vue-phaserjs 3.0.0 → 3.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -4,23 +4,13 @@ import ClickOutside from "phaser4-rex-plugins/plugins/clickoutside.js";
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  import { Animations, Cameras, Core, Game, Loader, Scene, Scenes, Tilemaps, Tweens, Utils } from "phaser";
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  import { defineStore, storeToRefs } from "pinia";
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  import { parseTileset, parseXmlString } from "parse-tmx";
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- //#region src/util/getDepthInsertIndex.ts
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- const getDepthInsertIndex = (list, depth) => typeof depth === "number" ? list.findIndex((gameObject) => "depth" in gameObject && typeof gameObject.depth === "number" && gameObject.depth > depth) : -1;
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- //#endregion
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- //#region src/pushGameObject.ts
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- const pushGameObject = (parentContainer, configuration, gameObject) => {
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- const depthInsertIndex = getDepthInsertIndex(parentContainer.list, "depth" in configuration ? configuration.depth : void 0);
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- if (depthInsertIndex === -1) parentContainer.add(gameObject);
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- else parentContainer.addAt(gameObject, depthInsertIndex);
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- };
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- //#endregion
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- //#region src/util/emit/constants.ts
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+ //#region src/services/emit/constants.ts
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  const EVENT_PREFIX = "on";
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  //#endregion
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- //#region src/util/emit/checkIsEvent.ts
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+ //#region src/services/emit/checkIsEvent.ts
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  const checkIsEvent = (property) => property.startsWith("on");
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  //#endregion
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- //#region src/util/emit/GameObjectEventMap.ts
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+ //#region src/services/emit/GameObjectEventMap.ts
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  const GameObjectEventMap = {
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  clickoutside: {},
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  drag: { drag: true },
@@ -38,7 +28,7 @@ const GameObjectEventMap = {
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  wheel: { eventIndex: 4 }
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  };
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  //#endregion
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- //#region src/util/emit/getEventName.ts
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+ //#region src/services/emit/getEventName.ts
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  const getEventName = (event) => {
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  if (!event.startsWith("on") || event.length <= 2) throw new InvalidOperationError(Operation.Read, getEventName.name, event);
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  return event.slice(2).toLowerCase();
@@ -80,7 +70,7 @@ const useInitializeGameObjectEvents = () => {
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  };
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  };
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  //#endregion
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- //#region src/util/InjectionKeyMap.ts
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+ //#region src/services/shared/InjectionKeyMap.ts
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  const InjectionKeyMap = {
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  ParentContainer: Symbol("ParentContainer"),
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  SceneKey: Symbol("SceneKey")
@@ -110,7 +100,7 @@ const ExternalSceneStore = {
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  sceneReadyMap: /* @__PURE__ */ new Map()
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  };
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  //#endregion
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- //#region src/util/hooks/pushListener.ts
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+ //#region src/services/hooks/pushListener.ts
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  const pushListener = (lifecycle, listener, key) => {
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  const sceneKey = key ?? useInjectSceneKey();
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  const listenersMap = ExternalSceneStore.lifecycleListenersMap.get(lifecycle);
@@ -128,7 +118,7 @@ const onNextTick = (...args) => {
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  pushListener("NextTick", ...args);
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  };
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  //#endregion
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- //#region src/util/emit/getUpdateEvent.ts
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+ //#region src/services/emit/getUpdateEvent.ts
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  const getUpdateEvent = (property) => `update:${toKebabCase(property)}`;
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  //#endregion
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  //#region src/composables/useInitializeGameObjectSetters.ts
@@ -166,6 +156,14 @@ const useInitializeGameObjectSetters = (gameObject, configuration, emit, setterM
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  };
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  };
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  //#endregion
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+ //#region src/hooks/onCreate.ts
