volleyballsimtypes 0.0.187 → 0.0.189

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -21,6 +21,7 @@ export interface BoxScoreAttributes {
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  block_touches: number;
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  setting_assists: number;
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  setting_errors: number;
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+ setting_pass: number;
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  defense_digs: number;
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  defense_errors: number;
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  misc_points_played: number;
@@ -52,6 +53,7 @@ export declare class BoxScoreModel extends Model<BoxScoreAttributes, BoxScoreCre
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  block_touches: number;
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  setting_assists: number;
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  setting_errors: number;
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+ setting_pass: number;
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  defense_digs: number;
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  defense_errors: number;
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  misc_points_played: number;
@@ -113,6 +113,11 @@ class BoxScoreModel extends sequelize_1.Model {
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  allowNull: false,
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  defaultValue: 0
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  },
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+ setting_pass: {
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+ type: sequelize_1.DataTypes.INTEGER,
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+ allowNull: false,
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+ defaultValue: 0
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+ },
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  // Defense
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  defense_digs: {
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  type: sequelize_1.DataTypes.INTEGER,
@@ -22,6 +22,7 @@ function transformToAttributes(boxScore) {
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  block_touches: boxScore.block.touches,
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  setting_assists: boxScore.setting.assists,
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  setting_errors: boxScore.setting.errors,
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+ setting_pass: boxScore.setting.pass,
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  defense_digs: boxScore.defense.digs,
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  defense_errors: boxScore.defense.errors,
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  misc_points_played: boxScore.misc.pointsPlayed,
@@ -61,6 +62,7 @@ function transformToObject(model) {
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  },
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  setting: {
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  assists: model.setting_assists,
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+ pass: model.setting_pass,
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  errors: model.setting_errors
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  },
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  defense: {
@@ -32,7 +32,7 @@ Formation['5-1'] = new Formation({
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  3: [player_1.RoleEnum.MIDDLE_BLOCKER],
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  4: [player_1.RoleEnum.OUTSIDE_HITTER],
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  5: [player_1.RoleEnum.OUTSIDE_HITTER],
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- 6: [player_1.RoleEnum.LIBERO]
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+ 6: [player_1.RoleEnum.LIBERO, player_1.RoleEnum.MIDDLE_BLOCKER]
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  },
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  draftingPriorities: [
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  [player_1.RoleEnum.SETTER, player_1.RoleEnum.OPPOSITE_HITTER],
@@ -54,20 +54,20 @@ Formation['5-1'] = new Formation({
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  Formation['4-2'] = new Formation({
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  name: '4-2',
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  initialRotation: {
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- 1: [player_1.RoleEnum.MIDDLE_BLOCKER],
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- 2: [player_1.RoleEnum.SETTER],
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- 3: [player_1.RoleEnum.OUTSIDE_HITTER],
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- 4: [player_1.RoleEnum.MIDDLE_BLOCKER],
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- 5: [player_1.RoleEnum.SETTER],
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- 6: [player_1.RoleEnum.OPPOSITE_HITTER]
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+ 1: [player_1.RoleEnum.SETTER],
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+ 2: [player_1.RoleEnum.OUTSIDE_HITTER],
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+ 3: [player_1.RoleEnum.MIDDLE_BLOCKER],
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+ 4: [player_1.RoleEnum.SETTER],
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+ 5: [player_1.RoleEnum.OUTSIDE_HITTER],
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+ 6: [player_1.RoleEnum.MIDDLE_BLOCKER]
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  },
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  base: {
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  1: [player_1.RoleEnum.SETTER],
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- 2: [player_1.RoleEnum.OPPOSITE_HITTER, player_1.RoleEnum.SETTER],
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+ 2: [player_1.RoleEnum.SETTER],
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  3: [player_1.RoleEnum.MIDDLE_BLOCKER],
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  4: [player_1.RoleEnum.OUTSIDE_HITTER],
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  5: [player_1.RoleEnum.OUTSIDE_HITTER],
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- 6: [player_1.RoleEnum.LIBERO]
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+ 6: [player_1.RoleEnum.LIBERO, player_1.RoleEnum.MIDDLE_BLOCKER]
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  },
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  draftingPriorities: [
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  [player_1.RoleEnum.SETTER, player_1.RoleEnum.OPPOSITE_HITTER],
