vue-phaserjs 2.40.0 → 3.2.0

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Files changed (5) hide show
  1. package/LICENSE +201 -201
  2. package/README.md +1 -1
  3. package/dist/index.d.ts +622 -316
  4. package/dist/index.js +195 -154
  5. package/package.json +10 -10
package/dist/index.js CHANGED
@@ -1,26 +1,16 @@
1
1
  import { Fragment, computed, createCommentVNode, createElementBlock, createElementVNode, defineComponent, getCurrentInstance, inject, nextTick, onMounted, onUnmounted, openBlock, provide, ref, renderSlot, toValue, useTemplateRef, watch } from "vue";
2
2
  import { ID_SEPARATOR, InvalidOperationError, NotFoundError, NotInitializedError, Operation, checkIsPlainObject, takeOne, toKebabCase } from "@esposter/shared";
3
3
  import ClickOutside from "phaser4-rex-plugins/plugins/clickoutside.js";
4
- import { Animations, Cameras, Game, Loader, Scene, Scenes, Tilemaps, Tweens, Utils } from "phaser";
4
+ import { Animations, Cameras, Core, Game, Loader, Scene, Scenes, Tilemaps, Tweens, Utils } from "phaser";
5
5
  import { defineStore, storeToRefs } from "pinia";
6
6
  import { parseTileset, parseXmlString } from "parse-tmx";
7
- //#region src/util/getDepthInsertIndex.ts
8
- const getDepthInsertIndex = (list, depth) => typeof depth === "number" ? list.findIndex((gameObject) => "depth" in gameObject && typeof gameObject.depth === "number" && gameObject.depth > depth) : -1;
9
- //#endregion
10
- //#region src/pushGameObject.ts
11
- const pushGameObject = (parentContainer, configuration, gameObject) => {
12
- const depthInsertIndex = getDepthInsertIndex(parentContainer.list, "depth" in configuration ? configuration.depth : void 0);
13
- if (depthInsertIndex === -1) parentContainer.add(gameObject);
14
- else parentContainer.addAt(gameObject, depthInsertIndex);
15
- };
16
- //#endregion
17
- //#region src/util/emit/constants.ts
7
+ //#region src/services/emit/constants.ts
18
8
  const EVENT_PREFIX = "on";
19
9
  //#endregion
20
- //#region src/util/emit/checkIsEvent.ts
10
+ //#region src/services/emit/checkIsEvent.ts
21
11
  const checkIsEvent = (property) => property.startsWith("on");
22
12
  //#endregion
23
- //#region src/util/emit/GameObjectEventMap.ts
13
+ //#region src/services/emit/GameObjectEventMap.ts
24
14
  const GameObjectEventMap = {
25
15
  clickoutside: {},
26
16
  drag: { drag: true },
@@ -38,7 +28,7 @@ const GameObjectEventMap = {
38
28
  wheel: { eventIndex: 4 }
39
29
  };
40
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  //#endregion
41
- //#region src/util/emit/getEventName.ts
31
+ //#region src/services/emit/getEventName.ts
42
32
  const getEventName = (event) => {
43
33
  if (!event.startsWith("on") || event.length <= 2) throw new InvalidOperationError(Operation.Read, getEventName.name, event);
44
34
  return event.slice(2).toLowerCase();
@@ -80,7 +70,7 @@ const useInitializeGameObjectEvents = () => {
80
70
  };
81
71
  };
82
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  //#endregion
83
- //#region src/util/InjectionKeyMap.ts
73
+ //#region src/services/shared/InjectionKeyMap.ts
84
74
  const InjectionKeyMap = {
85
75
  ParentContainer: Symbol("ParentContainer"),
86
76
  SceneKey: Symbol("SceneKey")
@@ -110,7 +100,7 @@ const ExternalSceneStore = {
110
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  sceneReadyMap: /* @__PURE__ */ new Map()
111
101
  };
112
102
  //#endregion
113
- //#region src/util/hooks/pushListener.ts
103
+ //#region src/services/hooks/pushListener.ts
114
104
  const pushListener = (lifecycle, listener, key) => {
115
105
  const sceneKey = key ?? useInjectSceneKey();
116
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  const listenersMap = ExternalSceneStore.lifecycleListenersMap.get(lifecycle);
@@ -128,7 +118,7 @@ const onNextTick = (...args) => {
128
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  pushListener("NextTick", ...args);
129
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  };
130
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  //#endregion
131
- //#region src/util/emit/getUpdateEvent.ts
121
+ //#region src/services/emit/getUpdateEvent.ts
132
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  const getUpdateEvent = (property) => `update:${toKebabCase(property)}`;
133
123
  //#endregion
134
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  //#region src/composables/useInitializeGameObjectSetters.ts
@@ -166,6 +156,14 @@ const useInitializeGameObjectSetters = (gameObject, configuration, emit, setterM
166
156
  };
167
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  };
168
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  //#endregion
159
+ //#region src/hooks/onCreate.ts
160
+ const onCreate = (...args) => {
161
+ pushListener("Create", ...args);
162
+ };
163
+ //#endregion
164
+ //#region src/services/hooks/getInitializeGameObjectLifecycleHook.ts
165
+ const getInitializeGameObjectLifecycleHook = (sceneKey) => ExternalSceneStore.sceneReadyMap.get(sceneKey) ? onNextTick : onCreate;
166
+ //#endregion
169
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  //#region src/store/index.ts
170
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  const usePhaserStore = defineStore("phaser", () => {
171
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  let baseGame;
@@ -199,9 +197,8 @@ const usePhaserStore = defineStore("phaser", () => {
199
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  const removeParallelScene = (scene, targetSceneKey) => {
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  const index = parallelSceneKeys.value.indexOf(targetSceneKey);
201
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  if (index === -1) return;
202
- const parallelSceneKey = parallelSceneKeys.value[index];
203
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  parallelSceneKeys.value = parallelSceneKeys.value.toSpliced(index, 1);
