volleyballsimtypes 0.0.166 → 0.0.168

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Files changed (87) hide show
  1. package/dist/cjs/src/data/init-models.js +0 -21
  2. package/dist/cjs/src/data/models/index.d.ts +0 -2
  3. package/dist/cjs/src/data/models/index.js +0 -2
  4. package/dist/cjs/src/data/models/performance-stats.d.ts +2 -0
  5. package/dist/cjs/src/data/models/performance-stats.js +5 -0
  6. package/dist/cjs/src/data/models/player.d.ts +8 -30
  7. package/dist/cjs/src/data/models/player.js +6 -2
  8. package/dist/cjs/src/data/transformers/index.d.ts +0 -2
  9. package/dist/cjs/src/data/transformers/index.js +0 -2
  10. package/dist/cjs/src/data/transformers/performance-stats.js +4 -2
  11. package/dist/cjs/src/data/transformers/player.js +4 -3
  12. package/dist/cjs/src/index.d.ts +0 -1
  13. package/dist/cjs/src/index.js +0 -1
  14. package/dist/cjs/src/service/coach/formation.js +57 -57
  15. package/dist/cjs/src/service/player/index.d.ts +2 -1
  16. package/dist/cjs/src/service/player/index.js +2 -1
  17. package/dist/cjs/src/service/player/performance-stats.d.ts +1 -1
  18. package/dist/cjs/src/service/player/performance-stats.js +1 -1
  19. package/dist/cjs/src/service/player/player.d.ts +4 -5
  20. package/dist/cjs/src/service/player/player.js +21 -41
  21. package/dist/cjs/src/service/player/rarity.d.ts +4 -1
  22. package/dist/cjs/src/service/player/rarity.js +16 -14
  23. package/dist/cjs/src/service/player/role.d.ts +16 -15
  24. package/dist/cjs/src/service/player/role.js +43 -39
  25. package/dist/cjs/src/service/player/stats.d.ts +12 -0
  26. package/dist/cjs/src/{formula → service/player}/stats.js +18 -10
  27. package/dist/cjs/src/service/player/trait.d.ts +19 -15
  28. package/dist/cjs/src/service/player/trait.js +50 -140
  29. package/dist/cjs/src/{formula/role.formula.json → stat-config/roles.json} +10 -5
  30. package/dist/cjs/src/stat-config/traits.json +58 -0
  31. package/dist/esm/src/data/init-models.js +1 -22
  32. package/dist/esm/src/data/models/index.d.ts +0 -2
  33. package/dist/esm/src/data/models/index.js +0 -2
  34. package/dist/esm/src/data/models/performance-stats.d.ts +2 -0
  35. package/dist/esm/src/data/models/performance-stats.js +5 -0
  36. package/dist/esm/src/data/models/player.d.ts +8 -30
  37. package/dist/esm/src/data/models/player.js +7 -3
  38. package/dist/esm/src/data/transformers/index.d.ts +0 -2
  39. package/dist/esm/src/data/transformers/index.js +0 -2
  40. package/dist/esm/src/data/transformers/performance-stats.js +4 -2
  41. package/dist/esm/src/data/transformers/player.js +5 -4
  42. package/dist/esm/src/index.d.ts +0 -1
  43. package/dist/esm/src/index.js +0 -1
  44. package/dist/esm/src/service/coach/formation.js +58 -58
  45. package/dist/esm/src/service/player/index.d.ts +2 -1
  46. package/dist/esm/src/service/player/index.js +2 -1
  47. package/dist/esm/src/service/player/performance-stats.d.ts +1 -1
  48. package/dist/esm/src/service/player/performance-stats.js +1 -1
  49. package/dist/esm/src/service/player/player.d.ts +4 -5
  50. package/dist/esm/src/service/player/player.js +21 -18
  51. package/dist/esm/src/service/player/rarity.d.ts +4 -1
