vue-phaserjs 2.36.0 → 2.37.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -1,12 +1,12 @@
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- import { Fragment as e, computed as t, createCommentVNode as n, createElementBlock as r, createElementVNode as i, defineComponent as a, getCurrentInstance as o, inject as s, nextTick as c, onMounted as l, onUnmounted as u, openBlock as d, provide as f, ref as p, renderSlot as m, toValue as h, unref as ee, useTemplateRef as g, watch as te } from "vue";
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- import { ID_SEPARATOR as ne, InvalidOperationError as _, NotFoundError as re, NotInitializedError as v, Operation as y, checkIsPlainObject as ie, takeOne as b, toKebabCase as ae } from "@esposter/shared";
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- import oe from "phaser4-rex-plugins/plugins/clickoutside.js";
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- import { Animations as se, Cameras as x, Game as ce, Loader as S, Scene as le, Scenes as ue, Tilemaps as de, Tweens as fe, Utils as pe } from "phaser";
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- import { defineStore as me, storeToRefs as C } from "pinia";
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- import { parseTileset as he, parseXmlString as ge } from "parse-tmx";
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- //#region src/pushGameObject.ts
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- var _e = (e, t, n) => {
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- let r = e.list.findIndex((e) => "depth" in e && typeof e.depth == "number" && "depth" in t && typeof t.depth == "number" && e.depth > t.depth);
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+ import { Fragment as e, computed as t, createCommentVNode as n, createElementBlock as r, createElementVNode as i, defineComponent as a, getCurrentInstance as o, inject as s, nextTick as c, onMounted as l, onUnmounted as u, openBlock as d, provide as f, ref as p, renderSlot as m, toValue as h, unref as g, useTemplateRef as _, watch as ee } from "vue";
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+ import { ID_SEPARATOR as v, InvalidOperationError as y, NotFoundError as te, NotInitializedError as b, Operation as x, checkIsPlainObject as ne, takeOne as re, toKebabCase as ie } from "@esposter/shared";
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+ import ae from "phaser4-rex-plugins/plugins/clickoutside.js";
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+ import { Animations as oe, Cameras as S, Game as se, Loader as C, Scene as ce, Scenes as le, Tilemaps as ue, Tweens as de, Utils as fe } from "phaser";
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+ import { defineStore as pe, storeToRefs as w } from "pinia";
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+ import { parseTileset as me, parseXmlString as he } from "parse-tmx";
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+ //#region src/util/getDepthInsertIndex.ts
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+ var ge = (e, t) => typeof t == "number" ? e.findIndex((e) => "depth" in e && typeof e.depth == "number" && e.depth > t) : -1, _e = (e, t, n) => {
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+ let r = ge(e.list, "depth" in t ? t.depth : void 0);
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  r === -1 ? e.add(n) : e.addAt(n, r);
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  }, ve = {
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  clickoutside: {},
@@ -24,7 +24,7 @@ var _e = (e, t, n) => {
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  pointerup: { eventIndex: 3 },
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  wheel: { eventIndex: 4 }
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  }, ye = "on", be = (e) => {
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- if (!e.startsWith(ye) || e.length <= 2) throw new _(y.Read, be.name, e);
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+ if (!e.startsWith("on") || e.length <= 2) throw new y(x.Read, be.name, e);
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  return e.slice(2).toLowerCase();
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  }, xe = (e) => e.startsWith("on"), Se = () => {
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  let e = o(), t = new Set(Object.keys(e?.attrs ?? {}).filter((e) => xe(e)).map((e) => be(e))), n = Object.keys(ve).filter((e) => t.has(e)), r = [];
@@ -35,10 +35,10 @@ var _e = (e, t, n) => {
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  e.input || e.setInteractive(), n.some((e) => "drag" in ve[e]) && i.input.setDraggable(e);
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  for (let i of n) {
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  let n = ve[i], a = (...e) => {
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- "eventIndex" in n && (b(e).stopPropagation = b(e, n.eventIndex).stopPropagation), t(i, ...e);
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+ "eventIndex" in n && (re(e).stopPropagation = re(e, n.eventIndex).stopPropagation), t(i, ...e);
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  };
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  if (i === "clickoutside") {
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- let t = new oe(e);
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+ let t = new ae(e);
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  t.on(i, a), r.push(() => {
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  t.off(i, a);
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  });
@@ -51,42 +51,44 @@ var _e = (e, t, n) => {
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  }
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  }
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  };
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- }, w = {
