volleyballsimtypes 0.0.83 → 0.0.85

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Files changed (65) hide show
  1. package/dist/cjs/src/api/player.d.ts +2 -7
  2. package/dist/cjs/src/api/player.js +0 -10
  3. package/dist/cjs/src/data/init-models.js +66 -0
  4. package/dist/cjs/src/data/models/block.d.ts +24 -2
  5. package/dist/cjs/src/data/models/event-trait.d.ts +23 -0
  6. package/dist/cjs/src/data/models/event-trait.js +42 -0
  7. package/dist/cjs/src/data/models/event.d.ts +12 -1
  8. package/dist/cjs/src/data/models/index.d.ts +3 -0
  9. package/dist/cjs/src/data/models/index.js +3 -0
  10. package/dist/cjs/src/data/models/match.d.ts +1 -1
  11. package/dist/cjs/src/data/models/player-trait.d.ts +23 -0
  12. package/dist/cjs/src/data/models/player-trait.js +42 -0
  13. package/dist/cjs/src/data/models/player.d.ts +14 -7
  14. package/dist/cjs/src/data/models/player.js +0 -4
  15. package/dist/cjs/src/data/models/reception.d.ts +24 -2
  16. package/dist/cjs/src/data/models/season-match.d.ts +1 -1
  17. package/dist/cjs/src/data/models/season.d.ts +3 -3
  18. package/dist/cjs/src/data/models/serve.d.ts +24 -2
  19. package/dist/cjs/src/data/models/set.d.ts +24 -2
  20. package/dist/cjs/src/data/models/spike.d.ts +24 -2
  21. package/dist/cjs/src/data/models/team.d.ts +1 -1
  22. package/dist/cjs/src/data/models/tournament.d.ts +1 -1
  23. package/dist/cjs/src/data/models/trait.d.ts +70 -0
  24. package/dist/cjs/src/data/models/trait.js +50 -0
  25. package/dist/cjs/src/data/transformers/player.js +2 -3
  26. package/dist/cjs/src/data/transformers/trait.d.ts +5 -5
  27. package/dist/cjs/src/data/transformers/trait.js +18 -26
  28. package/dist/cjs/src/service/match/match-set.d.ts +1 -1
  29. package/dist/cjs/src/service/match/rally.d.ts +1 -1
  30. package/dist/cjs/src/service/player/trait.d.ts +2 -3
  31. package/dist/cjs/src/service/player/trait.js +10 -12
  32. package/dist/cjs/src/service/team/team.d.ts +1 -1
  33. package/dist/esm/src/api/player.d.ts +2 -7
  34. package/dist/esm/src/api/player.js +1 -9
  35. package/dist/esm/src/data/init-models.js +67 -1
  36. package/dist/esm/src/data/models/block.d.ts +24 -2
  37. package/dist/esm/src/data/models/event-trait.d.ts +23 -0
  38. package/dist/esm/src/data/models/event-trait.js +38 -0
  39. package/dist/esm/src/data/models/event.d.ts +12 -1
  40. package/dist/esm/src/data/models/index.d.ts +3 -0
  41. package/dist/esm/src/data/models/index.js +3 -0
  42. package/dist/esm/src/data/models/match.d.ts +1 -1
  43. package/dist/esm/src/data/models/player-trait.d.ts +23 -0
  44. package/dist/esm/src/data/models/player-trait.js +38 -0
  45. package/dist/esm/src/data/models/player.d.ts +14 -7
  46. package/dist/esm/src/data/models/player.js +0 -4
  47. package/dist/esm/src/data/models/reception.d.ts +24 -2
  48. package/dist/esm/src/data/models/season-match.d.ts +1 -1
  49. package/dist/esm/src/data/models/season.d.ts +3 -3
  50. package/dist/esm/src/data/models/serve.d.ts +24 -2
  51. package/dist/esm/src/data/models/set.d.ts +24 -2
  52. package/dist/esm/src/data/models/spike.d.ts +24 -2
  53. package/dist/esm/src/data/models/team.d.ts +1 -1
  54. package/dist/esm/src/data/models/tournament.d.ts +1 -1
  55. package/dist/esm/src/data/models/trait.d.ts +70 -0
  56. package/dist/esm/src/data/models/trait.js +46 -0
  57. package/dist/esm/src/data/transformers/player.js +3 -4
  58. package/dist/esm/src/data/transformers/trait.d.ts +5 -5
  59. package/dist/esm/src/data/transformers/trait.js +15 -23
  60. package/dist/esm/src/service/match/match-set.d.ts +1 -1
  61. package/dist/esm/src/service/match/rally.d.ts +1 -1
  62. package/dist/esm/src/service/player/trait.d.ts +2 -3
  63. package/dist/esm/src/service/player/trait.js +10 -12
  64. package/dist/esm/src/service/team/team.d.ts +1 -1
  65. package/package.json +1 -1
@@ -1,6 +1,6 @@
1
1
  import * as Sequelize from 'sequelize';
2
2
  import { Model } from 'sequelize';
3
- import { CourtTarget, EventType, PlayerId, PlayerModel, RallyId, RallyModel, TraitType } from '.';