  52. package/dist/esm/src/service/player/rarity.js +15 -13
  53. package/dist/esm/src/service/player/role.d.ts +16 -15
  54. package/dist/esm/src/service/player/role.js +37 -37
  55. package/dist/esm/src/service/player/stats.d.ts +12 -0
  56. package/dist/esm/src/{formula → service/player}/stats.js +16 -8
  57. package/dist/esm/src/service/player/trait.d.ts +19 -15
  58. package/dist/esm/src/service/player/trait.js +47 -117
  59. package/dist/esm/src/{formula/role.formula.json → stat-config/roles.json} +10 -5
  60. package/dist/esm/src/stat-config/traits.json +58 -0
  61. package/package.json +1 -1
  62. package/dist/cjs/src/data/models/player-trait.d.ts +0 -23
  63. package/dist/cjs/src/data/models/player-trait.js +0 -42
  64. package/dist/cjs/src/data/models/trait.d.ts +0 -37
  65. package/dist/cjs/src/data/models/trait.js +0 -30
  66. package/dist/cjs/src/data/transformers/role.d.ts +0 -5
  67. package/dist/cjs/src/data/transformers/role.js +0 -25
  68. package/dist/cjs/src/data/transformers/trait.d.ts +0 -5
  69. package/dist/cjs/src/data/transformers/trait.js +0 -19
  70. package/dist/cjs/src/formula/index.d.ts +0 -2
  71. package/dist/cjs/src/formula/index.js +0 -18
  72. package/dist/cjs/src/formula/roles.d.ts +0 -9
  73. package/dist/cjs/src/formula/roles.js +0 -9
  74. package/dist/cjs/src/formula/stats.d.ts +0 -6
  75. package/dist/esm/src/data/models/player-trait.d.ts +0 -23
  76. package/dist/esm/src/data/models/player-trait.js +0 -38
  77. package/dist/esm/src/data/models/trait.d.ts +0 -37
  78. package/dist/esm/src/data/models/trait.js +0 -26
  79. package/dist/esm/src/data/transformers/role.d.ts +0 -5
  80. package/dist/esm/src/data/transformers/role.js +0 -21
  81. package/dist/esm/src/data/transformers/trait.d.ts +0 -5
  82. package/dist/esm/src/data/transformers/trait.js +0 -15
  83. package/dist/esm/src/formula/index.d.ts +0 -2
  84. package/dist/esm/src/formula/index.js +0 -2
  85. package/dist/esm/src/formula/roles.d.ts +0 -9
  86. package/dist/esm/src/formula/roles.js +0 -3
  87. package/dist/esm/src/formula/stats.d.ts +0 -6
@@ -1,18 +1,20 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.RarityRanges = exports.Rarity = void 0;
4
- var Rarity;
5
- (function (Rarity) {
6
- Rarity["COMMON"] = "COMMON";
7
- Rarity["RARE"] = "RARE";
8
- Rarity["LEGENDARY"] = "LEGENDARY";
9
- Rarity["MYTHIC"] = "MYTHIC";
10
- Rarity["SPECIAL"] = "SPECIAL";
11
- })(Rarity = exports.Rarity || (exports.Rarity = {}));
3
+ exports.RarityDataType = exports.RarityRanges = exports.RarityEnum = void 0;
4
+ const sequelize_1 = require("sequelize");
5
+ var RarityEnum;
6
+ (function (RarityEnum) {
7
+ RarityEnum["COMMON"] = "COMMON";
8
+ RarityEnum["RARE"] = "RARE";
9
+ RarityEnum["LEGENDARY"] = "LEGENDARY";
10
+ RarityEnum["MYTHIC"] = "MYTHIC";
11
+ RarityEnum["SPECIAL"] = "SPECIAL";
12
+ })(RarityEnum = exports.RarityEnum || (exports.RarityEnum = {}));
12
13
  exports.RarityRanges = {
13
- [Rarity.COMMON]: [0, 50],
14
- [Rarity.RARE]: [51, 70],
15
- [Rarity.LEGENDARY]: [71, 85],
16
- [Rarity.MYTHIC]: [86, 98],
17
- [Rarity.SPECIAL]: [99, 100]
14
+ [RarityEnum.COMMON]: [0, 50],
15
+ [RarityEnum.RARE]: [51, 70],
