vue-phaserjs 3.0.0 → 3.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/dist/index.d.ts +159 -151
- package/dist/index.js +156 -120
- package/package.json +10 -10
package/dist/index.js
CHANGED
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@@ -4,23 +4,13 @@ import ClickOutside from "phaser4-rex-plugins/plugins/clickoutside.js";
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import { Animations, Cameras, Core, Game, Loader, Scene, Scenes, Tilemaps, Tweens, Utils } from "phaser";
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import { defineStore, storeToRefs } from "pinia";
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import { parseTileset, parseXmlString } from "parse-tmx";
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-
//#region src/
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-
const getDepthInsertIndex = (list, depth) => typeof depth === "number" ? list.findIndex((gameObject) => "depth" in gameObject && typeof gameObject.depth === "number" && gameObject.depth > depth) : -1;
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//#endregion
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//#region src/pushGameObject.ts
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const pushGameObject = (parentContainer, configuration, gameObject) => {
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const depthInsertIndex = getDepthInsertIndex(parentContainer.list, "depth" in configuration ? configuration.depth : void 0);
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if (depthInsertIndex === -1) parentContainer.add(gameObject);
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else parentContainer.addAt(gameObject, depthInsertIndex);
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};
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//#endregion
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//#region src/util/emit/constants.ts
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//#region src/services/emit/constants.ts
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const EVENT_PREFIX = "on";
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//#endregion
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//#region src/
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//#region src/services/emit/checkIsEvent.ts
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const checkIsEvent = (property) => property.startsWith("on");
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//#endregion
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//#region src/
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//#region src/services/emit/GameObjectEventMap.ts
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const GameObjectEventMap = {
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clickoutside: {},
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drag: { drag: true },
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@@ -38,7 +28,7 @@ const GameObjectEventMap = {
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wheel: { eventIndex: 4 }
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};
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//#endregion
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-
//#region src/
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//#region src/services/emit/getEventName.ts
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const getEventName = (event) => {
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if (!event.startsWith("on") || event.length <= 2) throw new InvalidOperationError(Operation.Read, getEventName.name, event);
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return event.slice(2).toLowerCase();
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@@ -80,7 +70,7 @@ const useInitializeGameObjectEvents = () => {
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};
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};
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//#endregion
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-
//#region src/
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//#region src/services/shared/InjectionKeyMap.ts
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const InjectionKeyMap = {
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ParentContainer: Symbol("ParentContainer"),
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SceneKey: Symbol("SceneKey")
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@@ -110,7 +100,7 @@ const ExternalSceneStore = {
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sceneReadyMap: /* @__PURE__ */ new Map()
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};
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//#endregion
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-
//#region src/
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//#region src/services/hooks/pushListener.ts
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const pushListener = (lifecycle, listener, key) => {
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const sceneKey = key ?? useInjectSceneKey();
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const listenersMap = ExternalSceneStore.lifecycleListenersMap.get(lifecycle);
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@@ -128,7 +118,7 @@ const onNextTick = (...args) => {
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pushListener("NextTick", ...args);
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};
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//#endregion
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-
//#region src/
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+
//#region src/services/emit/getUpdateEvent.ts
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const getUpdateEvent = (property) => `update:${toKebabCase(property)}`;
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//#endregion
