waa-play 0.2.0 → 0.2.1

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Files changed (121) hide show
  1. package/README.md +41 -89
  2. package/dist/adapters.cjs +6 -6
  3. package/dist/adapters.d.cts +1 -1
  4. package/dist/adapters.d.ts +1 -1
  5. package/dist/adapters.js +1 -1
  6. package/dist/buffer.cjs +5 -5
  7. package/dist/buffer.d.cts +1 -1
  8. package/dist/buffer.d.ts +1 -1
  9. package/dist/buffer.js +1 -1
  10. package/dist/{chunk-T74FBKTY.js → chunk-2FGUFHZM.js} +2 -2
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  24. package/dist/{chunk-SIMLANWE.cjs → chunk-G37HMZEX.cjs} +1028 -955
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  26. package/dist/{chunk-2FFORBOP.js → chunk-GDBOHOGF.js} +1027 -955
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  36. package/dist/chunk-KVKW7W66.cjs +148 -0
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  38. package/dist/{chunk-4LNVRSTM.cjs → chunk-OIY6I4TU.cjs} +3 -7
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  40. package/dist/{chunk-7S5KWTZ6.cjs → chunk-OZN5X4N6.cjs} +6 -3
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  42. package/dist/{chunk-CJJC6ASU.js → chunk-PL4J3NR7.js} +2 -2
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  44. package/dist/{chunk-IMNRPYBM.js → chunk-QFJQU7TQ.js} +10 -10
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  46. package/dist/{chunk-M5PDY5EZ.cjs → chunk-QGZGERGK.cjs} +2 -2
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  48. package/dist/{chunk-QFFQQMU4.cjs → chunk-VOSIA3GF.cjs} +13 -6
  49. package/dist/chunk-VOSIA3GF.cjs.map +1 -0
  50. package/dist/{chunk-CTUCTTIE.cjs → chunk-VY4UMZMJ.cjs} +145 -118
  51. package/dist/chunk-VY4UMZMJ.cjs.map +1 -0
  52. package/dist/{chunk-LETS7FKB.js → chunk-YFK7ETCF.js} +2 -2
  53. package/dist/chunk-YFK7ETCF.js.map +1 -0
  54. package/dist/context.d.cts +1 -1
  55. package/dist/context.d.ts +1 -1
  56. package/dist/emitter.cjs +2 -2
  57. package/dist/emitter.js +1 -1
  58. package/dist/engine-7DCOERRN.js +4 -0
  59. package/dist/{engine-TYI7OX7O.js.map → engine-7DCOERRN.js.map} +1 -1
  60. package/dist/engine-ALWPAIX6.cjs +17 -0
  61. package/dist/{engine-QUMYW73L.cjs.map → engine-ALWPAIX6.cjs.map} +1 -1
  62. package/dist/fade.cjs +5 -5
  63. package/dist/fade.d.cts +1 -1
  64. package/dist/fade.d.ts +1 -1
  65. package/dist/fade.js +1 -1
  66. package/dist/index.cjs +44 -44
  67. package/dist/index.d.cts +7 -7
  68. package/dist/index.d.ts +7 -7
  69. package/dist/index.js +10 -10
  70. package/dist/nodes.cjs +11 -11
  71. package/dist/nodes.js +1 -1
  72. package/dist/play.cjs +3 -3
  73. package/dist/play.d.cts +1 -1
  74. package/dist/play.d.ts +1 -1
  75. package/dist/play.js +2 -2
  76. package/dist/player.cjs +11 -11
  77. package/dist/player.d.cts +1 -1
  78. package/dist/player.d.ts +1 -1
  79. package/dist/player.js +10 -10
  80. package/dist/scheduler.cjs +3 -3
  81. package/dist/scheduler.d.cts +1 -1
  82. package/dist/scheduler.d.ts +1 -1
  83. package/dist/scheduler.js +1 -1
  84. package/dist/stretcher.cjs +3 -3
  85. package/dist/stretcher.d.cts +4 -4
  86. package/dist/stretcher.d.ts +4 -4
  87. package/dist/stretcher.js +2 -2
  88. package/dist/synth.cjs +4 -4
  89. package/dist/synth.js +1 -1
  90. package/dist/{types-DUrbEbPl.d.cts → types-BYC6m7Q0.d.cts} +6 -6
  91. package/dist/{types-DUrbEbPl.d.ts → types-BYC6m7Q0.d.ts} +6 -6
  92. package/dist/waveform.cjs +4 -4
  93. package/dist/waveform.d.cts +1 -1
  94. package/dist/waveform.d.ts +1 -1
  95. package/dist/waveform.js +1 -1
  96. package/package.json +12 -5
  97. package/dist/chunk-2DL7CAEP.js.map +0 -1
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  106. package/dist/chunk-CTUCTTIE.cjs.map +0 -1
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  118. package/dist/chunk-XZBMBZA3.cjs +0 -148
  119. package/dist/chunk-XZBMBZA3.cjs.map +0 -1
  120. package/dist/engine-QUMYW73L.cjs +0 -13
  121. package/dist/engine-TYI7OX7O.js +0 -4
package/README.md CHANGED
@@ -1,128 +1,80 @@
1
1
  # waa-play
2
2
 
