warframe-public-export-plus 0.6.0 → 0.6.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dict.tc.json CHANGED
@@ -24,9 +24,14 @@
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  "/Lotus/Language/1999/1999ResourceUncommonBDesc": "霍爾瓦尼亞獨創能力無可限量 ,而這個未受管制的奇蹟就是最佳證明!一款充滿無限創新的尖端裝置。\r\n\r\n地點:霍爾瓦尼亞(1999 年)",
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  "/Lotus/Language/1999/5000HollarsName": "5,000 霍幣匣",
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  "/Lotus/Language/1999/7500HollarsName": "7,500 霍幣匣",
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+ "/Lotus/Language/1999/AbilityStatusProcsGiveAbilityStrengthAndEfficiencyDesc": "來自技能的獨特觸發狀態效果提供技能強度 |STAT1|%,技能效率 |STAT2|%,持續 |DURATION| 秒。",
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  "/Lotus/Language/1999/AbilityStatusProcsGiveAbilityStrengthAndEfficiencyName": "動力賦能",
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+ "/Lotus/Language/1999/AbilityStrengthAndCritDamageWhenInvisibleDesc": "隱形時,獲得技能強度 |GIVE_STAT_ONE|%,最終暴擊傷害 |GIVE_STAT_TWO| 倍。",
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  "/Lotus/Language/1999/AbilityStrengthAndCritDamageWhenInvisibleName": "暮隱賦能",
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+ "/Lotus/Language/1999/AbilityStrengthForMaxHealthDesc": "每 |HAVE_STAT| 點最大生命值獲得技能強度 |GIVE_STAT|%,最高可達 |GIVE_STAT_MAX|%。",
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  "/Lotus/Language/1999/AbilityStrengthForMaxHealthName": "尋釁賦能",
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+ "/Lotus/Language/1999/AbilityStrengthOnSummonAttackBonusDesc": "召喚物獲得移動速度 |BONUS_STAT|%。",
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+ "/Lotus/Language/1999/AbilityStrengthOnSummonAttackDesc": "召喚物的攻擊增加下次施放技能的強度 |STAT|%,最高可達 |STAT_CAP|%。|BONUS_TEXT|",
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  "/Lotus/Language/1999/AbilityStrengthOnSummonAttackName": "驟襲賦能",
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  "/Lotus/Language/1999/AmirKissMessage": "這是來自貝克特中央司令部的絕密情報\r\n\r\n你的任務,如果選擇接受的話,是零點整與特工阿米爾會合\r\n\r\n屆時,如果你想拯救所謂文明的話,就必須完成「亲見亲見」行動……\r\n\r\n或者不用,你知道的……那也沒關係\r\n<3",
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  "/Lotus/Language/1999/AmirKissTitle": "亲見亲見行動正式展開",
@@ -50,6 +55,7 @@
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  "/Lotus/Language/1999/CalendarVosforPackName": "虛光塵儲藏箱",
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  "/Lotus/Language/1999/ChairShipDecoDesc": "就只是一張普通的辦公椅。就這樣。",
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  "/Lotus/Language/1999/ChairShipDecoName": "普通辦公椅",
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+ "/Lotus/Language/1999/CritDamageForPunctureStatusDesc": "每 |HAVE_STAT|% 近戰武器的<DT_PUNCTURE_COLOR>穿刺狀態觸發機率可獲得暴擊傷害 |GIVE_STAT| 倍。",
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  "/Lotus/Language/1999/CritDamageForPunctureStatusName": "近戰剽悍",
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  "/Lotus/Language/1999/EleanorKissMessage": "你好,我親愛的。\r\n\r\n我在想,我們倆個今晚午夜花點時間陪伴彼此覺得怎麼樣?\r\n\r\n畢竟,這是個傳統。\r\n\r\n我不能答應你我不會亂來。\r\n\r\n最愛你的,\r\n\r\n愛。 xoxo",
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  "/Lotus/Language/1999/EleanorKissTitle": "新年邀約",
@@ -195,8 +201,11 @@
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  "/Lotus/Language/1999/QuincyKissTitle": "嘿",
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  "/Lotus/Language/1999/QuincyNoggleDesc": "一小座原型 Warframe──崑西・以撒的搖頭娃娃。",
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  "/Lotus/Language/1999/QuincyNoggleName": "崑西・以撒搖頭娃娃",
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+ "/Lotus/Language/1999/RadialViralAttackOnOverguardGainDesc": "當獲得 |OVERGUARD_GAIN| 或以上超量防護閾值時,釋放一個 |RADIUS| 公尺範圍的攻擊,觸發最高層數的<DT_VIRAL_COLOR>病毒狀態效果。",
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  "/Lotus/Language/1999/RadialViralAttackOnOverguardGainName": "霸道賦能",
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+ "/Lotus/Language/1999/SecondaryCritOnHitDesc": "擊中時:增加暴擊機率 |CRIT_CHANCE|%。在 |NUM_CRITS| 次強暴擊後重置。",
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  "/Lotus/Language/1999/SecondaryCritOnHitName": "次要削弱",
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+ "/Lotus/Language/1999/StatusAndAmmoEfficiencyOnWeakpointHitDesc": "擊中弱點時:增加狀態觸發機率 |STATUS_CHANCE|%,彈藥效率 |AMMO_EFF|%,持續 |DURATION| 秒。最多可疊加 |MAX_STACKS| 次。",
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  "/Lotus/Language/1999/StatusAndAmmoEfficiencyOnWeakpointHitName": "主要要害",
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  "/Lotus/Language/1999/SupplyCrate": "清剿隊補給箱",
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  "/Lotus/Language/1999/TechrotJugulusDesc": "從地下的科腐團冒出的可怕敵手。",
@@ -417,70 +426,108 @@
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  "/Lotus/Language/Apostasy/ApostasyKeyChainName": "變節序言",
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  "/Lotus/Language/Apostasy/ApostasyKeyName": "變節",
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  "/Lotus/Language/Arcanes/AbilityDurationOnCastName": "專注賦能",
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+ "/Lotus/Language/Arcanes/AbilityHeatProcsGiveCritChanceDesc": "使用技能對敵人造成<DT_FIRE_COLOR>火焰狀態效果時,獲得 |STAT|% 武器暴擊機率,持續 |DURATION| 秒。最高疊加 |MAX_STACKS| 層。",
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  "/Lotus/Language/Arcanes/AbilityHeatProcsGiveCritChanceName": "暴炎賦能",
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+ "/Lotus/Language/Arcanes/AbilityPowerOnFreezeSolidDesc": "|CONDITION|:獲得 |BONUS1| 和 |BONUS2|,持續 |DURATION| 秒。最多可疊加 |STACKS| 次。",
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  "/Lotus/Language/Arcanes/AbilityPowerOnFreezeSolidName": "冰暴賦能",
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+ "/Lotus/Language/Arcanes/AbilityRadiationProcsCreateUniversalOrbsOnKillDesc": "透過技能在敵人身上觸發的每個<DT_RADIATION_COLOR>輻射狀態效果在敵人死亡時,有 |FREQ|% 機率掉落一顆通用補給球。",
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  "/Lotus/Language/Arcanes/AbilityRadiationProcsCreateUniversalOrbsOnKillName": "擴散輻塵賦能",
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  "/Lotus/Language/Arcanes/AbilityStrengthOnCast": "動力高漲賦能",
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+ "/Lotus/Language/Arcanes/AbilityStrengthOnCastDesc": "施放技能時:下一次施放技能時獲得 +|BONUS|% 技能強度,最多疊加 |MAX_STACKS| 次 。連續施放相同技能時重置。",
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+ "/Lotus/Language/Arcanes/AmmoEfficiencyOnSlidingDesc": "滑行或飛身瞄準時:雙手槍獲得 |AMMO_EFFICIENCY|% 彈藥效率。",
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  "/Lotus/Language/Arcanes/AmmoEfficiencyOnSlidingName": "雙槍滑溜射擊",
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  "/Lotus/Language/Arcanes/AmpOnEnergyDepletedCritChance": "永恆猛攻",
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  "/Lotus/Language/Arcanes/AmpOnVoidSlingAmpAmmoEfficiency": "永恆後勤",
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+ "/Lotus/Language/Arcanes/ArmorOnMeleeKillDesc": "|CONDITION|:|BONUS|,持續 |DURATION| 秒",
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  "/Lotus/Language/Arcanes/ArmorOnMeleeKillName": "近戰築防",
