vue-phaserjs 2.35.0 → 2.37.2

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@@ -1,14 +1,6 @@
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  import { SceneWithPlugins } from '../models/scene/SceneWithPlugins';
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- export declare const useCameraStore: import('pinia').StoreDefinition<"phaser/camera", Pick<{
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+ export declare const useCameraStore: import('pinia').SetupStoreDefinition<"phaser/camera", {
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  fadeIn: (scene: SceneWithPlugins, duration?: number | undefined, red?: number | undefined, green?: number | undefined, blue?: number | undefined, callback?: Function | undefined, context?: any) => void;
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  fadeOut: (scene: SceneWithPlugins, duration?: number | undefined, red?: number | undefined, green?: number | undefined, blue?: number | undefined, callback?: Function | undefined, context?: any) => void;
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  isFading: globalThis.Ref<boolean, boolean>;
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- }, "isFading">, Pick<{
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- fadeIn: (scene: SceneWithPlugins, duration?: number | undefined, red?: number | undefined, green?: number | undefined, blue?: number | undefined, callback?: Function | undefined, context?: any) => void;
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- fadeOut: (scene: SceneWithPlugins, duration?: number | undefined, red?: number | undefined, green?: number | undefined, blue?: number | undefined, callback?: Function | undefined, context?: any) => void;
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- isFading: globalThis.Ref<boolean, boolean>;
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- }, never>, Pick<{
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- fadeIn: (scene: SceneWithPlugins, duration?: number | undefined, red?: number | undefined, green?: number | undefined, blue?: number | undefined, callback?: Function | undefined, context?: any) => void;
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- fadeOut: (scene: SceneWithPlugins, duration?: number | undefined, red?: number | undefined, green?: number | undefined, blue?: number | undefined, callback?: Function | undefined, context?: any) => void;
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- isFading: globalThis.Ref<boolean, boolean>;
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- }, "fadeIn" | "fadeOut">>;
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+ }>;
@@ -1,30 +1,12 @@
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  import { SceneWithPlugins } from '../models/scene/SceneWithPlugins';
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  import { Game } from 'phaser';
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- export declare const usePhaserStore: import('pinia').StoreDefinition<"phaser", Pick<{
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+ export declare const usePhaserStore: import('pinia').SetupStoreDefinition<"phaser", {
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  game: globalThis.WritableComputedRef<Game | undefined, Game | undefined>;
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  isSameScene: (newSceneKey: SceneWithPlugins["scene"]["key"]) => boolean;
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- launchParallelScene: (scene: SceneWithPlugins, sceneKey: SceneWithPlugins["scene"]["key"]) => void;
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+ launchParallelScene: (scene: SceneWithPlugins, targetSceneKey: SceneWithPlugins["scene"]["key"]) => void;
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  parallelSceneKeys: globalThis.Ref<string[], string[]>;
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  prioritizedParallelSceneKeys: globalThis.Ref<string[], string[]>;
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- removeParallelScene: (scene: SceneWithPlugins, sceneKey: SceneWithPlugins["scene"]["key"]) => void;
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+ removeParallelScene: (scene: SceneWithPlugins, targetSceneKey: SceneWithPlugins["scene"]["key"]) => void;
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  rootSceneKey: Ref<SceneWithPlugins["scene"]["key"]>;
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  switchToScene: (newSceneKey: SceneWithPlugins["scene"]["key"]) => Promise<void>;
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- }, "parallelSceneKeys" | "prioritizedParallelSceneKeys" | "rootSceneKey">, Pick<{
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- game: globalThis.WritableComputedRef<Game | undefined, Game | undefined>;
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- isSameScene: (newSceneKey: SceneWithPlugins["scene"]["key"]) => boolean;
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- launchParallelScene: (scene: SceneWithPlugins, sceneKey: SceneWithPlugins["scene"]["key"]) => void;
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- parallelSceneKeys: globalThis.Ref<string[], string[]>;
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- prioritizedParallelSceneKeys: globalThis.Ref<string[], string[]>;
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- removeParallelScene: (scene: SceneWithPlugins, sceneKey: SceneWithPlugins["scene"]["key"]) => void;
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- rootSceneKey: Ref<SceneWithPlugins["scene"]["key"]>;
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- switchToScene: (newSceneKey: SceneWithPlugins["scene"]["key"]) => Promise<void>;
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- }, "game">, Pick<{
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- game: globalThis.WritableComputedRef<Game | undefined, Game | undefined>;
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- isSameScene: (newSceneKey: SceneWithPlugins["scene"]["key"]) => boolean;
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- launchParallelScene: (scene: SceneWithPlugins, sceneKey: SceneWithPlugins["scene"]["key"]) => void;
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- parallelSceneKeys: globalThis.Ref<string[], string[]>;
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- prioritizedParallelSceneKeys: globalThis.Ref<string[], string[]>;
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- removeParallelScene: (scene: SceneWithPlugins, sceneKey: SceneWithPlugins["scene"]["key"]) => void;
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- rootSceneKey: Ref<SceneWithPlugins["scene"]["key"]>;
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- switchToScene: (newSceneKey: SceneWithPlugins["scene"]["key"]) => Promise<void>;
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- }, "isSameScene" | "launchParallelScene" | "removeParallelScene" | "switchToScene">>;
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+ }>;
@@ -1,7 +1,3 @@
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- export declare const useInputStore: import('pinia').StoreDefinition<"phaser/input", Pick<{
