volleyballsimtypes 0.0.168 → 0.0.169

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Files changed (31) hide show
  1. package/dist/cjs/src/data/common/index.d.ts +0 -1
  2. package/dist/cjs/src/data/common/index.js +0 -1
  3. package/dist/cjs/src/data/models/performance-stats.d.ts +2 -2
  4. package/dist/cjs/src/data/models/performance-stats.js +1 -1
  5. package/dist/cjs/src/data/transformers/performance-stats.js +2 -2
  6. package/dist/cjs/src/service/event/events.d.ts +93 -0
  7. package/dist/cjs/src/{data/common → service/event}/events.js +4 -5
  8. package/dist/cjs/src/service/event/index.d.ts +1 -0
  9. package/dist/cjs/src/service/event/index.js +1 -0
  10. package/dist/cjs/src/service/event/rally-event.d.ts +3 -3
  11. package/dist/cjs/src/service/player/performance-stats.d.ts +1 -1
  12. package/dist/cjs/src/service/player/performance-stats.js +1 -1
  13. package/dist/cjs/src/stat-config/roles.json +5 -5
  14. package/dist/cjs/src/stat-config/traits.json +2 -2
  15. package/dist/esm/src/data/common/index.d.ts +0 -1
  16. package/dist/esm/src/data/common/index.js +0 -1
  17. package/dist/esm/src/data/models/performance-stats.d.ts +2 -2
  18. package/dist/esm/src/data/models/performance-stats.js +1 -1
  19. package/dist/esm/src/data/transformers/performance-stats.js +2 -2
  20. package/dist/esm/src/service/event/events.d.ts +93 -0
  21. package/dist/esm/src/{data/common → service/event}/events.js +4 -5
  22. package/dist/esm/src/service/event/index.d.ts +1 -0
  23. package/dist/esm/src/service/event/index.js +1 -0
  24. package/dist/esm/src/service/event/rally-event.d.ts +3 -3
  25. package/dist/esm/src/service/player/performance-stats.d.ts +1 -1
  26. package/dist/esm/src/service/player/performance-stats.js +1 -1
  27. package/dist/esm/src/stat-config/roles.json +5 -5
  28. package/dist/esm/src/stat-config/traits.json +2 -2
  29. package/package.json +1 -1
  30. package/dist/cjs/src/data/common/events.d.ts +0 -82
  31. package/dist/esm/src/data/common/events.d.ts +0 -82
@@ -1,2 +1 @@
1
1
  export * from './status';
2
- export * from './events';
@@ -15,4 +15,3 @@ var __exportStar = (this && this.__exportStar) || function(m, exports) {
15
15
  };
16
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  Object.defineProperty(exports, "__esModule", { value: true });
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  __exportStar(require("./status"), exports);
18
- __exportStar(require("./events"), exports);
@@ -20,7 +20,7 @@ export interface PerformanceStatsAttributes {
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  focus: number;
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  defense: number;
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  stamina: number;
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- saving: number;
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+ reflex: number;
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  }
25
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  export type PerformanceStatsPk = 'player_id';
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  export type PerformanceStatsId = PerformanceStatsModel[PerformanceStatsPk];
@@ -44,7 +44,7 @@ export declare class PerformanceStatsModel extends Model<PerformanceStatsAttribu
44
44
  focus: number;
45
45
  defense: number;
46
46
  stamina: number;
47
- saving: number;
47
+ reflex: number;
48
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  player: PlayerModel;
