volleyballsimtypes 0.0.504 → 0.0.506

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Files changed (87) hide show
  1. package/dist/cjs/src/api/index.d.ts +3 -2
  2. package/dist/cjs/src/api/tactics-player-refs.js +2 -2
  3. package/dist/cjs/src/data/init-models.js +4 -0
  4. package/dist/cjs/src/data/models/base-position-preset.d.ts +22 -0
  5. package/dist/cjs/src/data/models/base-position-preset.js +54 -0
  6. package/dist/cjs/src/data/models/index.d.ts +1 -0
  7. package/dist/cjs/src/data/models/index.js +1 -0
  8. package/dist/cjs/src/data/models/tactics.d.ts +5 -3
  9. package/dist/cjs/src/data/models/tactics.js +4 -0
  10. package/dist/cjs/src/data/transformers/rally-event-injury.test.js +1 -1
  11. package/dist/cjs/src/data/transformers/rally-event-positional.test.js +10 -2
  12. package/dist/cjs/src/data/transformers/rally-event.js +3 -1
  13. package/dist/cjs/src/data/transformers/rally.test.js +2 -2
  14. package/dist/cjs/src/data/transformers/tactics.js +4 -0
  15. package/dist/cjs/src/data/transformers/tactics.test.js +34 -10
  16. package/dist/cjs/src/service/competition/competition-rewards.d.ts +20 -0
  17. package/dist/cjs/src/service/competition/competition-rewards.js +47 -0
  18. package/dist/cjs/src/service/competition/competition-rewards.test.d.ts +1 -0
  19. package/dist/cjs/src/service/competition/competition-rewards.test.js +32 -0
  20. package/dist/cjs/src/service/competition/index.d.ts +2 -0
  21. package/dist/cjs/src/service/competition/index.js +2 -0
  22. package/dist/cjs/src/service/competition/league-rewards.d.ts +21 -0
  23. package/dist/cjs/src/service/competition/league-rewards.js +58 -0
  24. package/dist/cjs/src/service/competition/league-rewards.test.d.ts +1 -0
  25. package/dist/cjs/src/service/competition/league-rewards.test.js +50 -0
  26. package/dist/cjs/src/service/event/schemas/spike.z.js +3 -1
  27. package/dist/cjs/src/service/event/spike.d.ts +2 -4
  28. package/dist/cjs/src/service/event/spike.js +5 -3
  29. package/dist/cjs/src/service/team/base-config.d.ts +10 -0
  30. package/dist/cjs/src/service/team/base-config.js +14 -0
  31. package/dist/cjs/src/service/team/blocking-preference.d.ts +3 -1
  32. package/dist/cjs/src/service/team/blocking-preference.js +2 -1
  33. package/dist/cjs/src/service/team/default-base-config.d.ts +4 -0
  34. package/dist/cjs/src/service/team/default-base-config.js +128 -0
  35. package/dist/cjs/src/service/team/index.d.ts +2 -0
  36. package/dist/cjs/src/service/team/index.js +2 -0
  37. package/dist/cjs/src/service/team/schemas/tactics.z.d.ts +17 -2
  38. package/dist/cjs/src/service/team/schemas/tactics.z.js +24 -4
  39. package/dist/cjs/src/service/team/schemas/tactics.z.test.js +29 -16
  40. package/dist/cjs/src/service/team/schemas/team.z.d.ts +17 -2
  41. package/dist/cjs/src/service/team/tactics.d.ts +3 -0
  42. package/dist/cjs/src/service/team/tactics.js +2 -1
  43. package/dist/cjs/src/service/team/team-generator.js +6 -1
  44. package/dist/esm/src/api/index.d.ts +3 -2
  45. package/dist/esm/src/api/tactics-player-refs.js +2 -2
  46. package/dist/esm/src/data/init-models.js +5 -1
  47. package/dist/esm/src/data/models/base-position-preset.d.ts +22 -0
  48. package/dist/esm/src/data/models/base-position-preset.js +50 -0
  49. package/dist/esm/src/data/models/index.d.ts +1 -0
  50. package/dist/esm/src/data/models/index.js +1 -0
  51. package/dist/esm/src/data/models/tactics.d.ts +5 -3
  52. package/dist/esm/src/data/models/tactics.js +4 -0
  53. package/dist/esm/src/data/transformers/rally-event-injury.test.js +1 -1
  54. package/dist/esm/src/data/transformers/rally-event-positional.test.js +10 -2
  55. package/dist/esm/src/data/transformers/rally-event.js +3 -1
  56. package/dist/esm/src/data/transformers/rally.test.js +2 -2
  57. package/dist/esm/src/data/transformers/tactics.js +4 -0
  58. package/dist/esm/src/data/transformers/tactics.test.js +34 -10
  59. package/dist/esm/src/service/competition/competition-rewards.d.ts +20 -0
  60. package/dist/esm/src/service/competition/competition-rewards.js +43 -0
  61. package/dist/esm/src/service/competition/competition-rewards.test.d.ts +1 -0
  62. package/dist/esm/src/service/competition/competition-rewards.test.js +30 -0
  63. package/dist/esm/src/service/competition/index.d.ts +2 -0
  64. package/dist/esm/src/service/competition/index.js +2 -0
  65. package/dist/esm/src/service/competition/league-rewards.d.ts +21 -0
  66. package/dist/esm/src/service/competition/league-rewards.js +53 -0
  67. package/dist/esm/src/service/competition/league-rewards.test.d.ts +1 -0
  68. package/dist/esm/src/service/competition/league-rewards.test.js +48 -0
  69. package/dist/esm/src/service/event/schemas/spike.z.js +3 -1
  70. package/dist/esm/src/service/event/spike.d.ts +2 -4
  71. package/dist/esm/src/service/event/spike.js +5 -3
  72. package/dist/esm/src/service/team/base-config.d.ts +10 -0
  73. package/dist/esm/src/service/team/base-config.js +11 -0
  74. package/dist/esm/src/service/team/blocking-preference.d.ts +3 -1
