warhammer-oracle 0.2.69 → 0.2.71

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,5 +1,5 @@
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  // Auto-generated by scripts/fetch-data.ts — do not edit manually
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- // Generated: 2026-08-30T10:55:03.495Z
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+ // Generated: 2026-09-01T10:45:49.884Z
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  // Source: https://github.com/BSData/wh40k-10e
4
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  export const ENHANCEMENTS = [
5
5
  {
@@ -1,5 +1,5 @@
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  // Auto-generated by scripts/fetch-data.ts — do not edit manually
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- // Generated: 2026-08-30T10:55:03.722Z
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+ // Generated: 2026-09-01T10:45:50.123Z
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  // Source: https://github.com/BSData/wh40k-killteam
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  export const KILL_TEAM_OPERATIVES = [
5
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  {
@@ -1,5 +1,5 @@
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  // Auto-generated by scripts/fetch-data.ts — do not edit manually
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- // Generated: 2026-08-30T10:55:03.727Z
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+ // Generated: 2026-09-01T10:45:50.129Z
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  // Source: https://github.com/BSData/wh40k-killteam
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  export const KILL_TEAM_SHARED_RULES = [
5
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  {
@@ -1,5 +1,5 @@
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  // Auto-generated by scripts/fetch-data.ts — do not edit manually
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- // Generated: 2026-08-30T10:55:03.721Z
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+ // Generated: 2026-09-01T10:45:50.123Z
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  // Source: https://github.com/BSData/wh40k-11e
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  export const SHARED_RULES_11E = [
5
5
  {
@@ -1,5 +1,5 @@
1
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  // Auto-generated by scripts/fetch-data.ts — do not edit manually
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- // Generated: 2026-08-30T10:55:03.498Z
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+ // Generated: 2026-09-01T10:45:49.886Z
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  // Source: https://github.com/BSData/wh40k-10e
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  export const SHARED_RULES = [
5
5
  {
@@ -1 +1 @@
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- {"version":3,"file":"units-11e.d.ts","sourceRoot":"","sources":["../../src/data/units-11e.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,aAAa,CAAC;AAExC,eAAO,MAAM,SAAS,EAAE,IAAI,EA4po+B3B,CAAC"}
1
+ {"version":3,"file":"units-11e.d.ts","sourceRoot":"","sources":["../../src/data/units-11e.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,aAAa,CAAC;AAExC,eAAO,MAAM,SAAS,EAAE,IAAI,EAoqo+B3B,CAAC"}
@@ -1,5 +1,5 @@
1
1
  // Auto-generated by scripts/fetch-data.ts — do not edit manually
2
- // Generated: 2026-08-30T10:55:03.498Z
2
+ // Generated: 2026-09-01T10:45:49.886Z
3
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  // Source: https://github.com/BSData/wh40k-11e
4
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  export const UNITS_11E = [
5
5
  {
@@ -158827,7 +158827,7 @@ export const UNITS_11E = [
158827
158827
  "description": "This ability always takes the form **Scouts X\"**. In the Resolve Pre-battle Abilities step, if every model in a unit has this ability, you can do one of the following: \n- If that unit is in **strategic reserves**, you can set up that unit anywhere that is wholly within your deployment zone. \n- If that unit is wholly within your deployment zone, it can make a **scout move**. \n- If that unit is embarked within a **DEDICATED TRANSPORT** that is wholly within your deployment zone, and if every model embarked within that **DEDICATED TRANSPORT** has the Scouts ability, that **DEDICATED TRANSPORT** can make a **scout move**."
158828
158828
  }
158829
158829
  ],
158830
- "points": 80,
158830
+ "points": 90,
158831
158831
  "unitSize": {
158832
158832
  "min": 3,
158833
158833
  "max": 3
@@ -160514,7 +160514,7 @@ export const UNITS_11E = [
160514
160514
  "description": "The bearer has a Save characteristic of 3+."
160515
160515
  }
160516
160516
  ],
160517
- "points": 255,
160517
+ "points": 265,
160518
160518
  "unitSize": {
160519
160519
  "min": 2,
160520
160520
  "max": 2
@@ -160595,7 +160595,7 @@ export const UNITS_11E = [
160595
160595
  "description": "Add 1 to Charge rolls made for the bearer's unit."
