volleyballsimtypes 0.0.476 → 0.0.478

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Files changed (31) hide show
  1. package/dist/cjs/src/api/index.d.ts +9 -1
  2. package/dist/cjs/src/data/models/auth-session.d.ts +5 -1
  3. package/dist/cjs/src/data/models/auth-session.js +8 -0
  4. package/dist/cjs/src/data/models/tactics.d.ts +9 -1
  5. package/dist/cjs/src/data/transformers/tactics.js +33 -3
  6. package/dist/cjs/src/data/transformers/tactics.test.js +31 -0
  7. package/dist/cjs/src/service/team/designated-sub.d.ts +5 -0
  8. package/dist/cjs/src/service/team/pinch-condition.d.ts +7 -0
  9. package/dist/cjs/src/service/team/pinch-condition.js +10 -1
  10. package/dist/cjs/src/service/team/schemas/designated-sub.z.d.ts +131 -1
  11. package/dist/cjs/src/service/team/schemas/designated-sub.z.js +20 -6
  12. package/dist/cjs/src/service/team/schemas/designated-sub.z.test.js +83 -0
  13. package/dist/cjs/src/service/team/schemas/libero-sub.z.d.ts +13 -4
  14. package/dist/cjs/src/service/team/schemas/tactics.z.d.ts +90 -2
  15. package/dist/cjs/src/service/team/schemas/team.z.d.ts +90 -2
  16. package/dist/esm/src/api/index.d.ts +9 -1
  17. package/dist/esm/src/data/models/auth-session.d.ts +5 -1
  18. package/dist/esm/src/data/models/auth-session.js +8 -0
  19. package/dist/esm/src/data/models/tactics.d.ts +9 -1
  20. package/dist/esm/src/data/transformers/tactics.js +33 -3
  21. package/dist/esm/src/data/transformers/tactics.test.js +31 -0
  22. package/dist/esm/src/service/team/designated-sub.d.ts +5 -0
  23. package/dist/esm/src/service/team/pinch-condition.d.ts +7 -0
  24. package/dist/esm/src/service/team/pinch-condition.js +9 -0
  25. package/dist/esm/src/service/team/schemas/designated-sub.z.d.ts +131 -1
  26. package/dist/esm/src/service/team/schemas/designated-sub.z.js +20 -6
  27. package/dist/esm/src/service/team/schemas/designated-sub.z.test.js +84 -1
  28. package/dist/esm/src/service/team/schemas/libero-sub.z.d.ts +13 -4
  29. package/dist/esm/src/service/team/schemas/tactics.z.d.ts +90 -2
  30. package/dist/esm/src/service/team/schemas/team.z.d.ts +90 -2
  31. package/package.json +1 -1
@@ -1,7 +1,7 @@
1
1
  import * as Sequelize from 'sequelize';
2
2
  import { Model, Optional } from 'sequelize';
3
3
  import { PlayerId, TeamId, TeamModel } from '.';
4
- import { ConditionLogic, CourtPosition, EnergyBand, LiberoSubMode, PinchCondition, RotationSystemEnum, SubBand, SubMode } from '../../service';
4
+ import { ConditionLogic, CourtPosition, EnergyBand, LiberoSubMode, PinchCondition, RotationSystemEnum, SubBackMode, SubBand, SubMode } from '../../service';
5
5
  export interface TacticsLineupAttributes {
6
6
  [CourtPosition.LIBERO_ZONE]?: PlayerId;
7
7
  [CourtPosition.LEFT_BACK]: PlayerId;
@@ -19,6 +19,10 @@ export interface SetSubConfigAttributes {
19
19
  benchFatigueBand?: EnergyBand;
20
20
  conditions?: PinchCondition[];
21
21
  conditionLogic?: ConditionLogic;
22
+ pinchServer?: boolean;
23
+ subBackMode?: SubBackMode;
24
+ subBackConditions?: PinchCondition[];
25
+ subBackConditionLogic?: ConditionLogic;
22
26
  }
23
27
  export interface DesignatedSubAttributes {
24
28
  starterId: PlayerId;
@@ -29,6 +33,10 @@ export interface DesignatedSubAttributes {
29
33
  benchFatigueBand?: EnergyBand;
30
34
  conditions?: PinchCondition[];
31
35
  conditionLogic?: ConditionLogic;
36
+ pinchServer?: boolean;
37
+ subBackMode?: SubBackMode;
38
+ subBackConditions?: PinchCondition[];
39
+ subBackConditionLogic?: ConditionLogic;
32
40
  sets?: SetSubConfigAttributes[];
33
41
  }
34
42
  export interface OffensivePreferenceAttributes {
@@ -11,6 +11,12 @@ function subModeFromAttributes(d) {
11
11
  return 'NEVER';
12
12
  return 'FATIGUE';
13
13
  }
14
+ // pinchServer only applies to PINCH ("Conditions") mode. A LEGACY PINCH row (no flag) defaults to true so
15
+ // existing pinch servers keep serve-and-return behavior; a new conditional sub persists an explicit false. This
16
+ // default must resolve identically on every READ path (both transformToObject and tacticsColumnsToApiDto).