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//#region src/composables/useInitializeGameObjectSetters.ts
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@@ -166,6 +156,14 @@ const useInitializeGameObjectSetters = (gameObject, configuration, emit, setterM
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};
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};
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//#endregion
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//#region src/hooks/onCreate.ts
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const onCreate = (...args) => {
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pushListener("Create", ...args);
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};
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//#endregion
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//#region src/services/hooks/getInitializeGameObjectLifecycleHook.ts
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const getInitializeGameObjectLifecycleHook = (sceneKey) => ExternalSceneStore.sceneReadyMap.get(sceneKey) ? onNextTick : onCreate;
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//#endregion
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//#region src/store/index.ts
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const usePhaserStore = defineStore("phaser", () => {
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let baseGame;
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@@ -222,18 +220,20 @@ const useGame = () => {
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return game.value;
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};
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//#endregion
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-
//#region src/
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//#region src/services/shared/getScene.ts
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const getScene = (sceneKey) => {
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return useGame().scene.getScene(sceneKey);
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};
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//#endregion
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-
//#region src/
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-
const
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pushListener("Create", ...args);
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-
};
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//#region src/services/shared/getDepthInsertIndex.ts
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const getDepthInsertIndex = (list, depth) => typeof depth === "number" ? list.findIndex((gameObject) => "depth" in gameObject && typeof gameObject.depth === "number" && gameObject.depth > depth) : -1;
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//#endregion
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-
//#region src/
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-
const
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//#region src/services/shared/pushGameObject.ts
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const pushGameObject = (parentContainer, configuration, gameObject) => {
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const depthInsertIndex = getDepthInsertIndex(parentContainer.list, "depth" in configuration ? configuration.depth : void 0);
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if (depthInsertIndex === -1) parentContainer.add(gameObject);
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else parentContainer.addAt(gameObject, depthInsertIndex);
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};
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//#endregion
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//#region src/composables/useInitializeGameObject.ts
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const useInitializeGameObject = (create, configuration, emit, setterMap, immediate) => {
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@@ -268,7 +268,7 @@ const useInitializeGameObject = (create, configuration, emit, setterMap, immedia
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});
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};
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//#endregion
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//#region src/
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//#region src/services/setterMap/components/DisplaySizeSetterMap.ts
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const DisplaySizeSetterMap = {
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displayHeight: (gameObject) => (value) => {
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if (value === void 0) return;
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@@ -280,7 +280,7 @@ const DisplaySizeSetterMap = {
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}
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};
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//#endregion
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//#region src/
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//#region src/services/setterMap/components/ComputedSizeSetterMap.ts
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const ComputedSizeSetterMap = {
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...DisplaySizeSetterMap,
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height: (gameObject) => (value) => {
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@@ -293,36 +293,45 @@ const ComputedSizeSetterMap = {
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}
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};
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//#endregion
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//#region src/
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//#region src/services/setterMap/components/DepthSetterMap.ts
