vlite3 1.1.6 → 1.1.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -0
- package/components/Chart/GaugeChart.vue.d.ts +120 -0
- package/components/Chart/PieChart.vue.d.ts +1 -1
- package/components/Chart/index.d.ts +2 -1
- package/components/Chart/types.d.ts +60 -1
- package/components/CommandPalette/CommandPaletteContent.vue2.js +1 -1
- package/components/CommandPalette/{CommandPaletteItem.vue.js → CommandPaletteItem.vue2.js} +1 -1
- package/components/DataTable/DataTable.vue.d.ts +1 -0
- package/components/DataTable/DataTable.vue.js +142 -132
- package/components/DataTable/DataTableHeader.vue.d.ts +1 -0
- package/components/DataTable/DataTableHeader.vue.js +17 -16
- package/components/DataTable/DataTableRow.vue.d.ts +1 -0
- package/components/DataTable/DataTableRow.vue.js +29 -25
- package/components/DataTable/types.d.ts +1 -0
- package/components/Dropdown/Dropdown.vue.d.ts +2 -1
- package/components/Dropdown/Dropdown.vue.js +37 -34
- package/components/Dropdown/DropdownMenu.vue.d.ts +3 -0
- package/components/Dropdown/DropdownMenu.vue.js +1 -1
- package/components/Dropdown/DropdownMenu.vue2.js +83 -72
- package/components/Dropdown/DropdownTrigger.vue.js +8 -4
- package/components/MultiSelect/MultiSelect.vue.d.ts +26 -1
- package/components/MultiSelect/MultiSelect.vue.js +135 -100
- package/components/NavbarCommandPalette.vue.js +1 -1
- package/components/Skeleton/Skeleton.vue.d.ts +30 -0
- package/components/Skeleton/Skeleton.vue.js +215 -0
- package/components/Skeleton/Skeleton.vue2.js +4 -0
- package/components/Skeleton/extract.d.ts +5 -0
- package/components/Skeleton/extract.js +83 -0
- package/components/Skeleton/index.d.ts +4 -0
- package/components/Skeleton/shared.d.ts +14 -0
- package/components/Skeleton/shared.js +29 -0
- package/components/Skeleton/types.d.ts +59 -0
- package/components/Skeleton/types.js +6 -0
- package/index.d.ts +1 -0
- package/index.js +217 -207
- package/package.json +1 -1
- package/style.css +1 -1
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const B = /* @__PURE__ */ new Set(["p", "h1", "h2", "h3", "h4", "h5", "h6", "li", "td", "th"]);
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function Y(m, L = "component", h) {
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const n = m.getBoundingClientRect(), p = [], T = h?.leafTags ? /* @__PURE__ */ new Set([...B, ...h.leafTags]) : B, v = h?.captureRoundedBorders ?? !0, A = h?.excludeTags ? new Set(h.excludeTags) : null, N = h?.excludeSelectors ?? null;
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function F(i, d) {
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const r = parseFloat(i.borderTopLeftRadius) || 0, l = parseFloat(i.borderTopRightRadius) || 0, e = parseFloat(i.borderBottomRightRadius) || 0, a = parseFloat(i.borderBottomLeftRadius) || 0;
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if (r === 0 && l === 0 && e === 0 && a === 0) return;
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const f = d ? d.width > 0 && d.height > 0 && Math.abs(d.width - d.height) < 4 : !1;
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return i.borderRadius === "50%" ? "50%" : Math.max(r, l, e, a) > 9998 ? f ? "50%" : 9999 : r === l && l === e && e === a ? r !== 8 ? r : void 0 : `${r}px ${l}px ${e}px ${a}px`;
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}
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function R(i, d) {
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const r = d || window.getComputedStyle(i);
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if ((r.display === "none" || r.visibility === "hidden" || r.opacity === "0") && !i.hasAttribute("data-boneyard-fixture")) return;
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const e = i.tagName.toLowerCase();
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if (A?.has(e) || N?.some((o) => i.matches(o))) return;
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const a = Array.from(i.children), f = [];
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let b = 0;
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for (let o = 0; o < a.length; o++) {
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const s = window.getComputedStyle(a[o]);
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f.push(s), s.display !== "none" && s.visibility !== "hidden" && s.opacity !== "0" && b++;
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}
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const w = e === "img" || e === "svg" || e === "video" || e === "canvas", y = e === "input" || e === "button" || e === "textarea" || e === "select", H = b === 0 || w || y || T.has(e), C = r.backgroundColor, W = C !== "rgba(0, 0, 0, 0)" && C !== "transparent", $ = r.backgroundImage !== "none", k = parseFloat(r.borderTopWidth) || 0, E = v && k > 0 && r.borderTopColor !== "rgba(0, 0, 0, 0)" && r.borderTopColor !== "transparent", q = (parseFloat(r.borderTopLeftRadius) || 0) > 0, M = W || $ || E && q, x = e === "tr" || e === "td" || e === "th" || e === "thead" || e === "tbody" || e === "table";
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let t = null;
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if (H) {
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if (t = i.getBoundingClientRect(), t.width < 1 || t.height < 1) return;
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const o = n.width;
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if (!x && !w && !y && !M && (T.has(e) || (i.textContent?.trim().length || 0) > 0)) {
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const _ = parseFloat(r.fontSize) || 16;
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let u = parseFloat(r.lineHeight);
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isNaN(u) && (u = _ * 1.5);
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let c = Math.round(t.height / u);
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c < 1 && (c = 1);
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for (let g = 0; g < c; g++) {
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const D = g === c - 1;
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let S = t.width;
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c > 1 && D && (S = t.width * 0.7);
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const G = u * 0.7, U = t.top - n.top + g * u + u * 0.15;
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p.push({
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x: o > 0 ? +((t.left - n.left) / o * 100).toFixed(4) : 0,
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y: Math.round(U),
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w: o > 0 ? +(S / o * 100).toFixed(4) : 0,
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h: Math.round(G),
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r: 4
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});
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}
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return;
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}
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const z = w && t.width > 0 && t.height > 0 && Math.abs(t.width - t.height) < 4, I = x ? 0 : z ? "50%" : F(r, t) ?? 8;
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p.push({
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x: o > 0 ? +((t.left - n.left) / o * 100).toFixed(4) : 0,
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y: Math.round(t.top - n.top),
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w: o > 0 ? +(t.width / o * 100).toFixed(4) : 0,
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h: Math.round(t.height),
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r: I
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});
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return;
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}
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if (M && !i.hasAttribute("data-boneyard-fixture") && (t = i.getBoundingClientRect(), t.width >= 1 && t.height >= 1)) {
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const o = x ? 0 : F(r, t) ?? 8, s = n.width;
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p.push({
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x: s > 0 ? +((t.left - n.left) / s * 100).toFixed(4) : 0,
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y: Math.round(t.top - n.top),
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w: s > 0 ? +(t.width / s * 100).toFixed(4) : 0,
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h: Math.round(t.height),
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r: o,
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c: !0
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});
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}
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for (let o = 0; o < a.length; o++)
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R(a[o], f[o]);
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}
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for (const i of Array.from(m.children))
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R(i);
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return {
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name: L,
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viewportWidth: Math.round(n.width),
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width: Math.round(n.width),