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+ const onCreate = (...args) => {
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+ pushListener("Create", ...args);
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+ };
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+ //#endregion
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+ //#region src/services/hooks/getInitializeGameObjectLifecycleHook.ts
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+ const getInitializeGameObjectLifecycleHook = (sceneKey) => ExternalSceneStore.sceneReadyMap.get(sceneKey) ? onNextTick : onCreate;
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+ //#endregion
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  //#region src/store/index.ts
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  const usePhaserStore = defineStore("phaser", () => {
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  let baseGame;
@@ -222,18 +220,20 @@ const useGame = () => {
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  return game.value;
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  };
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  //#endregion
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- //#region src/util/getScene.ts
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+ //#region src/services/shared/getScene.ts
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  const getScene = (sceneKey) => {
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  return useGame().scene.getScene(sceneKey);
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  };
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  //#endregion
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- //#region src/hooks/onCreate.ts
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- const onCreate = (...args) => {
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- pushListener("Create", ...args);
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- };
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+ //#region src/services/shared/getDepthInsertIndex.ts
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+ const getDepthInsertIndex = (list, depth) => typeof depth === "number" ? list.findIndex((gameObject) => "depth" in gameObject && typeof gameObject.depth === "number" && gameObject.depth > depth) : -1;
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  //#endregion
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- //#region src/util/hooks/getInitializeGameObjectLifecycleHook.ts
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- const getInitializeGameObjectLifecycleHook = (sceneKey) => ExternalSceneStore.sceneReadyMap.get(sceneKey) ? onNextTick : onCreate;
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+ //#region src/services/shared/pushGameObject.ts
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+ const pushGameObject = (parentContainer, configuration, gameObject) => {
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+ const depthInsertIndex = getDepthInsertIndex(parentContainer.list, "depth" in configuration ? configuration.depth : void 0);
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+ if (depthInsertIndex === -1) parentContainer.add(gameObject);
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+ else parentContainer.addAt(gameObject, depthInsertIndex);
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+ };
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  //#endregion
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  //#region src/composables/useInitializeGameObject.ts
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  const useInitializeGameObject = (create, configuration, emit, setterMap, immediate) => {
@@ -268,7 +268,7 @@ const useInitializeGameObject = (create, configuration, emit, setterMap, immedia
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  });
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  };
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  //#endregion
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- //#region src/util/setterMap/components/DisplaySizeSetterMap.ts
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+ //#region src/services/setterMap/components/DisplaySizeSetterMap.ts
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  const DisplaySizeSetterMap = {
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  displayHeight: (gameObject) => (value) => {
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  if (value === void 0) return;
@@ -280,7 +280,7 @@ const DisplaySizeSetterMap = {
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  }
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  };
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  //#endregion
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- //#region src/util/setterMap/components/ComputedSizeSetterMap.ts
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+ //#region src/services/setterMap/components/ComputedSizeSetterMap.ts
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  const ComputedSizeSetterMap = {
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  ...DisplaySizeSetterMap,
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  height: (gameObject) => (value) => {
@@ -293,36 +293,45 @@ const ComputedSizeSetterMap = {
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  }
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  };
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  //#endregion
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- //#region src/util/setterMap/components/DepthSetterMap.ts
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+ //#region src/services/setterMap/components/DepthSetterMap.ts
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  const DepthSetterMap = { depth: (gameObject) => (value) => {
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  if (value === void 0) return;
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  gameObject.setDepth(value);
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  if (!gameObject.parentContainer) return;
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- const depthInsertIndex = getDepthInsertIndex(gameObject.parentContainer.list, gameObject.depth);
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+ const { list } = gameObject.parentContainer;
