vtk.js 26.9.13 → 26.9.14
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/ComputeHistogram.worker-lite.worker.js.LICENSE.txt +1 -1
- package/ComputeHistogram.worker.worker.js.LICENSE.txt +1 -1
- package/PaintFilter.worker-lite.worker.js.LICENSE.txt +1 -1
- package/PaintFilter.worker.worker.js.LICENSE.txt +1 -1
- package/Sources/Interaction/Style/InteractorStyleImage/index.d.ts +107 -0
- package/Sources/Interaction/Style/InteractorStyleTrackballCamera/index.d.ts +170 -0
- package/package.json +1 -1
- package/vtk-bundle.html +1 -1
- package/vtk-lite-bundle.html +1 -1
- package/vtk-lite.js.LICENSE.txt +1 -1
- package/vtk.js.LICENSE.txt +1 -1
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import { Vector2, Vector3 } from 'vtk.js/Sources/types';
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import vtkRenderer from 'vtk.js/Sources/Rendering/Core/Renderer';
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import vtkImageProperty from 'vtk.js/Sources/Rendering/Core/ImageProperty';
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import vtkInteractorStyleTrackballCamera from 'vtk.js/Sources/Interaction/Style/InteractorStyleTrackballCamera';
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export interface vtkInteractorStyleImage extends vtkInteractorStyleTrackballCamera {
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/**
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* Handles a mouse move.
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* @param callData event data
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*/
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handleMouseMove(callData: unknown): void;
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/**
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* Handles a left button press event.
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* @param callData event data
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*/
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handleLeftButtonPress(callData: unknown): void;
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/**
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* Handles a left button release event.
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* @param callData event data
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*/
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handleLeftButtonRelease(callData: unknown): void;
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/**
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* Handles the start of a wheel event.
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* @param callData event data
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*/
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handleStartMouseWheel(callData: unknown): void;
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/**
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* Handles the end of a wheel event.
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* @param callData event data
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*/
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handleEndMouseWheel(callData: unknown): void;
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/**
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* Handles a wheel event.
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* @param callData event data
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*/
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handleMouseWheel(callData: unknown): void;
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/**
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* Set window level from position.
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* @param renderer the renderer
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* @param position the display position
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*/
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windowLevel(renderer: vtkRenderer, position: { x: number, y: number }): void;
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/**
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* Set slice from position.
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* @param renderer the renderer
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* @param position the display position
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*/
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slice(renderer: vtkRenderer, position: { x: number, y: number }): void;
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/**
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* Sets the current image property.
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*
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* This is a way of dealing with images as if they were layers.
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* It looks through the renderer's list of props and sets the
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* interactor ivars from the Nth image that it finds. You can
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* also use negative numbers, i.e. -1 will return the last image,
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* -2 will return the second-to-last image, etc.
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* @param i image number
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*/
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setCurrentImageNumber(i: number): boolean;
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/**
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* Sets the current image property.
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* @param imageProperty image property
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*/
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setCurrentImageProperty(imageProperty: vtkImageProperty): boolean;
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}
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export interface IInteractorStyleImageInitialValues {
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windowLevelStartPosition: Vector2;
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windowLevelCurrentPosition: Vector2;
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lastSlicePosition: number;
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windowLevelInitial: Vector2;
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// currentImageProperty: null;
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currentImageNumber: number;
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interactionMode: 'IMAGE2D' | 'IMAGE3D' | 'IMAGE_SLICING';
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xViewRightVector: Vector3;
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xViewUpVector: Vector3;
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yViewRightVector: Vector3;
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yViewUpVector: Vector3;
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zViewRightVector: Vector3;
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zViewUpVector: Vector3;
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}
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export function newInstance(
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initialValues?: IInteractorStyleImageInitialValues
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): vtkInteractorStyleImage;
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export function extend(
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publicAPI: object,
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model: object,
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initialValues?: IInteractorStyleImageInitialValues
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): void;
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export const vtkInteractorStyleImage: {
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newInstance: typeof newInstance;
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extend: typeof extend;
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};
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export default vtkInteractorStyleImage;
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import vtkInteractorStyle from 'vtk.js/Sources/Rendering/Core/InteractorStyle';
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import vtkRenderer from 'vtk.js/Sources/Rendering/Core/Renderer';
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export interface vtkInteractorStyleTrackballCamera extends vtkInteractorStyle {
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/**
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* Handles a mouse move.