16
+ [RarityEnum.LEGENDARY]: [71, 85],
17
+ [RarityEnum.MYTHIC]: [86, 98],
18
+ [RarityEnum.SPECIAL]: [99, 100]
18
19
  };
20
+ exports.RarityDataType = sequelize_1.DataTypes.ENUM(...Object.values(RarityEnum));
@@ -1,16 +1,17 @@
1
- import { Roles } from '../../formula';
2
- import { PerformanceStats } from './performance-stats';
3
- export declare class Role {
4
- static readonly SETTER: Role;
5
- static readonly LIBERO: Role;
6
- static readonly OUTSIDE_HITTER: Role;
7
- static readonly OPPOSITE_HITTER: Role;
8
- static readonly MIDDLE_BLOCKER: Role;
9
- private static readonly ROLES;
10
- readonly name: Roles;
11
- private constructor();
12
- toString(): string;
13
- static getRoles(): Role[];
14
- static calculateScore(stats: PerformanceStats, role: Role): number;
15
- static assignRoles(stats: PerformanceStats): Role[];
1
+ import { EnumDataType } from 'sequelize';
2
+ import { PerformanceStats, PerformanceStatsParams } from './performance-stats';
3
+ export declare enum RoleEnum {
4
+ SETTER = "SETTER",
5
+ LIBERO = "LIBERO",
6
+ OUTSIDE_HITTER = "OUTSIDE_HITTER",
7
+ OPPOSITE_HITTER = "OPPOSITE_HITTER",
8
+ MIDDLE_BLOCKER = "MIDDLE_BLOCKER"
16
9
  }
10
+ export type Role = RoleEnum.SETTER | RoleEnum.LIBERO | RoleEnum.MIDDLE_BLOCKER | RoleEnum.OUTSIDE_HITTER | RoleEnum.OPPOSITE_HITTER;
11
+ export declare const RoleDataType: EnumDataType<Role>;
12
+ export interface RolesFormula {
13
+ role: Role;
14
+ weight: PerformanceStatsParams;
15
+ }
16
+ export declare function calculateRoleScore(stats: PerformanceStats, role: Role): number;
17
+ export declare function assignRoles(stats: PerformanceStats): Role[];
@@ -1,44 +1,48 @@
1
1
  "use strict";
2
+ var __importDefault = (this && this.__importDefault) || function (mod) {
3
+ return (mod && mod.__esModule) ? mod : { "default": mod };
4
+ };
2
5
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.Role = void 0;
4
- const formula_1 = require("../../formula");
5
- class Role {
6
- constructor(name) {
7
- this.name = name;
8
- }
9
- toString() {
10
- return this.name;
11
- }
12
- static getRoles() {
13
- return [...Role.ROLES];
14
- }
15
- static calculateScore(stats, role) {
16
- const weights = formula_1.rolesFormula.find(r => r.role === role.name);
17
- if (weights == null)
18
- throw new Error('COULD_NOT_FIND_ROLE_WEIGHT');
19
- const score = Object.entries(weights.weight)
20
- .reduce((score, [key, value]) => score + (stats[key] * weights.weight[key]), 0);
21
- return Math.round(score);
6
+ exports.assignRoles = exports.calculateRoleScore = exports.RoleDataType = exports.RoleEnum = void 0;
7
+ const sequelize_1 = require("sequelize");
8
+ const roles_json_1 = __importDefault(require("../../stat-config/roles.json"));
9
+ var RoleEnum;
10
+ (function (RoleEnum) {
11
+ RoleEnum["SETTER"] = "SETTER";
12
+ RoleEnum["LIBERO"] = "LIBERO";
13
+ RoleEnum["OUTSIDE_HITTER"] = "OUTSIDE_HITTER";
14
+ RoleEnum["OPPOSITE_HITTER"] = "OPPOSITE_HITTER";
15
+ RoleEnum["MIDDLE_BLOCKER"] = "MIDDLE_BLOCKER";
16
+ })(RoleEnum = exports.RoleEnum || (exports.RoleEnum = {}));
17
+ exports.RoleDataType = sequelize_1.DataTypes.ENUM(...Object.values(RoleEnum));
18