3
+ import { CourtTarget, EventTraitAttributes, EventTraitId, EventTraitModel, EventType, PlayerId, PlayerModel, RallyId, RallyModel, TraitId, TraitModel } from '.';
4
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  export interface SetAttributes {
5
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  event_id: string;
6
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  rally_id: string;
@@ -12,6 +12,7 @@ export interface SetAttributes {
12
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  player_id: string;
13
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  modifier: number;
14
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  score: number;
15
+ EventTraits?: EventTraitAttributes[];
15
16
  }
16
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  export type SetFailure = 'NO_FAILURE' | 'FAULT' | 'MISS' | 'OUT_OF_BOUNDS' | 'BAD_PASS';
17
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  export type SetType = 'OVERHAND' | 'UNDERHAND' | 'SPIKE' | 'DUMP';
@@ -29,7 +30,6 @@ export declare class SetModel extends Model<SetAttributes, SetCreationAttributes
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  player_id: string;
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  modifier: number;
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  score: number;
32
- active_traits: TraitType[];
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  player: PlayerModel;
34
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  getPlayer: Sequelize.BelongsToGetAssociationMixin<PlayerModel>;
35
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  setPlayer: Sequelize.BelongsToSetAssociationMixin<PlayerModel, PlayerId>;
@@ -38,5 +38,27 @@ export declare class SetModel extends Model<SetAttributes, SetCreationAttributes
38
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  getRally: Sequelize.BelongsToGetAssociationMixin<RallyModel>;
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  setRally: Sequelize.BelongsToSetAssociationMixin<RallyModel, RallyId>;
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  createRally: Sequelize.BelongsToCreateAssociationMixin<RallyModel>;
41
+ Traits: TraitModel[];
42
+ getTraits: Sequelize.BelongsToManyGetAssociationsMixin<TraitModel>;
43
+ setTraits: Sequelize.BelongsToManySetAssociationsMixin<TraitModel, TraitId>;
44
+ addTrait: Sequelize.BelongsToManyAddAssociationMixin<TraitModel, TraitId>;
45
+ addTraits: Sequelize.BelongsToManyAddAssociationsMixin<TraitModel, TraitId>;
46
+ createTrait: Sequelize.BelongsToManyCreateAssociationMixin<TraitModel>;
47
+ removeTrait: Sequelize.BelongsToManyRemoveAssociationMixin<TraitModel, TraitId>;
48
+ removeTraits: Sequelize.BelongsToManyRemoveAssociationsMixin<TraitModel, TraitId>;
49
+ hasTrait: Sequelize.BelongsToManyHasAssociationMixin<TraitModel, TraitId>;
50
+ hasTraits: Sequelize.BelongsToManyHasAssociationsMixin<TraitModel, TraitId>;
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+ countTraits: Sequelize.BelongsToManyCountAssociationsMixin;
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+ EventTraits: EventTraitModel[];
53
+ getEventTraits: Sequelize.HasManyGetAssociationsMixin<EventTraitModel>;
54
+ setEventTraits: Sequelize.HasManySetAssociationsMixin<EventTraitModel, EventTraitId>;
55
+ addEventTrait: Sequelize.HasManyAddAssociationMixin<EventTraitModel, EventTraitId>;
56
+ addEventTraits: Sequelize.HasManyAddAssociationsMixin<EventTraitModel, EventTraitId>;
57
+ createEventTrait: Sequelize.HasManyCreateAssociationMixin<EventTraitModel>;
58
+ removeEventTrait: Sequelize.HasManyRemoveAssociationMixin<EventTraitModel, EventTraitId>;
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+ removeEventTraits: Sequelize.HasManyRemoveAssociationsMixin<EventTraitModel, EventTraitId>;
60
+ hasEventTrait: Sequelize.HasManyHasAssociationMixin<EventTraitModel, EventTraitId>;
61
+ hasEventTraits: Sequelize.HasManyHasAssociationsMixin<EventTraitModel, EventTraitId>;