3
3
  [![npm version](https://img.shields.io/npm/v/waa-play)](https://www.npmjs.com/package/waa-play)
4
- [![License: MIT](https://img.shields.io/badge/License-MIT-blue.svg)](https://opensource.org/licenses/MIT)
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- [![TypeScript](https://img.shields.io/badge/TypeScript-Ready-blue.svg)](https://www.typescriptlang.org/)
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4
 
7
- Convenient composable building blocks for Web Audio API.
5
+ Web Audio API modules with WSOLA time-stretching, chunk-based streaming, and waveform extraction
8
6
 
9
- Time-stretch / Streaming / Waveform / BYO AudioContext / Zero Dependencies
7
+ waa-play Web Audio API を用いた音声操作のためのモジュール群です。ピッチ保持タイムストレッチ、ストリーミング再生、波形抽出、AudioNode チェーン接続などの機能を提供します。
10
8
 
11
- [Documentation & Demo](https://ivgtr.github.io/waa/)
9
+ Web Audio API の `playbackRate` で再生速度を変更するとピッチも連動して変化します。waa-play は、ピッチを保持したまま再生速度を変えたいユースケースのために作成しました。
12
10
 
13
- ## Install
11
+ この実装は完璧なものではなく、すべてのユースケースに対応するわけではないことに注意してください。
14
12
 
15
- ```bash
16
- npm install waa-play
17
- ```
18
-
19
- ## Features
13
+ ## Documentation & Demo
20
14
 
21
- ### Pitch-preserving time-stretch
22
- 再生速度を変えてもピッチが変わりません。処理は別スレッドで実行されるため、UI をブロックしません。
15
+ https://ivgtr.github.io/waa/
23
16
 
24
- ### Streaming playback
25
- 音声を段階的に処理し、バッファリング状態をイベントで通知します。ローディング UI を簡単に実装できます。
17
+ ## ピッチ保持タイムストレッチ(WSOLA)
26
18
 
27
- ### BYO AudioContext
28
- 既存の AudioContext やオーディオグラフをそのまま使えます。他のライブラリとの統合も容易です。
19
+ waa-play WSOLA (Waveform Similarity Overlap-Add) アルゴリズムを採用しています。
20
+ 音声信号を小さなフレームに分割し、類似した波形を重ね合わせて再構築することで、ピッチを変えずに時間的な伸縮を実現します。
29
21
 
30
- ### Framework integration
31
- React・Vue・Svelte など、お好みのフレームワークで再生状態をリアクティブに扱えます。
22
+ HTML5 Audio 要素の `preservePitch` オプションと同様の効果を目指していますが、いくつかの制約があります。
23
+ WSOLA の処理はクライアントサイドで行われるため、CPU リソースを多く消費する可能性があります。
24
+ また、AudioBuffer 全体を事前に読み込む必要があるため、長い音声ファイルでは変換に時間がかかる場合があります。
32
25
 