  75. package/dist/esm/src/service/team/blocking-preference.js +1 -0
  76. package/dist/esm/src/service/team/default-base-config.d.ts +4 -0
  77. package/dist/esm/src/service/team/default-base-config.js +124 -0
  78. package/dist/esm/src/service/team/index.d.ts +2 -0
  79. package/dist/esm/src/service/team/index.js +2 -0
  80. package/dist/esm/src/service/team/schemas/tactics.z.d.ts +17 -2
  81. package/dist/esm/src/service/team/schemas/tactics.z.js +24 -4
  82. package/dist/esm/src/service/team/schemas/tactics.z.test.js +29 -16
  83. package/dist/esm/src/service/team/schemas/team.z.d.ts +17 -2
  84. package/dist/esm/src/service/team/tactics.d.ts +3 -0
  85. package/dist/esm/src/service/team/tactics.js +2 -1
  86. package/dist/esm/src/service/team/team-generator.js +6 -1
  87. package/package.json +1 -1
@@ -1,4 +1,4 @@
1
- import { BoxScore, DataProps, DeclineStatus, Division as _Division, League as _League, Match as _Match, MatchSet as _MatchSet, Player as _Player, PlayerPosition, Qualifier as _Qualifier, QualifierMatch as _QualifierMatch, Rally as _Rally, RallyEvent as _RallyEvent, PointBreakdown, RallyMetrics, Season as _Season, Standing as _Standing, Team as _Team, Tournament as _Tournament, TournamentMatch as _TournamentMatch, National as _National, NationalMatch as _NationalMatch, Country as _Country, BlockingAssignment, CourtPosition, ConditionLogic, EnergyBand, MatchForfeitType, PerformanceStats, PinchCondition, RotationSystemEnum, SubBackMode, SubBand } from '../service';
1
+ import { BaseConfig, BoxScore, DataProps, DeclineStatus, Division as _Division, League as _League, Match as _Match, MatchSet as _MatchSet, Player as _Player, PlayerPosition, Qualifier as _Qualifier, QualifierMatch as _QualifierMatch, Rally as _Rally, RallyEvent as _RallyEvent, PointBreakdown, RallyMetrics, Season as _Season, Standing as _Standing, Team as _Team, Tournament as _Tournament, TournamentMatch as _TournamentMatch, National as _National, NationalMatch as _NationalMatch, Country as _Country, BlockingAssignment, DefenceFormation, CourtPosition, ConditionLogic, EnergyBand, MatchForfeitType, PerformanceStats, PinchCondition, RotationSystemEnum, SubBackMode, SubBand } from '../service';
2
2
  export * from './tactics-player-refs';
3
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  export type Rally = DataProps<_Rally> & {
4
4
  homePlayerPosition: PlayerPosition[];
@@ -102,7 +102,7 @@ export interface ApiOffensivePreference {
102
102
  }
103
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  export interface ApiBlockingPreference {
104
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  rotation: number;
105
- targets: Record<string, BlockingAssignment>;
105
+ targets: Record<DefenceFormation, Record<string, BlockingAssignment>>;
106
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  }
107
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  export interface ApiSystemSet {
108
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  rotationSystem: RotationSystemEnum;
@@ -140,6 +140,7 @@ export interface Tactics {
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  systemSets?: ApiSystemSet[];
141
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  offensivePreferenceSets?: ApiOffensivePreference[][];
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  serveAttackShares?: Record<string, number>;
143
+ basePositions?: BaseConfig;
143
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  blockingPreferences: ApiBlockingPreference[];
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  blockingPreferenceSets?: ApiBlockingPreference[][];
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  replaceKnockedImmediately?: Record<string, boolean>;
@@ -26,8 +26,8 @@ export function collectTacticsPlayerIds(config) {
26
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  ...((config.offensivePreferences ?? []).flatMap(p => Object.keys(p.weights))),
27
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  ...((config.systemSets ?? []).flatMap(s => s.designatedSetters)),
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  ...((config.offensivePreferenceSets ?? []).flat().flatMap(p => Object.keys(p.weights))),
29
- ...((config.blockingPreferences ?? []).flatMap(p => Object.keys(p.targets))),
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- ...((config.blockingPreferenceSets ?? []).flat().flatMap(p => Object.keys(p.targets))),
29
+ ...((config.blockingPreferences ?? []).flatMap(p => Object.values(p.targets).flatMap(m => Object.keys(m ?? {})))),
30
+ ...((config.blockingPreferenceSets ?? []).flat().flatMap(p => Object.values(p.targets).flatMap(m => Object.keys(m ?? {})))),
31
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  // Injury replacements reference reserves (roster players outside the lineup); roster membership is the only
32
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  // player check possible here (the schema enforces the bench/reserve role rules).
