vue-plugin-live2d 0.0.23 → 0.0.25

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Files changed (2) hide show
  1. package/package.json +2 -2
  2. package/src/Live2D.vue +5 -5
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "vue-plugin-live2d",
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- "version": "0.0.23",
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+ "version": "0.0.25",
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  "description": "Vue 3 <Live2D> component — mount @doki-land/live2d with props, progress UI, and lifecycle.",
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  "type": "module",
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  "license": "MIT",
@@ -37,7 +37,7 @@
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  "vue": "^3.4.0"
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  },
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  "dependencies": {
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- "@doki-land/live2d": "0.0.23"
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+ "@doki-land/live2d": "0.0.25"
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  },
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  "sideEffects": false
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  }
package/src/Live2D.vue CHANGED
@@ -28,11 +28,11 @@
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  <script setup lang="ts">
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  import {
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- createLive2D,
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+ createLive2d,
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  createRenderer,
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  type FrameProfile,
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  focusParameterUpdates,
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- type Live2DRuntime,
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+ type Live2dRuntime,
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  type LoadProgress,
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  type ModelSource,
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  type PlayMotionOptions,
@@ -78,7 +78,7 @@ const loadProgress = ref<LoadProgress | null>(null);
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  const loading = ref(false);
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  let _canvas: HTMLCanvasElement | null = null;
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- let runtime: Live2DRuntime | null = null;
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+ let runtime: Live2dRuntime | null = null;
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  let raf = 0;
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  let lastTs = 0;
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  let manualAngleX: number | null = null;
@@ -146,7 +146,7 @@ function ensureFreshCanvas(): HTMLCanvasElement | null {
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  return next;
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  }
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- function bindRuntimeEvents(r: Live2DRuntime) {
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+ function bindRuntimeEvents(r: Live2dRuntime) {
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  r.events.on("ready", (p) => {
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  loading.value = false;
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  loadProgress.value = {
@@ -190,7 +190,7 @@ async function remount() {
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  return;
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  }
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- runtime = createLive2D({
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+ runtime = createLive2d({
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  renderer: createRenderer({ prefer: props.prefer }),
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  });
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  bindRuntimeEvents(runtime);