17
+ function effectivePinchServer(mode, pinchServer) {
18
+ return mode === 'PINCH' ? (pinchServer ?? true) : undefined;
19
+ }
14
20
  function findPlayer(id, roster) {
15
21
  const player = roster.find((p) => p.id === id);
16
22
  if (player == null)
@@ -59,13 +65,21 @@ function transformToAttributes(tactics, teamId) {
59
65
  benchFatigueBand: ds.benchFatigueBand,
60
66
  conditions: ds.conditions,
61
67
  conditionLogic: ds.conditionLogic,
68
+ pinchServer: ds.pinchServer,
69
+ subBackMode: ds.subBackMode,
70
+ subBackConditions: ds.subBackConditions,
71
+ subBackConditionLogic: ds.subBackConditionLogic,
62
72
  sets: ds.sets?.map(s => ({
63
73
  mode: s.mode,
64
74
  benchId: s.bench?.id,
65
75
  fatigueBand: s.fatigueBand,
66
76
  benchFatigueBand: s.benchFatigueBand,
67
77
  conditions: s.conditions,
68
- conditionLogic: s.conditionLogic
78
+ conditionLogic: s.conditionLogic,
79
+ pinchServer: s.pinchServer,
80
+ subBackMode: s.subBackMode,
81
+ subBackConditions: s.subBackConditions,
82
+ subBackConditionLogic: s.subBackConditionLogic
69
83
  }))
70
84
  })),
71
85
  rotation_system: tactics.rotationSystem,
@@ -149,13 +163,21 @@ function transformToObject(model, roster) {
149
163
  benchFatigueBand: d.benchFatigueBand,
150
164
  conditions: d.conditions,
151
165
  conditionLogic: d.conditionLogic,
166
+ pinchServer: effectivePinchServer(subModeFromAttributes(d), d.pinchServer),
167
+ subBackMode: d.subBackMode,
168
+ subBackConditions: d.subBackConditions,
169
+ subBackConditionLogic: d.subBackConditionLogic,
152
170
  sets: d.sets?.map(s => ({
153
171
  mode: s.mode,
154
172
  bench: s.benchId != null ? findPlayer(s.benchId, roster) : undefined,
155
173
  fatigueBand: s.fatigueBand,
156
174
  benchFatigueBand: s.benchFatigueBand,
157
175
  conditions: s.conditions,
158
- conditionLogic: s.conditionLogic
176
+ conditionLogic: s.conditionLogic,
177
+ pinchServer: effectivePinchServer(s.mode, s.pinchServer),
178
+ subBackMode: s.subBackMode,
179
+ subBackConditions: s.subBackConditions,
180
+ subBackConditionLogic: s.subBackConditionLogic
159
181
  }))
160
182
  })),
161
183
  rotationSystem: model.rotation_system,
@@ -306,13 +328,21 @@ function tacticsColumnsToApiDto(model) {
306
328
  benchFatigueBand: d.benchFatigueBand,
307
329
  conditions: d.conditions,
308
330
  conditionLogic: d.conditionLogic,
331
+ pinchServer: effectivePinchServer(subModeFromAttributes(d), d.pinchServer),
332
+ subBackMode: d.subBackMode,
333
+ subBackConditions: d.subBackConditions,
334
+ subBackConditionLogic: d.subBackConditionLogic,
309
335
  sets: d.sets?.map(s => ({
310
336
  mode: s.mode,
311
337
  benchId: s.benchId,
312
338
  fatigueBand: s.fatigueBand,
313
339
  benchFatigueBand: s.benchFatigueBand,
314
340
  conditions: s.conditions,
315
- conditionLogic: s.conditionLogic
341
+ conditionLogic: s.conditionLogic,
342
+ pinchServer: effectivePinchServer(s.mode, s.pinchServer),
343
+ subBackMode: s.subBackMode,
344
+ subBackConditions: s.subBackConditions,
345
+ subBackConditionLogic: s.subBackConditionLogic
316
346
  }))
317
347
  })),
318
348
  rotationSystem: model.rotation_system,
@@ -58,6 +58,37 @@ describe('tacticsColumnsToApiDto()', () => {
58
58
  expect(dto.designatedSubs[0].fatigueBand).toBe(EnergyBand.WORN);
59
59
  expect(dto.designatedSubs[0].benchFatigueBand).toBe(EnergyBand.TIRED);
60
60
  });
61
+ it('defaults a legacy PINCH row (no pinchServer flag) to pinchServer true', () => {
62
+ const dto = tacticsColumnsToApiDto(makeTactics([
63
+ { starterId: 's1', benchId: 'b1', mode: 'PINCH', conditions: [{ type: 'ASAP' }] }
64
+ ]));
65
+ expect(dto.designatedSubs[0].pinchServer).toBe(true);
66
+ });
67
+ it('leaves pinchServer undefined for a non-PINCH row', () => {
68
+ const dto = tacticsColumnsToApiDto(makeTactics([
69