@@ -89,20 +89,20 @@ Formation['4-2'] = new Formation({
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  Formation['6-2'] = new Formation({
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  name: '6-2',
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  initialRotation: {
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- 1: [player_1.RoleEnum.OPPOSITE_HITTER, player_1.RoleEnum.SETTER],
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+ 1: [player_1.RoleEnum.OPPOSITE_HITTER, player_1.RoleEnum.SETTER, player_1.RoleEnum.OUTSIDE_HITTER],
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  2: [player_1.RoleEnum.OUTSIDE_HITTER],
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  3: [player_1.RoleEnum.MIDDLE_BLOCKER],
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- 4: [player_1.RoleEnum.OPPOSITE_HITTER, player_1.RoleEnum.SETTER],
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+ 4: [player_1.RoleEnum.OPPOSITE_HITTER, player_1.RoleEnum.SETTER, player_1.RoleEnum.OUTSIDE_HITTER],
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  5: [player_1.RoleEnum.OUTSIDE_HITTER],
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  6: [player_1.RoleEnum.MIDDLE_BLOCKER]
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  },
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  base: {
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- 1: [player_1.RoleEnum.SETTER],
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+ 1: [player_1.RoleEnum.SETTER, player_1.RoleEnum.OPPOSITE_HITTER],
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  2: [player_1.RoleEnum.OPPOSITE_HITTER, player_1.RoleEnum.SETTER],
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  3: [player_1.RoleEnum.MIDDLE_BLOCKER],
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  4: [player_1.RoleEnum.OUTSIDE_HITTER],
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  5: [player_1.RoleEnum.OUTSIDE_HITTER],
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- 6: [player_1.RoleEnum.LIBERO]
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+ 6: [player_1.RoleEnum.LIBERO, player_1.RoleEnum.MIDDLE_BLOCKER]
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  },
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  draftingPriorities: [
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  [player_1.RoleEnum.SETTER, player_1.RoleEnum.OPPOSITE_HITTER],
@@ -24,6 +24,7 @@ export interface BlockStats {
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  export interface SettingStats {
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  assists: number;
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  errors: number;
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+ pass: number;
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  }
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  export interface DefenseStats {
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  digs: number;
@@ -35,7 +35,8 @@ const createEmptyBlockStats = () => ({
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  exports.createEmptyBlockStats = createEmptyBlockStats;
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  const createEmptySettingStats = () => ({
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  assists: 0,
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- errors: 0
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+ errors: 0,
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+ pass: 0
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  });
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  exports.createEmptySettingStats = createEmptySettingStats;
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  const createEmptyDefenseStats = () => ({
@@ -2,27 +2,21 @@
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  Object.defineProperty(exports, "__esModule", { value: true });
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  exports.MatchRating = void 0;
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  const _1 = require(".");
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+ const utils_1 = require("../utils");
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  class MatchRating {
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  constructor({ match, competitionType }) {
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  this.match = match;
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  this.weight = MatchRating.MWF[competitionType];
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  }
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  getPoints(team) {
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- const rankingValue = MatchRating.SSV[this.match.getScore()] - this.getExpectedResult();
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- const weighted = rankingValue * this.weight / MatchRating.K;
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- if (this.match.isWinner(team))
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- return weighted;
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- else
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- return weighted * -1;
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+ const homeScoreKey = this.match.getScore();
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+ const emr = this.getExpectedResult();
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+ const ssv = MatchRating.SSV[homeScoreKey];
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+ const homeDelta = (ssv - emr) * this.weight / MatchRating.K;
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+ return team === _1.MatchTeam.HOME ? homeDelta : -homeDelta;
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  }
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  static calculateProbability(z) {
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- let area = 0.0;
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- const rectangles = 100000;
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- const width = (z - (-10)) / rectangles;
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- for (let i = 0; i < rectangles; i++) {
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- area += width * Math.exp(-Math.pow((width * i + (-10)), 2) / 2) / Math.sqrt(2 * Math.PI);
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- }
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- return area;
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+ return 0.5 * (1 + (0, utils_1.erf)(z / Math.SQRT2));
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  }
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  getExpectedResult() {
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  const D = MatchRating.K * (this.match.homeTeam.rating - this.match.awayTeam.rating) / 1000; // Strength difference between the teams