49
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  getPlayer: Sequelize.BelongsToGetAssociationMixin<PlayerModel>;
50
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  setPlayer: Sequelize.BelongsToSetAssociationMixin<PlayerModel, PlayerId>;
@@ -99,7 +99,7 @@ class PerformanceStatsModel extends sequelize_1.Model {
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  allowNull: false,
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  defaultValue: 0
101
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  },
102
- saving: {
102
+ reflex: {
103
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  type: sequelize_1.DataTypes.INTEGER,
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  allowNull: false,
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  defaultValue: 0
@@ -22,7 +22,7 @@ function transformToAttributes(player) {
22
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  setting: player.stats.setting,
23
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  spike: player.stats.spike,
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  stamina: player.stats.stamina,
25
- saving: player.stats.saving
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+ reflex: player.stats.reflex
26
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  };
27
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  }
28
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  exports.transformFromPerformanceStats = transformToAttributes;
@@ -45,7 +45,7 @@ function transformToObject(model) {
45
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  focus: model.focus,
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  defense: model.defense,
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  stamina: model.stamina,
48
- saving: model.saving
48
+ reflex: model.reflex
49
49
  });
50
50
  }
51
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  exports.transformToPerformanceStats = transformToObject;
@@ -0,0 +1,93 @@
1
+ export declare enum EventTypeEnum {
2
+ LIBERO_REPLACEMENT = 0,
3
+ SUBSTITUTION = 1,
4
+ SERVE = 2,
5
+ RECEPTION = 3,
6
+ SET = 4,
7
+ SPIKE = 5,
8
+ BLOCK = 6
9
+ }
10
+ export type EventType = EventTypeEnum.LIBERO_REPLACEMENT | EventTypeEnum.SUBSTITUTION | EventTypeEnum.SERVE | EventTypeEnum.RECEPTION | EventTypeEnum.SET | EventTypeEnum.SPIKE | EventTypeEnum.BLOCK;
11
+ export declare enum BlockFailureEnum {
12
+ NO_FAILURE = 0,
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+ MISS = 1,
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+ FAULT = 2,
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+ OUT_OF_BOUNDS = 3,
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+ WIPE = 4,
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+ TOOL = 5
18
+ }
19
+ export type BlockFailure = BlockFailureEnum.NO_FAILURE | BlockFailureEnum.MISS | BlockFailureEnum.FAULT | BlockFailureEnum.OUT_OF_BOUNDS | BlockFailureEnum.WIPE | BlockFailureEnum.TOOL;
20
+ export declare enum BlockTypeEnum {
21
+ NO_BLOCKER = 0,
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+ SINGLE = 1,
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+ DOUBLE = 2,
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+ TRIPLE = 3
25
+ }
26
+ export type BlockType = BlockTypeEnum.NO_BLOCKER | BlockTypeEnum.SINGLE | BlockTypeEnum.DOUBLE | BlockTypeEnum.TRIPLE;
27
+ export declare enum LiberoReplacementTypeEnum {
28
+ LIBERO_IN = 0,
29
+ LIBERO_OUT = 1
30
+ }
31