62
+ countEventTraits: Sequelize.HasManyCountAssociationsMixin;
41
63
  static initModel(sequelize: Sequelize.Sequelize): typeof SetModel;
42
64
  }
@@ -1,6 +1,6 @@
1
1
  import * as Sequelize from 'sequelize';
2
2
  import { Model } from 'sequelize';
3
- import { CourtTarget, EventType, PlayerId, PlayerModel, RallyId, RallyModel, TraitType } from '.';
3
+ import { CourtTarget, EventTraitAttributes, EventTraitId, EventTraitModel, EventType, PlayerId, PlayerModel, RallyId, RallyModel, TraitId, TraitModel } from '.';
4
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  export interface SpikeAttributes {
5
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  event_id: string;
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  rally_id: string;
@@ -12,6 +12,7 @@ export interface SpikeAttributes {
12
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  player_id: string;
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  modifier: number;
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  score: number;
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+ EventTraits?: EventTraitAttributes[];
15
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  }
16
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  export type SpikeType = 'CROSS_SHOT' | 'LINE_SHOT' | 'TOOL_SHOT' | 'TIP' | 'DOWN_BALL' | 'OVERHAND';
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  export type SpikeFailure = 'NO_FAILURE' | 'FAULT' | 'MISS' | 'OUT_OF_BOUNDS' | 'NET';
@@ -29,7 +30,6 @@ export declare class SpikeModel extends Model<SpikeAttributes, SpikeCreationAttr
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  player_id: string;
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  modifier: number;
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  score: number;
32
- active_traits: TraitType[];
33
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  player: PlayerModel;
34
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  getPlayer: Sequelize.BelongsToGetAssociationMixin<PlayerModel>;
35
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  setPlayer: Sequelize.BelongsToSetAssociationMixin<PlayerModel, PlayerId>;
@@ -38,5 +38,27 @@ export declare class SpikeModel extends Model<SpikeAttributes, SpikeCreationAttr
38
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  getRally: Sequelize.BelongsToGetAssociationMixin<RallyModel>;
39
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  setRally: Sequelize.BelongsToSetAssociationMixin<RallyModel, RallyId>;
40
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  createRally: Sequelize.BelongsToCreateAssociationMixin<RallyModel>;
41
+ Traits: TraitModel[];
42
+ getTraits: Sequelize.BelongsToManyGetAssociationsMixin<TraitModel>;
43
+ setTraits: Sequelize.BelongsToManySetAssociationsMixin<TraitModel, TraitId>;
44
+ addTrait: Sequelize.BelongsToManyAddAssociationMixin<TraitModel, TraitId>;
45
+ addTraits: Sequelize.BelongsToManyAddAssociationsMixin<TraitModel, TraitId>;
46
+ createTrait: Sequelize.BelongsToManyCreateAssociationMixin<TraitModel>;
47
+ removeTrait: Sequelize.BelongsToManyRemoveAssociationMixin<TraitModel, TraitId>;
48
+ removeTraits: Sequelize.BelongsToManyRemoveAssociationsMixin<TraitModel, TraitId>;
49
+ hasTrait: Sequelize.BelongsToManyHasAssociationMixin<TraitModel, TraitId>;
50
+ hasTraits: Sequelize.BelongsToManyHasAssociationsMixin<TraitModel, TraitId>;
51
+ countTraits: Sequelize.BelongsToManyCountAssociationsMixin;
52
+ EventTraits: EventTraitModel[];
53
+ getEventTraits: Sequelize.HasManyGetAssociationsMixin<EventTraitModel>;
54
+ setEventTraits: Sequelize.HasManySetAssociationsMixin<EventTraitModel, EventTraitId>;
55
+ addEventTrait: Sequelize.HasManyAddAssociationMixin<EventTraitModel, EventTraitId>;
56
+ addEventTraits: Sequelize.HasManyAddAssociationsMixin<EventTraitModel, EventTraitId>;
57
+ createEventTrait: Sequelize.HasManyCreateAssociationMixin<EventTraitModel>;
58
+ removeEventTrait: Sequelize.HasManyRemoveAssociationMixin<EventTraitModel, EventTraitId>;