33
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  ...((config.injuryReplacements ?? []).flatMap(ir => [ir.starterId, ir.replacementId, ir.benchBackfillId])),
@@ -1,4 +1,4 @@
1
- import { AuthIdentityModel, AuthSessionModel, AuthUserModel, BoxScoreModel, CoachModel, ScoutModel, PhysicianModel, PhysiotherapistModel, BoxScoreTotalsModel, CompetitionChampionModel, CurrencyTransactionModel, GachaPityModel, GachaPullHistoryModel, WishlistModel, UserSettingsModel, UserDeviceTokenModel, CompetitionMatchModel, CompetitionMVPModel, CompetitionModel, CompetitionStandingsMatchModel, CompetitionStandingsModel, CompetitionTeamsModel, CountryModel, DivisionModel, DivisionSeasonModel, IterationModel, LeagueModel, MatchModel, MatchRatingModel, MatchResultModel, MatchSetModel, PerformanceStatsModel, PlayerModel, PlayerImprovementLogModel, PlayerDeclineLogModel, PlayerTeamModel, RetiredPlayerModel, PromotionMatchModel, FriendlyModel, RegionQualifierModel, NationalCountryModel, RallyModel, TacticsModel, LineupPresetModel, MatchPresetModel, EventModel, EventCompetitionModel, EventSquadModel, EventPackModel, EventPackPlayerModel, EventResultModel, EventBotTeamModel, TeamModel, TeamReplacementModel, UserCurrencyModel, UserPlayerProgressModel, UserPullGrantModel, UserTeamModel, VPERModel, NotificationModel, AppConfigModel, LegacyTeamFlagModel } from './models';
1
+ import { AuthIdentityModel, AuthSessionModel, AuthUserModel, BoxScoreModel, CoachModel, ScoutModel, PhysicianModel, PhysiotherapistModel, BoxScoreTotalsModel, CompetitionChampionModel, CurrencyTransactionModel, GachaPityModel, GachaPullHistoryModel, WishlistModel, UserSettingsModel, UserDeviceTokenModel, BasePositionPresetModel, CompetitionMatchModel, CompetitionMVPModel, CompetitionModel, CompetitionStandingsMatchModel, CompetitionStandingsModel, CompetitionTeamsModel, CountryModel, DivisionModel, DivisionSeasonModel, IterationModel, LeagueModel, MatchModel, MatchRatingModel, MatchResultModel, MatchSetModel, PerformanceStatsModel, PlayerModel, PlayerImprovementLogModel, PlayerDeclineLogModel, PlayerTeamModel, RetiredPlayerModel, PromotionMatchModel, FriendlyModel, RegionQualifierModel, NationalCountryModel, RallyModel, TacticsModel, LineupPresetModel, MatchPresetModel, EventModel, EventCompetitionModel, EventSquadModel, EventPackModel, EventPackPlayerModel, EventResultModel, EventBotTeamModel, TeamModel, TeamReplacementModel, UserCurrencyModel, UserPlayerProgressModel, UserPullGrantModel, UserTeamModel, VPERModel, NotificationModel, AppConfigModel, LegacyTeamFlagModel } from './models';
2
2
  export function initModels(sequelize) {
3
3
  const Coach = CoachModel.initModel(sequelize);
4
4
  const Scout = ScoutModel.initModel(sequelize);
@@ -24,6 +24,7 @@ export function initModels(sequelize) {
24
24
  const Wishlist = WishlistModel.initModel(sequelize);
25
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  const UserSettings = UserSettingsModel.initModel(sequelize);
26
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  const UserDeviceToken = UserDeviceTokenModel.initModel(sequelize);
27
+ const BasePositionPreset = BasePositionPresetModel.initModel(sequelize);
27
28
  const Notification = NotificationModel.initModel(sequelize);
28
29
  const AuthIdentity = AuthIdentityModel.initModel(sequelize);
29
30
  const AuthSession = AuthSessionModel.initModel(sequelize);
@@ -72,8 +73,10 @@ export function initModels(sequelize) {
72
73
  AuthUser.hasOne(Wishlist, { as: 'Wishlist', foreignKey: 'user_id' });
73
74
  AuthUser.hasOne(UserSettings, { as: 'UserSettings', foreignKey: 'user_id' });
74
75
  AuthUser.hasMany(UserDeviceToken, { as: 'UserDeviceTokens', foreignKey: 'user_id' });
76
+ AuthUser.hasMany(BasePositionPreset, { as: 'BasePositionPresets', foreignKey: 'user_id' });
75
77
  AuthUser.hasMany(Notification, { as: 'Notifications', foreignKey: 'user_id' });
76
78
  UserDeviceToken.belongsTo(AuthUser, { as: 'user', foreignKey: 'user_id' });
79
+ BasePositionPreset.belongsTo(AuthUser, { as: 'user', foreignKey: 'user_id' });
77
80
  Notification.belongsTo(AuthUser, { as: 'user', foreignKey: 'user_id' });
78
81
  AuthUser.hasMany(GachaPullHistory, { as: 'GachaPullHistory', foreignKey: 'user_id' });
79
82
  AuthUser.hasMany(UserPullGrant, { as: 'UserPullGrants', foreignKey: 'user_id' });
@@ -351,6 +354,7 @@ export function initModels(sequelize) {
351
354
  Wishlist,
352
355
  UserSettings,
353
356
  UserDeviceToken,
357
+ BasePositionPreset,
354
358
  Notification,
355
359
  Coach,
356
360
  Scout,
@@ -0,0 +1,22 @@
1
+ import * as Sequelize from 'sequelize';
2
+ import { Model, Optional } from 'sequelize';
3
+ import { BaseConfig } from '../../service';
4
+ export interface BasePositionPresetAttributes {
5
+ preset_id: string;
6
+ user_id: string;
7
+ name: string;
8
+ config: BaseConfig;
9
+ created_at?: Date;
10
+ }
11
+ export type BasePositionPresetPk = 'preset_id';
12
+ export type BasePositionPresetId = BasePositionPresetModel[BasePositionPresetPk];
13
+ export type BasePositionPresetOptionalAttributes = 'preset_id' | 'created_at';
14
+ export type BasePositionPresetCreationAttributes = Optional<BasePositionPresetAttributes, BasePositionPresetOptionalAttributes>;
15
+ export declare class BasePositionPresetModel extends Model<BasePositionPresetAttributes, BasePositionPresetCreationAttributes> implements BasePositionPresetAttributes {
16
+ preset_id: string;
17
+ user_id: string;
18
+ name: string;
19
+ config: BaseConfig;
20
+ created_at?: Date;
21
+ static initModel(sequelize: Sequelize.Sequelize): typeof BasePositionPresetModel;
22
+ }
@@ -0,0 +1,50 @@
1
+ import { DataTypes, Model } from 'sequelize';
2
+ export class BasePositionPresetModel extends Model {
3
+ static initModel(sequelize) {
4
+ return BasePositionPresetModel.init({
5
+ preset_id: {
6
+ type: DataTypes.UUID,
7
+ allowNull: false,
8
+ primaryKey: true,
9
+ defaultValue: DataTypes.UUIDV4
10
+ },
11
+ user_id: {
12
+ type: DataTypes.UUID,
13
+ allowNull: false,
14
+ references: {
15
+ model: 'AuthUser',
16
+ key: 'user_id'
17
+ }
18
+ },
19
+ name: {
20
+ type: DataTypes.STRING,
21
+ allowNull: false
22
+ },
23
+ config: {
24
+ type: DataTypes.JSONB,
25
+ allowNull: false
26
+ },
27
+ created_at: {
28
+ type: DataTypes.DATE,
29
+ allowNull: false,
30
+ defaultValue: DataTypes.NOW
31
+ }
32
+ }, {
33