@@ -47,12 +41,12 @@ class MatchRating {
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  exports.MatchRating = MatchRating;
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  MatchRating.K = 8; // Standard scaling factor
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  MatchRating.SSV = {
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- [_1.MatchScore['3-0']]: 2,
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- [_1.MatchScore['3-1']]: 1.5,
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- [_1.MatchScore['3-2']]: 1,
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- [_1.MatchScore['2-3']]: -1,
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- [_1.MatchScore['1-3']]: -1.5,
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- [_1.MatchScore['0-3']]: -2
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+ '3-0': 2,
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+ '3-1': 1.5,
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+ '3-2': 1,
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+ '2-3': -1,
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+ '1-3': -1.5,
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+ '0-3': -2
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  };
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  MatchRating.C1 = -1.060;
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  MatchRating.C2 = -0.394;
@@ -1 +1,2 @@
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  export declare function clamp(min: number, max: number, value: number): number;
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+ export declare function erf(x: number): number;
@@ -1,7 +1,25 @@
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  "use strict";
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  Object.defineProperty(exports, "__esModule", { value: true });
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- exports.clamp = void 0;
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+ exports.erf = exports.clamp = void 0;
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  function clamp(min, max, value) {
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  return Math.max(min, Math.min(value, max));
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  }
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  exports.clamp = clamp;
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+ // Approximation of the error function
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+ function erf(x) {
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+ // constants
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+ const a1 = 0.254829592;
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+ const a2 = -0.284496736;
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+ const a3 = 1.421413741;
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+ const a4 = -1.453152027;
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+ const a5 = 1.061405429;
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+ const p = 0.3275911;
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+ // Save the sign of x
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+ const sign = x < 0 ? -1 : 1;
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+ x = Math.abs(x);
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+ // Abramowitz & Stegun 7.1.26
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+ const t = 1.0 / (1.0 + p * x);
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+ const y = 1.0 - ((((a5 * t + a4) * t + a3) * t + a2) * t + a1) * t * Math.exp(-x * x);
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+ return sign * y;
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+ }
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+ exports.erf = erf;
@@ -21,6 +21,7 @@ export interface BoxScoreAttributes {
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  block_touches: number;
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  setting_assists: number;
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  setting_errors: number;
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+ setting_pass: number;
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  defense_digs: number;
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  defense_errors: number;
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  misc_points_played: number;
@@ -52,6 +53,7 @@ export declare class BoxScoreModel extends Model<BoxScoreAttributes, BoxScoreCre
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  block_touches: number;
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  setting_assists: number;
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  setting_errors: number;
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+ setting_pass: number;
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  defense_digs: number;
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  defense_errors: number;
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  misc_points_played: number;
@@ -110,6 +110,11 @@ export class BoxScoreModel extends Model {
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  allowNull: false,
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  defaultValue: 0
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  },
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+ setting_pass: {
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+ type: DataTypes.INTEGER,
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+ allowNull: false,
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+ defaultValue: 0
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+ },
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  // Defense
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  defense_digs: {
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  type: DataTypes.INTEGER,
@@ -19,6 +19,7 @@ function transformToAttributes(boxScore) {
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  block_touches: boxScore.block.touches,
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  setting_assists: boxScore.setting.assists,
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  setting_errors: boxScore.setting.errors,
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+ setting_pass: boxScore.setting.pass,
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  defense_digs: boxScore.defense.digs,
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  defense_errors: boxScore.defense.errors,
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  misc_points_played: boxScore.misc.pointsPlayed,
@@ -57,6 +58,7 @@ function transformToObject(model) {
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  },
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  setting: {