59
+ removeEventTraits: Sequelize.HasManyRemoveAssociationsMixin<EventTraitModel, EventTraitId>;
60
+ hasEventTrait: Sequelize.HasManyHasAssociationMixin<EventTraitModel, EventTraitId>;
61
+ hasEventTraits: Sequelize.HasManyHasAssociationsMixin<EventTraitModel, EventTraitId>;
62
+ countEventTraits: Sequelize.HasManyCountAssociationsMixin;
41
63
  static initModel(sequelize: Sequelize.Sequelize): typeof SpikeModel;
42
64
  }
@@ -26,6 +26,7 @@ export declare class TeamModel extends Model<TeamAttributes, TeamCreationAttribu
26
26
  league_id: string;
27
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  country_id: string;
28
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  coach: CoachModel;
29
+ league: LeagueModel;
29
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  getCoach: Sequelize.BelongsToGetAssociationMixin<CoachModel>;
30
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  setCoach: Sequelize.BelongsToSetAssociationMixin<CoachModel, CoachId>;
31
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  createCoach: Sequelize.BelongsToCreateAssociationMixin<CoachModel>;
@@ -33,7 +34,6 @@ export declare class TeamModel extends Model<TeamAttributes, TeamCreationAttribu
33
34
  getCountry: Sequelize.BelongsToGetAssociationMixin<CountryModel>;
34
35
  setCountry: Sequelize.BelongsToSetAssociationMixin<CountryModel, CountryId>;
35
36
  createCountry: Sequelize.BelongsToCreateAssociationMixin<CountryModel>;
36
- league: LeagueModel;
37
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  getLeague: Sequelize.BelongsToGetAssociationMixin<LeagueModel>;
38
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  setLeague: Sequelize.BelongsToSetAssociationMixin<LeagueModel, LeagueId>;
39
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  createLeague: Sequelize.BelongsToCreateAssociationMixin<LeagueModel>;
@@ -17,6 +17,7 @@ export declare class TournamentModel extends Model<TournamentAttributes, Tournam
17
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  tournament_id: string;
18
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  iteration: number;
19
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  champion?: string;
20
+ TournamentMatches: TournamentMatchModel[];
20
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  tournamentTeams: TeamModel[];
21
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  Iteration: IterationModel;
22
23
  getIteration: Sequelize.BelongsToGetAssociationMixin<IterationModel>;
@@ -26,7 +27,6 @@ export declare class TournamentModel extends Model<TournamentAttributes, Tournam
26
27
  getChampion: Sequelize.BelongsToGetAssociationMixin<TeamModel>;
27
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  setChampion: Sequelize.BelongsToSetAssociationMixin<TeamModel, TeamId>;
28
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  createChampion: Sequelize.BelongsToCreateAssociationMixin<TeamModel>;
29
- TournamentMatches: TournamentMatchModel[];
30
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  getTournamentMatches: Sequelize.HasManyGetAssociationsMixin<TournamentMatchModel>;
31
31
  setTournamentMatches: Sequelize.HasManySetAssociationsMixin<TournamentMatchModel, TournamentMatchId>;
32
32
  addTournamentMatch: Sequelize.HasManyAddAssociationMixin<TournamentMatchModel, TournamentMatchId>;
@@ -0,0 +1,70 @@
1
+ import * as Sequelize from 'sequelize';
2
+ import { Model } from 'sequelize';
3
+ import { EventId, EventModel, EventTraitId, EventTraitModel, PlayerId, PlayerModel, PlayerTraitId, PlayerTraitModel } from '.';
4
+ export interface TraitAttributes {
5
+ trait_id: string;
6
+ name: string;
7
+ modifier: number;
8
+ chance: number;
9
+ threshold: number;
10
+ weight: number;
11
+ general_stat: GeneralStatType;
12
+ }
13
+ export type TraitPk = 'trait_id';
14
+ export type TraitId = TraitModel[TraitPk];
15
+ export type TraitCreationAttributes = TraitAttributes;
16
+ export type GeneralStatType = 'Attack' | 'Defense' | 'Physical' | 'Serve';