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+ const depthInsertIndex = getDepthInsertIndex(list, gameObject.depth);
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  if (depthInsertIndex === -1) gameObject.parentContainer.bringToTop(gameObject);
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- else gameObject.parentContainer.moveTo(gameObject, Math.max(depthInsertIndex - 1, 0));
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+ else {
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+ const currentIndex = list.indexOf(gameObject);
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+ gameObject.parentContainer.moveTo(gameObject, currentIndex < depthInsertIndex ? depthInsertIndex - 1 : depthInsertIndex);
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+ }
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  } };
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  //#endregion
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- //#region src/util/setterMap/components/OriginSetterMap.ts
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+ //#region src/services/setterMap/components/OriginSetterMap.ts
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  const OriginSetterMap = {
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  displayOriginX: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setDisplayOrigin(value, gameObject.displayOriginY);
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  },
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  displayOriginY: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setDisplayOrigin(gameObject.displayOriginX, value);
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  },
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  origin: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setOrigin(value, value);
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  },
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  originX: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setOrigin(value, gameObject.originY);
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  },
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  originY: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setOrigin(gameObject.originX, value);
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  }
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  };
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  //#endregion
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- //#region src/util/setterMap/components/ScrollFactorSetterMap.ts
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+ //#region src/services/setterMap/components/ScrollFactorSetterMap.ts
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  const ScrollFactorSetterMap = {
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  scrollFactor: (gameObject) => (value) => {
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  if (value === void 0) return;
@@ -338,50 +347,59 @@ const ScrollFactorSetterMap = {
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  }
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  };
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  //#endregion
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- //#region src/util/setterMap/components/TransformSetterMap.ts
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+ //#region src/services/setterMap/components/TransformSetterMap.ts
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  const TransformSetterMap = {
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  angle: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setAngle(value);
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  },
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  rotation: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setRotation(value);
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  },
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  scale: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setScale(value, value);
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  },
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  scaleX: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setScale(value, gameObject.scaleY);
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  },
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  scaleY: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setScale(gameObject.scaleX, value);
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  },
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  w: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setW(value);
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  },
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  x: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setX(value);
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  },
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  y: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setY(value);
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  },
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  z: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setZ(value);
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  }
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  };
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  //#endregion
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- //#region src/util/setterMap/components/VisibleSetterMap.ts
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+ //#region src/services/setterMap/components/VisibleSetterMap.ts
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  const VisibleSetterMap = { visible: (gameObject) => (value) => {
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  if (value === void 0) return;
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  gameObject.setVisible(value);
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  } };
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  //#endregion
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- //#region src/util/setterMap/global/GameObjectSetterMap.ts
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+ //#region src/services/setterMap/global/GameObjectSetterMap.ts
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  const GameObjectSetterMap = { active: (gameObject) => (value) => {