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  "/Lotus/Language/Arcanes/ArmourOnOperatorMode": "魔導外殼",
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  "/Lotus/Language/Arcanes/AttackSpeedOnKill": "正直節奏",
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+ "/Lotus/Language/Arcanes/BonusDamageNextShotForCurEnergyDesc": "技能施放時:現有能量每 |ENERGY_TO_GET_1X| 點可提升下次射擊 1 倍的傷害倍率,最高可達 |BONUS_LIMIT| 倍。",
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  "/Lotus/Language/Arcanes/BonusDamageNextShotForCurEnergyName": "次要遽湧",
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  "/Lotus/Language/Arcanes/BulletToBattery": "和平蓄充",
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+ "/Lotus/Language/Arcanes/BulletToBatteryStatDesc": "電池充電延遲減少 |val|%",
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  "/Lotus/Language/Arcanes/BurningCystOnKill": "殘餘癤瘤",
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+ "/Lotus/Language/Arcanes/BurningCystOnKillDesc": "生成易爆巢囊,持續 |DURATION| 秒,敵人靠近時會爆炸並在 |RANGE| 公尺內造成 |DAMAGE| <DT_FIRE_COLOR>火焰傷害。站在區域中會將<DT_FIRE_COLOR>火焰傷害作用至定理賦能。",
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  "/Lotus/Language/Arcanes/ChannelKillEnergyRate": "神威勇武",
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  "/Lotus/Language/Arcanes/CompanionDamageOnResidualContact": "定理感染",
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+ "/Lotus/Language/Arcanes/CompanionDamageOnResidualContactDesc": "站在由殘餘賦能產生的區域內,每秒增加 |RANGE| 公尺內同伴和友方召喚物 |DAMAGE|% 傷害,最多疊加 |AMOUNT| 次。離開區域後效果將持續 |DURATION| 秒。",
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+ "/Lotus/Language/Arcanes/CorrosiveMeleePerAbilityCastDesc": "|CONDITION|:近戰攻擊獲得 |DAMAGE_PERCENT|% 腐蝕傷害,持續 |DURATION| 秒。最多可疊至 |BUFF_CAP|%。",
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  "/Lotus/Language/Arcanes/CorrosiveMeleePerAbilityCastName": "近戰暴露",
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+ "/Lotus/Language/Arcanes/CritChancePerAllyBuffDesc": "為友方 Warframe 提供增益時:每個增益 +|VALUE|% 暴擊機率",
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  "/Lotus/Language/Arcanes/CritChancePerAllyBuffName": "次要親情",
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  "/Lotus/Language/Arcanes/CritChannelingDamage": "神威勇猛",
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+ "/Lotus/Language/Arcanes/CriticalChanceForComboDesc": "切換到次要武器時會消耗所有近戰連擊倍率,所消耗的每層連擊倍率可增加 |STAT_VALUE|% 的次要武器暴擊機率及暴擊傷害,持續 |DURATION| 秒。",
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  "/Lotus/Language/Arcanes/CriticalChanceForComboName": "次要狂暴",
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  "/Lotus/Language/Arcanes/CriticalChanceOnHeadshot": "正直暗影",
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+ "/Lotus/Language/Arcanes/DamageForBonusArmourDesc": "超過 |HAVE_STAT_MIN| 護甲的每一點護甲,增加傷害 |GIVE_STAT|%,最高可達 |GIVE_STAT_MAX|%。",
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  "/Lotus/Language/Arcanes/DamageForBonusArmourName": "主要壁壘",
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  "/Lotus/Language/Arcanes/DamageReductionOnVoidMode": "魔導防火牆",
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+ "/Lotus/Language/Arcanes/DamageReductionOnVoidModeDesc": "每 |DELAY| 秒生成一顆虛空粒子,最多 |COUNT| 顆。每顆粒子可獲得 |AMOUNT|% 傷害減免並持續 |DURATION| 秒。受到傷害時將消耗一顆粒子。",
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+ "/Lotus/Language/Arcanes/DuplicateStatusDesc": "受到狀態效果影響的敵人遭近戰攻擊擊倒或擊飛時,額外觸發 |duplicate_num| 次狀態效果。",
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  "/Lotus/Language/Arcanes/DuplicateStatusName": "近戰苦態",
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  "/Lotus/Language/Arcanes/EnergyEfficiency": "和平電閃",
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  "/Lotus/Language/Arcanes/EyeInTheSky": "和平衝天",
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  "/Lotus/Language/Arcanes/FinisherLifesteal": "神威力量",
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+ "/Lotus/Language/Arcanes/FreezeEnemiesOnRollDesc": "對冰凍狀態的敵人造成 |DAMAGE| 倍近戰傷害。翻滾時,<DT_FREEZE_COLOR>冰凍 |RADIUS| 公尺範圍內的敵人,冷卻時間 |COOLDOWN| 秒。",
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  "/Lotus/Language/Arcanes/FreezeEnemiesOnRollName": "近戰牽滯",
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  "/Lotus/Language/Arcanes/GroundSlamPull": "神威狩獵",
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  "/Lotus/Language/Arcanes/HealAlliesOnEnergySpent": "蛻變重構",
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+ "/Lotus/Language/Arcanes/HealAlliesOnEnergySpentDesc": "初次啟動技能消耗的每 1 點能量將治癒自己和經驗共享範圍內的友方 |VALUE| 點生命值。",
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  "/Lotus/Language/Arcanes/HealOnTransferenceIn": "魔導振奮",
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  "/Lotus/Language/Arcanes/HealOnTransferenceOut": "魔導滋養",
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  "/Lotus/Language/Arcanes/HealOnVoidDash": "魔導充盈",
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  "/Lotus/Language/Arcanes/HealOnVoidMode": "魔導修復",
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+ "/Lotus/Language/Arcanes/HealOnVoidModeDesc": "治療 |RANGE| 公尺內的戰甲生命值,每秒恢復 |AMOUNT|% 。",
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  "/Lotus/Language/Arcanes/HealthOnOperatorMode": "魔導活力",
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  "/Lotus/Language/Arcanes/HealthRegenAndArmorOnMeleeKill": "收割者賦能",
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  "/Lotus/Language/Arcanes/HealthWhileUsingChanneledAbilities": "意圖賦能",
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+ "/Lotus/Language/Arcanes/HealthWhileUsingChanneledAbilitiesDesc": "每個啟用中的導引技能提供 +|BONUS| 最大生命值。",
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  "/Lotus/Language/Arcanes/HeatDamageOnDash": "魔導熱熔",
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+ "/Lotus/Language/Arcanes/HeatDamageOnDashDesc": "指揮官模式時增加 |AMOUNT|% <DT_FIRE_COLOR>火焰傷害,持續 |DURATION| 秒,至多疊加 |COUNT| 次。",
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  "/Lotus/Language/Arcanes/HeatResistOnBlast": "魔導觸媒",
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+ "/Lotus/Language/Arcanes/HeatResistOnBlastDesc": "降低敵人的<DT_FIRE_COLOR>火焰傷害抗性 |AMOUNT|%。",
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+ "/Lotus/Language/Arcanes/HeavyCritOnRegularMeleeDesc": "近戰命中時:下一次重擊獲得 |CRIT_CHANCE_PER_HIT|% 暴擊機率,最高可達 |CRIT_CHANCE_LIMIT|%。",
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  "/Lotus/Language/Arcanes/HeavyCritOnRegularMeleeName": "近戰敵意",
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  "/Lotus/Language/Arcanes/HoverboardSpeedOnTransferenceIn": "魔導驅動",
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+ "/Lotus/Language/Arcanes/HoverboardSpeedOnTransferenceInDesc": "提升 K 式懸浮板 |AMOUNT|% 速度,持續 |DURATION| 秒。",
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  "/Lotus/Language/Arcanes/IceMistOnKill": "殘餘惡臭",
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+ "/Lotus/Language/Arcanes/IceMistOnKillDesc": "創造出一股嚴寒之霧,持續 |DURATION| 秒,每秒造成 |DAMAGE| <DT_FREEZE_COLOR>冰凍傷害。站在區域中會將<DT_FREEZE_COLOR>冰凍傷害作用至定理賦能。",
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  "/Lotus/Language/Arcanes/ImmunityFallDamageOnVoidDash": "魔導遊雲",