160596
160596
  }
160597
160597
  ],
160598
- "points": 90,
160598
+ "points": 100,
160599
160599
  "unitSize": {
160600
160600
  "min": 12,
160601
160601
  "max": 12
@@ -160787,7 +160787,7 @@ export const UNITS_11E = [
160787
160787
  "description": "Add 1 to Charge rolls made for the bearer's unit."
160788
160788
  }
160789
160789
  ],
160790
- "points": 80,
160790
+ "points": 85,
160791
160791
  "unitSize": {
160792
160792
  "min": 7,
160793
160793
  "max": 12
@@ -162596,7 +162596,7 @@ export const UNITS_11E = [
162596
162596
  "description": "This ability always takes the form **Scouts X\"**. In the Resolve Pre-battle Abilities step, if every model in a unit has this ability, you can do one of the following: \n- If that unit is in **strategic reserves**, you can set up that unit anywhere that is wholly within your deployment zone. \n- If that unit is wholly within your deployment zone, it can make a **scout move**. \n- If that unit is embarked within a **DEDICATED TRANSPORT** that is wholly within your deployment zone, and if every model embarked within that **DEDICATED TRANSPORT** has the Scouts ability, that **DEDICATED TRANSPORT** can make a **scout move**."
162597
162597
  }
162598
162598
  ],
162599
- "points": 80,
162599
+ "points": 90,
162600
162600
  "unitSize": {
162601
162601
  "min": 3,
162602
162602
  "max": 3
@@ -164283,7 +164283,7 @@ export const UNITS_11E = [
164283
164283
  "description": "The bearer has a Save characteristic of 3+."
164284
164284
  }
164285
164285
  ],
164286
- "points": 255,
164286
+ "points": 265,
164287
164287
  "unitSize": {
164288
164288
  "min": 2,
164289
164289
  "max": 2
@@ -164364,7 +164364,7 @@ export const UNITS_11E = [
164364
164364
  "description": "Add 1 to Charge rolls made for the bearer's unit."
164365
164365
  }
164366
164366
  ],
164367
- "points": 90,
164367
+ "points": 100,
164368
164368
  "unitSize": {
164369
164369
  "min": 12,
164370
164370
  "max": 12
@@ -164556,7 +164556,7 @@ export const UNITS_11E = [
164556
164556
  "description": "Add 1 to Charge rolls made for the bearer's unit."
164557
164557
  }
164558
164558
  ],
164559
- "points": 80,
164559
+ "points": 85,
164560
164560
  "unitSize": {
164561
164561
  "min": 7,
164562
164562
  "max": 12
@@ -185505,8 +185505,8 @@ export const UNITS_11E = [
185505
185505
  "Daemon",
185506
185506
  "Tzeentch",
185507
185507
  "Summoned",
185508
- "Screamers",
185509
- "Scintillating Legions"
185508
+ "Scintillating Legions",
185509
+ "Screamers"
185510
185510
  ],
185511
185511
  "profiles": [
185512
185512
  {
@@ -186213,6 +186213,10 @@ export const UNITS_11E = [
186213
186213
  "name": "Leader",
186214
186214
  "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
186215
186215
  },
186216
+ {
186217
+ "name": "Mortal Sorcery (Aura)",
186218
+ "description": "While a friendly ^^**Scintillating Legions Psyker^^** unit from your army is within 6\" of and visible to this unit, that ^^**Scintillating Legions^^** unit has the Cabal of Sorcerers ability."
186219
+ },
186216
186220
  {
186217
186221
  "name": "Leader",
186218
186222
  "description": "This model can lead the following unit: ^^**Scarab Occult Terminators**^^"
@@ -186992,6 +186996,10 @@ export const UNITS_11E = [
186992
186996
  "name": "Scouts",
186993
186997
  "description": "This ability always takes the form **Scouts X\"**. In the Resolve Pre-battle Abilities step, if every model in a unit has this ability, you can do one of the following: \n- If that unit is in **strategic reserves**, you can set up that unit anywhere that is wholly within your deployment zone. \n- If that unit is wholly within your deployment zone, it can make a **scout move**. \n- If that unit is embarked within a **DEDICATED TRANSPORT** that is wholly within your deployment zone, and if every model embarked within that **DEDICATED TRANSPORT** has the Scouts ability, that **DEDICATED TRANSPORT** can make a **scout move**."