204
- scene.scene.stop(parallelSceneKey);
201
+ scene.scene.stop(targetSceneKey);
205
202
  };
206
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  return {
207
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  game,
@@ -223,18 +220,20 @@ const useGame = () => {
223
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  return game.value;
224
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  };
225
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  //#endregion
226
- //#region src/util/getScene.ts
223
+ //#region src/services/shared/getScene.ts
227
224
  const getScene = (sceneKey) => {
228
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  return useGame().scene.getScene(sceneKey);
229
226
  };
230
227
  //#endregion
231
- //#region src/hooks/onCreate.ts
232
- const onCreate = (...args) => {
233
- pushListener("Create", ...args);
234
- };
228
+ //#region src/services/shared/getDepthInsertIndex.ts
229
+ const getDepthInsertIndex = (list, depth) => typeof depth === "number" ? list.findIndex((gameObject) => "depth" in gameObject && typeof gameObject.depth === "number" && gameObject.depth > depth) : -1;
235
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  //#endregion
236
- //#region src/util/hooks/getInitializeGameObjectLifecycleHook.ts
237
- const getInitializeGameObjectLifecycleHook = (sceneKey) => ExternalSceneStore.sceneReadyMap.get(sceneKey) ? onNextTick : onCreate;
231
+ //#region src/services/shared/pushGameObject.ts
232
+ const pushGameObject = (parentContainer, configuration, gameObject) => {
233
+ const depthInsertIndex = getDepthInsertIndex(parentContainer.list, "depth" in configuration ? configuration.depth : void 0);
234
+ if (depthInsertIndex === -1) parentContainer.add(gameObject);
235
+ else parentContainer.addAt(gameObject, depthInsertIndex);
236
+ };
238
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  //#endregion
239
238
  //#region src/composables/useInitializeGameObject.ts
240
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  const useInitializeGameObject = (create, configuration, emit, setterMap, immediate) => {
@@ -269,7 +268,7 @@ const useInitializeGameObject = (create, configuration, emit, setterMap, immedia
269
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  });
270
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  };
271
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  //#endregion
272
- //#region src/util/setterMap/components/DisplaySizeSetterMap.ts
271
+ //#region src/services/setterMap/components/DisplaySizeSetterMap.ts
273
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  const DisplaySizeSetterMap = {
274
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  displayHeight: (gameObject) => (value) => {
275
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  if (value === void 0) return;
@@ -281,7 +280,7 @@ const DisplaySizeSetterMap = {
281
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  }
282
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  };
283
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  //#endregion
284
- //#region src/util/setterMap/components/ComputedSizeSetterMap.ts
283
+ //#region src/services/setterMap/components/ComputedSizeSetterMap.ts
285
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  const ComputedSizeSetterMap = {
286
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  ...DisplaySizeSetterMap,
287
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  height: (gameObject) => (value) => {
@@ -294,36 +293,45 @@ const ComputedSizeSetterMap = {
294
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  }
295
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  };
296
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  //#endregion
297
- //#region src/util/setterMap/components/DepthSetterMap.ts
296
+ //#region src/services/setterMap/components/DepthSetterMap.ts
298
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  const DepthSetterMap = { depth: (gameObject) => (value) => {
299
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  if (value === void 0) return;
300
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  gameObject.setDepth(value);
301
300
  if (!gameObject.parentContainer) return;
302
- const i = getDepthInsertIndex(gameObject.parentContainer.list, gameObject.depth);
303
- if (i === -1) gameObject.parentContainer.bringToTop(gameObject);
304
- else gameObject.parentContainer.moveTo(gameObject, Math.max(i - 1, 0));
301
+ const { list } = gameObject.parentContainer;
302
+ const depthInsertIndex = getDepthInsertIndex(list, gameObject.depth);
303
+ if (depthInsertIndex === -1) gameObject.parentContainer.bringToTop(gameObject);
304
+ else {
305
+ const currentIndex = list.indexOf(gameObject);
306
+ gameObject.parentContainer.moveTo(gameObject, currentIndex < depthInsertIndex ? depthInsertIndex - 1 : depthInsertIndex);
307
+ }
305
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  } };
306
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  //#endregion
307
- //#region src/util/setterMap/components/OriginSetterMap.ts
310
+ //#region src/services/setterMap/components/OriginSetterMap.ts
308
311
  const OriginSetterMap = {
309
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  displayOriginX: (gameObject) => (value) => {
313
+ if (value === void 0) return;
310
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  gameObject.setDisplayOrigin(value, gameObject.displayOriginY);
311
315
  },
312
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  displayOriginY: (gameObject) => (value) => {
317
+ if (value === void 0) return;
313
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  gameObject.setDisplayOrigin(gameObject.displayOriginX, value);
314
319
  },
315
320
  origin: (gameObject) => (value) => {
321
+ if (value === void 0) return;
316
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  gameObject.setOrigin(value, value);