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const DepthSetterMap = { depth: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setDepth(value);
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if (!gameObject.parentContainer) return;
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const
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const { list } = gameObject.parentContainer;
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const depthInsertIndex = getDepthInsertIndex(list, gameObject.depth);
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if (depthInsertIndex === -1) gameObject.parentContainer.bringToTop(gameObject);
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else
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else {
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const currentIndex = list.indexOf(gameObject);
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gameObject.parentContainer.moveTo(gameObject, currentIndex < depthInsertIndex ? depthInsertIndex - 1 : depthInsertIndex);
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}
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} };
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//#endregion
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//#region src/
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//#region src/services/setterMap/components/OriginSetterMap.ts
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const OriginSetterMap = {
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displayOriginX: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setDisplayOrigin(value, gameObject.displayOriginY);
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},
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displayOriginY: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setDisplayOrigin(gameObject.displayOriginX, value);
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},
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origin: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setOrigin(value, value);
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},
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originX: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setOrigin(value, gameObject.originY);
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},
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originY: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setOrigin(gameObject.originX, value);
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}
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};
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//#endregion
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//#region src/
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//#region src/services/setterMap/components/ScrollFactorSetterMap.ts
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const ScrollFactorSetterMap = {
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scrollFactor: (gameObject) => (value) => {
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if (value === void 0) return;
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@@ -338,50 +347,59 @@ const ScrollFactorSetterMap = {
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}
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};
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//#endregion
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//#region src/
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//#region src/services/setterMap/components/TransformSetterMap.ts
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const TransformSetterMap = {
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angle: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setAngle(value);
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},
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rotation: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setRotation(value);
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},
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scale: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setScale(value, value);
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},
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scaleX: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setScale(value, gameObject.scaleY);
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},
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scaleY: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setScale(gameObject.scaleX, value);
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},
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w: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setW(value);
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},
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x: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setX(value);
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},
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y: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setY(value);
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},
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z: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setZ(value);
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}
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};
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//#endregion
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//#region src/
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//#region src/services/setterMap/components/VisibleSetterMap.ts
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const VisibleSetterMap = { visible: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setVisible(value);
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} };
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//#endregion