+ export type LiberoReplacementType = LiberoReplacementTypeEnum.LIBERO_IN | LiberoReplacementTypeEnum.LIBERO_OUT;
32
+ export declare enum ReceptionTypeEnum {
33
+ DIG = 0,
34
+ OVERHAND = 1,
35
+ ONE_HAND = 2,
36
+ OTHER_BODY_PART = 3
37
+ }
38
+ export type ReceptionType = ReceptionTypeEnum.DIG | ReceptionTypeEnum.OVERHAND | ReceptionTypeEnum.ONE_HAND | ReceptionTypeEnum.OTHER_BODY_PART;
39
+ export declare enum ReceptionFailureEnum {
40
+ NO_FAILURE = 0,
41
+ FAULT = 1,
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+ MISS = 2,
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+ OUT_OF_BOUNDS = 3,
44
+ BAD_PASS = 4
45
+ }
46
+ export type ReceptionFailure = ReceptionFailureEnum.NO_FAILURE | ReceptionFailureEnum.FAULT | ReceptionFailureEnum.MISS | ReceptionFailureEnum.OUT_OF_BOUNDS | ReceptionFailureEnum.BAD_PASS;
47
+ export declare enum ServeTypeEnum {
48
+ OVERHAND_TOPSPIN = 0,
49
+ OVERHAND_FLOAT = 1,
50
+ JUMP_TOPSPIN = 2,
51
+ JUMP_FLOAT = 3
52
+ }
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+ export type ServeType = ServeTypeEnum.OVERHAND_TOPSPIN | ServeTypeEnum.OVERHAND_FLOAT | ServeTypeEnum.JUMP_TOPSPIN | ServeTypeEnum.JUMP_FLOAT;
54
+ export declare enum ServeFailureEnum {
55
+ NO_FAILURE = 0,
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+ FAULT = 1,
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+ MISS = 2,
58
+ NET = 3,
59
+ OUT_OF_BOUNDS = 4
60
+ }
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+ export type ServeFailure = ServeFailureEnum.NO_FAILURE | ServeFailureEnum.FAULT | ServeFailureEnum.MISS | ServeFailureEnum.NET | ServeFailureEnum.OUT_OF_BOUNDS;
62
+ export declare enum SetTypeEnum {
63
+ OVERHAND = 0,
64
+ UNDERHAND = 1,
65
+ SPIKE = 2,
66
+ DUMP = 3
67
+ }
68
+ export type SetType = SetTypeEnum.OVERHAND | SetTypeEnum.UNDERHAND | SetTypeEnum.SPIKE | SetTypeEnum.DUMP;
69
+ export declare enum SetFailureEnum {
70
+ NO_FAILURE = 0,
71
+ FAULT = 1,
72
+ MISS = 2,
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+ BAD_PASS = 3,
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+ OUT_OF_BOUNDS = 4
75
+ }
76
+ export type SetFailure = SetFailureEnum.NO_FAILURE | SetFailureEnum.FAULT | SetFailureEnum.MISS | SetFailureEnum.BAD_PASS | SetFailureEnum.OUT_OF_BOUNDS;
77
+ export declare enum SpikeTypeEnum {
78
+ CROSS_SHOT = 0,
79
+ LINE_SHOT = 1,
80
+ TOOL_SHOT = 2,
81
+ TIP = 3,
82
+ DOWN_BALL = 4,
83
+ OVERHAND = 5
84
+ }
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+ export type SpikeType = SpikeTypeEnum.CROSS_SHOT | SpikeTypeEnum.LINE_SHOT | SpikeTypeEnum.TOOL_SHOT | SpikeTypeEnum.TIP | SpikeTypeEnum.DOWN_BALL | SpikeTypeEnum.OVERHAND;
86
+ export declare enum SpikeFailureEnum {
87
+ NO_FAILURE = 0,
88
+ FAULT = 1,
89
+ MISS = 2,
90
+ OUT_OF_BOUNDS = 3,
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+ NET = 4
92
+ }
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+ export type SpikeFailure = SpikeFailureEnum.NO_FAILURE | SpikeFailureEnum.FAULT | SpikeFailureEnum.MISS | SpikeFailureEnum.OUT_OF_BOUNDS | SpikeFailureEnum.NET;
@@ -49,11 +49,10 @@ var ReceptionFailureEnum;
49
49
  })(ReceptionFailureEnum = exports.ReceptionFailureEnum || (exports.ReceptionFailureEnum = {}));
50
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  var ServeTypeEnum;
51
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  (function (ServeTypeEnum) {
52
- ServeTypeEnum[ServeTypeEnum["UNDERHAND"] = 0] = "UNDERHAND";
53
