vue-phaserjs 3.0.0 → 3.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/dist/index.d.ts +194 -186
- package/dist/index.js +167 -144
- package/package.json +10 -10
package/dist/index.js
CHANGED
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@@ -1,26 +1,16 @@
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1
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-
import { Fragment, computed, createCommentVNode, createElementBlock, createElementVNode, defineComponent, getCurrentInstance, inject, nextTick, onMounted, onUnmounted, openBlock, provide, ref, renderSlot, toValue, useTemplateRef, watch } from "vue";
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2
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import { ID_SEPARATOR, InvalidOperationError, NotFoundError, NotInitializedError, Operation, checkIsPlainObject, takeOne, toKebabCase } from "@esposter/shared";
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1
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import { Fragment, computed, createCommentVNode, createElementBlock, createElementVNode, defineComponent, getCurrentInstance, inject, nextTick, onMounted, onUnmounted, openBlock, provide, ref, renderSlot, shallowRef, toValue, useTemplateRef, watch } from "vue";
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import { ID_SEPARATOR, InvalidOperationError, NotFoundError, NotInitializedError, Operation, checkIsPlainObject, getOrCreate, takeOne, toKebabCase } from "@esposter/shared";
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import ClickOutside from "phaser4-rex-plugins/plugins/clickoutside.js";
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import { Animations, Cameras, Core, Game, Loader, Scene, Scenes, Tilemaps, Tweens, Utils } from "phaser";
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import { defineStore, storeToRefs } from "pinia";
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import { parseTileset, parseXmlString } from "parse-tmx";
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//#region src/
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const getDepthInsertIndex = (list, depth) => typeof depth === "number" ? list.findIndex((gameObject) => "depth" in gameObject && typeof gameObject.depth === "number" && gameObject.depth > depth) : -1;
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//#endregion
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//#region src/pushGameObject.ts
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const pushGameObject = (parentContainer, configuration, gameObject) => {
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const depthInsertIndex = getDepthInsertIndex(parentContainer.list, "depth" in configuration ? configuration.depth : void 0);
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if (depthInsertIndex === -1) parentContainer.add(gameObject);
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else parentContainer.addAt(gameObject, depthInsertIndex);
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};
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//#endregion
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//#region src/util/emit/constants.ts
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//#region src/services/emit/constants.ts
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const EVENT_PREFIX = "on";
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//#endregion
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//#region src/
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//#region src/services/emit/checkIsEvent.ts
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const checkIsEvent = (property) => property.startsWith("on");
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//#endregion
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//#region src/
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//#region src/services/emit/GameObjectEventMap.ts
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const GameObjectEventMap = {
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clickoutside: {},
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drag: { drag: true },
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@@ -38,7 +28,7 @@ const GameObjectEventMap = {
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wheel: { eventIndex: 4 }
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};
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//#endregion
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//#region src/
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//#region src/services/emit/getEventName.ts
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const getEventName = (event) => {
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if (!event.startsWith("on") || event.length <= 2) throw new InvalidOperationError(Operation.Read, getEventName.name, event);
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return event.slice(2).toLowerCase();
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@@ -60,17 +50,10 @@ const useInitializeGameObjectEvents = () => {
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if ("eventIndex" in context) takeOne(args).stopPropagation = takeOne(args, context.eventIndex).stopPropagation;
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emit(gameObjectEvent, ...args);
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};
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clickOutside.on(gameObjectEvent, eventListener);
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eventStopHandles.push(() => {
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clickOutside.off(gameObjectEvent, eventListener);
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});
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continue;
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}
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gameObject.on(gameObjectEvent, eventListener);
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const emitter = gameObjectEvent === "clickoutside" ? new ClickOutside(gameObject) : gameObject;
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emitter.on(gameObjectEvent, eventListener);
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eventStopHandles.push(() => {
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emitter.off(gameObjectEvent, eventListener);
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});
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}
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};
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@@ -80,7 +63,7 @@ const useInitializeGameObjectEvents = () => {
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};
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};
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//#endregion
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//#region src/
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//#region src/services/shared/InjectionKeyMap.ts
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const InjectionKeyMap = {
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ParentContainer: Symbol("ParentContainer"),
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SceneKey: Symbol("SceneKey")