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//#region src/
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//#region src/services/setterMap/global/GameObjectSetterMap.ts
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const GameObjectSetterMap = { active: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setActive(value);
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} };
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//#endregion
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//#region src/
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//#region src/services/setterMap/global/TweenSetterMap.ts
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const TweenSetterMap = {
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tween: (gameObject, emit) => (value) => {
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if (!value) return;
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}
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};
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//#endregion
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//#region src/
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//#region src/services/setterMap/global/GlobalSetterMap.ts
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const GlobalSetterMap = {
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...TweenSetterMap,
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...GameObjectSetterMap
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};
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//#endregion
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//#region src/
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//#region src/services/setterMap/ZoneSetterMap.ts
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const ZoneSetterMap = {
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...ComputedSizeSetterMap,
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...DepthSetterMap,
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@@ -435,32 +453,37 @@ const _sfc_main$26 = /*@__PURE__*/ defineComponent({
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}
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});
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//#endregion
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//#region src/
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//#region src/services/setterMap/components/AlphaSetterMap.ts
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const AlphaSetterMap = {
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alpha: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setAlpha(value, value, value, value);
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},
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alphaBottomLeft: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setAlpha(gameObject.alphaTopLeft, gameObject.alphaTopRight, value, gameObject.alphaBottomRight);
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},
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alphaBottomRight: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setAlpha(gameObject.alphaTopLeft, gameObject.alphaTopRight, gameObject.alphaBottomLeft, value);
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},
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alphaTopLeft: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setAlpha(value, gameObject.alphaTopRight, gameObject.alphaBottomLeft, gameObject.alphaBottomRight);
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},
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alphaTopRight: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setAlpha(gameObject.alphaTopLeft, value, gameObject.alphaBottomLeft, gameObject.alphaBottomRight);
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}
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};
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//#endregion
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//#region src/
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//#region src/services/setterMap/components/BlendModeSetterMap.ts
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const BlendModeSetterMap = { blendMode: (gameObject) => (value) => {
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if (value === void 0) return;
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gameObject.setBlendMode(value);
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} };
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//#endregion
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//#region src/
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//#region src/services/setterMap/components/FlipSetterMap.ts
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const FlipSetterMap = {
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flipX: (gameObject) => (value) => {
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if (value === void 0) return;
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@@ -472,16 +495,16 @@ const FlipSetterMap = {
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}
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};
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//#endregion
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//#region src/
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//#region src/services/setterMap/components/MaskSetterMap.ts
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const MaskSetterMap = { mask: (gameObject) => (value) => {
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if (!value) return;
|
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|
gameObject.setMask(value);
|
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|
} };
|
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|
//#endregion
|
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|
-
//#region src/
|
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|
+
