viteboard 0.1.1 → 0.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (81) hide show
  1. package/content/docs/index.md +1 -1
  2. package/content/docs/product-roadmap.board.json +4 -4
  3. package/content/machine/board-v1.schema.json +138 -0
  4. package/content/machine/example.board.json +217 -0
  5. package/content/machine/guide.md +270 -0
  6. package/content/machine/llms.txt +31 -0
  7. package/content/machine/viteboard.json +62 -0
  8. package/dist/assets/index-D2W76uu9.js +96 -0
  9. package/dist/assets/index-rMkUjGXP.css +1 -0
  10. package/dist/index.html +4 -2
  11. package/package.json +10 -12
  12. package/vite.config.ts +619 -38
  13. package/dist/assets/index-C30zRPsW.js +0 -60
  14. package/dist/assets/index-e5aqtN8W.css +0 -1
  15. package/index.html +0 -13
  16. package/src/app/AppController.ts +0 -962
  17. package/src/app/BoardState.ts +0 -130
  18. package/src/app/ClipboardService.ts +0 -159
  19. package/src/app/CommandManager.ts +0 -66
  20. package/src/app/ElementActions.ts +0 -152
  21. package/src/app/EmbedRegionSelector.ts +0 -103
  22. package/src/app/ExportPng.ts +0 -107
  23. package/src/app/ImageInsertService.ts +0 -141
  24. package/src/app/KeyboardShortcuts.ts +0 -124
  25. package/src/app/main.ts +0 -6
  26. package/src/board/BoardPreview.ts +0 -189
  27. package/src/board/BoardService.ts +0 -222
  28. package/src/canvas/CanvasRenderer.ts +0 -253
  29. package/src/canvas/CanvasSurface.ts +0 -70
  30. package/src/canvas/HitTester.ts +0 -110
  31. package/src/canvas/ImageCache.ts +0 -123
  32. package/src/canvas/PerformanceMonitor.ts +0 -31
  33. package/src/canvas/RenderScheduler.ts +0 -26
  34. package/src/canvas/Viewport.ts +0 -77
  35. package/src/content/ContentApi.ts +0 -258
  36. package/src/content/Markdown.ts +0 -431
  37. package/src/content/MarkdownView.ts +0 -70
  38. package/src/editor/DocEditor.ts +0 -799
  39. package/src/editor/htmlToMarkdown.ts +0 -333
  40. package/src/elements/renderElement.ts +0 -598
  41. package/src/elements/types.ts +0 -119
  42. package/src/shell/Shell.ts +0 -2948
  43. package/src/shell/Sidebar.ts +0 -1651
  44. package/src/storage/AssetStore.ts +0 -86
  45. package/src/storage/BoardSerializer.ts +0 -114
  46. package/src/storage/ImportExportService.ts +0 -153
  47. package/src/storage/IndexedDbStore.ts +0 -92
  48. package/src/storage/LocalBoardStore.ts +0 -104
  49. package/src/styles.css +0 -3332
  50. package/src/templates/handoffTemplate.ts +0 -34
  51. package/src/templates/helpers.ts +0 -132
  52. package/src/templates/index.ts +0 -79
  53. package/src/templates/journeyMapTemplate.ts +0 -52
  54. package/src/templates/opportunityTreeTemplate.ts +0 -45
  55. package/src/templates/personaTemplate.ts +0 -41
  56. package/src/templates/prioritizationMatrixTemplate.ts +0 -44
  57. package/src/templates/requirementsFlowTemplate.ts +0 -45
  58. package/src/templates/screenshotReviewTemplate.ts +0 -52
  59. package/src/templates/systemDiagramTemplate.ts +0 -41
  60. package/src/templates/workflowTemplate.ts +0 -35
  61. package/src/testing/StressTestGenerator.ts +0 -134
  62. package/src/testing/StressTestPanel.ts +0 -64
  63. package/src/tools/ArrowTool.ts +0 -97
  64. package/src/tools/ImageTool.ts +0 -39
  65. package/src/tools/PanTool.ts +0 -34