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  if (value === void 0) return;
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  gameObject.setActive(value);
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  } };
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  //#endregion
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- //#region src/util/setterMap/global/TweenSetterMap.ts
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+ //#region src/services/setterMap/global/TweenSetterMap.ts
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  const TweenSetterMap = {
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  tween: (gameObject, emit) => (value) => {
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  if (!value) return;
@@ -403,13 +421,13 @@ const TweenSetterMap = {
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  }
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  };
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  //#endregion
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- //#region src/util/setterMap/global/GlobalSetterMap.ts
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+ //#region src/services/setterMap/global/GlobalSetterMap.ts
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  const GlobalSetterMap = {
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  ...TweenSetterMap,
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  ...GameObjectSetterMap
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  };
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  //#endregion
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- //#region src/util/setterMap/ZoneSetterMap.ts
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+ //#region src/services/setterMap/ZoneSetterMap.ts
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  const ZoneSetterMap = {
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  ...ComputedSizeSetterMap,
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  ...DepthSetterMap,
@@ -435,32 +453,37 @@ const _sfc_main$26 = /*@__PURE__*/ defineComponent({
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  }
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  });
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  //#endregion
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- //#region src/util/setterMap/components/AlphaSetterMap.ts
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+ //#region src/services/setterMap/components/AlphaSetterMap.ts
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  const AlphaSetterMap = {
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  alpha: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setAlpha(value, value, value, value);
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  },
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  alphaBottomLeft: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setAlpha(gameObject.alphaTopLeft, gameObject.alphaTopRight, value, gameObject.alphaBottomRight);
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  },
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  alphaBottomRight: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setAlpha(gameObject.alphaTopLeft, gameObject.alphaTopRight, gameObject.alphaBottomLeft, value);
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  },
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  alphaTopLeft: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setAlpha(value, gameObject.alphaTopRight, gameObject.alphaBottomLeft, gameObject.alphaBottomRight);
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  },
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  alphaTopRight: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setAlpha(gameObject.alphaTopLeft, value, gameObject.alphaBottomLeft, gameObject.alphaBottomRight);
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  }
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  };
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  //#endregion
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- //#region src/util/setterMap/components/BlendModeSetterMap.ts
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+ //#region src/services/setterMap/components/BlendModeSetterMap.ts
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  const BlendModeSetterMap = { blendMode: (gameObject) => (value) => {
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  if (value === void 0) return;
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  gameObject.setBlendMode(value);
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  } };
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  //#endregion
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- //#region src/util/setterMap/components/FlipSetterMap.ts
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+ //#region src/services/setterMap/components/FlipSetterMap.ts
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  const FlipSetterMap = {
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  flipX: (gameObject) => (value) => {
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  if (value === void 0) return;
@@ -472,16 +495,16 @@ const FlipSetterMap = {
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  }
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  };
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  //#endregion
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- //#region src/util/setterMap/components/MaskSetterMap.ts
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+ //#region src/services/setterMap/components/MaskSetterMap.ts
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  const MaskSetterMap = { mask: (gameObject) => (value) => {
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  if (!value) return;
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  gameObject.setMask(value);
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  } };
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  //#endregion
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- //#region src/util/setterMap/components/RenderNodesSetterMap.ts
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+ //#region src/services/setterMap/components/RenderNodesSetterMap.ts