+ sequelize,
34
+ tableName: 'BasePositionPreset',
35
+ schema: 'public',
36
+ timestamps: false,
37
+ indexes: [
38
+ {
39
+ name: 'BasePositionPreset_pk',
40
+ unique: true,
41
+ fields: [{ name: 'preset_id' }]
42
+ },
43
+ {
44
+ name: 'BasePositionPreset_user_id_idx',
45
+ fields: [{ name: 'user_id' }]
46
+ }
47
+ ]
48
+ });
49
+ }
50
+ }
@@ -38,6 +38,7 @@ export * from './team';
38
38
  export * from './team-replacement';
39
39
  export * from './tactics';
40
40
  export * from './lineup-preset';
41
+ export * from './base-position-preset';
41
42
  export * from './event';
42
43
  export * from './event-competition';
43
44
  export * from './event-bot-team';
@@ -38,6 +38,7 @@ export * from './team';
38
38
  export * from './team-replacement';
39
39
  export * from './tactics';
40
40
  export * from './lineup-preset';
41
+ export * from './base-position-preset';
41
42
  export * from './event';
42
43
  export * from './event-competition';
43
44
  export * from './event-bot-team';
@@ -1,7 +1,7 @@
1
1
  import * as Sequelize from 'sequelize';
2
2
  import { Model, Optional } from 'sequelize';
3
3
  import { PlayerId, TeamId, TeamModel } from '.';
4
- import { BlockingAssignment, ConditionLogic, CourtPosition, EnergyBand, PinchCondition, RotationSystemEnum, SubBackMode, SubBand, SubMode } from '../../service';
4
+ import { BaseConfig, BlockingAssignment, ConditionLogic, CourtPosition, DefenceFormation, EnergyBand, PinchCondition, RotationSystemEnum, SubBackMode, SubBand, SubMode } from '../../service';
5
5
  export interface TacticsLineupAttributes {
6
6
  [CourtPosition.LIBERO_ZONE]?: PlayerId;
7
7
  [CourtPosition.LEFT_BACK]: PlayerId;
@@ -36,7 +36,7 @@ export interface OffensivePreferenceAttributes {
36
36
  }
37
37
  export interface BlockingPreferenceAttributes {
38
38
  rotation: number;
39
- targets: Record<PlayerId, BlockingAssignment>;
39
+ targets: Record<DefenceFormation, Record<PlayerId, BlockingAssignment>>;
40
40
  }
41
41
  export interface SystemSetAttributes {
42
42
  rotationSystem: RotationSystemEnum;
@@ -82,10 +82,11 @@ export interface TacticsAttributes {
82
82
  libero_injury?: LiberoInjuryAttributes;
83
83
  blocking_preferences: BlockingPreferenceAttributes[];
84
84
  blocking_preference_sets?: BlockingPreferenceAttributes[][];
85
+ base_positions?: BaseConfig;
85
86
  }
86
87
  export type TacticsPk = 'team_id';
87
88
  export type TacticsId = TacticsModel[TacticsPk];
88
- export type TacticsOptionalAttributes = 'lineup' | 'libero_replacements' | 'receive_rotation_offset' | 'designated_subs' | 'substitution_band' | 'second_libero' | 'libero_sub' | 'libero_replacement_sets' | 'rotation_system' | 'designated_setters' | 'offensive_preferences' | 'system_sets' | 'offensive_preference_sets' | 'serve_attack_shares' | 'replace_knocked_immediately' | 'injury_replacements' | 'libero_injury' | 'blocking_preferences' | 'blocking_preference_sets';
89
+ export type TacticsOptionalAttributes = 'lineup' | 'libero_replacements' | 'receive_rotation_offset' | 'designated_subs' | 'substitution_band' | 'second_libero' | 'libero_sub' | 'libero_replacement_sets' | 'rotation_system' | 'designated_setters' | 'offensive_preferences' | 'system_sets' | 'offensive_preference_sets' | 'serve_attack_shares' | 'replace_knocked_immediately' | 'injury_replacements' | 'libero_injury' | 'blocking_preferences' | 'blocking_preference_sets' | 'base_positions';
89
90
  export type TacticsCreationAttributes = Optional<TacticsAttributes, TacticsOptionalAttributes>;
90
91
  export declare class TacticsModel extends Model<TacticsAttributes, TacticsCreationAttributes> implements TacticsAttributes {
91
92
  team_id: string;
@@ -108,6 +109,7 @@ export declare class TacticsModel extends Model<TacticsAttributes, TacticsCreati
108
109
  libero_injury?: LiberoInjuryAttributes;
109
110
  blocking_preferences: BlockingPreferenceAttributes[];
110
111
  blocking_preference_sets?: BlockingPreferenceAttributes[][];
112
+ base_positions?: BaseConfig;
111
113
  team: TeamModel;
112
114
  getTeam: Sequelize.BelongsToGetAssociationMixin<TeamModel>;
113
115
  setTeam: Sequelize.BelongsToSetAssociationMixin<TeamModel, TeamId>;
@@ -97,6 +97,10 @@ export class TacticsModel extends Model {
97
97
  blocking_preference_sets: {
98
98
  type: DataTypes.JSONB,
99
99
  allowNull: true
100
+ },
101
+ base_positions: {
102
+ type: DataTypes.JSONB,
103
+ allowNull: true
100
104
  }
101
105
  }, {
102
106
  sequelize,
@@ -39,7 +39,7 @@ describe('rally-event compact round trip — incident marker on the causing even
39
39
  score: 62.5,
40
40
  target: 4,
41
41
  failure: SpikeFailureEnum.NO_FAILURE,
42
- type: SpikeTypeEnum.CROSS_SHOT,
42
+ type: SpikeTypeEnum.SPIKE,
43
43
  ...(incident != null ? { incident } : {})
44
44
  });
45
45
  }
@@ -12,7 +12,7 @@ describe('rally-event compact round trip -- positional fields (coords / speed /
12
12
  score: 60,
13
13
  target: 4,
14
14
  failure: SpikeFailureEnum.NO_FAILURE,
15
- type: SpikeTypeEnum.CROSS_SHOT,
15
+ type: SpikeTypeEnum.SPIKE,
16
16
  contact: { x: 1.234, y: -0.5 },
17
17
  landing: { x: -2.5, y: 6.789 },
18
18
  speed: 92.456
@@ -41,7 +41,7 @@ describe('rally-event compact round trip -- positional fields (coords / speed /
41
41
  expect(decoded.digQuality).toBe(DigQualityEnum.MEDIOCRE);
42
42
  });
43
43
  it('omits the positional keys when absent, and a legacy event decodes them as undefined', () => {
44
- const spike = Spike.create({ playerId, score: 60, target: 4, failure: SpikeFailureEnum.NO_FAILURE, type: SpikeTypeEnum.CROSS_SHOT });
44
+ const spike = Spike.create({ playerId, score: 60, target: 4, failure: SpikeFailureEnum.NO_FAILURE, type: SpikeTypeEnum.SPIKE });
45
45
  const compact = transformToCompact(spike, playerIndex);
46
46
  expect('c' in compact).toBe(false);
47
47
  expect('v' in compact).toBe(false);
@@ -51,4 +51,12 @@ describe('rally-event compact round trip -- positional fields (coords / speed /
51
51
  expect(decoded.speed).toBeUndefined();
52
52
  expect(decoded.digQuality).toBeUndefined();
53
53
  });
54
+ it('collapses legacy LINE_SHOT(1)/REVERSE_CROSS(2) to SPIKE(0) on decode (owner 2026-08-03)', () => {
55
+ // A zone-engine match persisted before the collapse carries type 1 or 2 in its jsonb; decode heals them to
56
+ // SPIKE so the match still opens. TIP(3) and up are untouched.