  66. package/src/tools/SelectTool.ts +0 -377
  67. package/src/tools/ShapeTool.ts +0 -106
  68. package/src/tools/StickyTool.ts +0 -69
  69. package/src/tools/TaskTool.ts +0 -52
  70. package/src/tools/TextTool.ts +0 -45
  71. package/src/tools/ToolContext.ts +0 -51
  72. package/src/tools/ToolController.ts +0 -178
  73. package/src/ui/Modal.ts +0 -58
  74. package/src/ui/PerformanceOverlay.ts +0 -75
  75. package/src/ui/StorageManager.ts +0 -94
  76. package/src/ui/TemplatePicker.ts +0 -67
  77. package/src/ui/TextEditorOverlay.ts +0 -262
  78. package/src/ui/Toolbar.ts +0 -189
  79. package/src/ui/TopControls.ts +0 -137
  80. package/src/ui/icons.ts +0 -56
  81. package/tsconfig.json +0 -19
@@ -1,134 +0,0 @@
1
- import type { BoardState } from "../app/BoardState";
2
- import { createElement, type BoardElement, type ElementType } from "../elements/types";
3
- import { STICKY_COLORS } from "../tools/StickyTool";
4
-
5
- const SHAPE_FILLS = [
6
- "#93c5fd", "#a5b4fc", "#86efac", "#fdba74", "#fca5a5",
7
- "#d8b4fe", "#f9a8d4", "#fef08a", "#ffffff", "#e5e7eb",
8
- ];
9
-
10
- const WORDS = [
11
- "Onboarding", "Checkout", "Retention", "Activation", "Churn risk",
12
- "API gateway", "User insight", "Edge case", "Quick win", "Tech debt",
13
- "Experiment", "Metric", "Persona", "Journey", "Feature flag",
14
- ];
15
-
16
- function rand(min: number, max: number): number {
17
- return min + Math.random() * (max - min);
18
- }
19
-
20
- function pick<T>(arr: T[]): T {
21
- return arr[Math.floor(Math.random() * arr.length)];
22
- }
23
-
24
- const STRESS_TAG = "stress";
25
-
26
- export class StressTestGenerator {
27
- private state: BoardState;
28
- lastGenerateMs = 0;
29
-
30
- constructor(state: BoardState) {
31
- this.state = state;
32
- }
33
-
34
- generate(count: number): void {
35
- const start = performance.now();
36
- const spread = Math.sqrt(count) * 280;
37
- const types: ElementType[] = ["sticky", "rectangle", "ellipse", "text", "arrow"];
38
- let z = this.state.maxZIndex();
39
-
40
- const batch: BoardElement[] = [];
41
- for (let i = 0; i < count; i++) {
42
- const type = pick(types);
43
- const x = rand(-spread / 2, spread / 2);
44
- const y = rand(-spread / 2, spread / 2);
45
- let el: BoardElement;
46
- if (type === "sticky") {
47
- el = createElement("sticky", {
48
- x, y, width: 220, height: 160, zIndex: ++z,
49
- style: { fill: pick(STICKY_COLORS), borderRadius: 12, shadow: true, fontSize: 14, textColor: "#1f2933" },
50
- data: { text: pick(WORDS), [STRESS_TAG]: true },
51
- });
52
- } else if (type === "rectangle" || type === "ellipse") {
53
- el = createElement(type, {
54
- x, y, width: rand(80, 300), height: rand(60, 200), zIndex: ++z,
55
- style: { fill: pick(SHAPE_FILLS), stroke: "#37415188", strokeWidth: 1.5, borderRadius: type === "rectangle" ? 8 : 0 },
56
- data: { [STRESS_TAG]: true },
57
- });
58
- } else if (type === "text") {
59
- el = createElement("text", {
60
- x, y, width: 200, height: 28, zIndex: ++z,
61
- style: { fontSize: 16, textColor: this.state.theme === "dark" ? "#f2f2f2" : "#1f2933" },
62
- data: { text: pick(WORDS), [STRESS_TAG]: true },
63
- });
64
- } else {
65
- el = createElement("arrow", {
66
- x, y, width: rand(-250, 250), height: rand(-250, 250), zIndex: ++z,
67