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  const RenderNodesSetterMap = {};
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  //#endregion
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- //#region src/util/setterMap/components/BaseTextureSetterMap.ts
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+ //#region src/services/setterMap/components/BaseTextureSetterMap.ts
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  const BaseTextureSetterMap = {
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  frame: (gameObject) => (value) => {
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  if (value === void 0) return;
@@ -493,29 +516,34 @@ const BaseTextureSetterMap = {
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  }
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  };
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  //#endregion
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- //#region src/util/setterMap/components/TextureCropSetterMap.ts
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+ //#region src/services/setterMap/components/TextureCropSetterMap.ts
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  const TextureCropSetterMap = { ...BaseTextureSetterMap };
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  //#endregion
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- //#region src/util/setterMap/components/TintSetterMap.ts
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+ //#region src/services/setterMap/components/TintSetterMap.ts
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  const TintSetterMap = {
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  tint: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setTint(value, value, value, value);
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  },
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  tintBottomLeft: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setTint(gameObject.tintTopLeft, gameObject.tintTopRight, value, gameObject.tintBottomRight);
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  },
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  tintBottomRight: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setTint(gameObject.tintTopLeft, gameObject.tintTopRight, gameObject.tintBottomLeft, value);
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  },
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  tintTopLeft: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setTint(value, gameObject.tintTopRight, gameObject.tintBottomLeft, gameObject.tintBottomRight);
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  },
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  tintTopRight: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setTint(gameObject.tintTopLeft, value, gameObject.tintBottomLeft, gameObject.tintBottomRight);
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  }
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  };
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  //#endregion
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- //#region src/util/setterMap/VideoSetterMap.ts
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+ //#region src/services/setterMap/VideoSetterMap.ts
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  const VideoSetterMap = {
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  key: (gameObject) => (value) => {
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  if (!value) return;
@@ -563,12 +591,13 @@ const _sfc_main$25 = /*@__PURE__*/ defineComponent({
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  }
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  });
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  //#endregion
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- //#region src/util/setterMap/components/AlphaSingleSetterMap.ts
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+ //#region src/services/setterMap/components/AlphaSingleSetterMap.ts
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  const AlphaSingleSetterMap = { alpha: (gameObject) => (value) => {
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+ if (value === void 0) return;
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  gameObject.setAlpha(value);
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  } };
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  //#endregion
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- //#region src/util/setterMap/shared/ShapeSetterMap.ts
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+ //#region src/services/setterMap/shared/ShapeSetterMap.ts
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  const ShapeSetterMap = {
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  ...AlphaSingleSetterMap,
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  ...BlendModeSetterMap,
@@ -593,7 +622,7 @@ const ShapeSetterMap = {
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  }
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  };
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  //#endregion
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- //#region src/util/setterMap/TriangleSetterMap.ts
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+ //#region src/services/setterMap/TriangleSetterMap.ts
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  const TriangleSetterMap = {
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  to: (gameObject) => (value) => {
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  if (!value) return;
@@ -624,10 +653,10 @@ const _sfc_main$24 = /*@__PURE__*/ defineComponent({
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  }
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  });
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  //#endregion
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- //#region src/util/setterMap/components/TextureSetterMap.ts
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+ //#region src/services/setterMap/components/TextureSetterMap.ts
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  const TextureSetterMap = { ...BaseTextureSetterMap };
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  //#endregion
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- //#region src/util/setterMap/TileSpriteSetterMap.ts