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@@ -110,17 +93,11 @@ const ExternalSceneStore = {
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sceneReadyMap: /* @__PURE__ */ new Map()
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};
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//#endregion
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//#region src/
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//#region src/services/hooks/pushListener.ts
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const pushListener = (lifecycle, listener, key) => {
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const sceneKey = key ?? useInjectSceneKey();
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const listenersMap = ExternalSceneStore.lifecycleListenersMap
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ExternalSceneStore.lifecycleListenersMap.set(lifecycle, /* @__PURE__ */ new Map([[sceneKey, [listener]]]));
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return;
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}
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const listeners = listenersMap.get(sceneKey);
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if (listeners) listeners.push(listener);
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else listenersMap.set(sceneKey, [listener]);
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const listenersMap = getOrCreate(ExternalSceneStore.lifecycleListenersMap, lifecycle, () => /* @__PURE__ */ new Map());
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getOrCreate(listenersMap, sceneKey, () => []).push(listener);
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};
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//#endregion
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//#region src/hooks/onNextTick.ts
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@@ -128,7 +105,7 @@ const onNextTick = (...args) => {
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pushListener("NextTick", ...args);
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};
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//#endregion
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-
//#region src/
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//#region src/services/emit/getUpdateEvent.ts
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const getUpdateEvent = (property) => `update:${toKebabCase(property)}`;
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//#endregion
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//#region src/composables/useInitializeGameObjectSetters.ts
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@@ -166,6 +143,14 @@ const useInitializeGameObjectSetters = (gameObject, configuration, emit, setterM
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};
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};
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//#endregion
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//#region src/hooks/onCreate.ts
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const onCreate = (...args) => {
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pushListener("Create", ...args);
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};
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//#endregion
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//#region src/services/hooks/getInitializeGameObjectLifecycleHook.ts
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const getInitializeGameObjectLifecycleHook = (sceneKey) => ExternalSceneStore.sceneReadyMap.get(sceneKey) ? onNextTick : onCreate;
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//#endregion
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//#region src/store/index.ts
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const usePhaserStore = defineStore("phaser", () => {
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let baseGame;
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@@ -222,18 +207,20 @@ const useGame = () => {
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return game.value;
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};
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//#endregion
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//#region src/
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//#region src/services/shared/getScene.ts
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const getScene = (sceneKey) => {
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return useGame().scene.getScene(sceneKey);
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};
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//#endregion
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//#region src/
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const
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pushListener("Create", ...args);
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};
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//#region src/services/shared/getDepthInsertIndex.ts
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const getDepthInsertIndex = (list, depth) => typeof depth === "number" ? list.findIndex((gameObject) => "depth" in gameObject && typeof gameObject.depth === "number" && gameObject.depth > depth) : -1;
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//#endregion
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//#region src/
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const
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//#region src/services/shared/pushGameObject.ts
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const pushGameObject = (parentContainer, configuration, gameObject) => {
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const depthInsertIndex = getDepthInsertIndex(parentContainer.list, "depth" in configuration ? configuration.depth : void 0);
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if (depthInsertIndex === -1) parentContainer.add(gameObject);
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else parentContainer.addAt(gameObject, depthInsertIndex);
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};
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//#endregion
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//#region src/composables/useInitializeGameObject.ts
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const useInitializeGameObject = (create, configuration, emit, setterMap, immediate) => {
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@@ -268,7 +255,7 @@ const useInitializeGameObject = (create, configuration, emit, setterMap, immedia
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});
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};
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//#endregion
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//#region src/
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//#region src/services/setterMap/components/DisplaySizeSetterMap.ts
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const DisplaySizeSetterMap = {
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displayHeight: (gameObject) => (value) => {
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if (value === void 0) return;
