vue-phaserjs 2.8.1 → 2.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/Circle.vue.d.ts +1 -1
- package/dist/components/Container.vue.d.ts +5 -13
- package/dist/components/Game.vue.d.ts +5 -17
- package/dist/components/Image.vue.d.ts +1 -1
- package/dist/components/Nineslice.vue.d.ts +1 -1
- package/dist/components/PathFollower.vue.d.ts +1 -1
- package/dist/components/Rectangle.vue.d.ts +1 -1
- package/dist/components/Scene.vue.d.ts +5 -13
- package/dist/components/Sprite.vue.d.ts +1 -1
- package/dist/components/Text.vue.d.ts +1 -1
- package/dist/components/TileSprite.vue.d.ts +1 -1
- package/dist/components/Tilemap.vue.d.ts +5 -13
- package/dist/components/Zone.vue.d.ts +1 -1
- package/dist/index.js +8 -15761
- package/package.json +3 -3
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@@ -2,7 +2,7 @@ import { ArcConfiguration } from '../models/configuration/ArcConfiguration';
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interface CircleProps {
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configuration: Partial<ArcConfiguration>;
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}
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declare const _default: import('vue').DefineComponent<CircleProps,
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declare const _default: import('vue').DefineComponent<CircleProps, void, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
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clickoutside: (...args: Phaser.Types.Input.EventData[]) => any;
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drag: (...args: Phaser.Types.Input.EventData[]) => any;
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dragend: (...args: Phaser.Types.Input.EventData[]) => any;
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@@ -3,18 +3,10 @@ import { GameObjects } from 'phaser';
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interface ContainerProps {
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configuration?: Partial<ContainerConfiguration>;
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}
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slots: Readonly<{
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default: (props: Record<string, never>) => unknown;
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}> & {
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default: (props: Record<string, never>) => unknown;
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};
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refs: {};
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rootEl: any;
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type __VLS_Slots = {
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default: (props: Record<string, never>) => unknown;
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};
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declare const __VLS_component: import('vue').DefineComponent<ContainerProps, {}, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
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declare const __VLS_component: import('vue').DefineComponent<ContainerProps, void, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
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clickoutside: (...args: Phaser.Types.Input.EventData[]) => any;
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drag: (...args: Phaser.Types.Input.EventData[]) => any;
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dragend: (...args: Phaser.Types.Input.EventData[]) => any;
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@@ -259,9 +251,9 @@ declare const __VLS_component: import('vue').DefineComponent<ContainerProps, {},
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"onUpdate:mask"?: ((args_0?: Phaser.Display.Masks.BitmapMask | Phaser.Display.Masks.GeometryMask | undefined) => any) | undefined;
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"onUpdate:children"?: ((args_0?: GameObjects.GameObject[] | undefined) => any) | undefined;
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}>, {}, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {}, any>;
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declare const _default:
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declare const _default: __VLS_WithSlots<typeof __VLS_component, __VLS_Slots>;
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export default _default;
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type
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type __VLS_WithSlots<T, S> = T & {
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new (): {
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$slots: S;
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};
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@@ -3,25 +3,13 @@ import { Except } from 'type-fest';
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interface GameProps {
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configuration: Except<Types.Core.GameConfig, "scene">;
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}
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slots: Readonly<{
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default: (props: Record<string, never>) => unknown;
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}> & {
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default: (props: Record<string, never>) => unknown;
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};
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refs: {
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canvasRoot: HTMLDivElement;
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};
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rootEl: any;
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type __VLS_Slots = {
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default: (props: Record<string, never>) => unknown;
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};
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declare const
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canvasRoot: HTMLDivElement;
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}, any>;
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declare const _default: __VLS_WithTemplateSlots<typeof __VLS_component, __VLS_TemplateResult["slots"]>;
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declare const __VLS_component: import('vue').DefineComponent<GameProps, void, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<GameProps> & Readonly<{}>, {}, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {}, any>;
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declare const _default: __VLS_WithSlots<typeof __VLS_component, __VLS_Slots>;
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export default _default;
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type
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type __VLS_WithSlots<T, S> = T & {
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new (): {
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$slots: S;
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};
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@@ -6,7 +6,7 @@ export interface ImageProps {
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configuration: SetRequired<Partial<ImageConfiguration>, "texture">;
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onComplete?: (scene: SceneWithPlugins, image: GameObjects.Image) => void;
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}
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declare const _default: import('vue').DefineComponent<ImageProps,
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declare const _default: import('vue').DefineComponent<ImageProps, void, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
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clickoutside: (...args: Phaser.Types.Input.EventData[]) => any;
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drag: (...args: Phaser.Types.Input.EventData[]) => any;
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dragend: (...args: Phaser.Types.Input.EventData[]) => any;
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@@ -3,7 +3,7 @@ import { SetRequired } from 'type-fest';
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export interface NineSliceProps {
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configuration: SetRequired<Partial<NineSliceConfiguration>, "texture">;
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}
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declare const _default: import('vue').DefineComponent<NineSliceProps,