- ServeTypeEnum[ServeTypeEnum["OVERHAND_TOPSPIN"] = 1] = "OVERHAND_TOPSPIN";
54
- ServeTypeEnum[ServeTypeEnum["OVERHAND_FLOAT"] = 2] = "OVERHAND_FLOAT";
55
- ServeTypeEnum[ServeTypeEnum["JUMP_TOPSPIN"] = 3] = "JUMP_TOPSPIN";
56
- ServeTypeEnum[ServeTypeEnum["JUMP_FLOAT"] = 4] = "JUMP_FLOAT";
52
+ ServeTypeEnum[ServeTypeEnum["OVERHAND_TOPSPIN"] = 0] = "OVERHAND_TOPSPIN";
53
+ ServeTypeEnum[ServeTypeEnum["OVERHAND_FLOAT"] = 1] = "OVERHAND_FLOAT";
54
+ ServeTypeEnum[ServeTypeEnum["JUMP_TOPSPIN"] = 2] = "JUMP_TOPSPIN";
55
+ ServeTypeEnum[ServeTypeEnum["JUMP_FLOAT"] = 3] = "JUMP_FLOAT";
57
56
  })(ServeTypeEnum = exports.ServeTypeEnum || (exports.ServeTypeEnum = {}));
58
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  var ServeFailureEnum;
59
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  (function (ServeFailureEnum) {
@@ -1 +1,2 @@
1
1
  export * from './rally-event';
2
+ export * from './events';
@@ -15,3 +15,4 @@ var __exportStar = (this && this.__exportStar) || function(m, exports) {
15
15
  };
16
16
  Object.defineProperty(exports, "__esModule", { value: true });
17
17
  __exportStar(require("./rally-event"), exports);
18
+ __exportStar(require("./events"), exports);
@@ -1,11 +1,11 @@
1
- import { EventTypeEnum } from '../../data';
1
+ import { EventType } from './events';
2
2
  export interface RallyEventOpts {
3
3
  readonly player: string;
4
- readonly eventType: EventTypeEnum;
4
+ readonly eventType: EventType;
5
5
  }
6
6
  export declare abstract class RallyEvent {
7
7
  readonly player: string;
8
- readonly eventType: EventTypeEnum;
8
+ readonly eventType: EventType;
9
9
  protected constructor({ eventType, player }: RallyEventOpts);
10
10
  abstract toString(): string;
11
11
  }
@@ -1,4 +1,4 @@
1
- export declare const performanceStatKeys: readonly ["setting", "serve", "spike", "quick", "power", "awareness", "attack", "backAttack", "reception", "overhand", "bump", "block", "read", "commit", "focus", "defense", "stamina", "saving"];
1
+ export declare const performanceStatKeys: readonly ["setting", "serve", "spike", "quick", "power", "awareness", "attack", "backAttack", "reception", "overhand", "bump", "block", "read", "commit", "focus", "defense", "stamina", "reflex"];
2
2
  export type PerformanceStatsKey = typeof performanceStatKeys[number];
3
3
  export type PerformanceStatsParams = Record<PerformanceStatsKey, number>;
4
4
  export interface PerformanceStats extends PerformanceStatsParams {
@@ -2,7 +2,7 @@
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.PerformanceStats = exports.performanceStatKeys = void 0;
4
4
  exports.performanceStatKeys = ['setting', 'serve', 'spike', 'quick', 'power', 'awareness', 'attack', 'backAttack',
5
- 'reception', 'overhand', 'bump', 'block', 'read', 'commit', 'focus', 'defense', 'stamina', 'saving'];
5
+ 'reception', 'overhand', 'bump', 'block', 'read', 'commit', 'focus', 'defense', 'stamina', 'reflex'];
6
6
  class PerformanceStats {
7
7
  constructor(opts) {
8
8
  Object.assign(this, opts);
@@ -19,7 +19,7 @@
19
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  "commit": 0,
20
20
  "focus": 0,
21
21
  "defense": 0,
22
- "saving": 0
22
+ "reflex": 0
23
23
  }
24
24
  },
25
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  {
@@ -42,7 +42,7 @@
42
42
  "commit": 0,
43
43
  "focus": 0,
44
44
  "defense": 0,
45
- "saving": 0
45
+ "reflex": 0
46
46
  }
47
47
  },
48
48
  {
@@ -65,7 +65,7 @@
65
65
  "commit": 0,
66
66
  "focus": 0,
67
67
  "defense": 0,
68
- "saving": 0