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@@ -280,7 +267,7 @@ const DisplaySizeSetterMap = {
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}
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};
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//#endregion
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//#region src/
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//#region src/services/setterMap/components/ComputedSizeSetterMap.ts
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const ComputedSizeSetterMap = {
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...DisplaySizeSetterMap,
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height: (gameObject) => (value) => {
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}
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};
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//#endregion
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//#region src/
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//#region src/services/setterMap/components/DepthSetterMap.ts
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const DepthSetterMap = { depth: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setDepth(value);
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if (!gameObject.parentContainer) return;
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const
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const { list } = gameObject.parentContainer;
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const depthInsertIndex = getDepthInsertIndex(list, gameObject.depth);
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if (depthInsertIndex === -1) gameObject.parentContainer.bringToTop(gameObject);
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else
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else {
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const currentIndex = list.indexOf(gameObject);
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gameObject.parentContainer.moveTo(gameObject, currentIndex < depthInsertIndex ? depthInsertIndex - 1 : depthInsertIndex);
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}
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} };
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//#endregion
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//#region src/
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//#region src/services/setterMap/components/OriginSetterMap.ts
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const OriginSetterMap = {
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displayOriginX: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setDisplayOrigin(value, gameObject.displayOriginY);
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},
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displayOriginY: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setDisplayOrigin(gameObject.displayOriginX, value);
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},
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origin: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setOrigin(value, value);
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},
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originX: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setOrigin(value, gameObject.originY);
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},
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originY: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setOrigin(gameObject.originX, value);
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}
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};
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//#endregion
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//#region src/
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//#region src/services/setterMap/components/ScrollFactorSetterMap.ts
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const ScrollFactorSetterMap = {
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scrollFactor: (gameObject) => (value) => {
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if (value === void 0) return;
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@@ -338,50 +334,59 @@ const ScrollFactorSetterMap = {
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}
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};
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//#endregion
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//#region src/
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//#region src/services/setterMap/components/TransformSetterMap.ts
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const TransformSetterMap = {
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angle: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setAngle(value);
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},
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rotation: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setRotation(value);
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},
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scale: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setScale(value, value);
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},
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scaleX: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setScale(value, gameObject.scaleY);
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},
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scaleY: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setScale(gameObject.scaleX, value);
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},
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w: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setW(value);
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},
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x: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setX(value);
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},
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y: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setY(value);
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},
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z: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setZ(value);
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}
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};
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//#endregion
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//#region src/
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//#region src/services/setterMap/components/VisibleSetterMap.ts
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const VisibleSetterMap = { visible: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setVisible(value);
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} };
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//#endregion
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//#region src/services/setterMap/global/GameObjectSetterMap.ts
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const GameObjectSetterMap = { active: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setActive(value);