17
+ export declare class TraitModel extends Model<TraitAttributes, TraitCreationAttributes> implements TraitAttributes {
18
+ trait_id: string;
19
+ name: string;
20
+ modifier: number;
21
+ chance: number;
22
+ threshold: number;
23
+ weight: number;
24
+ general_stat: GeneralStatType;
25
+ Events: EventModel[];
26
+ getEvents: Sequelize.BelongsToManyGetAssociationsMixin<EventModel>;
27
+ setEvents: Sequelize.BelongsToManySetAssociationsMixin<EventModel, EventId>;
28
+ addEvent: Sequelize.BelongsToManyAddAssociationMixin<EventModel, EventId>;
29
+ addEvents: Sequelize.BelongsToManyAddAssociationsMixin<EventModel, EventId>;
30
+ createEvent: Sequelize.BelongsToManyCreateAssociationMixin<EventModel>;
31
+ removeEvent: Sequelize.BelongsToManyRemoveAssociationMixin<EventModel, EventId>;
32
+ removeEvents: Sequelize.BelongsToManyRemoveAssociationsMixin<EventModel, EventId>;
33
+ hasEvent: Sequelize.BelongsToManyHasAssociationMixin<EventModel, EventId>;
34
+ hasEvents: Sequelize.BelongsToManyHasAssociationsMixin<EventModel, EventId>;
35
+ countEvents: Sequelize.BelongsToManyCountAssociationsMixin;
36
+ EventTraits: EventTraitModel[];
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+ getEventTraits: Sequelize.HasManyGetAssociationsMixin<EventTraitModel>;
38
+ setEventTraits: Sequelize.HasManySetAssociationsMixin<EventTraitModel, EventTraitId>;
39
+ addEventTrait: Sequelize.HasManyAddAssociationMixin<EventTraitModel, EventTraitId>;
40
+ addEventTraits: Sequelize.HasManyAddAssociationsMixin<EventTraitModel, EventTraitId>;
41
+ createEventTrait: Sequelize.HasManyCreateAssociationMixin<EventTraitModel>;
42
+ removeEventTrait: Sequelize.HasManyRemoveAssociationMixin<EventTraitModel, EventTraitId>;
43
+ removeEventTraits: Sequelize.HasManyRemoveAssociationsMixin<EventTraitModel, EventTraitId>;
44
+ hasEventTrait: Sequelize.HasManyHasAssociationMixin<EventTraitModel, EventTraitId>;
45
+ hasEventTraits: Sequelize.HasManyHasAssociationsMixin<EventTraitModel, EventTraitId>;
46
+ countEventTraits: Sequelize.HasManyCountAssociationsMixin;
47
+ Players: PlayerModel[];
48
+ getPlayers: Sequelize.BelongsToManyGetAssociationsMixin<PlayerModel>;
49
+ setPlayers: Sequelize.BelongsToManySetAssociationsMixin<PlayerModel, PlayerId>;
50
+ addPlayer: Sequelize.BelongsToManyAddAssociationMixin<PlayerModel, PlayerId>;
51
+ addPlayers: Sequelize.BelongsToManyAddAssociationsMixin<PlayerModel, PlayerId>;
52
+ createPlayer: Sequelize.BelongsToManyCreateAssociationMixin<PlayerModel>;
53
+ removePlayer: Sequelize.BelongsToManyRemoveAssociationMixin<PlayerModel, PlayerId>;
54
+ removePlayers: Sequelize.BelongsToManyRemoveAssociationsMixin<PlayerModel, PlayerId>;
55
+ hasPlayer: Sequelize.BelongsToManyHasAssociationMixin<PlayerModel, PlayerId>;
56
+ hasPlayers: Sequelize.BelongsToManyHasAssociationsMixin<PlayerModel, PlayerId>;
57
+ countPlayers: Sequelize.BelongsToManyCountAssociationsMixin;
58
+ PlayerTraits: PlayerTraitModel[];
59
+ getPlayerTraits: Sequelize.HasManyGetAssociationsMixin<PlayerTraitModel>;
60
+ setPlayerTraits: Sequelize.HasManySetAssociationsMixin<PlayerTraitModel, PlayerTraitId>;
61
+ addPlayerTrait: Sequelize.HasManyAddAssociationMixin<PlayerTraitModel, PlayerTraitId>;
62
+ addPlayerTraits: Sequelize.HasManyAddAssociationsMixin<PlayerTraitModel, PlayerTraitId>;
63
+ createPlayerTrait: Sequelize.HasManyCreateAssociationMixin<PlayerTraitModel>;
64
+ removePlayerTrait: Sequelize.HasManyRemoveAssociationMixin<PlayerTraitModel, PlayerTraitId>;
65
+ removePlayerTraits: Sequelize.HasManyRemoveAssociationsMixin<PlayerTraitModel, PlayerTraitId>;
66
+ hasPlayerTrait: Sequelize.HasManyHasAssociationMixin<PlayerTraitModel, PlayerTraitId>;
67
+ hasPlayerTraits: Sequelize.HasManyHasAssociationsMixin<PlayerTraitModel, PlayerTraitId>;
68
+ countPlayerTraits: Sequelize.HasManyCountAssociationsMixin;
69
+ static initModel(sequelize: Sequelize.Sequelize): typeof TraitModel;
70
+ }
@@ -0,0 +1,46 @@
1
+ import { DataTypes, Model } from 'sequelize';
