vue-phaserjs 2.17.0 → 2.19.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +201 -201
- package/README.md +43 -43
- package/dist/components/Circle.vue.d.ts +2 -1
- package/dist/components/Container.vue.d.ts +7 -13
- package/dist/components/Game.vue.d.ts +7 -17
- package/dist/components/Image.vue.d.ts +2 -1
- package/dist/components/Nineslice.vue.d.ts +2 -1
- package/dist/components/PathFollower.vue.d.ts +2 -1
- package/dist/components/Rectangle.vue.d.ts +2 -1
- package/dist/components/Scene.vue.d.ts +7 -13
- package/dist/components/Sprite.vue.d.ts +2 -1
- package/dist/components/Text.vue.d.ts +2 -1
- package/dist/components/TileSprite.vue.d.ts +2 -1
- package/dist/components/Tilemap.vue.d.ts +7 -13
- package/dist/components/Zone.vue.d.ts +2 -1
- package/dist/components/index.d.ts +2 -2
- package/dist/index.js +5720 -3654
- package/dist/index2.js +0 -0
- package/package.json +22 -22
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@@ -6,7 +6,7 @@ interface RectangleProps {
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immediate?: true;
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onComplete?: (scene: SceneWithPlugins, rectangle: GameObjects.Rectangle) => void;
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}
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declare const
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declare const __VLS_export: import('vue').DefineComponent<RectangleProps, {}, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
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clickoutside: (...args: Phaser.Types.Input.EventData[]) => any;
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drag: (...args: Phaser.Types.Input.EventData[]) => any;
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dragend: (...args: Phaser.Types.Input.EventData[]) => any;
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@@ -277,4 +277,5 @@ declare const _default: import('vue').DefineComponent<RectangleProps, {}, {}, {}
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"onUpdate:fillColor"?: ((args_0?: number | undefined) => any) | undefined;
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"onUpdate:strokeStyle"?: ((args_0?: [lineWidth?: number | undefined, color?: number | undefined, alpha?: number | undefined] | undefined) => any) | undefined;
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}>, {}, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {}, any>;
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declare const _default: typeof __VLS_export;
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export default _default;
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@@ -1,17 +1,10 @@
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import { SceneProps } from '../models/scene/SceneProps';
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import { SceneWithPlugins } from '../models/scene/SceneWithPlugins';
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default: () => VNode;
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}> & {
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default: () => VNode;
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};
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refs: {};
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rootEl: any;
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import { VNode } from 'vue';
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type __VLS_Slots = {
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default: () => VNode;
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};
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declare const __VLS_component: import('vue').DefineComponent<SceneProps, {}, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
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declare const __VLS_base: import('vue').DefineComponent<SceneProps, {}, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
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update: (args_0: SceneWithPlugins, time: number, delta: number) => any;
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shutdown: (args_0: SceneWithPlugins) => any;
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init: (args_0: SceneWithPlugins) => any;
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onCreate?: ((args_0: SceneWithPlugins) => any) | undefined;
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onPreload?: ((args_0: SceneWithPlugins) => any) | undefined;
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}>, {}, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {}, any>;
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declare const
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declare const __VLS_export: __VLS_WithSlots<typeof __VLS_base, __VLS_Slots>;
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declare const _default: typeof __VLS_export;
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export default _default;
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type
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type __VLS_WithSlots<T, S> = T & {
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new (): {
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$slots: S;
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};
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@@ -7,7 +7,7 @@ export interface SpriteProps {
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immediate?: true;
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onComplete?: (scene: SceneWithPlugins, sprite: GameObjects.Sprite) => void;
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}
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declare const
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declare const __VLS_export: import('vue').DefineComponent<SpriteProps, {}, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
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clickoutside: (...args: Phaser.Types.Input.EventData[]) => any;
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drag: (...args: Phaser.Types.Input.EventData[]) => any;
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dragend: (...args: Phaser.Types.Input.EventData[]) => any;
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@@ -310,4 +310,5 @@ declare const _default: import('vue').DefineComponent<SpriteProps, {}, {}, {}, {
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"onUpdate:animations"?: ((args_0?: Phaser.Types.Animations.Animation[] | undefined) => any) | undefined;
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"onUpdate:playAnimationKey"?: ((args_0?: string | undefined) => any) | undefined;
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}>, {}, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {}, any>;
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declare const _default: typeof __VLS_export;
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export default _default;
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import { TextProps } from '../models/text/TextProps';
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declare const