33
- ### Waveform extraction
34
- 波形データを取得し、プログレスバーや波形ビジュアライザーを構築できます。
35
-
36
- ### Background-tab safe
37
- バックグラウンドタブでも再生位置の追跡が継続します。
38
-
39
- ## Quick Start
26
+ これらの制約に対して、Worker による並列処理やチャンクベースのストリーミングで対処しています。
40
27
 
41
- ### Class API (WaaPlayer)
28
+ ### Worker ベースの変換
42
29
 
43
- 最もシンプルな使い方です。`WaaPlayer` `AudioContext` を内部管理し、全モジュールの機能を統合して提供します。
30
+ WSOLA 変換は Web Worker 内で実行され、メインスレッドのパフォーマンスへの影響を最小限に抑えています。
31
+ Worker は複数生成され、変換タスクがキューイングされて効率的に処理されます。
44
32
 
45
- ```ts
46
- import { WaaPlayer } from "waa-play";
33
+ ### チャンクベースのストリーミング再生
47
34
 
48
- const player = new WaaPlayer();
49
- const buffer = await player.load("/audio/track.mp3");
35
+ 変換済みの音声がチャンク単位で順次再生されます。
36
+ これにより、長時間の音声でもすべての変換を待つことなく、スムーズな再生が可能です。
50
37
 
51
- const gain = player.createGain(0.8);
52
- const playback = player.play(buffer, { through: [gain] });
38
+ ### イベント通知
53
39
 
54
- player.dispose();
55
- ```
40
+ 再生位置の更新や再生終了などのイベントが通知され、UI の更新や他の処理に利用できます。
56
41
 
57
- 既存の `AudioContext` を渡すこともできます。
42
+ ## Quick Start
58
43
 
59
- ```ts
60
- const player = new WaaPlayer(existingAudioContext);
44
+ ```bash
45
+ npm install waa-play
61
46
  ```
62
47
 
63
- ### Function API
48
+ ### 最も簡単な使い方(WaaPlayer)
64
49
 
65
- 個別の関数だけ import したい場合はこちら。全関数が `AudioContext` を第一引数に取ります。
50
+ `WaaPlayer` `AudioContext` を内部管理し、全モジュールの機能を統合して提供します。
66
51
 
67
52
  ```ts
68
- import { createContext, loadBuffer, play, createGain } from "waa-play";
53
+ import { WaaPlayer } from "waa-play";
54
+
55
+ const player = new WaaPlayer();
56
+ const buffer = await player.load("/audio/track.mp3");
69
57
 
70
- const ctx = createContext();
71
- const buffer = await loadBuffer(ctx, "/audio/track.mp3");
58
+ const gain = player.createGain(0.8);
59
+ const playback = player.play(buffer, { through: [gain] }); // 再生
72
60
 
73
- const gain = createGain(ctx, 0.8);
74
- const playback = play(ctx, buffer, { through: [gain] });
61
+ playback.setPlaybackRate(1.5); // 再生速度を 1.5 倍に変更(リアルタイム反映)
75
62
 
76
63
  playback.on("timeupdate", ({ position, duration }) => {
77
- console.log(`${position.toFixed(1)}s / ${duration.toFixed(1)}s`);
64
+ console.log(`${position.toFixed(2)}s / ${duration.toFixed(2)}s`);
78
65
  });
79
- ```
80
66
 
81
- ## Modules
67
+ playback.dispose(); // 再生停止・リソース解放
68
+ ```
82
69
 
83
- 必要なものだけ個別に import できます。
70
+ 既存の `AudioContext` を渡すこともできます。これは例えば、他の AudioNode と接続したい場合に有用です。
84
71
 
85
72
  ```ts
86
- import { play } from "waa-play/play";
87
- import { loadBuffer } from "waa-play/buffer";
88
- import { WaaPlayer } from "waa-play/player";
73
+ const player = new WaaPlayer(existingAudioContext);
89
74
  ```
90
75
 