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+ //#region src/services/setterMap/TileSpriteSetterMap.ts
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  const TileSpriteSetterMap = {
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  ...AlphaSetterMap,
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  ...BlendModeSetterMap,
@@ -699,12 +728,7 @@ const _sfc_main$23 = /*@__PURE__*/ defineComponent({
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  }
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  });
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  //#endregion
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- //#region src/store/text.ts
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- const useTextStore = defineStore("phaser/text", () => {
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- return { defaultTextStyle: ref() };
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- });
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- //#endregion
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- //#region src/util/setterMap/TextSetterMap.ts
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+ //#region src/services/setterMap/TextSetterMap.ts
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  const TextSetterMap = {
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  padding: (gameObject) => (value) => {
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  if (!value) return;
@@ -735,6 +759,11 @@ const TextSetterMap = {
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  ...GlobalSetterMap
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  };
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  //#endregion
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+ //#region src/store/text.ts
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+ const useTextStore = defineStore("phaser/text", () => {
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+ return { defaultTextStyle: ref() };
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+ });
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+ //#endregion
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  //#region src/components/Text.vue
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  const _sfc_main$21 = /*@__PURE__*/ defineComponent({
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  __name: "Text",
@@ -759,7 +788,7 @@ const _sfc_main$21 = /*@__PURE__*/ defineComponent({
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  }
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  });
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  //#endregion
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- //#region src/util/setterMap/StarSetterMap.ts
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+ //#region src/services/setterMap/StarSetterMap.ts
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  const StarSetterMap = {
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  innerRadius: (gameObject) => (value) => {
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  if (value === void 0) return;
@@ -798,19 +827,26 @@ const _sfc_main$20 = /*@__PURE__*/ defineComponent({
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  }
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  });
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  //#endregion
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- //#region src/util/setterMap/components/SizeSetterMap.ts
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+ //#region src/services/setterMap/components/SizeSetterMap.ts
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  const SizeSetterMap = { ...ComputedSizeSetterMap };
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  //#endregion
804
- //#region src/util/setterMap/shared/AnimationSetterMap.ts
833
+ //#region src/services/setterMap/shared/AnimationSetterMap.ts
834
+ const completionListeners = /* @__PURE__ */ new WeakMap();
805
835
  const AnimationSetterMap = {
806
836
  animations: (gameObject, emit) => (configurations) => {
807
837
  if (!(configurations && configurations.length > 0)) return;
838
+ const listeners = completionListeners.get(gameObject) ?? /* @__PURE__ */ new Map();
839
+ completionListeners.set(gameObject, listeners);
808
840
  for (const configuration of configurations) {
809
841
  if (!configuration.key) continue;
810
842
  const event = `${Animations.Events.ANIMATION_COMPLETE_KEY}${configuration.key}`;
811
- gameObject.once(event, () => {
843
+ const previousListener = listeners.get(event);
844
+ if (previousListener) gameObject.off(event, previousListener);
845
+ const listener = () => {
812
846
  emit(event);
813
- });
847
+ };
848
+ listeners.set(event, listener);
849
+ gameObject.once(event, listener);
814
850
  if (gameObject.scene.anims.exists(configuration.key)) continue;
815
851
  if (!gameObject.scene.anims.create(configuration)) throw new InvalidOperationError(Operation.Create, "Animation", configuration.key);
816
852
  }
@@ -824,7 +860,7 @@ const AnimationSetterMap = {
824
860
  }
825
861
  };
826
862
  //#endregion
827
- //#region src/util/setterMap/SpriteSetterMap.ts
863
+ //#region src/services/setterMap/SpriteSetterMap.ts
828
864
  const SpriteSetterMap = {
829
865
  ...AlphaSetterMap,
830
866
  ...BlendModeSetterMap,
@@ -864,37 +900,14 @@ const _sfc_main$19 = /*@__PURE__*/ defineComponent({
864
900
  }
865
901
  });
866
902
  //#endregion
867
- //#region src/store/camera.ts
868
- const useCameraStore = defineStore("phaser/camera", () => {
869
- const isFading = ref(false);
870
- const fadeIn = (scene, ...args) => {
871
- isFading.value = true;
872
- scene.cameras.main.fadeIn(...args);
873
- };
874
- const fadeOut = (scene, ...args) => {
875
- isFading.value = true;
876
- scene.cameras.main.fadeOut(...args);
877
- };
878
- return {
879
- fadeIn,
880
- fadeOut,
881
- isFading
882
- };
883
- });
884
- //#endregion
885
- //#region src/store/input.ts
886
- const useInputStore = defineStore("phaser/input", () => {
887
- return { isInputActive: ref(false) };
888
- });
889
- //#endregion
890
- //#region src/util/hooks/resetLifecycleListeners.ts
903
+ //#region src/services/hooks/resetLifecycleListeners.ts
891
904
  const resetLifecycleListeners = (scene, lifecycle) => {
892
905
  const listenersMap = ExternalSceneStore.lifecycleListenersMap.get(lifecycle);
893
906