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  assists: model.setting_assists,
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+ pass: model.setting_pass,
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  errors: model.setting_errors
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  },
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  defense: {
@@ -28,7 +28,7 @@ Formation['5-1'] = new Formation({
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  3: [RoleEnum.MIDDLE_BLOCKER],
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  4: [RoleEnum.OUTSIDE_HITTER],
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  5: [RoleEnum.OUTSIDE_HITTER],
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- 6: [RoleEnum.LIBERO]
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+ 6: [RoleEnum.LIBERO, RoleEnum.MIDDLE_BLOCKER]
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  },
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  draftingPriorities: [
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  [RoleEnum.SETTER, RoleEnum.OPPOSITE_HITTER],
@@ -50,20 +50,20 @@ Formation['5-1'] = new Formation({
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  Formation['4-2'] = new Formation({
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  name: '4-2',
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  initialRotation: {
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- 1: [RoleEnum.MIDDLE_BLOCKER],
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- 2: [RoleEnum.SETTER],
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- 3: [RoleEnum.OUTSIDE_HITTER],
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- 4: [RoleEnum.MIDDLE_BLOCKER],
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- 5: [RoleEnum.SETTER],
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- 6: [RoleEnum.OPPOSITE_HITTER]
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+ 1: [RoleEnum.SETTER],
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+ 2: [RoleEnum.OUTSIDE_HITTER],
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+ 3: [RoleEnum.MIDDLE_BLOCKER],
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+ 4: [RoleEnum.SETTER],
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+ 5: [RoleEnum.OUTSIDE_HITTER],
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+ 6: [RoleEnum.MIDDLE_BLOCKER]
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  },
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  base: {
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  1: [RoleEnum.SETTER],
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- 2: [RoleEnum.OPPOSITE_HITTER, RoleEnum.SETTER],
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+ 2: [RoleEnum.SETTER],
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  3: [RoleEnum.MIDDLE_BLOCKER],
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  4: [RoleEnum.OUTSIDE_HITTER],
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  5: [RoleEnum.OUTSIDE_HITTER],
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- 6: [RoleEnum.LIBERO]
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+ 6: [RoleEnum.LIBERO, RoleEnum.MIDDLE_BLOCKER]
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  },
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  draftingPriorities: [
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  [RoleEnum.SETTER, RoleEnum.OPPOSITE_HITTER],
@@ -85,20 +85,20 @@ Formation['4-2'] = new Formation({
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  Formation['6-2'] = new Formation({
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  name: '6-2',
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  initialRotation: {
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- 1: [RoleEnum.OPPOSITE_HITTER, RoleEnum.SETTER],
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+ 1: [RoleEnum.OPPOSITE_HITTER, RoleEnum.SETTER, RoleEnum.OUTSIDE_HITTER],
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  2: [RoleEnum.OUTSIDE_HITTER],
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  3: [RoleEnum.MIDDLE_BLOCKER],
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- 4: [RoleEnum.OPPOSITE_HITTER, RoleEnum.SETTER],
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+ 4: [RoleEnum.OPPOSITE_HITTER, RoleEnum.SETTER, RoleEnum.OUTSIDE_HITTER],
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  5: [RoleEnum.OUTSIDE_HITTER],
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  6: [RoleEnum.MIDDLE_BLOCKER]
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  },
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  base: {
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- 1: [RoleEnum.SETTER],
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+ 1: [RoleEnum.SETTER, RoleEnum.OPPOSITE_HITTER],
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  2: [RoleEnum.OPPOSITE_HITTER, RoleEnum.SETTER],
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  3: [RoleEnum.MIDDLE_BLOCKER],
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  4: [RoleEnum.OUTSIDE_HITTER],
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  5: [RoleEnum.OUTSIDE_HITTER],
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- 6: [RoleEnum.LIBERO]
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+ 6: [RoleEnum.LIBERO, RoleEnum.MIDDLE_BLOCKER]
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  },
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  draftingPriorities: [
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  [RoleEnum.SETTER, RoleEnum.OPPOSITE_HITTER],
@@ -24,6 +24,7 @@ export interface BlockStats {
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  export interface SettingStats {
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  assists: number;
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  errors: number;
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+ pass: number;
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  }
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  export interface DefenseStats {
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  digs: number;
@@ -28,7 +28,8 @@ export const createEmptyBlockStats = () => ({
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  });
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  export const createEmptySettingStats = () => ({
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  assists: 0,
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- errors: 0
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+ errors: 0,
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+ pass: 0
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  });
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  export const createEmptyDefenseStats = () => ({