- style: { stroke: pick(SHAPE_FILLS), strokeWidth: 2, arrowEnd: true },
68
- data: { [STRESS_TAG]: true },
69
- });
70
- }
71
- batch.push(el);
72
- }
73
-
74
- for (const el of batch) this.state.addElement(el);
75
- this.lastGenerateMs = performance.now() - start;
76
- this.state.emitChange();
77
- }
78
-
79
- generateImagePlaceholders(count: number): void {
80
- const spread = Math.sqrt(count) * 420;
81
- let z = this.state.maxZIndex();
82
- for (let i = 0; i < count; i++) {
83
- const el = createElement("image", {
84
- x: rand(-spread / 2, spread / 2),
85
- y: rand(-spread / 2, spread / 2),
86
- width: 320,
87
- height: 220,
88
- zIndex: ++z,
89
- data: { assetId: "stress-placeholder-" + i, [STRESS_TAG]: true },
90
- });
91
- this.state.addElement(el);
92
- }
93
- this.state.emitChange();
94
- }
95
-
96
- generateMixedPmBoard(): void {
97
- this.generate(300);
98
- }
99
-
100
- randomizePositions(): void {
101
- const spread = Math.sqrt(this.state.elements.length) * 280;
102
- for (const el of this.state.elements) {
103
- if (!el.data[STRESS_TAG]) continue;
104
- el.x = rand(-spread / 2, spread / 2);
105
- el.y = rand(-spread / 2, spread / 2);
106
- }
107
- this.state.emitChange();
108
- }
109
-
110
- randomizeColors(): void {
111
- for (const el of this.state.elements) {
112
- if (!el.data[STRESS_TAG]) continue;
113
- if (el.type === "sticky") el.style.fill = pick(STICKY_COLORS);
114
- else if (el.type === "rectangle" || el.type === "ellipse") el.style.fill = pick(SHAPE_FILLS);
115
- else if (el.type === "arrow") el.style.stroke = pick(SHAPE_FILLS);
116
- }
117
- this.state.emitChange();
118
- }
119
-
120
- randomizeZIndex(): void {
121
- for (const el of this.state.elements) {
122
- if (!el.data[STRESS_TAG]) continue;
123
- el.zIndex = Math.floor(rand(0, this.state.elements.length));
124
- }
125
- this.state.invalidateSort();
126
- this.state.emitChange();
127
- }
128
-
129
- clearGenerated(): void {
130
- const toRemove = this.state.elements.filter((el) => el.data[STRESS_TAG]);
131
- for (const el of toRemove) this.state.removeElement(el.id);
132
- this.state.emitChange();
133
- }
134
- }
@@ -1,64 +0,0 @@
1
- import type { StressTestGenerator } from "./StressTestGenerator";
2
- import type { CanvasRenderer } from "../canvas/CanvasRenderer";
3
- import { showToast } from "../ui/Modal";
4
-
5
- export class StressTestPanel {
6
- element: HTMLDivElement;
7
- visible = false;
8
-
9
- constructor(parent: HTMLElement, generator: StressTestGenerator, renderer: CanvasRenderer) {
10
- this.element = document.createElement("div");
11
- this.element.className = "stress-panel";
12
-
13
- const addBtn = (text: string, onClick: () => void, danger = false) => {
14
- const btn = document.createElement("button");
15
- btn.className = "btn" + (danger ? " danger" : "");
16
- btn.textContent = text;
17
- btn.addEventListener("click", onClick);
18
- this.element.appendChild(btn);
19
- };
20
-
21
- const gen = (n: number) => () => {
22
- generator.generate(n);
23
- showToast(`Generated ${n.toLocaleString()} elements in ${generator.lastGenerateMs.toFixed(0)}ms`);
24
- };
25
-
26
- addBtn("+100", gen(100));
27
- addBtn("+1,000", gen(1000));
28
- addBtn("+5,000", gen(5000));
29
- addBtn("+10,000", gen(10000));
30
- addBtn("+20,000", gen(20000));
31