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* @param callData event data
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*/
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handleMouseMove(callData: unknown): void;
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/**
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* Handles a 3D button event.
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* @param callData event data
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*/
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handleButton3D(ed: unknown): void;
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/**
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* Handles a 3D move event.
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* @param ed event data
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*/
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handleMove3D(ed: unknown): void;
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/**
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* Update camera pose
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* @param ed event data
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*/
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updateCameraPose(ed: unknown): void;
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/**
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* Handles a left button press event.
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* @param callData event data
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*/
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handleLeftButtonPress(callData: unknown): void;
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/**
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* Handles a left button release event.
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* @param callData event data
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*/
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handleLeftButtonRelease(callData: unknown): void;
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/**
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* Handles the start of a wheel event.
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* @param callData event data
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*/
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handleStartMouseWheel(callData: unknown): void;
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/**
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* Handles the end of a wheel event.
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* @param callData event data
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*/
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handleEndMouseWheel(callData: unknown): void;
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/**
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* Handles the start of a pinch gesture.
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* @param callData event data
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*/
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handleStartPinch(callData: unknown): void;
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/**
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* Handles the end of a pinch gesture.
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* @param callData event data
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*/
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handleEndPinch(callData: unknown): void;
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/**
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* Handles the start of a rotate gesture.
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* @param callData event data
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*/
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handleStartRotate(callData: unknown): void;
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/**
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* Handles the end of a rotate gesture.
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* @param callData event data
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*/
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handleEndRotate(callData: unknown): void;
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/**
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* Handles the start of a pan gesture.
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* @param callData event data
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*/
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handleStartPan(callData: unknown): void;
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/**
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* Handles the end of a pan gesture.
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* @param callData event data
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*/
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handleEndPan(callData: unknown): void;
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/**
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* Handles a pinch gesture.
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* @param callData event data
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*/
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handlePinch(callData: unknown): void;
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/**
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* Handles a pan gesture.
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* @param callData event data
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*/
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handlePan(callData: unknown): void;
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/**
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* Handles a rotate gesture.
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* @param callData event data
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*/
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handleRotate(callData: unknown): void;
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/**
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* Handles rotate with a mouse.
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* @param renderer the renderer
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* @param position the display position
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*/
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handleMouseRotate(renderer: vtkRenderer, position: { x: number, y: number }): void;
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/**
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* Handles spin with a mouse.
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* @param renderer the renderer
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* @param position the display position
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*/
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handleMouseSpin(renderer: vtkRenderer, position: { x: number, y: number }): void;
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/**
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* Handles pan with a mouse.
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* @param renderer the renderer
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* @param position the display position
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*/
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handleMousePan(renderer: vtkRenderer, position: { x: number, y: number }): void;
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/**
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* Handles dolly with a mouse.
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* @param renderer the renderer
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* @param position the display position
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*/
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handleMouseDolly(renderer: vtkRenderer, position: { x: number, y: number }): void;
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/**
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* Handles a wheel event.
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* @param callData event data
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*/
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handleMouseWheel(callData: unknown): void;
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/**
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* Dolly by factor.
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* @param renderer the renderer
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* @param factor factor
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*/
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dollyByFactor(renderer: vtkRenderer, factor: number): void;
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}
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export interface IInteractorStyleTrackballCameraInitialValues {
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motionFactor: number;
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zoomFactor: number;
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}
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export function newInstance(
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initialValues?: IInteractorStyleTrackballCameraInitialValues
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): vtkInteractorStyleTrackballCamera;
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export function extend(
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publicAPI: object,
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model: object,
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initialValues?: IInteractorStyleTrackballCameraInitialValues
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): void;
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export const vtkInteractorStyleTrackballCamera: {
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newInstance: typeof newInstance;
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extend: typeof extend;
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}
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export default vtkInteractorStyleTrackballCamera;
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package/package.json
CHANGED
package/vtk-bundle.html
CHANGED
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@@ -3,7 +3,7 @@
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<head>
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<meta charset="UTF-8"/>
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<meta name="viewport" content="width=device-width, initial-scale=1"/>
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<title>vtk.js [
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<title>vtk.js [6 Apr 2023 at 14:24]</title>
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