91
- | Module | 概要 |
92
- |--------|------|
93
- | `player` | 全モジュールを統合するクラスベース API |
94
- | `context` | AudioContext のライフサイクル管理 |
95
- | `buffer` | 音声ファイルのロード・デコード |
96
- | `play` | 再生制御(play / pause / seek / loop / preservePitch) |
97
- | `emitter` | 型安全なイベントエミッター |
98
- | `nodes` | AudioNode のファクトリとチェーン接続 |
99
- | `waveform` | 波形データの抽出(ピーク・RMS) |
100
- | `fade` | フェード処理(in / out / crossfade) |
101
- | `scheduler` | スケジューリングと BPM ベースのクロック |
102
- | `synth` | 波形バッファの生成(sin / noise / click) |
103
- | `adapters` | フレームワーク統合(React / Vue / Svelte) |
104
- | `stretcher` | ピッチ保持タイムストレッチ(WSOLA) |
105
-
106
- ## API
107
-
108
- 詳細な使い方・API リファレンスは [Documentation & Demo](https://ivgtr.github.io/waa/) をご覧ください。
109
-
110
- ### WaaPlayer
111
-
112
- | メソッド | 概要 |
113
- |----------|------|
114
- | `resume()` / `ensureRunning()` / `now()` | AudioContext 制御 |
115
- | `load(url)` / `loadFromBlob(blob)` / `loadAll(map)` | 音声ロード |
116
- | `play(buffer, options?)` | 再生(`Playback` を返す) |
117
- | `createGain()` / `createFilter()` / `createPanner()` / `createCompressor()` / `createAnalyser()` | ノード生成 |
118
- | `chain(...nodes)` / `disconnectChain(...nodes)` | グラフ接続 |
119
- | `fadeIn()` / `fadeOut()` / `crossfade()` / `autoFade()` | フェード |
120
- | `extractPeaks()` / `extractPeakPairs()` / `extractRMS()` | 波形抽出 |
121
- | `createScheduler()` / `createClock()` | スケジューリング |
122
- | `createSineBuffer()` / `createNoiseBuffer()` / `createClickBuffer()` | バッファ合成 |
123
- | `getSnapshot()` / `subscribeSnapshot()` / `onFrame()` / `whenEnded()` / `whenPosition()` | アダプター |
124
- | `dispose()` | リソース解放 |
125
-
126
76
  ## License
127
77
 