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} };
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//#endregion
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//#region src/
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//#region src/services/setterMap/global/TweenSetterMap.ts
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const TweenSetterMap = {
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tween: (gameObject, emit) => (value) => {
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if (!value) return;
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}
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};
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//#endregion
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//#region src/
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//#region src/services/setterMap/global/GlobalSetterMap.ts
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const GlobalSetterMap = {
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...TweenSetterMap,
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...GameObjectSetterMap
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};
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//#endregion
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//#region src/
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//#region src/services/setterMap/ZoneSetterMap.ts
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const ZoneSetterMap = {
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...ComputedSizeSetterMap,
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...DepthSetterMap,
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@@ -435,32 +440,37 @@ const _sfc_main$26 = /*@__PURE__*/ defineComponent({
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}
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});
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//#endregion
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//#region src/
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//#region src/services/setterMap/components/AlphaSetterMap.ts
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const AlphaSetterMap = {
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alpha: (gameObject) => (value) => {
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gameObject.setAlpha(value, value, value, value);
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alphaBottomLeft: (gameObject) => (value) => {
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gameObject.setAlpha(gameObject.alphaTopLeft, gameObject.alphaTopRight, value, gameObject.alphaBottomRight);
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},
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alphaBottomRight: (gameObject) => (value) => {
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gameObject.setAlpha(gameObject.alphaTopLeft, gameObject.alphaTopRight, gameObject.alphaBottomLeft, value);
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},
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alphaTopLeft: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setAlpha(value, gameObject.alphaTopRight, gameObject.alphaBottomLeft, gameObject.alphaBottomRight);
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},
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alphaTopRight: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setAlpha(gameObject.alphaTopLeft, value, gameObject.alphaBottomLeft, gameObject.alphaBottomRight);
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}
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};
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//#endregion
|
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-
//#region src/
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+
//#region src/services/setterMap/components/BlendModeSetterMap.ts
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const BlendModeSetterMap = { blendMode: (gameObject) => (value) => {
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gameObject.setBlendMode(value);
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} };
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//#endregion
|
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//#region src/
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+
//#region src/services/setterMap/components/FlipSetterMap.ts
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const FlipSetterMap = {
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flipX: (gameObject) => (value) => {
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if (value === void 0) return;
|
|
@@ -472,16 +482,16 @@ const FlipSetterMap = {
|
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}
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};
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//#endregion
|
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-
//#region src/
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|
+
//#region src/services/setterMap/components/MaskSetterMap.ts
|
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|
const MaskSetterMap = { mask: (gameObject) => (value) => {
|
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if (!value) return;
|
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gameObject.setMask(value);
|
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} };
|
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//#endregion
|
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-
//#region src/
|
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|
+
//#region src/services/setterMap/components/RenderNodesSetterMap.ts
|
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const RenderNodesSetterMap = {};
|
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//#endregion
|
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-
//#region src/
|
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+
//#region src/services/setterMap/components/BaseTextureSetterMap.ts
|
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|
const BaseTextureSetterMap = {
|
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|
frame: (gameObject) => (value) => {
|
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|
if (value === void 0) return;
|
|
@@ -493,29 +503,34 @@ const BaseTextureSetterMap = {
|
|
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|
}
|
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|
};
|
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|
//#endregion
|
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-
//#region src/
|
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|
+
//#region src/services/setterMap/components/TextureCropSetterMap.ts
|
|
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|
const TextureCropSetterMap = { ...BaseTextureSetterMap };
|
|
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|
//#endregion
|
|
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|
-
//#region src/
|
|
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|
+
//#region src/services/setterMap/components/TintSetterMap.ts
|
|
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510
|
const TintSetterMap = {
|
|
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511
|
tint: (gameObject) => (value) => {
|
|
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|