186994
186998
  },
186999
+ {
187000
+ "name": "Mortal Sorcery (Aura)",
187001
+ "description": "While a friendly ^^**Scintillating Legions Psyker^^** unit from your army is within 6\" of and visible to this unit, that ^^**Scintillating Legions^^** unit has the Cabal of Sorcerers ability."
187002
+ },
186995
187003
  {
186996
187004
  "name": "Leader",
186997
187005
  "description": "This model can lead the following unit: ^^**Scarab Occult Terminators**^^"
@@ -194405,8 +194413,8 @@ export const UNITS_11E = [
194405
194413
  "Daemon",
194406
194414
  "Tzeentch",
194407
194415
  "Summoned",
194408
- "Screamers",
194409
- "Scintillating Legions"
194416
+ "Scintillating Legions",
194417
+ "Screamers"
194410
194418
  ],
194411
194419
  "profiles": [
194412
194420
  {
@@ -195219,6 +195227,10 @@ export const UNITS_11E = [
195219
195227
  "name": "Leader",
195220
195228
  "description": "Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it."
195221
195229
  },
195230
+ {
195231
+ "name": "Mortal Sorcery (Aura)",
195232
+ "description": "While a friendly ^^**Scintillating Legions Psyker^^** unit from your army is within 6\" of and visible to this unit, that ^^**Scintillating Legions^^** unit has the Cabal of Sorcerers ability."
195233
+ },
195222
195234
  {
195223
195235
  "name": "Leader",
195224
195236
  "description": "This model can lead the following unit: ^^**Scarab Occult Terminators**^^"
@@ -195998,6 +196010,10 @@ export const UNITS_11E = [
195998
196010
  "name": "Scouts",
195999
196011
  "description": "This ability always takes the form **Scouts X\"**. In the Resolve Pre-battle Abilities step, if every model in a unit has this ability, you can do one of the following: \n- If that unit is in **strategic reserves**, you can set up that unit anywhere that is wholly within your deployment zone. \n- If that unit is wholly within your deployment zone, it can make a **scout move**. \n- If that unit is embarked within a **DEDICATED TRANSPORT** that is wholly within your deployment zone, and if every model embarked within that **DEDICATED TRANSPORT** has the Scouts ability, that **DEDICATED TRANSPORT** can make a **scout move**."
196000
196012
  },
196013
+ {
196014
+ "name": "Mortal Sorcery (Aura)",
196015
+ "description": "While a friendly ^^**Scintillating Legions Psyker^^** unit from your army is within 6\" of and visible to this unit, that ^^**Scintillating Legions^^** unit has the Cabal of Sorcerers ability."
196016
+ },
196001
196017
  {
196002
196018
  "name": "Leader",
196003
196019
  "description": "This model can lead the following unit: ^^**Scarab Occult Terminators**^^"
@@ -423202,7 +423218,7 @@ export const UNITS_11E = [
423202
423218
  "description": "If a CHARACTER from your army with the Leader ability can be attached to an INTERCESSOR SQUAD, it can be attached to this unit instead."
423203
423219
  }
423204
423220
  ],
423205
- "points": 105,
423221
+ "points": 100,
423206
423222
  "unitSize": {
423207
423223
  "min": 5,
423208
423224
  "max": 11
@@ -425598,7 +425614,7 @@ export const UNITS_11E = [
425598
425614
  "description": "If a CHARACTER from your army with the Leader ability can be attached to an INTERCESSOR SQUAD, it can be attached to this unit instead."
425599
425615
  }
425600
425616
  ],
425601
- "points": 105,
425617
+ "points": 100,
425602
425618
  "unitSize": {
425603
425619
  "min": 5,
425604
425620
  "max": 11
@@ -434939,7 +434955,7 @@ export const UNITS_11E = [
434939
434955
  "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
434940
434956
  }
434941
434957
  ],
434942
- "points": 250,
434958
+ "points": 260,
434943
434959
  "unitSize": {
434944
434960
  "min": 2,
434945
434961
  "max": 2
@@ -435751,7 +435767,7 @@ export const UNITS_11E = [
435751
435767
  "description": "Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8\" horizontally from all enemy units, even if that is within your opponent’s deployment zone."