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+ }, T = {
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  ParentContainer: Symbol("ParentContainer"),
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  SceneKey: Symbol("SceneKey")
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- }, T = () => {
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- let e = s(w.SceneKey);
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- if (!e) throw new v(w.SceneKey.description ?? "");
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+ }, E = () => {
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+ let e = s(T.SceneKey);
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+ if (!e) throw new b(T.SceneKey.description ?? "");
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  return e;
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- }, E = /* @__PURE__ */ function(e) {
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+ }, D = /* @__PURE__ */ function(e) {
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  return e.Create = "Create", e.Init = "Init", e.NextTick = "NextTick", e.Preload = "Preload", e.Shutdown = "Shutdown", e.Update = "Update", e;
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- }({}), D = {
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+ }({}), O = {
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  lifecycleListenersMap: /* @__PURE__ */ new Map(),
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  sceneReadyMap: /* @__PURE__ */ new Map()
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- }, O = (e, t, n) => {
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- let r = n ?? T(), i = D.lifecycleListenersMap.get(e);
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+ }, k = (e, t, n) => {
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+ let r = n ?? E(), i = O.lifecycleListenersMap.get(e);
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  if (!i) {
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- D.lifecycleListenersMap.set(e, /* @__PURE__ */ new Map([[r, [t]]]));
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+ O.lifecycleListenersMap.set(e, /* @__PURE__ */ new Map([[r, [t]]]));
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  return;
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  }
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  let a = i.get(r);
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  a ? a.push(t) : i.set(r, [t]);
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- }, k = (...e) => {
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- O(E.NextTick, ...e);
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- }, A = (e) => `update:${ae(e)}`, Ce = (e, t, n, r, i) => {
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- let a = T(), o = [], s = [];
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+ }, A = (...e) => {
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+ k(D.NextTick, ...e);
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+ }, Ce = (e) => `update:${ie(e)}`, we = (e, t, n, r, i) => {
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+ let a = E(), o = [], s = [];
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  for (let [c, l] of Object.entries(h(t))) {
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  let u = r[c];
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- u && (o.push((e) => {
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- u(e, n)(l), l === void 0 ? c in e && n(A(c), e[c]) : n(A(c), l);
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- }), s.push(te(() => h(t)[c], (t) => {
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+ if (!u) continue;
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+ let d = Ce(c);
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+ o.push((e) => {
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+ u(e, n)(l), l === void 0 ? c in e && n(d, e[c]) : n(d, l);
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+ }), s.push(ee(() => h(t)[c], (t) => {
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  let r = () => {
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- u(h(e), n)(t), n(A(c), t);
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+ u(h(e), n)(t), n(d, t);
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  };
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- i ? r() : k(() => {
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+ i ? r() : A(() => {
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  r();
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  }, a);
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- }, { deep: typeof h(t)[c] == "object" })));
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+ }, { deep: !0 }));
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  }
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  return {
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  initializeGameObjectSetters: (e) => {
@@ -94,7 +96,7 @@ var _e = (e, t, n) => {
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  },
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  setterWatchHandles: s
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  };
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- }, j = me("phaser", () => {
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+ }, j = pe("phaser", () => {
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  let e, n = t({
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  get: () => e,
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  set: (t) => {
@@ -103,7 +105,7 @@ var _e = (e, t, n) => {
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  }), r = p(), i = r, a = (e) => e === r.value, o = async (e) => {
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  if (a(e)) return;