128
- MIT
78
+ MIT © [ivgtr](https://github.com/ivgtr)
79
+
80
+ [![Twitter Follow](https://img.shields.io/twitter/follow/ivgtr?style=social)](https://twitter.com/ivgtr) [![MIT License](http://img.shields.io/badge/license-MIT-blue.svg?style=flat)](LICENSE)
package/dist/adapters.cjs CHANGED
@@ -1,28 +1,28 @@
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  'use strict';
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- var chunk7S5KWTZ6_cjs = require('./chunk-7S5KWTZ6.cjs');
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+ var chunkOZN5X4N6_cjs = require('./chunk-OZN5X4N6.cjs');
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  Object.defineProperty(exports, "getSnapshot", {
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  enumerable: true,
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- get: function () { return chunk7S5KWTZ6_cjs.getSnapshot; }
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+ get: function () { return chunkOZN5X4N6_cjs.getSnapshot; }
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  });
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  Object.defineProperty(exports, "onFrame", {
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  enumerable: true,
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- get: function () { return chunk7S5KWTZ6_cjs.onFrame; }
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+ get: function () { return chunkOZN5X4N6_cjs.onFrame; }
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  });
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  Object.defineProperty(exports, "subscribeSnapshot", {
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  enumerable: true,
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- get: function () { return chunk7S5KWTZ6_cjs.subscribeSnapshot; }
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+ get: function () { return chunkOZN5X4N6_cjs.subscribeSnapshot; }
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  });
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  Object.defineProperty(exports, "whenEnded", {
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  enumerable: true,
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- get: function () { return chunk7S5KWTZ6_cjs.whenEnded; }
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+ get: function () { return chunkOZN5X4N6_cjs.whenEnded; }
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  });
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  Object.defineProperty(exports, "whenPosition", {
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  enumerable: true,
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- get: function () { return chunk7S5KWTZ6_cjs.whenPosition; }
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+ get: function () { return chunkOZN5X4N6_cjs.whenPosition; }
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  });
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  //# sourceMappingURL=adapters.cjs.map
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  //# sourceMappingURL=adapters.cjs.map
@@ -1,4 +1,4 @@
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- import { e as Playback, g as PlaybackSnapshot } from './types-DUrbEbPl.cjs';
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+ import { e as Playback, g as PlaybackSnapshot } from './types-BYC6m7Q0.cjs';
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3
  /**
4
4
  * Get an immutable snapshot of the current playback state.
@@ -1,4 +1,4 @@
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- import { e as Playback, g as PlaybackSnapshot } from './types-DUrbEbPl.js';
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+ import { e as Playback, g as PlaybackSnapshot } from './types-BYC6m7Q0.js';
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3
  /**
4
4
  * Get an immutable snapshot of the current playback state.
package/dist/adapters.js CHANGED
@@ -1,3 +1,3 @@
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- export { getSnapshot, onFrame, subscribeSnapshot, whenEnded, whenPosition } from './chunk-VKT7YCWK.js';
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+ export { getSnapshot, onFrame, subscribeSnapshot, whenEnded, whenPosition } from './chunk-JIHPQAEA.js';
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  //# sourceMappingURL=adapters.js.map
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  //# sourceMappingURL=adapters.js.map
package/dist/buffer.cjs CHANGED
@@ -1,24 +1,24 @@
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  'use strict';
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- var chunkCPAT75WD_cjs = require('./chunk-CPAT75WD.cjs');
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+ var chunk3VTU5OX5_cjs = require('./chunk-3VTU5OX5.cjs');
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  Object.defineProperty(exports, "getBufferInfo", {
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  enumerable: true,
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- get: function () { return chunkCPAT75WD_cjs.getBufferInfo; }
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+ get: function () { return chunk3VTU5OX5_cjs.getBufferInfo; }
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  });
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  Object.defineProperty(exports, "loadBuffer", {
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  enumerable: true,
13
- get: function () { return chunkCPAT75WD_cjs.loadBuffer; }
13
+ get: function () { return chunk3VTU5OX5_cjs.loadBuffer; }
14
14
  });
15
15
  Object.defineProperty(exports, "loadBufferFromBlob", {
16
16
  enumerable: true,
17
- get: function () { return chunkCPAT75WD_cjs.loadBufferFromBlob; }
17
+ get: function () { return chunk3VTU5OX5_cjs.loadBufferFromBlob; }
18
18
  });
19
19
  Object.defineProperty(exports, "loadBuffers", {
20
20
  enumerable: true,
21
- get: function () { return chunkCPAT75WD_cjs.loadBuffers; }
21
+ get: function () { return chunk3VTU5OX5_cjs.loadBuffers; }
22
22
  });
23
23
  //# sourceMappingURL=buffer.cjs.map
24
24
  //# sourceMappingURL=buffer.cjs.map
package/dist/buffer.d.cts CHANGED
@@ -1,4 +1,4 @@
1
- import { B as BufferInfo, L as LoadBufferOptions } from './types-DUrbEbPl.cjs';
1
+ import { B as BufferInfo, L as LoadBufferOptions } from './types-BYC6m7Q0.cjs';
2
2
 
3
3
  /**
4
4
  * Fetch an audio file from a URL and decode it into an `AudioBuffer`.
package/dist/buffer.d.ts CHANGED
@@ -1,4 +1,4 @@
1
- import { B as BufferInfo, L as LoadBufferOptions } from './types-DUrbEbPl.js';
1
+ import { B as BufferInfo, L as LoadBufferOptions } from './types-BYC6m7Q0.js';
2
2
 