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  digs: 0,
@@ -1,25 +1,19 @@
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- import { MatchScore } from '.';
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+ import { MatchTeam } from '.';
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+ import { erf } from '../utils';
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  export class MatchRating {
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  constructor({ match, competitionType }) {
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  this.match = match;
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  this.weight = MatchRating.MWF[competitionType];
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  }
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  getPoints(team) {
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- const rankingValue = MatchRating.SSV[this.match.getScore()] - this.getExpectedResult();
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- const weighted = rankingValue * this.weight / MatchRating.K;
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- if (this.match.isWinner(team))
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- return weighted;
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- else
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- return weighted * -1;
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+ const homeScoreKey = this.match.getScore();
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+ const emr = this.getExpectedResult();
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+ const ssv = MatchRating.SSV[homeScoreKey];
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+ const homeDelta = (ssv - emr) * this.weight / MatchRating.K;
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+ return team === MatchTeam.HOME ? homeDelta : -homeDelta;
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  }
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  static calculateProbability(z) {
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- let area = 0.0;
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- const rectangles = 100000;
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- const width = (z - (-10)) / rectangles;
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- for (let i = 0; i < rectangles; i++) {
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- area += width * Math.exp(-Math.pow((width * i + (-10)), 2) / 2) / Math.sqrt(2 * Math.PI);
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- }
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- return area;
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+ return 0.5 * (1 + erf(z / Math.SQRT2));
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  }
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  getExpectedResult() {
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  const D = MatchRating.K * (this.match.homeTeam.rating - this.match.awayTeam.rating) / 1000; // Strength difference between the teams
@@ -43,12 +37,12 @@ export class MatchRating {
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  }
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  MatchRating.K = 8; // Standard scaling factor
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  MatchRating.SSV = {
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- [MatchScore['3-0']]: 2,
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- [MatchScore['3-1']]: 1.5,
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- [MatchScore['3-2']]: 1,
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- [MatchScore['2-3']]: -1,
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- [MatchScore['1-3']]: -1.5,
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- [MatchScore['0-3']]: -2
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+ '3-0': 2,
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+ '3-1': 1.5,
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+ '3-2': 1,
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+ '2-3': -1,
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+ '1-3': -1.5,
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+ '0-3': -2
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  };
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  MatchRating.C1 = -1.060;
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  MatchRating.C2 = -0.394;
@@ -1 +1,2 @@
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  export declare function clamp(min: number, max: number, value: number): number;
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+ export declare function erf(x: number): number;
@@ -1,3 +1,20 @@
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  export function clamp(min, max, value) {
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  return Math.max(min, Math.min(value, max));
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  }
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+ // Approximation of the error function
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+ export function erf(x) {
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+ // constants
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+ const a1 = 0.254829592;
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+ const a2 = -0.284496736;
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+ const a3 = 1.421413741;
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+ const a4 = -1.453152027;
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+ const a5 = 1.061405429;
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+ const p = 0.3275911;
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+ // Save the sign of x
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+ const sign = x < 0 ? -1 : 1;
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+ x = Math.abs(x);
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+ // Abramowitz & Stegun 7.1.26
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+ const t = 1.0 / (1.0 + p * x);
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+ const y = 1.0 - ((((a5 * t + a4) * t + a3) * t + a2) * t + a1) * t * Math.exp(-x * x);
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+ return sign * y;
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+ }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
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  "name": "volleyballsimtypes",
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- "version": "0.0.187",
3
+ "version": "0.0.189",
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  "description": "vbsim types",
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  "main": "./dist/cjs/src/index.js",
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  "module": "./dist/esm/src/index.js",