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+ export declare const useInputStore: import('pinia').SetupStoreDefinition<"phaser/input", {
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  isInputActive: globalThis.Ref<boolean, boolean>;
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- }, "isInputActive">, Pick<{
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- isInputActive: globalThis.Ref<boolean, boolean>;
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- }, never>, Pick<{
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- isInputActive: globalThis.Ref<boolean, boolean>;
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- }, never>>;
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+ }>;
@@ -1,8 +1,4 @@
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  import { Types } from 'phaser';
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- export declare const useTextStore: import('pinia').StoreDefinition<"phaser/text", Pick<{
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+ export declare const useTextStore: import('pinia').SetupStoreDefinition<"phaser/text", {
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  defaultTextStyle: globalThis.Ref<Types.GameObjects.Text.TextStyle | undefined, Types.GameObjects.Text.TextStyle | undefined>;
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- }, "defaultTextStyle">, Pick<{
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- defaultTextStyle: globalThis.Ref<Types.GameObjects.Text.TextStyle | undefined, Types.GameObjects.Text.TextStyle | undefined>;
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- }, never>, Pick<{
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- defaultTextStyle: globalThis.Ref<Types.GameObjects.Text.TextStyle | undefined, Types.GameObjects.Text.TextStyle | undefined>;
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- }, never>>;
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+ }>;
@@ -0,0 +1 @@
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+ export declare const EVENT_PREFIX = "on";
@@ -0,0 +1,2 @@
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+ import { GameObjects } from 'phaser';
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+ export declare const getDepthInsertIndex: (list: GameObjects.GameObject[], depth: unknown) => number;
@@ -0,0 +1,79 @@
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+ export declare const IsoSetterMap: {
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+ readonly fillLeft: (gameObject: {
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+ fillLeft: number;
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+ fillRight: number;
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+ fillTop: number;
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+ setFaces: (showTop?: boolean, showLeft?: boolean, showRight?: boolean) => unknown;
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+ setFillStyle: (fillTop?: number, fillLeft?: number, fillRight?: number) => unknown;
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+ setProjection: (value: number) => unknown;
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+ showLeft: boolean;
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+ showRight: boolean;
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+ showTop: boolean;
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+ }) => (value: number | undefined) => void;
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+ readonly fillRight: (gameObject: {
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+ fillLeft: number;
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+ fillRight: number;
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+ fillTop: number;
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+ setFaces: (showTop?: boolean, showLeft?: boolean, showRight?: boolean) => unknown;
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+ setFillStyle: (fillTop?: number, fillLeft?: number, fillRight?: number) => unknown;
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+ setProjection: (value: number) => unknown;
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+ showLeft: boolean;
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+ showRight: boolean;
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+ showTop: boolean;
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+ }) => (value: number | undefined) => void;
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+ readonly fillTop: (gameObject: {
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+ fillLeft: number;
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+ fillRight: number;
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+ fillTop: number;
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+ setFaces: (showTop?: boolean, showLeft?: boolean, showRight?: boolean) => unknown;
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+ setFillStyle: (fillTop?: number, fillLeft?: number, fillRight?: number) => unknown;
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+ setProjection: (value: number) => unknown;
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+ showLeft: boolean;
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+ showRight: boolean;
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+ showTop: boolean;
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+ }) => (value: number | undefined) => void;
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+ readonly projection: (gameObject: {
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+ fillLeft: number;
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+ fillRight: number;
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+ fillTop: number;
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+ setFaces: (showTop?: boolean, showLeft?: boolean, showRight?: boolean) => unknown;
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+ setFillStyle: (fillTop?: number, fillLeft?: number, fillRight?: number) => unknown;
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+ setProjection: (value: number) => unknown;
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+ showLeft: boolean;
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+ showRight: boolean;
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+ showTop: boolean;
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+ }) => (value: number | undefined) => void;
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+ readonly showLeft: (gameObject: {
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+ fillLeft: number;
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+ fillRight: number;
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+ fillTop: number;
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+ setFaces: (showTop?: boolean, showLeft?: boolean, showRight?: boolean) => unknown;
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+ setFillStyle: (fillTop?: number, fillLeft?: number, fillRight?: number) => unknown;
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+ setProjection: (value: number) => unknown;
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+ showLeft: boolean;