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  let t = n.value;
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- if (!t) throw new v(ce.name);
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+ if (!t) throw new b(se.name);
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  let i = r.value;
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  r.value = e, await c(), i && t.scene.isActive(i) && t.scene.stop(i), t.scene.start(e);
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  }, s = p([]), l = p([]);
@@ -129,31 +131,46 @@ var _e = (e, t, n) => {
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  switchToScene: o
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  };
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  }), M = () => {
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- let e = j(), { game: t } = C(e);
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- if (!t.value) throw new v(ce.name);
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+ let e = j(), { game: t } = w(e);
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+ if (!t.value) throw new b(se.name);
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  return t.value;
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- }, N = (e) => M().scene.getScene(e), we = (...e) => {
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- O(E.Create, ...e);
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- }, Te = (e) => D.sceneReadyMap.get(e) ? k : we, P = (e, t, n, r, i) => {
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- let a, { initializeGameObjectSetters: o, setterWatchHandles: c } = Ce(() => a, t, n, r, i), { eventStopHandles: l, initializeGameObjectEvents: d } = Se(), f = s(w.ParentContainer), p = T(), m = Te(p), ee = (t) => {
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+ }, N = (e) => M().scene.getScene(e), Te = (...e) => {
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+ k(D.Create, ...e);
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+ }, Ee = (e) => O.sceneReadyMap.get(e) ? A : Te, P = (e, t, n, r, i) => {
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+ let a, { initializeGameObjectSetters: o, setterWatchHandles: c } = we(() => a, t, n, r, i), { eventStopHandles: l, initializeGameObjectEvents: d } = Se(), f = s(T.ParentContainer, void 0), p = E(), m = Ee(p), g = (t) => {
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  a = e(t), o(a), d(a, n, t);
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- }, g = () => {
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+ }, _ = () => {
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  f?.value && _e(f.value, h(t), a);
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  };
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- i ? (ee(N(p)), m(() => {
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- g();
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+ i ? (g(N(p)), m(() => {
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+ _();
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  })) : m((e) => {
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- ee(e), g();
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+ g(e), _();
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  }), u(() => {
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  for (let e of c) e();
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  for (let e of l) e();
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  a.destroy();
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  });
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- }, F = { depth: (e) => (t) => {
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+ }, De = {
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+ displayHeight: (e) => (t) => {
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+ t !== void 0 && e.setDisplaySize(e.displayWidth, t);
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+ },
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+ displayWidth: (e) => (t) => {
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+ t !== void 0 && e.setDisplaySize(t, e.displayHeight);
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+ }
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+ }, F = {
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+ ...De,
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+ height: (e) => (t) => {
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+ t !== void 0 && e.setSize(e.width, t);
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+ },
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+ width: (e) => (t) => {
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+ t !== void 0 && e.setSize(t, e.height);
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+ }
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+ }, I = { depth: (e) => (t) => {
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  if (t === void 0 || (e.setDepth(t), !e.parentContainer)) return;
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- let n = e.parentContainer.list.findIndex((t) => "depth" in t && typeof t.depth == "number" && t.depth > e.depth);
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+ let n = ge(e.parentContainer.list, e.depth);
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  n === -1 ? e.parentContainer.bringToTop(e) : e.parentContainer.moveTo(e, Math.max(n - 1, 0));
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- } }, I = {
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+ } }, L = {
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  displayOriginX: (e) => (t) => {
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  e.setDisplayOrigin(t, e.displayOriginY);
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  },
@@ -169,7 +186,7 @@ var _e = (e, t, n) => {