+ const rolesFormula = roles_json_1.default;
19
+ function calculateRoleScore(stats, role) {
20
+ const weights = rolesFormula.find(r => r.role === role);
21
+ if (weights == null)
22
+ throw new Error('COULD_NOT_FIND_ROLE_WEIGHT');
23
+ const score = Object.keys(weights.weight)
24
+ .reduce((score, key) => {
25
+ const stat = stats[key];
26
+ const weight = weights.weight[key];
27
+ return score + (stat * weight);
28
+ }, 0);
29
+ return Math.round(score);
30
+ }
31
+ exports.calculateRoleScore = calculateRoleScore;
32
+ function assignRoles(stats) {
33
+ const scores = Object.values(RoleEnum)
34
+ .map((role) => ({
35
+ role,
36
+ score: calculateRoleScore(stats, role)
37
+ }))
38
+ .sort((x, y) => y.score - x.score);
39
+ const out = [scores[0].role];
40
+ if (scores[1].score >= 75) {
41
+ out.push(scores[1].role);
22
42
  }
23
- static assignRoles(stats) {
24
- const scores = this.getRoles().map(role => ({
25
- role,
26
- score: this.calculateScore(stats, role)
27
- })).sort((x, y) => y.score - x.score);
28
- const out = [scores[0].role];
29
- if (scores[1].score >= 75) {
30
- out.push(scores[1].role);
31
- }
32
- if (scores[2].score >= 85) {
33
- out.push(scores[2].role);
34
- }
35
- return out;
43
+ if (scores[2].score >= 85) {
44
+ out.push(scores[2].role);
36
45
  }
46
+ return out;
37
47
  }
38
- exports.Role = Role;
39
- Role.SETTER = new Role('SETTER');
40
- Role.LIBERO = new Role('LIBERO');
41
- Role.OUTSIDE_HITTER = new Role('OUTSIDE_HITTER');
42
- Role.OPPOSITE_HITTER = new Role('OPPOSITE_HITTER');
43
- Role.MIDDLE_BLOCKER = new Role('MIDDLE_BLOCKER');
44
- Role.ROLES = [Role.LIBERO, Role.SETTER, Role.OPPOSITE_HITTER, Role.OUTSIDE_HITTER, Role.MIDDLE_BLOCKER];
48
+ exports.assignRoles = assignRoles;
@@ -0,0 +1,12 @@
1
+ import { PerformanceStats } from './performance-stats';
2
+ export declare enum StatsEnum {
3
+ ATTACK = "ATTACK",
4
+ SET = "SET",
5
+ RECEIVE = "RECEIVE",
6
+ SERVE = "SERVE",
7
+ BLOCK = "BLOCK",
8
+ STAMINA = "STAMINA"
9
+ }
10
+ export type Stats = StatsEnum.ATTACK | StatsEnum.SET | StatsEnum.RECEIVE | StatsEnum.SERVE | StatsEnum.BLOCK | StatsEnum.STAMINA;
11
+ export declare function calculateStatScore(performanceStats: PerformanceStats, statName: Stats): number;
12
+ export declare function getMultipliers(statName: Stats, performanceStats?: PerformanceStats): any;
@@ -1,17 +1,25 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.getMultipliers = exports.calculateScore = exports.ALL_STATS = void 0;
4
- exports.ALL_STATS = ['ATTACK', 'SET', 'RECEIVE', 'SERVE', 'BLOCK', 'STAMINA'];
5
- function calculateScore(performanceStats, statName) {
3
+ exports.getMultipliers = exports.calculateStatScore = exports.StatsEnum = void 0;
4
+ var StatsEnum;
5
+ (function (StatsEnum) {
6
+ StatsEnum["ATTACK"] = "ATTACK";
7
+ StatsEnum["SET"] = "SET";
8
+ StatsEnum["RECEIVE"] = "RECEIVE";
9
+ StatsEnum["SERVE"] = "SERVE";
10
+ StatsEnum["BLOCK"] = "BLOCK";
11
+ StatsEnum["STAMINA"] = "STAMINA";
12
+ })(StatsEnum = exports.StatsEnum || (exports.StatsEnum = {}));
13
+ function calculateStatScore(performanceStats, statName) {
6
14
  const multipliers = getMultipliers(statName, performanceStats);
7
15
