warframe-worldstate-parser 2.25.5 → 2.25.6

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package/README.md CHANGED
@@ -10,6 +10,14 @@ Parse the Warframe worldstate into useable javascript objects.
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  ## Documentation
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  You can find the documentation [here](https://wfcd.github.io/warframe-worldstate-parser/)
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+ ## Installation
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+
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+ ```shell
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+ $ npm i -S warframe-worldstate-parser
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+ ```
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+
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+ For the most part, you'll have a better experience consuming the product of this from the information in [Live version](#live-version)
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+
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  ## Example usage
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  ```javascript
package/lib/WorldState.js CHANGED
@@ -91,9 +91,7 @@ function parseArray(ParserClass, dataArray, deps, uniqueField) {
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  utemp[obj[uniqueField]] = obj;
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  });
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  return Array.from(arr).filter((obj) => {
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- if (Object.prototype.hasOwnProperty.call(obj, 'active')) {
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- return obj.active;
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- }
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+ if (obj && obj.active && typeof obj.active !== 'undefined') return obj.active;
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  /* istanbul ignore next */
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  return true;
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  });
@@ -306,6 +304,10 @@ module.exports = class WorldState {
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  arbitration: this.arbitration,
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  } = externalMissions);
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+ if (!this.arbitration || !Object.keys(this.arbitration).length) {
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+ this.arbitration = undefined;
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+ }
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+
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  /**
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  * Current syndicate outposts
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  * @type {SentientOutpost}
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "warframe-worldstate-parser",
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- "version": "2.25.5",
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+ "version": "2.25.6",
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  "description": "An Open parser for Warframe's Worldstate in Javascript",
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  "types": "./types/main.d.ts",
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  "main": "main.js",
@@ -116,6 +116,7 @@ declare class WorldState {
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  * @type {Nightwave}
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  */
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  nightwave: Nightwave;
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+ arbitration: any;
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  /**
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  * Current syndicate outposts
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  * @type {SentientOutpost}