57
+ const base = transformToCompact(Spike.create({ playerId, score: 60, target: 4, failure: SpikeFailureEnum.NO_FAILURE, type: SpikeTypeEnum.SPIKE }), playerIndex);
58
+ expect(transformToSpike({ ...base, t: 1 }, roster).type).toBe(SpikeTypeEnum.SPIKE);
59
+ expect(transformToSpike({ ...base, t: 2 }, roster).type).toBe(SpikeTypeEnum.SPIKE);
60
+ expect(transformToSpike({ ...base, t: 3 }, roster).type).toBe(SpikeTypeEnum.TIP);
61
+ });
54
62
  });
@@ -127,7 +127,9 @@ export function transformToSet(event, roster) {
127
127
  export function transformToSpike(event, roster) {
128
128
  return Spike.create({
129
129
  failure: event.f,
130
- type: event.t,
130
+ // Legacy LINE_SHOT(1)/REVERSE_CROSS(2) collapse to SPIKE(0) (owner 2026-08-03): direction is redundant with
131
+ // the stored contact+landing coords. Maps old zone-engine matches so they keep decoding; new events emit 0/3-6.
132
+ type: event.t === 1 || event.t === 2 ? 0 : event.t,
131
133
  playerId: roster[event.p],
132
134
  target: event.a,
133
135
  score: event.s,
@@ -17,7 +17,7 @@ describe('rally compact round trip — every event type', () => {
17
17
  Serve.create({ playerId: pA, target: 6, score: 55, failure: ServeFailureEnum.NO_FAILURE, type: ServeTypeEnum.JUMP_TOPSPIN }),
18
18
  Reception.create({ playerId: pB, target: 5, score: 50, failure: ReceptionFailureEnum.NO_FAILURE, type: ReceptionTypeEnum.DIG }),
19
19
  VolleySet.create({ playerId: pC, target: 3, score: 48, failure: SetFailureEnum.NO_FAILURE, type: SetTypeEnum.OVERHAND, tempo: SetTempoEnum.FIRST }),
20
- Spike.create({ playerId: pA, target: 4, score: 62.5, failure: SpikeFailureEnum.NO_FAILURE, type: SpikeTypeEnum.CROSS_SHOT }),
20
+ Spike.create({ playerId: pA, target: 4, score: 62.5, failure: SpikeFailureEnum.NO_FAILURE, type: SpikeTypeEnum.SPIKE }),
21
21
  Block.create({ playerId: pB, blockers: [pB, pC], target: 8, score: 48, failure: BlockFailureEnum.NO_FAILURE, type: BlockTypeEnum.DOUBLE }),
22
22
  FreeBall.create({ playerId: pC, target: 6, score: 45, failure: FreeBallFailureEnum.NO_FAILURE, type: FreeBallTypeEnum.OVER })
23
23
  ];
@@ -47,7 +47,7 @@ describe('rally compact round trip — every event type', () => {
47
47
  expect(rec.type).toBe(ReceptionTypeEnum.DIG);
48
48
  expect(set.type).toBe(SetTypeEnum.OVERHAND);
49
49
  expect(set.tempo).toBe(SetTempoEnum.FIRST);
50
- expect(spike.type).toBe(SpikeTypeEnum.CROSS_SHOT);
50
+ expect(spike.type).toBe(SpikeTypeEnum.SPIKE);
51
51
  expect(spike.score).toBe(62.5);
52
52
  expect(block.type).toBe(BlockTypeEnum.DOUBLE);
53
53
  expect(block.blockers).toEqual([pB, pC]);
@@ -80,6 +80,7 @@ function transformToAttributes(tactics, teamId) {
80
80
  tempos: p.tempos
81
81
  }))),
82
82
  serve_attack_shares: tactics.serveAttackShares ?? {},
83
+ base_positions: tactics.basePositions,
83
84
  blocking_preferences: tactics.blockingPreferences.map(p => ({ rotation: p.rotation, targets: p.targets })),
84
85
  blocking_preference_sets: tactics.blockingPreferenceSets?.map(prefs => prefs.map(p => ({ rotation: p.rotation, targets: p.targets }))),
85
86
  replace_knocked_immediately: tactics.replaceKnockedImmediately,
@@ -201,6 +202,7 @@ function transformToObject(model, roster) {
201
202
  }
202
203
  return healed;
203
204
  })(),
205
+ basePositions: model.base_positions ?? undefined,
204
206
  blockingPreferences: (model.blocking_preferences ?? []).map(p => ({ rotation: p.rotation, targets: p.targets })),
205
207
  blockingPreferenceSets: model.blocking_preference_sets?.map(prefs => prefs.map(p => ({ rotation: p.rotation, targets: p.targets }))),
206
208
  // LENIENT: keep only boolean entries keyed by a court starter or, when a second libero exists, the starting
@@ -361,6 +363,7 @@ function tacticsColumnsToApiDto(model) {
361
363
  }
362
364
  return Object.keys(healed).length > 0 ? healed : undefined;
363
365
  })(),
366
+ basePositions: model.base_positions ?? undefined,
364
367
  blockingPreferences: model.blocking_preferences,
365
368
  blockingPreferenceSets: model.blocking_preference_sets,
366
369
  // Same stale-data policy as the heals below: only boolean entries keyed by a court starter or, when a second
@@ -469,6 +472,7 @@ function apiTacticsConfigToAttributes(config, teamId) {
469
472
  system_sets: config.systemSets,
470
473
  offensive_preference_sets: config.offensivePreferenceSets,
471
474
  serve_attack_shares: config.serveAttackShares ?? {},
475
+ base_positions: config.basePositions,
472
476
  blocking_preferences: config.blockingPreferences ?? [],
473
477