//#region src/services/setterMap/components/RenderNodesSetterMap.ts
|
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|
const RenderNodesSetterMap = {};
|
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|
//#endregion
|
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|
-
//#region src/
|
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|
+
//#region src/services/setterMap/components/BaseTextureSetterMap.ts
|
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|
const BaseTextureSetterMap = {
|
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|
frame: (gameObject) => (value) => {
|
|
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|
if (value === void 0) return;
|
|
@@ -493,29 +516,34 @@ const BaseTextureSetterMap = {
|
|
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|
}
|
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|
};
|
|
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|
//#endregion
|
|
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|
-
//#region src/
|
|
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|
+
//#region src/services/setterMap/components/TextureCropSetterMap.ts
|
|
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|
const TextureCropSetterMap = { ...BaseTextureSetterMap };
|
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|
//#endregion
|
|
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|
-
//#region src/
|
|
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|
+
//#region src/services/setterMap/components/TintSetterMap.ts
|
|
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|
const TintSetterMap = {
|
|
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524
|
tint: (gameObject) => (value) => {
|
|
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|
+
if (value === void 0) return;
|
|
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526
|
gameObject.setTint(value, value, value, value);
|
|
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527
|
},
|
|
504
528
|
tintBottomLeft: (gameObject) => (value) => {
|
|
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|
+
if (value === void 0) return;
|
|
505
530
|
gameObject.setTint(gameObject.tintTopLeft, gameObject.tintTopRight, value, gameObject.tintBottomRight);
|
|
506
531
|
},
|
|
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532
|
tintBottomRight: (gameObject) => (value) => {
|
|
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|
+
if (value === void 0) return;
|
|
508
534
|
gameObject.setTint(gameObject.tintTopLeft, gameObject.tintTopRight, gameObject.tintBottomLeft, value);
|
|
509
535
|
},
|
|
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536
|
tintTopLeft: (gameObject) => (value) => {
|
|
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|
+
if (value === void 0) return;
|
|
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538
|
gameObject.setTint(value, gameObject.tintTopRight, gameObject.tintBottomLeft, gameObject.tintBottomRight);
|
|
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539
|
},
|
|
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540
|
tintTopRight: (gameObject) => (value) => {
|
|
541
|
+
if (value === void 0) return;
|
|
514
542
|
gameObject.setTint(gameObject.tintTopLeft, value, gameObject.tintBottomLeft, gameObject.tintBottomRight);
|
|
515
543
|
}
|
|
516
544
|
};
|
|
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545
|
//#endregion
|
|
518
|
-
//#region src/
|
|
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|
+
//#region src/services/setterMap/VideoSetterMap.ts
|
|
519
547
|
const VideoSetterMap = {
|
|
520
548
|
key: (gameObject) => (value) => {
|
|
521
549
|
if (!value) return;
|
|
@@ -563,12 +591,13 @@ const _sfc_main$25 = /*@__PURE__*/ defineComponent({
|
|
|
563
591
|
}
|
|
564
592
|
});
|
|
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593
|
//#endregion
|
|
566
|
-
//#region src/
|
|
594
|
+
//#region src/services/setterMap/components/AlphaSingleSetterMap.ts
|
|
567
595
|
const AlphaSingleSetterMap = { alpha: (gameObject) => (value) => {
|
|
596
|
+
if (value === void 0) return;
|
|
568
597
|
gameObject.setAlpha(value);
|
|
569
598
|
} };
|
|
570
599
|
//#endregion
|
|
571
|
-
//#region src/
|
|
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|
+
//#region src/services/setterMap/shared/ShapeSetterMap.ts
|
|
572
601
|
const ShapeSetterMap = {
|
|
573
602
|
...AlphaSingleSetterMap,
|
|
574
603
|
...BlendModeSetterMap,
|
|
@@ -593,7 +622,7 @@ const ShapeSetterMap = {
|
|
|
593
622
|
}
|
|
594
623
|
};
|
|
595
624
|
//#endregion
|
|
596
|
-
//#region src/
|
|
625
|
+
//#region src/services/setterMap/TriangleSetterMap.ts
|
|
597
626
|
const TriangleSetterMap = {
|
|
598
627
|
to: (gameObject) => (value) => {
|
|
599
628
|
if (!value) return;
|
|
@@ -624,10 +653,10 @@ const _sfc_main$24 = /*@__PURE__*/ defineComponent({
|
|
|
624
653
|
}
|
|
625
654
|
});
|
|
626
655
|
//#endregion
|
|
627
|
-
//#region src/
|
|
656
|
+
//#region src/services/setterMap/components/TextureSetterMap.ts
|
|
628
657
|
const TextureSetterMap = { ...BaseTextureSetterMap };
|
|
629
658
|
//#endregion
|
|
630
|
-
//#region src/
|
|
659
|
+
//#region src/services/setterMap/TileSpriteSetterMap.ts
|
|
631
660
|
const TileSpriteSetterMap = {
|
|
632
661
|
...AlphaSetterMap,
|
|
633
662
|
...BlendModeSetterMap,
|
|
@@ -699,12 +728,7 @@ const _sfc_main$23 = /*@__PURE__*/ defineComponent({
|
|
|
699
728
|
}
|
|
700
729
|
});
|
|
701
730
|
//#endregion
|
|
702
|
-
//#region src/
|
|
703
|
-
const useTextStore = defineStore("phaser/text", () => {
|
|
704
|
-
return { defaultTextStyle: ref() };
|
|
705
|
-
});
|
|
706
|
-
//#endregion
|
|
707
|
-
//#region src/util/setterMap/TextSetterMap.ts
|
|
731
|
+
//#region src/services/setterMap/TextSetterMap.ts
|
|
708
732
|
const TextSetterMap = {
|
|
709
733
|
padding: (gameObject) => (value) => {
|
|
710
734
|
if (!value) return;
|
|
@@ -735,6 +759,11 @@ const TextSetterMap = {
|
|
|
735
759
|
...GlobalSetterMap
|
|
736
760
|
};
|
|
737
761
|