+
if (value === void 0) return;
|
|
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513
|
gameObject.setTint(value, value, value, value);
|
|
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514
|
},
|
|
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515
|
tintBottomLeft: (gameObject) => (value) => {
|
|
516
|
+
if (value === void 0) return;
|
|
505
517
|
gameObject.setTint(gameObject.tintTopLeft, gameObject.tintTopRight, value, gameObject.tintBottomRight);
|
|
506
518
|
},
|
|
507
519
|
tintBottomRight: (gameObject) => (value) => {
|
|
520
|
+
if (value === void 0) return;
|
|
508
521
|
gameObject.setTint(gameObject.tintTopLeft, gameObject.tintTopRight, gameObject.tintBottomLeft, value);
|
|
509
522
|
},
|
|
510
523
|
tintTopLeft: (gameObject) => (value) => {
|
|
524
|
+
if (value === void 0) return;
|
|
511
525
|
gameObject.setTint(value, gameObject.tintTopRight, gameObject.tintBottomLeft, gameObject.tintBottomRight);
|
|
512
526
|
},
|
|
513
527
|
tintTopRight: (gameObject) => (value) => {
|
|
528
|
+
if (value === void 0) return;
|
|
514
529
|
gameObject.setTint(gameObject.tintTopLeft, value, gameObject.tintBottomLeft, gameObject.tintBottomRight);
|
|
515
530
|
}
|
|
516
531
|
};
|
|
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532
|
//#endregion
|
|
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|
-
//#region src/
|
|
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|
+
//#region src/services/setterMap/VideoSetterMap.ts
|
|
519
534
|
const VideoSetterMap = {
|
|
520
535
|
key: (gameObject) => (value) => {
|
|
521
536
|
if (!value) return;
|
|
@@ -563,12 +578,13 @@ const _sfc_main$25 = /*@__PURE__*/ defineComponent({
|
|
|
563
578
|
}
|
|
564
579
|
});
|
|
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580
|
//#endregion
|
|
566
|
-
//#region src/
|
|
581
|
+
//#region src/services/setterMap/components/AlphaSingleSetterMap.ts
|
|
567
582
|
const AlphaSingleSetterMap = { alpha: (gameObject) => (value) => {
|
|
583
|
+
if (value === void 0) return;
|
|
568
584
|
gameObject.setAlpha(value);
|
|
569
585
|
} };
|
|
570
586
|
//#endregion
|
|
571
|
-
//#region src/
|
|
587
|
+
//#region src/services/setterMap/shared/ShapeSetterMap.ts
|
|
572
588
|
const ShapeSetterMap = {
|
|
573
589
|
...AlphaSingleSetterMap,
|
|
574
590
|
...BlendModeSetterMap,
|
|
@@ -593,7 +609,7 @@ const ShapeSetterMap = {
|
|
|
593
609
|
}
|
|
594
610
|
};
|
|
595
611
|
//#endregion
|
|
596
|
-
//#region src/
|
|
612
|
+
//#region src/services/setterMap/TriangleSetterMap.ts
|
|
597
613
|
const TriangleSetterMap = {
|
|
598
614
|
to: (gameObject) => (value) => {
|
|
599
615
|
if (!value) return;
|
|
@@ -624,10 +640,10 @@ const _sfc_main$24 = /*@__PURE__*/ defineComponent({
|
|
|
624
640
|
}
|
|
625
641
|
});
|
|
626
642
|
//#endregion
|
|
627
|
-
//#region src/
|
|
643
|
+
//#region src/services/setterMap/components/TextureSetterMap.ts
|
|
628
644
|
const TextureSetterMap = { ...BaseTextureSetterMap };
|
|
629
645
|
//#endregion
|
|
630
|
-
//#region src/
|
|
646
|
+
//#region src/services/setterMap/TileSpriteSetterMap.ts
|
|
631
647
|
const TileSpriteSetterMap = {
|
|
632
648
|
...AlphaSetterMap,
|
|
633
649
|
...BlendModeSetterMap,
|
|
@@ -675,7 +691,7 @@ const _sfc_main$23 = /*@__PURE__*/ defineComponent({
|
|
|
675
691
|
},
|
|
676
692
|
setup(__props) {
|
|
677
693
|
const sceneKey = useInjectSceneKey();
|
|
678
|
-
const tilemap =
|
|
694
|
+
const tilemap = shallowRef();
|
|
679
695
|
onCreate((newScene) => {
|
|
680
696
|
tilemap.value = newScene.make.tilemap(__props.configuration);
|
|
681
697
|
__props.onComplete?.(newScene, tilemap.value);
|
|
@@ -699,12 +715,7 @@ const _sfc_main$23 = /*@__PURE__*/ defineComponent({
|
|
|
699
715
|
}
|
|
700
716
|
});
|
|
701
717
|
//#endregion
|
|
702
|
-
//#region src/
|
|
703
|
-
const useTextStore = defineStore("phaser/text", () => {
|
|
704
|
-
return { defaultTextStyle: ref() };
|
|
705
|
-
});
|
|
706
|
-
//#endregion
|
|
707
|
-
//#region src/util/setterMap/TextSetterMap.ts
|
|
718
|
+
//#region src/services/setterMap/TextSetterMap.ts
|
|
708
719
|
const TextSetterMap = {
|
|
709
720
|
padding: (gameObject) => (value) => {
|
|
710
721
|
if (!value) return;
|
|
@@ -735,6 +746,11 @@ const TextSetterMap = {
|
|
|
735
746
|
...GlobalSetterMap
|
|
736
747
|
};
|
|
737
748
|
//#endregion
|
|
749
|
+
//#region src/store/text.ts
|
|
750
|
+
const useTextStore = defineStore("phaser/text", () => {
|
|
751
|
+
return { defaultTextStyle: ref() };
|
|
752
|
+
});
|
|
753
|
+
//#endregion
|
|
738
754
|
//#region src/components/Text.vue
|
|
739
755
|
const _sfc_main$21 = /*@__PURE__*/ defineComponent({
|
|
740
756
|
__name: "Text",
|
|
@@ -759,7 +775,7 @@ const _sfc_main$21 = /*@__PURE__*/ defineComponent({
|
|
|
759
775
|
}
|
|
760
776
|
});
|
|
761
777
|
//#endregion
|
|
762
|
-
//#region src/
|
|
778
|
+
//#region src/services/setterMap/StarSetterMap.ts
|
|
763
779
|
const StarSetterMap = {
|
|
764
780
|
innerRadius: (gameObject) => (value) => {
|
|
765
781
|
if (value === void 0) return;
|
|
@@ -798,19 +814,26 @@ const _sfc_main$20 = /*@__PURE__*/ defineComponent({
|
|
|
798
814
|
}
|
|
799
815
|
});
|
|
800
816
|
//#endregion
|
|
801
|
-
//#region src/
|
|
817
|
+
//#region src/services/setterMap/components/SizeSetterMap.ts
|
|
802
818
|
const SizeSetterMap = { ...ComputedSizeSetterMap };
|
|
803
819
|
//#endregion
|
|
804
|
-
//#region src/
|
|
820
|
+
//#region src/services/setterMap/shared/AnimationSetterMap.ts
|
|
821
|
+
const completionListeners = /* @__PURE__ */ new WeakMap();
|
|
805
822
|
const AnimationSetterMap = {
|
|
806
823
|
animations: (gameObject, emit) => (configurations) => {
|
|
807
824
|
if (!(configurations && configurations.length > 0)) return;
|
|
825
|
+
const listeners = completionListeners.get(gameObject) ?? /* @__PURE__ */ new Map();
|
|
826
|
+
completionListeners.set(gameObject, listeners);
|
|
808
827
|
for (const configuration of configurations) {
|
|
809
828
|
if (!configuration.key) continue;
|
|
810
829
|
const event = `${Animations.Events.ANIMATION_COMPLETE_KEY}${configuration.key}`;
|
|
811
|
-
|
|
830
|
+
const previousListener = listeners.get(event);
|
|
831
|
+
if (previousListener) gameObject.off(event, previousListener);
|
|
832
|
+
const listener = () => {
|
|
812
833
|
emit(event);
|
|
813
|
-
}
|
|
834
|
+
};
|
|
835
|
+
listeners.set(event, listener);
|
|
836
|
+
gameObject.once(event, listener);
|
|
814
837
|
if (gameObject.scene.anims.exists(configuration.key)) continue;
|
|
815
838
|
if (!gameObject.scene.anims.create(configuration)) throw new InvalidOperationError(Operation.Create, "Animation", configuration.key);
|
|
816
839
|
}
|
|
@@ -824,7 +847,7 @@ const AnimationSetterMap = {
|
|
|
824
847
|
}
|
|
825
848
|
};
|
|
826
849
|
//#endregion
|
|
827
|
-
//#region src/
|
|
850
|
+
//#region src/services/setterMap/SpriteSetterMap.ts
|
|
828
851
|
const SpriteSetterMap = {
|
|
829
852
|
...AlphaSetterMap,
|
|
830
853
|
...BlendModeSetterMap,
|
|
@@ -864,37 +887,14 @@ const _sfc_main$19 = /*@__PURE__*/ defineComponent({
|
|
|
864
887
|
}
|
|
865
888
|
});
|
|
866
889
|
//#endregion
|
|
867
|
-
//#region src/
|
|
868
|
-
const useCameraStore = defineStore("phaser/camera", () => {
|
|
869
|
-
const isFading = ref(false);
|
|
870
|
-
const fadeIn = (scene, ...args) => {
|
|
871
|
-