  blocking_preference_sets: config.blockingPreferenceSets,
474
478
  replace_knocked_immediately: config.replaceKnockedImmediately,
@@ -225,6 +225,30 @@ describe('per-set tactics — service <-> row round-trip', () => {
225
225
  const back = transformToTactics(attrs, roster);
226
226
  expect(back.serveAttackShares).toEqual({});
227
227
  });
228
+ it('round-trips base positions (coords + reception participation)', () => {
229
+ const config = {
230
+ coords: { RECEIVE: { 1: { 5: { d: 5.5, r: -3 }, 6: { d: 6.5, r: 0 } } }, DEFENCE: { 3: { 2: { d: 0.9, r: 3 } } } },
231
+ receive: { 1: { 5: true, 2: false }, 4: { 6: true } }
232
+ };
233
+ const withBases = Tactics.create({
234
+ lineup: { 4: p4, 3: p3, 2: p2, 5: p5, 6: p6, 1: p1, bench: [] },
235
+ liberoReplacements: [],
236
+ basePositions: config
237
+ });
238
+ const attrs = transformFromTactics(withBases, 'team-1');
239
+ expect(attrs.base_positions).toEqual(config);
240
+ const back = transformToTactics(attrs, roster);
241
+ expect(back.basePositions).toEqual(config);
242
+ });
243
+ it('leaves basePositions undefined when the column is absent', () => {
244
+ const attrs = transformFromTactics(Tactics.create({
245
+ lineup: { 4: p4, 3: p3, 2: p2, 5: p5, 6: p6, 1: p1, bench: [] },
246
+ liberoReplacements: []
247
+ }), 'team-1');
248
+ expect(attrs.base_positions).toBeUndefined();
249
+ const back = transformToTactics(attrs, roster);
250
+ expect(back.basePositions).toBeUndefined();
251
+ });
228
252
  it('round-trips a per-starter tempos map on offensive preferences', () => {
229
253
  const withTempos = Tactics.create({
230
254
  lineup: { 4: p4, 3: p3, 2: p2, 5: p5, 6: p6, 1: p1, bench: [] },
@@ -238,18 +262,18 @@ describe('per-set tactics — service <-> row round-trip', () => {
238
262
  const back = transformToTactics(attrs, roster);
239
263
  expect(back.offensivePreferences[0].tempos).toEqual({ [p2.id]: 'FAST', [p3.id]: 'HIGH' });
240
264
  });
241
- it('round-trips blocking preferences as id-keyed function maps', () => {
265
+ it('round-trips blocking preferences as per-defence-side id-keyed function maps', () => {
242
266
  const withBlocking = Tactics.create({
243
267
  lineup: { 4: p4, 3: p3, 2: p2, 5: p5, 6: p6, 1: p1, bench: [] },
244
268
  liberoReplacements: [],
245
- blockingPreferences: [{ rotation: 1, targets: { [p4.id]: RoleEnum.OUTSIDE_HITTER, [p3.id]: RoleEnum.MIDDLE_BLOCKER } }]
269
+ blockingPreferences: [{ rotation: 1, targets: { DEF_L: { [p4.id]: RoleEnum.OUTSIDE_HITTER }, DEF_R: { [p3.id]: RoleEnum.MIDDLE_BLOCKER } } }]
246
270
  });
247
271
  const attrs = transformFromTactics(withBlocking, 'team-1');
248
272
  expect(attrs.blocking_preferences).toEqual([
249
- { rotation: 1, targets: { [p4.id]: RoleEnum.OUTSIDE_HITTER, [p3.id]: RoleEnum.MIDDLE_BLOCKER } }
273
+ { rotation: 1, targets: { DEF_L: { [p4.id]: RoleEnum.OUTSIDE_HITTER }, DEF_M: {}, DEF_R: { [p3.id]: RoleEnum.MIDDLE_BLOCKER } } }
250
274
  ]);
251
275
  const back = transformToTactics(attrs, roster);
252
- expect(back.blockingPreferences[0].targets).toEqual({ [p4.id]: RoleEnum.OUTSIDE_HITTER, [p3.id]: RoleEnum.MIDDLE_BLOCKER });
276
+ expect(back.blockingPreferences[0].targets).toEqual({ DEF_L: { [p4.id]: RoleEnum.OUTSIDE_HITTER }, DEF_M: {}, DEF_R: { [p3.id]: RoleEnum.MIDDLE_BLOCKER } });
253
277
  });
254
278
  // NO_BLOCK rides in the same targets map as a commit assignment, so the transformers copy it wholesale with no
255
279
  // mapping code. This pins that: the sentinel must survive the row round-trip verbatim, mixed with a commit, and
@@ -258,17 +282,17 @@ describe('per-set tactics — service <-> row round-trip', () => {
258
282
  const withNoBlock = Tactics.create({
259
283
  lineup: { 4: p4, 3: p3, 2: p2, 5: p5, 6: p6, 1: p1, bench: [] },
260
284
  liberoReplacements: [],
261
- blockingPreferences: [{ rotation: 1, targets: { [p4.id]: NO_BLOCK, [p3.id]: RoleEnum.MIDDLE_BLOCKER } }],
262
- blockingPreferenceSets: [[{ rotation: 2, targets: { [p2.id]: NO_BLOCK } }]]
285
+ blockingPreferences: [{ rotation: 1, targets: { DEF_M: { [p4.id]: NO_BLOCK, [p3.id]: RoleEnum.MIDDLE_BLOCKER } } }],
286
+ blockingPreferenceSets: [[{ rotation: 2, targets: { DEF_L: { [p2.id]: NO_BLOCK } } }]]
263
287
  });
264
288
  const attrs = transformFromTactics(withNoBlock, 'team-1');
265
289
  expect(attrs.blocking_preferences).toEqual([
266
- { rotation: 1, targets: { [p4.id]: NO_BLOCK, [p3.id]: RoleEnum.MIDDLE_BLOCKER } }
290
+ { rotation: 1, targets: { DEF_L: {}, DEF_M: { [p4.id]: NO_BLOCK, [p3.id]: RoleEnum.MIDDLE_BLOCKER }, DEF_R: {} } }