//#endregion
|
|
762
|
+
//#region src/store/text.ts
|
|
763
|
+
const useTextStore = defineStore("phaser/text", () => {
|
|
764
|
+
return { defaultTextStyle: ref() };
|
|
765
|
+
});
|
|
766
|
+
//#endregion
|
|
738
767
|
//#region src/components/Text.vue
|
|
739
768
|
const _sfc_main$21 = /*@__PURE__*/ defineComponent({
|
|
740
769
|
__name: "Text",
|
|
@@ -759,7 +788,7 @@ const _sfc_main$21 = /*@__PURE__*/ defineComponent({
|
|
|
759
788
|
}
|
|
760
789
|
});
|
|
761
790
|
//#endregion
|
|
762
|
-
//#region src/
|
|
791
|
+
//#region src/services/setterMap/StarSetterMap.ts
|
|
763
792
|
const StarSetterMap = {
|
|
764
793
|
innerRadius: (gameObject) => (value) => {
|
|
765
794
|
if (value === void 0) return;
|
|
@@ -798,19 +827,26 @@ const _sfc_main$20 = /*@__PURE__*/ defineComponent({
|
|
|
798
827
|
}
|
|
799
828
|
});
|
|
800
829
|
//#endregion
|
|
801
|
-
//#region src/
|
|
830
|
+
//#region src/services/setterMap/components/SizeSetterMap.ts
|
|
802
831
|
const SizeSetterMap = { ...ComputedSizeSetterMap };
|
|
803
832
|
//#endregion
|
|
804
|
-
//#region src/
|
|
833
|
+
//#region src/services/setterMap/shared/AnimationSetterMap.ts
|
|
834
|
+
const completionListeners = /* @__PURE__ */ new WeakMap();
|
|
805
835
|
const AnimationSetterMap = {
|
|
806
836
|
animations: (gameObject, emit) => (configurations) => {
|
|
807
837
|
if (!(configurations && configurations.length > 0)) return;
|
|
838
|
+
const listeners = completionListeners.get(gameObject) ?? /* @__PURE__ */ new Map();
|
|
839
|
+
completionListeners.set(gameObject, listeners);
|
|
808
840
|
for (const configuration of configurations) {
|
|
809
841
|
if (!configuration.key) continue;
|
|
810
842
|
const event = `${Animations.Events.ANIMATION_COMPLETE_KEY}${configuration.key}`;
|
|
811
|
-
|
|
843
|
+
const previousListener = listeners.get(event);
|
|
844
|
+
if (previousListener) gameObject.off(event, previousListener);
|
|
845
|
+
const listener = () => {
|
|
812
846
|
emit(event);
|
|
813
|
-
}
|
|
847
|
+
};
|
|
848
|
+
listeners.set(event, listener);
|
|
849
|
+
gameObject.once(event, listener);
|
|
814
850
|
if (gameObject.scene.anims.exists(configuration.key)) continue;
|
|
815
851
|
if (!gameObject.scene.anims.create(configuration)) throw new InvalidOperationError(Operation.Create, "Animation", configuration.key);
|
|
816
852
|
}
|
|
@@ -824,7 +860,7 @@ const AnimationSetterMap = {
|
|
|
824
860
|
}
|
|
825
861
|
};
|
|
826
862
|
//#endregion
|
|
827
|
-
//#region src/
|
|
863
|
+
//#region src/services/setterMap/SpriteSetterMap.ts
|
|
828
864
|
const SpriteSetterMap = {
|
|
829
865
|
...AlphaSetterMap,
|
|
830
866
|
...BlendModeSetterMap,
|
|
@@ -864,37 +900,14 @@ const _sfc_main$19 = /*@__PURE__*/ defineComponent({
|
|
|
864
900
|
}
|
|
865
901
|
});
|
|
866
902
|
//#endregion
|
|
867
|
-
//#region src/
|
|
868
|
-
const useCameraStore = defineStore("phaser/camera", () => {
|
|
869
|
-
const isFading = ref(false);
|
|
870
|
-
const fadeIn = (scene, ...args) => {
|
|
871
|
-
isFading.value = true;
|
|
872
|
-
scene.cameras.main.fadeIn(...args);
|
|
873
|
-
};
|
|
874
|
-
const fadeOut = (scene, ...args) => {
|
|
875
|
-
isFading.value = true;
|
|
876
|
-
scene.cameras.main.fadeOut(...args);
|
|
877
|
-
};
|
|
878
|
-
return {
|
|
879
|
-
fadeIn,
|
|
880
|
-
fadeOut,
|
|
881
|
-
isFading
|
|
882
|
-
};
|
|
883
|
-
});
|
|
884
|
-
//#endregion
|
|
885
|
-
//#region src/store/input.ts
|
|
886
|
-
const useInputStore = defineStore("phaser/input", () => {
|
|
887
|
-
return { isInputActive: ref(false) };
|
|
888
|
-
});
|
|
889
|
-
//#endregion
|
|
890
|
-
//#region src/util/hooks/resetLifecycleListeners.ts
|
|
903
|
+
//#region src/services/hooks/resetLifecycleListeners.ts
|
|
891
904
|
const resetLifecycleListeners = (scene, lifecycle) => {
|
|
892
905
|
const listenersMap = ExternalSceneStore.lifecycleListenersMap.get(lifecycle);
|
|
893
906
|
if (!listenersMap?.has(scene.scene.key)) return;
|
|
894
907
|
listenersMap.set(scene.scene.key, []);
|
|
895
908
|
};
|
|
896
909
|
//#endregion
|
|
897
|
-
//#region src/
|
|
910
|
+
//#region src/services/hooks/runLifecycleListeners.ts
|
|
898
911
|
const runLifecycleListeners = (scene, lifecycle, isReset = true) => {
|
|
899
912
|
const listenersMap = ExternalSceneStore.lifecycleListenersMap.get(lifecycle);
|
|
900
913
|
if (!listenersMap) return;
|
|
@@ -904,7 +917,15 @@ const runLifecycleListeners = (scene, lifecycle, isReset = true) => {
|
|
|
904
917
|
if (isReset) resetLifecycleListeners(scene, lifecycle);
|
|
905
918
|
};
|
|
906
919
|
//#endregion
|
|
907
|
-
//#region src/
|
|
920
|
+
//#region src/services/hooks/runSceneShutdown.ts
|
|
921
|
+
const runSceneShutdown = (scene) => {
|
|
922
|
+
resetLifecycleListeners(scene, "Update");
|
|
923
|
+
resetLifecycleListeners(scene, "NextTick");
|
|
924
|
+
runLifecycleListeners(scene, "Shutdown");
|
|
925
|
+
ExternalSceneStore.sceneReadyMap.set(scene.scene.key, false);
|
|
926
|
+
};
|
|
927
|
+
//#endregion
|
|
928
|
+
//#region src/services/shared/createSceneClass.ts
|
|
908
929
|
const createSceneClass = (key, hooks = {}) => class extends Scene {
|
|
909
930
|
constructor() {
|
|
910
931
|
super({ key });
|
|
@@ -928,13 +949,28 @@ const createSceneClass = (key, hooks = {}) => class extends Scene {
|
|
|
928
949
|
}
|
|
929
950
|
};
|
|
930
951
|
//#endregion
|
|
931
|
-
//#region src/
|
|
932
|
-
const
|
|
933
|
-
|
|
934
|
-
|
|
935
|
-
|
|
936
|
-
|
|
937
|
-
};
|
|
952
|
+
//#region src/store/camera.ts
|
|
953
|
+
const useCameraStore = defineStore("phaser/camera", () => {
|
|
954
|
+
const isFading = ref(false);
|
|
955
|
+
const fadeIn = (scene, ...args) => {
|
|
956
|
+
isFading.value = true;
|
|
957
|
+
scene.cameras.main.fadeIn(...args);
|
|
958
|
+
};
|
|
959
|
+
const fadeOut = (scene, ...args) => {
|
|
960
|
+
isFading.value = true;
|
|
961
|
+
scene.cameras.main.fadeOut(...args);
|
|
962
|
+
};
|
|
963
|
+
return {
|
|
964
|
+
fadeIn,
|
|
965
|
+
fadeOut,
|
|
966
|
+
isFading
|
|
967
|
+
};
|
|
968
|