  const score = Object.entries(multipliers)
8
16
  .reduce((total, [key, value]) => total + value * performanceStats[key], 0);
9
17
  return Math.round(score);
10
18
  }
11
- exports.calculateScore = calculateScore;
19
+ exports.calculateStatScore = calculateStatScore;
12
20
  function getMultipliers(statName, performanceStats) {
13
21
  switch (statName) {
14
- case 'ATTACK':
22
+ case StatsEnum.ATTACK:
15
23
  return {
16
24
  spike: 0.55,
17
25
  backAttack: 0.1,
@@ -20,7 +28,7 @@ function getMultipliers(statName, performanceStats) {
20
28
  awareness: 0.05,
21
29
  attack: 0.05
22
30
  };
23
- case 'SET':
31
+ case StatsEnum.SET:
24
32
  return {
25
33
  setting: 0.7,
26
34
  overhand: 0.1,
@@ -28,7 +36,7 @@ function getMultipliers(statName, performanceStats) {
28
36
  awareness: 0.075,
29
37
  attack: 0.075
30
38
  };
31
- case 'RECEIVE':
39
+ case StatsEnum.RECEIVE:
32
40
  return {
33
41
  reception: 0.75,
34
42
  overhand: 0.025,
@@ -36,13 +44,13 @@ function getMultipliers(statName, performanceStats) {
36
44
  focus: 0.025,
37
45
  defense: 0.05
38
46
  };
39
- case 'SERVE':
47
+ case StatsEnum.SERVE:
40
48
  return {
41
49
  serve: 0.85,
42
50
  awareness: 0.075,
43
51
  attack: 0.075
44
52
  };
45
- case 'BLOCK':
53
+ case StatsEnum.BLOCK:
46
54
  return {
47
55
  block: 0.65,
48
56
  read: performanceStats == null ? 0.125 : performanceStats.read > performanceStats.commit ? 0.2 : 0.05,
@@ -50,7 +58,7 @@ function getMultipliers(statName, performanceStats) {
50
58
  focus: 0.05,
51
59
  defense: 0.05
52
60
  };
53
- case 'STAMINA':
61
+ case StatsEnum.STAMINA:
54
62
  return { stamina: 1 };
55
63
  default:
56
64
  throw new Error('INVALID_STAT');
@@ -1,22 +1,26 @@
1
- import * as GeneralStat from '../../formula/stats';
2
1
  import { PerformanceStats } from './performance-stats';
3
2
  import { Rarity } from './rarity';
4
- export declare class Trait {
5
- static readonly MASTER_MIND: Trait;
6
- static readonly MOVING_WALL: Trait;
7
- static readonly MARKSMAN: Trait;
8
- static readonly METEOR_SERVE: Trait;
9
- static readonly VIGOROUS: Trait;
10
- static readonly GUARDIAN: Trait;
11
- readonly id: string;
12
- readonly name: string;
3
+ import { EnumDataType } from 'sequelize';
4
+ import { Stats } from './stats';
5
+ interface TraitProps {
6
+ readonly name: Trait;
13
7
  readonly modifier: number;
14
8
  readonly chance: number;
15
9
  readonly statThreshold: number;
16
- readonly stat: GeneralStat.Stats;
10
+ readonly stat: Stats;
17
11
  readonly weight: number;
18
- private constructor();
19
- static getTraits(): Trait[];
20
- static assignTraits(performanceStats: PerformanceStats, rarity: Rarity): Trait[];
21
- toString(): string;
22
12
  }
13
+ export declare enum TraitEnum {
14
+ MASTER_MIND = "MASTER_MIND",
15
+ MOVING_WALL = "MOVING_WALL",
16
+ MARKSMAN = "MARKSMAN",
17
+ METEOR_SERVE = "METEOR_SERVE",
18
+ VIGOROUS = "VIGOROUS",
19
+ GUARDIAN = "GUARDIAN",
20
+ FLOAT_SERVE = "FLOAT_SERVE"
21
+ }
22
+ export type Trait = TraitEnum.FLOAT_SERVE | TraitEnum.GUARDIAN | TraitEnum.MASTER_MIND | TraitEnum.MOVING_WALL | TraitEnum.MARKSMAN | TraitEnum.METEOR_SERVE | TraitEnum.VIGOROUS;
23