317
323
  },
318
324
  originX: (gameObject) => (value) => {
325
+ if (value === void 0) return;
319
326
  gameObject.setOrigin(value, gameObject.originY);
320
327
  },
321
328
  originY: (gameObject) => (value) => {
329
+ if (value === void 0) return;
322
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  gameObject.setOrigin(gameObject.originX, value);
323
331
  }
324
332
  };
325
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  //#endregion
326
- //#region src/util/setterMap/components/ScrollFactorSetterMap.ts
334
+ //#region src/services/setterMap/components/ScrollFactorSetterMap.ts
327
335
  const ScrollFactorSetterMap = {
328
336
  scrollFactor: (gameObject) => (value) => {
329
337
  if (value === void 0) return;
@@ -339,50 +347,59 @@ const ScrollFactorSetterMap = {
339
347
  }
340
348
  };
341
349
  //#endregion
342
- //#region src/util/setterMap/components/TransformSetterMap.ts
350
+ //#region src/services/setterMap/components/TransformSetterMap.ts
343
351
  const TransformSetterMap = {
344
352
  angle: (gameObject) => (value) => {
353
+ if (value === void 0) return;
345
354
  gameObject.setAngle(value);
346
355
  },
347
356
  rotation: (gameObject) => (value) => {
357
+ if (value === void 0) return;
348
358
  gameObject.setRotation(value);
349
359
  },
350
360
  scale: (gameObject) => (value) => {
361
+ if (value === void 0) return;
351
362
  gameObject.setScale(value, value);
352
363
  },
353
364
  scaleX: (gameObject) => (value) => {
365
+ if (value === void 0) return;
354
366
  gameObject.setScale(value, gameObject.scaleY);
355
367
  },
356
368
  scaleY: (gameObject) => (value) => {
369
+ if (value === void 0) return;
357
370
  gameObject.setScale(gameObject.scaleX, value);
358
371
  },
359
372
  w: (gameObject) => (value) => {
373
+ if (value === void 0) return;
360
374
  gameObject.setW(value);
361
375
  },
362
376
  x: (gameObject) => (value) => {
377
+ if (value === void 0) return;
363
378
  gameObject.setX(value);
364
379
  },
365
380
  y: (gameObject) => (value) => {
381
+ if (value === void 0) return;
366
382
  gameObject.setY(value);
367
383
  },
368
384
  z: (gameObject) => (value) => {
385
+ if (value === void 0) return;
369
386
  gameObject.setZ(value);
370
387
  }
371
388
  };
372
389
  //#endregion
373
- //#region src/util/setterMap/components/VisibleSetterMap.ts
390
+ //#region src/services/setterMap/components/VisibleSetterMap.ts
374
391
  const VisibleSetterMap = { visible: (gameObject) => (value) => {
375
392
  if (value === void 0) return;
376
393
  gameObject.setVisible(value);
377
394
  } };
378
395
  //#endregion
379
- //#region src/util/setterMap/global/GameObjectSetterMap.ts
396
+ //#region src/services/setterMap/global/GameObjectSetterMap.ts
380
397
  const GameObjectSetterMap = { active: (gameObject) => (value) => {
381
398
  if (value === void 0) return;
382
399
  gameObject.setActive(value);
383
400
  } };
384
401
  //#endregion
385
- //#region src/util/setterMap/global/TweenSetterMap.ts
402
+ //#region src/services/setterMap/global/TweenSetterMap.ts
386
403
  const TweenSetterMap = {
387
404
  tween: (gameObject, emit) => (value) => {
388
405
  if (!value) return;
@@ -395,8 +412,8 @@ const TweenSetterMap = {
395
412
  },
396
413
  tweenchain: (gameObject, emit) => (value) => {
397
414
  if (!value) return;
398
- gameObject.scene.add.tweenchain(value.map((c) => ({
399
- ...c,
415
+ gameObject.scene.add.tweenchain(value.map((configuration) => ({
416
+ ...configuration,
400
417
  targets: gameObject
401
418
  }))).on(Tweens.Events.TWEEN_COMPLETE, () => {
402
419
  emit("update:tweenchain", void 0);
@@ -404,19 +421,19 @@ const TweenSetterMap = {
404
421
  }
405
422
  };
406
423
  //#endregion
407
- //#region src/util/setterMap/global/GlobalSetterMap.ts
424
+ //#region src/services/setterMap/global/GlobalSetterMap.ts
408
425
  const GlobalSetterMap = {
409
426
  ...TweenSetterMap,
410
427
  ...GameObjectSetterMap
411
428
  };
412
429
  //#endregion
413
- //#region src/util/setterMap/ZoneSetterMap.ts
430
+ //#region src/services/setterMap/ZoneSetterMap.ts
414
431
  const ZoneSetterMap = {
415
432
  ...ComputedSizeSetterMap,
416
433
  ...DepthSetterMap,
417
434
  ...OriginSetterMap,
418
- ...TransformSetterMap,
419
435
  ...ScrollFactorSetterMap,
436
+ ...TransformSetterMap,
420
437
  ...VisibleSetterMap,
421
438
  ...GlobalSetterMap
422
439
  };
@@ -436,32 +453,37 @@ const _sfc_main$26 = /*@__PURE__*/ defineComponent({
436
453
  }
437
454
  });
438
455
  //#endregion
439
- //#region src/util/setterMap/components/AlphaSetterMap.ts
456
+ //#region src/services/setterMap/components/AlphaSetterMap.ts
440
457
  const AlphaSetterMap = {
441
458
  alpha: (gameObject) => (value) => {
459
+ if (value === void 0) return;
442
460
  gameObject.setAlpha(value, value, value, value);
443
461
  },
444
462
  alphaBottomLeft: (gameObject) => (value) => {
463
+ if (value === void 0) return;
445
464
  gameObject.setAlpha(gameObject.alphaTopLeft, gameObject.alphaTopRight, value, gameObject.alphaBottomRight);
446
465
  },
447
466
  alphaBottomRight: (gameObject) => (value) => {
467
+ if (value === void 0) return;
448
468
  gameObject.setAlpha(gameObject.alphaTopLeft, gameObject.alphaTopRight, gameObject.alphaBottomLeft, value);
449
469
  },
450
470
  alphaTopLeft: (gameObject) => (value) => {
471
+ if (value === void 0) return;
451
472
  gameObject.setAlpha(value, gameObject.alphaTopRight, gameObject.alphaBottomLeft, gameObject.alphaBottomRight);
452
473
  },
453
474
  alphaTopRight: (gameObject) => (value) => {
475
+ if (value === void 0) return;
454
476
  gameObject.setAlpha(gameObject.alphaTopLeft, value, gameObject.alphaBottomLeft, gameObject.alphaBottomRight);
455
477
  }
456
478
  };
457
479
  //#endregion
458
- //#region src/util/setterMap/components/BlendModeSetterMap.ts
480