3
3
  /**
4
4
  * Fetch an audio file from a URL and decode it into an `AudioBuffer`.
package/dist/buffer.js CHANGED
@@ -1,3 +1,3 @@
1
- export { getBufferInfo, loadBuffer, loadBufferFromBlob, loadBuffers } from './chunk-T74FBKTY.js';
1
+ export { getBufferInfo, loadBuffer, loadBufferFromBlob, loadBuffers } from './chunk-2FGUFHZM.js';
2
2
  //# sourceMappingURL=buffer.js.map
3
3
  //# sourceMappingURL=buffer.js.map
@@ -51,5 +51,5 @@ function getBufferInfo(buffer) {
51
51
  }
52
52
 
53
53
  export { getBufferInfo, loadBuffer, loadBufferFromBlob, loadBuffers };
54
- //# sourceMappingURL=chunk-T74FBKTY.js.map
55
- //# sourceMappingURL=chunk-T74FBKTY.js.map
54
+ //# sourceMappingURL=chunk-2FGUFHZM.js.map
55
+ //# sourceMappingURL=chunk-2FGUFHZM.js.map
@@ -0,0 +1 @@
1
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@@ -56,5 +56,5 @@ exports.getBufferInfo = getBufferInfo;
56
56
  exports.loadBuffer = loadBuffer;
57
57
  exports.loadBufferFromBlob = loadBufferFromBlob;
58
58
  exports.loadBuffers = loadBuffers;
59
- //# sourceMappingURL=chunk-CPAT75WD.cjs.map
60
- //# sourceMappingURL=chunk-CPAT75WD.cjs.map
59
+ //# sourceMappingURL=chunk-3VTU5OX5.cjs.map
60
+ //# sourceMappingURL=chunk-3VTU5OX5.cjs.map
@@ -0,0 +1 @@
1
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@@ -65,5 +65,5 @@ function createClock(ctx, options) {
65
65
  }
66
66
 
67
67
  export { createClock, createScheduler };
68
- //# sourceMappingURL=chunk-2DL7CAEP.js.map
69
- //# sourceMappingURL=chunk-2DL7CAEP.js.map
68
+ //# sourceMappingURL=chunk-7JUVBZ6B.js.map
69
+ //# sourceMappingURL=chunk-7JUVBZ6B.js.map
@@ -0,0 +1 @@
1
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{};\n\n const events: ScheduledEvent[] = [];\n let timerId: ReturnType<typeof setInterval> | null = null;\n\n function tick() {\n const horizon = ctx.currentTime + lookahead;\n for (let i = events.length - 1; i >= 0; i--) {\n const evt = events[i]!;\n if (evt.time <= horizon) {\n evt.callback(evt.time);\n events.splice(i, 1);\n }\n }\n }\n\n return {\n schedule(id, time, callback) {\n events.push({ id, time, callback });\n },\n cancel(id) {\n const idx = events.findIndex((e) => e.id === id);\n if (idx !== -1) events.splice(idx, 1);\n },\n start() {\n if (timerId !== null) return;\n timerId = setInterval(tick, interval);\n },\n stop() {\n if (timerId !== null) {\n clearInterval(timerId);\n timerId = null;\n }\n },\n dispose() {\n this.stop();\n events.length = 0;\n },\n };\n}\n\n// ---------------------------------------------------------------------------\n// Clock\n// ---------------------------------------------------------------------------\n\nexport interface Clock {\n /** Convert a beat number to AudioContext time (seconds). */\n beatToTime(beat: number): number;\n /** Get the current beat based on AudioContext time. */\n getCurrentBeat(): number;\n /** Get the AudioContext time of the next beat boundary. */\n getNextBeatTime(): number;\n /** Update BPM. */\n setBpm(bpm: number): void;\n /** Get current BPM. */\n getBpm(): number;\n}\n\n/**\n * Create a BPM-based clock tied to an `AudioContext`.\n */\nexport function createClock(ctx: AudioContext, options?: ClockOptions): Clock {\n let bpm = options?.bpm ?? 120;\n const startTime = ctx.currentTime;\n\n function secondsPerBeat() {\n return 60 / bpm;\n }\n\n return {\n beatToTime(beat: number): number {\n return startTime + beat * secondsPerBeat();\n },\n getCurrentBeat(): number {\n return (ctx.currentTime - startTime) / secondsPerBeat();\n },\n getNextBeatTime(): number {\n const current = this.getCurrentBeat();\n const next = Math.ceil(current);\n return this.beatToTime(next === current ? next + 1 : next);\n },\n setBpm(value: number) {\n bpm = value;\n },\n getBpm(): number {\n return bpm;\n },\n };\n}\n"]}
@@ -68,5 +68,5 @@ function createClock(ctx, options) {
68
68
 
