warframe-worldstate-parser 2.23.2 → 2.25.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/Alert.js +8 -8
- package/lib/CambionCycle.js +1 -5
- package/lib/CetusCycle.js +3 -3
- package/lib/ChallengeInstance.js +6 -6
- package/lib/ConclaveChallenge.js +2 -5
- package/lib/ConstructionProgress.js +4 -2
- package/lib/DailyDeal.js +1 -3
- package/lib/DarkSector.js +11 -8
- package/lib/EarthCycle.js +4 -4
- package/lib/Fissure.js +18 -10
- package/lib/FlashSale.js +2 -7
- package/lib/GlobalUpgrade.js +5 -5
- package/lib/Invasion.js +11 -10
- package/lib/Kuva.js +16 -10
- package/lib/Mission.js +31 -21
- package/lib/News.js +13 -15
- package/lib/Nightwave.js +7 -4
- package/lib/NightwaveChallenge.js +2 -4
- package/lib/PersistentEnemy.js +1 -3
- package/lib/Reward.js +64 -60
- package/lib/SentientOutpost.js +7 -8
- package/lib/Simaris.js +5 -3
- package/lib/Sortie.js +22 -16
- package/lib/SortieVariant.js +17 -18
- package/lib/SteelPathOffering.js +1 -0
- package/lib/SyndicateJob.js +20 -11
- package/lib/SyndicateMission.js +6 -6
- package/lib/VallisCycle.js +2 -2
- package/lib/VoidTrader.js +9 -13
- package/lib/WeeklyChallenge.js +4 -3
- package/lib/WorldEvent.js +23 -29
- package/lib/WorldState.js +50 -28
- package/lib/WorldstateObject.js +35 -12
- package/lib/ZarimanCycle.js +141 -0
- package/lib/timeDate.js +13 -12
- package/lib/translation.js +47 -38
- package/package.json +3 -118
- package/types/lib/Alert.d.ts +1 -1
- package/types/lib/CambionCycle.d.ts +9 -0
- package/types/lib/CetusCycle.d.ts +1 -0
- package/types/lib/ConclaveChallenge.d.ts +1 -1
- package/types/lib/DailyDeal.d.ts +1 -1
- package/types/lib/DarkSector.d.ts +1 -1
- package/types/lib/EarthCycle.d.ts +1 -0
- package/types/lib/Fissure.d.ts +11 -10
- package/types/lib/FlashSale.d.ts +1 -1
- package/types/lib/GlobalUpgrade.d.ts +1 -1
- package/types/lib/Invasion.d.ts +4 -4
- package/types/lib/Kuva.d.ts +1 -6
- package/types/lib/Mission.d.ts +11 -4
- package/types/lib/News.d.ts +4 -4
- package/types/lib/Nightwave.d.ts +2 -1
- package/types/lib/NightwaveChallenge.d.ts +7 -1
- package/types/lib/PersistentEnemy.d.ts +1 -1
- package/types/lib/SentientOutpost.d.ts +1 -1
- package/types/lib/Sortie.d.ts +10 -16
- package/types/lib/SortieVariant.d.ts +14 -20
- package/types/lib/SyndicateMission.d.ts +6 -1
- package/types/lib/VallisCycle.d.ts +1 -0
- package/types/lib/VoidTrader.d.ts +1 -1
- package/types/lib/WorldEvent.d.ts +3 -3
- package/types/lib/WorldState.d.ts +5 -1
- package/types/lib/WorldstateObject.d.ts +43 -11
- package/types/lib/ZarimanCycle.d.ts +56 -0
- package/types/main.d.ts +1 -1
package/types/lib/Mission.d.ts
CHANGED
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@@ -1,7 +1,4 @@
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export = Mission;
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/**
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* Represents an in-game mission
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*/
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declare class Mission {
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/**
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* @param {Object} data The mission data
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@@ -11,7 +8,7 @@ declare class Mission {
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* @param {Reward} deps.Reward The Reward parser
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* @param {string} deps.locale Locale to use for translations
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*/
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constructor(data: any, { mdConfig, translator, Reward, locale
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constructor(data: any, { mdConfig, translator, Reward, locale }: {
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mdConfig: MarkdownSettings;
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translator: Translator;
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Reward: Reward;
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@@ -33,11 +30,21 @@ declare class Mission {
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* @type {string}
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*/
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node: string;
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/**
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* Unlocalized {@link mission#node}
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* @type {string}
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*/
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nodeKey: string;
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/**
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* The mission's type
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* @type {string}
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*/
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type: string;
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/**
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* The mission's type
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* @type {string}
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*/
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typeKey: string;
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/**
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* The factions that the players must fight in the mission
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* @type {string}
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package/types/lib/News.d.ts
CHANGED
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@@ -107,10 +107,10 @@ declare class News extends WorldstateObject {
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*/
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isStream(): boolean;
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/**
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-
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-
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* The title of the news item in the specified language
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* @param {string} langCode Ex. 'es', 'de', 'fr'
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* @returns {string}
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*/
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getTitle(langCode: string): string;
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}
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import WorldstateObject = require("./WorldstateObject");