+ //#region src/services/setterMap/components/BlendModeSetterMap.ts
459
481
  const BlendModeSetterMap = { blendMode: (gameObject) => (value) => {
460
482
  if (value === void 0) return;
461
483
  gameObject.setBlendMode(value);
462
484
  } };
463
485
  //#endregion
464
- //#region src/util/setterMap/components/FlipSetterMap.ts
486
+ //#region src/services/setterMap/components/FlipSetterMap.ts
465
487
  const FlipSetterMap = {
466
488
  flipX: (gameObject) => (value) => {
467
489
  if (value === void 0) return;
@@ -473,16 +495,16 @@ const FlipSetterMap = {
473
495
  }
474
496
  };
475
497
  //#endregion
476
- //#region src/util/setterMap/components/MaskSetterMap.ts
498
+ //#region src/services/setterMap/components/MaskSetterMap.ts
477
499
  const MaskSetterMap = { mask: (gameObject) => (value) => {
478
500
  if (!value) return;
479
501
  gameObject.setMask(value);
480
502
  } };
481
503
  //#endregion
482
- //#region src/util/setterMap/components/RenderNodesSetterMap.ts
504
+ //#region src/services/setterMap/components/RenderNodesSetterMap.ts
483
505
  const RenderNodesSetterMap = {};
484
506
  //#endregion
485
- //#region src/util/setterMap/components/BaseTextureSetterMap.ts
507
+ //#region src/services/setterMap/components/BaseTextureSetterMap.ts
486
508
  const BaseTextureSetterMap = {
487
509
  frame: (gameObject) => (value) => {
488
510
  if (value === void 0) return;
@@ -494,30 +516,45 @@ const BaseTextureSetterMap = {
494
516
  }
495
517
  };
496
518
  //#endregion
497
- //#region src/util/setterMap/components/TextureCropSetterMap.ts
519
+ //#region src/services/setterMap/components/TextureCropSetterMap.ts
498
520
  const TextureCropSetterMap = { ...BaseTextureSetterMap };
499
521
  //#endregion
500
- //#region src/util/setterMap/components/TintSetterMap.ts
522
+ //#region src/services/setterMap/components/TintSetterMap.ts
501
523
  const TintSetterMap = {
502
524
  tint: (gameObject) => (value) => {
525
+ if (value === void 0) return;
503
526
  gameObject.setTint(value, value, value, value);
504
527
  },
505
528
  tintBottomLeft: (gameObject) => (value) => {
529
+ if (value === void 0) return;
506
530
  gameObject.setTint(gameObject.tintTopLeft, gameObject.tintTopRight, value, gameObject.tintBottomRight);
507
531
  },
508
532
  tintBottomRight: (gameObject) => (value) => {
533
+ if (value === void 0) return;
509
534
  gameObject.setTint(gameObject.tintTopLeft, gameObject.tintTopRight, gameObject.tintBottomLeft, value);
510
535
  },
511
536
  tintTopLeft: (gameObject) => (value) => {
537
+ if (value === void 0) return;
512
538
  gameObject.setTint(value, gameObject.tintTopRight, gameObject.tintBottomLeft, gameObject.tintBottomRight);
513
539
  },
514
540
  tintTopRight: (gameObject) => (value) => {
541
+ if (value === void 0) return;
515
542
  gameObject.setTint(gameObject.tintTopLeft, value, gameObject.tintBottomLeft, gameObject.tintBottomRight);
516
543
  }
517
544
  };
518
545
  //#endregion
519
- //#region src/util/setterMap/VideoSetterMap.ts
546
+ //#region src/services/setterMap/VideoSetterMap.ts
520
547
  const VideoSetterMap = {
548
+ key: (gameObject) => (value) => {
549
+ if (!value) return;
550
+ gameObject.changeSource(value);
551
+ },
552
+ muted: (gameObject) => (value) => {
553
+ gameObject.setMute(value);
554
+ },
555
+ volume: (gameObject) => (value) => {
556
+ gameObject.setVolume(value);
557
+ },
521
558
  ...AlphaSetterMap,
522
559
  ...BlendModeSetterMap,
523
560
  ...DepthSetterMap,
@@ -530,17 +567,7 @@ const VideoSetterMap = {
530
567
  ...TintSetterMap,
531
568
  ...TransformSetterMap,
532
569
  ...VisibleSetterMap,
533
- ...GlobalSetterMap,
534
- key: (gameObject) => (value) => {
535
- if (!value) return;
536
- gameObject.changeSource(value);
537
- },
538
- muted: (gameObject) => (value) => {
539
- gameObject.setMute(value);
540
- },
541
- volume: (gameObject) => (value) => {
542
- gameObject.setVolume(value);
543
- }
570
+ ...GlobalSetterMap
544
571
  };
545
572
  //#endregion
546
573
  //#region src/components/Video.vue
@@ -564,12 +591,13 @@ const _sfc_main$25 = /*@__PURE__*/ defineComponent({
564
591
  }
565
592
  });
566
593
  //#endregion
567
- //#region src/util/setterMap/components/AlphaSingleSetterMap.ts
594
+ //#region src/services/setterMap/components/AlphaSingleSetterMap.ts
568
595
  const AlphaSingleSetterMap = { alpha: (gameObject) => (value) => {
596
+ if (value === void 0) return;
569
597
  gameObject.setAlpha(value);
570
598
  } };
571
599
  //#endregion
572
- //#region src/util/setterMap/shared/ShapeSetterMap.ts
600
+ //#region src/services/setterMap/shared/ShapeSetterMap.ts
573
601
  const ShapeSetterMap = {
574
602
  ...AlphaSingleSetterMap,
575
603
  ...BlendModeSetterMap,
@@ -594,7 +622,7 @@ const ShapeSetterMap = {
594
622
  }
595
623
  };
596
624
  //#endregion
597
- //#region src/util/setterMap/TriangleSetterMap.ts
625
+ //#region src/services/setterMap/TriangleSetterMap.ts
598
626
  const TriangleSetterMap = {
599
627
  to: (gameObject) => (value) => {
600
628
  if (!value) return;
@@ -625,10 +653,10 @@ const _sfc_main$24 = /*@__PURE__*/ defineComponent({
625
653
  }
626
654
  });
627
655
  //#endregion
628
- //#region src/util/setterMap/components/TextureSetterMap.ts
656
+ //#region src/services/setterMap/components/TextureSetterMap.ts
629
657
  const TextureSetterMap = { ...BaseTextureSetterMap };
630
658
  //#endregion
631
- //#region src/util/setterMap/TileSpriteSetterMap.ts
659
+ //#region src/services/setterMap/TileSpriteSetterMap.ts
632
660
  const TileSpriteSetterMap = {
633
661
  ...AlphaSetterMap,
634
662
  ...BlendModeSetterMap,
@@ -700,12 +728,7 @@ const _sfc_main$23 = /*@__PURE__*/ defineComponent({
700
728
  }
701
729
  });
702
730
  //#endregion
703
- //#region src/store/text.ts
704
- const useTextStore = defineStore("phaser/text", () => {
705
- return { defaultTextStyle: ref() };
706
- });
707
- //#endregion
708