+ { starterId: 's1', benchId: 'b1', mode: 'FATIGUE', fatigueBand: EnergyBand.TIRED }
70
+ ]));
71
+ expect(dto.designatedSubs[0].pinchServer).toBeUndefined();
72
+ });
73
+ it('passes a conditional regular sub (pinchServer false + condition sub-back) through unchanged', () => {
74
+ const dto = tacticsColumnsToApiDto(makeTactics([
75
+ {
76
+ starterId: 's1',
77
+ benchId: 'b1',
78
+ mode: 'PINCH',
79
+ conditions: [{ type: 'SCORE_DIFF', direction: 'TRAILING', points: 3 }],
80
+ pinchServer: false,
81
+ subBackMode: 'CONDITIONS',
82
+ subBackConditions: [{ type: 'TEAM_SET_POINT', margin: 2, opponent: 'EITHER' }],
83
+ subBackConditionLogic: 'ANY'
84
+ }
85
+ ]));
86
+ const ds = dto.designatedSubs[0];
87
+ expect(ds.pinchServer).toBe(false);
88
+ expect(ds.subBackMode).toBe('CONDITIONS');
89
+ expect(ds.subBackConditions).toEqual([{ type: 'TEAM_SET_POINT', margin: 2, opponent: 'EITHER' }]);
90
+ expect(ds.subBackConditionLogic).toBe('ANY');
91
+ });
61
92
  it('drops a second libero that collides with the starting libero (not a reserve)', () => {
62
93
  const model = makeTactics([]);
63
94
  model.lineup[CourtPosition.LIBERO_ZONE] = 'libero1';
@@ -1,6 +1,7 @@
1
1
  import { Player } from '../player';
2
2
  import { EnergyBand, SubMode } from './energy-band';
3
3
  import { ConditionLogic, PinchCondition } from './pinch-condition';
4
+ export type SubBackMode = 'FATIGUE' | 'CONDITIONS';
4
5
  export interface SetSubConfig {
5
6
  readonly mode: SubMode;
6
7
  readonly bench?: Player;
@@ -8,6 +9,10 @@ export interface SetSubConfig {
8
9
  readonly benchFatigueBand?: EnergyBand;
9
10
  readonly conditions?: PinchCondition[];
10
11
  readonly conditionLogic?: ConditionLogic;
12
+ readonly pinchServer?: boolean;
13
+ readonly subBackMode?: SubBackMode;
14
+ readonly subBackConditions?: PinchCondition[];
15
+ readonly subBackConditionLogic?: ConditionLogic;
11
16
  }
12
17
  export interface DesignatedSub extends SetSubConfig {
13
18
  readonly starter: Player;
@@ -22,6 +22,10 @@ export declare enum ScoreDirection {
22
22
  TRAILING = "TRAILING",
23
23
  LEADING = "LEADING"
24
24
  }
25
+ export declare enum Comparison {
26
+ AT_LEAST = "AT_LEAST",
27
+ AT_MOST = "AT_MOST"
28
+ }
25
29
  export interface AsapCondition {
26
30
  readonly type: PinchConditionType.ASAP;
27
31
  }
@@ -38,6 +42,7 @@ export interface ScoreDiffCondition {
38
42
  readonly type: PinchConditionType.SCORE_DIFF;
39
43
  readonly direction: ScoreDirection;
40
44
  readonly points: number;
45
+ readonly comparison?: Comparison;
41
46
  }
42
47
  export interface AfterRotationsCondition {
43
48
  readonly type: PinchConditionType.AFTER_ROTATIONS;
@@ -50,10 +55,12 @@ export interface FromSetCondition {
50
55
  export interface MinOwnScoreCondition {
51
56
  readonly type: PinchConditionType.MIN_OWN_SCORE;
52
57
  readonly score: number;
58
+ readonly comparison?: Comparison;
53
59
  }
54
60
  export interface MinOpponentScoreCondition {
55
61
  readonly type: PinchConditionType.MIN_OPPONENT_SCORE;
56
62
  readonly score: number;
63
+ readonly comparison?: Comparison;
57
64
  }
58
65
  export interface PhaseCondition {
59
66
  readonly type: PinchConditionType.PHASE;
@@ -31,3 +31,12 @@ export var ScoreDirection;
31
31
  ScoreDirection["TRAILING"] = "TRAILING";
32
32
  ScoreDirection["LEADING"] = "LEADING";
33
33
  })(ScoreDirection || (ScoreDirection = {}));
34
+ // Comparison direction for a numeric-threshold condition (SCORE_DIFF / MIN_OWN_SCORE / MIN_OPPONENT_SCORE).
35
+ // AT_LEAST ("Or more", value >= threshold) is the default when absent, so every existing stored condition keeps
36
+ // its `>=` behavior. AT_MOST ("Or less", value <= threshold) lets a rule fire as a value SHRINKS (e.g. a sub-back
37
+ // once "Leading by 2 or less" holds, instead of the always-implied "Leading by 2 or more").
