volleyballsimtypes 0.0.121 → 0.0.122
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -26,10 +26,10 @@ class Role {
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score: this.calculateScore(stats, role)
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})).sort((x, y) => y.score - x.score);
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const out = [scores[0].role];
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-
if (scores[1].score >=
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if (scores[1].score >= 75) {
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out.push(scores[1].role);
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}
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-
if (scores[2].score >=
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if (scores[2].score >= 85) {
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out.push(scores[2].role);
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}
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return out;
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@@ -22,13 +22,13 @@ class Trait {
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const random = Math.random();
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let traitCount;
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switch (true) {
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-
case random > 0.
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case random > 0.95:
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traitCount = 3;
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break;
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-
case random > 0.
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+
case random > 0.85:
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traitCount = 2;
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break;
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-
case random > 0.
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+
case random > 0.6:
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traitCount = 1;
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break;
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default:
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@@ -20,10 +20,10 @@ export class Role {
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score: this.calculateScore(stats, role)
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})).sort((x, y) => y.score - x.score);
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const out = [scores[0].role];
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-
if (scores[1].score >=
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+
if (scores[1].score >= 75) {
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out.push(scores[1].role);
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}
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-
if (scores[2].score >=
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+
if (scores[2].score >= 85) {
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out.push(scores[2].role);
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}
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return out;
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@@ -19,13 +19,13 @@ export class Trait {
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const random = Math.random();
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let traitCount;
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switch (true) {
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-
case random > 0.
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+
case random > 0.95:
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traitCount = 3;
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break;
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-
case random > 0.
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+
case random > 0.85:
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traitCount = 2;
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break;
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-
case random > 0.
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+
case random > 0.6:
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traitCount = 1;
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break;
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default:
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