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  originY: (e) => (t) => {
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  e.setOrigin(e.originX, t);
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  }
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- }, L = {
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+ }, R = {
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  scrollFactor: (e) => (t) => {
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  t !== void 0 && e.setScrollFactor(t, t);
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  },
@@ -179,7 +196,7 @@ var _e = (e, t, n) => {
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  scrollFactorY: (e) => (t) => {
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  t !== void 0 && e.setScrollFactor(e.scrollFactorX, t);
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  }
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- }, R = {
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+ }, z = {
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  angle: (e) => (t) => {
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  e.setAngle(t);
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  },
@@ -207,16 +224,16 @@ var _e = (e, t, n) => {
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  z: (e) => (t) => {
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  e.setZ(t);
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  }
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- }, z = { visible: (e) => (t) => {
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+ }, B = { visible: (e) => (t) => {
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  t !== void 0 && e.setVisible(t);
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- } }, Ee = { active: (e) => (t) => {
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+ } }, Oe = { active: (e) => (t) => {
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  t !== void 0 && e.setActive(t);
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- } }, De = {
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+ } }, ke = {
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  tween: (e, t) => (n) => {
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  n && e.scene.add.tween({
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  ...n,
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  targets: e
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- }).on(fe.Events.TWEEN_COMPLETE, () => {
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+ }).on(de.Events.TWEEN_COMPLETE, () => {
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  t("update:tween", void 0);
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  });
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  },
@@ -224,42 +241,31 @@ var _e = (e, t, n) => {
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  n && e.scene.add.tweenchain(n.map((t) => ({
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  ...t,
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  targets: e
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- }))).on(fe.Events.TWEEN_COMPLETE, () => {
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+ }))).on(de.Events.TWEEN_COMPLETE, () => {
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  t("update:tweenchain", void 0);
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  });
230
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  }
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- }, B = {
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- ...De,
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- ...Ee
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- }, Oe = {
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- displayHeight: (e) => (t) => {
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- t !== void 0 && e.setDisplaySize(e.displayWidth, t);
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- },
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- displayWidth: (e) => (t) => {
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- t !== void 0 && e.setDisplaySize(t, e.displayHeight);
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- },
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- height: (e) => (t) => {
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- t !== void 0 && e.setSize(e.width, t);
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- },
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- width: (e) => (t) => {
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- t !== void 0 && e.setSize(t, e.height);
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- },
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+ }, V = {
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+ ...ke,
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+ ...Oe
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+ }, Ae = {
247
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  ...F,
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  ...I,
249
- ...R,
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  ...L,
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  ...z,
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- ...B
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- }, ke = /* @__PURE__ */ a({
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+ ...R,
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+ ...B,
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+ ...V
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+ }, je = /* @__PURE__ */ a({
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  __name: "Zone",
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  props: { configuration: {} },
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  setup(e, { emit: t }) {
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  return P((t) => {