isFading.value = true;
|
|
872
|
-
scene.cameras.main.fadeIn(...args);
|
|
873
|
-
};
|
|
874
|
-
const fadeOut = (scene, ...args) => {
|
|
875
|
-
isFading.value = true;
|
|
876
|
-
scene.cameras.main.fadeOut(...args);
|
|
877
|
-
};
|
|
878
|
-
return {
|
|
879
|
-
fadeIn,
|
|
880
|
-
fadeOut,
|
|
881
|
-
isFading
|
|
882
|
-
};
|
|
883
|
-
});
|
|
884
|
-
//#endregion
|
|
885
|
-
//#region src/store/input.ts
|
|
886
|
-
const useInputStore = defineStore("phaser/input", () => {
|
|
887
|
-
return { isInputActive: ref(false) };
|
|
888
|
-
});
|
|
889
|
-
//#endregion
|
|
890
|
-
//#region src/util/hooks/resetLifecycleListeners.ts
|
|
890
|
+
//#region src/services/hooks/resetLifecycleListeners.ts
|
|
891
891
|
const resetLifecycleListeners = (scene, lifecycle) => {
|
|
892
892
|
const listenersMap = ExternalSceneStore.lifecycleListenersMap.get(lifecycle);
|
|
893
893
|
if (!listenersMap?.has(scene.scene.key)) return;
|
|
894
894
|
listenersMap.set(scene.scene.key, []);
|
|
895
895
|
};
|
|
896
896
|
//#endregion
|
|
897
|
-
//#region src/
|
|
897
|
+
//#region src/services/hooks/runLifecycleListeners.ts
|
|
898
898
|
const runLifecycleListeners = (scene, lifecycle, isReset = true) => {
|
|
899
899
|
const listenersMap = ExternalSceneStore.lifecycleListenersMap.get(lifecycle);
|
|
900
900
|
if (!listenersMap) return;
|
|
@@ -904,7 +904,15 @@ const runLifecycleListeners = (scene, lifecycle, isReset = true) => {
|
|
|
904
904
|
if (isReset) resetLifecycleListeners(scene, lifecycle);
|
|
905
905
|
};
|
|
906
906
|
//#endregion
|
|
907
|
-
//#region src/
|
|
907
|
+
//#region src/services/hooks/runSceneShutdown.ts
|
|
908
|
+
const runSceneShutdown = (scene) => {
|
|
909
|
+
resetLifecycleListeners(scene, "Update");
|
|
910
|
+
resetLifecycleListeners(scene, "NextTick");
|
|
911
|
+
runLifecycleListeners(scene, "Shutdown");
|
|
912
|
+
ExternalSceneStore.sceneReadyMap.set(scene.scene.key, false);
|
|
913
|
+
};
|
|
914
|
+
//#endregion
|
|
915
|
+
//#region src/services/shared/createSceneClass.ts
|
|
908
916
|
const createSceneClass = (key, hooks = {}) => class extends Scene {
|
|
909
917
|
constructor() {
|
|
910
918
|
super({ key });
|
|
@@ -928,13 +936,28 @@ const createSceneClass = (key, hooks = {}) => class extends Scene {
|
|
|
928
936
|
}
|
|
929
937
|
};
|
|
930
938
|
//#endregion
|
|
931
|
-
//#region src/
|
|
932
|
-
const
|
|
933
|
-
|
|
934
|
-
|
|
935
|
-
|
|
936
|
-
|
|
937
|
-
};
|
|
939
|
+
//#region src/store/camera.ts
|
|
940
|
+
const useCameraStore = defineStore("phaser/camera", () => {
|
|
941
|
+
const isFading = ref(false);
|
|
942
|
+
const fadeIn = (scene, ...args) => {
|
|
943
|
+
isFading.value = true;
|
|
944
|
+
scene.cameras.main.fadeIn(...args);
|
|
945
|
+
};
|
|
946
|
+
const fadeOut = (scene, ...args) => {
|
|
947
|
+
isFading.value = true;
|
|
948
|
+
scene.cameras.main.fadeOut(...args);
|
|
949
|
+
};
|
|
950
|
+
return {
|
|
951
|
+
fadeIn,
|
|
952
|
+
fadeOut,
|
|
953
|
+
isFading
|
|
954
|
+
};
|
|
955
|
+
});
|
|
956
|
+
//#endregion
|
|
957
|
+
//#region src/store/input.ts
|
|
958
|
+
const useInputStore = defineStore("phaser/input", () => {
|
|
959
|
+
return { isInputActive: ref(false) };
|
|
960
|
+
});
|
|
938
961
|
//#endregion
|
|
939
962
|
//#region src/components/Scene.vue
|
|
940
963
|
const _sfc_main$18 = /*@__PURE__*/ defineComponent({
|
|
@@ -1019,7 +1042,7 @@ const _sfc_main$18 = /*@__PURE__*/ defineComponent({
|
|
|
1019
1042
|
}
|
|
1020
1043
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//#endregion
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//#region src/
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+
//#region src/services/setterMap/RenderTextureSetterMap.ts
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const RenderTextureSetterMap = {
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...AlphaSetterMap,
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...BlendModeSetterMap,
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@@ -1057,7 +1080,7 @@ const _sfc_main$17 = /*@__PURE__*/ defineComponent({
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}
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});
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//#endregion
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//#region src/
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+
//#region src/services/setterMap/RectangleSetterMap.ts
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const RectangleSetterMap = {
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height: ComputedSizeSetterMap.height,
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width: ComputedSizeSetterMap.width,
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}
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});
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//#endregion
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//#region src/
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+
//#region src/services/setterMap/PolygonSetterMap.ts
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const PolygonSetterMap = {
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points: (gameObject) => (value) => {
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if (!value) return;
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@@ -1117,13 +1140,13 @@ const _sfc_main$15 = /*@__PURE__*/ defineComponent({
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}
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});
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//#endregion
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//#region src/
|
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+
//#region src/services/setterMap/components/PathFollowerComponentSetterMap.ts
|
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const PathFollowerComponentSetterMap = { path: (gameObject) => (value) => {
|
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|
if (!value) return;
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|
gameObject.setPath(value);
|
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} };
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|
//#endregion
|
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|
-
//#region src/
|
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|
+
//#region src/services/setterMap/PathFollowerSetterMap.ts
|
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|
const PathFollowerSetterMap = {
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...AlphaSetterMap,
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...BlendModeSetterMap,
|
|
@@ -1162,7 +1185,7 @@ const _sfc_main$14 = /*@__PURE__*/ defineComponent({
|
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|
}
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});
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|
//#endregion
|
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|
-
//#region src/
|
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|
+
//#region src/services/setterMap/ParticlesSetterMap.ts
|
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const ParticlesSetterMap = {
|
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config: (gameObject) => (value) => {
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|
if (!value) return;
|
|
