @@
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  // Auto-generated by scripts/fetch-data.ts — do not edit manually
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- // Generated: 2026-08-31T12:08:17.660Z
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+ // Generated: 2026-09-01T10:45:50.123Z
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  // Source: https://github.com/BSData/wh40k-killteam
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  export const KILL_TEAM_OPERATIVES = [
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  {
@@ -1,5 +1,5 @@
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  // Auto-generated by scripts/fetch-data.ts — do not edit manually
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- // Generated: 2026-08-31T12:08:17.666Z
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+ // Generated: 2026-09-01T10:45:50.129Z
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  // Source: https://github.com/BSData/wh40k-killteam
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  export const KILL_TEAM_SHARED_RULES = [
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  {
@@ -1,5 +1,5 @@
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  // Auto-generated by scripts/fetch-data.ts — do not edit manually
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- // Generated: 2026-08-31T12:08:17.660Z
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+ // Generated: 2026-09-01T10:45:50.123Z
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  // Source: https://github.com/BSData/wh40k-11e
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  export const SHARED_RULES_11E = [
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  {
@@ -1,5 +1,5 @@
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  // Auto-generated by scripts/fetch-data.ts — do not edit manually
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- // Generated: 2026-08-31T12:08:17.402Z
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+ // Generated: 2026-09-01T10:45:49.886Z
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  // Source: https://github.com/BSData/wh40k-10e
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  export const SHARED_RULES = [
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  {
@@ -1 +1 @@
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- {"version":3,"file":"units-11e.d.ts","sourceRoot":"","sources":["../../src/data/units-11e.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,aAAa,CAAC;AAExC,eAAO,MAAM,SAAS,EAAE,IAAI,EAopo+B3B,CAAC"}
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+ {"version":3,"file":"units-11e.d.ts","sourceRoot":"","sources":["../../src/data/units-11e.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,aAAa,CAAC;AAExC,eAAO,MAAM,SAAS,EAAE,IAAI,EAoqo+B3B,CAAC"}
@@ -1,5 +1,5 @@
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  // Auto-generated by scripts/fetch-data.ts — do not edit manually
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- // Generated: 2026-08-31T12:08:17.402Z
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+ // Generated: 2026-09-01T10:45:49.886Z
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  // Source: https://github.com/BSData/wh40k-11e
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  export const UNITS_11E = [
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  {
@@ -185505,8 +185505,8 @@ export const UNITS_11E = [
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  "Daemon",
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  "Tzeentch",
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  "Summoned",
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- "Screamers",
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- "Scintillating Legions"
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+ "Scintillating Legions",
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+ "Screamers"
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  ],
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  "profiles": [
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  {
@@ -186213,6 +186213,10 @@ export const UNITS_11E = [
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  "name": "Leader",
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  "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
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  },
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+ {
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+ "name": "Mortal Sorcery (Aura)",
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+ "description": "While a friendly ^^**Scintillating Legions Psyker^^** unit from your army is within 6\" of and visible to this unit, that ^^**Scintillating Legions^^** unit has the Cabal of Sorcerers ability."
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+ },
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  {
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  "name": "Leader",
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  "description": "This model can lead the following unit: ^^**Scarab Occult Terminators**^^"
@@ -186992,6 +186996,10 @@ export const UNITS_11E = [
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  "name": "Scouts",
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  "description": "This ability always takes the form **Scouts X\"**. In the Resolve Pre-battle Abilities step, if every model in a unit has this ability, you can do one of the following: \n- If that unit is in **strategic reserves**, you can set up that unit anywhere that is wholly within your deployment zone. \n- If that unit is wholly within your deployment zone, it can make a **scout move**. \n- If that unit is embarked within a **DEDICATED TRANSPORT** that is wholly within your deployment zone, and if every model embarked within that **DEDICATED TRANSPORT** has the Scouts ability, that **DEDICATED TRANSPORT** can make a **scout move**."
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  },
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+ {
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+ "name": "Mortal Sorcery (Aura)",
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+ "description": "While a friendly ^^**Scintillating Legions Psyker^^** unit from your army is within 6\" of and visible to this unit, that ^^**Scintillating Legions^^** unit has the Cabal of Sorcerers ability."
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+ },
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  {
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  "name": "Leader",
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  "description": "This model can lead the following unit: ^^**Scarab Occult Terminators**^^"
@@ -194405,8 +194413,8 @@ export const UNITS_11E = [
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  "Daemon",
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  "Tzeentch",
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  "Summoned",
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- "Screamers",
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- "Scintillating Legions"
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+ "Scintillating Legions",
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+ "Screamers"
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  ],
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  "profiles": [
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  {
@@ -195219,6 +195227,10 @@ export const UNITS_11E = [
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  "name": "Leader",
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  "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
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  },
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+ {
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+ "name": "Mortal Sorcery (Aura)",
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+ "description": "While a friendly ^^**Scintillating Legions Psyker^^** unit from your army is within 6\" of and visible to this unit, that ^^**Scintillating Legions^^** unit has the Cabal of Sorcerers ability."
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+ },
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  {
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  "name": "Leader",
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  "description": "This model can lead the following unit: ^^**Scarab Occult Terminators**^^"
@@ -195998,6 +196010,10 @@ export const UNITS_11E = [
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  "name": "Scouts",
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  "description": "This ability always takes the form **Scouts X\"**. In the Resolve Pre-battle Abilities step, if every model in a unit has this ability, you can do one of the following: \n- If that unit is in **strategic reserves**, you can set up that unit anywhere that is wholly within your deployment zone. \n- If that unit is wholly within your deployment zone, it can make a **scout move**. \n- If that unit is embarked within a **DEDICATED TRANSPORT** that is wholly within your deployment zone, and if every model embarked within that **DEDICATED TRANSPORT** has the Scouts ability, that **DEDICATED TRANSPORT** can make a **scout move**."
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  },
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+ {
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+ "name": "Mortal Sorcery (Aura)",
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+ "description": "While a friendly ^^**Scintillating Legions Psyker^^** unit from your army is within 6\" of and visible to this unit, that ^^**Scintillating Legions^^** unit has the Cabal of Sorcerers ability."
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+ },
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  {
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  "name": "Leader",
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  "description": "This model can lead the following unit: ^^**Scarab Occult Terminators**^^"