435752
435768
  }
435753
435769
  ],
435754
- "points": 75,
435770
+ "points": 85,
435755
435771
  "unitSize": {
435756
435772
  "min": 2,
435757
435773
  "max": 2
@@ -453129,7 +453145,7 @@ export const UNITS_11E = [
453129
453145
  "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
453130
453146
  }
453131
453147
  ],
453132
- "points": 120,
453148
+ "points": 115,
453133
453149
  "unitSize": {
453134
453150
  "min": 5,
453135
453151
  "max": 10
@@ -453699,7 +453715,7 @@ export const UNITS_11E = [
453699
453715
  "description": "Add 1 to the Objective Control characteristic of models in the bearer’s unit."
453700
453716
  }
453701
453717
  ],
453702
- "points": 125,
453718
+ "points": 120,
453703
453719
  "unitSize": {
453704
453720
  "min": 4,
453705
453721
  "max": 7
@@ -453853,7 +453869,7 @@ export const UNITS_11E = [
453853
453869
  "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
453854
453870
  }
453855
453871
  ],
453856
- "points": 130,
453872
+ "points": 120,
453857
453873
  "unitSize": {
453858
453874
  "min": 1,
453859
453875
  "max": 1
@@ -456617,7 +456633,7 @@ export const UNITS_11E = [
456617
456633
  "description": "Add 1 to the Objective Control characteristic of models in the bearer’s unit."
456618
456634
  }
456619
456635
  ],
456620
- "points": 125,
456636
+ "points": 120,
456621
456637
  "unitSize": {
456622
456638
  "min": 4,
456623
456639
  "max": 7
@@ -456853,7 +456869,7 @@ export const UNITS_11E = [
456853
456869
  "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
456854
456870
  }
456855
456871
  ],
456856
- "points": 130,
456872
+ "points": 120,
456857
456873
  "unitSize": {
456858
456874
  "min": 1,
456859
456875
  "max": 1
@@ -457299,7 +457315,7 @@ export const UNITS_11E = [
457299
457315
  "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:\n■ You can reroll the Hit roll\n■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well."
457300
457316
  }
457301
457317
  ],
457302
- "points": 120,
457318
+ "points": 115,
457303
457319
  "unitSize": {
457304
457320
  "min": 5,
457305
457321
  "max": 10
@@ -466000,7 +466016,7 @@ export const UNITS_11E = [
466000
466016
  "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
466001
466017
  }
466002
466018
  ],
466003
- "points": 250,
466019
+ "points": 260,
466004
466020
  "unitSize": {
466005
466021
  "min": 2,
466006
466022
  "max": 2
@@ -466812,7 +466828,7 @@ export const UNITS_11E = [
466812
466828
  "description": "Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8\" horizontally from all enemy units, even if that is within your opponent’s deployment zone."
466813
466829
  }
466814
466830
  ],
466815
- "points": 75,
466831
+ "points": 85,
466816
466832
  "unitSize": {
466817
466833
  "min": 2,
466818
466834
  "max": 2
@@ -495148,7 +495164,7 @@ export const UNITS_11E = [
495148
495164
  "description": "**^^Ravenwing^^** model only. This model's unit can declare a charge in a turn in which it Advanced, and you can re-roll Charge rolls made for that unit."
495149
495165
  }
495150
495166
  ],
495151
- "points": 95,
495167
+ "points": 105,
495152
495168
  "unitSize": {
495153
495169
  "min": 1,
495154
495170
  "max": 1
@@ -497691,7 +497707,7 @@ export const UNITS_11E = [
497691
497707
  "description": "**^^Ravenwing^^** model only. This model's unit can declare a charge in a turn in which it Advanced, and you can re-roll Charge rolls made for that unit."