- //#region src/util/setterMap/TextSetterMap.ts
731
+ //#region src/services/setterMap/TextSetterMap.ts
709
732
  const TextSetterMap = {
710
733
  padding: (gameObject) => (value) => {
711
734
  if (!value) return;
@@ -736,6 +759,11 @@ const TextSetterMap = {
736
759
  ...GlobalSetterMap
737
760
  };
738
761
  //#endregion
762
+ //#region src/store/text.ts
763
+ const useTextStore = defineStore("phaser/text", () => {
764
+ return { defaultTextStyle: ref() };
765
+ });
766
+ //#endregion
739
767
  //#region src/components/Text.vue
740
768
  const _sfc_main$21 = /*@__PURE__*/ defineComponent({
741
769
  __name: "Text",
@@ -760,7 +788,7 @@ const _sfc_main$21 = /*@__PURE__*/ defineComponent({
760
788
  }
761
789
  });
762
790
  //#endregion
763
- //#region src/util/setterMap/StarSetterMap.ts
791
+ //#region src/services/setterMap/StarSetterMap.ts
764
792
  const StarSetterMap = {
765
793
  innerRadius: (gameObject) => (value) => {
766
794
  if (value === void 0) return;
@@ -799,21 +827,28 @@ const _sfc_main$20 = /*@__PURE__*/ defineComponent({
799
827
  }
800
828
  });
801
829
  //#endregion
802
- //#region src/util/setterMap/components/SizeSetterMap.ts
830
+ //#region src/services/setterMap/components/SizeSetterMap.ts
803
831
  const SizeSetterMap = { ...ComputedSizeSetterMap };
804
832
  //#endregion
805
- //#region src/util/setterMap/shared/AnimationSetterMap.ts
833
+ //#region src/services/setterMap/shared/AnimationSetterMap.ts
834
+ const completionListeners = /* @__PURE__ */ new WeakMap();
806
835
  const AnimationSetterMap = {
807
836
  animations: (gameObject, emit) => (configurations) => {
808
837
  if (!(configurations && configurations.length > 0)) return;
838
+ const listeners = completionListeners.get(gameObject) ?? /* @__PURE__ */ new Map();
839
+ completionListeners.set(gameObject, listeners);
809
840
  for (const configuration of configurations) {
810
841
  if (!configuration.key) continue;
811
842
  const event = `${Animations.Events.ANIMATION_COMPLETE_KEY}${configuration.key}`;
812
- gameObject.once(event, () => {
843
+ const previousListener = listeners.get(event);
844
+ if (previousListener) gameObject.off(event, previousListener);
845
+ const listener = () => {
813
846
  emit(event);
814
- });
847
+ };
848
+ listeners.set(event, listener);
849
+ gameObject.once(event, listener);
815
850
  if (gameObject.scene.anims.exists(configuration.key)) continue;
816
- else if (!gameObject.scene.anims.create(configuration)) throw new InvalidOperationError(Operation.Create, "Animation", configuration.key);
851
+ if (!gameObject.scene.anims.create(configuration)) throw new InvalidOperationError(Operation.Create, "Animation", configuration.key);
817
852
  }
818
853
  },
819
854
  playAnimationKey: (gameObject) => (value) => {
@@ -825,7 +860,7 @@ const AnimationSetterMap = {
825
860
  }
826
861
  };
827
862
  //#endregion
828
- //#region src/util/setterMap/SpriteSetterMap.ts
863
+ //#region src/services/setterMap/SpriteSetterMap.ts
829
864
  const SpriteSetterMap = {
830
865
  ...AlphaSetterMap,
831
866
  ...BlendModeSetterMap,
@@ -865,37 +900,14 @@ const _sfc_main$19 = /*@__PURE__*/ defineComponent({
865
900
  }
866
901
  });
867
902
  //#endregion
868
- //#region src/store/camera.ts
869
- const useCameraStore = defineStore("phaser/camera", () => {
870
- const isFading = ref(false);
871
- const fadeIn = (scene, ...args) => {
872
- isFading.value = true;
873
- scene.cameras.main.fadeIn(...args);
874
- };
875
- const fadeOut = (scene, ...args) => {
876
- isFading.value = true;
877
- scene.cameras.main.fadeOut(...args);
878
- };
879
- return {
880
- fadeIn,
881
- fadeOut,
882
- isFading
883
- };
884
- });
885
- //#endregion
886
- //#region src/store/input.ts
887
- const useInputStore = defineStore("phaser/input", () => {
888
- return { isInputActive: ref(false) };
889
- });
890
- //#endregion
891
- //#region src/util/hooks/resetLifecycleListeners.ts
903
+ //#region src/services/hooks/resetLifecycleListeners.ts
892
904
  const resetLifecycleListeners = (scene, lifecycle) => {
893
905
  const listenersMap = ExternalSceneStore.lifecycleListenersMap.get(lifecycle);
894
906
  if (!listenersMap?.has(scene.scene.key)) return;
895
907
  listenersMap.set(scene.scene.key, []);
896
908
  };
897
909
  //#endregion
898
- //#region src/util/hooks/runLifecycleListeners.ts
910
+ //#region src/services/hooks/runLifecycleListeners.ts
899
911
  const runLifecycleListeners = (scene, lifecycle, isReset = true) => {
900
912
  const listenersMap = ExternalSceneStore.lifecycleListenersMap.get(lifecycle);
901
913
  if (!listenersMap) return;
@@ -905,7 +917,15 @@ const runLifecycleListeners = (scene, lifecycle, isReset = true) => {
905
917
  if (isReset) resetLifecycleListeners(scene, lifecycle);
906
918
  };
907
919
  //#endregion
908
- //#region src/util/createSceneClass.ts
920
+ //#region src/services/hooks/runSceneShutdown.ts
921
+ const runSceneShutdown = (scene) => {
922
+ resetLifecycleListeners(scene, "Update");
923
+ resetLifecycleListeners(scene, "NextTick");
924
+ runLifecycleListeners(scene, "Shutdown");
925
+ ExternalSceneStore.sceneReadyMap.set(scene.scene.key, false);
926
+ };
927
+ //#endregion
928
+ //#region src/services/shared/createSceneClass.ts
909
929
  const createSceneClass = (key, hooks = {}) => class extends Scene {
910
930
  constructor() {
911
931
  super({ key });
@@ -929,6 +949,29 @@ const createSceneClass = (key, hooks = {}) => class extends Scene {
929
949
  }
930
950
  };
931
951
  //#endregion
952
+ //#region src/store/camera.ts
953
+ const useCameraStore = defineStore("phaser/camera", () => {
954
+ const isFading = ref(false);
955
+ const fadeIn = (scene, ...args) => {
956
+ isFading.value = true;
957
+ scene.cameras.main.fadeIn(...args);
958
+ };
959
+ const fadeOut = (scene, ...args) => {
960
+ isFading.value = true;
961
+ scene.cameras.main.fadeOut(...args);
962
+ };
963