68
+ "reflex": 0
69
69
  }
70
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  },
71
71
  {
@@ -88,7 +88,7 @@
88
88
  "commit": 0,
89
89
  "focus": 0,
90
90
  "defense": 0,
91
- "saving": 0
91
+ "reflex": 0
92
92
  }
93
93
  },
94
94
  {
@@ -111,7 +111,7 @@
111
111
  "commit": 0,
112
112
  "focus": 0,
113
113
  "defense": 0,
114
- "saving": 0
114
+ "reflex": 0
115
115
  }
116
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  }
117
117
  ]
@@ -18,7 +18,7 @@
18
18
  {
19
19
  "name": "MARKSMAN",
20
20
  "modifier": 1.05,
21
- "chance": 0.3,
21
+ "chance": 0.5,
22
22
  "statThreshold": 75,
23
23
  "stat": "ATTACK",
24
24
  "weight": 5
@@ -26,7 +26,7 @@
26
26
  {
27
27
  "name": "METEOR_SERVE",
28
28
  "modifier": 1.1,
29
- "chance": 0.1,
29
+ "chance": 0.5,
30
30
  "statThreshold": 75,
31
31
  "stat": "SERVE",
32
32
  "weight": 10
@@ -1,2 +1 @@
1
1
  export * from './status';
2
- export * from './events';
@@ -1,2 +1 @@
1
1
  export * from './status';
2
- export * from './events';
@@ -20,7 +20,7 @@ export interface PerformanceStatsAttributes {
20
20
  focus: number;
21
21
  defense: number;
22
22
  stamina: number;
23
- saving: number;
23
+ reflex: number;
24
24
  }
25
25
  export type PerformanceStatsPk = 'player_id';
26
26
  export type PerformanceStatsId = PerformanceStatsModel[PerformanceStatsPk];
@@ -44,7 +44,7 @@ export declare class PerformanceStatsModel extends Model<PerformanceStatsAttribu
44
44
  focus: number;
45
45
  defense: number;
46
46
  stamina: number;
47
- saving: number;
47
+ reflex: number;
48
48
  player: PlayerModel;
49
49
  getPlayer: Sequelize.BelongsToGetAssociationMixin<PlayerModel>;
50
50
  setPlayer: Sequelize.BelongsToSetAssociationMixin<PlayerModel, PlayerId>;
@@ -96,7 +96,7 @@ export class PerformanceStatsModel extends Model {
96
96
  allowNull: false,
97
97
  defaultValue: 0
98
98
  },
99
- saving: {
99
+ reflex: {
100
100
  type: DataTypes.INTEGER,
101
101
  allowNull: false,
102
102
  defaultValue: 0
@@ -19,7 +19,7 @@ function transformToAttributes(player) {
19
19
  setting: player.stats.setting,
20
20
  spike: player.stats.spike,
21
21
  stamina: player.stats.stamina,
22
- saving: player.stats.saving
22
+ reflex: player.stats.reflex
23
23
  };
24
24
  }
25
25
  function transformToObject(model) {
@@ -41,7 +41,7 @@ function transformToObject(model) {
41
41
  focus: model.focus,
42
42
  defense: model.defense,
43
43
  stamina: model.stamina,
44
- saving: model.saving
44
+ reflex: model.reflex
45
45
  });
46
46
  }
47
47
  export { transformToObject as transformToPerformanceStats, transformToAttributes as transformFromPerformanceStats };
@@ -0,0 +1,93 @@
1
+ export declare enum EventTypeEnum {
2
+ LIBERO_REPLACEMENT = 0,
3
+ SUBSTITUTION = 1,
4
+ SERVE = 2,
5
+ RECEPTION = 3,
6
+ SET = 4,
7
+ SPIKE = 5,
8
+ BLOCK = 6
9
+ }
10
+ export type EventType = EventTypeEnum.LIBERO_REPLACEMENT | EventTypeEnum.SUBSTITUTION | EventTypeEnum.SERVE | EventTypeEnum.RECEPTION | EventTypeEnum.SET | EventTypeEnum.SPIKE | EventTypeEnum.BLOCK;
11
+ export declare enum BlockFailureEnum {
12
+ NO_FAILURE = 0,
13
+ MISS = 1,
14
+ FAULT = 2,
15
+ OUT_OF_BOUNDS = 3,
16
+ WIPE = 4,
17
+ TOOL = 5
18
+ }
19
+ export type BlockFailure = BlockFailureEnum.NO_FAILURE | BlockFailureEnum.MISS | BlockFailureEnum.FAULT | BlockFailureEnum.OUT_OF_BOUNDS | BlockFailureEnum.WIPE | BlockFailureEnum.TOOL;
20
+ export declare enum BlockTypeEnum {
21
+ NO_BLOCKER = 0,
22
+ SINGLE = 1,
23
+ DOUBLE = 2,
24