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package/types/lib/Nightwave.d.ts
CHANGED
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@@ -14,7 +14,7 @@ declare class Nightwave extends WorldstateObject {
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* @param {Reward} deps.Reward The Reward parser
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* @param {string} deps.locale Locale to use for translations
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*/
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constructor(data: any, { mdConfig, translator, timeDate, Mission, Reward, locale
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constructor(data: any, { mdConfig, translator, timeDate, Mission, Reward, locale }: {
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mdConfig: MarkdownSettings;
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translator: Translator;
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timeDate: TimeDateFunctions;
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@@ -22,6 +22,7 @@ declare class Nightwave extends WorldstateObject {
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Reward: Reward;
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locale: string;
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});
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id: string;
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/**
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* The markdown settings
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* @type {MarkdownSettings}
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@@ -11,7 +11,7 @@ declare class NightwaveChallenge extends WorldstateObject {
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* @param {TimeDateFunctions} deps.timeDate The time and date functions
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* @param {string} deps.locale Locale to use for translations
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*/
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constructor(data: any, { translator, timeDate, locale
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constructor(data: any, { translator, timeDate, locale }: {
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translator: Translator;
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timeDate: TimeDateFunctions;
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locale: string;
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@@ -36,6 +36,12 @@ declare class NightwaveChallenge extends WorldstateObject {
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* @type {string}
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*/
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title: string;
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/**
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* Generated id from expiry, challenge string,
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* and whether or not it has `[PH]` (designating placeholder text)
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* @type {string}
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*/
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id: string;
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/**
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* Reputation reward for ranking up in the Nightwave
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* @type {Number}
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@@ -11,7 +11,7 @@ declare class PersistentEnemy extends WorldstateObject {
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* @param {Translator} deps.translator The string translator
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* @param {string} deps.locale Locale to use for translations
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*/
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constructor(data: any, { mdConfig, translator, timeDate, locale
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constructor(data: any, { mdConfig, translator, timeDate, locale }: {
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mdConfig: MarkdownSettings;
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translator: Translator;
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locale: string;
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@@ -20,7 +20,7 @@ export = SentientOutpost;
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* @property {Date} previous.expiry When the mission became or becomes inactive
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*/
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declare class SentientOutpost {
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constructor(data: any, { translator, locale, sentientData, logger
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constructor(data: any, { translator, locale, sentientData, logger }: {
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translator: any;
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locale: any;
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sentientData: any;
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package/types/lib/Sortie.d.ts
CHANGED
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@@ -7,21 +7,14 @@ declare class Sortie extends WorldstateObject {
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/**
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* @param {Object} data The data for all daily sorties
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* @param {Object} deps The dependencies object
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* @param {MarkdownSettings}
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* @param {Translator}
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* @param {TimeDateFunctions}
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* @param {Object}
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* @param {SortieVariant}
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* @param {string}
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* @param {MarkdownSettings} mdConfig The markdown settings
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* @param {Translator} translator The string translator
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* @param {TimeDateFunctions} timeDate The time and date functions
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* @param {Object} sortieData The data used to parse sorties
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* @param {SortieVariant} SortieVariant The sortie variant parser