38
+ export var Comparison;
39
+ (function (Comparison) {
40
+ Comparison["AT_LEAST"] = "AT_LEAST";
41
+ Comparison["AT_MOST"] = "AT_MOST";
42
+ })(Comparison || (Comparison = {}));
@@ -1,7 +1,7 @@
1
1
  import { z } from 'zod';
2
2
  import { Player } from '../../player';
3
3
  import { EnergyBand } from '../energy-band';
4
- import { MatchPhase, OpponentRelation, PinchConditionType, ScoreDirection } from '../pinch-condition';
4
+ import { Comparison, MatchPhase, OpponentRelation, PinchConditionType, ScoreDirection } from '../pinch-condition';
5
5
  export declare const SubBandSchema: z.ZodUnion<readonly [z.ZodEnum<typeof EnergyBand>, z.ZodLiteral<"NEVER">]>;
6
6
  export declare const PinchConditionSchema: z.ZodDiscriminatedUnion<[z.ZodObject<{
7
7
  type: z.ZodLiteral<PinchConditionType.ASAP>;
@@ -16,6 +16,7 @@ export declare const PinchConditionSchema: z.ZodDiscriminatedUnion<[z.ZodObject<
16
16
  type: z.ZodLiteral<PinchConditionType.SCORE_DIFF>;
17
17
  direction: z.ZodEnum<typeof ScoreDirection>;
18
18
  points: z.ZodNumber;
19
+ comparison: z.ZodOptional<z.ZodEnum<typeof Comparison>>;
19
20
  }, z.core.$strip>, z.ZodObject<{
20
21
  type: z.ZodLiteral<PinchConditionType.AFTER_ROTATIONS>;
21
22
  rotations: z.ZodNumber;
@@ -25,9 +26,11 @@ export declare const PinchConditionSchema: z.ZodDiscriminatedUnion<[z.ZodObject<
25
26
  }, z.core.$strip>, z.ZodObject<{
26
27
  type: z.ZodLiteral<PinchConditionType.MIN_OWN_SCORE>;
27
28
  score: z.ZodNumber;
29
+ comparison: z.ZodOptional<z.ZodEnum<typeof Comparison>>;
28
30
  }, z.core.$strip>, z.ZodObject<{
29
31
  type: z.ZodLiteral<PinchConditionType.MIN_OPPONENT_SCORE>;
30
32
  score: z.ZodNumber;
33
+ comparison: z.ZodOptional<z.ZodEnum<typeof Comparison>>;
31
34
  }, z.core.$strip>, z.ZodObject<{
32
35
  type: z.ZodLiteral<PinchConditionType.PHASE>;
33
36
  phase: z.ZodEnum<typeof MatchPhase>;
@@ -38,6 +41,10 @@ export declare const SubModeSchema: z.ZodEnum<{
38
41
  FATIGUE: "FATIGUE";
39
42
  PINCH: "PINCH";
40
43
  }>;
44
+ export declare const SubBackModeSchema: z.ZodEnum<{
45
+ FATIGUE: "FATIGUE";
46
+ CONDITIONS: "CONDITIONS";
47
+ }>;
41
48
  export declare const SetSubConfigSchema: z.ZodObject<{
42
49
  mode: z.ZodEnum<{
43
50
  NEVER: "NEVER";
@@ -60,6 +67,7 @@ export declare const SetSubConfigSchema: z.ZodObject<{
60
67
  type: z.ZodLiteral<PinchConditionType.SCORE_DIFF>;
61
68
  direction: z.ZodEnum<typeof ScoreDirection>;
62
69
  points: z.ZodNumber;
70
+ comparison: z.ZodOptional<z.ZodEnum<typeof Comparison>>;
63
71
  }, z.core.$strip>, z.ZodObject<{
64
72
  type: z.ZodLiteral<PinchConditionType.AFTER_ROTATIONS>;
65
73
  rotations: z.ZodNumber;
@@ -69,14 +77,54 @@ export declare const SetSubConfigSchema: z.ZodObject<{
69
77
  }, z.core.$strip>, z.ZodObject<{
70
78
  type: z.ZodLiteral<PinchConditionType.MIN_OWN_SCORE>;
71
79
  score: z.ZodNumber;
80
+ comparison: z.ZodOptional<z.ZodEnum<typeof Comparison>>;
72
81
  }, z.core.$strip>, z.ZodObject<{
73
82
  type: z.ZodLiteral<PinchConditionType.MIN_OPPONENT_SCORE>;
74
83
  score: z.ZodNumber;
84
+ comparison: z.ZodOptional<z.ZodEnum<typeof Comparison>>;
75
85
  }, z.core.$strip>, z.ZodObject<{
76
86
  type: z.ZodLiteral<PinchConditionType.PHASE>;
77
87
  phase: z.ZodEnum<typeof MatchPhase>;
78
88
  }, z.core.$strip>], "type">>>;
79
89
  conditionLogic: z.ZodOptional<z.ZodUnion<readonly [z.ZodLiteral<"ALL">, z.ZodLiteral<"ANY">]>>;
90
+ pinchServer: z.ZodOptional<z.ZodBoolean>;
91
+ subBackMode: z.ZodOptional<z.ZodEnum<{
92
+ FATIGUE: "FATIGUE";
93
+ CONDITIONS: "CONDITIONS";
94
+ }>>;
95
+ subBackConditions: z.ZodOptional<z.ZodArray<z.ZodDiscriminatedUnion<[z.ZodObject<{
96
+ type: z.ZodLiteral<PinchConditionType.ASAP>;
97
+ }, z.core.$strip>, z.ZodObject<{
98
+ type: z.ZodLiteral<PinchConditionType.TEAM_SET_POINT>;
99
+ margin: z.ZodNumber;
100
+ opponent: z.ZodEnum<typeof OpponentRelation>;
101
+ }, z.core.$strip>, z.ZodObject<{
102
+ type: z.ZodLiteral<PinchConditionType.OPPONENT_SET_POINT>;
103
+ margin: z.ZodNumber;
104
+ }, z.core.$strip>, z.ZodObject<{
105
+ type: z.ZodLiteral<PinchConditionType.SCORE_DIFF>;
106
+ direction: z.ZodEnum<typeof ScoreDirection>;
107
+ points: z.ZodNumber;
108
+ comparison: z.ZodOptional<z.ZodEnum<typeof Comparison>>;