+ return {
964
+ fadeIn,
965
+ fadeOut,
966
+ isFading
967
+ };
968
+ });
969
+ //#endregion
970
+ //#region src/store/input.ts
971
+ const useInputStore = defineStore("phaser/input", () => {
972
+ return { isInputActive: ref(false) };
973
+ });
974
+ //#endregion
932
975
  //#region src/components/Scene.vue
933
976
  const _sfc_main$18 = /*@__PURE__*/ defineComponent({
934
977
  __name: "Scene",
@@ -963,13 +1006,16 @@ const _sfc_main$18 = /*@__PURE__*/ defineComponent({
963
1006
  const fadeOutCompleteListener = () => {
964
1007
  isFading.value = false;
965
1008
  };
1009
+ const cameraFadeListeners = [
1010
+ [Cameras.Scene2D.Events.FADE_IN_START, fadeStartListener],
1011
+ [Cameras.Scene2D.Events.FADE_IN_COMPLETE, fadeInCompleteListener],
1012
+ [Cameras.Scene2D.Events.FADE_OUT_START, fadeStartListener],
1013
+ [Cameras.Scene2D.Events.FADE_OUT_COMPLETE, fadeOutCompleteListener]
1014
+ ];
966
1015
  const NewScene = createSceneClass(__props.sceneKey, {
967
1016
  onCreate: (scene) => {
968
1017
  emit("create", scene);
969
- scene.cameras.main.on(Cameras.Scene2D.Events.FADE_IN_START, fadeStartListener);
970
- scene.cameras.main.on(Cameras.Scene2D.Events.FADE_IN_COMPLETE, fadeInCompleteListener);
971
- scene.cameras.main.on(Cameras.Scene2D.Events.FADE_OUT_START, fadeStartListener);
972
- scene.cameras.main.on(Cameras.Scene2D.Events.FADE_OUT_COMPLETE, fadeOutCompleteListener);
1018
+ for (const [event, listener] of cameraFadeListeners) scene.cameras.main.on(event, listener);
973
1019
  isInputActive.value = true;
974
1020
  },
975
1021
  onInit: (scene) => emit("init", scene),
@@ -981,14 +1027,8 @@ const _sfc_main$18 = /*@__PURE__*/ defineComponent({
981
1027
  };
982
1028
  const shutdownListener = () => {
983
1029
  const scene = getScene(__props.sceneKey);
984
- resetLifecycleListeners(scene, "Update");
985
- resetLifecycleListeners(scene, "NextTick");
986
- runLifecycleListeners(scene, "Shutdown");
987
- scene.cameras.main.off(Cameras.Scene2D.Events.FADE_IN_START, fadeStartListener);
988
- scene.cameras.main.off(Cameras.Scene2D.Events.FADE_IN_COMPLETE, fadeInCompleteListener);
989
- scene.cameras.main.off(Cameras.Scene2D.Events.FADE_OUT_START, fadeStartListener);
990
- scene.cameras.main.off(Cameras.Scene2D.Events.FADE_OUT_COMPLETE, fadeOutCompleteListener);
991
- ExternalSceneStore.sceneReadyMap.set(__props.sceneKey, false);
1030
+ runSceneShutdown(scene);
1031
+ for (const [event, listener] of cameraFadeListeners) scene.cameras.main.off(event, listener);
992
1032
  emit("shutdown", scene);
993
1033
  };
994
1034
  onMounted(async () => {
@@ -1015,7 +1055,7 @@ const _sfc_main$18 = /*@__PURE__*/ defineComponent({
1015
1055
  }
1016
1056
  });
1017
1057
  //#endregion
1018
- //#region src/util/setterMap/RenderTextureSetterMap.ts
1058
+ //#region src/services/setterMap/RenderTextureSetterMap.ts
1019
1059
  const RenderTextureSetterMap = {
1020
1060
  ...AlphaSetterMap,
1021
1061
  ...BlendModeSetterMap,
@@ -1053,7 +1093,7 @@ const _sfc_main$17 = /*@__PURE__*/ defineComponent({
1053
1093
  }
1054
1094
  });
1055
1095
  //#endregion
1056
- //#region src/util/setterMap/RectangleSetterMap.ts
1096
+ //#region src/services/setterMap/RectangleSetterMap.ts
1057
1097
  const RectangleSetterMap = {
1058
1098
  height: ComputedSizeSetterMap.height,
1059
1099
  width: ComputedSizeSetterMap.width,
@@ -1082,7 +1122,7 @@ const _sfc_main$16 = /*@__PURE__*/ defineComponent({
1082
1122
  }
1083
1123
  });
1084
1124
  //#endregion
1085
- //#region src/util/setterMap/PolygonSetterMap.ts
1125
+ //#region src/services/setterMap/PolygonSetterMap.ts
1086
1126
  const PolygonSetterMap = {
1087
1127
  points: (gameObject) => (value) => {
1088
1128
  if (!value) return;
@@ -1113,13 +1153,13 @@ const _sfc_main$15 = /*@__PURE__*/ defineComponent({
1113
1153
  }
1114
1154
  });
1115
1155
  //#endregion
1116
- //#region src/util/setterMap/components/PathFollowerComponentSetterMap.ts
1156
+ //#region src/services/setterMap/components/PathFollowerComponentSetterMap.ts
1117
1157
  const PathFollowerComponentSetterMap = { path: (gameObject) => (value) => {
1118
1158
  if (!value) return;
1119
1159
  gameObject.setPath(value);
1120
1160
  } };
1121
1161
  //#endregion
1122
- //#region src/util/setterMap/PathFollowerSetterMap.ts
1162
+ //#region src/services/setterMap/PathFollowerSetterMap.ts
1123
1163
  const PathFollowerSetterMap = {
1124
1164
  ...AlphaSetterMap,
1125
1165
  ...BlendModeSetterMap,
@@ -1158,8 +1198,12 @@ const _sfc_main$14 = /*@__PURE__*/ defineComponent({
1158
1198
  }
1159
1199
  });
1160
1200
  //#endregion
1161
- //#region src/util/setterMap/ParticlesSetterMap.ts
1201
+ //#region src/services/setterMap/ParticlesSetterMap.ts
1162
1202
  const ParticlesSetterMap = {
1203
+ config: (gameObject) => (value) => {
1204
+ if (!value) return;
1205
+ gameObject.setConfig(value);
1206
+ },
1163
1207
  ...AlphaSingleSetterMap,
1164
1208
  ...BlendModeSetterMap,
1165
1209
  ...DepthSetterMap,
@@ -1169,11 +1213,7 @@ const ParticlesSetterMap = {
1169
1213
  ...TextureSetterMap,
1170
1214
  ...TransformSetterMap,
1171
1215
  ...VisibleSetterMap,
1172
- ...GlobalSetterMap,
1173
- config: (gameObject) => (value) => {
1174
- if (!value) return;
1175
- gameObject.setConfig(value);
1176
- }
1216
+ ...GlobalSetterMap
1177
1217
  };
1178
1218
  //#endregion
1179
1219
  //#region src/components/Particles.vue
@@ -1197,7 +1237,7 @@ const _sfc_main$13 = /*@__PURE__*/ defineComponent({
1197
1237
  }
1198
1238
  });
1199
1239
  //#endregion
1200
- //#region src/util/setterMap/NinesliceSetterMap.ts
1240
+ //#region src/services/setterMap/NinesliceSetterMap.ts
1201
1241
  const NinesliceSetterMap = {
1202
1242
  height: ComputedSizeSetterMap.height,
1203
1243
  width: ComputedSizeSetterMap.width,
@@ -1235,7 +1275,7 @@ const _sfc_main$12 = /*@__PURE__*/ defineComponent({
1235
1275
  }
1236
1276
  });
1237
1277