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  "/Lotus/Language/Arcanes/IncreaseMaxHealthOnHealthPickup": "庇祐賦能",
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  "/Lotus/Language/Arcanes/IncreasedCriticalDamageOnCriticalStrike": "正直打擊",
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  "/Lotus/Language/Arcanes/IncreasedDamageOnStatusProc": "正直狂怒",
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+ "/Lotus/Language/Arcanes/InvulnerabilityOnDeathOnMercyKillDesc": "慈悲斬殺時:賦予 1 層避劫,最多 |MAX_STACKS| 層。承受致命傷害時消耗 |CONSUME_STACKS| 層並無敵 |DURATION| 秒。",
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  "/Lotus/Language/Arcanes/InvulnerabilityOnDeathOnMercyKillName": "避劫賦能",
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  "/Lotus/Language/Arcanes/LightningStrikeOnKill": "殘餘電觸",
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+ "/Lotus/Language/Arcanes/LightningStrikeOnKillDesc": "創造出一陣超壓電效應,持續 |DURATION| 秒,對 |RANGE| 公尺內敵人造成 |DAMAGE| <DT_ELECTRICITY_COLOR>電擊傷害。站立在區域中會將<DT_ELECTRICITY_COLOR>電擊傷害作用至定理賦能。",
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  "/Lotus/Language/Arcanes/LongGunDamageOnReload": "崛起賦能",
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  "/Lotus/Language/Arcanes/LongbowDamageOnHeadshot": "長弓銳箭",
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+ "/Lotus/Language/Arcanes/MaxDPSTakenForArmourDesc": "移除所有護盾。若護甲值高於 |ARMOUR_MIN|,受到的傷害每秒不超過 |DPS_CAP|。磁力狀態及技能消除效果停用這層保護。",
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  "/Lotus/Language/Arcanes/MaxDPSTakenForArmourName": "堅毅賦能",
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+ "/Lotus/Language/Arcanes/MaxEnergyForArmorDesc": "每點護甲即可獲得 |STAT_INCREASE| 最大能量,高達 1000 能量。",
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  "/Lotus/Language/Arcanes/MaxEnergyForArmorName": "電池賦能",
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  "/Lotus/Language/Arcanes/MeleeArcaneProjectileOnJump": "神威觸染",
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  "/Lotus/Language/Arcanes/MeleeArcaneShockwaveOnJump": "神威流行病",
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+ "/Lotus/Language/Arcanes/MeleeDamageForActiveShieldsDesc": "當前的每 |SHIELD_NUM| 護盾值可獲得 |DAMAGE_PERCENT|% 近戰傷害,最高可達 |DAMAGE_PERCENT_LIMIT|%。超載護盾給予的加成減半。",
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  "/Lotus/Language/Arcanes/MeleeDamageForActiveShieldsName": "近戰報復",
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+ "/Lotus/Language/Arcanes/MeleeProcsSpreadDesc": "近戰觸發<DT_ELECTRICITY_COLOR>電擊狀態效果時:有 |CHANCE|% 機率對 |range| 公尺內的敵人造成近戰的元素近戰觸發狀態效果,持續 |DURATION| 秒。效果啟用時無法更新。",
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  "/Lotus/Language/Arcanes/MeleeProcsSpreadName": "近戰濡染",
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+ "/Lotus/Language/Arcanes/MultishotForMaxEnergyDesc": "當能量值處於或高於 |HAVE_STAT_MIN|% 時:獲得相當於最大能量 |GIVE_STAT|% 的多重射擊,上限為 |GIVE_STAT_CAP|%。",
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  "/Lotus/Language/Arcanes/MultishotForMaxEnergyName": "主要超充",
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  "/Lotus/Language/Arcanes/NoPenaltyOnDeath": "魔導干擾",
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+ "/Lotus/Language/Arcanes/NoPenaltyOnDeathDesc": "|CHANCE|% 機率避免傳識干擾。",
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  "/Lotus/Language/Arcanes/OperatorAmmoRegenOnKill": "正直空無",
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  "/Lotus/Language/Arcanes/OperatorEnergyOnGhostDissipate": "蛻現消散",
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+ "/Lotus/Language/Arcanes/OperatorEnergyOnGhostDissipateDesc": "虛空彈射時:按下 <PRE_ATTACK> 來在彈射的終點以半徑 |RADIUS| 公尺散開。被擊中的敵人會製造一個短暫的虛空微塵,拾取時補充 |ENERGY| 點能量。",
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  "/Lotus/Language/Arcanes/OperatorHeavyMeleeDamageOnTransference": "魔導侵襲",
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+ "/Lotus/Language/Arcanes/OperatorHeavyMeleeDamageOnTransferenceDesc": "Warframe 近戰傳識時:巨刃的連續 |NUM_ATTACKS| 次攻擊造成 +|CRIT_BONUS|% 暴擊傷害。冷卻時間: |COOLDOWN| 秒。",
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  "/Lotus/Language/Arcanes/OperatorOnDeathInvulnerability": "蛻現救星",
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  "/Lotus/Language/Arcanes/OperatorOnEnergyDepletedRegenEnergy": "蛻現恢復",
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  "/Lotus/Language/Arcanes/OperatorOnOperatorCastIncreaseDamage": "永恆滅絕",
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+ "/Lotus/Language/Arcanes/OverguardDamageDesc": "對超量防護造成額外 |val| 傷害。",
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+ "/Lotus/Language/Arcanes/OverguardStealDesc": "對敵方的超量防護每造成 100 傷害,獲得 1 超量防護。",
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  "/Lotus/Language/Arcanes/OverguardStealName": "次要矯健",
530
+ "/Lotus/Language/Arcanes/PermaComboOnFinisherDesc": "|CONDITION|:在剩下的任務期間獲得 |INITIAL_COMBO_UPGRADE| 起始連擊數。",
484
531
  "/Lotus/Language/Arcanes/PermaComboOnFinisherName": "近戰漸強",
485
532
  "/Lotus/Language/Arcanes/PowerStrengthOnKill": "蛻變賜力",
486
533
  "/Lotus/Language/Arcanes/PrimaryCritDmgAndMultishotOnColdProc": "主要凍傷",
@@ -492,12 +539,19 @@
492
539
  "/Lotus/Language/Arcanes/PrimaryJamEnemyWeaponsOnMagneticProc": "主要阻擾",
493
540
  "/Lotus/Language/Arcanes/PrimaryOnAbilityReloadSpeed": "碎形重置",
494
541
  "/Lotus/Language/Arcanes/ProcResistOnBlast": "魔導穿破",
542
+ "/Lotus/Language/Arcanes/ProcResistOnBlastDesc": "降低敵人的<DT_PUNCTURE_COLOR>穿刺抗性 |AMOUNT|%。",
543
+ "/Lotus/Language/Arcanes/PullEnemiesOnMeleeKillDesc": "擊殺受到<DT_MAGNETIC_COLOR>磁力觸發狀態效果影響的敵人時,有 |SPAWN_CHANCE|% 機率拉近 |RANGE| 公尺內的敵人。",
495
544
  "/Lotus/Language/Arcanes/PullEnemiesOnMeleeKillName": "近戰旋渦",
496
545
  "/Lotus/Language/Arcanes/PullOnTransferenceIn": "魔導近點",
546
+ "/Lotus/Language/Arcanes/PullOnTransferenceInDesc": "距離 |DISTANCE| 公尺內的敵人被拉向戰甲。",
547
+ "/Lotus/Language/Arcanes/RadialDamageOnMaxRadiationStackHitDesc": "命中受到 |STACKS| 疊<DT_RADIATION_COLOR>輻射狀態效果影響的敵人時,對 |RADIUS| 公尺內的敵人造成命中傷害 |DAMAGE|% 的傷害。",
497
548
  "/Lotus/Language/Arcanes/RadialDamageOnMaxRadiationStackHitName": "次要輻照",
549
+ "/Lotus/Language/Arcanes/ReplayLightCritHitsDesc": "基礎暴擊時:你的攻擊有 |CHANCE|% 機率可以打擊第二次。",
498
550
  "/Lotus/Language/Arcanes/ReplayLightCritHitsName": "近戰連打",
499
551
  "/Lotus/Language/Arcanes/ReverseOnDash": "魔導復位",
552
+ "/Lotus/Language/Arcanes/ReverseOnDashDesc": "在 |DURATION| 秒內再次使用虛空彈射將不消耗能量,並將指揮官傳回原先的位置。恢復 |AMOUNT| 生命值。|COOLDOWN| 秒冷卻時間。",
500
553
  "/Lotus/Language/Arcanes/RobotStunOnBlast": "魔導超載",
554
+ "/Lotus/Language/Arcanes/RobotStunOnBlastDesc": "暈眩機器類敵人 |DURATION| 秒,接著依照各機器類敵人最大生命值的 |HEALTH|% 對 |DISTANCE| 公尺內的敵人造成<DT_ELECTRICITY_COLOR>電擊傷害。",
501
555
  "/Lotus/Language/Arcanes/SecondaryDamageOnHeatProc": "連貫閃焰",
502
556
  "/Lotus/Language/Arcanes/SecondaryDamageOnKill": "次要無情",
503
557
  "/Lotus/Language/Arcanes/SecondaryDamageOnMeleeKill": "次要嫻熟",
@@ -507,25 +561,37 @@
507
561
  "/Lotus/Language/Arcanes/SecondaryOnRollCritChanceOnHeadshot": "連貫精準",
508
562
  "/Lotus/Language/Arcanes/SecondaryOnStatusProcBonusDamage": "連貫賦力",
509
563
  "/Lotus/Language/Arcanes/SecondaryReloadSpeedAndMultishotOnElectricProc": "合相電壓",
564