109
+ }, z.core.$strip>, z.ZodObject<{
110
+ type: z.ZodLiteral<PinchConditionType.AFTER_ROTATIONS>;
111
+ rotations: z.ZodNumber;
112
+ }, z.core.$strip>, z.ZodObject<{
113
+ type: z.ZodLiteral<PinchConditionType.FROM_SET>;
114
+ set: z.ZodNumber;
115
+ }, z.core.$strip>, z.ZodObject<{
116
+ type: z.ZodLiteral<PinchConditionType.MIN_OWN_SCORE>;
117
+ score: z.ZodNumber;
118
+ comparison: z.ZodOptional<z.ZodEnum<typeof Comparison>>;
119
+ }, z.core.$strip>, z.ZodObject<{
120
+ type: z.ZodLiteral<PinchConditionType.MIN_OPPONENT_SCORE>;
121
+ score: z.ZodNumber;
122
+ comparison: z.ZodOptional<z.ZodEnum<typeof Comparison>>;
123
+ }, z.core.$strip>, z.ZodObject<{
124
+ type: z.ZodLiteral<PinchConditionType.PHASE>;
125
+ phase: z.ZodEnum<typeof MatchPhase>;
126
+ }, z.core.$strip>], "type">>>;
127
+ subBackConditionLogic: z.ZodOptional<z.ZodUnion<readonly [z.ZodLiteral<"ALL">, z.ZodLiteral<"ANY">]>>;
80
128
  }, z.core.$strip>;
81
129
  export declare const DesignatedSubSchema: z.ZodObject<{
82
130
  sets: z.ZodOptional<z.ZodArray<z.ZodObject<{
@@ -101,6 +149,7 @@ export declare const DesignatedSubSchema: z.ZodObject<{
101
149
  type: z.ZodLiteral<PinchConditionType.SCORE_DIFF>;
102
150
  direction: z.ZodEnum<typeof ScoreDirection>;
103
151
  points: z.ZodNumber;
152
+ comparison: z.ZodOptional<z.ZodEnum<typeof Comparison>>;
104
153
  }, z.core.$strip>, z.ZodObject<{
105
154
  type: z.ZodLiteral<PinchConditionType.AFTER_ROTATIONS>;
106
155
  rotations: z.ZodNumber;
@@ -110,14 +159,54 @@ export declare const DesignatedSubSchema: z.ZodObject<{
110
159
  }, z.core.$strip>, z.ZodObject<{
111
160
  type: z.ZodLiteral<PinchConditionType.MIN_OWN_SCORE>;
112
161
  score: z.ZodNumber;
162
+ comparison: z.ZodOptional<z.ZodEnum<typeof Comparison>>;
113
163
  }, z.core.$strip>, z.ZodObject<{
114
164
  type: z.ZodLiteral<PinchConditionType.MIN_OPPONENT_SCORE>;
115
165
  score: z.ZodNumber;
166
+ comparison: z.ZodOptional<z.ZodEnum<typeof Comparison>>;
116
167
  }, z.core.$strip>, z.ZodObject<{
117
168
  type: z.ZodLiteral<PinchConditionType.PHASE>;
118
169
  phase: z.ZodEnum<typeof MatchPhase>;
119
170
  }, z.core.$strip>], "type">>>;
120
171
  conditionLogic: z.ZodOptional<z.ZodUnion<readonly [z.ZodLiteral<"ALL">, z.ZodLiteral<"ANY">]>>;
172
+ pinchServer: z.ZodOptional<z.ZodBoolean>;
173
+ subBackMode: z.ZodOptional<z.ZodEnum<{
174
+ FATIGUE: "FATIGUE";
175
+ CONDITIONS: "CONDITIONS";
176
+ }>>;
177
+ subBackConditions: z.ZodOptional<z.ZodArray<z.ZodDiscriminatedUnion<[z.ZodObject<{
178
+ type: z.ZodLiteral<PinchConditionType.ASAP>;
179
+ }, z.core.$strip>, z.ZodObject<{
180
+ type: z.ZodLiteral<PinchConditionType.TEAM_SET_POINT>;
181
+ margin: z.ZodNumber;
182
+ opponent: z.ZodEnum<typeof OpponentRelation>;
183
+ }, z.core.$strip>, z.ZodObject<{
184
+ type: z.ZodLiteral<PinchConditionType.OPPONENT_SET_POINT>;
185
+ margin: z.ZodNumber;
186
+ }, z.core.$strip>, z.ZodObject<{
187
+ type: z.ZodLiteral<PinchConditionType.SCORE_DIFF>;
188
+ direction: z.ZodEnum<typeof ScoreDirection>;
189
+ points: z.ZodNumber;
190
+ comparison: z.ZodOptional<z.ZodEnum<typeof Comparison>>;
191
+ }, z.core.$strip>, z.ZodObject<{
192
+ type: z.ZodLiteral<PinchConditionType.AFTER_ROTATIONS>;
193
+ rotations: z.ZodNumber;
194
+ }, z.core.$strip>, z.ZodObject<{
195
+ type: z.ZodLiteral<PinchConditionType.FROM_SET>;
196
+ set: z.ZodNumber;
197
+ }, z.core.$strip>, z.ZodObject<{
198
+ type: z.ZodLiteral<PinchConditionType.MIN_OWN_SCORE>;
199
+ score: z.ZodNumber;
200
+ comparison: z.ZodOptional<z.ZodEnum<typeof Comparison>>;
201
+ }, z.core.$strip>, z.ZodObject<{
202
+ type: z.ZodLiteral<PinchConditionType.MIN_OPPONENT_SCORE>;
203
+ score: z.ZodNumber;
204
+ comparison: z.ZodOptional<z.ZodEnum<typeof Comparison>>;
205
+ }, z.core.$strip>, z.ZodObject<{
206
+ type: z.ZodLiteral<PinchConditionType.PHASE>;
207
+ phase: z.ZodEnum<typeof MatchPhase>;
208
+ }, z.core.$strip>], "type">>>;
209
+ subBackConditionLogic: z.ZodOptional<z.ZodUnion<readonly [z.ZodLiteral<"ALL">, z.ZodLiteral<"ANY">]>>;
121
210
  }, z.core.$strip>>>;
122
211
  mode: z.ZodEnum<{
123
212
  NEVER: "NEVER";
@@ -140,6 +229,7 @@ export declare const DesignatedSubSchema: z.ZodObject<{
140
229
