wardx 0.1.5 → 0.1.7

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  1. package/README.md +2 -35
  2. package/package.json +2 -2
package/README.md CHANGED
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  `wardx` is the Node.js SDK for Wardx.
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+ This SDK talks to that server. See [Wardx](https://github.com/clasen/Wardx). Architecture: [docs/ARCHITECTURE.md](../../docs/ARCHITECTURE.md).
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  The SDK records logs, events, and metrics. The SDK also gets Remote Config and assigns experiment variants.
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  A measure call changes local memory only. The SDK sends frames on a timer. The SDK uses HTTP `POST /v1/sync` with JSON and gzip.
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- ```text
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- AGENT
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- arisa.sh / Codex / Claude
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- │
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- MCP stdio
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- tools + wardx://project/{name}
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- ▼
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- ┌───────────────────────────────────────────────────┐
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- │ wardx-server (one process) │
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- │ N isolated projects │
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- │ │
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- │ MCP ──► ControlService │
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- │ ├── Remote Config snapshot │
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- │ ├── Experiment definitions │
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- │ ├── Aggregates │
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- │ ├── Recent logs │
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- │ └── Catalog │
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- │ │
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- │ HTTP POST /v1/sync │
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- │ ├── envelope store (config.sink) │
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- │ │ null | memory | ndjson │
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- │ └── per-project ingest │
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- │ aggregator, recent logs, clients │
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- │ config reply filtered by client.role │
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- └─────────────────────────▲─────────────────────────┘
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- │
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- frames up / that role's config down
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- ┌───────────────┴───────────────┐
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- ▼ ▼
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- Node SDK C# / Unity SDK
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- wardx / @wardx/core clients/csharp
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- role: game-server role: mobile
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- metrics / config.get same /v1/sync
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- ```
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-
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  ## Install
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  ```bash
package/package.json CHANGED
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  {
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  "name": "wardx",
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- "version": "0.1.5",
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+ "version": "0.1.7",
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  "description": "Node.js SDK for Wardx telemetry, Remote Config, and experiments.",
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  "keywords": [
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  "wardx",
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  "src"
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  ],
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  "dependencies": {
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- "@wardx/core": "0.1.5"
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+ "@wardx/core": "0.1.7"
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  }
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  }