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declare const __VLS_export: import('vue').DefineComponent<TextProps, {}, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
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clickoutside: (...args: Phaser.Types.Input.EventData[]) => any;
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drag: (...args: Phaser.Types.Input.EventData[]) => any;
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dragend: (...args: Phaser.Types.Input.EventData[]) => any;
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@@ -296,4 +296,5 @@ declare const _default: import('vue').DefineComponent<TextProps, {}, {}, {}, {},
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"onUpdate:style"?: ((args_0?: Phaser.Types.GameObjects.Text.TextStyle | undefined) => any) | undefined;
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"onUpdate:padding"?: ((args_0?: Phaser.Types.GameObjects.Text.TextPadding | undefined) => any) | undefined;
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}>, {}, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {}, any>;
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declare const _default: typeof __VLS_export;
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export default _default;
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@@ -3,9 +3,10 @@ import { SetRequired } from 'type-fest';
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export interface TileSpriteProps {
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configuration: SetRequired<Partial<TileSpriteConfiguration>, "texture">;
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}
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declare const
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declare const __VLS_export: import('vue').DefineComponent<TileSpriteProps, {}, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
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[x: string]: (...args: unknown[]) => any;
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}, string, import('vue').PublicProps, Readonly<TileSpriteProps> & Readonly<{
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[x: `on${Capitalize<string>}`]: ((...args: unknown[]) => any) | undefined;
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}>, {}, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {}, any>;
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declare const _default: typeof __VLS_export;
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export default _default;
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import { SceneWithPlugins } from '../models/scene/SceneWithPlugins';
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import { Tilemaps, Types } from 'phaser';
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import { VNode } from 'vue';
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interface TilemapProps {
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configuration: Types.Tilemaps.TilemapConfig;
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onComplete?: (scene: SceneWithPlugins, tilemap: Tilemaps.Tilemap) => void;
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}
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slots: Readonly<{
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}> & {
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default: () => VNode;
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};
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refs: {};
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rootEl: any;
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type __VLS_Slots = {
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default: () => VNode;
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};
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declare const
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declare const _default:
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declare const __VLS_base: import('vue').DefineComponent<TilemapProps, {}, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<TilemapProps> & Readonly<{}>, {}, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {}, any>;
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declare const __VLS_export: __VLS_WithSlots<typeof __VLS_base, __VLS_Slots>;
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declare const _default: typeof __VLS_export;
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export default _default;
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type __VLS_WithSlots<T, S> = T & {
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interface ZoneProps {
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configuration: SetRequired<Partial<ZoneConfiguration>, "height" | "width" | "x" | "y">;
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}
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declare const
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declare const __VLS_export: import('vue').DefineComponent<ZoneProps, {}, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
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clickoutside: (...args: Phaser.Types.Input.EventData[]) => any;
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drag: (...args: Phaser.Types.Input.EventData[]) => any;
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interpolation?: (string | Function) | undefined;
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}[] | undefined) => any) | undefined;
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}>, {}, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {}, any>;
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declare const _default: typeof __VLS_export;
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export default _default;
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import { default as Zone } from './Zone.vue';
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import { default as TileSprite } from './TileSprite.vue';
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import { default as Tilemap } from './Tilemap.vue';
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import { default as TileSprite } from './TileSprite.vue';
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import { default as Text } from './Text.vue';
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import { default as Sprite } from './Sprite.vue';
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import { default as Scene } from './Scene.vue';
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import { default as Game } from './Game.vue';
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import { default as Container } from './Container.vue';
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import { default as Circle } from './Circle.vue';
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export { Zone,
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export { Zone, Tilemap, TileSprite, Text, Sprite, Scene, Rectangle, PathFollower, Nineslice, Image, Game, Container, Circle, };
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