+ TRIPLE = 3
25
+ }
26
+ export type BlockType = BlockTypeEnum.NO_BLOCKER | BlockTypeEnum.SINGLE | BlockTypeEnum.DOUBLE | BlockTypeEnum.TRIPLE;
27
+ export declare enum LiberoReplacementTypeEnum {
28
+ LIBERO_IN = 0,
29
+ LIBERO_OUT = 1
30
+ }
31
+ export type LiberoReplacementType = LiberoReplacementTypeEnum.LIBERO_IN | LiberoReplacementTypeEnum.LIBERO_OUT;
32
+ export declare enum ReceptionTypeEnum {
33
+ DIG = 0,
34
+ OVERHAND = 1,
35
+ ONE_HAND = 2,
36
+ OTHER_BODY_PART = 3
37
+ }
38
+ export type ReceptionType = ReceptionTypeEnum.DIG | ReceptionTypeEnum.OVERHAND | ReceptionTypeEnum.ONE_HAND | ReceptionTypeEnum.OTHER_BODY_PART;
39
+ export declare enum ReceptionFailureEnum {
40
+ NO_FAILURE = 0,
41
+ FAULT = 1,
42
+ MISS = 2,
43
+ OUT_OF_BOUNDS = 3,
44
+ BAD_PASS = 4
45
+ }
46
+ export type ReceptionFailure = ReceptionFailureEnum.NO_FAILURE | ReceptionFailureEnum.FAULT | ReceptionFailureEnum.MISS | ReceptionFailureEnum.OUT_OF_BOUNDS | ReceptionFailureEnum.BAD_PASS;
47
+ export declare enum ServeTypeEnum {
48
+ OVERHAND_TOPSPIN = 0,
49
+ OVERHAND_FLOAT = 1,
50
+ JUMP_TOPSPIN = 2,
51
+ JUMP_FLOAT = 3
52
+ }
53
+ export type ServeType = ServeTypeEnum.OVERHAND_TOPSPIN | ServeTypeEnum.OVERHAND_FLOAT | ServeTypeEnum.JUMP_TOPSPIN | ServeTypeEnum.JUMP_FLOAT;
54
+ export declare enum ServeFailureEnum {
55
+ NO_FAILURE = 0,
56
+ FAULT = 1,
57
+ MISS = 2,
58
+ NET = 3,
59
+ OUT_OF_BOUNDS = 4
60
+ }
61
+ export type ServeFailure = ServeFailureEnum.NO_FAILURE | ServeFailureEnum.FAULT | ServeFailureEnum.MISS | ServeFailureEnum.NET | ServeFailureEnum.OUT_OF_BOUNDS;
62
+ export declare enum SetTypeEnum {
63
+ OVERHAND = 0,
64
+ UNDERHAND = 1,
65
+ SPIKE = 2,
66
+ DUMP = 3
67
+ }
68
+ export type SetType = SetTypeEnum.OVERHAND | SetTypeEnum.UNDERHAND | SetTypeEnum.SPIKE | SetTypeEnum.DUMP;
69
+ export declare enum SetFailureEnum {
70
+ NO_FAILURE = 0,
71
+ FAULT = 1,
72
+ MISS = 2,
73
+ BAD_PASS = 3,
74
+ OUT_OF_BOUNDS = 4
75
+ }
76
+ export type SetFailure = SetFailureEnum.NO_FAILURE | SetFailureEnum.FAULT | SetFailureEnum.MISS | SetFailureEnum.BAD_PASS | SetFailureEnum.OUT_OF_BOUNDS;
77
+ export declare enum SpikeTypeEnum {
78
+ CROSS_SHOT = 0,
79
+ LINE_SHOT = 1,
80
+ TOOL_SHOT = 2,
81
+ TIP = 3,
82
+ DOWN_BALL = 4,
83
+ OVERHAND = 5
84
+ }
85
+ export type SpikeType = SpikeTypeEnum.CROSS_SHOT | SpikeTypeEnum.LINE_SHOT | SpikeTypeEnum.TOOL_SHOT | SpikeTypeEnum.TIP | SpikeTypeEnum.DOWN_BALL | SpikeTypeEnum.OVERHAND;
86
+ export declare enum SpikeFailureEnum {
87
+ NO_FAILURE = 0,
88
+ FAULT = 1,
89
+ MISS = 2,
90
+ OUT_OF_BOUNDS = 3,
91
+ NET = 4
92
+ }
93
+ export type SpikeFailure = SpikeFailureEnum.NO_FAILURE | SpikeFailureEnum.FAULT | SpikeFailureEnum.MISS | SpikeFailureEnum.OUT_OF_BOUNDS | SpikeFailureEnum.NET;
@@ -46,11 +46,10 @@ export var ReceptionFailureEnum;
46
46
  })(ReceptionFailureEnum || (ReceptionFailureEnum = {}));
47
47
  export var ServeTypeEnum;
48
48
  (function (ServeTypeEnum) {
49
- ServeTypeEnum[ServeTypeEnum["UNDERHAND"] = 0] = "UNDERHAND";
50
- ServeTypeEnum[ServeTypeEnum["OVERHAND_TOPSPIN"] = 1] = "OVERHAND_TOPSPIN";
51
- ServeTypeEnum[ServeTypeEnum["OVERHAND_FLOAT"] = 2] = "OVERHAND_FLOAT";
52
- ServeTypeEnum[ServeTypeEnum["JUMP_TOPSPIN"] = 3] = "JUMP_TOPSPIN";
53
- ServeTypeEnum[ServeTypeEnum["JUMP_FLOAT"] = 4] = "JUMP_FLOAT";
49
+ ServeTypeEnum[ServeTypeEnum["OVERHAND_TOPSPIN"] = 0] = "OVERHAND_TOPSPIN";
50
+ ServeTypeEnum[ServeTypeEnum["OVERHAND_FLOAT"] = 1] = "OVERHAND_FLOAT";
51