267
291
  ]);
268
- expect(attrs.blocking_preference_sets).toEqual([[{ rotation: 2, targets: { [p2.id]: NO_BLOCK } }]]);
292
+ expect(attrs.blocking_preference_sets).toEqual([[{ rotation: 2, targets: { DEF_L: { [p2.id]: NO_BLOCK }, DEF_M: {}, DEF_R: {} } }]]);
269
293
  const back = transformToTactics(attrs, roster);
270
- expect(back.blockingPreferences[0].targets).toEqual({ [p4.id]: NO_BLOCK, [p3.id]: RoleEnum.MIDDLE_BLOCKER });
271
- expect(back.blockingPreferenceSets?.[0][0].targets).toEqual({ [p2.id]: NO_BLOCK });
294
+ expect(back.blockingPreferences[0].targets).toEqual({ DEF_L: {}, DEF_M: { [p4.id]: NO_BLOCK, [p3.id]: RoleEnum.MIDDLE_BLOCKER }, DEF_R: {} });
295
+ expect(back.blockingPreferenceSets?.[0][0].targets).toEqual({ DEF_L: { [p2.id]: NO_BLOCK }, DEF_M: {}, DEF_R: {} });
272
296
  });
273
297
  });
274
298
  describe('libero injuries — service <-> row round-trip + lenient heal', () => {
@@ -0,0 +1,20 @@
1
+ export type CompetitionRewardKind = 'REGIONAL' | 'NATIONAL' | 'WCC';
2
+ export interface CompetitionRewardRow {
3
+ /** Best final position that still earns this row: the "Top N" band. */
4
+ readonly maxPosition: number;
5
+ /** Coins awarded by this row alone (the increment, not the running total). */
6
+ readonly coins: number;
7
+ /** Recruit-reward pulls awarded by this row alone (the competition's own pull type). */
8
+ readonly recruits: number;
9
+ }
10
+ /** Per-competition bands, widest band first (the order the docs list them, with a growing cumulative total). */
11
+ export declare const COMPETITION_REWARDS: Readonly<Record<CompetitionRewardKind, readonly CompetitionRewardRow[]>>;
12
+ export interface CompetitionPayout {
13
+ readonly coins: number;
14
+ readonly recruits: number;
15
+ }
16
+ /**
17
+ * Everything a finishing position earns in the given competition: the sum of every band that still includes the
18
+ * position (cumulative). Positions past the lowest band earn nothing. `position` is the 1-based final placement.
19
+ */
20
+ export declare function competitionPayoutFor(kind: CompetitionRewardKind, position: number): CompetitionPayout;
@@ -0,0 +1,43 @@
1
+ // What the knockout competitions (Regional Cup, National Cup, WCC) pay out by final placement. Owner-defined
2
+ // 2026-08-07. Like the event and league rewards, these are CUMULATIVE: a finish earns its band and every band
3
+ // below it. Each band gives coins and/or "recruit rewards" (the competition's own pull grant: a Regional
4
+ // recruit is a QUALIFIER pull, a National recruit a NATIONAL pull, a WCC recruit a TOURNAMENT pull). Recruit
5
+ // rewards stack, so a champion collects one per qualifying band.
6
+ //
7
+ // One source of truth for two consumers: the simulator grants from it and the UI competition docs render it.
8
+ /** Per-competition bands, widest band first (the order the docs list them, with a growing cumulative total). */
9
+ export const COMPETITION_REWARDS = {
10
+ REGIONAL: [
11
+ { maxPosition: 4, coins: 1000, recruits: 0 },
12
+ { maxPosition: 3, coins: 0, recruits: 1 },
13
+ { maxPosition: 2, coins: 1000, recruits: 0 },
14
+ { maxPosition: 1, coins: 500, recruits: 1 }
15
+ ],
16
+ NATIONAL: [
17
+ { maxPosition: 8, coins: 1000, recruits: 0 },
18
+ { maxPosition: 4, coins: 500, recruits: 1 },
19
+ { maxPosition: 2, coins: 500, recruits: 0 },
20
+ { maxPosition: 1, coins: 0, recruits: 1 }
21
+ ],
22
+ WCC: [
23
+ { maxPosition: 4, coins: 1000, recruits: 0 },
24
+ { maxPosition: 3, coins: 0, recruits: 1 },
25
+ { maxPosition: 2, coins: 500, recruits: 1 },
26
+ { maxPosition: 1, coins: 500, recruits: 1 }
27
+ ]
28
+ };
29
+ /**
30
+ * Everything a finishing position earns in the given competition: the sum of every band that still includes the
31
+ * position (cumulative). Positions past the lowest band earn nothing. `position` is the 1-based final placement.
32
+ */
33
+ export function competitionPayoutFor(kind, position) {
34
+ let coins = 0;
35
+ let recruits = 0;
36
+ for (const row of COMPETITION_REWARDS[kind]) {
37
+ if (position <= row.maxPosition) {
38
+ coins += row.coins;
39
+ recruits += row.recruits;
40
+ }
41
+ }
42
+ return { coins, recruits };
43
+ }
@@ -0,0 +1,30 @@
1
+ import { describe, it, expect } from '@jest/globals';
2
+ import { competitionPayoutFor, COMPETITION_REWARDS } from './competition-rewards';
3
+ // The cumulative per-position totals the owner specified (2026-08-07): { coins, recruits } a finish earns,
4
+ // summing its band and every band below. Positions past the lowest band earn nothing.