+
});
|
|
969
|
+
//#endregion
|
|
970
|
+
//#region src/store/input.ts
|
|
971
|
+
const useInputStore = defineStore("phaser/input", () => {
|
|
972
|
+
return { isInputActive: ref(false) };
|
|
973
|
+
});
|
|
938
974
|
//#endregion
|
|
939
975
|
//#region src/components/Scene.vue
|
|
940
976
|
const _sfc_main$18 = /*@__PURE__*/ defineComponent({
|
|
@@ -1019,7 +1055,7 @@ const _sfc_main$18 = /*@__PURE__*/ defineComponent({
|
|
|
1019
1055
|
}
|
|
1020
1056
|
});
|
|
1021
1057
|
//#endregion
|
|
1022
|
-
//#region src/
|
|
1058
|
+
//#region src/services/setterMap/RenderTextureSetterMap.ts
|
|
1023
1059
|
const RenderTextureSetterMap = {
|
|
1024
1060
|
...AlphaSetterMap,
|
|
1025
1061
|
...BlendModeSetterMap,
|
|
@@ -1057,7 +1093,7 @@ const _sfc_main$17 = /*@__PURE__*/ defineComponent({
|
|
|
1057
1093
|
}
|
|
1058
1094
|
});
|
|
1059
1095
|
//#endregion
|
|
1060
|
-
//#region src/
|
|
1096
|
+
//#region src/services/setterMap/RectangleSetterMap.ts
|
|
1061
1097
|
const RectangleSetterMap = {
|
|
1062
1098
|
height: ComputedSizeSetterMap.height,
|
|
1063
1099
|
width: ComputedSizeSetterMap.width,
|
|
@@ -1086,7 +1122,7 @@ const _sfc_main$16 = /*@__PURE__*/ defineComponent({
|
|
|
1086
1122
|
}
|
|
1087
1123
|
});
|
|
1088
1124
|
//#endregion
|
|
1089
|
-
//#region src/
|
|
1125
|
+
//#region src/services/setterMap/PolygonSetterMap.ts
|
|
1090
1126
|
const PolygonSetterMap = {
|
|
1091
1127
|
points: (gameObject) => (value) => {
|
|
1092
1128
|
if (!value) return;
|
|
@@ -1117,13 +1153,13 @@ const _sfc_main$15 = /*@__PURE__*/ defineComponent({
|
|
|
1117
1153
|
}
|
|
1118
1154
|
});
|
|
1119
1155
|
//#endregion
|
|
1120
|
-
//#region src/
|
|
1156
|
+
//#region src/services/setterMap/components/PathFollowerComponentSetterMap.ts
|
|
1121
1157
|
const PathFollowerComponentSetterMap = { path: (gameObject) => (value) => {
|
|
1122
1158
|
if (!value) return;
|
|
1123
1159
|
gameObject.setPath(value);
|
|
1124
1160
|
} };
|
|
1125
1161
|
//#endregion
|
|
1126
|
-
//#region src/
|
|
1162
|
+
//#region src/services/setterMap/PathFollowerSetterMap.ts
|
|
1127
1163
|
const PathFollowerSetterMap = {
|
|
1128
1164
|
...AlphaSetterMap,
|
|
1129
1165
|
...BlendModeSetterMap,
|
|
@@ -1162,7 +1198,7 @@ const _sfc_main$14 = /*@__PURE__*/ defineComponent({
|
|
|
1162
1198
|
}
|
|
1163
1199
|
});
|
|
1164
1200
|
//#endregion
|
|
1165
|
-
//#region src/
|
|
1201
|
+
//#region src/services/setterMap/ParticlesSetterMap.ts
|
|
1166
1202
|
const ParticlesSetterMap = {
|
|
1167
1203
|
config: (gameObject) => (value) => {
|
|
1168
1204
|
if (!value) return;
|
|
@@ -1201,7 +1237,7 @@ const _sfc_main$13 = /*@__PURE__*/ defineComponent({
|
|
|
1201
1237
|
}
|
|
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//#endregion
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//#region src/services/setterMap/NinesliceSetterMap.ts
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const NinesliceSetterMap = {
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height: ComputedSizeSetterMap.height,
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width: ComputedSizeSetterMap.width,
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}
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});
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//#region src/services/setterMap/LineSetterMap.ts
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const LineSetterMap = {
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lineWidth: (gameObject) => (value) => {
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if (value === void 0) return;
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}
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//#region src/services/setterMap/shared/IsoSetterMap.ts
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const IsoSetterMap = {
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fillLeft: (gameObject) => (value) => {
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}
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};
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//#endregion
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//#region src/services/setterMap/IsoTriangleSetterMap.ts
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const IsoTriangleSetterMap = {
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isReversed: (gameObject) => (value) => {
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if (value === void 0) return;
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});
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//#endregion
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//#region src/services/setterMap/IsoBoxSetterMap.ts
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const IsoBoxSetterMap = {
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...IsoSetterMap,
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@@ -1366,7 +1402,7 @@ const _sfc_main$9 = /*@__PURE__*/ defineComponent({
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});
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//#endregion
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//#region src/
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//#region src/services/setterMap/ImageSetterMap.ts
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const ImageSetterMap = {
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...AlphaSetterMap,
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@@ -1404,7 +1440,7 @@ const _sfc_main$8 = /*@__PURE__*/ defineComponent({
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});
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//#endregion
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//#region src/
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//#region src/services/setterMap/GraphicsSetterMap.ts
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const GraphicsSetterMap = {
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@@ -1531,7 +1567,7 @@ var TiledJSONExternalFile = class extends MultiFile {