+ ServeTypeEnum[ServeTypeEnum["JUMP_TOPSPIN"] = 2] = "JUMP_TOPSPIN";
52
+ ServeTypeEnum[ServeTypeEnum["JUMP_FLOAT"] = 3] = "JUMP_FLOAT";
54
53
  })(ServeTypeEnum || (ServeTypeEnum = {}));
55
54
  export var ServeFailureEnum;
56
55
  (function (ServeFailureEnum) {
@@ -1 +1,2 @@
1
1
  export * from './rally-event';
2
+ export * from './events';
@@ -1 +1,2 @@
1
1
  export * from './rally-event';
2
+ export * from './events';
@@ -1,11 +1,11 @@
1
- import { EventTypeEnum } from '../../data';
1
+ import { EventType } from './events';
2
2
  export interface RallyEventOpts {
3
3
  readonly player: string;
4
- readonly eventType: EventTypeEnum;
4
+ readonly eventType: EventType;
5
5
  }
6
6
  export declare abstract class RallyEvent {
7
7
  readonly player: string;
8
- readonly eventType: EventTypeEnum;
8
+ readonly eventType: EventType;
9
9
  protected constructor({ eventType, player }: RallyEventOpts);
10
10
  abstract toString(): string;
11
11
  }
@@ -1,4 +1,4 @@
1
- export declare const performanceStatKeys: readonly ["setting", "serve", "spike", "quick", "power", "awareness", "attack", "backAttack", "reception", "overhand", "bump", "block", "read", "commit", "focus", "defense", "stamina", "saving"];
1
+ export declare const performanceStatKeys: readonly ["setting", "serve", "spike", "quick", "power", "awareness", "attack", "backAttack", "reception", "overhand", "bump", "block", "read", "commit", "focus", "defense", "stamina", "reflex"];
2
2
  export type PerformanceStatsKey = typeof performanceStatKeys[number];
3
3
  export type PerformanceStatsParams = Record<PerformanceStatsKey, number>;
4
4
  export interface PerformanceStats extends PerformanceStatsParams {
@@ -1,5 +1,5 @@
1
1
  export const performanceStatKeys = ['setting', 'serve', 'spike', 'quick', 'power', 'awareness', 'attack', 'backAttack',
2
- 'reception', 'overhand', 'bump', 'block', 'read', 'commit', 'focus', 'defense', 'stamina', 'saving'];
2
+ 'reception', 'overhand', 'bump', 'block', 'read', 'commit', 'focus', 'defense', 'stamina', 'reflex'];
3
3
  export class PerformanceStats {
4
4
  constructor(opts) {
5
5
  Object.assign(this, opts);
@@ -19,7 +19,7 @@
19
19
  "commit": 0,
20
20
  "focus": 0,
21
21
  "defense": 0,
22
- "saving": 0
22
+ "reflex": 0
23
23
  }
24
24
  },
25
25
  {
@@ -42,7 +42,7 @@
42
42
  "commit": 0,
43
43
  "focus": 0,
44
44
  "defense": 0,
45
- "saving": 0
45
+ "reflex": 0
46
46
  }
47
47
  },
48
48
  {
@@ -65,7 +65,7 @@
65
65
  "commit": 0,
66
66
  "focus": 0,
67
67
  "defense": 0,
68
- "saving": 0
68
+ "reflex": 0
69
69
  }
70
70
  },
71
71
  {
@@ -88,7 +88,7 @@
88
88
  "commit": 0,
89
89
  "focus": 0,
90
90
  "defense": 0,
91
- "saving": 0
91
+ "reflex": 0
92
92
  }
93
93
  },
94
94
  {
@@ -111,7 +111,7 @@
111
111
  "commit": 0,
112
112
  "focus": 0,
113
113
  "defense": 0,
114
- "saving": 0
114
+ "reflex": 0
115
115
  }
116
116
  }
117
117
  ]
@@ -18,7 +18,7 @@
18
18
  {
19
19
  "name": "MARKSMAN",
20
20
  "modifier": 1.05,
21
- "chance": 0.3,
21
+ "chance": 0.5,
22
22
  "statThreshold": 75,
23
23
  "stat": "ATTACK",
24
24
  "weight": 5
@@ -26,7 +26,7 @@
26
26
  {
27
27
  "name": "METEOR_SERVE",
28
28
  "modifier": 1.1,
29
- "chance": 0.1,
29
+ "chance": 0.5,
30
30
  "statThreshold": 75,
31
31
  "stat": "SERVE",
32
32
  "weight": 10
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "volleyballsimtypes",
3
- "version": "0.0.168",
3
+ "version": "0.0.169",
4
4
  "description": "vbsim types",
5
5
  "main": "./dist/cjs/src/index.js",