- addBtn("+100 images", () => {
32
- generator.generateImagePlaceholders(100);
33
- showToast("Generated 100 image placeholders");
34
- });
35
- addBtn("Mixed PM board", () => {
36
- generator.generateMixedPmBoard();
37
- showToast("Generated mixed PM board");
38
- });
39
- addBtn("Shuffle positions", () => generator.randomizePositions());
40
- addBtn("Shuffle colors", () => generator.randomizeColors());
41
- addBtn("Shuffle z-index", () => generator.randomizeZIndex());
42
- addBtn("Toggle culling", () => {
43
- renderer.cullingEnabled = !renderer.cullingEnabled;
44
- showToast(`Viewport culling ${renderer.cullingEnabled ? "enabled" : "disabled"}`);
45
- renderer.state.requestRender();
46
- });
47
- addBtn("Toggle LOD", () => {
48
- renderer.lodEnabled = !renderer.lodEnabled;
49
- showToast(`Simplified rendering ${renderer.lodEnabled ? "enabled" : "disabled"}`);
50
- renderer.state.requestRender();
51
- });
52
- addBtn("Clear generated", () => {
53
- generator.clearGenerated();
54
- showToast("Cleared generated elements");
55
- }, true);
56
-
57
- parent.appendChild(this.element);
58
- }
59
-
60
- toggle(): void {
61
- this.visible = !this.visible;
62
- this.element.classList.toggle("visible", this.visible);
63
- }
64
- }
@@ -1,97 +0,0 @@
1
- import type { Tool, ToolContext } from "./ToolContext";
2
- import { createElement, type BoardElement } from "../elements/types";
3
- import { screenToWorld } from "../canvas/Viewport";
4
-
5
- type ArrowToolName = Extract<Tool["name"], "arrow" | "dashedArrow" | "twoWayArrow" | "labeledArrow" | "sidedLabelArrow">;
6
-
7
- export class ArrowTool implements Tool {
8
- name: ArrowToolName;
9
- cursor = "crosshair";
10
-
11
- private drawing = false;
12
- private startWorld = { x: 0, y: 0 };
13
- private preview: BoardElement | null = null;
14
-
15
- constructor(name: ArrowToolName = "arrow") {
16
- this.name = name;
17
- }
18
-
19
- onPointerDown(e: PointerEvent, ctx: ToolContext): void {
20
- const { state } = ctx;
21
- this.drawing = true;
22
- this.startWorld = screenToWorld(e.clientX, e.clientY, state.viewport);
23
- this.preview = createElement("arrow", {
24
- x: this.startWorld.x,
25
- y: this.startWorld.y,
26
- width: 0,
27
- height: 0,
28
- zIndex: state.maxZIndex() + 1,
29
- style: {
30
- stroke: state.theme === "dark" ? "#d1d5db" : "#374151",
31
- strokeWidth: 2,
32
- arrowEnd: true,
33
- arrowStart: this.name === "twoWayArrow",
34
- strokeDash: this.name === "dashedArrow" || e.altKey ? [8, 6] : undefined,
35
- },
36
- data: { text: "", labelPosition: this.name === "sidedLabelArrow" ? "sides" : "center" },
37
- });
38
- ctx.renderer.overlay.preview = this.preview;
39
- }
40
-
41
- onPointerMove(e: PointerEvent, ctx: ToolContext): void {
42
- if (!this.drawing || !this.preview) return;
43
- const world = screenToWorld(e.clientX, e.clientY, ctx.state.viewport);
44
- let dx = world.x - this.startWorld.x;
45
- let dy = world.y - this.startWorld.y;
46
- if (e.shiftKey) {
47
- // snap to 45-degree increments
48
- const angle = Math.atan2(dy, dx);
49
- const snapped = Math.round(angle / (Math.PI / 4)) * (Math.PI / 4);
50
- const len = Math.hypot(dx, dy);
51
- dx = Math.cos(snapped) * len;
52
- dy = Math.sin(snapped) * len;
53
- }
54
- this.preview.width = dx;
55
- this.preview.height = dy;
56