  type: z.ZodLiteral<PinchConditionType.SCORE_DIFF>;
141
230
  direction: z.ZodEnum<typeof ScoreDirection>;
142
231
  points: z.ZodNumber;
232
+ comparison: z.ZodOptional<z.ZodEnum<typeof Comparison>>;
143
233
  }, z.core.$strip>, z.ZodObject<{
144
234
  type: z.ZodLiteral<PinchConditionType.AFTER_ROTATIONS>;
145
235
  rotations: z.ZodNumber;
@@ -149,13 +239,53 @@ export declare const DesignatedSubSchema: z.ZodObject<{
149
239
  }, z.core.$strip>, z.ZodObject<{
150
240
  type: z.ZodLiteral<PinchConditionType.MIN_OWN_SCORE>;
151
241
  score: z.ZodNumber;
242
+ comparison: z.ZodOptional<z.ZodEnum<typeof Comparison>>;
152
243
  }, z.core.$strip>, z.ZodObject<{
153
244
  type: z.ZodLiteral<PinchConditionType.MIN_OPPONENT_SCORE>;
154
245
  score: z.ZodNumber;
246
+ comparison: z.ZodOptional<z.ZodEnum<typeof Comparison>>;
155
247
  }, z.core.$strip>, z.ZodObject<{
156
248
  type: z.ZodLiteral<PinchConditionType.PHASE>;
157
249
  phase: z.ZodEnum<typeof MatchPhase>;
158
250
  }, z.core.$strip>], "type">>>;
159
251
  conditionLogic: z.ZodOptional<z.ZodUnion<readonly [z.ZodLiteral<"ALL">, z.ZodLiteral<"ANY">]>>;
252
+ pinchServer: z.ZodOptional<z.ZodBoolean>;
253
+ subBackMode: z.ZodOptional<z.ZodEnum<{
254
+ FATIGUE: "FATIGUE";
255
+ CONDITIONS: "CONDITIONS";
256
+ }>>;
257
+ subBackConditions: z.ZodOptional<z.ZodArray<z.ZodDiscriminatedUnion<[z.ZodObject<{
258
+ type: z.ZodLiteral<PinchConditionType.ASAP>;
259
+ }, z.core.$strip>, z.ZodObject<{
260
+ type: z.ZodLiteral<PinchConditionType.TEAM_SET_POINT>;
261
+ margin: z.ZodNumber;
262
+ opponent: z.ZodEnum<typeof OpponentRelation>;
263
+ }, z.core.$strip>, z.ZodObject<{
264
+ type: z.ZodLiteral<PinchConditionType.OPPONENT_SET_POINT>;
265
+ margin: z.ZodNumber;
266
+ }, z.core.$strip>, z.ZodObject<{
267
+ type: z.ZodLiteral<PinchConditionType.SCORE_DIFF>;
268
+ direction: z.ZodEnum<typeof ScoreDirection>;
269
+ points: z.ZodNumber;
270
+ comparison: z.ZodOptional<z.ZodEnum<typeof Comparison>>;
271
+ }, z.core.$strip>, z.ZodObject<{
272
+ type: z.ZodLiteral<PinchConditionType.AFTER_ROTATIONS>;
273
+ rotations: z.ZodNumber;
274
+ }, z.core.$strip>, z.ZodObject<{
275
+ type: z.ZodLiteral<PinchConditionType.FROM_SET>;
276
+ set: z.ZodNumber;
277
+ }, z.core.$strip>, z.ZodObject<{
278
+ type: z.ZodLiteral<PinchConditionType.MIN_OWN_SCORE>;
279
+ score: z.ZodNumber;
280
+ comparison: z.ZodOptional<z.ZodEnum<typeof Comparison>>;
281
+ }, z.core.$strip>, z.ZodObject<{
282
+ type: z.ZodLiteral<PinchConditionType.MIN_OPPONENT_SCORE>;
283
+ score: z.ZodNumber;
284
+ comparison: z.ZodOptional<z.ZodEnum<typeof Comparison>>;
285
+ }, z.core.$strip>, z.ZodObject<{
286
+ type: z.ZodLiteral<PinchConditionType.PHASE>;
287
+ phase: z.ZodEnum<typeof MatchPhase>;
288
+ }, z.core.$strip>], "type">>>;
289
+ subBackConditionLogic: z.ZodOptional<z.ZodUnion<readonly [z.ZodLiteral<"ALL">, z.ZodLiteral<"ANY">]>>;
160
290
  starter: z.ZodCustom<Player, Player>;
161
291
  }, z.core.$strip>;
@@ -1,7 +1,7 @@
1
1
  import { z } from 'zod';
2
2
  import { Player } from '../../player';
3
3
  import { EnergyBand } from '../energy-band';
4
- import { MatchPhase, OpponentRelation, PinchConditionType, ScoreDirection } from '../pinch-condition';
4
+ import { Comparison, MatchPhase, OpponentRelation, PinchConditionType, ScoreDirection } from '../pinch-condition';
5
5
  const playerInstanceSchema = z.custom((v) => v instanceof Player, {
6
6
  message: 'INVALID_PLAYER_INSTANCE'
7
7
  });
@@ -10,16 +10,19 @@ export const PinchConditionSchema = z.discriminatedUnion('type', [
10
10
  z.object({ type: z.literal(PinchConditionType.ASAP) }),
11
11
  z.object({ type: z.literal(PinchConditionType.TEAM_SET_POINT), margin: z.number().int().min(1).max(25), opponent: z.nativeEnum(OpponentRelation) }),
12
12
  z.object({ type: z.literal(PinchConditionType.OPPONENT_SET_POINT), margin: z.number().int().min(1).max(25) }),
13
- z.object({ type: z.literal(PinchConditionType.SCORE_DIFF), direction: z.nativeEnum(ScoreDirection), points: z.number().int().min(1).max(25) }),
13
+ // SCORE_DIFF / MIN_OWN_SCORE / MIN_OPPONENT_SCORE carry an optional comparison direction ("Or more" AT_LEAST,
14
+ // the default; "Or less" AT_MOST). Absent = AT_LEAST so existing conditions keep their `>=` behavior.