6
6
  "module": "./dist/esm/src/index.js",
@@ -1,82 +0,0 @@
1
- export declare enum EventTypeEnum {
2
- LIBERO_REPLACEMENT = 0,
3
- SUBSTITUTION = 1,
4
- SERVE = 2,
5
- RECEPTION = 3,
6
- SET = 4,
7
- SPIKE = 5,
8
- BLOCK = 6
9
- }
10
- export declare enum BlockFailureEnum {
11
- NO_FAILURE = 0,
12
- MISS = 1,
13
- FAULT = 2,
14
- OUT_OF_BOUNDS = 3,
15
- WIPE = 4,
16
- TOOL = 5
17
- }
18
- export declare enum BlockTypeEnum {
19
- NO_BLOCKER = 0,
20
- SINGLE = 1,
21
- DOUBLE = 2,
22
- TRIPLE = 3
23
- }
24
- export declare enum LiberoReplacementTypeEnum {
25
- LIBERO_IN = 0,
26
- LIBERO_OUT = 1
27
- }
28
- export declare enum ReceptionTypeEnum {
29
- DIG = 0,
30
- OVERHAND = 1,
31
- ONE_HAND = 2,
32
- OTHER_BODY_PART = 3
33
- }
34
- export declare enum ReceptionFailureEnum {
35
- NO_FAILURE = 0,
36
- FAULT = 1,
37
- MISS = 2,
38
- OUT_OF_BOUNDS = 3,
39
- BAD_PASS = 4
40
- }
41
- export declare enum ServeTypeEnum {
42
- UNDERHAND = 0,
43
- OVERHAND_TOPSPIN = 1,
44
- OVERHAND_FLOAT = 2,
45
- JUMP_TOPSPIN = 3,
46
- JUMP_FLOAT = 4
47
- }
48
- export declare enum ServeFailureEnum {
49
- NO_FAILURE = 0,
50
- FAULT = 1,
51
- MISS = 2,
52
- NET = 3,
53
- OUT_OF_BOUNDS = 4
54
- }
55
- export declare enum SetTypeEnum {
56
- OVERHAND = 0,
57
- UNDERHAND = 1,
58
- SPIKE = 2,
59
- DUMP = 3
60
- }
61
- export declare enum SetFailureEnum {
62
- NO_FAILURE = 0,
63
- FAULT = 1,
64
- MISS = 2,
65
- BAD_PASS = 3,
66
- OUT_OF_BOUNDS = 4
67
- }
68
- export declare enum SpikeTypeEnum {
69
- CROSS_SHOT = 0,
70
- LINE_SHOT = 1,
71
- TOOL_SHOT = 2,
72
- TIP = 3,
73
- DOWN_BALL = 4,
74
- OVERHAND = 5
75
- }
76
- export declare enum SpikeFailureEnum {
77
- NO_FAILURE = 0,
78
- FAULT = 1,
79
- MISS = 2,
80
- OUT_OF_BOUNDS = 3,
81
- NET = 4
82
- }
@@ -1,82 +0,0 @@
1
- export declare enum EventTypeEnum {
2
- LIBERO_REPLACEMENT = 0,
3
- SUBSTITUTION = 1,
4
- SERVE = 2,
5
- RECEPTION = 3,
6
- SET = 4,
7
- SPIKE = 5,
8
- BLOCK = 6
9
- }
10
- export declare enum BlockFailureEnum {
11
- NO_FAILURE = 0,
12
- MISS = 1,
13
- FAULT = 2,
14
- OUT_OF_BOUNDS = 3,
15
- WIPE = 4,
16
- TOOL = 5
17
- }
18
- export declare enum BlockTypeEnum {
19
- NO_BLOCKER = 0,
20
- SINGLE = 1,
21
- DOUBLE = 2,
22
- TRIPLE = 3
23
- }
24
- export declare enum LiberoReplacementTypeEnum {
25
- LIBERO_IN = 0,
26
- LIBERO_OUT = 1
27
- }
28
- export declare enum ReceptionTypeEnum {
29
- DIG = 0,
30
- OVERHAND = 1,
31
- ONE_HAND = 2,
32
- OTHER_BODY_PART = 3
33
- }
34
- export declare enum ReceptionFailureEnum {
35
- NO_FAILURE = 0,
36
- FAULT = 1,
37
- MISS = 2,
38
- OUT_OF_BOUNDS = 3,
39
- BAD_PASS = 4
40
- }
41
- export declare enum ServeTypeEnum {
42
- UNDERHAND = 0,
43
- OVERHAND_TOPSPIN = 1,
44
- OVERHAND_FLOAT = 2,
45
- JUMP_TOPSPIN = 3,
46
- JUMP_FLOAT = 4
47
- }
48
- export declare enum ServeFailureEnum {
49
- NO_FAILURE = 0,
50
- FAULT = 1,
51
- MISS = 2,
52
- NET = 3,
53
- OUT_OF_BOUNDS = 4
54
- }
55
- export declare enum SetTypeEnum {
56
- OVERHAND = 0,
57
- UNDERHAND = 1,
58
- SPIKE = 2,
59
- DUMP = 3
60
- }
61
- export declare enum SetFailureEnum {
62
- NO_FAILURE = 0,
63
- FAULT = 1,
64
- MISS = 2,
65
- BAD_PASS = 3,
66
- OUT_OF_BOUNDS = 4
67
- }
68
- export declare enum SpikeTypeEnum {
69
- CROSS_SHOT = 0,
70
- LINE_SHOT = 1,
71
- TOOL_SHOT = 2,
72
- TIP = 3,
73
- DOWN_BALL = 4,
74
- OVERHAND = 5
75
- }
76
- export declare enum SpikeFailureEnum {
77
- NO_FAILURE = 0,
78
- FAULT = 1,
79
- MISS = 2,
80
- OUT_OF_BOUNDS = 3,
81
- NET = 4
82
- }