497692
497708
  }
497693
497709
  ],
497694
- "points": 95,
497710
+ "points": 105,
497695
497711
  "unitSize": {
497696
497712
  "min": 1,
497697
497713
  "max": 1
@@ -507288,7 +507304,7 @@ export const UNITS_11E = [
507288
507304
  "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
507289
507305
  }
507290
507306
  ],
507291
- "points": 250,
507307
+ "points": 260,
507292
507308
  "unitSize": {
507293
507309
  "min": 2,
507294
507310
  "max": 2
@@ -508100,7 +508116,7 @@ export const UNITS_11E = [
508100
508116
  "description": "Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8\" horizontally from all enemy units, even if that is within your opponent’s deployment zone."
508101
508117
  }
508102
508118
  ],
508103
- "points": 75,
508119
+ "points": 85,
508104
508120
  "unitSize": {
508105
508121
  "min": 2,
508106
508122
  "max": 2
@@ -548048,7 +548064,7 @@ export const UNITS_11E = [
548048
548064
  "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
548049
548065
  }
548050
548066
  ],
548051
- "points": 250,
548067
+ "points": 260,
548052
548068
  "unitSize": {
548053
548069
  "min": 2,
548054
548070
  "max": 2
@@ -548860,7 +548876,7 @@ export const UNITS_11E = [
548860
548876
  "description": "Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8\" horizontally from all enemy units, even if that is within your opponent’s deployment zone."
548861
548877
  }
548862
548878
  ],
548863
- "points": 75,
548879
+ "points": 85,
548864
548880
  "unitSize": {
548865
548881
  "min": 2,
548866
548882
  "max": 2
@@ -607251,7 +607267,7 @@ export const UNITS_11E = [
607251
607267
  "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
607252
607268
  }
607253
607269
  ],
607254
- "points": 250,
607270
+ "points": 260,
607255
607271
  "unitSize": {
607256
607272
  "min": 2,
607257
607273
  "max": 2
@@ -608063,7 +608079,7 @@ export const UNITS_11E = [
608063
608079
  "description": "Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8\" horizontally from all enemy units, even if that is within your opponent’s deployment zone."
608064
608080
  }
608065
608081
  ],
608066
- "points": 75,
608082
+ "points": 85,
608067
608083
  "unitSize": {
608068
608084
  "min": 2,
608069
608085
  "max": 2
@@ -653810,7 +653826,7 @@ export const UNITS_11E = [
653810
653826
  "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
653811
653827
  }
653812
653828
  ],
653813
- "points": 250,
653829
+ "points": 260,
653814
653830
  "unitSize": {
653815
653831
  "min": 2,
653816
653832
  "max": 2
@@ -654622,7 +654638,7 @@ export const UNITS_11E = [
654622
654638
  "description": "Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8\" horizontally from all enemy units, even if that is within your opponent’s deployment zone."
654623
654639
  }
654624
654640
  ],
654625
- "points": 75,
654641
+ "points": 85,
654626
654642
  "unitSize": {
654627
654643
  "min": 2,
654628
654644
  "max": 2
@@ -690406,7 +690422,7 @@ export const UNITS_11E = [
690406
690422
  "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
690407
690423
  }
690408
690424
  ],
690409
- "points": 250,
690425
+ "points": 260,
690410
690426
  "unitSize": {
690411
690427
  "min": 2,
690412
690428
  "max": 2
@@ -691218,7 +691234,7 @@ export const UNITS_11E = [
691218
691234
  "description": "Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8\" horizontally from all enemy units, even if that is within your opponent’s deployment zone."
691219
691235
  }
691220
691236
  ],
691221
- "points": 75,
691237
+ "points": 85,
691222
691238
  "unitSize": {
691223
691239
  "min": 2,
691224
691240
  "max": 2
@@ -719457,7 +719473,7 @@ export const UNITS_11E = [
719457
719473
  "description": "This ability always takes the form **Feel No Pain X+**. Each time a model with this ability would lose a wound, roll one D6: on an **X+**, that wound is not lost. "
719458
719474
  }
719459
719475
  ],
719460
- "points": 85,
719476
+ "points": 95,
719461
719477
  "unitSize": {
719462
719478
  "min": 1,
719463
719479
  "max": 1
@@ -719646,7 +719662,7 @@ export const UNITS_11E = [
719646
719662
  "description": "This ability always takes the form **Feel No Pain X+**. Each time a model with this ability would lose a wound, roll one D6: on an **X+**, that wound is not lost. "
719647
719663
  }
719648
719664
  ],
719649
- "points": 85,
719665
+ "points": 95,
719650
719666
  "unitSize": {
719651
719667
  "min": 1,
719652
719668
  "max": 1
@@ -726986,7 +727002,7 @@ export const UNITS_11E = [
726986
727002
  "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
726987
727003
  }
726988
727004
  ],
726989
- "points": 250,
727005
+ "points": 260,
726990
727006
  "unitSize": {
726991
727007
  "min": 2,
726992
727008
  "max": 2
@@ -727798,7 +727814,7 @@ export const UNITS_11E = [
727798
727814
  "description": "Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8\" horizontally from all enemy units, even if that is within your opponent’s deployment zone."