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  let { height: n, width: r, x: i, y: a } = e.configuration;
259
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  return t.add.zone(i, a, r, n);
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- }, () => e.configuration, t, Oe), (e, t) => null;
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+ }, () => e.configuration, t, Ae), (e, t) => null;
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  }
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- }), V = {
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+ }), H = {
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  alpha: (e) => (t) => {
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  e.setAlpha(t, t, t, t);
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  },
@@ -275,25 +281,25 @@ var _e = (e, t, n) => {
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  alphaTopRight: (e) => (t) => {
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  e.setAlpha(e.alphaTopLeft, t, e.alphaBottomLeft, e.alphaBottomRight);
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  }
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- }, H = { blendMode: (e) => (t) => {
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+ }, U = { blendMode: (e) => (t) => {
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  t !== void 0 && e.setBlendMode(t);
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- } }, U = {
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+ } }, W = {
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  flipX: (e) => (t) => {
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  t !== void 0 && e.setFlipX(t);
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  },
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  flipY: (e) => (t) => {
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  t !== void 0 && e.setFlipY(t);
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  }
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- }, W = { mask: (e) => (t) => {
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+ }, G = { mask: (e) => (t) => {
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  t && e.setMask(t);
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- } }, G = {}, Ae = {
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+ } }, K = {}, Me = {
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  frame: (e) => (t) => {
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  t !== void 0 && e.setFrame(t);
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  },
293
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  texture: (e) => (t) => {
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  t && e.setTexture(t);
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  }
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- }, je = { ...Ae }, K = {
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+ }, Ne = { ...Me }, q = {
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  tint: (e) => (t) => {
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  e.setTint(t, t, t, t);
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  },
@@ -309,20 +315,20 @@ var _e = (e, t, n) => {
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  tintTopRight: (e) => (t) => {
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  e.setTint(e.tintTopLeft, t, e.tintBottomLeft, e.tintBottomRight);
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  }
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- }, Me = {
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- ...V,
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+ }, Pe = {
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  ...H,
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- ...F,
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  ...U,
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- ...W,
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  ...I,
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+ ...W,
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  ...G,
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  ...L,
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- ...je,
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  ...K,
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  ...R,
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+ ...Ne,
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+ ...q,
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  ...z,
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  ...B,
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+ ...V,
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  key: (e) => (t) => {
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  t && e.changeSource(t);
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  },
@@ -332,7 +338,7 @@ var _e = (e, t, n) => {
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  volume: (e) => (t) => {
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  e.setVolume(t);
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  }
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- }, Ne = /* @__PURE__ */ a({
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+ }, Fe = /* @__PURE__ */ a({
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  __name: "Video",
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  props: {
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  configuration: {},
@@ -343,31 +349,22 @@ var _e = (e, t, n) => {
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  return P((t) => {
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  let { key: n, x: r, y: i } = e.configuration, a = t.add.video(r ?? 0, i ?? 0, n);
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  return e.onComplete?.(t, a), a;
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- }, () => e.configuration, t, Me, e.immediate), (e, t) => null;