+ "/Lotus/Language/Arcanes/SeekerProjOnHeadshotKillDesc": "在目標身上炸裂出 |NUM| 發自動導向鄰近敵人頭部的飛射物。",
510
565
  "/Lotus/Language/Arcanes/SeekerProjOnHeadshotKillName": "和平追蹤者",
566
+ "/Lotus/Language/Arcanes/ShieldMaxForAbilityStrengthDesc": "|GIVE_STAT|% 技能強度調變也會套用至最大護盾值。",
511
567
  "/Lotus/Language/Arcanes/ShieldMaxForAbilityStrengthName": "純熟賦能",
512
568
  "/Lotus/Language/Arcanes/ShotgunMultishotAndReloadSpeedOnCloseKill": "霰彈槍仇殺",
513
569
  "/Lotus/Language/Arcanes/SpeedOnVoidDash": "魔導韻律",
570
+ "/Lotus/Language/Arcanes/SplitStatusProcsOnStackedStatusHitDesc": "如果敵人身上已有 |STACKS| 層複合狀態效果,再次觸發相同的狀態效果時,有 |CHANCE|% 機率觸發其所構成的其中一種基礎狀態效果。",
514
571
  "/Lotus/Language/Arcanes/SplitStatusProcsOnStackedStatusHitName": "主要衰化",
515
572
  "/Lotus/Language/Arcanes/StatusChanceOnHeadshot": "正直鬼魅",
516
573
  "/Lotus/Language/Arcanes/StatusChannelingDamage": "神威凱旋",
517
574
  "/Lotus/Language/Arcanes/StatusProjectilesOnResidualContact": "定理觸染",
575
+ "/Lotus/Language/Arcanes/StatusProjectilesOnResidualContactDesc": "站在由殘餘賦能產生的區域內,每隔 |TICK| 秒會產生一顆環繞著玩家的球體。球體會攻擊 |RANGE| 公尺內離玩家最近的敵人,造成 |DAMAGE| 傷害,並提升敵人對於該球體傷害種類額外增傷 |DEBUFFAMOUNT|%,持續 |DEBUFFTIME| 秒。離開區域後,球體將持續 |DURATION| 秒。",
518
576
  "/Lotus/Language/Arcanes/StatusTriggerRadialDamage": "神威氣力",
577
+ "/Lotus/Language/Arcanes/StealDefensiveStatsOnRollDesc": "翻滾碾過敵人以竊取他們的防禦的 |ARMOUR|% 為己用。竊取的護甲持續 |DURATION| 秒。",
519
578
  "/Lotus/Language/Arcanes/StealDefensiveStatsOnRollName": "奪防賦能",
520
579
  "/Lotus/Language/Arcanes/TetherMineOnDash": "魔導封鎖",
580
+ "/Lotus/Language/Arcanes/TetherMineOnDashDesc": "放下一顆地雷,困住 |RANGE| 公尺內最多 |COUNT| 名敵人,持續 |DELAY| 秒。",
521
581
  "/Lotus/Language/Arcanes/ToxicBloodOnKill": "殘餘毒血",
582
+ "/Lotus/Language/Arcanes/ToxicBloodOnKillDesc": "創造出一攤毒血池,持續 |DURATION| 秒,每秒造成 |DAMAGE| <DT_POISON_COLOR>毒素傷害,站立在區域中會將<DT_POISON_COLOR>毒素傷害作用至定理賦能。",
522
583
  "/Lotus/Language/Arcanes/VoidToElectricDamage": "正直突波",
584
+ "/Lotus/Language/Arcanes/VoidToElectricDamageDesc": "轉換 |NUM|% <DT_RADIANT_COLOR>虛空傷害至<DT_ELECTRICITY_COLOR>電擊傷害。",
523
585
  "/Lotus/Language/Arcanes/VoidToHeatDamage": "正直熔爐",
586
+ "/Lotus/Language/Arcanes/VoidToHeatDamageDesc": "轉換 |NUM|% <DT_RADIANT_COLOR>虛空傷害至<DT_FIRE_COLOR>火焰傷害。",
524
587
  "/Lotus/Language/Arcanes/VoidToPunctureDamage": "正直尖刺",
588
+ "/Lotus/Language/Arcanes/VoidToPunctureDamageDesc": "轉換 |NUM|% <DT_RADIANT_COLOR>虛空傷害至<DT_PUNCTURE_COLOR>穿刺傷害。",
525
589
  "/Lotus/Language/Arcanes/VoidToViralDamage": "正直特洛伊",
590
+ "/Lotus/Language/Arcanes/VoidToViralDamageDesc": "轉換 |NUM|% <DT_RADIANT_COLOR>虛空傷害至<DT_VIRAL_COLOR>病毒傷害。",
526
591
  "/Lotus/Language/Arcanes/WarframeOnOperatorAbilityPowerStrength": "蛻變活力",
527
592
  "/Lotus/Language/Arcanes/WarframeOnShieldUptimePowerDuration": "蛻變效率",
528
593
  "/Lotus/Language/Arcanes/WeaponDamageOnResidualContact": "定理緩和",
594
+ "/Lotus/Language/Arcanes/WeaponDamageOnResidualContactDesc": "站在由殘餘賦能產生的區域內,每秒增加武器 |DAMAGE|% 傷害,最多疊加至 |AMOUNT| 層。離開區域後效果將持續 |DURATION| 秒。",
529
595
  "/Lotus/Language/Archive/VorLore": "我尊敬的女皇們,\r\n\r\n你們是正確的,Tenno 的威脅真實存在。我們找到一名在地球附近漂流的 Tenno,但 Lotus 事先料到了我們的行動。就在我們要抓住 Tenno 之前,Lotus 解除了冷凍催眠,並派來一支 Tenno 小隊破壞了我們的行動。\r\n\r\n他們成功逃跑了,我們正在追蹤。只要將這名 Tenno 與大部隊分開,要擊殺就容易多了。我們已經擊碎了其戰甲外甲,由於突然解除冷凍也使對方的記憶力造成損傷。\r\n\r\n由於未能完成任務,我們不勝惶恐地等待應得的懲罰。\r\n\r\n-VOR",
530
596
  "/Lotus/Language/Armour/DaxFlaredArmourAName": "祓禊禁衛肩甲",
531
597
  "/Lotus/Language/Armour/DaxFlaredArmourDesc": "桃源禁衛司令官所佩戴的高貴肩甲,用以彰顯其崇高軍階。",
@@ -2984,6 +3050,8 @@
2984
3050
  "/Lotus/Language/Cosmetics/ColourPickerMarshlandsName": "沼澤地",
2985
3051
  "/Lotus/Language/Cosmetics/ColourPickerNarmerDesc": "一系列靈感源自於那爾邁教派的色彩。",
2986
3052
  "/Lotus/Language/Cosmetics/ColourPickerNarmerName": "那爾邁",
3053
+ "/Lotus/Language/Cosmetics/ColourPickerOrionDesc": "解鎖一系列代表 Orion 的無情色彩。",
3054
+ "/Lotus/Language/Cosmetics/ColourPickerOrionName": "Orion 調色盤",
2987
3055
  "/Lotus/Language/Cosmetics/ColourPickerPrideBDesc": "一組慶祝同志驕傲的調色盤。",
2988
3056
  "/Lotus/Language/Cosmetics/ColourPickerPrideBName": "同志驕傲慶典",
2989
3057
  "/Lotus/Language/Cosmetics/ColourPickerPrideDesc": "一組慶祝同志驕傲的調色盤。",
@@ -2991,6 +3059,8 @@
2991
3059
  "/Lotus/Language/Cosmetics/ColourPickerPrimeDayADesc": "解鎖更多用於 Warframe 的自訂色彩。",
2992
3060
  "/Lotus/Language/Cosmetics/ColourPickerPrimeDayAName": "華麗演出",
2993
3061
  "/Lotus/Language/Cosmetics/ColourPickerRollersName": "滾軸",
3062
+ "/Lotus/Language/Cosmetics/ColourPickerSiriusDesc": "解鎖一系列代表 Sirius 的紀律色彩。",
3063
+ "/Lotus/Language/Cosmetics/ColourPickerSiriusName": "Sirius 調色盤",
2994
3064
  "/Lotus/Language/Cosmetics/ColourPickerSwitchAName": "蛋白石",
2995
3065
  "/Lotus/Language/Cosmetics/ColourPickerTMobileADescription": "解鎖一組顏色包,於一份數據塊中發現了一組神秘代碼:255-0-255",
2996
3066
  "/Lotus/Language/Cosmetics/ColourPickerTMobileAName": "馬諦斯",
@@ -5231,7 +5301,7 @@
5231
5301
  "/Lotus/Language/Deluxe/GaussDeluxeIIBundleName": "Gauss 猛途組合包",
5232
5302
  "/Lotus/Language/Deluxe/GaussDeluxeIICrownDesc": "唯有配上 Gauss 猛途標誌性頭冕,才能成就完整的極速之姿。",
5233
5303
  "/Lotus/Language/Deluxe/GaussDeluxeIICrownName": "威罩頭冕",
5234
- "/Lotus/Language/Deluxe/GaussDeluxeIIHelmetDesc": "Gauss 猛途的標誌性頭盔。。",
5304
+ "/Lotus/Language/Deluxe/GaussDeluxeIIHelmetDesc": "Gauss 猛途的標誌性頭盔。",
5235
5305
  "/Lotus/Language/Deluxe/GaussDeluxeIIHelmetName": "Gauss 猛途頭盔",
5236
5306
  "/Lotus/Language/Deluxe/GaussDeluxeIILetsRaceEmoteDesc": "Grendel 拓暴震撼登場競速賽場。",
5237
5307
  "/Lotus/Language/Deluxe/GaussDeluxeIILetsRaceEmoteName": "極催 feat. Grendel",
@@ -13142,7 +13212,7 @@
13142
13212
  "/Lotus/Language/Game/InfestedMoaGoo": "異融焦油恐鳥",
13143
13213
  "/Lotus/Language/Game/InfestedMoaGooDesc": "對獵物噴出類似焦油的緩速黏液",
13144
13214
  "/Lotus/Language/Game/InfestedMoaNanite": "異融胞群恐鳥",
13145
- "/Lotus/Language/Game/InfestedMoaNaniteDesc": "噴出成群的感染胞子",
13215
+ "/Lotus/Language/Game/InfestedMoaNaniteDesc": "噴出成群的感染孢子",
13146
13216
  "/Lotus/Language/Game/InfestedNoxiousCrawler": "劇毒爬行者",
13147
13217
  "/Lotus/Language/Game/InfestedNoxiousCrawlerDesc": "死亡時釋放毒雲",
13148
13218
  "/Lotus/Language/Game/InfestedRunner": "狂奔者",
@@ -13201,8 +13271,8 @@
13201
13271
  "/Lotus/Language/Game/ModCorpPerceptionSkate": "迷霧擾敵員",
13202
13272
  "/Lotus/Language/Game/MorphicsContainer": "非晶穩定器",
13203
13273
  "/Lotus/Language/Game/MorphicsContainerDesc": "內裝有非晶態合金",
13204
- "/Lotus/Language/Game/NanoSporesContainer": "胞子培養皿",
13205
- "/Lotus/Language/Game/NanoSporesContainerDesc": "內裝有奈米胞子",
13274
+ "/Lotus/Language/Game/NanoSporesContainer": "孢子培養皿",
13275
+ "/Lotus/Language/Game/NanoSporesContainerDesc": "內裝有奈米孢子",
13206
13276
  "/Lotus/Language/Game/NeuralSensorContainer": "神經陣列",
13207
13277
  "/Lotus/Language/Game/NeuralSensorContainerDesc": "內含有神經感測器",
13208
13278
  "/Lotus/Language/Game/NeurodesContainer": "神經團塊",
@@ -14656,6 +14726,14 @@
14656
14726
  "/Lotus/Language/Glyphs/LilLexiGlyphName": "LIL Lexi 浮印",
14657
14727
  "/Lotus/Language/Glyphs/LimboDeluxeGlyphDesc": "一枚描繪 Limbo 閾限的浮印。",
14658
14728
  "/Lotus/Language/Glyphs/LimboDeluxeGlyphName": "Limbo 閾限浮印",
14729
+ "/Lotus/Language/Glyphs/LineOrionGlyphDesc": "劃破幽暗陰影的浮印。",
14730
+ "/Lotus/Language/Glyphs/LineOrionGlyphName": "Orion 決鬥浮印",
14731
+ "/Lotus/Language/Glyphs/LineRyokuGlyphDesc": "A glyph that is waiting in the dark.",
14732
+ "/Lotus/Language/Glyphs/LineRyokuGlyphName": "Dueling Ryoku Glyph",