69
69
  exports.createClock = createClock;
70
70
  exports.createScheduler = createScheduler;
71
- //# sourceMappingURL=chunk-D5CD5KQZ.cjs.map
72
- //# sourceMappingURL=chunk-D5CD5KQZ.cjs.map
71
+ //# sourceMappingURL=chunk-BRS7LZVH.cjs.map
72
+ //# sourceMappingURL=chunk-BRS7LZVH.cjs.map
@@ -0,0 +1 @@
1
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{};\n\n const events: ScheduledEvent[] = [];\n let timerId: ReturnType<typeof setInterval> | null = null;\n\n function tick() {\n const horizon = ctx.currentTime + lookahead;\n for (let i = events.length - 1; i >= 0; i--) {\n const evt = events[i]!;\n if (evt.time <= horizon) {\n evt.callback(evt.time);\n events.splice(i, 1);\n }\n }\n }\n\n return {\n schedule(id, time, callback) {\n events.push({ id, time, callback });\n },\n cancel(id) {\n const idx = events.findIndex((e) => e.id === id);\n if (idx !== -1) events.splice(idx, 1);\n },\n start() {\n if (timerId !== null) return;\n timerId = setInterval(tick, interval);\n },\n stop() {\n if (timerId !== null) {\n clearInterval(timerId);\n timerId = null;\n }\n },\n dispose() {\n this.stop();\n events.length = 0;\n },\n };\n}\n\n// ---------------------------------------------------------------------------\n// Clock\n// ---------------------------------------------------------------------------\n\nexport interface Clock {\n /** Convert a beat number to AudioContext time (seconds). */\n beatToTime(beat: number): number;\n /** Get the current beat based on AudioContext time. */\n getCurrentBeat(): number;\n /** Get the AudioContext time of the next beat boundary. */\n getNextBeatTime(): number;\n /** Update BPM. */\n setBpm(bpm: number): void;\n /** Get current BPM. */\n getBpm(): number;\n}\n\n/**\n * Create a BPM-based clock tied to an `AudioContext`.\n */\nexport function createClock(ctx: AudioContext, options?: ClockOptions): Clock {\n let bpm = options?.bpm ?? 120;\n const startTime = ctx.currentTime;\n\n function secondsPerBeat() {\n return 60 / bpm;\n }\n\n return {\n beatToTime(beat: number): number {\n return startTime + beat * secondsPerBeat();\n },\n getCurrentBeat(): number {\n return (ctx.currentTime - startTime) / secondsPerBeat();\n },\n getNextBeatTime(): number {\n const current = this.getCurrentBeat();\n const next = Math.ceil(current);\n return this.beatToTime(next === current ? next + 1 : next);\n },\n setBpm(value: number) {\n bpm = value;\n },\n getBpm(): number {\n return bpm;\n },\n };\n}\n"]}
@@ -33,5 +33,5 @@ function createClickBuffer(ctx, frequency, duration) {
33
33
  exports.createClickBuffer = createClickBuffer;
34
34
  exports.createNoiseBuffer = createNoiseBuffer;
35
35
  exports.createSineBuffer = createSineBuffer;
36
- //# sourceMappingURL=chunk-QWNV2BZ5.cjs.map
37
- //# sourceMappingURL=chunk-QWNV2BZ5.cjs.map
36
+ //# sourceMappingURL=chunk-F6WXD3XW.cjs.map
37
+ //# sourceMappingURL=chunk-F6WXD3XW.cjs.map
@@ -0,0 +1 @@
1
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@@ -7,10 +7,7 @@ function applyRamp(node, from, to, duration, curve) {
7
7
  param.setValueAtTime(from, now);
8
8
  switch (curve) {
9
9
  case "exponential":
10
- param.exponentialRampToValueAtTime(
11
- Math.max(to, EXP_MIN),
12
- now + duration
13
- );
10
+ param.exponentialRampToValueAtTime(Math.max(to, EXP_MIN), now + duration);
14
11
  break;
15
12
  case "equal-power": {
16
13
  const steps = Math.max(Math.ceil(duration * 100), 2);
@@ -23,7 +20,6 @@ function applyRamp(node, from, to, duration, curve) {
23
20
  param.setValueCurveAtTime(values, now, duration);
24
21
  break;
25
22
  }
26
- case "linear":
27
23
  default:
28
24
  param.linearRampToValueAtTime(to, now + duration);
29
25
  break;
@@ -63,5 +59,5 @@ function autoFade(playback, gain, options) {
63
59
  }
64
60
 