+ export declare const TraitDataType: EnumDataType<Trait>;
24
+ export declare function assignTraits(performanceStats: PerformanceStats, rarity: Rarity): Trait[];
25
+ export declare const traitMap: Map<Trait, TraitProps>;
26
+ export {};
@@ -1,148 +1,58 @@
1
1
  "use strict";
2
- var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
- if (k2 === undefined) k2 = k;
4
- var desc = Object.getOwnPropertyDescriptor(m, k);
5
- if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
- desc = { enumerable: true, get: function() { return m[k]; } };
7
- }
8
- Object.defineProperty(o, k2, desc);
9
- }) : (function(o, m, k, k2) {
10
- if (k2 === undefined) k2 = k;
11
- o[k2] = m[k];
12
- }));
13
- var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
- Object.defineProperty(o, "default", { enumerable: true, value: v });
15
- }) : function(o, v) {
16
- o["default"] = v;
17
- });
18
- var __importStar = (this && this.__importStar) || function (mod) {
19
- if (mod && mod.__esModule) return mod;
20
- var result = {};
21
- if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
22
- __setModuleDefault(result, mod);
23
- return result;
2
+ var __importDefault = (this && this.__importDefault) || function (mod) {
3
+ return (mod && mod.__esModule) ? mod : { "default": mod };
24
4
  };
25
5
  Object.defineProperty(exports, "__esModule", { value: true });
26
- exports.Trait = void 0;
27
- const GeneralStat = __importStar(require("../../formula/stats"));
6
+ exports.traitMap = exports.assignTraits = exports.TraitDataType = exports.TraitEnum = void 0;
28
7
  const rarity_1 = require("./rarity");
29
8
  const node_crypto_1 = require("node:crypto");
30
- class Trait {
31
- constructor({ id, name, modifier, chance, statThreshold, stat, weight }) {
32
- this.id = id;
33
- this.name = name;
34
- this.modifier = modifier;
35
- this.chance = chance;
36
- this.statThreshold = statThreshold;
37
- this.stat = stat;
38
- this.weight = weight;
39
- }
40
- static getTraits() {
41
- return [Trait.GUARDIAN, Trait.MARKSMAN, Trait.METEOR_SERVE, Trait.VIGOROUS, Trait.MOVING_WALL, Trait.MASTER_MIND];
42
- }
43
- static assignTraits(performanceStats, rarity) {
44
- let traitCount;
45
- switch (rarity) {
46
- case rarity_1.Rarity.COMMON: {
47
- traitCount = 0;
48
- break;
49
- }
50
- case rarity_1.Rarity.RARE: {
51
- traitCount = (0, node_crypto_1.randomInt)(0, 1);
52
- break;
53
- }
54
- case rarity_1.Rarity.LEGENDARY: {
55
- traitCount = (0, node_crypto_1.randomInt)(0, 2);
56
- break;
57
- }
58
- case rarity_1.Rarity.MYTHIC: {
59
- traitCount = (0, node_crypto_1.randomInt)(1, 3);
60
- break;
61
- }
62
- case rarity_1.Rarity.SPECIAL: {
63
- traitCount = (0, node_crypto_1.randomInt)(2, 3);
64
- break;
65
- }
66
- default:
67
- throw new Error('INVALID_RARITY');
9
+ const traits_json_1 = __importDefault(require("../../stat-config/traits.json"));
10
+ const sequelize_1 = require("sequelize");
11
+ const stats_1 = require("./stats");
12
+ const traits = traits_json_1.default;
13
+ var TraitEnum;
14
+ (function (TraitEnum) {
15
+ TraitEnum["MASTER_MIND"] = "MASTER_MIND";
16
+ TraitEnum["MOVING_WALL"] = "MOVING_WALL";
17
+ TraitEnum["MARKSMAN"] = "MARKSMAN";
18