14733
+ "/Lotus/Language/Glyphs/LineSiriusGlyphDesc": "從遙遠恆星望見的浮印。",
14734
+ "/Lotus/Language/Glyphs/LineSiriusGlyphName": "Sirius 決鬥浮印",
14735
+ "/Lotus/Language/Glyphs/LineVenaGlyphDesc": "A glyph that celebrates the miracle of blood.",
14736
+ "/Lotus/Language/Glyphs/LineVenaGlyphName": "Dueling Vena Glyph",
14659
14737
  "/Lotus/Language/Glyphs/LittleNaviGlyphName": "LittleNavi 浮印",
14660
14738
  "/Lotus/Language/Glyphs/LluullGlyphName": "Lluull 浮印",
14661
14739
  "/Lotus/Language/Glyphs/Login650GlyphDesc": "象徵著在所有 Tenno 體內潮汐起伏的能量。",
@@ -18276,6 +18354,7 @@
18276
18354
  "/Lotus/Language/Items/HarlequinPistolsName": "荒謬雙槍",
18277
18355
  "/Lotus/Language/Items/HeadshotStoreItemName": "精算射擊",
18278
18356
  "/Lotus/Language/Items/HealCompanionOnSixMeleeKills": "衛士賦能",
18357
+ "/Lotus/Language/Items/HealCompanionOnSixMeleeKillsDescription": "回復夥伴 |HEAL_AMOUNT| 生命",
18279
18358
  "/Lotus/Language/Items/HealthDebuffKeyDesc": "裝備鑰匙時,生命大幅降低。\r\n\r\n藍圖可透過 Orokin 實驗室(氏族道場)獲得。",
18280
18359
  "/Lotus/Language/Items/HealthDebuffKeyName": "殘血龍鑰",
18281
18360
  "/Lotus/Language/Items/HealthRegenOnDamageName": "優雅賦能",
@@ -19056,7 +19135,7 @@
19056
19135
  "/Lotus/Language/Items/NLTigrisName": "聖潔 猛虎",
19057
19136
  "/Lotus/Language/Items/NamiSoloDesc": "(英文:NAMI SOLO)喚起對地球上的海洋的記憶,這把精美的彎刀是一件致命的藝術品。",
19058
19137
  "/Lotus/Language/Items/NamiSoloName": "海波單劍",
19059
- "/Lotus/Language/Items/Nanospores": "奈米胞子",
19138
+ "/Lotus/Language/Items/Nanospores": "奈米孢子",
19060
19139
  "/Lotus/Language/Items/NanosporesDesc": "纖維狀的技改細胞腫瘤。請謹慎處理感染者組織。\r\n\r\n地點:土星、海王星、鬩神星和火衛二",
19061
19140
  "/Lotus/Language/Items/NavCode": "導航座標",
19062
19141
  "/Lotus/Language/Items/NavCodeDesc": "用來定位失落船艦的座標。\r\n\r\n地點:可於儲藏箱中尋獲",
@@ -19152,7 +19231,7 @@
19152
19231
  "/Lotus/Language/Items/NovaDeluxeHelmetDesc": "Nova 阿修羅的標誌性頭盔。",
19153
19232
  "/Lotus/Language/Items/NovaDeluxeHelmetName": "Nova 阿修羅頭盔",
19154
19233
  "/Lotus/Language/Items/NovaDeluxeName": "Nova 阿修羅外觀",
19155
- "/Lotus/Language/Items/NovaDeluxeScarfDesc": "有著 Nova 阿修羅標誌象徵的披飾。",
19234
+ "/Lotus/Language/Items/NovaDeluxeScarfDesc": "Nova 阿修羅的標誌性披飾。",
19156
19235
  "/Lotus/Language/Items/NovaDeluxeScarfName": "檀那婆披飾",
19157
19236
  "/Lotus/Language/Items/NovaPrimeHelmetDesc": "Nova Prime 標準頭盔。",
19158
19237
  "/Lotus/Language/Items/NovaPrimeHelmetName": "Nova Prime 頭盔",
@@ -22448,6 +22527,7 @@
22448
22527
  "/Lotus/Language/Mods/TonkorArbitrationMod": "精準打擊",
22449
22528
  "/Lotus/Language/Mods/TwinBasolkNightwatchMod": "裂縫打擊",
22450
22529
  "/Lotus/Language/Mods/ViperUnlimitedAmmo": "頭顱射擊",
22530
+ "/Lotus/Language/Mods/ViperUnlimitedAmmo_desc": "|val|% 彈藥效率",
22451
22531
  "/Lotus/Language/Mods/VoidBondAlacrityFieldMod": "強固鏈結",
22452
22532
  "/Lotus/Language/Mods/VoidBondBondedExaltationMod": "震撼鏈結",
22453
22533
  "/Lotus/Language/Mods/VoidBondBoneSplitterMod": "兇惡鏈結",
@@ -27184,6 +27264,8 @@
27184
27264
  "/Lotus/Language/ShipDecorations/IvaraLeverianPovisRecordsName": "秘史摹本",
27185
27265
  "/Lotus/Language/ShipDecorations/JadeEyesShipDecoDesc": "不要害怕,Jade 的目光在軌道飛行器中與你同在。",
27186
27266
  "/Lotus/Language/ShipDecorations/JadeEyesShipDecoName": "Jade 座天使裝飾物",
27267
+ "/Lotus/Language/ShipDecorations/JadeMemorialShipDecoDesc": "記憶的羽毛,細心蒐集而來。自我的贈禮,化作堅定光塵 ,永留存。",
27268
+ "/Lotus/Language/ShipDecorations/JadeMemorialShipDecoName": "Jade 的承諾裝飾物",
27187
27269
  "/Lotus/Language/ShipDecorations/JadeShadowsAlonePosterDesc": "Stalker 的肖像。獨善其身,親自開路。",
27188
27270
  "/Lotus/Language/ShipDecorations/JadeShadowsAlonePosterName": "親自肖像",
27189
27271
  "/Lotus/Language/ShipDecorations/JadeShadowsEmbracePosterDesc": "愛人親密相擁,因戰爭而分離。",
@@ -32011,7 +32093,7 @@
32011
32093
  "/Lotus/Language/Suits/HelminthEnergyShareName": "貪渴移轉",
32012
32094
  "/Lotus/Language/Suits/HelminthHackDescription": "自動完成下次的駭入程序。",
32013
32095
  "/Lotus/Language/Suits/HelminthHackName": "超洞察力",
32014
- "/Lotus/Language/Suits/HelminthMaxStatusDescription": "發出一個脈衝來疊加敵人受到狀態觸發的效果, <DT_SLASH_COLOR>切割、<DT_FIRE_COLOR>火焰,及<DT_POISON_COLOR>毒素效果則是重置效果時間。",
32096
+ "/Lotus/Language/Suits/HelminthMaxStatusDescription": "發出脈衝,疊加敵人身上已有的狀態效果層數。<DT_SLASH_COLOR>切割、<DT_FIRE_COLOR>火焰,及<DT_POISON_COLOR>毒素效果的傷害值將合併計算(不含苦疾脈衝自身造成的效果),生成一個全新的效果實例並重置持續時間。",
32015
32097
  "/Lotus/Language/Suits/HelminthMaxStatusName": "苦疾脈衝",
32016
32098
  "/Lotus/Language/Suits/HelminthProcBlockDescription": "賦予自身觸發狀態免疫的效果。",
32017
32099
  "/Lotus/Language/Suits/HelminthProcBlockName": "猙獰抗性",
@@ -32087,7 +32169,7 @@
32087
32169
  "/Lotus/Language/Suits/InkblotHelmetDesc": "Follie 標準頭盔。",
32088
32170
  "/Lotus/Language/Suits/InkblotHelmetName": "Follie 頭盔",
32089
32171
  "/Lotus/Language/Suits/InkblotName": "Follie",
32090
- "/Lotus/Language/Suits/InkblotPassiveDesc": "墨漬:Follie 的技能將敵人裹覆於墨水之中,降低其移動速度 |SLOW|%,持續數秒。受影響的敵人有 |CHANCE|% 機率掉落生命球與能量球。",
32172
+ "/Lotus/Language/Suits/InkblotPassiveDesc": "墨漬:Follie 的技能將敵人裹覆於墨水之中,降低其移動速度 |SLOW|%,持續 |DURATION| 秒。受影響的敵人有 |CHANCE|% 機率掉落生命球與能量球。",
32091
32173
  "/Lotus/Language/Suits/InkblotSketchbookDesc": "將 Follie 素描本中的影繪帶入現實,化為可用於戰術優勢的道具。影繪生成時,對附近敵人濺灑墨漬。\r\n\r\n長按以開啟影繪道具轉盤。",
32092
32174
  "/Lotus/Language/Suits/InkblotSketchbookName": "影繪",
32093
32175
  "/Lotus/Language/Suits/InkblotSkinDesc": "Follie 的標準外觀配置。",
@@ -33681,6 +33763,8 @@
33681
33763
  "/Lotus/Language/Titles/TitleArgonDesc": "恆久遠美號",
33682
33764
  "/Lotus/Language/Titles/TitleAscarisPrime": "|TITLE_START|巢胞|TITLE_END||BREAK||NAME|",
33683
33765
  "/Lotus/Language/Titles/TitleAscarisPrimeDesc": "巢胞美號",
33766
+ "/Lotus/Language/Titles/TitleBOTBEventVendor3": "|TITLE_START|臨界微粒|TITLE_END||BREAK||NAME|",
33767
+ "/Lotus/Language/Titles/TitleBOTBEventVendor3_Desc": "臨界微粒美號",
33684
33768
  "/Lotus/Language/Titles/TitleCaliban": "|TITLE_START|雙界之嗣|TITLE_END||BREAK||NAME|",
33685
33769
  "/Lotus/Language/Titles/TitleCaliban_Desc": "雙界之嗣美號",
33686
33770
  "/Lotus/Language/Titles/TitleCephalonSuda": "|TITLE_START|求知者|TITLE_END||BREAK||NAME|",
@@ -33817,7 +33901,7 @@
33817
33901
  "/Lotus/Language/Titles/TitleVoruna": "|TITLE_START|母狼|TITLE_END||BREAK||NAME|",
33818
33902
  "/Lotus/Language/Titles/TitleVorunaDesc": "母狼美號",
33819
33903
  "/Lotus/Language/Titles/TitleVorunaPrime": "|TITLE_START|狼群之心|TITLE_END||BREAK||NAME|",
33820
- "/Lotus/Language/Titles/TitleVorunaPrimeDesc": "Heart of the Pack Honoria",
33904
+ "/Lotus/Language/Titles/TitleVorunaPrimeDesc": "狼群之心美號",
33821
33905
  "/Lotus/Language/Titles/TitleYaoShrub": "|TITLE_START|渡域馴凱師|TITLE_END||BREAK||NAME|",
33822
33906
  "/Lotus/Language/Titles/TitleYaoShrubDesc": "渡域馴凱師美號",
33823
33907
  "/Lotus/Language/Titles/TitleYareli": "|TITLE_START|愚魅仙女|TITLE_END||BREAK||NAME|",
@@ -33890,6 +33974,7 @@
33890
33974
  "/Lotus/Language/UnrealTournament/StahltaShockRifleSkinName": "鋼砲步槍 衝擊步槍外觀",
33891
33975
  "/Lotus/Language/Upgrades/AmarSetBonus": "使用重擊時,傳送到一名 |RANGE| 公尺內的目標處。",
33892
33976
  "/Lotus/Language/Upgrades/AmmoEfficencyDuringUltimateName": "茲哈",
33977
+ "/Lotus/Language/Upgrades/AmpAmmoEfficiency": "|val|% 增幅器彈藥效率",
33893
33978
  "/Lotus/Language/Upgrades/AntiqueAmmoSchool": "維安",
33894
33979
  "/Lotus/Language/Upgrades/AntiqueArmour": "洛塔",
33895
33980
  "/Lotus/Language/Upgrades/AntiqueCritChanceSchool": "翁伊",