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* @param {string} locale Locale to use for translations
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*/
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constructor(data: any, { mdConfig, translator, timeDate, sortieData, SortieVariant, locale, }:
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mdConfig: MarkdownSettings;
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translator: Translator;
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timeDate: TimeDateFunctions;
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sortieData: any;
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SortieVariant: SortieVariant;
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locale: string;
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});
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constructor(data: any, { mdConfig, translator, timeDate, sortieData, SortieVariant, locale, Mission }: any);
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* The markdown settings
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* The sortie's variants
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* @type {Array.<SortieVariant>}
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*/
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variants: Array<
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variants: Array<any>;
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missions: any;
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/**
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* The sortie's boss
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factionKey: string;
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/**
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* Whether
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* Whether this is expired (at time of object creation)
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declare class SortieVariant {
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/**
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* @param {Object} data Sortie variant data
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* @param {
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* @param {
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* @param {
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* @param {
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* @param {string} deps.locale Locale to use for translations
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* @param {MarkdownSettings} mdConfig The markdown settings
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* @param {Translator} translator The string translator
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* @param {Object} sortieData The data used to parse sorties
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* @param {string} locale Locale to use for translations
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*/
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constructor(data: any, { mdConfig, translator, locale
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mdConfig: MarkdownSettings;
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translator: Translator;
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sortieData: any;
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locale: string;
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});
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constructor(data: any, { mdConfig, translator, locale }: MarkdownSettings);
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* The variant's mission type
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* @type {string}
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*/
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missionType: string;
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* The variant's modifier
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modifier: string;
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* The variant's modifier description
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* @type {string}
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modifierDescription: string;
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* The node where the variant takes place
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constructor(data: any, { mdConfig, translator, timeDate, locale
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constructor(data: any, { mdConfig, translator, timeDate, locale }: {
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mdConfig: MarkdownSettings;
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translator: Translator;
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timeDate: TimeDateFunctions;
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jobs: Array<SyndicateJob>;
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/**
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* Unique identifier for this mission set built from the end time and syndicate
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* @type {string}
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*/
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id: string;
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/**
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* ETA string (at time of object creation)
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constructor(data: any, { mdConfig, translator, timeDate, locale
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constructor(data: any, { mdConfig, translator, timeDate, locale }: {
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mdConfig: MarkdownSettings;
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translator: Translator;
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timeDate: TimeDateFunctions;
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@@ -30,7 +30,7 @@ declare class WorldEvent extends WorldstateObject {
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* @param {Reward} deps.Reward The Reward parser
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constructor(data: any, { mdConfig, translator, timeDate, Reward, locale
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constructor(data: any, { mdConfig, translator, timeDate, Reward, locale }: {
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mdConfig: MarkdownSettings;
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translator: Translator;