@@ -1201,7 +1224,7 @@ const _sfc_main$13 = /*@__PURE__*/ defineComponent({
|
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|
}
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});
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|
//#endregion
|
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-
//#region src/
|
|
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|
+
//#region src/services/setterMap/NinesliceSetterMap.ts
|
|
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|
const NinesliceSetterMap = {
|
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|
height: ComputedSizeSetterMap.height,
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|
width: ComputedSizeSetterMap.width,
|
|
@@ -1239,7 +1262,7 @@ const _sfc_main$12 = /*@__PURE__*/ defineComponent({
|
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}
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});
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|
//#endregion
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-
//#region src/
|
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|
+
//#region src/services/setterMap/LineSetterMap.ts
|
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const LineSetterMap = {
|
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lineWidth: (gameObject) => (value) => {
|
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if (value === void 0) return;
|
|
@@ -1274,7 +1297,7 @@ const _sfc_main$11 = /*@__PURE__*/ defineComponent({
|
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|
}
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});
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|
//#endregion
|
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|
-
//#region src/
|
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|
+
//#region src/services/setterMap/shared/IsoSetterMap.ts
|
|
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|
const IsoSetterMap = {
|
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|
fillLeft: (gameObject) => (value) => {
|
|
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|
if (value === void 0) return;
|
|
@@ -1306,7 +1329,7 @@ const IsoSetterMap = {
|
|
|
1306
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|
}
|
|
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|
};
|
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1331
|
//#endregion
|
|
1309
|
-
//#region src/
|
|
1332
|
+
//#region src/services/setterMap/IsoTriangleSetterMap.ts
|
|
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|
const IsoTriangleSetterMap = {
|
|
1311
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|
isReversed: (gameObject) => (value) => {
|
|
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|
if (value === void 0) return;
|
|
@@ -1338,7 +1361,7 @@ const _sfc_main$10 = /*@__PURE__*/ defineComponent({
|
|
|
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|
}
|
|
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|
});
|
|
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|
//#endregion
|
|
1341
|
-
//#region src/
|
|
1364
|
+
//#region src/services/setterMap/IsoBoxSetterMap.ts
|
|
1342
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|
const IsoBoxSetterMap = {
|
|
1343
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|
...IsoSetterMap,
|
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1344
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...ShapeSetterMap,
|
|
@@ -1366,7 +1389,7 @@ const _sfc_main$9 = /*@__PURE__*/ defineComponent({
|
|
|
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|
}
|
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|
});
|
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|
//#endregion
|
|
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|
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//#region src/
|
|
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|
+
//#region src/services/setterMap/ImageSetterMap.ts
|
|
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const ImageSetterMap = {
|
|
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...AlphaSetterMap,
|
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...BlendModeSetterMap,
|
|
@@ -1404,7 +1427,7 @@ const _sfc_main$8 = /*@__PURE__*/ defineComponent({
|
|
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|
}
|
|
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|
});
|
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|
//#endregion
|
|
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|
-
//#region src/
|
|
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|
+
//#region src/services/setterMap/GraphicsSetterMap.ts
|
|
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|
const GraphicsSetterMap = {
|
|
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|
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|
|
@@ -1482,7 +1505,7 @@ var TiledJSONExternalFile = class extends MultiFile {
|
|
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|
const loader = this.loader;
|
|
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|
const files = this.files;
|
|
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this.complete = true;
|
|
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|
-
|
|
1508
|
+
await Promise.all(tilesetFiles.map(async (tilesetFile) => {
|
|
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|
const responseText = tilesetFile.xhrLoader?.responseText;
|
|
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if (!responseText) throw new InvalidOperationError(Operation.Read, this.addToCache.name, tilesetFile.key);
|
|
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const responseData = await parseXmlString(responseText);
|
|
@@ -1493,7 +1516,7 @@ var TiledJSONExternalFile = class extends MultiFile {
|
|
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imagewidth: tilesetData.image.width,
|
|
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source: void 0
|
|
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});
|
|
1496
|
-
}
|
|
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|
+
}));
|
|
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|
loader.cacheManager.tilemap.add(tilemapKey, {
|
|
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data: tilemapData,
|
|
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format: Tilemaps.Formats.TILED_JSON
|
|
@@ -1531,7 +1554,7 @@ var TiledJSONExternalFile = class extends MultiFile {
|
|
|
1531
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|
}
|
|
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|
};
|
|
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|
//#endregion
|
|
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|
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//#region src/
|
|
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|
+
//#region src/services/shared/constants.ts
|
|
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|
const TILEMAP_TILED_JSON_EXTERNAL_KEY = "tilemapTiledJSONExternal";
|
|
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|
//#endregion
|
|
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|
//#region src/plugins/registerTiledJSONExternalLoader.ts
|
|
@@ -1585,7 +1608,7 @@ const _sfc_main$6 = /*@__PURE__*/ defineComponent({
|
|
|
1585
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|
}
|
|