@@ -33910,20 +33995,85 @@
33910
33995
  "/Lotus/Language/Upgrades/AntiqueVoidSlingCrateBreaker": "拉瓦",
33911
33996
  "/Lotus/Language/Upgrades/AntiqueVoidSlingEfficiency": "賽塔",
33912
33997
  "/Lotus/Language/Upgrades/AntiqueWeaponDamageSchools": "烏坎",
33998
+ "/Lotus/Language/Upgrades/ArcaneArachneWeaponDamageModDesc": "主要武器和次要武器獲得傷害 |val|%",
33999
+ "/Lotus/Language/Upgrades/ArcanePull_Description": "|CHANCE|% 的機率將 |RANGE| 公尺內的敵人拉至近戰範圍內。",
34000
+ "/Lotus/Language/Upgrades/ArcaneRadialDamage_Description": "|CHANCE|% 的機率對 |RANGE| 公尺內的敵人造成 |STAT1|% 的武器傷害。",
33913
34001
  "/Lotus/Language/Upgrades/ArchwingEventMagneticCritDamageMeleeMod": "磁化核心",
33914
34002
  "/Lotus/Language/Upgrades/ArchwingEventMagneticFireRateRifleMod": "磁轉循環",
33915
34003
  "/Lotus/Language/Upgrades/ArchwingEventRadiationCritChanceMeleeMod": "關鍵熔毀",
33916
34004
  "/Lotus/Language/Upgrades/ArchwingEventRadiationFireIterationRifleMod": "封鎖突破",
34005
+ "/Lotus/Language/Upgrades/AttackSpeedBuffDesc": "|val|% 攻擊速度",
34006
+ "/Lotus/Language/Upgrades/AvatarAbilityDurationModDesc": "|val|% 技能持續時間",
34007
+ "/Lotus/Language/Upgrades/AvatarAbilityEfficiencyModDesc": "|val|% 技能效率",
34008
+ "/Lotus/Language/Upgrades/AvatarAbilityStrengthModDesc": "|val|% 技能強度",
34009
+ "/Lotus/Language/Upgrades/AvatarAbilityStrengthNextCastModDesc": "下一次施放 Warframe 技能時,獲得技能強度 |STRENGTH|%",
34010
+ "/Lotus/Language/Upgrades/AvatarBleedoutRateModDesc": "|val|% 瀕死倒數速度",
34011
+ "/Lotus/Language/Upgrades/AvatarDamageReductionDuringReviveModDesc": "|val|% 救援時受到傷害",
33917
34012
  "/Lotus/Language/Upgrades/AvatarEnergyRegenMod": "能量連結",
34013
+ "/Lotus/Language/Upgrades/AvatarFlatArmourModDesc": "|val| 護甲",
34014
+ "/Lotus/Language/Upgrades/AvatarFlatHealthModDesc": "|val| 生命值",
34015
+ "/Lotus/Language/Upgrades/AvatarHealModDesc": "治療 |val|% 血量",
34016
+ "/Lotus/Language/Upgrades/AvatarMovementSpeedModDesc": "|val|% 速度",
34017
+ "/Lotus/Language/Upgrades/AvatarParkourBoostModDesc": "|val|% 跑酷速度",
34018
+ "/Lotus/Language/Upgrades/AvatarParkourGlideNoPercentModDesc": "|val| 秒飛身瞄準/壁面攀附持續時間",
34019
+ "/Lotus/Language/Upgrades/AvatarPowerRateModDesc": "|val| 能量恢復率",
34020
+ "/Lotus/Language/Upgrades/AvatarShieldRechargeRateModDesc": "|val|% 護盾恢復",
34021
+ "/Lotus/Language/Upgrades/AvatarSprintSpeedPercentModDesc": "|val|% 衝刺速度",
33918
34022
  "/Lotus/Language/Upgrades/BonebladeSetDesc": "震地攻擊會竄出卷鬚猛擊 |STAT1| 公尺內的敵人,將其擊暈 |STAT3| 秒並造成 |STAT2| 點 <DT_PUNCTURE_COLOR> 穿刺傷害。冷卻時間 |STAT4| 秒。",
33919
34023
  "/Lotus/Language/Upgrades/BorealSetBonus": "在空中時減少 |val|% 的損傷。",
33920
34024
  "/Lotus/Language/Upgrades/CodexScanOnKillDesc": "對一個敵人致死攻擊同時也會進行資料庫掃描。掃描需要裝備一個資料庫掃描器且有可用的掃描次數。",
33921
34025
  "/Lotus/Language/Upgrades/ComboDurationSimpleModDesc": "|val| 秒連擊持續時間",
33922
34026
  "/Lotus/Language/Upgrades/ComboInitialBonusModDesc": "|val| 起始連擊數",
33923
34027
  "/Lotus/Language/Upgrades/ComboPointsMissOnHitMod": "|val|% 機率獲得連擊數",
34028
+ "/Lotus/Language/Upgrades/ConditionWithBonusDescription": "|CONDITION|:|BONUS|",
34029
+ "/Lotus/Language/Upgrades/CorrosiveProcResist": "|val|% 的機率抵擋一次<DT_CORROSIVE_COLOR>腐蝕狀態效果",
34030
+ "/Lotus/Language/Upgrades/CosmeticEnhancerBonusRevive": "賦能復活次數 +1",
34031
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescription": "|CONDITION|:\r\n|CHANCE|% 機率得到 |BONUS|",
34032
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionAlt": "|CONDITION|:\r\n|CHANCE|% 機率 |BONUS|",
34033
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionBonusDamageAfterLatch": "|CONDITION|:\r\n|BONUS|,持續 |DURATION| 秒",
34034
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionDamageReductionDuringRevive": "|BONUS|",
34035
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionInstantShieldRestore": "|CONDITION|:\r\n|CHANCE|% 機率立刻恢復所有護盾\r\n冷卻時間:|DURATION| 秒",
34036
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionInvisibility": "|CONDITION|:\r\n|CHANCE|% 機率進入持續 |DURATION| 秒的隱身狀態",
34037
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionMeleeProjectile": "|CONDITION|:\r\n飛身瞄準時進行近戰會射出一個投射物,並在撞擊後爆炸",
34038
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionMeleeShockwave": "|CONDITION|:\r\n震地攻擊向前放出一道衝擊波,使敵人浮空一小段時間",
34039
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionNoChanceTwoBonusesWithDuration": "|CONDITION|:\r\n|BONUS1| 和 |BONUS2|,持續 |DURATION| 秒。",
34040
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionNoChanceTwoBonusesWithDurationAndStacks": "|CONDITION|:\r\n|BONUS1| 和 |BONUS2|,持續 |DURATION| 秒。最多可疊加 |STACKS| 次。",
34041
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionNoChanceWithDuration": "|CONDITION|:\r\n|BONUS|,持續 |DURATION| 秒",
34042
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionNoChanceWithDurationAnd3Stacks": "|CONDITION|:\r\n|BONUS|,持續 |DURATION| 秒。最多可疊加 3 次。",
34043
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionNoChanceWithDurationAndMaxBonus": "|CONDITION|:\r\n|BONUS|,持續 |DURATION| 秒。最多可疊加 |STACKS| %。",
34044
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionNoChanceWithDurationAndStacks": "|CONDITION|:\r\n|BONUS|,持續 |DURATION| 秒。最多可疊加 |STACKS| 次。",
34045
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionNoChanceWithDurationSecondaryWeapon": "|CONDITION|:\r\n次要武器獲得 |BONUS|,持續 |DURATION| 秒。",
34046
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionNoChanceWithSingleBonusAnd50Stacks": "|CONDITION|:\r\n|BONUS1|。最多可疊加 50 次。",
34047
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionNoChanceWithStacks": "|CONDITION|:\r\n|BONUS|。最多可疊加 |STACKS| 次。",
34048
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionRadialEnergy": "|CONDITION|:\r\n|CHANCE|% 機率給自己和 |BONUS2| 公尺內友方補充 |BONUS1| 能量\r\n|BONUS3| 秒冷卻時間",
34049
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionRadialHeal": "|CONDITION|:\r\n|CHANCE|% 機率恢復 |BONUS2| 公尺內友方 |BONUS1| 生命值\r\n|BONUS3| 秒冷卻時間",
34050
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionRadialKnockdown": "|CONDITION|:\r\n|CHANCE|% 機率擊倒周圍的敵人",
34051
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionSimple": "|CONDITION|:\r\n|BONUS|",
34052
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionWithDuration": "|CONDITION|:\r\n|CHANCE|% 機率得到 |BONUS| 效果,持續 |DURATION| 秒",
34053
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionWithDurationMelee": "|CONDITION|:\r\n|CHANCE|% 機率在近戰武器上附加 |BONUS| 效果,持續 |DURATION| 秒",
34054
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionWithDurationPistols": "|CONDITION|:\r\n|CHANCE|% 機率在手槍上附加 |BONUS| 效果,持續 |DURATION| 秒",
34055
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionWithDurationRifles": "|CONDITION|:\r\n|CHANCE|% 機率在主要武器上附加 |BONUS| 效果,持續 |DURATION| 秒",
34056
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionWithDurationRiflesNoShotguns": "|CONDITION|:\r\n|CHANCE|% 機率在主要武器(霰彈槍除外)上附加 |BONUS| 效果,持續 |DURATION| 秒",
34057
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionWithDurationShotguns": "|CONDITION|:\r\n|CHANCE|% 機率為霰彈槍附加 |BONUS| 增益,持續 |DURATION| 秒",
34058
+ "/Lotus/Language/Upgrades/CosmeticEnhancerDescriptionWithDurationSniperRifles": "|CONDITION|:\r\n|CHANCE|% 機率為狙擊槍附加 |BONUS| 增益,持續 |DURATION| 秒",
34059