  if (!listenersMap?.has(scene.scene.key)) return;
894
907
  listenersMap.set(scene.scene.key, []);
895
908
  };
896
909
  //#endregion
897
- //#region src/util/hooks/runLifecycleListeners.ts
910
+ //#region src/services/hooks/runLifecycleListeners.ts
898
911
  const runLifecycleListeners = (scene, lifecycle, isReset = true) => {
899
912
  const listenersMap = ExternalSceneStore.lifecycleListenersMap.get(lifecycle);
900
913
  if (!listenersMap) return;
@@ -904,7 +917,15 @@ const runLifecycleListeners = (scene, lifecycle, isReset = true) => {
904
917
  if (isReset) resetLifecycleListeners(scene, lifecycle);
905
918
  };
906
919
  //#endregion
907
- //#region src/util/createSceneClass.ts
920
+ //#region src/services/hooks/runSceneShutdown.ts
921
+ const runSceneShutdown = (scene) => {
922
+ resetLifecycleListeners(scene, "Update");
923
+ resetLifecycleListeners(scene, "NextTick");
924
+ runLifecycleListeners(scene, "Shutdown");
925
+ ExternalSceneStore.sceneReadyMap.set(scene.scene.key, false);
926
+ };
927
+ //#endregion
928
+ //#region src/services/shared/createSceneClass.ts
908
929
  const createSceneClass = (key, hooks = {}) => class extends Scene {
909
930
  constructor() {
910
931
  super({ key });
@@ -928,13 +949,28 @@ const createSceneClass = (key, hooks = {}) => class extends Scene {
928
949
  }
929
950
  };
930
951
  //#endregion
931
- //#region src/util/hooks/runSceneShutdown.ts
932
- const runSceneShutdown = (scene) => {
933
- resetLifecycleListeners(scene, "Update");
934
- resetLifecycleListeners(scene, "NextTick");
935
- runLifecycleListeners(scene, "Shutdown");
936
- ExternalSceneStore.sceneReadyMap.set(scene.scene.key, false);
937
- };
952
+ //#region src/store/camera.ts
953
+ const useCameraStore = defineStore("phaser/camera", () => {
954
+ const isFading = ref(false);
955
+ const fadeIn = (scene, ...args) => {
956
+ isFading.value = true;
957
+ scene.cameras.main.fadeIn(...args);
958
+ };
959
+ const fadeOut = (scene, ...args) => {
960
+ isFading.value = true;
961
+ scene.cameras.main.fadeOut(...args);
962
+ };
963
+ return {
964
+ fadeIn,
965
+ fadeOut,
966
+ isFading
967
+ };
968
+ });
969
+ //#endregion
970
+ //#region src/store/input.ts
971
+ const useInputStore = defineStore("phaser/input", () => {
972
+ return { isInputActive: ref(false) };
973
+ });
938
974
  //#endregion
939
975
  //#region src/components/Scene.vue
940
976
  const _sfc_main$18 = /*@__PURE__*/ defineComponent({
@@ -1019,7 +1055,7 @@ const _sfc_main$18 = /*@__PURE__*/ defineComponent({
1019
1055
  }
1020
1056
  });
1021
1057
  //#endregion
1022
- //#region src/util/setterMap/RenderTextureSetterMap.ts
1058
+ //#region src/services/setterMap/RenderTextureSetterMap.ts
1023
1059
  const RenderTextureSetterMap = {
1024
1060
  ...AlphaSetterMap,
1025
1061
  ...BlendModeSetterMap,
@@ -1057,7 +1093,7 @@ const _sfc_main$17 = /*@__PURE__*/ defineComponent({
1057
1093
  }
1058
1094
  });
1059
1095
  //#endregion
1060
- //#region src/util/setterMap/RectangleSetterMap.ts
1096
+ //#region src/services/setterMap/RectangleSetterMap.ts
1061
1097
  const RectangleSetterMap = {
1062
1098
  height: ComputedSizeSetterMap.height,
1063
1099
  width: ComputedSizeSetterMap.width,
@@ -1086,7 +1122,7 @@ const _sfc_main$16 = /*@__PURE__*/ defineComponent({
1086
1122
  }
1087
1123
  });
1088
1124
  //#endregion
1089
- //#region src/util/setterMap/PolygonSetterMap.ts
1125
+ //#region src/services/setterMap/PolygonSetterMap.ts
1090
1126
  const PolygonSetterMap = {
1091
1127
  points: (gameObject) => (value) => {
1092
1128
  if (!value) return;
@@ -1117,13 +1153,13 @@ const _sfc_main$15 = /*@__PURE__*/ defineComponent({
1117
1153
  }
1118
1154
  });
1119
1155
  //#endregion
1120
- //#region src/util/setterMap/components/PathFollowerComponentSetterMap.ts
1156
+ //#region src/services/setterMap/components/PathFollowerComponentSetterMap.ts
1121
1157
  const PathFollowerComponentSetterMap = { path: (gameObject) => (value) => {
1122
1158
  if (!value) return;
1123
1159
  gameObject.setPath(value);
1124
1160
  } };
1125
1161
  //#endregion
1126
- //#region src/util/setterMap/PathFollowerSetterMap.ts
1162
+ //#region src/services/setterMap/PathFollowerSetterMap.ts
1127
1163
  const PathFollowerSetterMap = {
1128
1164
  ...AlphaSetterMap,
1129
1165
  ...BlendModeSetterMap,
@@ -1162,7 +1198,7 @@ const _sfc_main$14 = /*@__PURE__*/ defineComponent({
1162
1198
  }
1163
1199
  });
1164
1200
  //#endregion
1165
- //#region src/util/setterMap/ParticlesSetterMap.ts
1201
+ //#region src/services/setterMap/ParticlesSetterMap.ts
1166
1202
  const ParticlesSetterMap = {
1167
1203
  config: (gameObject) => (value) => {
1168
1204
  if (!value) return;
@@ -1201,7 +1237,7 @@ const _sfc_main$13 = /*@__PURE__*/ defineComponent({
1201
1237
  }
1202
1238
  });
1203
1239
  //#endregion
1204
- //#region src/util/setterMap/NinesliceSetterMap.ts
1240
+ //#region src/services/setterMap/NinesliceSetterMap.ts
1205
1241
  const NinesliceSetterMap = {
1206
1242
  height: ComputedSizeSetterMap.height,
1207
1243
  width: ComputedSizeSetterMap.width,
@@ -1239,7 +1275,7 @@ const _sfc_main$12 = /*@__PURE__*/ defineComponent({
1239
1275
  }
1240
1276
  });
1241
1277
  //#endregion
1242
- //#region src/util/setterMap/LineSetterMap.ts
1278
+ //#region src/services/setterMap/LineSetterMap.ts
1243
1279
  const LineSetterMap = {
1244
1280
  lineWidth: (gameObject) => (value) => {
1245
1281
  if (value === void 0) return;
@@ -1274,7 +1310,7 @@ const _sfc_main$11 = /*@__PURE__*/ defineComponent({
1274
1310
  }
1275
1311
  });
1276
1312
  //#endregion
1277
- //#region src/util/setterMap/shared/IsoSetterMap.ts
1313
+ //#region src/services/setterMap/shared/IsoSetterMap.ts
1278
1314
  const IsoSetterMap = {
1279
1315
  fillLeft: (gameObject) => (value) => {
1280
1316
  if (value === void 0) return;
@@ -1306,7 +1342,7 @@ const IsoSetterMap = {
1306
1342
  }
1307
1343
  };
1308
1344
  //#endregion
1309
- //#region src/util/setterMap/IsoTriangleSetterMap.ts
1345
+ //#region src/services/setterMap/IsoTriangleSetterMap.ts
1310
1346
  const IsoTriangleSetterMap = {
1311
1347
  isReversed: (gameObject) => (value) => {
1312
1348
  if (value === void 0) return;
@@ -1338,7 +1374,7 @@ const _sfc_main$10 = /*@__PURE__*/ defineComponent({
1338
1374
  }
1339
1375
  });
1340
1376
  //#endregion
1341
- //#region src/util/setterMap/IsoBoxSetterMap.ts