  //#endregion
1238
- //#region src/util/setterMap/LineSetterMap.ts
1278
+ //#region src/services/setterMap/LineSetterMap.ts
1239
1279
  const LineSetterMap = {
1240
1280
  lineWidth: (gameObject) => (value) => {
1241
1281
  if (value === void 0) return;
@@ -1270,7 +1310,7 @@ const _sfc_main$11 = /*@__PURE__*/ defineComponent({
1270
1310
  }
1271
1311
  });
1272
1312
  //#endregion
1273
- //#region src/util/setterMap/shared/IsoSetterMap.ts
1313
+ //#region src/services/setterMap/shared/IsoSetterMap.ts
1274
1314
  const IsoSetterMap = {
1275
1315
  fillLeft: (gameObject) => (value) => {
1276
1316
  if (value === void 0) return;
@@ -1302,7 +1342,7 @@ const IsoSetterMap = {
1302
1342
  }
1303
1343
  };
1304
1344
  //#endregion
1305
- //#region src/util/setterMap/IsoTriangleSetterMap.ts
1345
+ //#region src/services/setterMap/IsoTriangleSetterMap.ts
1306
1346
  const IsoTriangleSetterMap = {
1307
1347
  isReversed: (gameObject) => (value) => {
1308
1348
  if (value === void 0) return;
@@ -1334,7 +1374,7 @@ const _sfc_main$10 = /*@__PURE__*/ defineComponent({
1334
1374
  }
1335
1375
  });
1336
1376
  //#endregion
1337
- //#region src/util/setterMap/IsoBoxSetterMap.ts
1377
+ //#region src/services/setterMap/IsoBoxSetterMap.ts
1338
1378
  const IsoBoxSetterMap = {
1339
1379
  ...IsoSetterMap,
1340
1380
  ...ShapeSetterMap,
@@ -1362,7 +1402,7 @@ const _sfc_main$9 = /*@__PURE__*/ defineComponent({
1362
1402
  }
1363
1403
  });
1364
1404
  //#endregion
1365
- //#region src/util/setterMap/ImageSetterMap.ts
1405
+ //#region src/services/setterMap/ImageSetterMap.ts
1366
1406
  const ImageSetterMap = {
1367
1407
  ...AlphaSetterMap,
1368
1408
  ...BlendModeSetterMap,
@@ -1400,7 +1440,7 @@ const _sfc_main$8 = /*@__PURE__*/ defineComponent({
1400
1440
  }
1401
1441
  });
1402
1442
  //#endregion
1403
- //#region src/util/setterMap/GraphicsSetterMap.ts
1443
+ //#region src/services/setterMap/GraphicsSetterMap.ts
1404
1444
  const GraphicsSetterMap = {
1405
1445
  ...AlphaSingleSetterMap,
1406
1446
  ...BlendModeSetterMap,
@@ -1451,6 +1491,7 @@ var TilesetFile = class extends XMLFile {
1451
1491
  const GetFastValue = Utils.Objects.GetFastValue;
1452
1492
  const JSONFile$1 = Loader.FileTypes.JSONFile;
1453
1493
  const MultiFile = Loader.MultiFile;
1494
+ const PUBLIC_FOLDER = "public";
1454
1495
  var TiledJSONExternalFile = class extends MultiFile {
1455
1496
  constructor(loader, key, tilemapURL, path, baseURL, tilemapXhrSettings, tilesetXhrSettings) {
1456
1497
  if (checkIsPlainObject(key)) {
@@ -1513,7 +1554,7 @@ var TiledJSONExternalFile = class extends MultiFile {
1513
1554
  loader.setPath(path);
1514
1555
  loader.setPrefix(prefix);
1515
1556
  for (const [tilesetIndex, tileset] of tilesets.entries()) {
1516
- const pathIndex = tileset.source.indexOf("public");
1557
+ const pathIndex = tileset.source.indexOf(PUBLIC_FOLDER);
1517
1558
  if (pathIndex === -1) throw new NotFoundError(this.onFileComplete.name, tileset.source);
1518
1559
  const relativePath = tileset.source.slice(pathIndex + 6);
1519
1560
  const tilesetFile = new TilesetFile(tilesetIndex, loader, `${file.key}${ID_SEPARATOR}Tileset${ID_SEPARATOR}${relativePath}`, relativePath, tilesetXhrSettings);
@@ -1526,7 +1567,7 @@ var TiledJSONExternalFile = class extends MultiFile {
1526
1567
  }
1527
1568
  };
1528
1569
  //#endregion
1529
- //#region src/util/constants.ts
1570
+ //#region src/services/shared/constants.ts
1530
1571
  const TILEMAP_TILED_JSON_EXTERNAL_KEY = "tilemapTiledJSONExternal";
1531
1572
  //#endregion
1532
1573
  //#region src/plugins/registerTiledJSONExternalLoader.ts
@@ -1563,11 +1604,11 @@ const _sfc_main$6 = /*@__PURE__*/ defineComponent({
1563
1604
  ...__props.configuration,
1564
1605
  parent: canvasRoot.value
1565
1606
  });
1566
- storeGame.value.events.on("ready", readyListener);
1607
+ storeGame.value.events.on(Core.Events.READY, readyListener);
1567
1608
  });
1568
1609
  onUnmounted(() => {
1569
1610
  const game = useGame();
1570
- game.events.off("ready", readyListener);
1611
+ game.events.off(Core.Events.READY, readyListener);
1571
1612
  game.destroy(true);
1572
1613
  storeGame.value = void 0;
1573
1614
  });
@@ -1580,7 +1621,7 @@ const _sfc_main$6 = /*@__PURE__*/ defineComponent({
1580
1621
  }
1581
1622
  });
1582
1623
  //#endregion
1583
- //#region src/util/setterMap/EllipseSetterMap.ts
1624
+ //#region src/services/setterMap/EllipseSetterMap.ts
1584
1625
  const EllipseSetterMap = {
1585
1626
  height: ComputedSizeSetterMap.height,
1586
1627
  smoothness: (gameObject) => (value) => {
@@ -1613,7 +1654,7 @@ const _sfc_main$5 = /*@__PURE__*/ defineComponent({
1613
1654
  }
1614
1655
  });
1615
1656
  //#endregion
1616
- //#region src/util/setterMap/CurveSetterMap.ts
1657
+ //#region src/services/setterMap/CurveSetterMap.ts
1617
1658
  const CurveSetterMap = {
1618
1659
  smoothness: (gameObject) => (value) => {
1619
1660
  if (value === void 0) return;
@@ -1644,13 +1685,13 @@ const _sfc_main$4 = /*@__PURE__*/ defineComponent({
1644
1685
  }
1645
1686
  });
1646
1687
  //#endregion
1647
- //#region src/util/setterMap/ContainerSetterMap.ts
1688
+ //#region src/services/setterMap/ContainerSetterMap.ts
1648
1689
  const ContainerSetterMap = {
1649
1690
  ...AlphaSingleSetterMap,
1650
1691
  ...BlendModeSetterMap,
1651
1692
  ...DepthSetterMap,
1652
- ...ScrollFactorSetterMap,
1653
1693
  ...MaskSetterMap,
1694
+ ...ScrollFactorSetterMap,
1654
1695
  ...TransformSetterMap,
1655
1696
  ...VisibleSetterMap,
1656
1697
  ...GlobalSetterMap
@@ -1679,7 +1720,7 @@ const _sfc_main$3 = /*@__PURE__*/ defineComponent({
1679
1720
  }
1680
1721
  });
1681
1722
  //#endregion
1682
- //#region src/util/setterMap/ArcSetterMap.ts
1723
+ //#region src/services/setterMap/ArcSetterMap.ts
1683
1724
  const ArcSetterMap = {
1684
1725
  closePath: (gameObject) => (value) => {
1685
1726
  if (value === void 0) return;
