volleyballsimtypes 0.0.170 → 0.0.172
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/src/service/event/events.d.ts +6 -6
- package/dist/cjs/src/service/event/events.js +2 -4
- package/dist/cjs/src/service/player/trait.d.ts +1 -0
- package/dist/cjs/src/service/player/trait.js +1 -0
- package/dist/cjs/src/stat-config/traits.json +2 -2
- package/dist/esm/src/service/event/events.d.ts +6 -6
- package/dist/esm/src/service/event/events.js +2 -4
- package/dist/esm/src/service/player/trait.d.ts +1 -0
- package/dist/esm/src/service/player/trait.js +1 -0
- package/dist/esm/src/stat-config/traits.json +2 -2
- package/package.json +1 -1
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@@ -61,11 +61,9 @@ export declare enum ServeFailureEnum {
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export type ServeFailure = ServeFailureEnum.NO_FAILURE | ServeFailureEnum.FAULT | ServeFailureEnum.MISS | ServeFailureEnum.NET | ServeFailureEnum.OUT_OF_BOUNDS;
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export declare enum SetTypeEnum {
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OVERHAND = 0,
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-
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SPIKE = 2,
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DUMP = 3
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DUMP = 1
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}
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export type SetType = SetTypeEnum.OVERHAND | SetTypeEnum.
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export type SetType = SetTypeEnum.OVERHAND | SetTypeEnum.DUMP;
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export declare enum SetFailureEnum {
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NO_FAILURE = 0,
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FAULT = 1,
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@@ -77,12 +75,12 @@ export type SetFailure = SetFailureEnum.NO_FAILURE | SetFailureEnum.FAULT | SetF
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export declare enum SpikeTypeEnum {
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CROSS_SHOT = 0,
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LINE_SHOT = 1,
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-
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REVERSE_CROSS = 2,
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TIP = 3,
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DOWN_BALL = 4,
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OVERHAND = 5
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}
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export type SpikeType = SpikeTypeEnum.CROSS_SHOT | SpikeTypeEnum.LINE_SHOT | SpikeTypeEnum.
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export type SpikeType = SpikeTypeEnum.CROSS_SHOT | SpikeTypeEnum.LINE_SHOT | SpikeTypeEnum.REVERSE_CROSS | SpikeTypeEnum.TIP | SpikeTypeEnum.DOWN_BALL | SpikeTypeEnum.OVERHAND;
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export declare enum SpikeFailureEnum {
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NO_FAILURE = 0,
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FAULT = 1,
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@@ -91,3 +89,5 @@ export declare enum SpikeFailureEnum {
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NET = 4
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}
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export type SpikeFailure = SpikeFailureEnum.NO_FAILURE | SpikeFailureEnum.FAULT | SpikeFailureEnum.MISS | SpikeFailureEnum.OUT_OF_BOUNDS | SpikeFailureEnum.NET;
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export type EventSubType = BlockFailure | ReceptionType | ServeType | SetType | SpikeType;
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export type EventFailureType = BlockFailure | ReceptionFailure | ServeFailure | SetFailure | SpikeFailure;
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@@ -65,9 +65,7 @@ var ServeFailureEnum;
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var SetTypeEnum;
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(function (SetTypeEnum) {
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SetTypeEnum[SetTypeEnum["OVERHAND"] = 0] = "OVERHAND";
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SetTypeEnum[SetTypeEnum["
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SetTypeEnum[SetTypeEnum["SPIKE"] = 2] = "SPIKE";
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SetTypeEnum[SetTypeEnum["DUMP"] = 3] = "DUMP";
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SetTypeEnum[SetTypeEnum["DUMP"] = 1] = "DUMP";
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})(SetTypeEnum = exports.SetTypeEnum || (exports.SetTypeEnum = {}));
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var SetFailureEnum;
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(function (SetFailureEnum) {
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@@ -81,7 +79,7 @@ var SpikeTypeEnum;
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(function (SpikeTypeEnum) {
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SpikeTypeEnum[SpikeTypeEnum["CROSS_SHOT"] = 0] = "CROSS_SHOT";
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SpikeTypeEnum[SpikeTypeEnum["LINE_SHOT"] = 1] = "LINE_SHOT";
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SpikeTypeEnum[SpikeTypeEnum["
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SpikeTypeEnum[SpikeTypeEnum["REVERSE_CROSS"] = 2] = "REVERSE_CROSS";
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SpikeTypeEnum[SpikeTypeEnum["TIP"] = 3] = "TIP";
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SpikeTypeEnum[SpikeTypeEnum["DOWN_BALL"] = 4] = "DOWN_BALL";
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SpikeTypeEnum[SpikeTypeEnum["OVERHAND"] = 5] = "OVERHAND";
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@@ -20,7 +20,7 @@
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{
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"name": "MOVING_WALL",
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"modifier": 1.1,
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"chance":
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"chance": 0.5,
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"roles": [
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"MIDDLE_BLOCKER",
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"OPPOSITE_HITTER",
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@@ -76,7 +76,7 @@
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{
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"name": "GUARDIAN",
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"chance": 0.2,
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"modifier": 1.