+ "/Lotus/Language/Upgrades/CosmeticEnhancerEfficiencyOnHeadshotDescriptionWithDuration": "|CONDITION|:\r\n|DURATION| 秒內使用的下一個技能將獲得|BONUS1|和|BONUS2|。",
34060
+ "/Lotus/Language/Upgrades/CritChanceOnHeadshots": "|val|% 命中弱點暴擊機率",
34061
+ "/Lotus/Language/Upgrades/CritChanceOnOvershield": "超載護盾啟用時:+|AMOUNT|% 暴擊機率",
34062
+ "/Lotus/Language/Upgrades/DamageForNextShotDesc": "下一次射擊 +|DAMAGE|% 傷害。",
34063
+ "/Lotus/Language/Upgrades/DamagePerFreezeStack": "每層 <DT_FREEZE_COLOR> 冰凍觸發狀態效果使敵人受到 |val|% 傷害",
33924
34064
  "/Lotus/Language/Upgrades/DamageResistanceStacksOverTime": "頑抗賦能",
34065
+ "/Lotus/Language/Upgrades/DamageResistanceStacksOverTimeDesc": "每次閃避、二段跳躍,以及旋身飛躍獲得 +|RESISTANCE|% 傷害抗性,持續 |DURATION| 秒。最多疊加 |MAX_STACK| 次。",
34066
+ "/Lotus/Language/Upgrades/EnergyRegen": "每秒恢復 |val| 能量",
34067
+ "/Lotus/Language/Upgrades/ExtraProcDesc": "|val|% 機率造成第二個隨機的狀態效果。",
33925
34068
  "/Lotus/Language/Upgrades/ExtraProcOnProc": "次要阻礙",
34069
+ "/Lotus/Language/Upgrades/ExtraProcOnProcDesc": "|CONDITION|:|BONUS|",
34070
+ "/Lotus/Language/Upgrades/FireProcResist": "|val|% 的機率抵擋一次 <DT_FIRE_COLOR>火焰狀態效果",
33926
34071
  "/Lotus/Language/Upgrades/FireRateModDesc": "|val|% 射速",
34072
+ "/Lotus/Language/Upgrades/FlatValueDesc": "|val|",
34073
+ "/Lotus/Language/Upgrades/FreezeProcResist": "|val|% 的機率抵擋一次<DT_FREEZE_COLOR>冰凍狀態效果",
34074
+ "/Lotus/Language/Upgrades/GasProcResist": "|val|% 的機率抵擋一次<DT_GAS_COLOR>毒氣狀態效果",
34075
+ "/Lotus/Language/Upgrades/HealthRegen": "每秒恢復 |val| 生命",
34076
+ "/Lotus/Language/Upgrades/HealthRegeneration": "每秒恢復 |val|% 生命",
33927
34077
  "/Lotus/Language/Upgrades/HeatStatusProcOnUltimateKillName": "茲烏",
33928
34078
  "/Lotus/Language/Upgrades/HeavyAttackMovementBonusDesc": "以重擊擊殺一名敵人後減少敵人對 Warframe 的精準度 |STAT1|%,並對觸發狀態效果免疫,持續 |STAT2| 秒",
33929
34079
  "/Lotus/Language/Upgrades/HindDamageonFifthHit": "最終一擊",
@@ -33940,32 +34090,93 @@
33940
34090
  "/Lotus/Language/Upgrades/HoverboardSonicBoomMod": "音波衝刺",
33941
34091
  "/Lotus/Language/Upgrades/HoverboardSpeedMod": "極限加速",
33942
34092
  "/Lotus/Language/Upgrades/HoverboardTrickExplosionMod": "收尾痛擊",
34093
+ "/Lotus/Language/Upgrades/ImpactProcResist": "|val|% 的機率抵擋一次<DT_IMPACT_COLOR>衝擊狀態效果",
34094
+ "/Lotus/Language/Upgrades/IncreasedAmpDamage": "|val|% 增幅器傷害",
34095
+ "/Lotus/Language/Upgrades/InvulnerabilityWithCooldown": "進入無敵狀態並恢復 |AMOUNT|% 生命值,持續 |DURATION| 秒。冷卻時間:|COOLDOWN| 秒。",
34096
+ "/Lotus/Language/Upgrades/JamNearbyEnemiesOnMagneticProcDesc": "觸發武器<DT_MAGNETIC_COLOR>磁力狀態效果時:距離目標 |JAM_RANGE| 公尺內的敵人的武器會故障。\r\n冷卻時間 |COOLDOWN| 秒。",
34097
+ "/Lotus/Language/Upgrades/LifeSteal": "|val|% 生命竊取",
33943
34098
  "/Lotus/Language/Upgrades/LiftedEnemiesExplodeImpactDamageDesc": "懸浮的敵人死亡時爆炸,對範圍 |STAT2| 公尺內的敵人造成相當於其最大生命值 |STAT1|% 的<DT_IMPACT_COLOR>衝擊傷害。\r\n冷卻時間:|DURATION|秒",
33944
34099
  "/Lotus/Language/Upgrades/MagneticAttackSpeedMeleeMod": "磁氣猛攻",
33945
34100
  "/Lotus/Language/Upgrades/MagneticClipRifleMod": "磁性載量",
33946
34101
  "/Lotus/Language/Upgrades/MagneticCritDamagePistolMod": "磁極暴力",
33947
34102
  "/Lotus/Language/Upgrades/MagneticFireRateShotgunMod": "磁力掃射",
34103
+ "/Lotus/Language/Upgrades/MagneticProcResist": "|val|% 的機率抵擋一次<DT_MAGNETIC_COLOR>磁力狀態效果",
33948
34104
  "/Lotus/Language/Upgrades/MagnusRollHeadShotBonus": "致命機動",
34105
+ "/Lotus/Language/Upgrades/MaxHealthValueDesc": "|val| 至最大生命值",
33949
34106
  "/Lotus/Language/Upgrades/MechaModSetBonus": "每隔 |COOLDOWN| 秒庫狛同伴將會標記一名目標,持續 |DURATION| 秒。擊殺標記的目標會將其身上所受的觸發效果作用於範圍 |RANGE| 公尺的所有敵人。",
33950
34107
  "/Lotus/Language/Upgrades/MeleeComboGainExtraChance": "|val|% 額外連擊數機率",
34108
+ "/Lotus/Language/Upgrades/MeleeComboGainExtraChanceOnLifted": "對浮空的敵人有 |val|% 機率獲得額外連擊數",
33951
34109
  "/Lotus/Language/Upgrades/MeleeDamageBuffDesc": "|val|% 近戰傷害",
33952
34110
  "/Lotus/Language/Upgrades/MeleeEquippedConditionDesc": "裝備近戰時:",
33953
34111
  "/Lotus/Language/Upgrades/MeleeStatusDamageDuoModName": "近戰元素士",
33954
34112
  "/Lotus/Language/Upgrades/NiraSetBonus": "增加震地攻擊的傷害 |val|%。",
33955
34113
  "/Lotus/Language/Upgrades/NoCostCastChanceOnCast": "堅決賦能",
34114
+ "/Lotus/Language/Upgrades/NoCostCastChanceOnCastNoDurationDesc": "施放技能後:有 |CHANCE|% 機率接下來使用的三個技能不消耗能量。",
33956
34115
  "/Lotus/Language/Upgrades/OnAbilityCastConditionDesc": "施放技能後:",
34116
+ "/Lotus/Language/Upgrades/OnAbilityCondition_Description": "使用技能後",
33957
34117
  "/Lotus/Language/Upgrades/OnActionDirectionDismountDesc": "定向卸板時:",
34118
+ "/Lotus/Language/Upgrades/OnColdProcCondition_Description": "觸發<DT_FREEZE_COLOR>冰凍狀態效果時",
34119
+ "/Lotus/Language/Upgrades/OnCritCondition_Description": "造成暴擊後",
34120
+ "/Lotus/Language/Upgrades/OnDamageCondition_Description": "受到傷害後",
34121
+ "/Lotus/Language/Upgrades/OnElectricityProcCondition_Description": "觸發<DT_ELECTRICITY_COLOR>電擊狀態效果時",
34122
+ "/Lotus/Language/Upgrades/OnEnergyDepletedCondition_Description": "能量耗盡時",
34123
+ "/Lotus/Language/Upgrades/OnEnergyPickupCondition_Description": "拾起能量後",
34124
+ "/Lotus/Language/Upgrades/OnFinisherCondition_Description": "處決擊殺時",
34125
+ "/Lotus/Language/Upgrades/OnFrozenSolidCondition_Description": "敵人被凍結時",
34126
+ "/Lotus/Language/Upgrades/OnGroundSlamCondition_Description": "震地攻擊時",
34127
+ "/Lotus/Language/Upgrades/OnHeadshotCondition_Description": "爆頭時",
34128
+ "/Lotus/Language/Upgrades/OnHeadshotKillCondition_Description": "爆頭擊殺時",
34129
+ "/Lotus/Language/Upgrades/OnHealthDamageCondition_Description": "生命值受到傷害時",
34130
+ "/Lotus/Language/Upgrades/OnHealthPickupCondition_Description": "拾起生命時",
34131
+ "/Lotus/Language/Upgrades/OnHeatProcCondition_Description": "觸發<DT_FIRE_COLOR>火焰狀態效果時",
34132
+ "/Lotus/Language/Upgrades/OnHeavyGunEquippedCondition_Description": "裝備 Archwing 槍械時",
33958
34133
  "/Lotus/Language/Upgrades/OnHitConditionDesc": "擊中後:",
34134
+ "/Lotus/Language/Upgrades/OnHitCondition_Description": "擊中時",
34135
+ "/Lotus/Language/Upgrades/OnKillCondition_Description": "擊殺時",
34136
+ "/Lotus/Language/Upgrades/OnKillWithinFiveMetersCondition_Description": "使用霰彈槍擊殺 5 公尺內的目標時",
34137
+ "/Lotus/Language/Upgrades/OnKitgunKillCondition_Description": "使用組合槍擊殺時",
34138
+ "/Lotus/Language/Upgrades/OnLethalDamage_Description": "受到致命傷害時",
34139
+ "/Lotus/Language/Upgrades/OnMeleeHeavyAttackKill_Description": "在重擊擊殺時",
34140
+ "/Lotus/Language/Upgrades/OnMeleeKillCondition_Description": "近戰擊殺時",
34141
+ "/Lotus/Language/Upgrades/OnOperatorAbilityCondition_Description": "使用指揮官技能時",
34142
+ "/Lotus/Language/Upgrades/OnParryCondition_Description": "格擋時",
34143
+ "/Lotus/Language/Upgrades/OnPistolHeadshotKillCondition_Description": "以手槍爆頭擊殺時",
34144
+ "/Lotus/Language/Upgrades/OnPreDeath_Description": "瀕死時",
34145
+ "/Lotus/Language/Upgrades/OnPrecisionHeadshotKillCondition_Description": "精準的爆頭擊殺時",
34146
+ "/Lotus/Language/Upgrades/OnPrimaryKillConditionDesc": "以主武器擊殺時",
34147
+ "/Lotus/Language/Upgrades/OnProcCondition_Description": "觸發異常狀態時",
34148
+ "/Lotus/Language/Upgrades/OnReloadCondition_Description": "裝彈時",
33959
34149
  "/Lotus/Language/Upgrades/OnRespawnConditionDesc": "重生後:",
34150
+ "/Lotus/Language/Upgrades/OnRollCondition_Description": "翻滾時",
34151
+ "/Lotus/Language/Upgrades/OnShieldDamageCondition_Description": "當護盾承受傷害時",
34152
+ "/Lotus/Language/Upgrades/OnSixMeleeKillsLongTimerCondition_Description": "30 秒內使用近戰武器擊殺 6 次",