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+ }, () => e.configuration, t, Pe, e.immediate), (e, t) => null;
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  }
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- }), q = { alpha: (e) => (t) => {
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+ }), J = { alpha: (e) => (t) => {
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  e.setAlpha(t);
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- } }, Pe = {
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- displayHeight: (e) => (t) => {
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- t !== void 0 && e.setDisplaySize(e.displayWidth, t);
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- },
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- displayWidth: (e) => (t) => {
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- t !== void 0 && e.setDisplaySize(t, e.displayHeight);
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- }
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- }, J = {
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- ...q,
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- ...H,
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- ...F,
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- ...Pe,
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- ...W,
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+ } }, Y = {
357
+ ...J,
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+ ...U,
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  ...I,
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+ ...De,
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+ ...Oe,
364
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  ...G,
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  ...L,
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+ ...K,
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  ...R,
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  ...z,
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- active: (e) => (t) => {
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- t !== void 0 && e.setActive(t);
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- },
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+ ...B,
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  fillAlpha: (e) => (t) => {
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  e.setFillStyle(e.fillColor, t);
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  },
@@ -377,13 +374,13 @@ var _e = (e, t, n) => {
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  strokeStyle: (e) => (t) => {
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  t && e.setStrokeStyle(...t);
379
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  }
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- }, Fe = {
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+ }, Ie = {
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  to: (e) => (t) => {
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  t && e.setTo(...t);
383
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  },
384
- ...J,
385
- ...B
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- }, Ie = /* @__PURE__ */ a({
381
+ ...Y,
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+ ...V
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+ }, Le = /* @__PURE__ */ a({
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  __name: "Triangle",
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  props: {
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  configuration: {},
@@ -394,32 +391,24 @@ var _e = (e, t, n) => {
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  return P((t) => {
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  let { alpha: n, fillColor: r, to: i, x: a, y: o } = e.configuration, s = t.add.triangle(a, o, i?.[0], i?.[1], i?.[2], i?.[3], i?.[4], i?.[5], r, n);
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  return e.onComplete?.(t, s), s;
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- }, () => e.configuration, t, Fe, e.immediate), (e, t) => null;
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+ }, () => e.configuration, t, Ie, e.immediate), (e, t) => null;
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  }
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- }), Y = {
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- ...Pe,
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- height: (e) => (t) => {
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- t !== void 0 && e.setSize(e.width, t);
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- },
404
- width: (e) => (t) => {
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- t !== void 0 && e.setSize(t, e.height);
406
- }
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477
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559
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560
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561
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586
575
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576
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580
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585
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626
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1183
1148
  return e.onComplete?.(t, l), l;
1184
- }, () => e.configuration, t, Lt, e.immediate), (e, t) => null;
1149
+ }, () => e.configuration, t, zt, e.immediate), (e, t) => null;
1185
1150
  }
1186
- }), Ht = (...e) => {
1187
- O(E.Shutdown, ...e);
1188
- }, Ut = (e, t) => {
1151
+ }), Wt = (...e) => {
1152
+ k(D.Shutdown, ...e);
1153
+ }, Gt = (e, t) => {
1189
1154
  let n = p([]);
1190
- return t ? n.value = e(N(T())) : k((t) => {
1155
+ return t ? n.value = e(N(E())) : A((t) => {