15
+ z.object({ type: z.literal(PinchConditionType.SCORE_DIFF), direction: z.nativeEnum(ScoreDirection), points: z.number().int().min(1).max(25), comparison: z.nativeEnum(Comparison).optional() }),
14
16
  z.object({ type: z.literal(PinchConditionType.AFTER_ROTATIONS), rotations: z.number().int().min(1).max(6) }),
15
17
  z.object({ type: z.literal(PinchConditionType.FROM_SET), set: z.number().int().min(1).max(5) }),
16
- z.object({ type: z.literal(PinchConditionType.MIN_OWN_SCORE), score: z.number().int().min(0).max(40) }),
17
- z.object({ type: z.literal(PinchConditionType.MIN_OPPONENT_SCORE), score: z.number().int().min(0).max(40) }),
18
+ z.object({ type: z.literal(PinchConditionType.MIN_OWN_SCORE), score: z.number().int().min(0).max(40), comparison: z.nativeEnum(Comparison).optional() }),
19
+ z.object({ type: z.literal(PinchConditionType.MIN_OPPONENT_SCORE), score: z.number().int().min(0).max(40), comparison: z.nativeEnum(Comparison).optional() }),
18
20
  // PHASE is used by the libero deployment rule (which reuses this schema); pinch servers never offer it.
19
21
  z.object({ type: z.literal(PinchConditionType.PHASE), phase: z.nativeEnum(MatchPhase) })
20
22
  ]);
21
23
  export const ConditionLogicSchema = z.union([z.literal('ALL'), z.literal('ANY')]);
22
24
  export const SubModeSchema = z.enum(['FATIGUE', 'PINCH', 'NEVER']);
25
+ export const SubBackModeSchema = z.enum(['FATIGUE', 'CONDITIONS']);
23
26
  // Fields shared by the all-sets config and each per-set config.
24
27
  const setSubConfigShape = {
25
28
  mode: SubModeSchema,
@@ -27,9 +30,16 @@ const setSubConfigShape = {
27
30
  fatigueBand: z.nativeEnum(EnergyBand).optional(),
28
31
  benchFatigueBand: z.nativeEnum(EnergyBand).optional(),
29
32
  conditions: z.array(PinchConditionSchema).optional(),
30
- conditionLogic: ConditionLogicSchema.optional()
33
+ conditionLogic: ConditionLogicSchema.optional(),
34
+ // pinch ("Conditions") mode. true = serve-and-return pinch server; false/absent = regular conditional sub.
35
+ pinchServer: z.boolean().optional(),
36
+ // a regular conditional sub's sub-back trigger + its condition set (subBackMode === 'CONDITIONS').
37
+ subBackMode: SubBackModeSchema.optional(),
38
+ subBackConditions: z.array(PinchConditionSchema).optional(),
39
+ subBackConditionLogic: ConditionLogicSchema.optional()
31
40
  };
32
- // Pinch mode needs a designated bench player (the server) and at least one condition.
41
+ // Pinch ("Conditions") mode needs a designated bench player and at least one sub-in condition. A regular
42
+ // conditional sub (pinchServer !== true) with a CONDITIONS sub-back also needs at least one sub-back condition.