+ TraitEnum["METEOR_SERVE"] = "METEOR_SERVE";
19
+ TraitEnum["VIGOROUS"] = "VIGOROUS";
20
+ TraitEnum["GUARDIAN"] = "GUARDIAN";
21
+ TraitEnum["FLOAT_SERVE"] = "FLOAT_SERVE";
22
+ })(TraitEnum = exports.TraitEnum || (exports.TraitEnum = {}));
23
+ exports.TraitDataType = sequelize_1.DataTypes.ENUM(...Object.values(TraitEnum));
24
+ function assignTraits(performanceStats, rarity) {
25
+ let traitCount;
26
+ switch (rarity) {
27
+ case rarity_1.RarityEnum.COMMON: {
28
+ traitCount = 0;
29
+ break;
68
30
  }
69
- if (traitCount < 1)
70
- return [];
71
- const qualifiedTraits = this.getTraits()
72
- .filter(trait => GeneralStat.calculateScore(performanceStats, trait.stat) >= trait.statThreshold);
73
- return qualifiedTraits.sort((t1, t2) => t2.weight - t1.weight)
74
- .slice(0, traitCount);
75
- }
76
- toString() {
77
- return JSON.stringify({
78
- name: this.name,
79
- modifier: this.modifier,
80
- statThreshold: this.statThreshold,
81
- chance: this.chance,
82
- stat: this.stat,
83
- weight: this.weight
84
- });
31
+ case rarity_1.RarityEnum.RARE: {
32
+ traitCount = (0, node_crypto_1.randomInt)(0, 1);
33
+ break;
34
+ }
35
+ case rarity_1.RarityEnum.LEGENDARY: {
36
+ traitCount = (0, node_crypto_1.randomInt)(0, 2);
37
+ break;
38
+ }
39
+ case rarity_1.RarityEnum.MYTHIC: {
40
+ traitCount = (0, node_crypto_1.randomInt)(1, 3);
41
+ break;
42
+ }
43
+ case rarity_1.RarityEnum.SPECIAL: {
44
+ traitCount = (0, node_crypto_1.randomInt)(2, 3);
45
+ break;
46
+ }
47
+ default:
48
+ throw new Error('INVALID_RARITY');
85
49
  }
50
+ if (traitCount < 1)
51
+ return [];
52
+ return traits.filter((trait) => (0, stats_1.calculateStatScore)(performanceStats, trait.stat) >= trait.statThreshold)
53
+ .sort((t1, t2) => t2.weight - t1.weight)
54
+ .map((trait) => trait.name)
55
+ .slice(0, traitCount);
86
56
  }
87
- exports.Trait = Trait;
88
- // A Setter gets a bonus to their score, and the receiving attacker gets a bonus as well.
89
- // Stacks with attacker bonus
90
- Trait.MASTER_MIND = new Trait({
91
- id: '0117a315-a743-43e3-9ec2-ad5cf700ef08',
92
- name: 'Master Mind',
93
- modifier: 1.1,
94
- chance: 0.2,
95
- statThreshold: 80,
96
- stat: 'ATTACK',
97
- weight: 10
98
- });
99
- // Will always participate in blocking regardless of chance and adds
100
- Trait.MOVING_WALL = new Trait({
101
- id: '304c53f6-5e7a-44d3-9625-f10d8109421a',
102
- name: 'Moving Wall',
103
- modifier: 1.1,
104
- chance: 1,
105
- statThreshold: 75,
106
- stat: 'DEFENSE',
107
- weight: 5
108
- });
109
- // On attack, will always pick the worst receiver and adds a 10% to score
110
- Trait.MARKSMAN = new Trait({
111
- id: 'ace3458e-69ab-487c-a9c0-d656f705d8dd',
112
- name: 'Marksman',
113
- modifier: 1.05,
114
- chance: 0.3,
115
- statThreshold: 75,
116
- stat: 'ATTACK',
117
- weight: 5
118
- });
119
- // Increases the score of the serve by 10% when serve type is Jumping.
120
- Trait.METEOR_SERVE = new Trait({
121
- id: 'c929a79d-5866-40d6-bbd6-b0b67a929c4c',
122
- name: 'Meteor Serve',
123
- modifier: 1.1,
124
- chance: 0.1,
125
- statThreshold: 75,
126
- stat: 'SERVE',
127
- weight: 10
128
- });
129
- // Has a 50% chance of taking an action without decreasing energy.