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};
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//#region src/services/shared/constants.ts
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const TILEMAP_TILED_JSON_EXTERNAL_KEY = "tilemapTiledJSONExternal";
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//#region src/plugins/registerTiledJSONExternalLoader.ts
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//#endregion
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//#region src/services/setterMap/EllipseSetterMap.ts
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const EllipseSetterMap = {
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height: ComputedSizeSetterMap.height,
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smoothness: (gameObject) => (value) => {
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//#region src/
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//#region src/services/setterMap/CurveSetterMap.ts
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const CurveSetterMap = {
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smoothness: (gameObject) => (value) => {
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//#region src/services/setterMap/ContainerSetterMap.ts
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const ContainerSetterMap = {
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@@ -1684,7 +1720,7 @@ const _sfc_main$3 = /*@__PURE__*/ defineComponent({
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//#endregion
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//#region src/services/setterMap/ArcSetterMap.ts
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const ArcSetterMap = {
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//#region src/services/setterMap/BitmapTextSetterMap.ts
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const BitmapTextSetterMap = {
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align: (gameObject) => (value) => {
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|
@@ -1869,7 +1905,11 @@ const onUpdate = (...args) => {
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//#region src/models/plugins/TilemapFile.ts
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+
const JSONFile = Loader.FileTypes.JSONFile;
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+
var TilemapFile = class extends JSONFile {};
|
|
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|
+
//#endregion
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//#region src/services/shared/sleepScene.ts
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const sleepScene = (scene, durationMs) => new Promise((resolve) => {
|
|
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const settle = () => {
|
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scene.events.off(Scenes.Events.SHUTDOWN, settle);
|
|
@@ -1879,8 +1919,4 @@ const sleepScene = (scene, durationMs) => new Promise((resolve) => {
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|
scene.events.once(Scenes.Events.SHUTDOWN, settle);
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//#region src/models/plugins/TilemapFile.ts
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const JSONFile = Loader.FileTypes.JSONFile;
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|
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var TilemapFile = class extends JSONFile {};
|
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|
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//#endregion
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export { AlphaSetterMap, AlphaSingleSetterMap, AnimationSetterMap, _sfc_main as Arc, ArcSetterMap, BaseTextureSetterMap, _sfc_main$1 as BitmapText, BitmapTextSetterMap, BlendModeSetterMap, _sfc_main$2 as Circle, ComputedSizeSetterMap, _sfc_main$3 as Container, ContainerSetterMap, _sfc_main$4 as Curve, CurveSetterMap, DepthSetterMap, DisplaySizeSetterMap, EVENT_PREFIX, _sfc_main$5 as Ellipse, EllipseSetterMap, ExternalSceneStore, FlipSetterMap, _sfc_main$6 as Game, GameObjectEventMap, GameObjectSetterMap, GlobalSetterMap, _sfc_main$7 as Graphics, GraphicsSetterMap, _sfc_main$8 as Image, ImageSetterMap, InjectionKeyMap, _sfc_main$9 as IsoBox, IsoBoxSetterMap, IsoSetterMap, _sfc_main$10 as IsoTriangle, IsoTriangleSetterMap, Lifecycle, _sfc_main$11 as Line, LineSetterMap, MaskSetterMap, _sfc_main$12 as Nineslice, NinesliceSetterMap, OriginSetterMap, _sfc_main$13 as Particles, ParticlesSetterMap, _sfc_main$14 as PathFollower, PathFollowerComponentSetterMap, PathFollowerSetterMap, _sfc_main$15 as Polygon, PolygonSetterMap, _sfc_main$16 as Rectangle, RectangleSetterMap, RenderNodesSetterMap, _sfc_main$17 as RenderTexture, RenderTextureSetterMap, _sfc_main$18 as Scene, ScrollFactorSetterMap, ShapeSetterMap, SizeSetterMap, _sfc_main$19 as Sprite, SpriteSetterMap, _sfc_main$20 as Star, StarSetterMap, TILEMAP_TILED_JSON_EXTERNAL_KEY, _sfc_main$21 as Text, TextSetterMap, TextureCropSetterMap, TextureSetterMap, _sfc_main$22 as TileSprite, TileSpriteSetterMap, TiledJSONExternalFile, _sfc_main$23 as Tilemap, TilemapFile, TilesetFile, TintSetterMap, TransformSetterMap, _sfc_main$24 as Triangle, TriangleSetterMap, TweenSetterMap, _sfc_main$25 as Video, VideoSetterMap, VisibleSetterMap, _sfc_main$26 as Zone, ZoneSetterMap, checkIsEvent, createSceneClass, getDepthInsertIndex, getEventName, getInitializeGameObjectLifecycleHook, getScene, getUpdateEvent, onCreate, onInit, onNextTick, onPreload, onShutdown, onUpdate, pushGameObject, pushListener, registerTiledJSONExternalLoader, resetLifecycleListeners, runLifecycleListeners, runSceneShutdown, sleepScene, useAnimations, useCameraStore, useGame, useInitializeGameObject, useInitializeGameObjectEvents, useInitializeGameObjectSetters, useInjectSceneKey, useInputStore, usePhaserStore, useTextStore, useTween };
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