2
+ export class TraitModel extends Model {
3
+ static initModel(sequelize) {
4
+ return TraitModel.init({
5
+ trait_id: {
6
+ type: DataTypes.UUID,
7
+ allowNull: false,
8
+ primaryKey: true
9
+ },
10
+ name: {
11
+ type: DataTypes.STRING,
12
+ allowNull: false
13
+ },
14
+ modifier: {
15
+ type: DataTypes.REAL,
16
+ allowNull: false
17
+ },
18
+ chance: {
19
+ type: DataTypes.REAL,
20
+ allowNull: false
21
+ },
22
+ threshold: {
23
+ type: DataTypes.INTEGER,
24
+ allowNull: false
25
+ },
26
+ weight: {
27
+ type: DataTypes.INTEGER,
28
+ allowNull: false
29
+ },
30
+ general_stat: {
31
+ type: DataTypes.ENUM('Attack', 'Defense', 'Physical', 'Serve'),
32
+ allowNull: false
33
+ }
34
+ }, {
35
+ sequelize,
36
+ tableName: 'Trait',
37
+ schema: 'public',
38
+ timestamps: false,
39
+ indexes: [{
40
+ name: 'trait_pk',
41
+ unique: true,
42
+ fields: [{ name: 'trait_id' }]
43
+ }]
44
+ });
45
+ }
46
+ }
@@ -1,12 +1,11 @@
1
1
  import { GeneralStat, Player } from '../../service';
2
- import { transformFromPerformanceStats, transformFromRole, transformFromTrait, transformToAPIMatchSetStats, transformToAPITrait, transformToCountry, transformToPerformanceStats, transformToRole, transformToTrait } from '.';
2
+ import { transformFromPerformanceStats, transformFromRole, transformToAPIMatchSetStats, transformToAPITrait, transformToCountry, transformToPerformanceStats, transformToRole, transformToTrait } from '.';
3
3
  function transformToAttributes(player) {
4
4
  return {
5
5
  player_id: player.id,
6
6
  country_id: player.country.id,
7
7
  first_name: player.name.first,
8
8
  last_name: player.name.last,
9
- traits: player.traits.map(transformFromTrait),
10
9
  roles: player.roles.map(transformFromRole),
11
10
  PerformanceStat: transformFromPerformanceStats(player)
12
11
  };
@@ -20,7 +19,7 @@ function transformToObject(model) {
20
19
  },
21
20
  country: transformToCountry(model.country),
22
21
  roles: model.roles.map(transformToRole),
23
- traits: model.traits.map(transformToTrait),
22
+ traits: model.Traits.map(transformToTrait),
24
23
  stats: transformToPerformanceStats(model.PerformanceStat)
25
24
  });
26
25
  }
@@ -39,7 +38,7 @@ function transformToAPIObject(model) {
39
38
  },
40
39
  country: transformToCountry(model.country),
41
40
  roles: model.roles.map(transformToRole),
42
- traits: model.traits.map(transformToAPITrait),
41
+ traits: model.Traits.map(transformToAPITrait),
43
42
  generalStats,
44
43
  gameStats
45
44
  };
@@ -1,7 +1,7 @@
1
1
  import { Trait } from '../../service';
2
+ import { TraitAttributes, TraitModel } from '../models';
2
3
  import { APITrait } from '../../api';
3
- import { TraitType } from '../models';
4
- declare function transformToType(trait: Trait): TraitType;
5
- declare function transformFromType(trait: TraitType): Trait;
6
- declare function transformToEnum(trait: TraitType): APITrait;
7
- export { transformToType as transformFromTrait, transformFromType as transformToTrait, transformToEnum as transformToAPITrait };
4
+ declare function transformToAttributes(trait: Trait): TraitAttributes;
5
+ declare function transformToAPIObject(model: TraitModel): APITrait;
6
+ declare function transformToObject(model: TraitModel): Trait;
7
+ export { transformToObject as transformToTrait, transformToAPIObject as transformToAPITrait, transformToAttributes as transformFromTrait };
@@ -1,27 +1,19 @@
1
1
  import { Trait } from '../../service';
2
- import { APITrait } from '../../api';
3
- function transformToType(trait) {
4
- switch (trait.name) {
5
- case 'Marksman':
6
- return 'MARKSMAN';
7
- case 'Master Mind':
8
- return 'MASTER_MIND';
9
- case 'Moving Wall':
10
- return 'MOVING_WALL';
11
- case 'Meteor Serve':
12
- return 'METEOR_SERVE';
13
- case 'Vigorous':
14
- return 'VIGOROUS';
15
- case 'Guardian':
16
- return 'GUARDIAN';
17
- default:
18
- throw new Error('UNKNOWN_TRAIT');
19
- }
2
+ function transformToAttributes(trait) {
3
+ return {
4
+ trait_id: trait.id,
5
+ name: trait.name,