130
- Trait.VIGOROUS = new Trait({
131
- id: 'f9599b87-b3b2-49ce-8224-470f6fe6ed64',
132
- name: 'Vigorous',
133
- modifier: 1,
134
- statThreshold: 60,
135
- chance: 0.5,
136
- stat: 'PHYSICAL',
137
- weight: 1
138
- });
139
- // Takes place of the receiver and increases reception score by 15%, guaranteeing success. Can only trigger in back-row.
140
- Trait.GUARDIAN = new Trait({
141
- id: 'c3291953-9256-4559-b5a9-955ccb8f9a6f',
142
- name: 'Guardian',
143
- chance: 0.2,
144
- statThreshold: 75,
145
- modifier: 1.15,
146
- stat: 'DEFENSE',
147
- weight: 10
148
- });
57
+ exports.assignTraits = assignTraits;
58
+ exports.traitMap = new Map(traits.map((trait) => [trait.name, trait]));
@@ -18,7 +18,8 @@
18
18
  "read": 0,
19
19
  "commit": 0,
20
20
  "focus": 0,
21
- "defense": 0
21
+ "defense": 0,
22
+ "saving": 0
22
23
  }
23
24
  },
24
25
  {
@@ -40,7 +41,8 @@
40
41
  "read": 0,
41
42
  "commit": 0,
42
43
  "focus": 0,
43
- "defense": 0
44
+ "defense": 0,
45
+ "saving": 0
44
46
  }
45
47
  },
46
48
  {
@@ -62,7 +64,8 @@
62
64
  "read": 0,
63
65
  "commit": 0,
64
66
  "focus": 0,
65
- "defense": 0
67
+ "defense": 0,
68
+ "saving": 0
66
69
  }
67
70
  },
68
71
  {
@@ -84,7 +87,8 @@
84
87
  "read": 0,
85
88
  "commit": 0,
86
89
  "focus": 0,
87
- "defense": 0
90
+ "defense": 0,
91
+ "saving": 0
88
92
  }
89
93
  },
90
94
  {
@@ -106,7 +110,8 @@
106
110
  "read": 0,
107
111
  "commit": 0,
108
112
  "focus": 0,
109
- "defense": 0
113
+ "defense": 0,
114
+ "saving": 0
110
115
  }
111
116
  }
112
117
  ]
@@ -0,0 +1,58 @@
1
+ [
2
+ {
3
+ "name": "MASTER_MIND",
4
+ "modifier": 1.1,
5
+ "chance": 0.2,
6
+ "statThreshold": 80,
7
+ "stat": "SET",
8
+ "weight": 10
9
+ },
10
+ {
11
+ "name": "MOVING_WALL",
12
+ "modifier": 1.1,
13
+ "chance": 1,
14
+ "statThreshold": 75,
15
+ "stat": "BLOCK",
16
+ "weight": 5
17
+ },
18
+ {
19
+ "name": "MARKSMAN",
20
+ "modifier": 1.05,
21
+ "chance": 0.3,
22
+ "statThreshold": 75,
23
+ "stat": "ATTACK",
24
+ "weight": 5
25
+ },
26
+ {
27
+ "name": "METEOR_SERVE",
28
+ "modifier": 1.1,
29
+ "chance": 0.1,
30
+ "statThreshold": 75,
31
+ "stat": "SERVE",
32
+ "weight": 10
33
+ },
34
+ {
35
+ "name": "FLOAT_SERVE",
36
+ "modifier": 1,
37
+ "chance": 0.5,
38
+ "statThreshold": 60,
39
+ "stat": "SERVE",
40
+ "weight": 10
41
+ },
42
+ {
43
+ "name": "VIGOROUS",
44
+ "modifier": 1,
45
+ "statThreshold": 60,
46
+ "chance": 0.5,
47
+ "stat": "STAMINA",
48
+ "weight": 1
49
+ },
50
+ {
51
+ "name": "GUARDIAN",
52
+ "chance": 0.2,
53
+ "statThreshold": 75,
54
+ "modifier": 1.15,
55
+ "stat": "RECEIVE",
56
+ "weight": 10
57
+ }
58
+ ]