vue-plugin-live2d 0.0.21 → 0.0.23
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +4 -0
- package/package.json +2 -2
package/README.md
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A Vue 3 compatibility component for `@doki-land/live2d`.
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> **Runtime freeze (Developer Preview):** from v0.0.23 onward, do not add new runtime
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> logic here (RAF loops, hit test, parameter tracking, motion/expression eval).
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> Shared behavior belongs in `@doki-land/live2d` Stage/Actor APIs or CE/widget shells.
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This adapter helps existing Vue applications mount the browser-native runtime. It is not the architectural center of the
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project and does not replace the framework-independent facade used by game engines and other hosts.
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package/package.json
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{
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"name": "vue-plugin-live2d",
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"version": "0.0.
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"version": "0.0.23",
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"description": "Vue 3 <Live2D> component — mount @doki-land/live2d with props, progress UI, and lifecycle.",
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"type": "module",
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"license": "MIT",
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"vue": "^3.4.0"
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},
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"dependencies": {
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"@doki-land/live2d": "0.0.
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"@doki-land/live2d": "0.0.23"
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},
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"sideEffects": false
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}
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