727799
727815
  }
727800
727816
  ],
727801
- "points": 75,
727817
+ "points": 85,
727802
727818
  "unitSize": {
727803
727819
  "min": 2,
727804
727820
  "max": 2
@@ -765218,7 +765234,7 @@ export const UNITS_11E = [
765218
765234
  "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
765219
765235
  }
765220
765236
  ],
765221
- "points": 250,
765237
+ "points": 260,
765222
765238
  "unitSize": {
765223
765239
  "min": 2,
765224
765240
  "max": 2
@@ -767610,7 +767626,7 @@ export const UNITS_11E = [
767610
767626
  "description": "Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8\" horizontally from all enemy units, even if that is within your opponent’s deployment zone."
767611
767627
  }
767612
767628
  ],
767613
- "points": 75,
767629
+ "points": 85,
767614
767630
  "unitSize": {
767615
767631
  "min": 2,
767616
767632
  "max": 2
@@ -783447,7 +783463,7 @@ export const UNITS_11E = [
783447
783463
  "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
783448
783464
  }
783449
783465
  ],
783450
- "points": 250,
783466
+ "points": 260,
783451
783467
  "unitSize": {
783452
783468
  "min": 2,
783453
783469
  "max": 2
@@ -784259,7 +784275,7 @@ export const UNITS_11E = [
784259
784275
  "description": "Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8\" horizontally from all enemy units, even if that is within your opponent’s deployment zone."
784260
784276
  }
784261
784277
  ],
784262
- "points": 75,
784278
+ "points": 85,
784263
784279
  "unitSize": {
784264
784280
  "min": 2,
784265
784281
  "max": 2
@@ -815896,7 +815912,7 @@ export const UNITS_11E = [
815896
815912
  "description": "The bearer has a Wounds characteristic of 4."
815897
815913
  }
815898
815914
  ],
815899
- "points": 150,
815915
+ "points": 155,
815900
815916
  "unitSize": {
815901
815917
  "min": 5,
815902
815918
  "max": 10
@@ -821870,7 +821886,7 @@ export const UNITS_11E = [
821870
821886
  "description": "The bearer has a Wounds characteristic of 4."
821871
821887
  }
821872
821888
  ],
821873
- "points": 150,
821889
+ "points": 155,
821874
821890
  "unitSize": {
821875
821891
  "min": 5,
821876
821892
  "max": 10
@@ -832753,7 +832769,7 @@ export const UNITS_11E = [
832753
832769
  "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
832754
832770
  }
832755
832771
  ],
832756
- "points": 250,
832772
+ "points": 260,
832757
832773
  "unitSize": {
832758
832774
  "min": 2,
832759
832775
  "max": 2
@@ -833565,7 +833581,7 @@ export const UNITS_11E = [
833565
833581
  "description": "Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8\" horizontally from all enemy units, even if that is within your opponent’s deployment zone."
833566
833582
  }
833567
833583
  ],
833568
- "points": 75,
833584
+ "points": 85,
833569
833585
  "unitSize": {
833570
833586
  "min": 2,
833571
833587
  "max": 2
@@ -862932,10 +862948,6 @@ export const UNITS_11E = [
862932
862948
  "name": "Strategium Command",
862933
862949
  "description": "After both players have deployed their armies, if this unit is on the battlefield (or any Transport it\nis embarked within is on the battlefield), select up to three Adeptus Astartes units from your army and redeploy them. When doing so, you can set those units up in Strategic Reserves, regardless of how many units are already in Strategic Reserves."