65
61
  export { autoFade, crossfade, fadeIn, fadeOut };
66
- //# sourceMappingURL=chunk-C2ASIYN5.js.map
67
- //# sourceMappingURL=chunk-C2ASIYN5.js.map
62
+ //# sourceMappingURL=chunk-FESPIMZM.js.map
63
+ //# sourceMappingURL=chunk-FESPIMZM.js.map
@@ -0,0 +1 @@
1
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{};\n applyRamp(gain, 0, target, duration, curve);\n}\n\n/**\n * Fade a `GainNode` out to 0.\n */\nexport function fadeOut(gain: GainNode, options?: FadeOptions): void {\n const { duration = 1, curve = \"linear\" } = options ?? {};\n applyRamp(gain, gain.gain.value, 0, duration, curve);\n}\n\n/**\n * Crossfade between two `GainNode`s.\n */\nexport function crossfade(gainA: GainNode, gainB: GainNode, options?: CrossfadeOptions): void {\n const { duration = 1, curve = \"linear\" } = options ?? {};\n applyRamp(gainA, gainA.gain.value, 0, duration, curve);\n applyRamp(gainB, 0, gainA.gain.value || 1, duration, curve);\n}\n\n/**\n * Automatically apply fade-in at start and/or fade-out near end of a Playback.\n * Returns a cleanup function.\n */\nexport function autoFade(\n playback: Playback,\n gain: GainNode,\n options?: AutoFadeOptions,\n): () => void {\n const {\n fadeIn: fadeInDuration = 0,\n fadeOut: fadeOutDuration = 0,\n curve = \"linear\",\n } = options ?? {};\n\n const duration = playback.getDuration();\n let fadeOutScheduled = false;\n\n // Apply fade-in immediately if playing from the start.\n if (fadeInDuration > 0) {\n applyRamp(gain, 0, 1, fadeInDuration, curve);\n }\n\n const unsub = playback.on(\"timeupdate\", ({ position }) => {\n if (fadeOutDuration > 0 && !fadeOutScheduled && position >= duration - fadeOutDuration) {\n fadeOutScheduled = true;\n applyRamp(gain, gain.gain.value, 0, fadeOutDuration, curve);\n }\n });\n\n return unsub;\n}\n"]}
@@ -38,5 +38,5 @@ function createEmitter() {
38
38
  }
39
39
 
40
40
  export { createEmitter };
41
- //# sourceMappingURL=chunk-GYH2JSCY.js.map
42
- //# sourceMappingURL=chunk-GYH2JSCY.js.map
41
+ //# sourceMappingURL=chunk-FY273Z3I.js.map
42
+ //# sourceMappingURL=chunk-FY273Z3I.js.map
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