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timeDate: TimeDateFunctions;
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interimSteps: InterimStep[];
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/**
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* Progress Steps, if any are present
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* @type {
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* @type {ProgressStep[]}
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progressSteps:
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progressSteps: ProgressStep[];
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/**
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* Total of all MultiProgress
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* @type {Number}
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@@ -91,6 +91,11 @@ declare class WorldState {
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* @type {CambionCycle}
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cambionCycle: CambionCycle;
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/**
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* The current Zariman cycle based off current time
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* @type {ZarimanCycle}
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*/
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zarimanCycle: ZarimanCycle;
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/**
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* Weekly challenges
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* @type {Array.<WeeklyChallenge>}
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@@ -142,4 +147,3 @@ import VallisCycle = require("./VallisCycle");
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import Nightwave = require("./Nightwave");
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import SentientOutpost = require("./SentientOutpost");
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import SteelPathOffering = require("./SteelPathOffering");
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import Dependency = require("./supporting/Dependency");
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@@ -1,19 +1,15 @@
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/**
|
|
3
|
-
* Represents a generic ojbect from Worldstate
|
|
4
|
-
*/
|
|
5
2
|
declare class WorldstateObject {
|
|
6
3
|
/**
|
|
7
|
-
* @param {
|
|
4
|
+
* @param {BaseContentObject} data The object data
|
|
5
|
+
* @param {TimeDateFunctions} timeDate time date functions
|
|
8
6
|
*/
|
|
9
|
-
constructor(data:
|
|
10
|
-
timeDate: any;
|
|
11
|
-
});
|
|
7
|
+
constructor(data: BaseContentObject, { timeDate }: TimeDateFunctions);
|
|
12
8
|
/**
|
|
13
9
|
* The object's id field
|
|
14
|
-
* @type {
|
|
10
|
+
* @type {Identifier.$id|Identifier.$oid}
|
|
15
11
|
*/
|
|
16
|
-
id:
|
|
12
|
+
id: Identifier.$id | Identifier.$oid;
|
|
17
13
|
/**
|
|
18
14
|
* The time and date functions
|
|
19
15
|
* @type {TimeDateFunctions}
|
|
@@ -37,7 +33,7 @@ declare class WorldstateObject {
|
|
|
37
33
|
*/
|
|
38
34
|
expiry: Date;
|
|
39
35
|
/**
|
|
40
|
-
* Whether
|
|
36
|
+
* Whether the void trader is active (at time of object creation)
|
|
41
37
|
* @type {boolean}
|
|
42
38
|
*/
|
|
43
39
|
active: boolean;
|
|
@@ -47,7 +43,7 @@ declare class WorldstateObject {
|
|
|
47
43
|
*/
|
|
48
44
|
toString(): string;
|
|
49
45
|
/**
|
|
50
|
-
* Get whether
|
|
46
|
+
* Get whether the trader is currently active
|
|
51
47
|
* @returns {boolean}
|
|
52
48
|
*/
|
|
53
49
|
isActive(): boolean;
|
|
@@ -62,3 +58,39 @@ declare class WorldstateObject {
|
|
|
62
58
|
*/
|
|
63
59
|
getEndString(): string;
|
|
64
60
|
}
|
|
61
|
+
declare namespace WorldstateObject {
|
|
62
|
+
export { Identifier, LegacyTimestamp, Timestamp, ContentTimestamp, BaseContentObject };
|
|
63
|
+
}
|
|
64
|
+
type BaseContentObject = {
|
|
65
|
+
_id: Identifier;
|
|
66
|
+
Activation: ContentTimestamp;
|
|
67
|
+
Expiry: ContentTimestamp;
|
|
68
|
+
};
|
|
69
|
+
type Identifier = {
|
|
70
|
+
/**
|
|
71
|
+
* older identifier schema
|
|
72
|
+
*/
|
|
73
|
+
$id: string;
|
|
74
|
+
/**
|
|
75
|
+
* newer global identifier schema
|
|
76
|
+
*/
|
|
77
|
+
$oid: string;
|
|
78
|
+
};
|
|
79
|
+
type LegacyTimestamp = {
|
|
80
|
+
/**
|
|
81
|
+
* second-based timestamp
|
|
82
|
+
*/
|
|
83
|
+
sec: number;
|
|
84
|
+
};
|
|
85
|
+
type Timestamp = {
|
|
86
|
+
/**
|
|
87
|
+
* millisecond-based timestamp
|
|
88
|
+
*/
|
|
89
|
+
$numberLong: number;
|
|
90
|
+
};
|
|
91
|
+
type ContentTimestamp = {
|
|
92
|
+
/**
|
|
93
|
+
* timestamp number wrapper
|
|
94
|
+
*/
|
|
95
|
+
$date: LegacyTimestamp | Timestamp;
|
|
96
|
+
};
|
|
@@ -0,0 +1,56 @@
|
|
|
1
|
+
export = ZarimanCycle;
|
|
2
|
+
declare class ZarimanCycle extends WorldstateObject {
|
|
3
|
+
/**
|
|
4
|
+
* @param {Date} bountiesEndDate The current zariman cycle expiry
|
|
5
|
+
* @param {Object} deps The dependencies object
|
|
6
|
+
* @param {MarkdownSettings} deps.mdConfig The markdown settings
|
|
7
|
+
* @param {TimeDateFunctions} deps.timeDate The time and date functions
|
|
8
|
+
*/
|
|
9
|
+
constructor(bountiesEndDate: Date, { mdConfig, timeDate }: {
|
|
10
|
+
mdConfig: MarkdownSettings;
|
|
11
|
+
timeDate: TimeDateFunctions;
|
|
12
|
+
});
|
|
13
|
+
/**
|
|
14
|
+
* The markdown settings
|
|
15
|
+
* @type {MarkdownSettings}
|
|
16
|
+
* @private
|
|
17
|
+
*/
|
|
18
|
+
private mdConfig;
|
|
19
|
+
/**
|
|
20
|
+
* The end of the Zariman bounties timer, the faction changes exactly half way through
|
|
21
|
+
* @type {Date}
|
|
22
|
+
* @private
|
|
23
|
+
*/
|
|
24
|
+
private bountiesEndDate;
|
|
25
|
+
/**
|
|
26
|
+
* Whether or not this it's corpus or grineer
|
|
27
|
+
* @type {boolean}
|
|
28
|
+
*/
|
|
29
|
+
isCorpus: boolean;
|
|
30
|
+
/**
|
|
31
|
+
* Current cycle state. One of `corpus`, `grineer`
|
|
32
|
+
* @type {string}
|
|
33
|
+
*/
|
|
34
|
+
state: string;
|
|
35
|
+
/**
|
|
36
|
+
* Time remaining string
|
|
37
|
+
* @type {string}
|
|
38
|
+
*/
|
|
39
|
+
timeLeft: string;
|
|
40
|
+
id: string;
|
|
41
|
+
shortString: string;
|
|
42
|
+
/**
|
|
43
|
+
* Get whether the event has expired
|
|
44
|
+
* @returns {boolean}
|
|
45
|
+
*/
|
|
46
|
+
getExpired(): boolean;
|
|
47
|
+
getCurrentZarimanCycle(): {
|
|
48
|
+
isCorpus: boolean;
|
|
49
|
+
timeLeft: any;
|
|
50
|
+
expiry: Date;
|
|
51
|
+
expiresIn: any;
|
|
52
|
+
state: string;
|
|
53
|
+
start: number;
|
|
54
|
+
};
|
|
55
|
+
}
|
|
56
|
+
import WorldstateObject = require("./WorldstateObject");
|
package/types/main.d.ts
CHANGED