862934
862950
  },
862935
- {
862936
- "name": "Heroes of Ultramar",
862937
- "description": "At the start of the Declare Battle Formations step, this unit can join one of the following units. This\nunit then counts as part of that unit for the rest of the battle, and that unit’s Starting Strength is\nincreased accordingly.\n\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n\n\nThis unit cannot join an Attached unit, and only Captain Titus can join a unit this unit has joined."
862938
- },
862939
862951
  {
862940
862952
  "name": "Support",
862941
862953
  "description": "Before the battle, in the Muster Armies step, for each **leader** and **support** unit in your army, you can select one friendly **bodyguard** unit that unit can lead. That unit will then lead that **bodyguard** unit for the battle and form an **attached** unit with it. \nUnless otherwise stated, each **bodyguard** unit can only have one **leader** unit and one **support** unit attached to it."
@@ -864178,10 +864190,6 @@ export const UNITS_11E = [
864178
864190
  "name": "Strategium Command",
864179
864191
  "description": "After both players have deployed their armies, if this unit is on the battlefield (or any Transport it\nis embarked within is on the battlefield), select up to three Adeptus Astartes units from your army and redeploy them. When doing so, you can set those units up in Strategic Reserves, regardless of how many units are already in Strategic Reserves."
864180
864192
  },
864181
- {
864182
- "name": "Heroes of Ultramar",
864183
- "description": "At the start of the Declare Battle Formations step, this unit can join one of the following units. This\nunit then counts as part of that unit for the rest of the battle, and that unit’s Starting Strength is\nincreased accordingly.\n\n\n■ ASSAULT INTERCESSOR SQUAD\n■ BLADEGUARD VETERAN SQUAD\n■ INTERCESSOR SQUAD\n■ STERNGUARD VETERAN SQUAD\n\n\nThis unit cannot join an Attached unit, and only Captain Titus can join a unit this unit has joined."
864184
- },
864185
864193
  {
864186
864194
  "name": "Support",
864187
864195
  "description": "Before the battle, in the Muster Armies step, for each **leader** and **support** unit in your army, you can select one friendly **bodyguard** unit that unit can lead. That unit will then lead that **bodyguard** unit for the battle and form an **attached** unit with it. \nUnless otherwise stated, each **bodyguard** unit can only have one **leader** unit and one **support** unit attached to it."
@@ -871535,7 +871543,7 @@ export const UNITS_11E = [
871535
871543
  "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
871536
871544
  }
871537
871545
  ],
871538
- "points": 250,
871546
+ "points": 260,
871539
871547
  "unitSize": {
871540
871548
  "min": 2,
871541
871549
  "max": 2
@@ -872347,7 +872355,7 @@ export const UNITS_11E = [
872347
872355
  "description": "Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8\" horizontally from all enemy units, even if that is within your opponent’s deployment zone."
872348
872356
  }
872349
872357
  ],
872350
- "points": 75,
872358
+ "points": 85,
872351
872359
  "unitSize": {
872352
872360
  "min": 2,
872353
872361
  "max": 2
@@ -908131,7 +908139,7 @@ export const UNITS_11E = [
908131
908139
  "description": "If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. \n\n**Abhor the Witch, Destroy the Witch**\n■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. \n\n**Accept Any Challenge, No Matter the Odds**\n■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll\n\n**Suffer Not the Unclean to Live**\n■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. \n\n**Uphold the Honour of the Emperor**\nIf this unit has the **^^Infantry^^** keyword:\n■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. \n■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced."
908132
908140
  }
908133
908141
  ],
908134
- "points": 250,
908142
+ "points": 260,
908135
908143
  "unitSize": {
908136
908144
  "min": 2,
908137
908145
  "max": 2
@@ -908943,7 +908951,7 @@ export const UNITS_11E = [
908943
908951
  "description": "Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8\" horizontally from all enemy units, even if that is within your opponent’s deployment zone."
908944
908952
  }
908945
908953
  ],
908946
- "points": 75,
908954
+ "points": 85,
908947
908955
  "unitSize": {
908948
908956
  "min": 2,
908949
908957
  "max": 2