6
+ modifier: trait.modifier,
7
+ chance: trait.chance,
8
+ weight: trait.weight,
9
+ threshold: trait.statThreshold,
10
+ general_stat: trait.stat
11
+ };
20
12
  }
21
- function transformFromType(trait) {
22
- return Trait[trait];
13
+ function transformToAPIObject(model) {
14
+ return { name: model.name };
23
15
  }
24
- function transformToEnum(trait) {
25
- return APITrait[trait];
16
+ function transformToObject(model) {
17
+ return Trait.getTraits().find(trait => trait.id === model.trait_id);
26
18
  }
27
- export { transformToType as transformFromTrait, transformFromType as transformToTrait, transformToEnum as transformToAPITrait };
19
+ export { transformToObject as transformToTrait, transformToAPIObject as transformToAPITrait, transformToAttributes as transformFromTrait };
@@ -50,8 +50,8 @@ export declare class MatchSet {
50
50
  private readonly scoreThreshold;
51
51
  private homeScore;
52
52
  private awayScore;
53
- constructor({ id, order, isTieBreak, homeLibero, awayLibero, stats, rallies, homeScore, awayScore }: MatchSetOpts);
54
53
  private _state;
54
+ constructor({ id, order, isTieBreak, homeLibero, awayLibero, stats, rallies, homeScore, awayScore }: MatchSetOpts);
55
55
  get state(): MatchSetState;
56
56
  getHomeScore(): number;
57
57
  getAwayScore(): number;
@@ -30,8 +30,8 @@ export declare class Rally {
30
30
  readonly homePlayerPosition: PlayerPosition[];
31
31
  readonly awayPlayerPosition: PlayerPosition[];
32
32
  readonly order: number;
33
- constructor({ id, order, servingTeam, homePlayerPosition, awayPlayerPosition, events }: RallyOpts);
34
33
  private _state;
34
+ constructor({ id, order, servingTeam, homePlayerPosition, awayPlayerPosition, events }: RallyOpts);
35
35
  get state(): RallyState;
36
36
  get score(): Score | undefined;
37
37
  isOver(): boolean;
@@ -1,4 +1,3 @@
1
- import { Role } from './role';
2
1
  import { GeneralStat } from './stats';
3
2
  import { PerformanceStats } from './performance-stats';
4
3
  export declare class Trait {
@@ -8,8 +7,8 @@ export declare class Trait {
8
7
  static readonly METEOR_SERVE: Trait;
9
8
  static readonly VIGOROUS: Trait;
10
9
  static readonly GUARDIAN: Trait;
10
+ readonly id: string;
11
11
  readonly name: string;
12
- readonly roles: Role[];
13
12
  readonly modifier: number;
14
13
  readonly chance: number;
15
14
  readonly statThreshold: number;
@@ -17,5 +16,5 @@ export declare class Trait {
17
16
  readonly weight: number;
18
17
  private constructor();
19
18
  static getTraits(): Trait[];
20
- static assignTraits(roles: Role[], performanceStats: PerformanceStats): Trait[];
19
+ static assignTraits(performanceStats: PerformanceStats): Trait[];
21
20
  }
@@ -1,9 +1,8 @@
1
- import { Role } from './role';
2
1
  import { GeneralStat } from './stats';
3
2
  export class Trait {
4
- constructor({ name, roles, modifier, chance, statThreshold, stat, weight }) {
3
+ constructor({ id, name, modifier, chance, statThreshold, stat, weight }) {
4
+ this.id = id;
5
5
  this.name = name;
6
- this.roles = roles;
7
6
  this.modifier = modifier;
8
7
  this.chance = chance;
9
8
  this.statThreshold = statThreshold;
@@ -13,10 +12,9 @@ export class Trait {
13
12
  static getTraits() {
14
13
  return [Trait.GUARDIAN, Trait.MARKSMAN, Trait.METEOR_SERVE, Trait.VIGOROUS, Trait.MOVING_WALL, Trait.MASTER_MIND];
15
14
  }
16
- static assignTraits(roles, performanceStats) {
15
+ static assignTraits(performanceStats) {
17
16
  const qualifiedTraits = this.getTraits().filter(trait => {
18
- return (trait.roles.length < 1 || trait.roles.some(role => roles.includes(role))) &&
19
- GeneralStat.calculateScore(performanceStats, trait.stat) >= trait.statThreshold;
17
+ return GeneralStat.calculateScore(performanceStats, trait.stat) >= trait.statThreshold;
20
18
  });
21
19
  const random = Math.random();
22
20
  let traitCount;
@@ -40,8 +38,8 @@ export class Trait {
40
38
  // A Setter gets a bonus to their score and the receiving attacker gets a bonus as well.