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"modifier": 1.05,
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"stat": [
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"LIBERO",
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"OUTSIDE_HITTER"
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@@ -61,11 +61,9 @@ export declare enum ServeFailureEnum {
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export type ServeFailure = ServeFailureEnum.NO_FAILURE | ServeFailureEnum.FAULT | ServeFailureEnum.MISS | ServeFailureEnum.NET | ServeFailureEnum.OUT_OF_BOUNDS;
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export declare enum SetTypeEnum {
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OVERHAND = 0,
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-
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SPIKE = 2,
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DUMP = 3
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DUMP = 1
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}
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export type SetType = SetTypeEnum.OVERHAND | SetTypeEnum.
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export type SetType = SetTypeEnum.OVERHAND | SetTypeEnum.DUMP;
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export declare enum SetFailureEnum {
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NO_FAILURE = 0,
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FAULT = 1,
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@@ -77,12 +75,12 @@ export type SetFailure = SetFailureEnum.NO_FAILURE | SetFailureEnum.FAULT | SetF
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export declare enum SpikeTypeEnum {
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CROSS_SHOT = 0,
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LINE_SHOT = 1,
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-
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REVERSE_CROSS = 2,
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TIP = 3,
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DOWN_BALL = 4,
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OVERHAND = 5
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}
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export type SpikeType = SpikeTypeEnum.CROSS_SHOT | SpikeTypeEnum.LINE_SHOT | SpikeTypeEnum.
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export type SpikeType = SpikeTypeEnum.CROSS_SHOT | SpikeTypeEnum.LINE_SHOT | SpikeTypeEnum.REVERSE_CROSS | SpikeTypeEnum.TIP | SpikeTypeEnum.DOWN_BALL | SpikeTypeEnum.OVERHAND;
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export declare enum SpikeFailureEnum {
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NO_FAILURE = 0,
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FAULT = 1,
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@@ -91,3 +89,5 @@ export declare enum SpikeFailureEnum {
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NET = 4
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}
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export type SpikeFailure = SpikeFailureEnum.NO_FAILURE | SpikeFailureEnum.FAULT | SpikeFailureEnum.MISS | SpikeFailureEnum.OUT_OF_BOUNDS | SpikeFailureEnum.NET;
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export type EventSubType = BlockFailure | ReceptionType | ServeType | SetType | SpikeType;
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export type EventFailureType = BlockFailure | ReceptionFailure | ServeFailure | SetFailure | SpikeFailure;
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@@ -62,9 +62,7 @@ export var ServeFailureEnum;
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export var SetTypeEnum;
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(function (SetTypeEnum) {
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SetTypeEnum[SetTypeEnum["OVERHAND"] = 0] = "OVERHAND";
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SetTypeEnum[SetTypeEnum["
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SetTypeEnum[SetTypeEnum["SPIKE"] = 2] = "SPIKE";
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SetTypeEnum[SetTypeEnum["DUMP"] = 3] = "DUMP";
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SetTypeEnum[SetTypeEnum["DUMP"] = 1] = "DUMP";
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})(SetTypeEnum || (SetTypeEnum = {}));
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export var SetFailureEnum;
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(function (SetFailureEnum) {
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@@ -78,7 +76,7 @@ export var SpikeTypeEnum;
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(function (SpikeTypeEnum) {
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SpikeTypeEnum[SpikeTypeEnum["CROSS_SHOT"] = 0] = "CROSS_SHOT";
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SpikeTypeEnum[SpikeTypeEnum["LINE_SHOT"] = 1] = "LINE_SHOT";
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SpikeTypeEnum[SpikeTypeEnum["
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SpikeTypeEnum[SpikeTypeEnum["REVERSE_CROSS"] = 2] = "REVERSE_CROSS";
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SpikeTypeEnum[SpikeTypeEnum["TIP"] = 3] = "TIP";
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SpikeTypeEnum[SpikeTypeEnum["DOWN_BALL"] = 4] = "DOWN_BALL";
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SpikeTypeEnum[SpikeTypeEnum["OVERHAND"] = 5] = "OVERHAND";
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@@ -20,7 +20,7 @@
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{
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"name": "MOVING_WALL",
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"modifier": 1.1,
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"chance":
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"chance": 0.5,
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"roles": [
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"MIDDLE_BLOCKER",
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"OPPOSITE_HITTER",
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@@ -76,7 +76,7 @@
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{
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"name": "GUARDIAN",
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"chance": 0.2,
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"modifier": 1.
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"modifier": 1.05,
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"stat": [
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"LIBERO",
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"OUTSIDE_HITTER"
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