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+ showRight: boolean;
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+ showTop: boolean;
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+ }) => (value: boolean | undefined) => void;
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+ readonly showRight: (gameObject: {
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+ fillLeft: number;
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+ fillRight: number;
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+ fillTop: number;
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+ setFaces: (showTop?: boolean, showLeft?: boolean, showRight?: boolean) => unknown;
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+ setFillStyle: (fillTop?: number, fillLeft?: number, fillRight?: number) => unknown;
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+ setProjection: (value: number) => unknown;
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+ showLeft: boolean;
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+ showRight: boolean;
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+ showTop: boolean;
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+ }) => (value: boolean | undefined) => void;
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+ readonly showTop: (gameObject: {
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+ fillLeft: number;
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+ fillRight: number;
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+ fillTop: number;
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+ setFaces: (showTop?: boolean, showLeft?: boolean, showRight?: boolean) => unknown;
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+ setFillStyle: (fillTop?: number, fillLeft?: number, fillRight?: number) => unknown;
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+ setProjection: (value: number) => unknown;
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+ showLeft: boolean;
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+ showRight: boolean;
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+ showTop: boolean;
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+ }) => (value: boolean | undefined) => void;
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+ };
@@ -1,6 +1,5 @@
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  import { GameObjects } from 'phaser';
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  export declare const ShapeSetterMap: {
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- readonly active: (gameObject: GameObjects.Shape) => (value: boolean | undefined) => void;
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  readonly fillAlpha: (gameObject: GameObjects.Shape) => (value: number | undefined) => void;
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  readonly fillColor: (gameObject: GameObjects.Shape) => (value: number | undefined) => void;
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  readonly strokeStyle: (gameObject: GameObjects.Shape) => (value: [lineWidth?: number | undefined, color?: number | undefined, alpha?: number | undefined] | undefined) => void;
@@ -23,6 +22,7 @@ export declare const ShapeSetterMap: {
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  readonly originX: (gameObject: GameObjects.Components.Origin) => (value: number | undefined) => void;
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  readonly originY: (gameObject: GameObjects.Components.Origin) => (value: number | undefined) => void;
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  readonly mask: (gameObject: GameObjects.Components.Mask) => (value: Phaser.Display.Masks.GeometryMask | undefined) => void;
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+ readonly active: (gameObject: GameObjects.GameObject) => (value: boolean | undefined) => void;
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  readonly displayHeight: (gameObject: {
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  displayHeight: number;
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  displayWidth: number;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "vue-phaserjs",
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- "version": "2.35.0",
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+ "version": "2.37.2",
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  "description": "A component library to integrate Phaser Framework with Vue.",
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  "keywords": [
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  "component-library",
@@ -46,24 +46,22 @@
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  "typecheck": "vue-tsc"
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  },
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  "devDependencies": {
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- "@esposter/configuration": "2.35.0",
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- "@vitejs/plugin-vue": "^6.0.8",
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+ "@esposter/configuration": "2.37.2",
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  "@vue/test-utils": "^2.4.11",
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- "ctix": "^2.8.1",
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+ "ctix": "^2.8.2",
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  "type-fest": "^5.8.0",
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  "typedoc": "^0.28.20",
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- "unplugin-auto-import": "^21.0.0",
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- "vite": "^8.1.4",
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+ "vite": "^8.2.1",
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  "vitest": "^4.1.10",
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- "vue-tsc": "^3.3.7"
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+ "vue-tsc": "^3.3.9"
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  },
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  "peerDependencies": {
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- "@esposter/shared": "2.34.2",
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- "parse-tmx": "2.34.2",
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+ "@esposter/shared": "2.37.1",
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+ "parse-tmx": "2.37.1",
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  "phaser": "^4.2.1",
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  "phaser4-rex-plugins": "^4.2.0",
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- "pinia": "^3.0.4",
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- "vue": "^3.5.39"
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+ "pinia": "^4.0.3",
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+ "vue": "^3.5.41"
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  },
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- "gitHead": "3cd4a45d586379867ceba91c23052d755d95ff8f"
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+ "gitHead": "4d775dbd8289e6caaee48f08038b65fddb4babbc"
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  }