41
39
  // Stacks with attacker bonus
42
40
  Trait.MASTER_MIND = new Trait({
41
+ id: '0117a315-a743-43e3-9ec2-ad5cf700ef08',
43
42
  name: 'Master Mind',
44
- roles: [Role.SETTER],
45
43
  modifier: 1.25,
46
44
  chance: 0.2,
47
45
  statThreshold: 80,
@@ -50,8 +48,8 @@ Trait.MASTER_MIND = new Trait({
50
48
  });
51
49
  // Will always participate in blocking regardless of chance and adds
52
50
  Trait.MOVING_WALL = new Trait({
51
+ id: '304c53f6-5e7a-44d3-9625-f10d8109421a',
53
52
  name: 'Moving Wall',
54
- roles: [Role.MIDDLE_BLOCKER, Role.DEFENSIVE_SPECIALIST],
55
53
  modifier: 1.1,
56
54
  chance: 1,
57
55
  statThreshold: 75,
@@ -60,8 +58,8 @@ Trait.MOVING_WALL = new Trait({
60
58
  });
61
59
  // On attack, will always pick the worst receiver and adds a 10% to score
62
60
  Trait.MARKSMAN = new Trait({
61
+ id: 'ace3458e-69ab-487c-a9c0-d656f705d8dd',
63
62
  name: 'Marksman',
64
- roles: [Role.OUTSIDE_HITTER, Role.OPPOSITE_HITTER, Role.SETTER],
65
63
  modifier: 1.1,
66
64
  chance: 0.3,
67
65
  statThreshold: 75,
@@ -70,8 +68,8 @@ Trait.MARKSMAN = new Trait({
70
68
  });
71
69
  // Increases the score of the serve by 25% when serve type is Jumping.
72
70
  Trait.METEOR_SERVE = new Trait({
71
+ id: 'c929a79d-5866-40d6-bbd6-b0b67a929c4c',
73
72
  name: 'Meteor Serve',
74
- roles: [],
75
73
  modifier: 1.25,
76
74
  chance: 0.1,
77
75
  statThreshold: 75,
@@ -80,8 +78,8 @@ Trait.METEOR_SERVE = new Trait({
80
78
  });
81
79
  // Has a 50% chance of taking an action without decreasing energy.
82
80
  Trait.VIGOROUS = new Trait({
81
+ id: 'f9599b87-b3b2-49ce-8224-470f6fe6ed64',
83
82
  name: 'Vigorous',
84
- roles: [],
85
83
  modifier: 1,
86
84
  statThreshold: 60,
87
85
  chance: 0.5,
@@ -90,8 +88,8 @@ Trait.VIGOROUS = new Trait({
90
88
  });
91
89
  // Takes place of the receiver and increases reception score by 25%, guaranteeing success. Can only trigger in back-row.
92
90
  Trait.GUARDIAN = new Trait({
91
+ id: 'c3291953-9256-4559-b5a9-955ccb8f9a6f',
93
92
  name: 'Guardian',
94
- roles: [Role.DEFENSIVE_SPECIALIST, Role.LIBERO],
95
93
  chance: 0.25,
96
94
  statThreshold: 75,
97
95
  modifier: 1.25,
@@ -20,8 +20,8 @@ export declare class Team {
20
20
  readonly coach?: Coach;
21
21
  readonly league?: League;
22
22
  readonly country?: Country;
23
- constructor({ id, rating, name, shortName, country, roster, coach, league }: TeamOpts);
24
23
  private _rating;
24
+ constructor({ id, rating, name, shortName, country, roster, coach, league }: TeamOpts);
25
25
  get rating(): number;
26
26
  set rating(value: number);
27
27
  isPlayerInRoster(player: Player): boolean;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "volleyballsimtypes",
3
- "version": "0.0.83",
3
+ "version": "0.0.85",
4
4
  "description": "vbsim types",
5
5
  "main": "./dist/cjs/src/index.js",
6
6
  "module": "./dist/esm/src/index.js",