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declare const _default: import('vue').DefineComponent<NineSliceProps, void, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
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clickoutside: (...args: Phaser.Types.Input.EventData[]) => any;
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drag: (...args: Phaser.Types.Input.EventData[]) => any;
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dragend: (...args: Phaser.Types.Input.EventData[]) => any;
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@@ -6,7 +6,7 @@ export interface PathFollowerProps {
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configuration: SetRequired<Partial<PathFollowerConfiguration>, "path" | "texture">;
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onComplete?: (scene: SceneWithPlugins, pathFollower: GameObjects.PathFollower) => void;
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}
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declare const _default: import('vue').DefineComponent<PathFollowerProps,
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declare const _default: import('vue').DefineComponent<PathFollowerProps, void, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
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clickoutside: (...args: Phaser.Types.Input.EventData[]) => any;
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drag: (...args: Phaser.Types.Input.EventData[]) => any;
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dragend: (...args: Phaser.Types.Input.EventData[]) => any;
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@@ -6,7 +6,7 @@ interface RectangleProps {
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immediate?: true;
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onComplete?: (scene: SceneWithPlugins, rectangle: GameObjects.Rectangle) => void;
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}
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declare const _default: import('vue').DefineComponent<RectangleProps,
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declare const _default: import('vue').DefineComponent<RectangleProps, void, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
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clickoutside: (...args: Phaser.Types.Input.EventData[]) => any;
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drag: (...args: Phaser.Types.Input.EventData[]) => any;
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dragend: (...args: Phaser.Types.Input.EventData[]) => any;
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@@ -1,17 +1,9 @@
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import { SceneProps } from '../models/scene/SceneProps';
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import { SceneWithPlugins } from '../models/scene/SceneWithPlugins';
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};
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refs: {};
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rootEl: any;
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type __VLS_Slots = {
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};
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declare const __VLS_component: import('vue').DefineComponent<SceneProps, {}, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
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declare const __VLS_component: import('vue').DefineComponent<SceneProps, void, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
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update: (args_0: SceneWithPlugins, time: number, delta: number) => any;
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shutdown: (args_0: SceneWithPlugins) => any;
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init: (args_0: SceneWithPlugins) => any;
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@@ -24,9 +16,9 @@ declare const __VLS_component: import('vue').DefineComponent<SceneProps, {}, {},
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onCreate?: ((args_0: SceneWithPlugins) => any) | undefined;
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onPreload?: ((args_0: SceneWithPlugins) => any) | undefined;
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}>, {}, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {}, any>;
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declare const _default:
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declare const _default: __VLS_WithSlots<typeof __VLS_component, __VLS_Slots>;
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export default _default;
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@@ -7,7 +7,7 @@ export interface SpriteProps {
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immediate?: true;
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onComplete?: (scene: SceneWithPlugins, sprite: GameObjects.Sprite) => void;
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}
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declare const _default: import('vue').DefineComponent<SpriteProps,
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declare const _default: import('vue').DefineComponent<SpriteProps, void, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
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clickoutside: (...args: Phaser.Types.Input.EventData[]) => any;
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drag: (...args: Phaser.Types.Input.EventData[]) => any;
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dragend: (...args: Phaser.Types.Input.EventData[]) => any;
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import { TextProps } from '../models/text/TextProps';
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declare const _default: import('vue').DefineComponent<TextProps,
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declare const _default: import('vue').DefineComponent<TextProps, void, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
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export interface TileSpriteProps {
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configuration: SetRequired<Partial<TileSpriteConfiguration>, "texture">;
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}
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declare const _default: import('vue').DefineComponent<TileSpriteProps,
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declare const _default: import('vue').DefineComponent<TileSpriteProps, void, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
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[x: string]: (...args: unknown[]) => any;
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}, string, import('vue').PublicProps, Readonly<TileSpriteProps> & Readonly<{
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[x: `on${Capitalize<string>}`]: ((...args: unknown[]) => any) | undefined;
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configuration: Types.Tilemaps.TilemapConfig;
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onComplete?: (scene: SceneWithPlugins, tilemap: Tilemaps.Tilemap) => void;
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}
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rootEl: any;
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declare const __VLS_component: import('vue').DefineComponent<TilemapProps, void, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<TilemapProps> & Readonly<{}>, {}, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {}, any>;
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declare const _default: __VLS_WithSlots<typeof __VLS_component, __VLS_Slots>;
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interface ZoneProps {
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configuration: SetRequired<Partial<ZoneConfiguration>, "height" | "width" | "x" | "y">;
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}
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declare const _default: import('vue').DefineComponent<ZoneProps,
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declare const _default: import('vue').DefineComponent<ZoneProps, void, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
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clickoutside: (...args: Phaser.Types.Input.EventData[]) => any;
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drag: (...args: Phaser.Types.Input.EventData[]) => any;
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dragend: (...args: Phaser.Types.Input.EventData[]) => any;
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