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height: Math.round(n.height),
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bones: p
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};
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}
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export {
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Y as snapshotBones
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};
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import { ResponsiveBones, SkeletonResult, AnimationStyle } from './types';
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export type RegisteredBones = SkeletonResult | ResponsiveBones;
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export interface BoneyardConfig {
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color?: string;
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darkColor?: string;
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animate?: AnimationStyle;
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stagger?: number | boolean;
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transition?: number | boolean;
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}
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export declare function configureSkeleton(config: BoneyardConfig): void;
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export declare function getGlobalConfig(): BoneyardConfig;
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export declare function registerBones(map: Record<string, RegisteredBones>): void;
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export declare function getRegisteredBones(name: string): RegisteredBones | undefined;
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export declare function resolveResponsive(bones: RegisteredBones, width: number): SkeletonResult | null;
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const i = /* @__PURE__ */ new Map();
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let o = {};
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function c(e) {
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o = { ...o, ...e };
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}
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function f() {
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return o;
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}
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function l(e) {
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for (const [t, n] of Object.entries(e))
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i.set(t, n);
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}
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function g(e) {
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return i.get(e);
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}
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function a(e, t) {
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if (!("breakpoints" in e)) return e;
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const n = Object.keys(e.breakpoints).map(Number).sort((r, u) => r - u);
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if (n.length === 0) return null;
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const s = [...n].reverse().find((r) => t >= r) ?? n[0];
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return e.breakpoints[s] ?? null;
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}
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export {
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c as configureSkeleton,
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f as getGlobalConfig,
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g as getRegisteredBones,
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l as registerBones,
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a as resolveResponsive
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};
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export interface SnapshotConfig {
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/**
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* HTML tags always captured as a single atomic bone, regardless of children.
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* Default: ['p','h1','h2','h3','h4','h5','h6','li','tr']
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*/
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leafTags?: string[];
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/**
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* When true, containers with a visible border AND border-radius are captured
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* as container bones — even with a white or transparent background.
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* Default: true
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*/
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captureRoundedBorders?: boolean;
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/**
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* HTML tags to skip entirely — no bone emitted, children not walked.
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*/
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excludeTags?: string[];
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/**
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* CSS selectors to skip entirely.
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*/
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excludeSelectors?: string[];
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}
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/** A single skeleton bone */
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export interface Bone {
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x: number;
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y: number;
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w: number;
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h: number;
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r: number | string;
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/** True if this bone is a background container */
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c?: boolean;
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}
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/** Compact bone format */
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export type CompactBone = [number, number, number, number, number | string] | [number, number, number, number, number | string, boolean];
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export type AnyBone = Bone | CompactBone;
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export declare function normalizeBone(b: AnyBone): Bone;
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export interface SkeletonResult {
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name: string;
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viewportWidth: number;
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width: number;
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height: number;
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bones: Bone[];
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}
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export interface ResponsiveBones {
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breakpoints: Record<number, SkeletonResult>;
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}
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export type AnimationStyle = 'pulse' | 'shimmer' | 'solid' | boolean;
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export interface SkeletonProps {
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loading: boolean;
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name?: string;
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initialBones?: SkeletonResult | ResponsiveBones;
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auto?: boolean;
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color?: string;
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darkColor?: string;
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animate?: AnimationStyle;
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stagger?: number | boolean;
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transition?: number | boolean;
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class?: string;
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snapshotConfig?: SnapshotConfig;
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}
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package/index.d.ts
CHANGED
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export * from './components/ThumbnailSelector';
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export * from './components/TagInput';
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export * from './components/Calendar';
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export * from './components/Skeleton';
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export { default as Icon } from './components/Icon.vue';
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export { default as Logo } from './components/Logo.vue';
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export { default as Alert } from './components/Alert.vue';
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