@@ -1722,7 +1763,7 @@ const _sfc_main$2 = /*@__PURE__*/ defineComponent({
1722
1763
  }
1723
1764
  });
1724
1765
  //#endregion
1725
- //#region src/util/setterMap/BitmapTextSetterMap.ts
1766
+ //#region src/services/setterMap/BitmapTextSetterMap.ts
1726
1767
  const BitmapTextSetterMap = {
1727
1768
  align: (gameObject) => (value) => {
1728
1769
  if (value === void 0) return;
@@ -1864,7 +1905,11 @@ const onUpdate = (...args) => {
1864
1905
  pushListener("Update", ...args);
1865
1906
  };
1866
1907
  //#endregion
1867
- //#region src/util/sleepScene.ts
1908
+ //#region src/models/plugins/TilemapFile.ts
1909
+ const JSONFile = Loader.FileTypes.JSONFile;
1910
+ var TilemapFile = class extends JSONFile {};
1911
+ //#endregion
1912
+ //#region src/services/shared/sleepScene.ts
1868
1913
  const sleepScene = (scene, durationMs) => new Promise((resolve) => {
1869
1914
  const settle = () => {
1870
1915
  scene.events.off(Scenes.Events.SHUTDOWN, settle);
@@ -1874,8 +1919,4 @@ const sleepScene = (scene, durationMs) => new Promise((resolve) => {
1874
1919
  scene.events.once(Scenes.Events.SHUTDOWN, settle);
1875
1920
  });
1876
1921
  //#endregion
1877
- //#region src/models/plugins/TilemapFile.ts
1878
- const JSONFile = Loader.FileTypes.JSONFile;
1879
- var TilemapFile = class extends JSONFile {};
1880
- //#endregion
1881
- export { AlphaSetterMap, AlphaSingleSetterMap, AnimationSetterMap, _sfc_main as Arc, ArcSetterMap, BaseTextureSetterMap, _sfc_main$1 as BitmapText, BitmapTextSetterMap, BlendModeSetterMap, _sfc_main$2 as Circle, ComputedSizeSetterMap, _sfc_main$3 as Container, ContainerSetterMap, _sfc_main$4 as Curve, CurveSetterMap, DepthSetterMap, DisplaySizeSetterMap, EVENT_PREFIX, _sfc_main$5 as Ellipse, EllipseSetterMap, ExternalSceneStore, FlipSetterMap, _sfc_main$6 as Game, GameObjectEventMap, GameObjectSetterMap, GlobalSetterMap, _sfc_main$7 as Graphics, GraphicsSetterMap, _sfc_main$8 as Image, ImageSetterMap, InjectionKeyMap, _sfc_main$9 as IsoBox, IsoBoxSetterMap, IsoSetterMap, _sfc_main$10 as IsoTriangle, IsoTriangleSetterMap, Lifecycle, _sfc_main$11 as Line, LineSetterMap, MaskSetterMap, _sfc_main$12 as Nineslice, NinesliceSetterMap, OriginSetterMap, _sfc_main$13 as Particles, ParticlesSetterMap, _sfc_main$14 as PathFollower, PathFollowerComponentSetterMap, PathFollowerSetterMap, _sfc_main$15 as Polygon, PolygonSetterMap, _sfc_main$16 as Rectangle, RectangleSetterMap, RenderNodesSetterMap, _sfc_main$17 as RenderTexture, RenderTextureSetterMap, _sfc_main$18 as Scene, ScrollFactorSetterMap, ShapeSetterMap, SizeSetterMap, _sfc_main$19 as Sprite, SpriteSetterMap, _sfc_main$20 as Star, StarSetterMap, TILEMAP_TILED_JSON_EXTERNAL_KEY, _sfc_main$21 as Text, TextSetterMap, TextureCropSetterMap, TextureSetterMap, _sfc_main$22 as TileSprite, TileSpriteSetterMap, TiledJSONExternalFile, _sfc_main$23 as Tilemap, TilemapFile, TilesetFile, TintSetterMap, TransformSetterMap, _sfc_main$24 as Triangle, TriangleSetterMap, TweenSetterMap, _sfc_main$25 as Video, VideoSetterMap, VisibleSetterMap, _sfc_main$26 as Zone, ZoneSetterMap, checkIsEvent, createSceneClass, getDepthInsertIndex, getEventName, getInitializeGameObjectLifecycleHook, getScene, getUpdateEvent, onCreate, onInit, onNextTick, onPreload, onShutdown, onUpdate, pushGameObject, pushListener, registerTiledJSONExternalLoader, resetLifecycleListeners, runLifecycleListeners, sleepScene, useAnimations, useCameraStore, useGame, useInitializeGameObject, useInitializeGameObjectEvents, useInitializeGameObjectSetters, useInjectSceneKey, useInputStore, usePhaserStore, useTextStore, useTween };
1922
+ export { AlphaSetterMap, AlphaSingleSetterMap, AnimationSetterMap, _sfc_main as Arc, ArcSetterMap, BaseTextureSetterMap, _sfc_main$1 as BitmapText, BitmapTextSetterMap, BlendModeSetterMap, _sfc_main$2 as Circle, ComputedSizeSetterMap, _sfc_main$3 as Container, ContainerSetterMap, _sfc_main$4 as Curve, CurveSetterMap, DepthSetterMap, DisplaySizeSetterMap, EVENT_PREFIX, _sfc_main$5 as Ellipse, EllipseSetterMap, ExternalSceneStore, FlipSetterMap, _sfc_main$6 as Game, GameObjectEventMap, GameObjectSetterMap, GlobalSetterMap, _sfc_main$7 as Graphics, GraphicsSetterMap, _sfc_main$8 as Image, ImageSetterMap, InjectionKeyMap, _sfc_main$9 as IsoBox, IsoBoxSetterMap, IsoSetterMap, _sfc_main$10 as IsoTriangle, IsoTriangleSetterMap, Lifecycle, _sfc_main$11 as Line, LineSetterMap, MaskSetterMap, _sfc_main$12 as Nineslice, NinesliceSetterMap, OriginSetterMap, _sfc_main$13 as Particles, ParticlesSetterMap, _sfc_main$14 as PathFollower, PathFollowerComponentSetterMap, PathFollowerSetterMap, _sfc_main$15 as Polygon, PolygonSetterMap, _sfc_main$16 as Rectangle, RectangleSetterMap, RenderNodesSetterMap, _sfc_main$17 as RenderTexture, RenderTextureSetterMap, _sfc_main$18 as Scene, ScrollFactorSetterMap, ShapeSetterMap, SizeSetterMap, _sfc_main$19 as Sprite, SpriteSetterMap, _sfc_main$20 as Star, StarSetterMap, TILEMAP_TILED_JSON_EXTERNAL_KEY, _sfc_main$21 as Text, TextSetterMap, TextureCropSetterMap, TextureSetterMap, _sfc_main$22 as TileSprite, TileSpriteSetterMap, TiledJSONExternalFile, _sfc_main$23 as Tilemap, TilemapFile, TilesetFile, TintSetterMap, TransformSetterMap, _sfc_main$24 as Triangle, TriangleSetterMap, TweenSetterMap, _sfc_main$25 as Video, VideoSetterMap, VisibleSetterMap, _sfc_main$26 as Zone, ZoneSetterMap, checkIsEvent, createSceneClass, getDepthInsertIndex, getEventName, getInitializeGameObjectLifecycleHook, getScene, getUpdateEvent, onCreate, onInit, onNextTick, onPreload, onShutdown, onUpdate, pushGameObject, pushListener, registerTiledJSONExternalLoader, resetLifecycleListeners, runLifecycleListeners, runSceneShutdown, sleepScene, useAnimations, useCameraStore, useGame, useInitializeGameObject, useInitializeGameObjectEvents, useInitializeGameObjectSetters, useInjectSceneKey, useInputStore, usePhaserStore, useTextStore, useTween };