- ctx.state.requestRender();
57
- }
58
-
59
- onPointerUp(_e: PointerEvent, ctx: ToolContext): void {
60
- const { state, commands } = ctx;
61
- if (!this.drawing || !this.preview) return;
62
- this.drawing = false;
63
- ctx.renderer.overlay.preview = null;
64
-
65
- const el = this.preview;
66
- this.preview = null;
67
-
68
- if (Math.hypot(el.width, el.height) < 8) {
69
- state.requestRender();
70
- return;
71
- }
72
-
73
- commands.execute(
74
- "create-arrow",
75
- () => {
76
- if (!state.elementsById.has(el.id)) state.addElement(el);
77
- state.emitChange();
78
- },
79
- () => {
80
- state.removeElement(el.id);
81
- state.emitChange();
82
- }
83
- );
84
-
85
- state.clearSelection();
86
- state.selectedIds.add(el.id);
87
- ctx.setTool("select");
88
- if (this.name === "labeledArrow" || this.name === "sidedLabelArrow") ctx.openTextEditor(el);
89
- }
90
-
91
- onCancel(ctx: ToolContext): void {
92
- this.drawing = false;
93
- this.preview = null;
94
- ctx.renderer.overlay.preview = null;
95
- ctx.state.requestRender();
96
- }
97
- }
@@ -1,39 +0,0 @@
1
- import type { Tool, ToolContext } from "./ToolContext";
2
-
3
- /**
4
- * The image "tool" opens a file picker; insertion logic lives in
5
- * ImageInsertService which is shared with paste and drag-and-drop.
6
- */
7
- export class ImageTool implements Tool {
8
- name = "image" as const;
9
- cursor = "default";
10
-
11
- private onInsert: (files: FileList, x: number, y: number) => void;
12
-
13
- constructor(onInsert: (files: FileList, x: number, y: number) => void) {
14
- this.onInsert = onInsert;
15
- }
16
-
17
- onActivate(ctx: ToolContext): void {
18
- const input = document.createElement("input");
19
- input.type = "file";
20
- input.accept = "image/png,image/jpeg,image/webp,image/gif";
21
- input.multiple = true;
22
- input.onchange = () => {
23
- if (input.files && input.files.length > 0) {
24
- this.onInsert(
25
- input.files,
26
- window.innerWidth / 2,
27
- window.innerHeight / 2
28
- );
29
- }
30
- ctx.setTool("select");
31
- };
32
- input.oncancel = () => ctx.setTool("select");
33
- input.click();
34
- }
35
-
36
- onPointerDown(_e: PointerEvent, _ctx: ToolContext): void {}
37
- onPointerMove(_e: PointerEvent, _ctx: ToolContext): void {}
38
- onPointerUp(_e: PointerEvent, _ctx: ToolContext): void {}
39
- }
@@ -1,34 +0,0 @@
1
- import type { Tool, ToolContext } from "./ToolContext";
2
-
3
- export class PanTool implements Tool {
4
- name = "hand" as const;
5
- cursor = "grab";
6
-
7
- private panning = false;
8
- private last = { x: 0, y: 0 };
9
-
10
- onPointerDown(e: PointerEvent, ctx: ToolContext): void {
11
- this.panning = true;
12
- this.last = { x: e.clientX, y: e.clientY };
13
- ctx.setCursor("grabbing");
14
- }
15
-
16
- onPointerMove(e: PointerEvent, ctx: ToolContext): void {
17
- if (!this.panning) return;
18
- const vp = ctx.state.viewport;
19
- vp.offsetX += e.clientX - this.last.x;
20
- vp.offsetY += e.clientY - this.last.y;
21
- this.last = { x: e.clientX, y: e.clientY };
22
- ctx.state.requestRender();
23
- }
24
-
25
- onPointerUp(_e: PointerEvent, ctx: ToolContext): void {
26
- this.panning = false;
27
- ctx.setCursor("grab");
28
- }
29
-
30
- onCancel(ctx: ToolContext): void {
31
- this.panning = false;
32
- ctx.setCursor("grab");
33
- }
34
- }