5
+ describe('competitionPayoutFor', () => {
6
+ const CASES = {
7
+ // position: [coins, recruits]
8
+ REGIONAL: { 1: [2500, 2], 2: [2000, 1], 3: [1000, 1], 4: [1000, 0], 5: [0, 0] },
9
+ NATIONAL: { 1: [2000, 2], 2: [2000, 1], 3: [1500, 1], 4: [1500, 1], 5: [1000, 0], 8: [1000, 0], 9: [0, 0] },
10
+ WCC: { 1: [2000, 3], 2: [1500, 2], 3: [1000, 1], 4: [1000, 0], 5: [0, 0] }
11
+ };
12
+ for (const kind of Object.keys(CASES)) {
13
+ it(`matches the owner totals for ${kind}`, () => {
14
+ for (const [pos, [coins, recruits]] of Object.entries(CASES[kind])) {
15
+ expect(competitionPayoutFor(kind, Number(pos))).toEqual({ coins, recruits });
16
+ }
17
+ });
18
+ }
19
+ it('champion collects one recruit per qualifying band', () => {
20
+ expect(competitionPayoutFor('REGIONAL', 1).recruits).toBe(2);
21
+ expect(competitionPayoutFor('NATIONAL', 1).recruits).toBe(2);
22
+ expect(competitionPayoutFor('WCC', 1).recruits).toBe(3);
23
+ });
24
+ it('champion coin total equals the sum of the band table', () => {
25
+ const sum = (k) => COMPETITION_REWARDS[k].reduce((s, r) => s + r.coins, 0);
26
+ expect(competitionPayoutFor('REGIONAL', 1).coins).toBe(sum('REGIONAL'));
27
+ expect(competitionPayoutFor('NATIONAL', 1).coins).toBe(sum('NATIONAL'));
28
+ expect(competitionPayoutFor('WCC', 1).coins).toBe(sum('WCC'));
29
+ });
30
+ });
@@ -3,6 +3,8 @@ export * from './season';
3
3
  export * from './event-schedule';
4
4
  export * from './event-draft';
5
5
  export * from './event-rewards';
6
+ export * from './league-rewards';
7
+ export * from './competition-rewards';
6
8
  export * from './league';
7
9
  export * from './division';
8
10
  export * from './iteration';
@@ -3,6 +3,8 @@ export * from './season';
3
3
  export * from './event-schedule';
4
4
  export * from './event-draft';
5
5
  export * from './event-rewards';
6
+ export * from './league-rewards';
7
+ export * from './competition-rewards';
6
8
  export * from './league';
7
9
  export * from './division';
8
10
  export * from './iteration';
@@ -0,0 +1,21 @@
1
+ export interface LeagueRewardRow {
2
+ /** Best final position that still earns this row: the "Top N" band. */
3
+ readonly maxPosition: number;
4
+ /** Coins awarded by this row alone (the increment, not the running total). */
5
+ readonly coins: number;
6
+ }
7
+ /** Division tiers that get their own reward table. Tier 3 covers "division 3 and lower". */
8
+ export type LeagueRewardTier = 1 | 2 | 3;
9
+ /**
10
+ * Per-tier bands, widest band first (the order the standings doc lists them, with a growing cumulative total).
11
+ * A team earns every row whose band still includes its finishing position, which is what "cumulative" means.
12
+ */
13
+ export declare const LEAGUE_REWARDS: Readonly<Record<LeagueRewardTier, readonly LeagueRewardRow[]>>;
14
+ /** Clamp any division tier to a reward table: tier 1, tier 2, and tier 3-and-lower share the tier-3 table. */
15
+ export declare function leagueRewardTier(tier: number): LeagueRewardTier;
16
+ /**
17
+ * Coins a finishing position earns in a division of the given tier: the sum of every band that still includes
18
+ * the position (cumulative). Positions past the lowest band earn 0. `position` is the 1-based final standings
19
+ * place.
20
+ */
21
+ export declare function leaguePayoutFor(tier: number, position: number): number;
@@ -0,0 +1,53 @@
1
+ // What a league season pays out at the end, by division tier and final standings position. Owner-defined
2
+ // 2026-08-07. Like the event rewards, these are CUMULATIVE: a team collects its own band and every band below
3
+ // it, so first place collects them all. Positions past the lowest band earn nothing.
4
+ //
5
+ // One source of truth for two consumers: the simulator grants from it (assignSeasonPayoutIfMissing) and the UI
6
+ // standings doc renders it.
7
+ /**
8
+ * Per-tier bands, widest band first (the order the standings doc lists them, with a growing cumulative total).
9
+ * A team earns every row whose band still includes its finishing position, which is what "cumulative" means.
10
+ */
11
+ export const LEAGUE_REWARDS = {
12
+ 1: [
13
+ { maxPosition: 12, coins: 1000 },
14
+ { maxPosition: 8, coins: 500 },
15
+ { maxPosition: 4, coins: 500 },
16
+ { maxPosition: 3, coins: 250 },
17
+ { maxPosition: 2, coins: 250 },
18
+ { maxPosition: 1, coins: 500 }
19
+ ],
20
+ 2: [
21
+ { maxPosition: 8, coins: 500 },
22
+ { maxPosition: 4, coins: 500 },
23
+ { maxPosition: 2, coins: 250 },
24
+ { maxPosition: 1, coins: 250 }
25
+ ],
26
+ 3: [
27
+ { maxPosition: 4, coins: 500 },
28
+ { maxPosition: 2, coins: 250 },
29
+ { maxPosition: 1, coins: 250 }
30
+ ]
31
+ };
32
+ /** Clamp any division tier to a reward table: tier 1, tier 2, and tier 3-and-lower share the tier-3 table. */
33
+ export function leagueRewardTier(tier) {
34
+ const t = Math.trunc(tier);
35
+ if (t <= 1)
36
+ return 1;
37
+ if (t === 2)
38
+ return 2;
39
+ return 3;
40
+ }
41
+ /**
42
+ * Coins a finishing position earns in a division of the given tier: the sum of every band that still includes
43
+ * the position (cumulative). Positions past the lowest band earn 0. `position` is the 1-based final standings
44
+ * place.
45
+ */
46
+ export function leaguePayoutFor(tier, position) {
47
+ let coins = 0;
48
+ for (const row of LEAGUE_REWARDS[leagueRewardTier(tier)]) {
49
+ if (position <= row.maxPosition)
50
+ coins += row.coins;
51
+ }
52
+ return coins;
53
+ }