33
43
  function refinePinch(data, ctx) {
34
44
  if (data.mode !== 'PINCH')
35
45
  return;
@@ -39,6 +49,10 @@ function refinePinch(data, ctx) {
39
49
  if (data.conditions == null || data.conditions.length === 0) {
40
50
  ctx.addIssue({ code: 'custom', message: 'PINCH_SERVER_REQUIRES_CONDITIONS', path: ['conditions'] });
41
51
  }
52
+ if (data.pinchServer !== true && data.subBackMode === 'CONDITIONS' &&
53
+ (data.subBackConditions == null || data.subBackConditions.length === 0)) {
54
+ ctx.addIssue({ code: 'custom', message: 'CONDITIONAL_SUB_BACK_REQUIRES_CONDITIONS', path: ['subBackConditions'] });
55
+ }
42
56
  }
43
57
  export const SetSubConfigSchema = z.object(setSubConfigShape).superRefine(refinePinch);
44
58
  export const DesignatedSubSchema = z.object({
@@ -1,7 +1,7 @@
1
1
  import { describe, it, expect } from '@jest/globals';
2
2
  import { ConditionLogicSchema, DesignatedSubSchema, PinchConditionSchema, SubBandSchema } from './designated-sub.z';
3
3
  import { EnergyBand } from '../energy-band';
4
- import { OpponentRelation, PinchConditionType, ScoreDirection } from '../pinch-condition';
4
+ import { Comparison, OpponentRelation, PinchConditionType, ScoreDirection } from '../pinch-condition';
5
5
  import { makeCountry, makePlayer } from '../../test-helpers';
6
6
  describe('SubBandSchema', () => {
7
7
  it('accepts every energy band and NEVER', () => {
@@ -57,6 +57,16 @@ describe('PinchConditionSchema', () => {
57
57
  it('rejects a non-integer numeric field', () => {
58
58
  expect(PinchConditionSchema.safeParse({ type: PinchConditionType.FROM_SET, set: 2.5 }).success).toBe(false);
59
59
  });
60
+ it('accepts an optional comparison (Or more / Or less) on the numeric-threshold conditions', () => {
61
+ expect(PinchConditionSchema.safeParse({ type: PinchConditionType.SCORE_DIFF, direction: ScoreDirection.LEADING, points: 2, comparison: Comparison.AT_MOST }).success).toBe(true);
62
+ expect(PinchConditionSchema.safeParse({ type: PinchConditionType.MIN_OWN_SCORE, score: 20, comparison: Comparison.AT_MOST }).success).toBe(true);
63
+ expect(PinchConditionSchema.safeParse({ type: PinchConditionType.MIN_OPPONENT_SCORE, score: 20, comparison: Comparison.AT_LEAST }).success).toBe(true);
64
+ // absent comparison stays valid (defaults to AT_LEAST at eval time)
65
+ expect(PinchConditionSchema.safeParse({ type: PinchConditionType.SCORE_DIFF, direction: ScoreDirection.LEADING, points: 2 }).success).toBe(true);
66
+ });
67
+ it('rejects an invalid comparison value', () => {
68
+ expect(PinchConditionSchema.safeParse({ type: PinchConditionType.MIN_OWN_SCORE, score: 20, comparison: 'EXACTLY' }).success).toBe(false);
69
+ });
60
70
  });
61
71
  describe('DesignatedSubSchema', () => {
62
72
  const country = makeCountry();
@@ -216,4 +226,77 @@ describe('DesignatedSubSchema', () => {
216
226
  });
217
227
  expect(res.success).toBe(false);
218
228
  });
229
+ it('accepts a pinch-mode entry marked as a pinch server (serve-and-return)', () => {
230
+ const res = DesignatedSubSchema.safeParse({
231
+ starter,
232
+ bench,
233
+ mode: 'PINCH',
234
+ conditions: [{ type: PinchConditionType.ASAP }],
235
+ pinchServer: true
236
+ });
237
+ expect(res.success).toBe(true);
238
+ });
239
+ it('accepts a regular conditional sub (pinchServer false) with a tiredness sub-back', () => {
240
+ const res = DesignatedSubSchema.safeParse({
241
+ starter,
242
+ bench,
243
+ mode: 'PINCH',
244
+ conditions: [{ type: PinchConditionType.SCORE_DIFF, direction: ScoreDirection.TRAILING, points: 3 }],
245
+ pinchServer: false,
246
+ subBackMode: 'FATIGUE',
247
+ benchFatigueBand: EnergyBand.TIRED
248
+ });
249
+ expect(res.success).toBe(true);
250
+ });
251
+ it('accepts a regular conditional sub with a condition-based sub-back', () => {
252
+ const res = DesignatedSubSchema.safeParse({
253
+ starter,
254
+ bench,
255
+ mode: 'PINCH',
256
+ conditions: [{ type: PinchConditionType.SCORE_DIFF, direction: ScoreDirection.TRAILING, points: 3 }],
257
+ pinchServer: false,
258
+ subBackMode: 'CONDITIONS',
259
+ subBackConditions: [{ type: PinchConditionType.TEAM_SET_POINT, margin: 2, opponent: OpponentRelation.EITHER }],
260
+ subBackConditionLogic: 'ANY'
261
+ });
262
+ expect(res.success).toBe(true);
263
+ });
264
+ it('rejects a condition-based sub-back with no sub-back conditions', () => {
265
+ const res = DesignatedSubSchema.safeParse({
266
+ starter,
267
+ bench,
268
+ mode: 'PINCH',
269
+ conditions: [{ type: PinchConditionType.ASAP }],
270
+ pinchServer: false,
271
+ subBackMode: 'CONDITIONS',
272
+ subBackConditions: []
273
+ });
274
+ expect(res.success).toBe(false);
275
+ if (!res.success) {
276
+ expect(res.error.issues.some(issue => issue.message === 'CONDITIONAL_SUB_BACK_REQUIRES_CONDITIONS')).toBe(true);
277
+ }
278
+ });
279
+ it('does not require sub-back conditions for a pinch server even under subBackMode CONDITIONS', () => {
280
+ // A pinch server never uses a sub-back rule (it serve-reverts), so the condition requirement is skipped.
281
+ const res = DesignatedSubSchema.safeParse({
282
+ starter,
283
+ bench,
284
+ mode: 'PINCH',
285
+ conditions: [{ type: PinchConditionType.ASAP }],
286
+ pinchServer: true,
287
+ subBackMode: 'CONDITIONS'
288
+ });
289
+ expect(res.success).toBe(true);
290
+ });
291
+ it('rejects an invalid subBackMode', () => {
292
+ const res = DesignatedSubSchema.safeParse({
293
+ starter,
294
+ bench,
295
+ mode: 'PINCH',
296
+ conditions: [{ type: PinchConditionType.ASAP }],
297
+ pinchServer: false,
298
+ subBackMode: 'WHENEVER'
299
+ });
300
+ expect(res.success).toBe(false);
301
+ });
219
302
  });