1377
+ //#region src/services/setterMap/IsoBoxSetterMap.ts
1342
1378
  const IsoBoxSetterMap = {
1343
1379
  ...IsoSetterMap,
1344
1380
  ...ShapeSetterMap,
@@ -1366,7 +1402,7 @@ const _sfc_main$9 = /*@__PURE__*/ defineComponent({
1366
1402
  }
1367
1403
  });
1368
1404
  //#endregion
1369
- //#region src/util/setterMap/ImageSetterMap.ts
1405
+ //#region src/services/setterMap/ImageSetterMap.ts
1370
1406
  const ImageSetterMap = {
1371
1407
  ...AlphaSetterMap,
1372
1408
  ...BlendModeSetterMap,
@@ -1404,7 +1440,7 @@ const _sfc_main$8 = /*@__PURE__*/ defineComponent({
1404
1440
  }
1405
1441
  });
1406
1442
  //#endregion
1407
- //#region src/util/setterMap/GraphicsSetterMap.ts
1443
+ //#region src/services/setterMap/GraphicsSetterMap.ts
1408
1444
  const GraphicsSetterMap = {
1409
1445
  ...AlphaSingleSetterMap,
1410
1446
  ...BlendModeSetterMap,
@@ -1531,7 +1567,7 @@ var TiledJSONExternalFile = class extends MultiFile {
1531
1567
  }
1532
1568
  };
1533
1569
  //#endregion
1534
- //#region src/util/constants.ts
1570
+ //#region src/services/shared/constants.ts
1535
1571
  const TILEMAP_TILED_JSON_EXTERNAL_KEY = "tilemapTiledJSONExternal";
1536
1572
  //#endregion
1537
1573
  //#region src/plugins/registerTiledJSONExternalLoader.ts
@@ -1585,7 +1621,7 @@ const _sfc_main$6 = /*@__PURE__*/ defineComponent({
1585
1621
  }
1586
1622
  });
1587
1623
  //#endregion
1588
- //#region src/util/setterMap/EllipseSetterMap.ts
1624
+ //#region src/services/setterMap/EllipseSetterMap.ts
1589
1625
  const EllipseSetterMap = {
1590
1626
  height: ComputedSizeSetterMap.height,
1591
1627
  smoothness: (gameObject) => (value) => {
@@ -1618,7 +1654,7 @@ const _sfc_main$5 = /*@__PURE__*/ defineComponent({
1618
1654
  }
1619
1655
  });
1620
1656
  //#endregion
1621
- //#region src/util/setterMap/CurveSetterMap.ts
1657
+ //#region src/services/setterMap/CurveSetterMap.ts
1622
1658
  const CurveSetterMap = {
1623
1659
  smoothness: (gameObject) => (value) => {
1624
1660
  if (value === void 0) return;
@@ -1649,7 +1685,7 @@ const _sfc_main$4 = /*@__PURE__*/ defineComponent({
1649
1685
  }
1650
1686
  });
1651
1687
  //#endregion
1652
- //#region src/util/setterMap/ContainerSetterMap.ts
1688
+ //#region src/services/setterMap/ContainerSetterMap.ts
1653
1689
  const ContainerSetterMap = {
1654
1690
  ...AlphaSingleSetterMap,
1655
1691
  ...BlendModeSetterMap,
@@ -1684,7 +1720,7 @@ const _sfc_main$3 = /*@__PURE__*/ defineComponent({
1684
1720
  }
1685
1721
  });
1686
1722
  //#endregion
1687
- //#region src/util/setterMap/ArcSetterMap.ts
1723
+ //#region src/services/setterMap/ArcSetterMap.ts
1688
1724
  const ArcSetterMap = {
1689
1725
  closePath: (gameObject) => (value) => {
1690
1726
  if (value === void 0) return;
@@ -1727,7 +1763,7 @@ const _sfc_main$2 = /*@__PURE__*/ defineComponent({
1727
1763
  }
1728
1764
  });
1729
1765
  //#endregion
1730
- //#region src/util/setterMap/BitmapTextSetterMap.ts
1766
+ //#region src/services/setterMap/BitmapTextSetterMap.ts
1731
1767
  const BitmapTextSetterMap = {
1732
1768
  align: (gameObject) => (value) => {
1733
1769
  if (value === void 0) return;
@@ -1869,7 +1905,11 @@ const onUpdate = (...args) => {
1869
1905
  pushListener("Update", ...args);
1870
1906
  };
1871
1907
  //#endregion
1872
- //#region src/util/sleepScene.ts
1908
+ //#region src/models/plugins/TilemapFile.ts
1909
+ const JSONFile = Loader.FileTypes.JSONFile;
1910
+ var TilemapFile = class extends JSONFile {};
1911
+ //#endregion
1912
+ //#region src/services/shared/sleepScene.ts
1873
1913
  const sleepScene = (scene, durationMs) => new Promise((resolve) => {
1874
1914
  const settle = () => {
1875
1915
  scene.events.off(Scenes.Events.SHUTDOWN, settle);
@@ -1879,8 +1919,4 @@ const sleepScene = (scene, durationMs) => new Promise((resolve) => {
1879
1919
  scene.events.once(Scenes.Events.SHUTDOWN, settle);
1880
1920
  });
1881
1921
  //#endregion
1882
- //#region src/models/plugins/TilemapFile.ts
1883
- const JSONFile = Loader.FileTypes.JSONFile;
1884
- var TilemapFile = class extends JSONFile {};
1885
- //#endregion
1886
1922
  export { AlphaSetterMap, AlphaSingleSetterMap, AnimationSetterMap, _sfc_main as Arc, ArcSetterMap, BaseTextureSetterMap, _sfc_main$1 as BitmapText, BitmapTextSetterMap, BlendModeSetterMap, _sfc_main$2 as Circle, ComputedSizeSetterMap, _sfc_main$3 as Container, ContainerSetterMap, _sfc_main$4 as Curve, CurveSetterMap, DepthSetterMap, DisplaySizeSetterMap, EVENT_PREFIX, _sfc_main$5 as Ellipse, EllipseSetterMap, ExternalSceneStore, FlipSetterMap, _sfc_main$6 as Game, GameObjectEventMap, GameObjectSetterMap, GlobalSetterMap, _sfc_main$7 as Graphics, GraphicsSetterMap, _sfc_main$8 as Image, ImageSetterMap, InjectionKeyMap, _sfc_main$9 as IsoBox, IsoBoxSetterMap, IsoSetterMap, _sfc_main$10 as IsoTriangle, IsoTriangleSetterMap, Lifecycle, _sfc_main$11 as Line, LineSetterMap, MaskSetterMap, _sfc_main$12 as Nineslice, NinesliceSetterMap, OriginSetterMap, _sfc_main$13 as Particles, ParticlesSetterMap, _sfc_main$14 as PathFollower, PathFollowerComponentSetterMap, PathFollowerSetterMap, _sfc_main$15 as Polygon, PolygonSetterMap, _sfc_main$16 as Rectangle, RectangleSetterMap, RenderNodesSetterMap, _sfc_main$17 as RenderTexture, RenderTextureSetterMap, _sfc_main$18 as Scene, ScrollFactorSetterMap, ShapeSetterMap, SizeSetterMap, _sfc_main$19 as Sprite, SpriteSetterMap, _sfc_main$20 as Star, StarSetterMap, TILEMAP_TILED_JSON_EXTERNAL_KEY, _sfc_main$21 as Text, TextSetterMap, TextureCropSetterMap, TextureSetterMap, _sfc_main$22 as TileSprite, TileSpriteSetterMap, TiledJSONExternalFile, _sfc_main$23 as Tilemap, TilemapFile, TilesetFile, TintSetterMap, TransformSetterMap, _sfc_main$24 as Triangle, TriangleSetterMap, TweenSetterMap, _sfc_main$25 as Video, VideoSetterMap, VisibleSetterMap, _sfc_main$26 as Zone, ZoneSetterMap, checkIsEvent, createSceneClass, getDepthInsertIndex, getEventName, getInitializeGameObjectLifecycleHook, getScene, getUpdateEvent, onCreate, onInit, onNextTick, onPreload, onShutdown, onUpdate, pushGameObject, pushListener, registerTiledJSONExternalLoader, resetLifecycleListeners, runLifecycleListeners, runSceneShutdown, sleepScene, useAnimations, useCameraStore, useGame, useInitializeGameObject, useInitializeGameObjectEvents, useInitializeGameObjectSetters, useInjectSceneKey, useInputStore, usePhaserStore, useTextStore, useTween };