34153
+ "/Lotus/Language/Upgrades/OnSpecialJumpCondition_Description": "旋身飛躍或二段跳躍後",
34154
+ "/Lotus/Language/Upgrades/OnToxinProcCondition_Description": "觸發<DT_POISON_COLOR>毒素狀態效果時",
34155
+ "/Lotus/Language/Upgrades/OnTransferenceInCondition_Description": "向內傳識時",
34156
+ "/Lotus/Language/Upgrades/OnTransferenceOutCondition_Description": "在結束傳識後",
34157
+ "/Lotus/Language/Upgrades/OnTransferenceStatic_Description": "遭遇傳識干擾時",
34158
+ "/Lotus/Language/Upgrades/OnVoidDashCondition_Description": "虛空彈射時",
34159
+ "/Lotus/Language/Upgrades/OnVoidModeCondition_Description": "在虛空模式時",
34160
+ "/Lotus/Language/Upgrades/OnWallLatch_Description": "壁面攀附時",
34161
+ "/Lotus/Language/Upgrades/OnWeaponImpactProcCondition_Description": "武器觸發<DT_IMPACT_COLOR>衝擊狀態效果時",
34162
+ "/Lotus/Language/Upgrades/OperatorAmmoRegenDesc": "|val|% 增幅器能量恢復率",
33960
34163
  "/Lotus/Language/Upgrades/PerculiarsFlowerPowerModDesc": "暴擊傷害會使傷口中長出花朵。",
33961
34164
  "/Lotus/Language/Upgrades/PistolSemiAutoFantasyModName": "半自動手槍砲轟",
33962
34165
  "/Lotus/Language/Upgrades/PistolStatusDamageDuoModName": "手槍元素士",
33963
34166
  "/Lotus/Language/Upgrades/PlayerMeleeStartingComboAuraMod": "完備斬鐵",
34167
+ "/Lotus/Language/Upgrades/PoisonProcResist": "|val|% 的機率抵擋一次<DT_POISON_COLOR>毒素狀態效果",
34168
+ "/Lotus/Language/Upgrades/PowerDurationOverTimeOnShieldUptime": "護盾啟用時:每秒獲得 |AMOUNT|% 技能持續時間,最多增加 |MAX|%",
34169
+ "/Lotus/Language/Upgrades/PrimaryDamage": "|val|% 主要武器傷害",
33964
34170
  "/Lotus/Language/Upgrades/PrimaryDamagePerAmmoOnReload": "主要鍍彈",
34171
+ "/Lotus/Language/Upgrades/PrimaryDamagePerAmmoOnReloadDesc": "重新裝填時:根據最大彈匣容量,每發裝填的子彈造成的傷害增加。持續 |DURATION| 秒。",
34172
+ "/Lotus/Language/Upgrades/ProcBonusDamage": "造成與觸發狀態效果匹配的 +|AMOUNT| 傷害",
34173
+ "/Lotus/Language/Upgrades/PunctureProcResist": "|val|% 的機率抵擋一次<DT_PUNCTURE_COLOR>穿刺狀態效果",
33965
34174
  "/Lotus/Language/Upgrades/RadiationClipShotgunMod": "原子輻塵",
33966
34175
  "/Lotus/Language/Upgrades/RadiationEfficiencyMeleeMod": "聚焦氡氣",
33967
34176
  "/Lotus/Language/Upgrades/RadiationFireratePistolMod": "加速核種",
34177
+ "/Lotus/Language/Upgrades/RadiationProcResist": "|val|% 的機率抵擋一次<DT_RADIATION_COLOR>輻射狀態效果",
33968
34178
  "/Lotus/Language/Upgrades/RadiationReloadRifleMod": "輻射裝填",
34179
+ "/Lotus/Language/Upgrades/RestoreEnergyOverTime": "|DURATION| 秒內能量恢復增加 |AMOUNT|%。冷卻時間:|COOLDOWN| 秒",
33969
34180
  "/Lotus/Language/Upgrades/RifleSemiAutoFantasyModName": "半自動步槍砲轟",
33970
34181
  "/Lotus/Language/Upgrades/RifleStatusDamageDuoModName": "步槍元素士",
33971
34182
  "/Lotus/Language/Upgrades/SecondaryExplosionRadiusModDesc": "增加範圍攻擊武器的爆裂半徑。",
@@ -33975,7 +34186,9 @@
33975
34186
  "/Lotus/Language/Upgrades/ShotgunModFreezeDamageExpert": "急凍控場 Prime",
33976
34187
  "/Lotus/Language/Upgrades/ShotgunSemiAutoFantasyModName": "半自動霰彈槍砲轟",
33977
34188
  "/Lotus/Language/Upgrades/ShotgunStatusDamageDuoModName": "霰彈元素士",
34189
+ "/Lotus/Language/Upgrades/SlashProcResist": "|val|% 的機率抵擋一次<DT_SLASH_COLOR>切割狀態效果",
33978
34190
  "/Lotus/Language/Upgrades/SlideAttackCritChanceModDesc": "滑行攻擊 |STAT1|% 暴擊機率",
34191
+ "/Lotus/Language/Upgrades/SniperHeadshotMultiplierModDesc": "|val|% 爆頭倍率",
33979
34192
  "/Lotus/Language/Upgrades/StatusChance": "|val|% 觸發機率",
33980
34193
  "/Lotus/Language/Upgrades/StatusChanceOnUltimateHitName": "茲艾",
33981
34194
  "/Lotus/Language/Upgrades/StrainModSetBonus": "在 |COOLDOWN| 秒內生長至多 |COUNT| 顆包囊,包囊每 |DELAY| 秒會爆裂並生出一隻蛆蟲。",
@@ -33988,16 +34201,21 @@
33988
34201
  "/Lotus/Language/Upgrades/TiberonLowRoFAiming": "爆破計算",
33989
34202
  "/Lotus/Language/Upgrades/TiberonLowRoFAiming_desc": "當瞄準時,",
33990
34203
  "/Lotus/Language/Upgrades/TonkorAccuracySmallerMag": "精準彈藥",
34204
+ "/Lotus/Language/Upgrades/TransferenceInHealDesc": "|CHANCE|% 機率回復 |HEALTH| 的戰甲生命值",
34205
+ "/Lotus/Language/Upgrades/TransferenceOutHealDesc": "戰甲回復 |HEALTH| 生命值/秒。",
33991
34206
  "/Lotus/Language/Upgrades/UltimateInvisibiltyName": "茲賽",
33992
34207
  "/Lotus/Language/Upgrades/UniqueWeaponModExplosionRadiusExpertName": "烈焰風暴 Prime",
34208
+ "/Lotus/Language/Upgrades/VoidDashRadius": "|val|% 虛空彈射範圍",
33993
34209
  "/Lotus/Language/Upgrades/VoidSlingsOverguardStripName": "茲歐",
33994
34210
  "/Lotus/Language/Upgrades/WarframeAugurSetDesc": "|STAT1|% 用在技能上的能量將轉化成護盾。",
33995
34211
  "/Lotus/Language/Upgrades/WarframeGladiatorSetDesc": "連擊倍率可疊加 |STAT1|% 近戰暴擊機率",
33996
34212
  "/Lotus/Language/Upgrades/WarframeHunterSetDesc": "同伴對受到 <DT_SLASH_COLOR> 切割觸發影響的敵人造成 +|STAT1|% 的傷害。",
33997
34213
  "/Lotus/Language/Upgrades/WarframeVigilanteSetDesc": "|STAT1|% 的機率可強化來自主武器的暴擊。",
34214
+ "/Lotus/Language/Upgrades/WeaponAccuracyAirborne": "在空中時有 |val|% 精準度",
33998
34215
  "/Lotus/Language/Upgrades/WeaponClipMaxModDesc": "|val|% 彈匣容量",
33999
34216
  "/Lotus/Language/Upgrades/WeaponCritChance": "|val|% 暴擊機率",
34000
34217
  "/Lotus/Language/Upgrades/WeaponCritDamage": "|val|% 暴擊傷害",
34218
+ "/Lotus/Language/Upgrades/WeaponDamage": "|val|% 傷害",
34001
34219
  "/Lotus/Language/Upgrades/WeaponDamageModDesc": "|val|% 傷害",
34002
34220
  "/Lotus/Language/Upgrades/WeaponElectricityDamage": "|val|% <DT_ELECTRICITY_COLOR>電擊傷害",
34003
34221
  "/Lotus/Language/Upgrades/WeaponFactionDamageCorpusDesc": "|val| 對 Corpus 傷害",
@@ -34019,10 +34237,12 @@
34019
34237
  "/Lotus/Language/Upgrades/WeaponPunctureDamage": "|val|% <DT_PUNCTURE_COLOR>穿刺傷害",
34020
34238
  "/Lotus/Language/Upgrades/WeaponPunctureDepthModDesc": "|val| 穿透",
34021
34239
  "/Lotus/Language/Upgrades/WeaponRangeModDesc": "|val| 攻擊範圍",
34240
+ "/Lotus/Language/Upgrades/WeaponRecoilAirborne": "在空中時有 |val|% 武器後座力",
34022
34241
  "/Lotus/Language/Upgrades/WeaponRecoilModDesc": "|val|% 武器後座力",
34023
34242
  "/Lotus/Language/Upgrades/WeaponReloadSpeedModDesc": "|val|% 裝填速度",
34024
34243
  "/Lotus/Language/Upgrades/WeaponSlashDamage": "|val|% <DT_SLASH_COLOR>切割傷害",
34025
34244
  "/Lotus/Language/Upgrades/WeaponZoomModDesc": "|val|% 變焦",
34245
+ "/Lotus/Language/Upgrades/WhileOperatorCondition_Description": "作為指揮官時",
34026
34246
  "/Lotus/Language/Veilbreaker/GrineerShipAirSupportDesc": "呼叫 Kahl 和他的隨從兄弟們在有限的時間內前來協助你。再次使用將治癒 Kahl 的小隊並新增多一名兄弟。",
34027
34247
  "/Lotus/Language/Veilbreaker/GrineerShipAirSupportName": "Kahl 信標",
34028
34248
  "/Lotus/Language/Veilbreaker/GrineerShipDesc": "為 Tenno 增援而改造的 Grineer 博寇。Skaut 的警報訊號會呼叫 Kahl 和他的 Grineer 兄弟們前來增援。當增援啟用時,使用警報訊號來補充你的小隊的生命。每名小隊成員可以呼叫多一名 Grineer 兄弟來加入戰鬥。\r\n\r\n完成《破冪者》系列任務後也可在商店內購得。",
@@ -34424,7 +34644,7 @@
34424
34644
  "/Lotus/Language/Weapons/KuvaBrakkName": "赤毒 布拉克",
34425
34645
  "/Lotus/Language/Weapons/KuvaDrakgoonDesc": "(英文:KUVA DRAKGOON)赤毒龍騎兵破片炮可擊發會四處彈射,且速度不會減緩的高熱彈片。擁有更大的彈匣及更快的裝彈速度。能以散射或壓縮集中的方式進行射擊。",
34426
34646
  "/Lotus/Language/Weapons/KuvaDrakgoonName": "赤毒 龍騎兵",
34427
- "/Lotus/Language/Weapons/KuvaGhoulsawDesc": "融入赤毒後,兇猛的屍鬼輪鋸成為更加殘暴的武器,令攻擊速度得以提升。",
34647
+ "/Lotus/Language/Weapons/KuvaGhoulsawDesc": "(英文:KUVA GHOULSAW)融入赤毒後,兇猛的屍鬼輪鋸成為更加殘暴的武器,令攻擊速度得以提升。",
34428
34648
  "/Lotus/Language/Weapons/KuvaGhoulsawName": "赤毒 屍鬼輪鋸",
34429
34649
  "/Lotus/Language/Weapons/KuvaGrattlerDesc": "(英文:KUVA GRATTLER)已經過重新配置來獲得最大殺傷力,赤毒葛拉特勒仍使用爆炸性砲彈來粉碎目標,不過現在可以即時抵達最高射速。",
34430
34650
  "/Lotus/Language/Weapons/KuvaGrattlerName": "赤毒 葛拉特勒",