1191
1156
  n.value = e(t);
1192
- }), Ht((e) => {
1157
+ }), Wt((e) => {
1193
1158
  for (let { key: t } of n.value) t && e.anims.remove(t);
1194
1159
  }), n;
1195
- }, Wt = (e, t) => {
1160
+ }, Kt = (e, t) => {
1196
1161
  e.value = {
1197
1162
  ...t,
1198
1163
  onComplete: (...n) => {
1199
1164
  e.value = void 0, t.onComplete?.(...n);
1200
1165
  }
1201
1166
  };
1202
- }, Gt = (...e) => {
1203
- O(E.Init, ...e);
1204
- }, Kt = (...e) => {
1205
- O(E.Preload, ...e);
1206
1167
  }, qt = (...e) => {
1207
- O(E.Update, ...e);
1208
- }, Jt = (e, t) => new Promise((n) => {
1168
+ k(D.Init, ...e);
1169
+ }, Jt = (...e) => {
1170
+ k(D.Preload, ...e);
1171
+ }, Yt = (...e) => {
1172
+ k(D.Update, ...e);
1173
+ }, Xt = (e, t) => new Promise((n) => {
1209
1174
  e.time.delayedCall(t, () => {
1210
1175
  n();
1211
1176
  });
1212
- }), Yt = S.FileTypes.JSONFile, Xt = class extends Yt {};
1177
+ }), Zt = C.FileTypes.JSONFile, Qt = class extends Zt {};
1213
1178
  //#endregion
1214
- export { V as AlphaSetterMap, q as AlphaSingleSetterMap, Ge as AnimationSetterMap, Vt as Arc, Lt as ArcSetterMap, Ae as BaseTextureSetterMap, Bt as BitmapText, zt as BitmapTextSetterMap, H as BlendModeSetterMap, Rt as Circle, Y as ComputedSizeSetterMap, It as Container, Ft as ContainerSetterMap, Pt as Curve, Nt as CurveSetterMap, F as DepthSetterMap, Pe as DisplaySizeSetterMap, Mt as Ellipse, jt as EllipseSetterMap, D as ExternalSceneStore, U as FlipSetterMap, At as Game, ve as GameObjectEventMap, Ee as GameObjectSetterMap, B as GlobalSetterMap, xt as Graphics, bt as GraphicsSetterMap, yt as Image, vt as ImageSetterMap, w as InjectionKeyMap, _t as IsoBox, gt as IsoBoxSetterMap, ht as IsoTriangle, mt as IsoTriangleSetterMap, E as Lifecycle, pt as Line, ft as LineSetterMap, W as MaskSetterMap, dt as Nineslice, ut as NinesliceSetterMap, I as OriginSetterMap, lt as Particles, ct as ParticlesSetterMap, st as PathFollower, at as PathFollowerComponentSetterMap, ot as PathFollowerSetterMap, it as Polygon, rt as PolygonSetterMap, nt as Rectangle, tt as RectangleSetterMap, G as RenderNodesSetterMap, et as RenderTexture, $e as RenderTextureSetterMap, Qe as Scene, L as ScrollFactorSetterMap, J as ShapeSetterMap, Z as SizeSetterMap, qe as Sprite, Ke as SpriteSetterMap, We as Star, Ue as StarSetterMap, Dt as TILEMAP_TILED_JSON_EXTERNAL_KEY, He as Text, Ve as TextSetterMap, je as TextureCropSetterMap, X as TextureSetterMap, Re as TileSprite, Le as TileSpriteSetterMap, Et as TiledJSONExternalFile, ze as Tilemap, Xt as TilemapFile, Ct as TilesetFile, K as TintSetterMap, R as TransformSetterMap, Ie as Triangle, Fe as TriangleSetterMap, De as TweenSetterMap, Ne as Video, Me as VideoSetterMap, z as VisibleSetterMap, ke as Zone, Oe as ZoneSetterMap, Ze as createSceneClass, be as getEventName, Te as getInitializeGameObjectLifecycleHook, N as getScene, A as getUpdateEvent, xe as isEvent, we as onCreate, Gt as onInit, k as onNextTick, Kt as onPreload, Ht as onShutdown, qt as onUpdate, _e as pushGameObject, O as pushListener, kt as registerTiledJSONExternalLoader, Xe as resetLifecycleListeners, Q as runLifecycleListeners, Jt as sleep, Ut as useAnimations, Je as useCameraStore, M as useGame, P as useInitializeGameObject, Se as useInitializeGameObjectEvents, Ce as useInitializeGameObjectSetters, T as useInjectSceneKey, Ye as useInputStore, j as usePhaserStore, Be as useTextStore, Wt as useTween };
1179
+ export { H as AlphaSetterMap, J as AlphaSingleSetterMap, Ke as AnimationSetterMap, Ut as Arc, zt as ArcSetterMap, Me as BaseTextureSetterMap, Ht as BitmapText, Vt as BitmapTextSetterMap, U as BlendModeSetterMap, Bt as Circle, F as ComputedSizeSetterMap, Rt as Container, Lt as ContainerSetterMap, It as Curve, Ft as CurveSetterMap, I as DepthSetterMap, De as DisplaySizeSetterMap, ye as EVENT_PREFIX, Pt as Ellipse, Nt as EllipseSetterMap, O as ExternalSceneStore, W as FlipSetterMap, Mt as Game, ve as GameObjectEventMap, Oe as GameObjectSetterMap, V as GlobalSetterMap, Ct as Graphics, St as GraphicsSetterMap, xt as Image, bt as ImageSetterMap, T as InjectionKeyMap, yt as IsoBox, vt as IsoBoxSetterMap, ht as IsoSetterMap, _t as IsoTriangle, gt as IsoTriangleSetterMap, D as Lifecycle, mt as Line, pt as LineSetterMap, G as MaskSetterMap, ft as Nineslice, dt as NinesliceSetterMap, L as OriginSetterMap, ut as Particles, lt as ParticlesSetterMap, ct as PathFollower, ot as PathFollowerComponentSetterMap, st as PathFollowerSetterMap, at as Polygon, it as PolygonSetterMap, rt as Rectangle, nt as RectangleSetterMap, K as RenderNodesSetterMap, tt as RenderTexture, et as RenderTextureSetterMap, $e as Scene, R as ScrollFactorSetterMap, Y as ShapeSetterMap, Z as SizeSetterMap, Je as Sprite, qe as SpriteSetterMap, Ge as Star, We as StarSetterMap, kt as TILEMAP_TILED_JSON_EXTERNAL_KEY, Ue as Text, He as TextSetterMap, Ne as TextureCropSetterMap, X as TextureSetterMap, ze as TileSprite, Re as TileSpriteSetterMap, Ot as TiledJSONExternalFile, Be as Tilemap, Qt as TilemapFile, Tt as TilesetFile, q as TintSetterMap, z as TransformSetterMap, Le as Triangle, Ie as TriangleSetterMap, ke as TweenSetterMap, Fe as Video, Pe as VideoSetterMap, B as VisibleSetterMap, je as Zone, Ae as ZoneSetterMap, Qe as createSceneClass, ge as getDepthInsertIndex, be as getEventName, Ee as getInitializeGameObjectLifecycleHook, N as getScene, Ce as getUpdateEvent, xe as isEvent, Te as onCreate, qt as onInit, A as onNextTick, Jt as onPreload, Wt as onShutdown, Yt as onUpdate, _e as pushGameObject, k as pushListener, jt as registerTiledJSONExternalLoader, Ze as resetLifecycleListeners, Q as runLifecycleListeners, Xt as sleep, Gt as useAnimations, Ye as useCameraStore, M as useGame, P as useInitializeGameObject, Se as useInitializeGameObjectEvents, we as useInitializeGameObjectSetters, E as useInjectSceneKey, Xe as useInputStore, j as usePhaserStore, Ve as useTextStore, Kt as useTween };