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|
});
|
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|
//#endregion
|
|
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|
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//#region src/
|
|
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|
+
//#region src/services/setterMap/EllipseSetterMap.ts
|
|
1589
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|
const EllipseSetterMap = {
|
|
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|
height: ComputedSizeSetterMap.height,
|
|
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|
smoothness: (gameObject) => (value) => {
|
|
@@ -1618,7 +1641,7 @@ const _sfc_main$5 = /*@__PURE__*/ defineComponent({
|
|
|
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|
}
|
|
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|
});
|
|
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|
//#endregion
|
|
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|
-
//#region src/
|
|
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|
+
//#region src/services/setterMap/CurveSetterMap.ts
|
|
1622
1645
|
const CurveSetterMap = {
|
|
1623
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|
smoothness: (gameObject) => (value) => {
|
|
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|
if (value === void 0) return;
|
|
@@ -1649,7 +1672,7 @@ const _sfc_main$4 = /*@__PURE__*/ defineComponent({
|
|
|
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|
}
|
|
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|
});
|
|
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1674
|
//#endregion
|
|
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|
-
//#region src/
|
|
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|
+
//#region src/services/setterMap/ContainerSetterMap.ts
|
|
1653
1676
|
const ContainerSetterMap = {
|
|
1654
1677
|
...AlphaSingleSetterMap,
|
|
1655
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|
...BlendModeSetterMap,
|
|
@@ -1670,7 +1693,7 @@ const _sfc_main$3 = /*@__PURE__*/ defineComponent({
|
|
|
1670
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|
},
|
|
1671
1694
|
setup(__props, { emit: __emit }) {
|
|
1672
1695
|
const emit = __emit;
|
|
1673
|
-
const container =
|
|
1696
|
+
const container = shallowRef();
|
|
1674
1697
|
useInitializeGameObject((scene) => {
|
|
1675
1698
|
const { children, x, y } = __props.configuration;
|
|
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|
container.value = scene.add.container(x, y, children);
|
|
@@ -1684,7 +1707,7 @@ const _sfc_main$3 = /*@__PURE__*/ defineComponent({
|
|
|
1684
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|
}
|
|
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|
});
|
|
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1709
|
//#endregion
|
|
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|
-
//#region src/
|
|
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|
+
//#region src/services/setterMap/ArcSetterMap.ts
|
|
1688
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|
const ArcSetterMap = {
|
|
1689
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|
closePath: (gameObject) => (value) => {
|
|
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|
if (value === void 0) return;
|
|
@@ -1727,7 +1750,7 @@ const _sfc_main$2 = /*@__PURE__*/ defineComponent({
|
|
|
1727
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|
}
|
|
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|
});
|
|
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|
//#endregion
|
|
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|
-
//#region src/
|
|
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|
+
//#region src/services/setterMap/BitmapTextSetterMap.ts
|
|
1731
1754
|
const BitmapTextSetterMap = {
|
|
1732
1755
|
align: (gameObject) => (value) => {
|
|
1733
1756
|
if (value === void 0) return;
|
|
@@ -1869,7 +1892,11 @@ const onUpdate = (...args) => {
|
|
|
1869
1892
|
pushListener("Update", ...args);
|
|
1870
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|
};
|
|
1871
1894
|
//#endregion
|
|
1872
|
-
//#region src/
|
|
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|
+
//#region src/models/plugins/TilemapFile.ts
|
|
1896
|
+
const JSONFile = Loader.FileTypes.JSONFile;
|
|
1897
|
+
var TilemapFile = class extends JSONFile {};
|
|
1898
|
+
//#endregion
|
|
1899
|
+
//#region src/services/shared/sleepScene.ts
|
|
1873
1900
|
const sleepScene = (scene, durationMs) => new Promise((resolve) => {
|
|
1874
1901
|
const settle = () => {
|
|
1875
1902
|
scene.events.off(Scenes.Events.SHUTDOWN, settle);
|
|
@@ -1879,8 +1906,4 @@ const sleepScene = (scene, durationMs) => new Promise((resolve) => {
|
|
|
1879
1906
|
scene.events.once(Scenes.Events.SHUTDOWN, settle);
|
|
1880
1907
|
});
|
|
1881
1908
|
//#endregion
|
|
1882
|
-
//#region src/models/plugins/TilemapFile.ts
|
|
1883
|
-
const JSONFile = Loader.FileTypes.JSONFile;
|
|
1884
|
-
var TilemapFile = class extends JSONFile {};
|
|
1885
|
-
//#endregion
|
|
1886
1909
|
export { AlphaSetterMap, AlphaSingleSetterMap, AnimationSetterMap, _sfc_main as Arc, ArcSetterMap, BaseTextureSetterMap, _sfc_main$1 as BitmapText, BitmapTextSetterMap, BlendModeSetterMap, _sfc_main$2 as Circle, ComputedSizeSetterMap, _sfc_main$3 as Container, ContainerSetterMap, _sfc_main$4 as Curve, CurveSetterMap, DepthSetterMap, DisplaySizeSetterMap, EVENT_PREFIX, _sfc_main$5 as Ellipse, EllipseSetterMap, ExternalSceneStore, FlipSetterMap, _sfc_main$6 as Game, GameObjectEventMap, GameObjectSetterMap, GlobalSetterMap, _sfc_main$7 as Graphics, GraphicsSetterMap, _sfc_main$8 as Image, ImageSetterMap, InjectionKeyMap, _sfc_main$9 as IsoBox, IsoBoxSetterMap, IsoSetterMap, _sfc_main$10 as IsoTriangle, IsoTriangleSetterMap, Lifecycle, _sfc_main$11 as Line, LineSetterMap, MaskSetterMap, _sfc_main$12 as Nineslice, NinesliceSetterMap, OriginSetterMap, _sfc_main$13 as Particles, ParticlesSetterMap, _sfc_main$14 as PathFollower, PathFollowerComponentSetterMap, PathFollowerSetterMap, _sfc_main$15 as Polygon, PolygonSetterMap, _sfc_main$16 as Rectangle, RectangleSetterMap, RenderNodesSetterMap, _sfc_main$17 as RenderTexture, RenderTextureSetterMap, _sfc_main$18 as Scene, ScrollFactorSetterMap, ShapeSetterMap, SizeSetterMap, _sfc_main$19 as Sprite, SpriteSetterMap, _sfc_main$20 as Star, StarSetterMap, TILEMAP_TILED_JSON_EXTERNAL_KEY, _sfc_main$21 as Text, TextSetterMap, TextureCropSetterMap, TextureSetterMap, _sfc_main$22 as TileSprite, TileSpriteSetterMap, TiledJSONExternalFile, _sfc_main$23 as Tilemap, TilemapFile, TilesetFile, TintSetterMap, TransformSetterMap, _sfc_main$24 as Triangle, TriangleSetterMap, TweenSetterMap, _sfc_main$25 as Video, VideoSetterMap, VisibleSetterMap, _sfc_main$26 as Zone, ZoneSetterMap, checkIsEvent, createSceneClass, getDepthInsertIndex, getEventName, getInitializeGameObjectLifecycleHook, getScene, getUpdateEvent, onCreate, onInit, onNextTick, onPreload, onShutdown, onUpdate, pushGameObject, pushListener, registerTiledJSONExternalLoader, resetLifecycleListeners, runLifecycleListeners, runSceneShutdown, sleepScene, useAnimations, useCameraStore, useGame, useInitializeGameObject, useInitializeGameObjectEvents, useInitializeGameObjectSetters, useInjectSceneKey, useInputStore, usePhaserStore, useTextStore, useTween };
|